gdscript_compiler.cpp 99 KB

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  1. /*************************************************************************/
  2. /* gdscript_compiler.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "gdscript_compiler.h"
  31. #include "gdscript.h"
  32. #include "gdscript_byte_codegen.h"
  33. #include "gdscript_cache.h"
  34. #include "gdscript_utility_functions.h"
  35. #include "core/config/engine.h"
  36. #include "core/config/project_settings.h"
  37. bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
  38. if (codegen.function_node && codegen.function_node->is_static) {
  39. return false;
  40. }
  41. if (codegen.locals.has(p_name)) {
  42. return false; //shadowed
  43. }
  44. return _is_class_member_property(codegen.script, p_name);
  45. }
  46. bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) {
  47. GDScript *scr = owner;
  48. GDScriptNativeClass *nc = nullptr;
  49. while (scr) {
  50. if (scr->native.is_valid()) {
  51. nc = scr->native.ptr();
  52. }
  53. scr = scr->_base;
  54. }
  55. ERR_FAIL_COND_V(!nc, false);
  56. return ClassDB::has_property(nc->get_name(), p_name);
  57. }
  58. void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
  59. if (!error.is_empty()) {
  60. return;
  61. }
  62. error = p_error;
  63. if (p_node) {
  64. err_line = p_node->start_line;
  65. err_column = p_node->leftmost_column;
  66. } else {
  67. err_line = 0;
  68. err_column = 0;
  69. }
  70. }
  71. GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner) const {
  72. if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
  73. return GDScriptDataType();
  74. }
  75. GDScriptDataType result;
  76. result.has_type = true;
  77. switch (p_datatype.kind) {
  78. case GDScriptParser::DataType::VARIANT: {
  79. result.has_type = false;
  80. } break;
  81. case GDScriptParser::DataType::BUILTIN: {
  82. result.kind = GDScriptDataType::BUILTIN;
  83. result.builtin_type = p_datatype.builtin_type;
  84. } break;
  85. case GDScriptParser::DataType::NATIVE: {
  86. result.kind = GDScriptDataType::NATIVE;
  87. result.native_type = p_datatype.native_type;
  88. result.builtin_type = p_datatype.builtin_type;
  89. } break;
  90. case GDScriptParser::DataType::SCRIPT: {
  91. result.kind = GDScriptDataType::SCRIPT;
  92. result.script_type_ref = Ref<Script>(p_datatype.script_type);
  93. result.script_type = result.script_type_ref.ptr();
  94. result.native_type = result.script_type->get_instance_base_type();
  95. } break;
  96. case GDScriptParser::DataType::CLASS: {
  97. // Locate class by constructing the path to it and following that path.
  98. GDScriptParser::ClassNode *class_type = p_datatype.class_type;
  99. if (class_type) {
  100. result.kind = GDScriptDataType::GDSCRIPT;
  101. result.builtin_type = p_datatype.builtin_type;
  102. String class_name = class_type->fqcn.split("::")[0];
  103. const bool is_inner_by_path = (!main_script->path.is_empty()) && (class_name == main_script->path);
  104. const bool is_inner_by_name = (!main_script->name.is_empty()) && (class_name == main_script->name);
  105. if (is_inner_by_path || is_inner_by_name) {
  106. // Local class.
  107. List<StringName> names;
  108. while (class_type->outer) {
  109. names.push_back(class_type->identifier->name);
  110. class_type = class_type->outer;
  111. }
  112. Ref<GDScript> script = Ref<GDScript>(main_script);
  113. while (names.back()) {
  114. if (!script->subclasses.has(names.back()->get())) {
  115. ERR_PRINT("Parser bug: Cannot locate datatype class.");
  116. result.has_type = false;
  117. return GDScriptDataType();
  118. }
  119. script = script->subclasses[names.back()->get()];
  120. names.pop_back();
  121. }
  122. result.script_type = script.ptr();
  123. result.native_type = script->get_instance_base_type();
  124. } else {
  125. // Inner class.
  126. PackedStringArray classes = class_type->fqcn.split("::");
  127. if (!classes.is_empty()) {
  128. for (GDScript *script : parsed_classes) {
  129. // Checking of inheritance structure of inner class to find a correct script link.
  130. if (script->name == classes[classes.size() - 1]) {
  131. PackedStringArray classes2 = script->fully_qualified_name.split("::");
  132. bool valid = true;
  133. if (classes.size() != classes2.size()) {
  134. valid = false;
  135. } else {
  136. for (int i = 0; i < classes.size(); i++) {
  137. if (classes[i] != classes2[i]) {
  138. valid = false;
  139. break;
  140. }
  141. }
  142. }
  143. if (!valid) {
  144. continue;
  145. }
  146. result.script_type_ref = Ref<GDScript>(script);
  147. break;
  148. }
  149. }
  150. }
  151. if (result.script_type_ref.is_null()) {
  152. result.script_type_ref = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
  153. }
  154. result.script_type = result.script_type_ref.ptr();
  155. result.native_type = p_datatype.native_type;
  156. }
  157. }
  158. } break;
  159. case GDScriptParser::DataType::ENUM:
  160. result.has_type = true;
  161. result.kind = GDScriptDataType::BUILTIN;
  162. if (p_datatype.is_meta_type) {
  163. result.builtin_type = Variant::DICTIONARY;
  164. } else {
  165. result.builtin_type = Variant::INT;
  166. }
  167. break;
  168. case GDScriptParser::DataType::UNRESOLVED: {
  169. ERR_PRINT("Parser bug: converting unresolved type.");
  170. return GDScriptDataType();
  171. }
  172. }
  173. if (p_datatype.has_container_element_type()) {
  174. result.set_container_element_type(_gdtype_from_datatype(p_datatype.get_container_element_type()));
  175. }
  176. // Only hold strong reference to the script if it's not the owner of the
  177. // element qualified with this type, to avoid cyclic references (leaks).
  178. if (result.script_type && result.script_type == p_owner) {
  179. result.script_type_ref = Ref<Script>();
  180. }
  181. return result;
  182. }
  183. static bool _is_exact_type(const PropertyInfo &p_par_type, const GDScriptDataType &p_arg_type) {
  184. if (!p_arg_type.has_type) {
  185. return false;
  186. }
  187. if (p_par_type.type == Variant::NIL) {
  188. return false;
  189. }
  190. if (p_par_type.type == Variant::OBJECT) {
  191. if (p_arg_type.kind == GDScriptDataType::BUILTIN) {
  192. return false;
  193. }
  194. StringName class_name;
  195. if (p_arg_type.kind == GDScriptDataType::NATIVE) {
  196. class_name = p_arg_type.native_type;
  197. } else {
  198. class_name = p_arg_type.native_type == StringName() ? p_arg_type.script_type->get_instance_base_type() : p_arg_type.native_type;
  199. }
  200. return p_par_type.class_name == class_name || ClassDB::is_parent_class(class_name, p_par_type.class_name);
  201. } else {
  202. if (p_arg_type.kind != GDScriptDataType::BUILTIN) {
  203. return false;
  204. }
  205. return p_par_type.type == p_arg_type.builtin_type;
  206. }
  207. }
  208. static bool _have_exact_arguments(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
  209. if (p_method->get_argument_count() != p_arguments.size()) {
  210. // ptrcall won't work with default arguments.
  211. return false;
  212. }
  213. MethodInfo info;
  214. ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
  215. for (int i = 0; i < p_arguments.size(); i++) {
  216. const PropertyInfo &prop = info.arguments[i];
  217. if (!_is_exact_type(prop, p_arguments[i].type)) {
  218. return false;
  219. }
  220. }
  221. return true;
  222. }
  223. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
  224. if (p_expression->is_constant) {
  225. return codegen.add_constant(p_expression->reduced_value);
  226. }
  227. GDScriptCodeGenerator *gen = codegen.generator;
  228. switch (p_expression->type) {
  229. case GDScriptParser::Node::IDENTIFIER: {
  230. // Look for identifiers in current scope.
  231. const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
  232. StringName identifier = in->name;
  233. // Try function parameters.
  234. if (codegen.parameters.has(identifier)) {
  235. return codegen.parameters[identifier];
  236. }
  237. // Try local variables and constants.
  238. if (!p_initializer && codegen.locals.has(identifier)) {
  239. return codegen.locals[identifier];
  240. }
  241. // Try class members.
  242. if (_is_class_member_property(codegen, identifier)) {
  243. // Get property.
  244. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Could get the type of the class member here.
  245. gen->write_get_member(temp, identifier);
  246. return temp;
  247. }
  248. // Try members.
  249. if (!codegen.function_node || !codegen.function_node->is_static) {
  250. // Try member variables.
  251. if (codegen.script->member_indices.has(identifier)) {
  252. if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
  253. // Perform getter.
  254. GDScriptCodeGenerator::Address temp = codegen.add_temporary();
  255. Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
  256. gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
  257. return temp;
  258. } else {
  259. // No getter or inside getter: direct member access.,
  260. int idx = codegen.script->member_indices[identifier].index;
  261. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
  262. }
  263. }
  264. }
  265. // Try class constants.
  266. {
  267. GDScript *owner = codegen.script;
  268. while (owner) {
  269. GDScript *scr = owner;
  270. GDScriptNativeClass *nc = nullptr;
  271. while (scr) {
  272. if (scr->constants.has(identifier)) {
  273. return codegen.add_constant(scr->constants[identifier]); // TODO: Get type here.
  274. }
  275. if (scr->native.is_valid()) {
  276. nc = scr->native.ptr();
  277. }
  278. scr = scr->_base;
  279. }
  280. // Class C++ integer constant.
  281. if (nc) {
  282. bool success = false;
  283. int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
  284. if (success) {
  285. return codegen.add_constant(constant);
  286. }
  287. }
  288. owner = owner->_owner;
  289. }
  290. }
  291. // Try signals and methods (can be made callables).
  292. {
  293. // Search upwards through parent classes:
  294. const GDScriptParser::ClassNode *base_class = codegen.class_node;
  295. while (base_class != nullptr) {
  296. if (base_class->has_member(identifier)) {
  297. const GDScriptParser::ClassNode::Member &member = base_class->get_member(identifier);
  298. if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
  299. // Get like it was a property.
  300. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  301. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  302. gen->write_get_named(temp, identifier, self);
  303. return temp;
  304. }
  305. }
  306. base_class = base_class->base_type.class_type;
  307. }
  308. // Try in native base.
  309. GDScript *scr = codegen.script;
  310. GDScriptNativeClass *nc = nullptr;
  311. while (scr) {
  312. if (scr->native.is_valid()) {
  313. nc = scr->native.ptr();
  314. }
  315. scr = scr->_base;
  316. }
  317. if (nc && (ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
  318. // Get like it was a property.
  319. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  320. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  321. gen->write_get_named(temp, identifier, self);
  322. return temp;
  323. }
  324. }
  325. // Try globals.
  326. if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
  327. // If it's an autoload singleton, we postpone to load it at runtime.
  328. // This is so one autoload doesn't try to load another before it's compiled.
  329. HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
  330. if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
  331. GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype()));
  332. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  333. gen->write_store_global(global, idx);
  334. return global;
  335. } else {
  336. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  337. Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
  338. return codegen.add_constant(global);
  339. }
  340. }
  341. // Try global classes.
  342. if (ScriptServer::is_global_class(identifier)) {
  343. const GDScriptParser::ClassNode *class_node = codegen.class_node;
  344. while (class_node->outer) {
  345. class_node = class_node->outer;
  346. }
  347. Ref<Resource> res;
  348. if (class_node->identifier && class_node->identifier->name == identifier) {
  349. res = Ref<GDScript>(main_script);
  350. } else {
  351. res = ResourceLoader::load(ScriptServer::get_global_class_path(identifier));
  352. if (res.is_null()) {
  353. _set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
  354. r_error = ERR_COMPILATION_FAILED;
  355. return GDScriptCodeGenerator::Address();
  356. }
  357. }
  358. return codegen.add_constant(res);
  359. }
  360. #ifdef TOOLS_ENABLED
  361. if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
  362. GDScriptCodeGenerator::Address global = codegen.add_temporary(); // TODO: Get type.
  363. gen->write_store_named_global(global, identifier);
  364. return global;
  365. }
  366. #endif
  367. // Not found, error.
  368. _set_error("Identifier not found: " + String(identifier), p_expression);
  369. r_error = ERR_COMPILATION_FAILED;
  370. return GDScriptCodeGenerator::Address();
  371. } break;
  372. case GDScriptParser::Node::LITERAL: {
  373. // Return constant.
  374. const GDScriptParser::LiteralNode *cn = static_cast<const GDScriptParser::LiteralNode *>(p_expression);
  375. return codegen.add_constant(cn->value);
  376. } break;
  377. case GDScriptParser::Node::SELF: {
  378. //return constant
  379. if (codegen.function_node && codegen.function_node->is_static) {
  380. _set_error("'self' not present in static function!", p_expression);
  381. r_error = ERR_COMPILATION_FAILED;
  382. return GDScriptCodeGenerator::Address();
  383. }
  384. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
  385. } break;
  386. case GDScriptParser::Node::ARRAY: {
  387. const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
  388. Vector<GDScriptCodeGenerator::Address> values;
  389. // Create the result temporary first since it's the last to be killed.
  390. GDScriptDataType array_type = _gdtype_from_datatype(an->get_datatype());
  391. GDScriptCodeGenerator::Address result = codegen.add_temporary(array_type);
  392. for (int i = 0; i < an->elements.size(); i++) {
  393. GDScriptCodeGenerator::Address val = _parse_expression(codegen, r_error, an->elements[i]);
  394. if (r_error) {
  395. return GDScriptCodeGenerator::Address();
  396. }
  397. values.push_back(val);
  398. }
  399. if (array_type.has_container_element_type()) {
  400. gen->write_construct_typed_array(result, array_type.get_container_element_type(), values);
  401. } else {
  402. gen->write_construct_array(result, values);
  403. }
  404. for (int i = 0; i < values.size(); i++) {
  405. if (values[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  406. gen->pop_temporary();
  407. }
  408. }
  409. return result;
  410. } break;
  411. case GDScriptParser::Node::DICTIONARY: {
  412. const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
  413. Vector<GDScriptCodeGenerator::Address> elements;
  414. // Create the result temporary first since it's the last to be killed.
  415. GDScriptDataType dict_type;
  416. dict_type.has_type = true;
  417. dict_type.kind = GDScriptDataType::BUILTIN;
  418. dict_type.builtin_type = Variant::DICTIONARY;
  419. GDScriptCodeGenerator::Address result = codegen.add_temporary(dict_type);
  420. for (int i = 0; i < dn->elements.size(); i++) {
  421. // Key.
  422. GDScriptCodeGenerator::Address element;
  423. switch (dn->style) {
  424. case GDScriptParser::DictionaryNode::PYTHON_DICT:
  425. // Python-style: key is any expression.
  426. element = _parse_expression(codegen, r_error, dn->elements[i].key);
  427. if (r_error) {
  428. return GDScriptCodeGenerator::Address();
  429. }
  430. break;
  431. case GDScriptParser::DictionaryNode::LUA_TABLE:
  432. // Lua-style: key is an identifier interpreted as StringName.
  433. StringName key = dn->elements[i].key->reduced_value.operator StringName();
  434. element = codegen.add_constant(key);
  435. break;
  436. }
  437. elements.push_back(element);
  438. element = _parse_expression(codegen, r_error, dn->elements[i].value);
  439. if (r_error) {
  440. return GDScriptCodeGenerator::Address();
  441. }
  442. elements.push_back(element);
  443. }
  444. gen->write_construct_dictionary(result, elements);
  445. for (int i = 0; i < elements.size(); i++) {
  446. if (elements[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  447. gen->pop_temporary();
  448. }
  449. }
  450. return result;
  451. } break;
  452. case GDScriptParser::Node::CAST: {
  453. const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
  454. GDScriptParser::DataType og_cast_type = cn->cast_type->get_datatype();
  455. GDScriptDataType cast_type = _gdtype_from_datatype(og_cast_type);
  456. if (og_cast_type.kind == GDScriptParser::DataType::ENUM) {
  457. // Enum types are usually treated as dictionaries, but in this case we want to cast to an integer.
  458. cast_type.kind = GDScriptDataType::BUILTIN;
  459. cast_type.builtin_type = Variant::INT;
  460. }
  461. // Create temporary for result first since it will be deleted last.
  462. GDScriptCodeGenerator::Address result = codegen.add_temporary(cast_type);
  463. GDScriptCodeGenerator::Address source = _parse_expression(codegen, r_error, cn->operand);
  464. gen->write_cast(result, source, cast_type);
  465. if (source.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  466. gen->pop_temporary();
  467. }
  468. return result;
  469. } break;
  470. case GDScriptParser::Node::CALL: {
  471. const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
  472. GDScriptDataType type = _gdtype_from_datatype(call->get_datatype());
  473. GDScriptCodeGenerator::Address result = codegen.add_temporary(type);
  474. GDScriptCodeGenerator::Address nil = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NIL);
  475. GDScriptCodeGenerator::Address return_addr = p_root ? nil : result;
  476. Vector<GDScriptCodeGenerator::Address> arguments;
  477. for (int i = 0; i < call->arguments.size(); i++) {
  478. GDScriptCodeGenerator::Address arg = _parse_expression(codegen, r_error, call->arguments[i]);
  479. if (r_error) {
  480. return GDScriptCodeGenerator::Address();
  481. }
  482. arguments.push_back(arg);
  483. }
  484. if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) != Variant::VARIANT_MAX) {
  485. // Construct a built-in type.
  486. Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
  487. gen->write_construct(result, vtype, arguments);
  488. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && Variant::has_utility_function(call->function_name)) {
  489. // Variant utility function.
  490. gen->write_call_utility(result, call->function_name, arguments);
  491. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptUtilityFunctions::function_exists(call->function_name)) {
  492. // GDScript utility function.
  493. gen->write_call_gdscript_utility(result, GDScriptUtilityFunctions::get_function(call->function_name), arguments);
  494. } else {
  495. // Regular function.
  496. const GDScriptParser::ExpressionNode *callee = call->callee;
  497. if (call->is_super) {
  498. // Super call.
  499. gen->write_super_call(result, call->function_name, arguments);
  500. } else {
  501. if (callee->type == GDScriptParser::Node::IDENTIFIER) {
  502. // Self function call.
  503. if (ClassDB::has_method(codegen.script->native->get_name(), call->function_name)) {
  504. // Native method, use faster path.
  505. GDScriptCodeGenerator::Address self;
  506. self.mode = GDScriptCodeGenerator::Address::SELF;
  507. MethodBind *method = ClassDB::get_method(codegen.script->native->get_name(), call->function_name);
  508. if (_have_exact_arguments(method, arguments)) {
  509. // Exact arguments, use ptrcall.
  510. gen->write_call_ptrcall(result, self, method, arguments);
  511. } else {
  512. // Not exact arguments, but still can use method bind call.
  513. gen->write_call_method_bind(result, self, method, arguments);
  514. }
  515. } else if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
  516. GDScriptCodeGenerator::Address self;
  517. self.mode = GDScriptCodeGenerator::Address::CLASS;
  518. if (within_await) {
  519. gen->write_call_async(result, self, call->function_name, arguments);
  520. } else {
  521. gen->write_call(return_addr, self, call->function_name, arguments);
  522. }
  523. } else {
  524. if (within_await) {
  525. gen->write_call_self_async(result, call->function_name, arguments);
  526. } else {
  527. gen->write_call_self(return_addr, call->function_name, arguments);
  528. }
  529. }
  530. } else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
  531. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
  532. if (subscript->is_attribute) {
  533. // May be static built-in method call.
  534. if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) < Variant::VARIANT_MAX) {
  535. gen->write_call_builtin_type_static(result, GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name), subscript->attribute->name, arguments);
  536. } else if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && call->function_name != SNAME("new") &&
  537. ClassDB::class_exists(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) && !Engine::get_singleton()->has_singleton(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name)) {
  538. // It's a static native method call.
  539. gen->write_call_native_static(result, static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name, subscript->attribute->name, arguments);
  540. } else {
  541. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  542. if (r_error) {
  543. return GDScriptCodeGenerator::Address();
  544. }
  545. if (within_await) {
  546. gen->write_call_async(result, base, call->function_name, arguments);
  547. } else if (base.type.has_type && base.type.kind != GDScriptDataType::BUILTIN) {
  548. // Native method, use faster path.
  549. StringName class_name;
  550. if (base.type.kind == GDScriptDataType::NATIVE) {
  551. class_name = base.type.native_type;
  552. } else {
  553. class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type;
  554. }
  555. if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
  556. MethodBind *method = ClassDB::get_method(class_name, call->function_name);
  557. if (_have_exact_arguments(method, arguments)) {
  558. // Exact arguments, use ptrcall.
  559. gen->write_call_ptrcall(result, base, method, arguments);
  560. } else {
  561. // Not exact arguments, but still can use method bind call.
  562. gen->write_call_method_bind(result, base, method, arguments);
  563. }
  564. } else {
  565. gen->write_call(return_addr, base, call->function_name, arguments);
  566. }
  567. } else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
  568. gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
  569. } else {
  570. gen->write_call(return_addr, base, call->function_name, arguments);
  571. }
  572. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  573. gen->pop_temporary();
  574. }
  575. }
  576. } else {
  577. _set_error("Cannot call something that isn't a function.", call->callee);
  578. r_error = ERR_COMPILATION_FAILED;
  579. return GDScriptCodeGenerator::Address();
  580. }
  581. } else {
  582. r_error = ERR_COMPILATION_FAILED;
  583. return GDScriptCodeGenerator::Address();
  584. }
  585. }
  586. }
  587. for (int i = 0; i < arguments.size(); i++) {
  588. if (arguments[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  589. gen->pop_temporary();
  590. }
  591. }
  592. return result;
  593. } break;
  594. case GDScriptParser::Node::GET_NODE: {
  595. const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
  596. String node_name;
  597. if (get_node->string != nullptr) {
  598. node_name += String(get_node->string->value);
  599. } else {
  600. for (int i = 0; i < get_node->chain.size(); i++) {
  601. if (i > 0) {
  602. node_name += "/";
  603. }
  604. node_name += get_node->chain[i]->name;
  605. }
  606. }
  607. Vector<GDScriptCodeGenerator::Address> args;
  608. args.push_back(codegen.add_constant(NodePath(node_name)));
  609. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype()));
  610. MethodBind *get_node_method = ClassDB::get_method("Node", "get_node");
  611. gen->write_call_ptrcall(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
  612. return result;
  613. } break;
  614. case GDScriptParser::Node::PRELOAD: {
  615. const GDScriptParser::PreloadNode *preload = static_cast<const GDScriptParser::PreloadNode *>(p_expression);
  616. // Add resource as constant.
  617. return codegen.add_constant(preload->resource);
  618. } break;
  619. case GDScriptParser::Node::AWAIT: {
  620. const GDScriptParser::AwaitNode *await = static_cast<const GDScriptParser::AwaitNode *>(p_expression);
  621. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype()));
  622. within_await = true;
  623. GDScriptCodeGenerator::Address argument = _parse_expression(codegen, r_error, await->to_await);
  624. within_await = false;
  625. if (r_error) {
  626. return GDScriptCodeGenerator::Address();
  627. }
  628. gen->write_await(result, argument);
  629. if (argument.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  630. gen->pop_temporary();
  631. }
  632. return result;
  633. } break;
  634. // Indexing operator.
  635. case GDScriptParser::Node::SUBSCRIPT: {
  636. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
  637. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype()));
  638. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  639. if (r_error) {
  640. return GDScriptCodeGenerator::Address();
  641. }
  642. bool named = subscript->is_attribute;
  643. StringName name;
  644. GDScriptCodeGenerator::Address index;
  645. if (p_index_addr.mode != GDScriptCodeGenerator::Address::NIL) {
  646. index = p_index_addr;
  647. } else if (subscript->is_attribute) {
  648. if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  649. GDScriptParser::IdentifierNode *identifier = subscript->attribute;
  650. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(identifier->name);
  651. #ifdef DEBUG_ENABLED
  652. if (MI && MI->value.getter == codegen.function_name) {
  653. String n = identifier->name;
  654. _set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
  655. r_error = ERR_COMPILATION_FAILED;
  656. return GDScriptCodeGenerator::Address();
  657. }
  658. #endif
  659. if (MI && MI->value.getter == "") {
  660. // Remove result temp as we don't need it.
  661. gen->pop_temporary();
  662. // Faster than indexing self (as if no self. had been used).
  663. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->value.index, _gdtype_from_datatype(subscript->get_datatype()));
  664. }
  665. }
  666. name = subscript->attribute->name;
  667. named = true;
  668. } else {
  669. if (subscript->index->is_constant && subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
  670. // Also, somehow, named (speed up anyway).
  671. name = subscript->index->reduced_value;
  672. named = true;
  673. } else {
  674. // Regular indexing.
  675. index = _parse_expression(codegen, r_error, subscript->index);
  676. if (r_error) {
  677. return GDScriptCodeGenerator::Address();
  678. }
  679. }
  680. }
  681. if (named) {
  682. gen->write_get_named(result, name, base);
  683. } else {
  684. gen->write_get(result, index, base);
  685. }
  686. if (index.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  687. gen->pop_temporary();
  688. }
  689. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  690. gen->pop_temporary();
  691. }
  692. return result;
  693. } break;
  694. case GDScriptParser::Node::UNARY_OPERATOR: {
  695. const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
  696. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(unary->get_datatype()));
  697. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
  698. if (r_error) {
  699. return GDScriptCodeGenerator::Address();
  700. }
  701. gen->write_unary_operator(result, unary->variant_op, operand);
  702. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  703. gen->pop_temporary();
  704. }
  705. return result;
  706. }
  707. case GDScriptParser::Node::BINARY_OPERATOR: {
  708. const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
  709. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(binary->get_datatype()));
  710. switch (binary->operation) {
  711. case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
  712. // AND operator with early out on failure.
  713. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  714. gen->write_and_left_operand(left_operand);
  715. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  716. gen->write_and_right_operand(right_operand);
  717. gen->write_end_and(result);
  718. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  719. gen->pop_temporary();
  720. }
  721. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  722. gen->pop_temporary();
  723. }
  724. } break;
  725. case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
  726. // OR operator with early out on success.
  727. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  728. gen->write_or_left_operand(left_operand);
  729. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  730. gen->write_or_right_operand(right_operand);
  731. gen->write_end_or(result);
  732. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  733. gen->pop_temporary();
  734. }
  735. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  736. gen->pop_temporary();
  737. }
  738. } break;
  739. case GDScriptParser::BinaryOpNode::OP_TYPE_TEST: {
  740. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, binary->left_operand);
  741. if (binary->right_operand->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name) != Variant::VARIANT_MAX) {
  742. // `is` with builtin type)
  743. Variant::Type type = GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name);
  744. gen->write_type_test_builtin(result, operand, type);
  745. } else {
  746. GDScriptCodeGenerator::Address type = _parse_expression(codegen, r_error, binary->right_operand);
  747. if (r_error) {
  748. return GDScriptCodeGenerator::Address();
  749. }
  750. gen->write_type_test(result, operand, type);
  751. if (type.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  752. gen->pop_temporary();
  753. }
  754. }
  755. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  756. gen->pop_temporary();
  757. }
  758. } break;
  759. default: {
  760. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  761. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  762. gen->write_binary_operator(result, binary->variant_op, left_operand, right_operand);
  763. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  764. gen->pop_temporary();
  765. }
  766. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  767. gen->pop_temporary();
  768. }
  769. }
  770. }
  771. return result;
  772. } break;
  773. case GDScriptParser::Node::TERNARY_OPERATOR: {
  774. // x IF a ELSE y operator with early out on failure.
  775. const GDScriptParser::TernaryOpNode *ternary = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
  776. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(ternary->get_datatype()));
  777. gen->write_start_ternary(result);
  778. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, r_error, ternary->condition);
  779. if (r_error) {
  780. return GDScriptCodeGenerator::Address();
  781. }
  782. gen->write_ternary_condition(condition);
  783. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  784. gen->pop_temporary();
  785. }
  786. GDScriptCodeGenerator::Address true_expr = _parse_expression(codegen, r_error, ternary->true_expr);
  787. if (r_error) {
  788. return GDScriptCodeGenerator::Address();
  789. }
  790. gen->write_ternary_true_expr(true_expr);
  791. if (true_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  792. gen->pop_temporary();
  793. }
  794. GDScriptCodeGenerator::Address false_expr = _parse_expression(codegen, r_error, ternary->false_expr);
  795. if (r_error) {
  796. return GDScriptCodeGenerator::Address();
  797. }
  798. gen->write_ternary_false_expr(false_expr);
  799. if (false_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  800. gen->pop_temporary();
  801. }
  802. gen->write_end_ternary();
  803. return result;
  804. } break;
  805. case GDScriptParser::Node::ASSIGNMENT: {
  806. const GDScriptParser::AssignmentNode *assignment = static_cast<const GDScriptParser::AssignmentNode *>(p_expression);
  807. if (assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
  808. // SET (chained) MODE!
  809. const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
  810. #ifdef DEBUG_ENABLED
  811. if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  812. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(subscript->attribute->name);
  813. if (MI && MI->value.setter == codegen.function_name) {
  814. String n = subscript->attribute->name;
  815. _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
  816. r_error = ERR_COMPILATION_FAILED;
  817. return GDScriptCodeGenerator::Address();
  818. }
  819. }
  820. #endif
  821. /* Find chain of sets */
  822. StringName assign_class_member_property;
  823. GDScriptCodeGenerator::Address target_member_property;
  824. bool is_member_property = false;
  825. bool member_property_has_setter = false;
  826. bool member_property_is_in_setter = false;
  827. StringName member_property_setter_function;
  828. List<const GDScriptParser::SubscriptNode *> chain;
  829. {
  830. // Create get/set chain.
  831. const GDScriptParser::SubscriptNode *n = subscript;
  832. while (true) {
  833. chain.push_back(n);
  834. if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
  835. // Check for a property.
  836. if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
  837. GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
  838. StringName var_name = identifier->name;
  839. if (_is_class_member_property(codegen, var_name)) {
  840. assign_class_member_property = var_name;
  841. } else if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
  842. is_member_property = true;
  843. member_property_setter_function = codegen.script->member_indices[var_name].setter;
  844. member_property_has_setter = member_property_setter_function != StringName();
  845. member_property_is_in_setter = member_property_has_setter && member_property_setter_function == codegen.function_name;
  846. target_member_property.mode = GDScriptCodeGenerator::Address::MEMBER;
  847. target_member_property.address = codegen.script->member_indices[var_name].index;
  848. target_member_property.type = codegen.script->member_indices[var_name].data_type;
  849. }
  850. }
  851. break;
  852. }
  853. n = static_cast<const GDScriptParser::SubscriptNode *>(n->base);
  854. }
  855. }
  856. /* Chain of gets */
  857. // Get at (potential) root stack pos, so it can be returned.
  858. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, chain.back()->get()->base);
  859. if (r_error) {
  860. return GDScriptCodeGenerator::Address();
  861. }
  862. GDScriptCodeGenerator::Address prev_base = base;
  863. struct ChainInfo {
  864. bool is_named = false;
  865. GDScriptCodeGenerator::Address base;
  866. GDScriptCodeGenerator::Address key;
  867. StringName name;
  868. };
  869. List<ChainInfo> set_chain;
  870. for (List<const GDScriptParser::SubscriptNode *>::Element *E = chain.back(); E; E = E->prev()) {
  871. if (E == chain.front()) {
  872. // Skip the main subscript, since we'll assign to that.
  873. break;
  874. }
  875. const GDScriptParser::SubscriptNode *subscript_elem = E->get();
  876. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript_elem->get_datatype()));
  877. GDScriptCodeGenerator::Address key;
  878. StringName name;
  879. if (subscript_elem->is_attribute) {
  880. name = subscript_elem->attribute->name;
  881. gen->write_get_named(value, name, prev_base);
  882. } else {
  883. key = _parse_expression(codegen, r_error, subscript_elem->index);
  884. if (r_error) {
  885. return GDScriptCodeGenerator::Address();
  886. }
  887. gen->write_get(value, key, prev_base);
  888. }
  889. // Store base and key for setting it back later.
  890. set_chain.push_front({ subscript_elem->is_attribute, prev_base, key, name }); // Push to front to invert the list.
  891. prev_base = value;
  892. }
  893. // Get value to assign.
  894. GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
  895. if (r_error) {
  896. return GDScriptCodeGenerator::Address();
  897. }
  898. // Get the key if needed.
  899. GDScriptCodeGenerator::Address key;
  900. StringName name;
  901. if (subscript->is_attribute) {
  902. name = subscript->attribute->name;
  903. } else {
  904. key = _parse_expression(codegen, r_error, subscript->index);
  905. if (r_error) {
  906. return GDScriptCodeGenerator::Address();
  907. }
  908. }
  909. // Perform operator if any.
  910. if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
  911. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype()));
  912. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype()));
  913. if (subscript->is_attribute) {
  914. gen->write_get_named(value, name, prev_base);
  915. } else {
  916. gen->write_get(value, key, prev_base);
  917. }
  918. gen->write_binary_operator(op_result, assignment->variant_op, value, assigned);
  919. gen->pop_temporary();
  920. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  921. gen->pop_temporary();
  922. }
  923. assigned = op_result;
  924. }
  925. // Perform assignment.
  926. if (subscript->is_attribute) {
  927. gen->write_set_named(prev_base, name, assigned);
  928. } else {
  929. gen->write_set(prev_base, key, assigned);
  930. }
  931. if (key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  932. gen->pop_temporary();
  933. }
  934. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  935. gen->pop_temporary();
  936. }
  937. assigned = prev_base;
  938. // Set back the values into their bases.
  939. for (const ChainInfo &info : set_chain) {
  940. if (!info.is_named) {
  941. gen->write_set(info.base, info.key, assigned);
  942. if (info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  943. gen->pop_temporary();
  944. }
  945. } else {
  946. gen->write_set_named(info.base, info.name, assigned);
  947. }
  948. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  949. gen->pop_temporary();
  950. }
  951. assigned = info.base;
  952. }
  953. // If this is a class member property, also assign to it.
  954. // This allow things like: position.x += 2.0
  955. if (assign_class_member_property != StringName()) {
  956. gen->write_set_member(assigned, assign_class_member_property);
  957. }
  958. // Same as above but for members
  959. if (is_member_property) {
  960. if (member_property_has_setter && !member_property_is_in_setter) {
  961. Vector<GDScriptCodeGenerator::Address> args;
  962. args.push_back(assigned);
  963. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), member_property_setter_function, args);
  964. } else {
  965. gen->write_assign(target_member_property, assigned);
  966. }
  967. }
  968. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  969. gen->pop_temporary();
  970. }
  971. } else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
  972. // Assignment to member property.
  973. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  974. if (r_error) {
  975. return GDScriptCodeGenerator::Address();
  976. }
  977. GDScriptCodeGenerator::Address to_assign = assigned_value;
  978. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  979. StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  980. if (has_operation) {
  981. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype()));
  982. GDScriptCodeGenerator::Address member = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype()));
  983. gen->write_get_member(member, name);
  984. gen->write_binary_operator(op_result, assignment->variant_op, member, assigned_value);
  985. gen->pop_temporary(); // Pop member temp.
  986. to_assign = op_result;
  987. }
  988. gen->write_set_member(to_assign, name);
  989. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  990. gen->pop_temporary(); // Pop the assigned expression or the temp result if it has operation.
  991. }
  992. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  993. gen->pop_temporary(); // Pop the assigned expression if not done before.
  994. }
  995. } else {
  996. // Regular assignment.
  997. ERR_FAIL_COND_V_MSG(assignment->assignee->type != GDScriptParser::Node::IDENTIFIER, GDScriptCodeGenerator::Address(), "Expected the assignee to be an identifier here.");
  998. GDScriptCodeGenerator::Address member;
  999. bool is_member = false;
  1000. bool has_setter = false;
  1001. bool is_in_setter = false;
  1002. StringName setter_function;
  1003. StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  1004. if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
  1005. is_member = true;
  1006. setter_function = codegen.script->member_indices[var_name].setter;
  1007. has_setter = setter_function != StringName();
  1008. is_in_setter = has_setter && setter_function == codegen.function_name;
  1009. member.mode = GDScriptCodeGenerator::Address::MEMBER;
  1010. member.address = codegen.script->member_indices[var_name].index;
  1011. member.type = codegen.script->member_indices[var_name].data_type;
  1012. }
  1013. GDScriptCodeGenerator::Address target;
  1014. if (is_member) {
  1015. target = member; // _parse_expression could call its getter, but we want to know the actual address
  1016. } else {
  1017. target = _parse_expression(codegen, r_error, assignment->assignee);
  1018. if (r_error) {
  1019. return GDScriptCodeGenerator::Address();
  1020. }
  1021. }
  1022. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  1023. if (r_error) {
  1024. return GDScriptCodeGenerator::Address();
  1025. }
  1026. GDScriptCodeGenerator::Address to_assign;
  1027. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  1028. if (has_operation) {
  1029. // Perform operation.
  1030. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype()));
  1031. GDScriptCodeGenerator::Address og_value = _parse_expression(codegen, r_error, assignment->assignee);
  1032. gen->write_binary_operator(op_result, assignment->variant_op, og_value, assigned_value);
  1033. to_assign = op_result;
  1034. if (og_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1035. gen->pop_temporary();
  1036. }
  1037. } else {
  1038. to_assign = assigned_value;
  1039. }
  1040. GDScriptDataType assign_type = _gdtype_from_datatype(assignment->assignee->get_datatype());
  1041. if (has_setter && !is_in_setter) {
  1042. // Call setter.
  1043. Vector<GDScriptCodeGenerator::Address> args;
  1044. args.push_back(to_assign);
  1045. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), setter_function, args);
  1046. } else {
  1047. // Just assign.
  1048. if (assignment->use_conversion_assign) {
  1049. gen->write_assign_with_conversion(target, to_assign);
  1050. } else {
  1051. gen->write_assign(target, to_assign);
  1052. }
  1053. }
  1054. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1055. gen->pop_temporary(); // Pop assigned value or temp operation result.
  1056. }
  1057. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1058. gen->pop_temporary(); // Pop assigned value if not done before.
  1059. }
  1060. if (target.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1061. gen->pop_temporary(); // Pop the target to assignment.
  1062. }
  1063. }
  1064. return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
  1065. } break;
  1066. case GDScriptParser::Node::LAMBDA: {
  1067. const GDScriptParser::LambdaNode *lambda = static_cast<const GDScriptParser::LambdaNode *>(p_expression);
  1068. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(lambda->get_datatype()));
  1069. Vector<GDScriptCodeGenerator::Address> captures;
  1070. captures.resize(lambda->captures.size());
  1071. for (int i = 0; i < lambda->captures.size(); i++) {
  1072. captures.write[i] = _parse_expression(codegen, r_error, lambda->captures[i]);
  1073. if (r_error) {
  1074. return GDScriptCodeGenerator::Address();
  1075. }
  1076. }
  1077. GDScriptFunction *function = _parse_function(r_error, codegen.script, codegen.class_node, lambda->function, false, true);
  1078. if (r_error) {
  1079. return GDScriptCodeGenerator::Address();
  1080. }
  1081. gen->write_lambda(result, function, captures, lambda->use_self);
  1082. for (int i = 0; i < captures.size(); i++) {
  1083. if (captures[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1084. gen->pop_temporary();
  1085. }
  1086. }
  1087. return result;
  1088. } break;
  1089. default: {
  1090. ERR_FAIL_V_MSG(GDScriptCodeGenerator::Address(), "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); // Unreachable code.
  1091. } break;
  1092. }
  1093. }
  1094. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested) {
  1095. switch (p_pattern->pattern_type) {
  1096. case GDScriptParser::PatternNode::PT_LITERAL: {
  1097. if (p_is_nested) {
  1098. codegen.generator->write_and_left_operand(p_previous_test);
  1099. } else if (!p_is_first) {
  1100. codegen.generator->write_or_left_operand(p_previous_test);
  1101. }
  1102. // Get literal type into constant map.
  1103. GDScriptCodeGenerator::Address literal_type_addr = codegen.add_constant((int)p_pattern->literal->value.get_type());
  1104. // Equality is always a boolean.
  1105. GDScriptDataType equality_type;
  1106. equality_type.has_type = true;
  1107. equality_type.kind = GDScriptDataType::BUILTIN;
  1108. equality_type.builtin_type = Variant::BOOL;
  1109. // Check type equality.
  1110. GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
  1111. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
  1112. codegen.generator->write_and_left_operand(type_equality_addr);
  1113. // Get literal.
  1114. GDScriptCodeGenerator::Address literal_addr = _parse_expression(codegen, r_error, p_pattern->literal);
  1115. if (r_error) {
  1116. return GDScriptCodeGenerator::Address();
  1117. }
  1118. // Check value equality.
  1119. GDScriptCodeGenerator::Address equality_addr = codegen.add_temporary(equality_type);
  1120. codegen.generator->write_binary_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
  1121. codegen.generator->write_and_right_operand(equality_addr);
  1122. // AND both together (reuse temporary location).
  1123. codegen.generator->write_end_and(type_equality_addr);
  1124. codegen.generator->pop_temporary(); // Remove equality_addr from stack.
  1125. if (literal_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1126. codegen.generator->pop_temporary();
  1127. }
  1128. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1129. if (p_is_nested) {
  1130. // Use the previous value as target, since we only need one temporary variable.
  1131. codegen.generator->write_and_right_operand(type_equality_addr);
  1132. codegen.generator->write_end_and(p_previous_test);
  1133. } else if (!p_is_first) {
  1134. // Use the previous value as target, since we only need one temporary variable.
  1135. codegen.generator->write_or_right_operand(type_equality_addr);
  1136. codegen.generator->write_end_or(p_previous_test);
  1137. } else {
  1138. // Just assign this value to the accumulator temporary.
  1139. codegen.generator->write_assign(p_previous_test, type_equality_addr);
  1140. }
  1141. codegen.generator->pop_temporary(); // Remove type_equality_addr.
  1142. return p_previous_test;
  1143. } break;
  1144. case GDScriptParser::PatternNode::PT_EXPRESSION: {
  1145. if (p_is_nested) {
  1146. codegen.generator->write_and_left_operand(p_previous_test);
  1147. } else if (!p_is_first) {
  1148. codegen.generator->write_or_left_operand(p_previous_test);
  1149. }
  1150. // Create the result temps first since it's the last to go away.
  1151. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary();
  1152. GDScriptCodeGenerator::Address equality_test_addr = codegen.add_temporary();
  1153. // Evaluate expression.
  1154. GDScriptCodeGenerator::Address expr_addr;
  1155. expr_addr = _parse_expression(codegen, r_error, p_pattern->expression);
  1156. if (r_error) {
  1157. return GDScriptCodeGenerator::Address();
  1158. }
  1159. // Evaluate expression type.
  1160. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1161. typeof_args.push_back(expr_addr);
  1162. codegen.generator->write_call_utility(result_addr, "typeof", typeof_args);
  1163. // Check type equality.
  1164. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
  1165. codegen.generator->write_and_left_operand(result_addr);
  1166. // Check value equality.
  1167. codegen.generator->write_binary_operator(equality_test_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
  1168. codegen.generator->write_and_right_operand(equality_test_addr);
  1169. // AND both type and value equality.
  1170. codegen.generator->write_end_and(result_addr);
  1171. // We don't need the expression temporary anymore.
  1172. if (expr_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1173. codegen.generator->pop_temporary();
  1174. }
  1175. codegen.generator->pop_temporary(); // Remove type equality temporary.
  1176. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1177. if (p_is_nested) {
  1178. // Use the previous value as target, since we only need one temporary variable.
  1179. codegen.generator->write_and_right_operand(result_addr);
  1180. codegen.generator->write_end_and(p_previous_test);
  1181. } else if (!p_is_first) {
  1182. // Use the previous value as target, since we only need one temporary variable.
  1183. codegen.generator->write_or_right_operand(result_addr);
  1184. codegen.generator->write_end_or(p_previous_test);
  1185. } else {
  1186. // Just assign this value to the accumulator temporary.
  1187. codegen.generator->write_assign(p_previous_test, result_addr);
  1188. }
  1189. codegen.generator->pop_temporary(); // Remove temp result addr.
  1190. return p_previous_test;
  1191. } break;
  1192. case GDScriptParser::PatternNode::PT_ARRAY: {
  1193. if (p_is_nested) {
  1194. codegen.generator->write_and_left_operand(p_previous_test);
  1195. } else if (!p_is_first) {
  1196. codegen.generator->write_or_left_operand(p_previous_test);
  1197. }
  1198. // Get array type into constant map.
  1199. GDScriptCodeGenerator::Address array_type_addr = codegen.add_constant((int)Variant::ARRAY);
  1200. // Equality is always a boolean.
  1201. GDScriptDataType temp_type;
  1202. temp_type.has_type = true;
  1203. temp_type.kind = GDScriptDataType::BUILTIN;
  1204. temp_type.builtin_type = Variant::BOOL;
  1205. // Check type equality.
  1206. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1207. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
  1208. codegen.generator->write_and_left_operand(result_addr);
  1209. // Store pattern length in constant map.
  1210. GDScriptCodeGenerator::Address array_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
  1211. // Get value length.
  1212. temp_type.builtin_type = Variant::INT;
  1213. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1214. Vector<GDScriptCodeGenerator::Address> len_args;
  1215. len_args.push_back(p_value_addr);
  1216. codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), len_args);
  1217. // Test length compatibility.
  1218. temp_type.builtin_type = Variant::BOOL;
  1219. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1220. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
  1221. codegen.generator->write_and_right_operand(length_compat_addr);
  1222. // AND type and length check.
  1223. codegen.generator->write_end_and(result_addr);
  1224. // Remove length temporaries.
  1225. codegen.generator->pop_temporary();
  1226. codegen.generator->pop_temporary();
  1227. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1228. if (p_is_nested) {
  1229. // Use the previous value as target, since we only need one temporary variable.
  1230. codegen.generator->write_and_right_operand(result_addr);
  1231. codegen.generator->write_end_and(p_previous_test);
  1232. } else if (!p_is_first) {
  1233. // Use the previous value as target, since we only need one temporary variable.
  1234. codegen.generator->write_or_right_operand(result_addr);
  1235. codegen.generator->write_end_or(p_previous_test);
  1236. } else {
  1237. // Just assign this value to the accumulator temporary.
  1238. codegen.generator->write_assign(p_previous_test, result_addr);
  1239. }
  1240. codegen.generator->pop_temporary(); // Remove temp result addr.
  1241. // Create temporaries outside the loop so they can be reused.
  1242. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1243. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1244. GDScriptCodeGenerator::Address test_addr = p_previous_test;
  1245. // Evaluate element by element.
  1246. for (int i = 0; i < p_pattern->array.size(); i++) {
  1247. if (p_pattern->array[i]->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1248. // Don't want to access an extra element of the user array.
  1249. break;
  1250. }
  1251. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1252. codegen.generator->write_and_left_operand(test_addr);
  1253. // Add index to constant map.
  1254. GDScriptCodeGenerator::Address index_addr = codegen.add_constant(i);
  1255. // Get the actual element from the user-sent array.
  1256. codegen.generator->write_get(element_addr, index_addr, p_value_addr);
  1257. // Also get type of element.
  1258. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1259. typeof_args.push_back(element_addr);
  1260. codegen.generator->write_call_utility(element_type_addr, "typeof", typeof_args);
  1261. // Try the pattern inside the element.
  1262. test_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, p_previous_test, false, true);
  1263. if (r_error != OK) {
  1264. return GDScriptCodeGenerator::Address();
  1265. }
  1266. codegen.generator->write_and_right_operand(test_addr);
  1267. codegen.generator->write_end_and(test_addr);
  1268. }
  1269. // Remove element temporaries.
  1270. codegen.generator->pop_temporary();
  1271. codegen.generator->pop_temporary();
  1272. return test_addr;
  1273. } break;
  1274. case GDScriptParser::PatternNode::PT_DICTIONARY: {
  1275. if (p_is_nested) {
  1276. codegen.generator->write_and_left_operand(p_previous_test);
  1277. } else if (!p_is_first) {
  1278. codegen.generator->write_or_left_operand(p_previous_test);
  1279. }
  1280. // Get dictionary type into constant map.
  1281. GDScriptCodeGenerator::Address dict_type_addr = codegen.add_constant((int)Variant::DICTIONARY);
  1282. // Equality is always a boolean.
  1283. GDScriptDataType temp_type;
  1284. temp_type.has_type = true;
  1285. temp_type.kind = GDScriptDataType::BUILTIN;
  1286. temp_type.builtin_type = Variant::BOOL;
  1287. // Check type equality.
  1288. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1289. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
  1290. codegen.generator->write_and_left_operand(result_addr);
  1291. // Store pattern length in constant map.
  1292. GDScriptCodeGenerator::Address dict_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
  1293. // Get user's dictionary length.
  1294. temp_type.builtin_type = Variant::INT;
  1295. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1296. Vector<GDScriptCodeGenerator::Address> func_args;
  1297. func_args.push_back(p_value_addr);
  1298. codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), func_args);
  1299. // Test length compatibility.
  1300. temp_type.builtin_type = Variant::BOOL;
  1301. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1302. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
  1303. codegen.generator->write_and_right_operand(length_compat_addr);
  1304. // AND type and length check.
  1305. codegen.generator->write_end_and(result_addr);
  1306. // Remove length temporaries.
  1307. codegen.generator->pop_temporary();
  1308. codegen.generator->pop_temporary();
  1309. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1310. if (p_is_nested) {
  1311. // Use the previous value as target, since we only need one temporary variable.
  1312. codegen.generator->write_and_right_operand(result_addr);
  1313. codegen.generator->write_end_and(p_previous_test);
  1314. } else if (!p_is_first) {
  1315. // Use the previous value as target, since we only need one temporary variable.
  1316. codegen.generator->write_or_right_operand(result_addr);
  1317. codegen.generator->write_end_or(p_previous_test);
  1318. } else {
  1319. // Just assign this value to the accumulator temporary.
  1320. codegen.generator->write_assign(p_previous_test, result_addr);
  1321. }
  1322. codegen.generator->pop_temporary(); // Remove temp result addr.
  1323. // Create temporaries outside the loop so they can be reused.
  1324. temp_type.builtin_type = Variant::BOOL;
  1325. GDScriptCodeGenerator::Address test_result = codegen.add_temporary(temp_type);
  1326. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1327. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1328. GDScriptCodeGenerator::Address test_addr = p_previous_test;
  1329. // Evaluate element by element.
  1330. for (int i = 0; i < p_pattern->dictionary.size(); i++) {
  1331. const GDScriptParser::PatternNode::Pair &element = p_pattern->dictionary[i];
  1332. if (element.value_pattern && element.value_pattern->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1333. // Ignore rest pattern.
  1334. break;
  1335. }
  1336. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1337. codegen.generator->write_and_left_operand(test_addr);
  1338. // Get the pattern key.
  1339. GDScriptCodeGenerator::Address pattern_key_addr = _parse_expression(codegen, r_error, element.key);
  1340. if (r_error) {
  1341. return GDScriptCodeGenerator::Address();
  1342. }
  1343. // Check if pattern key exists in user's dictionary. This will be AND-ed with next result.
  1344. func_args.clear();
  1345. func_args.push_back(pattern_key_addr);
  1346. codegen.generator->write_call(test_result, p_value_addr, "has", func_args);
  1347. if (element.value_pattern != nullptr) {
  1348. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1349. codegen.generator->write_and_left_operand(test_result);
  1350. // Get actual value from user dictionary.
  1351. codegen.generator->write_get(element_addr, pattern_key_addr, p_value_addr);
  1352. // Also get type of value.
  1353. func_args.clear();
  1354. func_args.push_back(element_addr);
  1355. codegen.generator->write_call_utility(element_type_addr, "typeof", func_args);
  1356. // Try the pattern inside the value.
  1357. test_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, test_addr, false, true);
  1358. if (r_error != OK) {
  1359. return GDScriptCodeGenerator::Address();
  1360. }
  1361. codegen.generator->write_and_right_operand(test_addr);
  1362. codegen.generator->write_end_and(test_addr);
  1363. }
  1364. codegen.generator->write_and_right_operand(test_addr);
  1365. codegen.generator->write_end_and(test_addr);
  1366. // Remove pattern key temporary.
  1367. if (pattern_key_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1368. codegen.generator->pop_temporary();
  1369. }
  1370. }
  1371. // Remove element temporaries.
  1372. codegen.generator->pop_temporary();
  1373. codegen.generator->pop_temporary();
  1374. codegen.generator->pop_temporary();
  1375. return test_addr;
  1376. } break;
  1377. case GDScriptParser::PatternNode::PT_REST:
  1378. // Do nothing.
  1379. return p_previous_test;
  1380. break;
  1381. case GDScriptParser::PatternNode::PT_BIND: {
  1382. if (p_is_nested) {
  1383. codegen.generator->write_and_left_operand(p_previous_test);
  1384. } else if (!p_is_first) {
  1385. codegen.generator->write_or_left_operand(p_previous_test);
  1386. }
  1387. // Get the bind address.
  1388. GDScriptCodeGenerator::Address bind = codegen.locals[p_pattern->bind->name];
  1389. // Assign value to bound variable.
  1390. codegen.generator->write_assign(bind, p_value_addr);
  1391. }
  1392. [[fallthrough]]; // Act like matching anything too.
  1393. case GDScriptParser::PatternNode::PT_WILDCARD:
  1394. // If this is a fall through we don't want to do this again.
  1395. if (p_pattern->pattern_type != GDScriptParser::PatternNode::PT_BIND) {
  1396. if (p_is_nested) {
  1397. codegen.generator->write_and_left_operand(p_previous_test);
  1398. } else if (!p_is_first) {
  1399. codegen.generator->write_or_left_operand(p_previous_test);
  1400. }
  1401. }
  1402. // This matches anything so just do the same as `if(true)`.
  1403. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1404. if (p_is_nested) {
  1405. // Use the operator with the `true` constant so it works as always matching.
  1406. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1407. codegen.generator->write_and_right_operand(constant);
  1408. codegen.generator->write_end_and(p_previous_test);
  1409. } else if (!p_is_first) {
  1410. // Use the operator with the `true` constant so it works as always matching.
  1411. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1412. codegen.generator->write_or_right_operand(constant);
  1413. codegen.generator->write_end_or(p_previous_test);
  1414. } else {
  1415. // Just assign this value to the accumulator temporary.
  1416. codegen.generator->write_assign_true(p_previous_test);
  1417. }
  1418. return p_previous_test;
  1419. }
  1420. ERR_FAIL_V_MSG(p_previous_test, "Reaching the end of pattern compilation without matching a pattern.");
  1421. }
  1422. void GDScriptCompiler::_add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
  1423. for (int i = 0; i < p_block->locals.size(); i++) {
  1424. if (p_block->locals[i].type == GDScriptParser::SuiteNode::Local::PARAMETER || p_block->locals[i].type == GDScriptParser::SuiteNode::Local::FOR_VARIABLE) {
  1425. // Parameters are added directly from function and loop variables are declared explicitly.
  1426. continue;
  1427. }
  1428. codegen.add_local(p_block->locals[i].name, _gdtype_from_datatype(p_block->locals[i].get_datatype()));
  1429. }
  1430. }
  1431. Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals) {
  1432. Error error = OK;
  1433. GDScriptCodeGenerator *gen = codegen.generator;
  1434. codegen.start_block();
  1435. if (p_add_locals) {
  1436. _add_locals_in_block(codegen, p_block);
  1437. }
  1438. for (int i = 0; i < p_block->statements.size(); i++) {
  1439. const GDScriptParser::Node *s = p_block->statements[i];
  1440. #ifdef DEBUG_ENABLED
  1441. // Add a newline before each statement, since the debugger needs those.
  1442. gen->write_newline(s->start_line);
  1443. #endif
  1444. switch (s->type) {
  1445. case GDScriptParser::Node::MATCH: {
  1446. const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
  1447. gen->start_match();
  1448. codegen.start_block();
  1449. // Evaluate the match expression.
  1450. GDScriptCodeGenerator::Address value = codegen.add_local("@match_value", _gdtype_from_datatype(match->test->get_datatype()));
  1451. GDScriptCodeGenerator::Address value_expr = _parse_expression(codegen, error, match->test);
  1452. if (error) {
  1453. return error;
  1454. }
  1455. // Assign to local.
  1456. // TODO: This can be improved by passing the target to parse_expression().
  1457. gen->write_assign(value, value_expr);
  1458. if (value_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1459. codegen.generator->pop_temporary();
  1460. }
  1461. // Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
  1462. GDScriptDataType typeof_type;
  1463. typeof_type.has_type = true;
  1464. typeof_type.kind = GDScriptDataType::BUILTIN;
  1465. typeof_type.builtin_type = Variant::INT;
  1466. GDScriptCodeGenerator::Address type = codegen.add_local("@match_type", typeof_type);
  1467. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1468. typeof_args.push_back(value);
  1469. gen->write_call_utility(type, "typeof", typeof_args);
  1470. // Now we can actually start testing.
  1471. // For each branch.
  1472. for (int j = 0; j < match->branches.size(); j++) {
  1473. if (j > 0) {
  1474. // Use `else` to not check the next branch after matching.
  1475. gen->write_else();
  1476. }
  1477. const GDScriptParser::MatchBranchNode *branch = match->branches[j];
  1478. gen->start_match_branch(); // Need so lower level code can patch 'continue' jumps.
  1479. codegen.start_block(); // Create an extra block around for binds.
  1480. // Add locals in block before patterns, so temporaries don't use the stack address for binds.
  1481. _add_locals_in_block(codegen, branch->block);
  1482. #ifdef DEBUG_ENABLED
  1483. // Add a newline before each branch, since the debugger needs those.
  1484. gen->write_newline(branch->start_line);
  1485. #endif
  1486. // For each pattern in branch.
  1487. GDScriptCodeGenerator::Address pattern_result = codegen.add_temporary();
  1488. for (int k = 0; k < branch->patterns.size(); k++) {
  1489. pattern_result = _parse_match_pattern(codegen, error, branch->patterns[k], value, type, pattern_result, k == 0, false);
  1490. if (error != OK) {
  1491. return error;
  1492. }
  1493. }
  1494. // Check if pattern did match.
  1495. gen->write_if(pattern_result);
  1496. // Remove the result from stack.
  1497. gen->pop_temporary();
  1498. // Parse the branch block.
  1499. error = _parse_block(codegen, branch->block, false); // Don't add locals again.
  1500. if (error) {
  1501. return error;
  1502. }
  1503. codegen.end_block(); // Get out of extra block.
  1504. }
  1505. // End all nested `if`s.
  1506. for (int j = 0; j < match->branches.size(); j++) {
  1507. gen->write_endif();
  1508. }
  1509. gen->end_match();
  1510. } break;
  1511. case GDScriptParser::Node::IF: {
  1512. const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
  1513. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, if_n->condition);
  1514. if (error) {
  1515. return error;
  1516. }
  1517. gen->write_if(condition);
  1518. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1519. codegen.generator->pop_temporary();
  1520. }
  1521. error = _parse_block(codegen, if_n->true_block);
  1522. if (error) {
  1523. return error;
  1524. }
  1525. if (if_n->false_block) {
  1526. gen->write_else();
  1527. error = _parse_block(codegen, if_n->false_block);
  1528. if (error) {
  1529. return error;
  1530. }
  1531. }
  1532. gen->write_endif();
  1533. } break;
  1534. case GDScriptParser::Node::FOR: {
  1535. const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
  1536. codegen.start_block();
  1537. GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype()));
  1538. gen->start_for(iterator.type, _gdtype_from_datatype(for_n->list->get_datatype()));
  1539. GDScriptCodeGenerator::Address list = _parse_expression(codegen, error, for_n->list);
  1540. if (error) {
  1541. return error;
  1542. }
  1543. gen->write_for_assignment(iterator, list);
  1544. if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1545. codegen.generator->pop_temporary();
  1546. }
  1547. gen->write_for();
  1548. error = _parse_block(codegen, for_n->loop);
  1549. if (error) {
  1550. return error;
  1551. }
  1552. gen->write_endfor();
  1553. codegen.end_block();
  1554. } break;
  1555. case GDScriptParser::Node::WHILE: {
  1556. const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
  1557. gen->start_while_condition();
  1558. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, while_n->condition);
  1559. if (error) {
  1560. return error;
  1561. }
  1562. gen->write_while(condition);
  1563. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1564. codegen.generator->pop_temporary();
  1565. }
  1566. error = _parse_block(codegen, while_n->loop);
  1567. if (error) {
  1568. return error;
  1569. }
  1570. gen->write_endwhile();
  1571. } break;
  1572. case GDScriptParser::Node::BREAK: {
  1573. gen->write_break();
  1574. } break;
  1575. case GDScriptParser::Node::CONTINUE: {
  1576. const GDScriptParser::ContinueNode *cont = static_cast<const GDScriptParser::ContinueNode *>(s);
  1577. if (cont->is_for_match) {
  1578. gen->write_continue_match();
  1579. } else {
  1580. gen->write_continue();
  1581. }
  1582. } break;
  1583. case GDScriptParser::Node::RETURN: {
  1584. const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
  1585. GDScriptCodeGenerator::Address return_value;
  1586. if (return_n->return_value != nullptr) {
  1587. return_value = _parse_expression(codegen, error, return_n->return_value);
  1588. if (error) {
  1589. return error;
  1590. }
  1591. }
  1592. gen->write_return(return_value);
  1593. if (return_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1594. codegen.generator->pop_temporary();
  1595. }
  1596. } break;
  1597. case GDScriptParser::Node::ASSERT: {
  1598. #ifdef DEBUG_ENABLED
  1599. const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
  1600. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, as->condition);
  1601. if (error) {
  1602. return error;
  1603. }
  1604. GDScriptCodeGenerator::Address message;
  1605. if (as->message) {
  1606. message = _parse_expression(codegen, error, as->message);
  1607. if (error) {
  1608. return error;
  1609. }
  1610. }
  1611. gen->write_assert(condition, message);
  1612. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1613. codegen.generator->pop_temporary();
  1614. }
  1615. if (message.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1616. codegen.generator->pop_temporary();
  1617. }
  1618. #endif
  1619. } break;
  1620. case GDScriptParser::Node::BREAKPOINT: {
  1621. #ifdef DEBUG_ENABLED
  1622. gen->write_breakpoint();
  1623. #endif
  1624. } break;
  1625. case GDScriptParser::Node::VARIABLE: {
  1626. const GDScriptParser::VariableNode *lv = static_cast<const GDScriptParser::VariableNode *>(s);
  1627. // Should be already in stack when the block began.
  1628. GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
  1629. GDScriptParser::DataType local_type = lv->get_datatype();
  1630. if (lv->initializer != nullptr) {
  1631. // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
  1632. if (local_type.is_hard_type() && local_type.builtin_type == Variant::ARRAY) {
  1633. if (local_type.has_container_element_type()) {
  1634. codegen.generator->write_construct_typed_array(local, _gdtype_from_datatype(local_type.get_container_element_type(), codegen.script), Vector<GDScriptCodeGenerator::Address>());
  1635. } else {
  1636. codegen.generator->write_construct_array(local, Vector<GDScriptCodeGenerator::Address>());
  1637. }
  1638. }
  1639. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, error, lv->initializer);
  1640. if (error) {
  1641. return error;
  1642. }
  1643. if (lv->use_conversion_assign) {
  1644. gen->write_assign_with_conversion(local, src_address);
  1645. } else {
  1646. gen->write_assign(local, src_address);
  1647. }
  1648. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1649. codegen.generator->pop_temporary();
  1650. }
  1651. } else if (lv->get_datatype().is_hard_type()) {
  1652. // Initialize with default for type.
  1653. if (local_type.has_container_element_type()) {
  1654. codegen.generator->write_construct_typed_array(local, _gdtype_from_datatype(local_type.get_container_element_type(), codegen.script), Vector<GDScriptCodeGenerator::Address>());
  1655. } else if (local_type.kind == GDScriptParser::DataType::BUILTIN) {
  1656. codegen.generator->write_construct(local, local_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1657. }
  1658. // The `else` branch is for objects, in such case we leave it as `null`.
  1659. }
  1660. } break;
  1661. case GDScriptParser::Node::CONSTANT: {
  1662. // Local constants.
  1663. const GDScriptParser::ConstantNode *lc = static_cast<const GDScriptParser::ConstantNode *>(s);
  1664. if (!lc->initializer->is_constant) {
  1665. _set_error("Local constant must have a constant value as initializer.", lc->initializer);
  1666. return ERR_PARSE_ERROR;
  1667. }
  1668. codegen.add_local_constant(lc->identifier->name, lc->initializer->reduced_value);
  1669. } break;
  1670. case GDScriptParser::Node::PASS:
  1671. // Nothing to do.
  1672. break;
  1673. default: {
  1674. // Expression.
  1675. if (s->is_expression()) {
  1676. GDScriptCodeGenerator::Address expr = _parse_expression(codegen, error, static_cast<const GDScriptParser::ExpressionNode *>(s), true);
  1677. if (error) {
  1678. return error;
  1679. }
  1680. if (expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1681. codegen.generator->pop_temporary();
  1682. }
  1683. } else {
  1684. ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); // Unreachable code.
  1685. }
  1686. } break;
  1687. }
  1688. }
  1689. codegen.end_block();
  1690. return OK;
  1691. }
  1692. GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready, bool p_for_lambda) {
  1693. r_error = OK;
  1694. CodeGen codegen;
  1695. codegen.generator = memnew(GDScriptByteCodeGenerator);
  1696. codegen.class_node = p_class;
  1697. codegen.script = p_script;
  1698. codegen.function_node = p_func;
  1699. StringName func_name;
  1700. bool is_static = false;
  1701. Multiplayer::RPCConfig rpc_config;
  1702. GDScriptDataType return_type;
  1703. return_type.has_type = true;
  1704. return_type.kind = GDScriptDataType::BUILTIN;
  1705. return_type.builtin_type = Variant::NIL;
  1706. if (p_func) {
  1707. if (p_func->identifier) {
  1708. func_name = p_func->identifier->name;
  1709. } else {
  1710. func_name = "<anonymous lambda>";
  1711. }
  1712. is_static = p_func->is_static;
  1713. rpc_config = p_func->rpc_config;
  1714. return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1715. } else {
  1716. if (p_for_ready) {
  1717. func_name = "_ready";
  1718. } else {
  1719. func_name = "@implicit_new";
  1720. }
  1721. }
  1722. codegen.function_name = func_name;
  1723. codegen.generator->write_start(p_script, func_name, is_static, rpc_config, return_type);
  1724. int optional_parameters = 0;
  1725. if (p_func) {
  1726. for (int i = 0; i < p_func->parameters.size(); i++) {
  1727. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1728. GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype(), p_script);
  1729. uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->default_value != nullptr, par_type);
  1730. codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
  1731. if (p_func->parameters[i]->default_value != nullptr) {
  1732. optional_parameters++;
  1733. }
  1734. }
  1735. }
  1736. // Parse initializer if applies.
  1737. bool is_implicit_initializer = !p_for_ready && !p_func && !p_for_lambda;
  1738. bool is_initializer = p_func && !p_for_lambda && String(p_func->identifier->name) == GDScriptLanguage::get_singleton()->strings._init;
  1739. bool is_for_ready = p_for_ready || (p_func && !p_for_lambda && String(p_func->identifier->name) == "_ready");
  1740. if (!p_for_lambda && (is_implicit_initializer || is_for_ready)) {
  1741. // Initialize class fields.
  1742. for (int i = 0; i < p_class->members.size(); i++) {
  1743. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
  1744. continue;
  1745. }
  1746. const GDScriptParser::VariableNode *field = p_class->members[i].variable;
  1747. if (field->onready != is_for_ready) {
  1748. // Only initialize in _ready.
  1749. continue;
  1750. }
  1751. GDScriptParser::DataType field_type = field->get_datatype();
  1752. GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, _gdtype_from_datatype(field->get_datatype()));
  1753. if (field->initializer) {
  1754. // Emit proper line change.
  1755. codegen.generator->write_newline(field->initializer->start_line);
  1756. // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
  1757. if (field_type.is_hard_type() && field_type.builtin_type == Variant::ARRAY && field_type.has_container_element_type()) {
  1758. if (field_type.has_container_element_type()) {
  1759. codegen.generator->write_construct_typed_array(dst_address, _gdtype_from_datatype(field_type.get_container_element_type(), codegen.script), Vector<GDScriptCodeGenerator::Address>());
  1760. } else {
  1761. codegen.generator->write_construct_array(dst_address, Vector<GDScriptCodeGenerator::Address>());
  1762. }
  1763. }
  1764. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, r_error, field->initializer, false, true);
  1765. if (r_error) {
  1766. memdelete(codegen.generator);
  1767. return nullptr;
  1768. }
  1769. if (field->use_conversion_assign) {
  1770. codegen.generator->write_assign_with_conversion(dst_address, src_address);
  1771. } else {
  1772. codegen.generator->write_assign(dst_address, src_address);
  1773. }
  1774. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1775. codegen.generator->pop_temporary();
  1776. }
  1777. } else if (field->get_datatype().is_hard_type()) {
  1778. codegen.generator->write_newline(field->start_line);
  1779. // Initialize with default for type.
  1780. if (field_type.has_container_element_type()) {
  1781. codegen.generator->write_construct_typed_array(dst_address, _gdtype_from_datatype(field_type.get_container_element_type(), codegen.script), Vector<GDScriptCodeGenerator::Address>());
  1782. } else if (field_type.kind == GDScriptParser::DataType::BUILTIN) {
  1783. codegen.generator->write_construct(dst_address, field_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1784. }
  1785. // The `else` branch is for objects, in such case we leave it as `null`.
  1786. }
  1787. }
  1788. }
  1789. // Parse default argument code if applies.
  1790. if (p_func) {
  1791. if (optional_parameters > 0) {
  1792. codegen.generator->start_parameters();
  1793. for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
  1794. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1795. GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->default_value);
  1796. if (r_error) {
  1797. memdelete(codegen.generator);
  1798. return nullptr;
  1799. }
  1800. GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
  1801. codegen.generator->write_assign_default_parameter(dst_addr, src_addr);
  1802. if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1803. codegen.generator->pop_temporary();
  1804. }
  1805. }
  1806. codegen.generator->end_parameters();
  1807. }
  1808. r_error = _parse_block(codegen, p_func->body);
  1809. if (r_error) {
  1810. memdelete(codegen.generator);
  1811. return nullptr;
  1812. }
  1813. }
  1814. #ifdef DEBUG_ENABLED
  1815. if (EngineDebugger::is_active()) {
  1816. String signature;
  1817. // Path.
  1818. if (!p_script->get_path().is_empty()) {
  1819. signature += p_script->get_path();
  1820. }
  1821. // Location.
  1822. if (p_func) {
  1823. signature += "::" + itos(p_func->body->start_line);
  1824. } else {
  1825. signature += "::0";
  1826. }
  1827. // Function and class.
  1828. if (p_class->identifier) {
  1829. signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
  1830. } else {
  1831. signature += "::" + String(func_name);
  1832. }
  1833. if (p_for_lambda) {
  1834. signature += "(lambda)";
  1835. }
  1836. codegen.generator->set_signature(signature);
  1837. }
  1838. #endif
  1839. if (p_func) {
  1840. codegen.generator->set_initial_line(p_func->start_line);
  1841. #ifdef TOOLS_ENABLED
  1842. if (!p_for_lambda) {
  1843. p_script->member_lines[func_name] = p_func->start_line;
  1844. p_script->doc_functions[func_name] = p_func->doc_description;
  1845. }
  1846. #endif
  1847. } else {
  1848. codegen.generator->set_initial_line(0);
  1849. }
  1850. GDScriptFunction *gd_function = codegen.generator->write_end();
  1851. if (is_initializer) {
  1852. p_script->initializer = gd_function;
  1853. } else if (is_implicit_initializer) {
  1854. p_script->implicit_initializer = gd_function;
  1855. }
  1856. if (p_func) {
  1857. // if no return statement -> return type is void not unresolved Variant
  1858. if (p_func->body->has_return) {
  1859. gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1860. } else {
  1861. gd_function->return_type = GDScriptDataType();
  1862. gd_function->return_type.has_type = true;
  1863. gd_function->return_type.kind = GDScriptDataType::BUILTIN;
  1864. gd_function->return_type.builtin_type = Variant::NIL;
  1865. }
  1866. #ifdef TOOLS_ENABLED
  1867. gd_function->default_arg_values = p_func->default_arg_values;
  1868. #endif
  1869. }
  1870. if (!p_for_lambda) {
  1871. p_script->member_functions[func_name] = gd_function;
  1872. }
  1873. memdelete(codegen.generator);
  1874. return gd_function;
  1875. }
  1876. Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
  1877. Error error = OK;
  1878. GDScriptParser::FunctionNode *function;
  1879. if (p_is_setter) {
  1880. function = p_variable->setter;
  1881. } else {
  1882. function = p_variable->getter;
  1883. }
  1884. _parse_function(error, p_script, p_class, function);
  1885. return error;
  1886. }
  1887. Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  1888. parsing_classes.insert(p_script);
  1889. if (p_class->outer && p_class->outer->outer) {
  1890. // Owner is not root
  1891. if (!parsed_classes.has(p_script->_owner)) {
  1892. if (parsing_classes.has(p_script->_owner)) {
  1893. _set_error("Cyclic class reference for '" + String(p_class->identifier->name) + "'.", p_class);
  1894. return ERR_PARSE_ERROR;
  1895. }
  1896. Error err = _parse_class_level(p_script->_owner, p_class->outer, p_keep_state);
  1897. if (err) {
  1898. return err;
  1899. }
  1900. }
  1901. }
  1902. #ifdef TOOLS_ENABLED
  1903. p_script->doc_functions.clear();
  1904. p_script->doc_variables.clear();
  1905. p_script->doc_constants.clear();
  1906. p_script->doc_enums.clear();
  1907. p_script->doc_signals.clear();
  1908. p_script->doc_tutorials.clear();
  1909. p_script->doc_brief_description = p_class->doc_brief_description;
  1910. p_script->doc_description = p_class->doc_description;
  1911. for (int i = 0; i < p_class->doc_tutorials.size(); i++) {
  1912. DocData::TutorialDoc td;
  1913. td.title = p_class->doc_tutorials[i].first;
  1914. td.link = p_class->doc_tutorials[i].second;
  1915. p_script->doc_tutorials.append(td);
  1916. }
  1917. #endif
  1918. p_script->native = Ref<GDScriptNativeClass>();
  1919. p_script->base = Ref<GDScript>();
  1920. p_script->_base = nullptr;
  1921. p_script->members.clear();
  1922. p_script->constants.clear();
  1923. for (const KeyValue<StringName, GDScriptFunction *> &E : p_script->member_functions) {
  1924. memdelete(E.value);
  1925. }
  1926. p_script->member_functions.clear();
  1927. p_script->member_indices.clear();
  1928. p_script->member_info.clear();
  1929. p_script->_signals.clear();
  1930. p_script->initializer = nullptr;
  1931. p_script->tool = parser->is_tool();
  1932. p_script->name = p_class->identifier ? p_class->identifier->name : "";
  1933. if (!p_script->name.is_empty()) {
  1934. if (ClassDB::class_exists(p_script->name) && ClassDB::is_class_exposed(p_script->name)) {
  1935. _set_error("The class '" + p_script->name + "' shadows a native class", p_class);
  1936. return ERR_ALREADY_EXISTS;
  1937. }
  1938. }
  1939. Ref<GDScriptNativeClass> native;
  1940. GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type);
  1941. // Inheritance
  1942. switch (base_type.kind) {
  1943. case GDScriptDataType::NATIVE: {
  1944. int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type];
  1945. native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
  1946. ERR_FAIL_COND_V(native.is_null(), ERR_BUG);
  1947. p_script->native = native;
  1948. } break;
  1949. case GDScriptDataType::GDSCRIPT: {
  1950. Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
  1951. p_script->base = base;
  1952. p_script->_base = base.ptr();
  1953. if (p_class->base_type.kind == GDScriptParser::DataType::CLASS && p_class->base_type.class_type != nullptr) {
  1954. if (p_class->base_type.script_path == main_script->path) {
  1955. if (!parsed_classes.has(p_script->_base)) {
  1956. if (parsing_classes.has(p_script->_base)) {
  1957. String class_name = p_class->identifier ? p_class->identifier->name : "<main>";
  1958. _set_error("Cyclic class reference for '" + class_name + "'.", p_class);
  1959. return ERR_PARSE_ERROR;
  1960. }
  1961. Error err = _parse_class_level(p_script->_base, p_class->base_type.class_type, p_keep_state);
  1962. if (err) {
  1963. return err;
  1964. }
  1965. }
  1966. } else {
  1967. Error err = OK;
  1968. base = GDScriptCache::get_full_script(p_class->base_type.script_path, err, main_script->path);
  1969. if (err) {
  1970. return err;
  1971. }
  1972. if (base.is_null() || !base->is_valid()) {
  1973. return ERR_COMPILATION_FAILED;
  1974. }
  1975. }
  1976. }
  1977. p_script->member_indices = base->member_indices;
  1978. native = base->native;
  1979. p_script->native = native;
  1980. } break;
  1981. default: {
  1982. _set_error("Parser bug: invalid inheritance.", p_class);
  1983. return ERR_BUG;
  1984. } break;
  1985. }
  1986. for (int i = 0; i < p_class->members.size(); i++) {
  1987. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  1988. switch (member.type) {
  1989. case GDScriptParser::ClassNode::Member::VARIABLE: {
  1990. const GDScriptParser::VariableNode *variable = member.variable;
  1991. StringName name = variable->identifier->name;
  1992. GDScript::MemberInfo minfo;
  1993. minfo.index = p_script->member_indices.size();
  1994. switch (variable->property) {
  1995. case GDScriptParser::VariableNode::PROP_NONE:
  1996. break; // Nothing to do.
  1997. case GDScriptParser::VariableNode::PROP_SETGET:
  1998. if (variable->setter_pointer != nullptr) {
  1999. minfo.setter = variable->setter_pointer->name;
  2000. }
  2001. if (variable->getter_pointer != nullptr) {
  2002. minfo.getter = variable->getter_pointer->name;
  2003. }
  2004. break;
  2005. case GDScriptParser::VariableNode::PROP_INLINE:
  2006. if (variable->setter != nullptr) {
  2007. minfo.setter = "@" + variable->identifier->name + "_setter";
  2008. }
  2009. if (variable->getter != nullptr) {
  2010. minfo.getter = "@" + variable->identifier->name + "_getter";
  2011. }
  2012. break;
  2013. }
  2014. minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
  2015. PropertyInfo prop_info = minfo.data_type;
  2016. prop_info.name = name;
  2017. PropertyInfo export_info = variable->export_info;
  2018. if (variable->exported) {
  2019. if (!minfo.data_type.has_type) {
  2020. prop_info.type = export_info.type;
  2021. prop_info.class_name = export_info.class_name;
  2022. }
  2023. prop_info.hint = export_info.hint;
  2024. prop_info.hint_string = export_info.hint_string;
  2025. prop_info.usage = export_info.usage | PROPERTY_USAGE_SCRIPT_VARIABLE;
  2026. } else {
  2027. prop_info.usage = PROPERTY_USAGE_SCRIPT_VARIABLE;
  2028. }
  2029. #ifdef TOOLS_ENABLED
  2030. p_script->doc_variables[name] = variable->doc_description;
  2031. #endif
  2032. p_script->member_info[name] = prop_info;
  2033. p_script->member_indices[name] = minfo;
  2034. p_script->members.insert(name);
  2035. #ifdef TOOLS_ENABLED
  2036. if (variable->initializer != nullptr && variable->initializer->is_constant) {
  2037. p_script->member_default_values[name] = variable->initializer->reduced_value;
  2038. } else {
  2039. p_script->member_default_values.erase(name);
  2040. }
  2041. p_script->member_lines[name] = variable->start_line;
  2042. #endif
  2043. } break;
  2044. case GDScriptParser::ClassNode::Member::CONSTANT: {
  2045. const GDScriptParser::ConstantNode *constant = member.constant;
  2046. StringName name = constant->identifier->name;
  2047. p_script->constants.insert(name, constant->initializer->reduced_value);
  2048. #ifdef TOOLS_ENABLED
  2049. p_script->member_lines[name] = constant->start_line;
  2050. if (!constant->doc_description.is_empty()) {
  2051. p_script->doc_constants[name] = constant->doc_description;
  2052. }
  2053. #endif
  2054. } break;
  2055. case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
  2056. const GDScriptParser::EnumNode::Value &enum_value = member.enum_value;
  2057. StringName name = enum_value.identifier->name;
  2058. p_script->constants.insert(name, enum_value.value);
  2059. #ifdef TOOLS_ENABLED
  2060. p_script->member_lines[name] = enum_value.identifier->start_line;
  2061. if (!p_script->doc_enums.has("@unnamed_enums")) {
  2062. p_script->doc_enums["@unnamed_enums"] = DocData::EnumDoc();
  2063. p_script->doc_enums["@unnamed_enums"].name = "@unnamed_enums";
  2064. }
  2065. DocData::ConstantDoc const_doc;
  2066. const_doc.name = enum_value.identifier->name;
  2067. const_doc.value = Variant(enum_value.value).operator String(); // TODO-DOC: enum value currently is int.
  2068. const_doc.description = enum_value.doc_description;
  2069. p_script->doc_enums["@unnamed_enums"].values.push_back(const_doc);
  2070. #endif
  2071. } break;
  2072. case GDScriptParser::ClassNode::Member::SIGNAL: {
  2073. const GDScriptParser::SignalNode *signal = member.signal;
  2074. StringName name = signal->identifier->name;
  2075. Vector<StringName> parameters_names;
  2076. parameters_names.resize(signal->parameters.size());
  2077. for (int j = 0; j < signal->parameters.size(); j++) {
  2078. parameters_names.write[j] = signal->parameters[j]->identifier->name;
  2079. }
  2080. p_script->_signals[name] = parameters_names;
  2081. #ifdef TOOLS_ENABLED
  2082. if (!signal->doc_description.is_empty()) {
  2083. p_script->doc_signals[name] = signal->doc_description;
  2084. }
  2085. #endif
  2086. } break;
  2087. case GDScriptParser::ClassNode::Member::ENUM: {
  2088. const GDScriptParser::EnumNode *enum_n = member.m_enum;
  2089. // TODO: Make enums not be just a dictionary?
  2090. Dictionary new_enum;
  2091. for (int j = 0; j < enum_n->values.size(); j++) {
  2092. int value = enum_n->values[j].value;
  2093. // Needs to be string because Variant::get will convert to String.
  2094. new_enum[String(enum_n->values[j].identifier->name)] = value;
  2095. }
  2096. p_script->constants.insert(enum_n->identifier->name, new_enum);
  2097. #ifdef TOOLS_ENABLED
  2098. p_script->member_lines[enum_n->identifier->name] = enum_n->start_line;
  2099. p_script->doc_enums[enum_n->identifier->name] = DocData::EnumDoc();
  2100. p_script->doc_enums[enum_n->identifier->name].name = enum_n->identifier->name;
  2101. p_script->doc_enums[enum_n->identifier->name].description = enum_n->doc_description;
  2102. for (int j = 0; j < enum_n->values.size(); j++) {
  2103. DocData::ConstantDoc const_doc;
  2104. const_doc.name = enum_n->values[j].identifier->name;
  2105. const_doc.value = Variant(enum_n->values[j].value).operator String();
  2106. const_doc.description = enum_n->values[j].doc_description;
  2107. p_script->doc_enums[enum_n->identifier->name].values.push_back(const_doc);
  2108. }
  2109. #endif
  2110. } break;
  2111. default:
  2112. break; // Nothing to do here.
  2113. }
  2114. }
  2115. parsed_classes.insert(p_script);
  2116. parsing_classes.erase(p_script);
  2117. //parse sub-classes
  2118. for (int i = 0; i < p_class->members.size(); i++) {
  2119. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2120. if (member.type != member.CLASS) {
  2121. continue;
  2122. }
  2123. const GDScriptParser::ClassNode *inner_class = member.m_class;
  2124. StringName name = inner_class->identifier->name;
  2125. Ref<GDScript> &subclass = p_script->subclasses[name];
  2126. GDScript *subclass_ptr = subclass.ptr();
  2127. // Subclass might still be parsing, just skip it
  2128. if (!parsed_classes.has(subclass_ptr) && !parsing_classes.has(subclass_ptr)) {
  2129. Error err = _parse_class_level(subclass_ptr, inner_class, p_keep_state);
  2130. if (err) {
  2131. return err;
  2132. }
  2133. }
  2134. #ifdef TOOLS_ENABLED
  2135. p_script->member_lines[name] = inner_class->start_line;
  2136. #endif
  2137. p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants
  2138. }
  2139. return OK;
  2140. }
  2141. Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2142. //parse methods
  2143. bool has_ready = false;
  2144. for (int i = 0; i < p_class->members.size(); i++) {
  2145. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2146. if (member.type == member.FUNCTION) {
  2147. const GDScriptParser::FunctionNode *function = member.function;
  2148. if (!has_ready && function->identifier->name == "_ready") {
  2149. has_ready = true;
  2150. }
  2151. Error err = OK;
  2152. _parse_function(err, p_script, p_class, function);
  2153. if (err) {
  2154. return err;
  2155. }
  2156. } else if (member.type == member.VARIABLE) {
  2157. const GDScriptParser::VariableNode *variable = member.variable;
  2158. if (variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
  2159. if (variable->setter != nullptr) {
  2160. Error err = _parse_setter_getter(p_script, p_class, variable, true);
  2161. if (err) {
  2162. return err;
  2163. }
  2164. }
  2165. if (variable->getter != nullptr) {
  2166. Error err = _parse_setter_getter(p_script, p_class, variable, false);
  2167. if (err) {
  2168. return err;
  2169. }
  2170. }
  2171. }
  2172. }
  2173. }
  2174. {
  2175. // Create an implicit constructor in any case.
  2176. Error err = OK;
  2177. _parse_function(err, p_script, p_class, nullptr);
  2178. if (err) {
  2179. return err;
  2180. }
  2181. }
  2182. if (!has_ready && p_class->onready_used) {
  2183. //create a _ready constructor
  2184. Error err = OK;
  2185. _parse_function(err, p_script, p_class, nullptr, true);
  2186. if (err) {
  2187. return err;
  2188. }
  2189. }
  2190. #ifdef DEBUG_ENABLED
  2191. //validate instances if keeping state
  2192. if (p_keep_state) {
  2193. for (RBSet<Object *>::Element *E = p_script->instances.front(); E;) {
  2194. RBSet<Object *>::Element *N = E->next();
  2195. ScriptInstance *si = E->get()->get_script_instance();
  2196. if (si->is_placeholder()) {
  2197. #ifdef TOOLS_ENABLED
  2198. PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance *>(si);
  2199. if (p_script->is_tool()) {
  2200. //re-create as an instance
  2201. p_script->placeholders.erase(psi); //remove placeholder
  2202. GDScriptInstance *instance = memnew(GDScriptInstance);
  2203. instance->base_ref_counted = Object::cast_to<RefCounted>(E->get());
  2204. instance->members.resize(p_script->member_indices.size());
  2205. instance->script = Ref<GDScript>(p_script);
  2206. instance->owner = E->get();
  2207. //needed for hot reloading
  2208. for (const KeyValue<StringName, GDScript::MemberInfo> &F : p_script->member_indices) {
  2209. instance->member_indices_cache[F.key] = F.value.index;
  2210. }
  2211. instance->owner->set_script_instance(instance);
  2212. /* STEP 2, INITIALIZE AND CONSTRUCT */
  2213. Callable::CallError ce;
  2214. p_script->initializer->call(instance, nullptr, 0, ce);
  2215. if (ce.error != Callable::CallError::CALL_OK) {
  2216. //well, tough luck, not gonna do anything here
  2217. }
  2218. }
  2219. #endif
  2220. } else {
  2221. GDScriptInstance *gi = static_cast<GDScriptInstance *>(si);
  2222. gi->reload_members();
  2223. }
  2224. E = N;
  2225. }
  2226. }
  2227. #endif
  2228. for (int i = 0; i < p_class->members.size(); i++) {
  2229. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2230. continue;
  2231. }
  2232. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2233. StringName name = inner_class->identifier->name;
  2234. GDScript *subclass = p_script->subclasses[name].ptr();
  2235. Error err = _parse_class_blocks(subclass, inner_class, p_keep_state);
  2236. if (err) {
  2237. return err;
  2238. }
  2239. }
  2240. p_script->valid = true;
  2241. return OK;
  2242. }
  2243. void GDScriptCompiler::_make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2244. HashMap<StringName, Ref<GDScript>> old_subclasses;
  2245. if (p_keep_state) {
  2246. old_subclasses = p_script->subclasses;
  2247. }
  2248. p_script->subclasses.clear();
  2249. for (int i = 0; i < p_class->members.size(); i++) {
  2250. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2251. continue;
  2252. }
  2253. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2254. StringName name = inner_class->identifier->name;
  2255. Ref<GDScript> subclass;
  2256. String fully_qualified_name = p_script->fully_qualified_name + "::" + name;
  2257. if (old_subclasses.has(name)) {
  2258. subclass = old_subclasses[name];
  2259. } else {
  2260. Ref<GDScript> orphan_subclass = GDScriptLanguage::get_singleton()->get_orphan_subclass(fully_qualified_name);
  2261. if (orphan_subclass.is_valid()) {
  2262. subclass = orphan_subclass;
  2263. } else {
  2264. subclass.instantiate();
  2265. }
  2266. }
  2267. subclass->_owner = p_script;
  2268. subclass->fully_qualified_name = fully_qualified_name;
  2269. p_script->subclasses.insert(name, subclass);
  2270. _make_scripts(subclass.ptr(), inner_class, false);
  2271. }
  2272. }
  2273. Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
  2274. err_line = -1;
  2275. err_column = -1;
  2276. error = "";
  2277. parser = p_parser;
  2278. main_script = p_script;
  2279. const GDScriptParser::ClassNode *root = parser->get_tree();
  2280. source = p_script->get_path();
  2281. // The best fully qualified name for a base level script is its file path
  2282. p_script->fully_qualified_name = p_script->path;
  2283. // Create scripts for subclasses beforehand so they can be referenced
  2284. _make_scripts(p_script, root, p_keep_state);
  2285. p_script->_owner = nullptr;
  2286. Error err = _parse_class_level(p_script, root, p_keep_state);
  2287. if (err) {
  2288. return err;
  2289. }
  2290. err = _parse_class_blocks(p_script, root, p_keep_state);
  2291. if (err) {
  2292. return err;
  2293. }
  2294. return GDScriptCache::finish_compiling(p_script->get_path());
  2295. }
  2296. String GDScriptCompiler::get_error() const {
  2297. return error;
  2298. }
  2299. int GDScriptCompiler::get_error_line() const {
  2300. return err_line;
  2301. }
  2302. int GDScriptCompiler::get_error_column() const {
  2303. return err_column;
  2304. }
  2305. GDScriptCompiler::GDScriptCompiler() {
  2306. }