dictionary.h 3.1 KB

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  1. /*************************************************************************/
  2. /* dictionary.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef DICTIONARY_H
  30. #define DICTIONARY_H
  31. #include "array.h"
  32. #include "list.h"
  33. #include "ustring.h"
  34. class Variant;
  35. struct DictionaryPrivate;
  36. class Dictionary {
  37. mutable DictionaryPrivate *_p;
  38. void _ref(const Dictionary &p_from) const;
  39. void _unref() const;
  40. public:
  41. void get_key_list(List<Variant> *p_keys) const;
  42. Variant &operator[](const Variant &p_key);
  43. const Variant &operator[](const Variant &p_key) const;
  44. const Variant *getptr(const Variant &p_key) const;
  45. Variant *getptr(const Variant &p_key);
  46. Variant get_valid(const Variant &p_key) const;
  47. int size() const;
  48. bool empty() const;
  49. void clear();
  50. bool has(const Variant &p_key) const;
  51. bool has_all(const Array &p_keys) const;
  52. void erase(const Variant &p_key);
  53. bool operator==(const Dictionary &p_dictionary) const;
  54. uint32_t hash() const;
  55. void operator=(const Dictionary &p_dictionary);
  56. const Variant *next(const Variant *p_key = NULL) const;
  57. Array keys() const;
  58. Array values() const;
  59. Dictionary copy() const;
  60. Dictionary(const Dictionary &p_from);
  61. Dictionary();
  62. ~Dictionary();
  63. };
  64. #endif // DICTIONARY_H