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- /*************************************************************************/
- /* os_javascript.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "os_javascript.h"
- #include "drivers/gles2/rasterizer_gles2.h"
- #include "core/io/file_access_buffered_fa.h"
- #include "drivers/unix/file_access_unix.h"
- #include "drivers/unix/dir_access_unix.h"
- #include "servers/visual/visual_server_raster.h"
- #include "main/main.h"
- #include "core/globals.h"
- #include "emscripten.h"
- #include "dom_keys.h"
- int OS_JavaScript::get_video_driver_count() const {
- return 1;
- }
- const char * OS_JavaScript::get_video_driver_name(int p_driver) const {
- return "GLES2";
- }
- OS::VideoMode OS_JavaScript::get_default_video_mode() const {
- return OS::VideoMode();
- }
- int OS_JavaScript::get_audio_driver_count() const {
- return 1;
- }
- const char * OS_JavaScript::get_audio_driver_name(int p_driver) const {
- return "JavaScript";
- }
- void OS_JavaScript::initialize_core() {
- OS_Unix::initialize_core();
- FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES);
- }
- void OS_JavaScript::set_opengl_extensions(const char* p_gl_extensions) {
- ERR_FAIL_COND(!p_gl_extensions);
- gl_extensions=p_gl_extensions;
- }
- static InputEvent _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
- InputEvent ev;
- ev.type = InputEvent::KEY;
- ev.key.echo = emscripten_event->repeat;
- ev.key.mod.alt = emscripten_event->altKey;
- ev.key.mod.shift = emscripten_event->shiftKey;
- ev.key.mod.control = emscripten_event->ctrlKey;
- ev.key.mod.meta = emscripten_event->metaKey;
- ev.key.scancode = dom2godot_scancode(emscripten_event->keyCode);
- String unicode = String::utf8(emscripten_event->key);
- if (unicode.length()!=1) {
- unicode = String::utf8(emscripten_event->charValue);
- }
- if (unicode.length()==1) {
- ev.key.unicode=unicode[0];
- }
- return ev;
- }
- static InputEvent deferred_key_event;
- static EM_BOOL _keydown_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
- ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYDOWN, false);
- InputEvent ev = _setup_key_event(key_event);
- ev.key.pressed = true;
- if (ev.key.unicode==0 && keycode_has_unicode(ev.key.scancode)) {
- // defer to keypress event for legacy unicode retrieval
- deferred_key_event = ev;
- return false; // do not suppress keypress event
- }
- static_cast<OS_JavaScript*>(user_data)->push_input(ev);
- return true;
- }
- static EM_BOOL _keypress_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
- ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYPRESS, false);
- deferred_key_event.key.unicode = key_event->charCode;
- static_cast<OS_JavaScript*>(user_data)->push_input(deferred_key_event);
- return true;
- }
- static EM_BOOL _keyup_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
- ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYUP, false);
- InputEvent ev = _setup_key_event(key_event);
- ev.key.pressed = false;
- static_cast<OS_JavaScript*>(user_data)->push_input(ev);
- return ev.key.scancode!=KEY_UNKNOWN && ev.key.scancode!=0;
- }
- static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_event, void *p_user) {
- OS_JavaScript *os = (OS_JavaScript*) OS::get_singleton();
- if (os) {
- return os->joy_connection_changed(p_type, p_event);
- }
- return false;
- }
- void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
- print_line("Init OS");
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud,use_gl2,p_desired.width,p_desired.height,p_desired.fullscreen);
- default_videomode=p_desired;
- print_line("Init Audio");
- AudioDriverManagerSW::add_driver(&audio_driver_javascript);
- if (true) {
- RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,false,false,false) );;
- rasterizer_gles22->set_use_framebuffers(false); //not supported by emscripten
- if (gl_extensions)
- rasterizer_gles22->set_extensions(gl_extensions);
- rasterizer = rasterizer_gles22;
- } else {
- // rasterizer = memnew( RasterizerGLES1(true, false) );
- }
- print_line("Init VS");
- visual_server = memnew( VisualServerRaster(rasterizer) );
- visual_server->init();
- visual_server->cursor_set_visible(false, 0);
- /*AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
- if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
- ERR_PRINT("Initializing audio failed.");
- }*/
- print_line("Init SM");
- //sample_manager = memnew( SampleManagerMallocSW );
- audio_server = memnew( AudioServerJavascript );
- print_line("Init Mixer");
- //audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false);
- audio_server->init();
- print_line("Init SoundServer");
- spatial_sound_server = memnew( SpatialSoundServerSW );
- spatial_sound_server->init();
- print_line("Init SpatialSoundServer");
- spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
- spatial_sound_2d_server->init();
- //
- print_line("Init Physicsserver");
- physics_server = memnew( PhysicsServerSW );
- physics_server->init();
- physics_2d_server = memnew( Physics2DServerSW );
- physics_2d_server->init();
- input = memnew( InputDefault );
- EMSCRIPTEN_RESULT result = emscripten_set_keydown_callback(NULL, this , true, &_keydown_callback);
- if (result!=EMSCRIPTEN_RESULT_SUCCESS) {
- ERR_PRINTS( "Error while setting Emscripten keydown callback: Code " + itos(result) );
- }
- result = emscripten_set_keypress_callback(NULL, this, true, &_keypress_callback);
- if (result!=EMSCRIPTEN_RESULT_SUCCESS) {
- ERR_PRINTS( "Error while setting Emscripten keypress callback: Code " + itos(result) );
- }
- result = emscripten_set_keyup_callback(NULL, this, true, &_keyup_callback);
- if (result!=EMSCRIPTEN_RESULT_SUCCESS) {
- ERR_PRINTS( "Error while setting Emscripten keyup callback: Code " + itos(result) );
- }
- result = emscripten_set_gamepadconnected_callback(NULL, true, &joy_callback_func);
- if (result!=EMSCRIPTEN_RESULT_SUCCESS) {
- ERR_PRINTS( "Error while setting Emscripten gamepadconnected callback: Code " + itos(result) );
- }
- result = emscripten_set_gamepaddisconnected_callback(NULL, true, &joy_callback_func);
- if (result!=EMSCRIPTEN_RESULT_SUCCESS) {
- ERR_PRINTS( "Error while setting Emscripten gamepaddisconnected callback: Code " + itos(result) );
- }
- #ifdef JAVASCRIPT_EVAL_ENABLED
- javascript_eval = memnew(JavaScript);
- Globals::get_singleton()->add_singleton(Globals::Singleton("JavaScript", javascript_eval));
- #endif
- }
- void OS_JavaScript::set_main_loop( MainLoop * p_main_loop ) {
- main_loop=p_main_loop;
- input->set_main_loop(p_main_loop);
- }
- void OS_JavaScript::delete_main_loop() {
- memdelete( main_loop );
- }
- void OS_JavaScript::finalize() {
- memdelete(input);
- }
- void OS_JavaScript::vprint(const char* p_format, va_list p_list, bool p_stderr) {
- if (p_stderr) {
- vfprintf(stderr,p_format,p_list);
- fflush(stderr);
- } else {
- vprintf(p_format,p_list);
- fflush(stdout);
- }
- }
- void OS_JavaScript::print(const char *p_format, ... ) {
- va_list argp;
- va_start(argp, p_format);
- vprintf(p_format, argp );
- va_end(argp);
- }
- void OS_JavaScript::alert(const String& p_alert) {
- print("ALERT: %s\n",p_alert.utf8().get_data());
- }
- void OS_JavaScript::set_mouse_show(bool p_show) {
- //javascript has no mouse...
- }
- void OS_JavaScript::set_mouse_grab(bool p_grab) {
- //it really has no mouse...!
- }
- bool OS_JavaScript::is_mouse_grab_enabled() const {
- //*sigh* technology has evolved so much since i was a kid..
- return false;
- }
- Point2 OS_JavaScript::get_mouse_pos() const {
- return Point2();
- }
- int OS_JavaScript::get_mouse_button_state() const {
- return 0;
- }
- void OS_JavaScript::set_window_title(const String& p_title) {
- }
- //interesting byt not yet
- //void set_clipboard(const String& p_text);
- //String get_clipboard() const;
- void OS_JavaScript::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
- }
- OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {
- return default_videomode;
- }
- Size2 OS_JavaScript::get_window_size() const {
- return Vector2(default_videomode.width,default_videomode.height);
- }
- void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
- p_list->push_back(default_videomode);
- }
- String OS_JavaScript::get_name() {
- return "HTML5";
- }
- MainLoop *OS_JavaScript::get_main_loop() const {
- return main_loop;
- }
- bool OS_JavaScript::can_draw() const {
- return true; //always?
- }
- void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
- //javascript really really really has no mouse.. how amazing..
- }
- void OS_JavaScript::main_loop_begin() {
- if (main_loop)
- main_loop->init();
- }
- bool OS_JavaScript::main_loop_iterate() {
- if (!main_loop)
- return false;
- if (time_to_save_sync>=0) {
- int64_t newtime = get_ticks_msec();
- int64_t elapsed = newtime - last_sync_time;
- last_sync_time=newtime;
- time_to_save_sync-=elapsed;
- print_line("elapsed "+itos(elapsed)+" tts "+itos(time_to_save_sync));
- if (time_to_save_sync<0) {
- //time to sync, for real
- // run 'success'
- print_line("DOING SYNCH!");
- EM_ASM(
- FS.syncfs(function (err) {
- assert(!err);
- console.log("Synched!");
- //ccall('success', 'v');
- });
- );
- }
- }
- process_joysticks();
- return Main::iteration();
- }
- void OS_JavaScript::main_loop_end() {
- if (main_loop)
- main_loop->finish();
- }
- void OS_JavaScript::main_loop_focusout() {
- if (main_loop)
- main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
- //audio_driver_javascript.set_pause(true);
- }
- void OS_JavaScript::main_loop_focusin(){
- if (main_loop)
- main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
- //audio_driver_javascript.set_pause(false);
- }
- void OS_JavaScript::push_input(const InputEvent& p_ev) {
- InputEvent ev = p_ev;
- ev.ID=last_id++;
- if (ev.type==InputEvent::MOUSE_MOTION) {
- input->set_mouse_pos(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
- }
- input->parse_input_event(p_ev);
- }
- void OS_JavaScript::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points) {
- // print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size()));
- switch(p_what) {
- case 0: { //gesture begin
- if (touch.size()) {
- //end all if exist
- InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.ID=last_id++;
- ev.mouse_button.button_index=BUTTON_LEFT;
- ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
- ev.mouse_button.pressed=false;
- ev.mouse_button.x=touch[0].pos.x;
- ev.mouse_button.y=touch[0].pos.y;
- ev.mouse_button.global_x=touch[0].pos.x;
- ev.mouse_button.global_y=touch[0].pos.y;
- input->parse_input_event(ev);
- for(int i=0;i<touch.size();i++) {
- InputEvent ev;
- ev.type=InputEvent::SCREEN_TOUCH;
- ev.ID=last_id++;
- ev.screen_touch.index=touch[i].id;
- ev.screen_touch.pressed=false;
- ev.screen_touch.x=touch[i].pos.x;
- ev.screen_touch.y=touch[i].pos.y;
- input->parse_input_event(ev);
- }
- }
- touch.resize(p_points.size());
- for(int i=0;i<p_points.size();i++) {
- touch[i].id=p_points[i].id;
- touch[i].pos=p_points[i].pos;
- }
- {
- //send mouse
- InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.ID=last_id++;
- ev.mouse_button.button_index=BUTTON_LEFT;
- ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
- ev.mouse_button.pressed=true;
- ev.mouse_button.x=touch[0].pos.x;
- ev.mouse_button.y=touch[0].pos.y;
- ev.mouse_button.global_x=touch[0].pos.x;
- ev.mouse_button.global_y=touch[0].pos.y;
- last_mouse=touch[0].pos;
- input->parse_input_event(ev);
- }
- //send touch
- for(int i=0;i<touch.size();i++) {
- InputEvent ev;
- ev.type=InputEvent::SCREEN_TOUCH;
- ev.ID=last_id++;
- ev.screen_touch.index=touch[i].id;
- ev.screen_touch.pressed=true;
- ev.screen_touch.x=touch[i].pos.x;
- ev.screen_touch.y=touch[i].pos.y;
- input->parse_input_event(ev);
- }
- } break;
- case 1: { //motion
- if (p_points.size()) {
- //send mouse, should look for point 0?
- InputEvent ev;
- ev.type=InputEvent::MOUSE_MOTION;
- ev.ID=last_id++;
- ev.mouse_motion.button_mask=BUTTON_MASK_LEFT;
- ev.mouse_motion.x=p_points[0].pos.x;
- ev.mouse_motion.y=p_points[0].pos.y;
- input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
- ev.mouse_motion.speed_x=input->get_mouse_speed().x;
- ev.mouse_motion.speed_y=input->get_mouse_speed().y;
- ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x;
- ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y;
- last_mouse=p_points[0].pos;
- input->parse_input_event(ev);
- }
- ERR_FAIL_COND(touch.size()!=p_points.size());
- for(int i=0;i<touch.size();i++) {
- int idx=-1;
- for(int j=0;j<p_points.size();j++) {
- if (touch[i].id==p_points[j].id) {
- idx=j;
- break;
- }
- }
- ERR_CONTINUE(idx==-1);
- if (touch[i].pos==p_points[idx].pos)
- continue; //no move unncesearily
- InputEvent ev;
- ev.type=InputEvent::SCREEN_DRAG;
- ev.ID=last_id++;
- ev.screen_drag.index=touch[i].id;
- ev.screen_drag.x=p_points[idx].pos.x;
- ev.screen_drag.y=p_points[idx].pos.y;
- ev.screen_drag.relative_x=p_points[idx].pos.x - touch[i].pos.x;
- ev.screen_drag.relative_y=p_points[idx].pos.y - touch[i].pos.y;
- input->parse_input_event(ev);
- touch[i].pos=p_points[idx].pos;
- }
- } break;
- case 2: { //release
- if (touch.size()) {
- //end all if exist
- InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.ID=last_id++;
- ev.mouse_button.button_index=BUTTON_LEFT;
- ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
- ev.mouse_button.pressed=false;
- ev.mouse_button.x=touch[0].pos.x;
- ev.mouse_button.y=touch[0].pos.y;
- ev.mouse_button.global_x=touch[0].pos.x;
- ev.mouse_button.global_y=touch[0].pos.y;
- input->parse_input_event(ev);
- for(int i=0;i<touch.size();i++) {
- InputEvent ev;
- ev.type=InputEvent::SCREEN_TOUCH;
- ev.ID=last_id++;
- ev.screen_touch.index=touch[i].id;
- ev.screen_touch.pressed=false;
- ev.screen_touch.x=touch[i].pos.x;
- ev.screen_touch.y=touch[i].pos.y;
- input->parse_input_event(ev);
- }
- touch.clear();
- }
- } break;
- case 3: { // add tuchi
- ERR_FAIL_INDEX(p_pointer,p_points.size());
- TouchPos tp=p_points[p_pointer];
- touch.push_back(tp);
- InputEvent ev;
- ev.type=InputEvent::SCREEN_TOUCH;
- ev.ID=last_id++;
- ev.screen_touch.index=tp.id;
- ev.screen_touch.pressed=true;
- ev.screen_touch.x=tp.pos.x;
- ev.screen_touch.y=tp.pos.y;
- input->parse_input_event(ev);
- } break;
- case 4: {
- for(int i=0;i<touch.size();i++) {
- if (touch[i].id==p_pointer) {
- InputEvent ev;
- ev.type=InputEvent::SCREEN_TOUCH;
- ev.ID=last_id++;
- ev.screen_touch.index=touch[i].id;
- ev.screen_touch.pressed=false;
- ev.screen_touch.x=touch[i].pos.x;
- ev.screen_touch.y=touch[i].pos.y;
- input->parse_input_event(ev);
- touch.remove(i);
- i--;
- }
- }
- } break;
- }
- }
- void OS_JavaScript::process_accelerometer(const Vector3& p_accelerometer) {
- input->set_accelerometer(p_accelerometer);
- }
- bool OS_JavaScript::has_touchscreen_ui_hint() const {
- return false; //???
- }
- void OS_JavaScript::main_loop_request_quit() {
- if (main_loop)
- main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
- }
- void OS_JavaScript::set_display_size(Size2 p_size) {
- default_videomode.width=p_size.x;
- default_videomode.height=p_size.y;
- }
- void OS_JavaScript::reload_gfx() {
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud,use_gl2,default_videomode.width,default_videomode.height,default_videomode.fullscreen);
- if (rasterizer)
- rasterizer->reload_vram();
- }
- Error OS_JavaScript::shell_open(String p_uri) {
- if (open_uri_func)
- return open_uri_func(p_uri)?ERR_CANT_OPEN:OK;
- return ERR_UNAVAILABLE;
- };
- String OS_JavaScript::get_resource_dir() const {
- return "/"; //javascript has it's own filesystem for resources inside the APK
- }
- String OS_JavaScript::get_locale() const {
- if (get_locale_func)
- return get_locale_func();
- return OS_Unix::get_locale();
- }
- String OS_JavaScript::get_data_dir() const {
- //if (get_data_dir_func)
- // return get_data_dir_func();
- return "/userfs";
- //return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir");
- };
- void OS_JavaScript::_close_notification_funcs(const String& p_file,int p_flags) {
- print_line("close "+p_file+" flags "+itos(p_flags));
- if (p_file.begins_with("/userfs") && p_flags&FileAccess::WRITE) {
- static_cast<OS_JavaScript*>(get_singleton())->last_sync_time=OS::get_singleton()->get_ticks_msec();
- static_cast<OS_JavaScript*>(get_singleton())->time_to_save_sync=5000; //five seconds since last save
- }
- }
- void OS_JavaScript::process_joysticks() {
- int joy_count = emscripten_get_num_gamepads();
- for (int i = 0; i < joy_count; i++) {
- EmscriptenGamepadEvent state;
- emscripten_get_gamepad_status(i, &state);
- if (state.connected) {
- int num_buttons = MIN(state.numButtons, 18);
- int num_axes = MIN(state.numAxes, 8);
- for (int j = 0; j < num_buttons; j++) {
- float value = state.analogButton[j];
- if (String(state.mapping) == "standard" && (j == 6 || j == 7)) {
- InputDefault::JoyAxis jx;
- jx.min = 0;
- jx.value = value;
- last_id = input->joy_axis(last_id, i, j, jx);
- }
- else {
- last_id = input->joy_button(last_id, i, j, value);
- }
- }
- for (int j = 0; j < num_axes; j++) {
- InputDefault::JoyAxis jx;
- jx.min = -1;
- jx.value = state.axis[j];
- last_id = input->joy_axis(last_id, i, j, jx);
- }
- }
- }
- }
- bool OS_JavaScript::joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event) {
- if (p_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {
- String guid = "";
- if (String(p_event->mapping) == "standard")
- guid = "Default HTML5 Gamepad";
- input->joy_connection_changed(p_event->index, true, String(p_event->id), guid);
- }
- else {
- input->joy_connection_changed(p_event->index, false, "");
- }
- return true;
- }
- bool OS_JavaScript::is_joy_known(int p_device) {
- return input->is_joy_mapped(p_device);
- }
- String OS_JavaScript::get_joy_guid(int p_device) const {
- return input->get_joy_guid_remapped(p_device);
- }
- OS_JavaScript::OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func) {
- default_videomode.width=800;
- default_videomode.height=600;
- default_videomode.fullscreen=true;
- default_videomode.resizable=false;
- gfx_init_func=p_gfx_init_func;
- gfx_init_ud=p_gfx_init_ud;
- main_loop=NULL;
- last_id=1;
- gl_extensions=NULL;
- rasterizer=NULL;
- open_uri_func=p_open_uri_func;
- get_data_dir_func=p_get_data_dir_func;
- get_locale_func=p_get_locale_func;
- FileAccessUnix::close_notification_func=_close_notification_funcs;
- time_to_save_sync=-1;
- }
- OS_JavaScript::~OS_JavaScript() {
- }
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