gdscript_compiler.cpp 99 KB

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  1. /*************************************************************************/
  2. /* gdscript_compiler.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "gdscript_compiler.h"
  31. #include "gdscript.h"
  32. #include "gdscript_byte_codegen.h"
  33. #include "gdscript_cache.h"
  34. #include "gdscript_utility_functions.h"
  35. #include "core/config/engine.h"
  36. #include "core/config/project_settings.h"
  37. bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
  38. if (codegen.function_node && codegen.function_node->is_static) {
  39. return false;
  40. }
  41. if (codegen.parameters.has(p_name) || codegen.locals.has(p_name)) {
  42. return false; //shadowed
  43. }
  44. return _is_class_member_property(codegen.script, p_name);
  45. }
  46. bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) {
  47. GDScript *scr = owner;
  48. GDScriptNativeClass *nc = nullptr;
  49. while (scr) {
  50. if (scr->native.is_valid()) {
  51. nc = scr->native.ptr();
  52. }
  53. scr = scr->_base;
  54. }
  55. ERR_FAIL_COND_V(!nc, false);
  56. return ClassDB::has_property(nc->get_name(), p_name);
  57. }
  58. void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
  59. if (!error.is_empty()) {
  60. return;
  61. }
  62. error = p_error;
  63. if (p_node) {
  64. err_line = p_node->start_line;
  65. err_column = p_node->leftmost_column;
  66. } else {
  67. err_line = 0;
  68. err_column = 0;
  69. }
  70. }
  71. GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner) {
  72. if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
  73. return GDScriptDataType();
  74. }
  75. GDScriptDataType result;
  76. result.has_type = true;
  77. switch (p_datatype.kind) {
  78. case GDScriptParser::DataType::VARIANT: {
  79. result.has_type = false;
  80. } break;
  81. case GDScriptParser::DataType::BUILTIN: {
  82. result.kind = GDScriptDataType::BUILTIN;
  83. result.builtin_type = p_datatype.builtin_type;
  84. } break;
  85. case GDScriptParser::DataType::NATIVE: {
  86. result.kind = GDScriptDataType::NATIVE;
  87. result.native_type = p_datatype.native_type;
  88. result.builtin_type = p_datatype.builtin_type;
  89. } break;
  90. case GDScriptParser::DataType::SCRIPT: {
  91. result.kind = GDScriptDataType::SCRIPT;
  92. result.builtin_type = p_datatype.builtin_type;
  93. result.script_type_ref = p_datatype.script_type;
  94. result.script_type = result.script_type_ref.ptr();
  95. result.native_type = p_datatype.native_type;
  96. } break;
  97. case GDScriptParser::DataType::CLASS: {
  98. result.kind = GDScriptDataType::GDSCRIPT;
  99. result.builtin_type = p_datatype.builtin_type;
  100. result.native_type = p_datatype.native_type;
  101. String root_name = p_datatype.class_type->fqcn.get_slice("::", 0);
  102. bool is_local_class = !root_name.is_empty() && root_name == main_script->fully_qualified_name;
  103. Ref<GDScript> script;
  104. if (is_local_class) {
  105. script = Ref<GDScript>(main_script);
  106. } else {
  107. Error err = OK;
  108. script = GDScriptCache::get_shallow_script(p_datatype.script_path, err, p_owner->path);
  109. if (err) {
  110. _set_error(vformat(R"(Could not find script "%s": %s)", p_datatype.script_path, error_names[err]), nullptr);
  111. }
  112. }
  113. if (script.is_valid()) {
  114. script = Ref<GDScript>(script->find_class(p_datatype.class_type->fqcn));
  115. }
  116. if (script.is_null()) {
  117. _set_error(vformat(R"(Could not find class "%s" in "%s".)", p_datatype.class_type->fqcn, p_datatype.script_path), nullptr);
  118. return GDScriptDataType();
  119. } else {
  120. // Only hold a strong reference if the owner of the element qualified with this type is not local, to avoid cyclic references (leaks).
  121. // TODO: Might lead to use after free if script_type is a subclass and is used after its parent is freed.
  122. if (!is_local_class) {
  123. result.script_type_ref = script;
  124. }
  125. result.script_type = script.ptr();
  126. }
  127. } break;
  128. case GDScriptParser::DataType::ENUM:
  129. result.has_type = true;
  130. result.kind = GDScriptDataType::BUILTIN;
  131. if (p_datatype.is_meta_type) {
  132. result.builtin_type = Variant::DICTIONARY;
  133. } else {
  134. result.builtin_type = Variant::INT;
  135. }
  136. break;
  137. case GDScriptParser::DataType::UNRESOLVED: {
  138. ERR_PRINT("Parser bug: converting unresolved type.");
  139. return GDScriptDataType();
  140. }
  141. }
  142. if (p_datatype.has_container_element_type()) {
  143. result.set_container_element_type(_gdtype_from_datatype(p_datatype.get_container_element_type(), p_owner));
  144. }
  145. return result;
  146. }
  147. static bool _is_exact_type(const PropertyInfo &p_par_type, const GDScriptDataType &p_arg_type) {
  148. if (!p_arg_type.has_type) {
  149. return false;
  150. }
  151. if (p_par_type.type == Variant::NIL) {
  152. return false;
  153. }
  154. if (p_par_type.type == Variant::OBJECT) {
  155. if (p_arg_type.kind == GDScriptDataType::BUILTIN) {
  156. return false;
  157. }
  158. StringName class_name;
  159. if (p_arg_type.kind == GDScriptDataType::NATIVE) {
  160. class_name = p_arg_type.native_type;
  161. } else {
  162. class_name = p_arg_type.native_type == StringName() ? p_arg_type.script_type->get_instance_base_type() : p_arg_type.native_type;
  163. }
  164. return p_par_type.class_name == class_name || ClassDB::is_parent_class(class_name, p_par_type.class_name);
  165. } else {
  166. if (p_arg_type.kind != GDScriptDataType::BUILTIN) {
  167. return false;
  168. }
  169. return p_par_type.type == p_arg_type.builtin_type;
  170. }
  171. }
  172. static bool _have_exact_arguments(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
  173. if (p_method->get_argument_count() != p_arguments.size()) {
  174. // ptrcall won't work with default arguments.
  175. return false;
  176. }
  177. MethodInfo info;
  178. ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
  179. for (int i = 0; i < p_arguments.size(); i++) {
  180. const PropertyInfo &prop = info.arguments[i];
  181. if (!_is_exact_type(prop, p_arguments[i].type)) {
  182. return false;
  183. }
  184. }
  185. return true;
  186. }
  187. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
  188. if (p_expression->is_constant) {
  189. return codegen.add_constant(p_expression->reduced_value);
  190. }
  191. GDScriptCodeGenerator *gen = codegen.generator;
  192. switch (p_expression->type) {
  193. case GDScriptParser::Node::IDENTIFIER: {
  194. // Look for identifiers in current scope.
  195. const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
  196. StringName identifier = in->name;
  197. // Try function parameters.
  198. if (codegen.parameters.has(identifier)) {
  199. return codegen.parameters[identifier];
  200. }
  201. // Try local variables and constants.
  202. if (!p_initializer && codegen.locals.has(identifier)) {
  203. return codegen.locals[identifier];
  204. }
  205. // Try class members.
  206. if (_is_class_member_property(codegen, identifier)) {
  207. // Get property.
  208. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Could get the type of the class member here.
  209. gen->write_get_member(temp, identifier);
  210. return temp;
  211. }
  212. // Try members.
  213. if (!codegen.function_node || !codegen.function_node->is_static) {
  214. // Try member variables.
  215. if (codegen.script->member_indices.has(identifier)) {
  216. if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
  217. // Perform getter.
  218. GDScriptCodeGenerator::Address temp = codegen.add_temporary();
  219. Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
  220. gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
  221. return temp;
  222. } else {
  223. // No getter or inside getter: direct member access.,
  224. int idx = codegen.script->member_indices[identifier].index;
  225. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
  226. }
  227. }
  228. }
  229. // Try class constants.
  230. {
  231. GDScript *owner = codegen.script;
  232. while (owner) {
  233. GDScript *scr = owner;
  234. GDScriptNativeClass *nc = nullptr;
  235. while (scr) {
  236. if (scr->constants.has(identifier)) {
  237. return codegen.add_constant(scr->constants[identifier]); // TODO: Get type here.
  238. }
  239. if (scr->native.is_valid()) {
  240. nc = scr->native.ptr();
  241. }
  242. scr = scr->_base;
  243. }
  244. // Class C++ integer constant.
  245. if (nc) {
  246. bool success = false;
  247. int64_t constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
  248. if (success) {
  249. return codegen.add_constant(constant);
  250. }
  251. }
  252. owner = owner->_owner;
  253. }
  254. }
  255. // Try signals and methods (can be made callables).
  256. {
  257. // Search upwards through parent classes:
  258. const GDScriptParser::ClassNode *base_class = codegen.class_node;
  259. while (base_class != nullptr) {
  260. if (base_class->has_member(identifier)) {
  261. const GDScriptParser::ClassNode::Member &member = base_class->get_member(identifier);
  262. if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
  263. // Get like it was a property.
  264. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  265. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  266. gen->write_get_named(temp, identifier, self);
  267. return temp;
  268. }
  269. }
  270. base_class = base_class->base_type.class_type;
  271. }
  272. // Try in native base.
  273. GDScript *scr = codegen.script;
  274. GDScriptNativeClass *nc = nullptr;
  275. while (scr) {
  276. if (scr->native.is_valid()) {
  277. nc = scr->native.ptr();
  278. }
  279. scr = scr->_base;
  280. }
  281. if (nc && (ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
  282. // Get like it was a property.
  283. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  284. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  285. gen->write_get_named(temp, identifier, self);
  286. return temp;
  287. }
  288. }
  289. // Try globals.
  290. if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
  291. // If it's an autoload singleton, we postpone to load it at runtime.
  292. // This is so one autoload doesn't try to load another before it's compiled.
  293. HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
  294. if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
  295. GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype(), codegen.script));
  296. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  297. gen->write_store_global(global, idx);
  298. return global;
  299. } else {
  300. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  301. Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
  302. return codegen.add_constant(global);
  303. }
  304. }
  305. // Try global classes.
  306. if (ScriptServer::is_global_class(identifier)) {
  307. const GDScriptParser::ClassNode *class_node = codegen.class_node;
  308. while (class_node->outer) {
  309. class_node = class_node->outer;
  310. }
  311. Ref<Resource> res;
  312. if (class_node->identifier && class_node->identifier->name == identifier) {
  313. res = Ref<GDScript>(main_script);
  314. } else {
  315. res = ResourceLoader::load(ScriptServer::get_global_class_path(identifier));
  316. if (res.is_null()) {
  317. _set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
  318. r_error = ERR_COMPILATION_FAILED;
  319. return GDScriptCodeGenerator::Address();
  320. }
  321. }
  322. return codegen.add_constant(res);
  323. }
  324. #ifdef TOOLS_ENABLED
  325. if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
  326. GDScriptCodeGenerator::Address global = codegen.add_temporary(); // TODO: Get type.
  327. gen->write_store_named_global(global, identifier);
  328. return global;
  329. }
  330. #endif
  331. // Not found, error.
  332. _set_error("Identifier not found: " + String(identifier), p_expression);
  333. r_error = ERR_COMPILATION_FAILED;
  334. return GDScriptCodeGenerator::Address();
  335. } break;
  336. case GDScriptParser::Node::LITERAL: {
  337. // Return constant.
  338. const GDScriptParser::LiteralNode *cn = static_cast<const GDScriptParser::LiteralNode *>(p_expression);
  339. return codegen.add_constant(cn->value);
  340. } break;
  341. case GDScriptParser::Node::SELF: {
  342. //return constant
  343. if (codegen.function_node && codegen.function_node->is_static) {
  344. _set_error("'self' not present in static function!", p_expression);
  345. r_error = ERR_COMPILATION_FAILED;
  346. return GDScriptCodeGenerator::Address();
  347. }
  348. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
  349. } break;
  350. case GDScriptParser::Node::ARRAY: {
  351. const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
  352. Vector<GDScriptCodeGenerator::Address> values;
  353. // Create the result temporary first since it's the last to be killed.
  354. GDScriptDataType array_type = _gdtype_from_datatype(an->get_datatype(), codegen.script);
  355. GDScriptCodeGenerator::Address result = codegen.add_temporary(array_type);
  356. for (int i = 0; i < an->elements.size(); i++) {
  357. GDScriptCodeGenerator::Address val = _parse_expression(codegen, r_error, an->elements[i]);
  358. if (r_error) {
  359. return GDScriptCodeGenerator::Address();
  360. }
  361. values.push_back(val);
  362. }
  363. if (array_type.has_container_element_type()) {
  364. gen->write_construct_typed_array(result, array_type.get_container_element_type(), values);
  365. } else {
  366. gen->write_construct_array(result, values);
  367. }
  368. for (int i = 0; i < values.size(); i++) {
  369. if (values[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  370. gen->pop_temporary();
  371. }
  372. }
  373. return result;
  374. } break;
  375. case GDScriptParser::Node::DICTIONARY: {
  376. const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
  377. Vector<GDScriptCodeGenerator::Address> elements;
  378. // Create the result temporary first since it's the last to be killed.
  379. GDScriptDataType dict_type;
  380. dict_type.has_type = true;
  381. dict_type.kind = GDScriptDataType::BUILTIN;
  382. dict_type.builtin_type = Variant::DICTIONARY;
  383. GDScriptCodeGenerator::Address result = codegen.add_temporary(dict_type);
  384. for (int i = 0; i < dn->elements.size(); i++) {
  385. // Key.
  386. GDScriptCodeGenerator::Address element;
  387. switch (dn->style) {
  388. case GDScriptParser::DictionaryNode::PYTHON_DICT:
  389. // Python-style: key is any expression.
  390. element = _parse_expression(codegen, r_error, dn->elements[i].key);
  391. if (r_error) {
  392. return GDScriptCodeGenerator::Address();
  393. }
  394. break;
  395. case GDScriptParser::DictionaryNode::LUA_TABLE:
  396. // Lua-style: key is an identifier interpreted as StringName.
  397. StringName key = dn->elements[i].key->reduced_value.operator StringName();
  398. element = codegen.add_constant(key);
  399. break;
  400. }
  401. elements.push_back(element);
  402. element = _parse_expression(codegen, r_error, dn->elements[i].value);
  403. if (r_error) {
  404. return GDScriptCodeGenerator::Address();
  405. }
  406. elements.push_back(element);
  407. }
  408. gen->write_construct_dictionary(result, elements);
  409. for (int i = 0; i < elements.size(); i++) {
  410. if (elements[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  411. gen->pop_temporary();
  412. }
  413. }
  414. return result;
  415. } break;
  416. case GDScriptParser::Node::CAST: {
  417. const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
  418. GDScriptParser::DataType og_cast_type = cn->cast_type->get_datatype();
  419. GDScriptDataType cast_type = _gdtype_from_datatype(og_cast_type, codegen.script);
  420. if (og_cast_type.kind == GDScriptParser::DataType::ENUM) {
  421. // Enum types are usually treated as dictionaries, but in this case we want to cast to an integer.
  422. cast_type.kind = GDScriptDataType::BUILTIN;
  423. cast_type.builtin_type = Variant::INT;
  424. }
  425. // Create temporary for result first since it will be deleted last.
  426. GDScriptCodeGenerator::Address result = codegen.add_temporary(cast_type);
  427. GDScriptCodeGenerator::Address src = _parse_expression(codegen, r_error, cn->operand);
  428. gen->write_cast(result, src, cast_type);
  429. if (src.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  430. gen->pop_temporary();
  431. }
  432. return result;
  433. } break;
  434. case GDScriptParser::Node::CALL: {
  435. const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
  436. GDScriptDataType type = _gdtype_from_datatype(call->get_datatype(), codegen.script);
  437. GDScriptCodeGenerator::Address result = codegen.add_temporary(type);
  438. GDScriptCodeGenerator::Address nil = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NIL);
  439. GDScriptCodeGenerator::Address return_addr = p_root ? nil : result;
  440. Vector<GDScriptCodeGenerator::Address> arguments;
  441. for (int i = 0; i < call->arguments.size(); i++) {
  442. GDScriptCodeGenerator::Address arg = _parse_expression(codegen, r_error, call->arguments[i]);
  443. if (r_error) {
  444. return GDScriptCodeGenerator::Address();
  445. }
  446. arguments.push_back(arg);
  447. }
  448. if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) != Variant::VARIANT_MAX) {
  449. // Construct a built-in type.
  450. Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
  451. gen->write_construct(result, vtype, arguments);
  452. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && Variant::has_utility_function(call->function_name)) {
  453. // Variant utility function.
  454. gen->write_call_utility(result, call->function_name, arguments);
  455. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptUtilityFunctions::function_exists(call->function_name)) {
  456. // GDScript utility function.
  457. gen->write_call_gdscript_utility(result, GDScriptUtilityFunctions::get_function(call->function_name), arguments);
  458. } else {
  459. // Regular function.
  460. const GDScriptParser::ExpressionNode *callee = call->callee;
  461. if (call->is_super) {
  462. // Super call.
  463. gen->write_super_call(result, call->function_name, arguments);
  464. } else {
  465. if (callee->type == GDScriptParser::Node::IDENTIFIER) {
  466. // Self function call.
  467. if (ClassDB::has_method(codegen.script->native->get_name(), call->function_name)) {
  468. // Native method, use faster path.
  469. GDScriptCodeGenerator::Address self;
  470. self.mode = GDScriptCodeGenerator::Address::SELF;
  471. MethodBind *method = ClassDB::get_method(codegen.script->native->get_name(), call->function_name);
  472. if (_have_exact_arguments(method, arguments)) {
  473. // Exact arguments, use ptrcall.
  474. gen->write_call_ptrcall(result, self, method, arguments);
  475. } else {
  476. // Not exact arguments, but still can use method bind call.
  477. gen->write_call_method_bind(result, self, method, arguments);
  478. }
  479. } else if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
  480. GDScriptCodeGenerator::Address self;
  481. self.mode = GDScriptCodeGenerator::Address::CLASS;
  482. if (within_await) {
  483. gen->write_call_async(result, self, call->function_name, arguments);
  484. } else {
  485. gen->write_call(return_addr, self, call->function_name, arguments);
  486. }
  487. } else {
  488. if (within_await) {
  489. gen->write_call_self_async(result, call->function_name, arguments);
  490. } else {
  491. gen->write_call_self(return_addr, call->function_name, arguments);
  492. }
  493. }
  494. } else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
  495. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
  496. if (subscript->is_attribute) {
  497. // May be static built-in method call.
  498. if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) < Variant::VARIANT_MAX) {
  499. gen->write_call_builtin_type_static(result, GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name), subscript->attribute->name, arguments);
  500. } else if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && call->function_name != SNAME("new") &&
  501. ClassDB::class_exists(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) && !Engine::get_singleton()->has_singleton(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name)) {
  502. // It's a static native method call.
  503. gen->write_call_native_static(result, static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name, subscript->attribute->name, arguments);
  504. } else {
  505. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  506. if (r_error) {
  507. return GDScriptCodeGenerator::Address();
  508. }
  509. if (within_await) {
  510. gen->write_call_async(result, base, call->function_name, arguments);
  511. } else if (base.type.has_type && base.type.kind != GDScriptDataType::BUILTIN) {
  512. // Native method, use faster path.
  513. StringName class_name;
  514. if (base.type.kind == GDScriptDataType::NATIVE) {
  515. class_name = base.type.native_type;
  516. } else {
  517. class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type;
  518. }
  519. if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
  520. MethodBind *method = ClassDB::get_method(class_name, call->function_name);
  521. if (_have_exact_arguments(method, arguments)) {
  522. // Exact arguments, use ptrcall.
  523. gen->write_call_ptrcall(result, base, method, arguments);
  524. } else {
  525. // Not exact arguments, but still can use method bind call.
  526. gen->write_call_method_bind(result, base, method, arguments);
  527. }
  528. } else {
  529. gen->write_call(return_addr, base, call->function_name, arguments);
  530. }
  531. } else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
  532. gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
  533. } else {
  534. gen->write_call(return_addr, base, call->function_name, arguments);
  535. }
  536. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  537. gen->pop_temporary();
  538. }
  539. }
  540. } else {
  541. _set_error("Cannot call something that isn't a function.", call->callee);
  542. r_error = ERR_COMPILATION_FAILED;
  543. return GDScriptCodeGenerator::Address();
  544. }
  545. } else {
  546. r_error = ERR_COMPILATION_FAILED;
  547. return GDScriptCodeGenerator::Address();
  548. }
  549. }
  550. }
  551. for (int i = 0; i < arguments.size(); i++) {
  552. if (arguments[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  553. gen->pop_temporary();
  554. }
  555. }
  556. return result;
  557. } break;
  558. case GDScriptParser::Node::GET_NODE: {
  559. const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
  560. Vector<GDScriptCodeGenerator::Address> args;
  561. args.push_back(codegen.add_constant(NodePath(get_node->full_path)));
  562. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype(), codegen.script));
  563. MethodBind *get_node_method = ClassDB::get_method("Node", "get_node");
  564. gen->write_call_ptrcall(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
  565. return result;
  566. } break;
  567. case GDScriptParser::Node::PRELOAD: {
  568. const GDScriptParser::PreloadNode *preload = static_cast<const GDScriptParser::PreloadNode *>(p_expression);
  569. // Add resource as constant.
  570. return codegen.add_constant(preload->resource);
  571. } break;
  572. case GDScriptParser::Node::AWAIT: {
  573. const GDScriptParser::AwaitNode *await = static_cast<const GDScriptParser::AwaitNode *>(p_expression);
  574. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype(), codegen.script));
  575. within_await = true;
  576. GDScriptCodeGenerator::Address argument = _parse_expression(codegen, r_error, await->to_await);
  577. within_await = false;
  578. if (r_error) {
  579. return GDScriptCodeGenerator::Address();
  580. }
  581. gen->write_await(result, argument);
  582. if (argument.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  583. gen->pop_temporary();
  584. }
  585. return result;
  586. } break;
  587. // Indexing operator.
  588. case GDScriptParser::Node::SUBSCRIPT: {
  589. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
  590. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  591. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  592. if (r_error) {
  593. return GDScriptCodeGenerator::Address();
  594. }
  595. bool named = subscript->is_attribute;
  596. StringName name;
  597. GDScriptCodeGenerator::Address index;
  598. if (p_index_addr.mode != GDScriptCodeGenerator::Address::NIL) {
  599. index = p_index_addr;
  600. } else if (subscript->is_attribute) {
  601. if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  602. GDScriptParser::IdentifierNode *identifier = subscript->attribute;
  603. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(identifier->name);
  604. #ifdef DEBUG_ENABLED
  605. if (MI && MI->value.getter == codegen.function_name) {
  606. String n = identifier->name;
  607. _set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
  608. r_error = ERR_COMPILATION_FAILED;
  609. return GDScriptCodeGenerator::Address();
  610. }
  611. #endif
  612. if (MI && MI->value.getter == "") {
  613. // Remove result temp as we don't need it.
  614. gen->pop_temporary();
  615. // Faster than indexing self (as if no self. had been used).
  616. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->value.index, _gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  617. }
  618. }
  619. name = subscript->attribute->name;
  620. named = true;
  621. } else {
  622. if (subscript->index->is_constant && subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
  623. // Also, somehow, named (speed up anyway).
  624. name = subscript->index->reduced_value;
  625. named = true;
  626. } else {
  627. // Regular indexing.
  628. index = _parse_expression(codegen, r_error, subscript->index);
  629. if (r_error) {
  630. return GDScriptCodeGenerator::Address();
  631. }
  632. }
  633. }
  634. if (named) {
  635. gen->write_get_named(result, name, base);
  636. } else {
  637. gen->write_get(result, index, base);
  638. }
  639. if (index.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  640. gen->pop_temporary();
  641. }
  642. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  643. gen->pop_temporary();
  644. }
  645. return result;
  646. } break;
  647. case GDScriptParser::Node::UNARY_OPERATOR: {
  648. const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
  649. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(unary->get_datatype(), codegen.script));
  650. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
  651. if (r_error) {
  652. return GDScriptCodeGenerator::Address();
  653. }
  654. gen->write_unary_operator(result, unary->variant_op, operand);
  655. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  656. gen->pop_temporary();
  657. }
  658. return result;
  659. }
  660. case GDScriptParser::Node::BINARY_OPERATOR: {
  661. const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
  662. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(binary->get_datatype(), codegen.script));
  663. switch (binary->operation) {
  664. case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
  665. // AND operator with early out on failure.
  666. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  667. gen->write_and_left_operand(left_operand);
  668. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  669. gen->write_and_right_operand(right_operand);
  670. gen->write_end_and(result);
  671. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  672. gen->pop_temporary();
  673. }
  674. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  675. gen->pop_temporary();
  676. }
  677. } break;
  678. case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
  679. // OR operator with early out on success.
  680. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  681. gen->write_or_left_operand(left_operand);
  682. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  683. gen->write_or_right_operand(right_operand);
  684. gen->write_end_or(result);
  685. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  686. gen->pop_temporary();
  687. }
  688. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  689. gen->pop_temporary();
  690. }
  691. } break;
  692. case GDScriptParser::BinaryOpNode::OP_TYPE_TEST: {
  693. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, binary->left_operand);
  694. if (binary->right_operand->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name) != Variant::VARIANT_MAX) {
  695. // `is` with builtin type)
  696. Variant::Type type = GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name);
  697. gen->write_type_test_builtin(result, operand, type);
  698. } else {
  699. GDScriptCodeGenerator::Address type = _parse_expression(codegen, r_error, binary->right_operand);
  700. if (r_error) {
  701. return GDScriptCodeGenerator::Address();
  702. }
  703. gen->write_type_test(result, operand, type);
  704. if (type.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  705. gen->pop_temporary();
  706. }
  707. }
  708. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  709. gen->pop_temporary();
  710. }
  711. } break;
  712. default: {
  713. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  714. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  715. gen->write_binary_operator(result, binary->variant_op, left_operand, right_operand);
  716. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  717. gen->pop_temporary();
  718. }
  719. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  720. gen->pop_temporary();
  721. }
  722. }
  723. }
  724. return result;
  725. } break;
  726. case GDScriptParser::Node::TERNARY_OPERATOR: {
  727. // x IF a ELSE y operator with early out on failure.
  728. const GDScriptParser::TernaryOpNode *ternary = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
  729. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(ternary->get_datatype(), codegen.script));
  730. gen->write_start_ternary(result);
  731. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, r_error, ternary->condition);
  732. if (r_error) {
  733. return GDScriptCodeGenerator::Address();
  734. }
  735. gen->write_ternary_condition(condition);
  736. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  737. gen->pop_temporary();
  738. }
  739. GDScriptCodeGenerator::Address true_expr = _parse_expression(codegen, r_error, ternary->true_expr);
  740. if (r_error) {
  741. return GDScriptCodeGenerator::Address();
  742. }
  743. gen->write_ternary_true_expr(true_expr);
  744. if (true_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  745. gen->pop_temporary();
  746. }
  747. GDScriptCodeGenerator::Address false_expr = _parse_expression(codegen, r_error, ternary->false_expr);
  748. if (r_error) {
  749. return GDScriptCodeGenerator::Address();
  750. }
  751. gen->write_ternary_false_expr(false_expr);
  752. if (false_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  753. gen->pop_temporary();
  754. }
  755. gen->write_end_ternary();
  756. return result;
  757. } break;
  758. case GDScriptParser::Node::ASSIGNMENT: {
  759. const GDScriptParser::AssignmentNode *assignment = static_cast<const GDScriptParser::AssignmentNode *>(p_expression);
  760. if (assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
  761. // SET (chained) MODE!
  762. const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
  763. #ifdef DEBUG_ENABLED
  764. if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  765. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(subscript->attribute->name);
  766. if (MI && MI->value.setter == codegen.function_name) {
  767. String n = subscript->attribute->name;
  768. _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
  769. r_error = ERR_COMPILATION_FAILED;
  770. return GDScriptCodeGenerator::Address();
  771. }
  772. }
  773. #endif
  774. /* Find chain of sets */
  775. StringName assign_class_member_property;
  776. GDScriptCodeGenerator::Address target_member_property;
  777. bool is_member_property = false;
  778. bool member_property_has_setter = false;
  779. bool member_property_is_in_setter = false;
  780. StringName member_property_setter_function;
  781. List<const GDScriptParser::SubscriptNode *> chain;
  782. {
  783. // Create get/set chain.
  784. const GDScriptParser::SubscriptNode *n = subscript;
  785. while (true) {
  786. chain.push_back(n);
  787. if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
  788. // Check for a property.
  789. if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
  790. GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
  791. StringName var_name = identifier->name;
  792. if (_is_class_member_property(codegen, var_name)) {
  793. assign_class_member_property = var_name;
  794. } else if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
  795. is_member_property = true;
  796. member_property_setter_function = codegen.script->member_indices[var_name].setter;
  797. member_property_has_setter = member_property_setter_function != StringName();
  798. member_property_is_in_setter = member_property_has_setter && member_property_setter_function == codegen.function_name;
  799. target_member_property.mode = GDScriptCodeGenerator::Address::MEMBER;
  800. target_member_property.address = codegen.script->member_indices[var_name].index;
  801. target_member_property.type = codegen.script->member_indices[var_name].data_type;
  802. }
  803. }
  804. break;
  805. }
  806. n = static_cast<const GDScriptParser::SubscriptNode *>(n->base);
  807. }
  808. }
  809. /* Chain of gets */
  810. // Get at (potential) root stack pos, so it can be returned.
  811. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, chain.back()->get()->base);
  812. if (r_error) {
  813. return GDScriptCodeGenerator::Address();
  814. }
  815. GDScriptCodeGenerator::Address prev_base = base;
  816. struct ChainInfo {
  817. bool is_named = false;
  818. GDScriptCodeGenerator::Address base;
  819. GDScriptCodeGenerator::Address key;
  820. StringName name;
  821. };
  822. List<ChainInfo> set_chain;
  823. for (List<const GDScriptParser::SubscriptNode *>::Element *E = chain.back(); E; E = E->prev()) {
  824. if (E == chain.front()) {
  825. // Skip the main subscript, since we'll assign to that.
  826. break;
  827. }
  828. const GDScriptParser::SubscriptNode *subscript_elem = E->get();
  829. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript_elem->get_datatype(), codegen.script));
  830. GDScriptCodeGenerator::Address key;
  831. StringName name;
  832. if (subscript_elem->is_attribute) {
  833. name = subscript_elem->attribute->name;
  834. gen->write_get_named(value, name, prev_base);
  835. } else {
  836. key = _parse_expression(codegen, r_error, subscript_elem->index);
  837. if (r_error) {
  838. return GDScriptCodeGenerator::Address();
  839. }
  840. gen->write_get(value, key, prev_base);
  841. }
  842. // Store base and key for setting it back later.
  843. set_chain.push_front({ subscript_elem->is_attribute, prev_base, key, name }); // Push to front to invert the list.
  844. prev_base = value;
  845. }
  846. // Get value to assign.
  847. GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
  848. if (r_error) {
  849. return GDScriptCodeGenerator::Address();
  850. }
  851. // Get the key if needed.
  852. GDScriptCodeGenerator::Address key;
  853. StringName name;
  854. if (subscript->is_attribute) {
  855. name = subscript->attribute->name;
  856. } else {
  857. key = _parse_expression(codegen, r_error, subscript->index);
  858. if (r_error) {
  859. return GDScriptCodeGenerator::Address();
  860. }
  861. }
  862. // Perform operator if any.
  863. if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
  864. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  865. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  866. if (subscript->is_attribute) {
  867. gen->write_get_named(value, name, prev_base);
  868. } else {
  869. gen->write_get(value, key, prev_base);
  870. }
  871. gen->write_binary_operator(op_result, assignment->variant_op, value, assigned);
  872. gen->pop_temporary();
  873. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  874. gen->pop_temporary();
  875. }
  876. assigned = op_result;
  877. }
  878. // Perform assignment.
  879. if (subscript->is_attribute) {
  880. gen->write_set_named(prev_base, name, assigned);
  881. } else {
  882. gen->write_set(prev_base, key, assigned);
  883. }
  884. if (key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  885. gen->pop_temporary();
  886. }
  887. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  888. gen->pop_temporary();
  889. }
  890. assigned = prev_base;
  891. // Set back the values into their bases.
  892. for (const ChainInfo &info : set_chain) {
  893. bool known_type = assigned.type.has_type;
  894. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  895. if (!known_type || !is_shared) {
  896. if (!known_type) {
  897. // Jump shared values since they are already updated in-place.
  898. gen->write_jump_if_shared(assigned);
  899. }
  900. if (!info.is_named) {
  901. gen->write_set(info.base, info.key, assigned);
  902. } else {
  903. gen->write_set_named(info.base, info.name, assigned);
  904. }
  905. if (!known_type) {
  906. gen->write_end_jump_if_shared();
  907. }
  908. }
  909. if (!info.is_named && info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  910. gen->pop_temporary();
  911. }
  912. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  913. gen->pop_temporary();
  914. }
  915. assigned = info.base;
  916. }
  917. bool known_type = assigned.type.has_type;
  918. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  919. if (!known_type || !is_shared) {
  920. // If this is a class member property, also assign to it.
  921. // This allow things like: position.x += 2.0
  922. if (assign_class_member_property != StringName()) {
  923. if (!known_type) {
  924. gen->write_jump_if_shared(assigned);
  925. }
  926. gen->write_set_member(assigned, assign_class_member_property);
  927. if (!known_type) {
  928. gen->write_end_jump_if_shared();
  929. }
  930. } else if (is_member_property) {
  931. // Same as above but for script members.
  932. if (!known_type) {
  933. gen->write_jump_if_shared(assigned);
  934. }
  935. if (member_property_has_setter && !member_property_is_in_setter) {
  936. Vector<GDScriptCodeGenerator::Address> args;
  937. args.push_back(assigned);
  938. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), member_property_setter_function, args);
  939. } else {
  940. gen->write_assign(target_member_property, assigned);
  941. }
  942. if (!known_type) {
  943. gen->write_end_jump_if_shared();
  944. }
  945. }
  946. }
  947. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  948. gen->pop_temporary();
  949. }
  950. } else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
  951. // Assignment to member property.
  952. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  953. if (r_error) {
  954. return GDScriptCodeGenerator::Address();
  955. }
  956. GDScriptCodeGenerator::Address to_assign = assigned_value;
  957. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  958. StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  959. if (has_operation) {
  960. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  961. GDScriptCodeGenerator::Address member = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype(), codegen.script));
  962. gen->write_get_member(member, name);
  963. gen->write_binary_operator(op_result, assignment->variant_op, member, assigned_value);
  964. gen->pop_temporary(); // Pop member temp.
  965. to_assign = op_result;
  966. }
  967. gen->write_set_member(to_assign, name);
  968. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  969. gen->pop_temporary(); // Pop the assigned expression or the temp result if it has operation.
  970. }
  971. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  972. gen->pop_temporary(); // Pop the assigned expression if not done before.
  973. }
  974. } else {
  975. // Regular assignment.
  976. ERR_FAIL_COND_V_MSG(assignment->assignee->type != GDScriptParser::Node::IDENTIFIER, GDScriptCodeGenerator::Address(), "Expected the assignee to be an identifier here.");
  977. GDScriptCodeGenerator::Address member;
  978. bool is_member = false;
  979. bool has_setter = false;
  980. bool is_in_setter = false;
  981. StringName setter_function;
  982. StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  983. if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
  984. is_member = true;
  985. setter_function = codegen.script->member_indices[var_name].setter;
  986. has_setter = setter_function != StringName();
  987. is_in_setter = has_setter && setter_function == codegen.function_name;
  988. member.mode = GDScriptCodeGenerator::Address::MEMBER;
  989. member.address = codegen.script->member_indices[var_name].index;
  990. member.type = codegen.script->member_indices[var_name].data_type;
  991. }
  992. GDScriptCodeGenerator::Address target;
  993. if (is_member) {
  994. target = member; // _parse_expression could call its getter, but we want to know the actual address
  995. } else {
  996. target = _parse_expression(codegen, r_error, assignment->assignee);
  997. if (r_error) {
  998. return GDScriptCodeGenerator::Address();
  999. }
  1000. }
  1001. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  1002. if (r_error) {
  1003. return GDScriptCodeGenerator::Address();
  1004. }
  1005. GDScriptCodeGenerator::Address to_assign;
  1006. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  1007. if (has_operation) {
  1008. // Perform operation.
  1009. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  1010. GDScriptCodeGenerator::Address og_value = _parse_expression(codegen, r_error, assignment->assignee);
  1011. gen->write_binary_operator(op_result, assignment->variant_op, og_value, assigned_value);
  1012. to_assign = op_result;
  1013. if (og_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1014. gen->pop_temporary();
  1015. }
  1016. } else {
  1017. to_assign = assigned_value;
  1018. }
  1019. GDScriptDataType assign_type = _gdtype_from_datatype(assignment->assignee->get_datatype(), codegen.script);
  1020. if (has_setter && !is_in_setter) {
  1021. // Call setter.
  1022. Vector<GDScriptCodeGenerator::Address> args;
  1023. args.push_back(to_assign);
  1024. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), setter_function, args);
  1025. } else {
  1026. // Just assign.
  1027. if (assignment->use_conversion_assign) {
  1028. gen->write_assign_with_conversion(target, to_assign);
  1029. } else {
  1030. gen->write_assign(target, to_assign);
  1031. }
  1032. }
  1033. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1034. gen->pop_temporary(); // Pop assigned value or temp operation result.
  1035. }
  1036. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1037. gen->pop_temporary(); // Pop assigned value if not done before.
  1038. }
  1039. if (target.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1040. gen->pop_temporary(); // Pop the target to assignment.
  1041. }
  1042. }
  1043. return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
  1044. } break;
  1045. case GDScriptParser::Node::LAMBDA: {
  1046. const GDScriptParser::LambdaNode *lambda = static_cast<const GDScriptParser::LambdaNode *>(p_expression);
  1047. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(lambda->get_datatype(), codegen.script));
  1048. Vector<GDScriptCodeGenerator::Address> captures;
  1049. captures.resize(lambda->captures.size());
  1050. for (int i = 0; i < lambda->captures.size(); i++) {
  1051. captures.write[i] = _parse_expression(codegen, r_error, lambda->captures[i]);
  1052. if (r_error) {
  1053. return GDScriptCodeGenerator::Address();
  1054. }
  1055. }
  1056. GDScriptFunction *function = _parse_function(r_error, codegen.script, codegen.class_node, lambda->function, false, true);
  1057. if (r_error) {
  1058. return GDScriptCodeGenerator::Address();
  1059. }
  1060. gen->write_lambda(result, function, captures, lambda->use_self);
  1061. for (int i = 0; i < captures.size(); i++) {
  1062. if (captures[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1063. gen->pop_temporary();
  1064. }
  1065. }
  1066. return result;
  1067. } break;
  1068. default: {
  1069. ERR_FAIL_V_MSG(GDScriptCodeGenerator::Address(), "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); // Unreachable code.
  1070. } break;
  1071. }
  1072. }
  1073. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested) {
  1074. switch (p_pattern->pattern_type) {
  1075. case GDScriptParser::PatternNode::PT_LITERAL: {
  1076. if (p_is_nested) {
  1077. codegen.generator->write_and_left_operand(p_previous_test);
  1078. } else if (!p_is_first) {
  1079. codegen.generator->write_or_left_operand(p_previous_test);
  1080. }
  1081. // Get literal type into constant map.
  1082. GDScriptCodeGenerator::Address literal_type_addr = codegen.add_constant((int)p_pattern->literal->value.get_type());
  1083. // Equality is always a boolean.
  1084. GDScriptDataType equality_type;
  1085. equality_type.has_type = true;
  1086. equality_type.kind = GDScriptDataType::BUILTIN;
  1087. equality_type.builtin_type = Variant::BOOL;
  1088. // Check type equality.
  1089. GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
  1090. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
  1091. codegen.generator->write_and_left_operand(type_equality_addr);
  1092. // Get literal.
  1093. GDScriptCodeGenerator::Address literal_addr = _parse_expression(codegen, r_error, p_pattern->literal);
  1094. if (r_error) {
  1095. return GDScriptCodeGenerator::Address();
  1096. }
  1097. // Check value equality.
  1098. GDScriptCodeGenerator::Address equality_addr = codegen.add_temporary(equality_type);
  1099. codegen.generator->write_binary_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
  1100. codegen.generator->write_and_right_operand(equality_addr);
  1101. // AND both together (reuse temporary location).
  1102. codegen.generator->write_end_and(type_equality_addr);
  1103. codegen.generator->pop_temporary(); // Remove equality_addr from stack.
  1104. if (literal_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1105. codegen.generator->pop_temporary();
  1106. }
  1107. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1108. if (p_is_nested) {
  1109. // Use the previous value as target, since we only need one temporary variable.
  1110. codegen.generator->write_and_right_operand(type_equality_addr);
  1111. codegen.generator->write_end_and(p_previous_test);
  1112. } else if (!p_is_first) {
  1113. // Use the previous value as target, since we only need one temporary variable.
  1114. codegen.generator->write_or_right_operand(type_equality_addr);
  1115. codegen.generator->write_end_or(p_previous_test);
  1116. } else {
  1117. // Just assign this value to the accumulator temporary.
  1118. codegen.generator->write_assign(p_previous_test, type_equality_addr);
  1119. }
  1120. codegen.generator->pop_temporary(); // Remove type_equality_addr.
  1121. return p_previous_test;
  1122. } break;
  1123. case GDScriptParser::PatternNode::PT_EXPRESSION: {
  1124. if (p_is_nested) {
  1125. codegen.generator->write_and_left_operand(p_previous_test);
  1126. } else if (!p_is_first) {
  1127. codegen.generator->write_or_left_operand(p_previous_test);
  1128. }
  1129. // Create the result temps first since it's the last to go away.
  1130. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary();
  1131. GDScriptCodeGenerator::Address equality_test_addr = codegen.add_temporary();
  1132. // Evaluate expression.
  1133. GDScriptCodeGenerator::Address expr_addr;
  1134. expr_addr = _parse_expression(codegen, r_error, p_pattern->expression);
  1135. if (r_error) {
  1136. return GDScriptCodeGenerator::Address();
  1137. }
  1138. // Evaluate expression type.
  1139. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1140. typeof_args.push_back(expr_addr);
  1141. codegen.generator->write_call_utility(result_addr, "typeof", typeof_args);
  1142. // Check type equality.
  1143. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
  1144. codegen.generator->write_and_left_operand(result_addr);
  1145. // Check value equality.
  1146. codegen.generator->write_binary_operator(equality_test_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
  1147. codegen.generator->write_and_right_operand(equality_test_addr);
  1148. // AND both type and value equality.
  1149. codegen.generator->write_end_and(result_addr);
  1150. // We don't need the expression temporary anymore.
  1151. if (expr_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1152. codegen.generator->pop_temporary();
  1153. }
  1154. codegen.generator->pop_temporary(); // Remove type equality temporary.
  1155. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1156. if (p_is_nested) {
  1157. // Use the previous value as target, since we only need one temporary variable.
  1158. codegen.generator->write_and_right_operand(result_addr);
  1159. codegen.generator->write_end_and(p_previous_test);
  1160. } else if (!p_is_first) {
  1161. // Use the previous value as target, since we only need one temporary variable.
  1162. codegen.generator->write_or_right_operand(result_addr);
  1163. codegen.generator->write_end_or(p_previous_test);
  1164. } else {
  1165. // Just assign this value to the accumulator temporary.
  1166. codegen.generator->write_assign(p_previous_test, result_addr);
  1167. }
  1168. codegen.generator->pop_temporary(); // Remove temp result addr.
  1169. return p_previous_test;
  1170. } break;
  1171. case GDScriptParser::PatternNode::PT_ARRAY: {
  1172. if (p_is_nested) {
  1173. codegen.generator->write_and_left_operand(p_previous_test);
  1174. } else if (!p_is_first) {
  1175. codegen.generator->write_or_left_operand(p_previous_test);
  1176. }
  1177. // Get array type into constant map.
  1178. GDScriptCodeGenerator::Address array_type_addr = codegen.add_constant((int)Variant::ARRAY);
  1179. // Equality is always a boolean.
  1180. GDScriptDataType temp_type;
  1181. temp_type.has_type = true;
  1182. temp_type.kind = GDScriptDataType::BUILTIN;
  1183. temp_type.builtin_type = Variant::BOOL;
  1184. // Check type equality.
  1185. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1186. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
  1187. codegen.generator->write_and_left_operand(result_addr);
  1188. // Store pattern length in constant map.
  1189. GDScriptCodeGenerator::Address array_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
  1190. // Get value length.
  1191. temp_type.builtin_type = Variant::INT;
  1192. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1193. Vector<GDScriptCodeGenerator::Address> len_args;
  1194. len_args.push_back(p_value_addr);
  1195. codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), len_args);
  1196. // Test length compatibility.
  1197. temp_type.builtin_type = Variant::BOOL;
  1198. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1199. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
  1200. codegen.generator->write_and_right_operand(length_compat_addr);
  1201. // AND type and length check.
  1202. codegen.generator->write_end_and(result_addr);
  1203. // Remove length temporaries.
  1204. codegen.generator->pop_temporary();
  1205. codegen.generator->pop_temporary();
  1206. // Create temporaries outside the loop so they can be reused.
  1207. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1208. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1209. // Evaluate element by element.
  1210. for (int i = 0; i < p_pattern->array.size(); i++) {
  1211. if (p_pattern->array[i]->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1212. // Don't want to access an extra element of the user array.
  1213. break;
  1214. }
  1215. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1216. codegen.generator->write_and_left_operand(result_addr);
  1217. // Add index to constant map.
  1218. GDScriptCodeGenerator::Address index_addr = codegen.add_constant(i);
  1219. // Get the actual element from the user-sent array.
  1220. codegen.generator->write_get(element_addr, index_addr, p_value_addr);
  1221. // Also get type of element.
  1222. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1223. typeof_args.push_back(element_addr);
  1224. codegen.generator->write_call_utility(element_type_addr, "typeof", typeof_args);
  1225. // Try the pattern inside the element.
  1226. result_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, result_addr, false, true);
  1227. if (r_error != OK) {
  1228. return GDScriptCodeGenerator::Address();
  1229. }
  1230. codegen.generator->write_and_right_operand(result_addr);
  1231. codegen.generator->write_end_and(result_addr);
  1232. }
  1233. // Remove element temporaries.
  1234. codegen.generator->pop_temporary();
  1235. codegen.generator->pop_temporary();
  1236. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1237. if (p_is_nested) {
  1238. // Use the previous value as target, since we only need one temporary variable.
  1239. codegen.generator->write_and_right_operand(result_addr);
  1240. codegen.generator->write_end_and(p_previous_test);
  1241. } else if (!p_is_first) {
  1242. // Use the previous value as target, since we only need one temporary variable.
  1243. codegen.generator->write_or_right_operand(result_addr);
  1244. codegen.generator->write_end_or(p_previous_test);
  1245. } else {
  1246. // Just assign this value to the accumulator temporary.
  1247. codegen.generator->write_assign(p_previous_test, result_addr);
  1248. }
  1249. codegen.generator->pop_temporary(); // Remove temp result addr.
  1250. return p_previous_test;
  1251. } break;
  1252. case GDScriptParser::PatternNode::PT_DICTIONARY: {
  1253. if (p_is_nested) {
  1254. codegen.generator->write_and_left_operand(p_previous_test);
  1255. } else if (!p_is_first) {
  1256. codegen.generator->write_or_left_operand(p_previous_test);
  1257. }
  1258. // Get dictionary type into constant map.
  1259. GDScriptCodeGenerator::Address dict_type_addr = codegen.add_constant((int)Variant::DICTIONARY);
  1260. // Equality is always a boolean.
  1261. GDScriptDataType temp_type;
  1262. temp_type.has_type = true;
  1263. temp_type.kind = GDScriptDataType::BUILTIN;
  1264. temp_type.builtin_type = Variant::BOOL;
  1265. // Check type equality.
  1266. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1267. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
  1268. codegen.generator->write_and_left_operand(result_addr);
  1269. // Store pattern length in constant map.
  1270. GDScriptCodeGenerator::Address dict_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
  1271. // Get user's dictionary length.
  1272. temp_type.builtin_type = Variant::INT;
  1273. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1274. Vector<GDScriptCodeGenerator::Address> func_args;
  1275. func_args.push_back(p_value_addr);
  1276. codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), func_args);
  1277. // Test length compatibility.
  1278. temp_type.builtin_type = Variant::BOOL;
  1279. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1280. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
  1281. codegen.generator->write_and_right_operand(length_compat_addr);
  1282. // AND type and length check.
  1283. codegen.generator->write_end_and(result_addr);
  1284. // Remove length temporaries.
  1285. codegen.generator->pop_temporary();
  1286. codegen.generator->pop_temporary();
  1287. // Create temporaries outside the loop so they can be reused.
  1288. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1289. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1290. // Evaluate element by element.
  1291. for (int i = 0; i < p_pattern->dictionary.size(); i++) {
  1292. const GDScriptParser::PatternNode::Pair &element = p_pattern->dictionary[i];
  1293. if (element.value_pattern && element.value_pattern->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1294. // Ignore rest pattern.
  1295. break;
  1296. }
  1297. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1298. codegen.generator->write_and_left_operand(result_addr);
  1299. // Get the pattern key.
  1300. GDScriptCodeGenerator::Address pattern_key_addr = _parse_expression(codegen, r_error, element.key);
  1301. if (r_error) {
  1302. return GDScriptCodeGenerator::Address();
  1303. }
  1304. // Check if pattern key exists in user's dictionary. This will be AND-ed with next result.
  1305. func_args.clear();
  1306. func_args.push_back(pattern_key_addr);
  1307. codegen.generator->write_call(result_addr, p_value_addr, "has", func_args);
  1308. if (element.value_pattern != nullptr) {
  1309. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1310. codegen.generator->write_and_left_operand(result_addr);
  1311. // Get actual value from user dictionary.
  1312. codegen.generator->write_get(element_addr, pattern_key_addr, p_value_addr);
  1313. // Also get type of value.
  1314. func_args.clear();
  1315. func_args.push_back(element_addr);
  1316. codegen.generator->write_call_utility(element_type_addr, "typeof", func_args);
  1317. // Try the pattern inside the value.
  1318. result_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, result_addr, false, true);
  1319. if (r_error != OK) {
  1320. return GDScriptCodeGenerator::Address();
  1321. }
  1322. codegen.generator->write_and_right_operand(result_addr);
  1323. codegen.generator->write_end_and(result_addr);
  1324. }
  1325. codegen.generator->write_and_right_operand(result_addr);
  1326. codegen.generator->write_end_and(result_addr);
  1327. // Remove pattern key temporary.
  1328. if (pattern_key_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1329. codegen.generator->pop_temporary();
  1330. }
  1331. }
  1332. // Remove element temporaries.
  1333. codegen.generator->pop_temporary();
  1334. codegen.generator->pop_temporary();
  1335. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1336. if (p_is_nested) {
  1337. // Use the previous value as target, since we only need one temporary variable.
  1338. codegen.generator->write_and_right_operand(result_addr);
  1339. codegen.generator->write_end_and(p_previous_test);
  1340. } else if (!p_is_first) {
  1341. // Use the previous value as target, since we only need one temporary variable.
  1342. codegen.generator->write_or_right_operand(result_addr);
  1343. codegen.generator->write_end_or(p_previous_test);
  1344. } else {
  1345. // Just assign this value to the accumulator temporary.
  1346. codegen.generator->write_assign(p_previous_test, result_addr);
  1347. }
  1348. codegen.generator->pop_temporary(); // Remove temp result addr.
  1349. return p_previous_test;
  1350. } break;
  1351. case GDScriptParser::PatternNode::PT_REST:
  1352. // Do nothing.
  1353. return p_previous_test;
  1354. break;
  1355. case GDScriptParser::PatternNode::PT_BIND: {
  1356. if (p_is_nested) {
  1357. codegen.generator->write_and_left_operand(p_previous_test);
  1358. } else if (!p_is_first) {
  1359. codegen.generator->write_or_left_operand(p_previous_test);
  1360. }
  1361. // Get the bind address.
  1362. GDScriptCodeGenerator::Address bind = codegen.locals[p_pattern->bind->name];
  1363. // Assign value to bound variable.
  1364. codegen.generator->write_assign(bind, p_value_addr);
  1365. }
  1366. [[fallthrough]]; // Act like matching anything too.
  1367. case GDScriptParser::PatternNode::PT_WILDCARD:
  1368. // If this is a fall through we don't want to do this again.
  1369. if (p_pattern->pattern_type != GDScriptParser::PatternNode::PT_BIND) {
  1370. if (p_is_nested) {
  1371. codegen.generator->write_and_left_operand(p_previous_test);
  1372. } else if (!p_is_first) {
  1373. codegen.generator->write_or_left_operand(p_previous_test);
  1374. }
  1375. }
  1376. // This matches anything so just do the same as `if(true)`.
  1377. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1378. if (p_is_nested) {
  1379. // Use the operator with the `true` constant so it works as always matching.
  1380. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1381. codegen.generator->write_and_right_operand(constant);
  1382. codegen.generator->write_end_and(p_previous_test);
  1383. } else if (!p_is_first) {
  1384. // Use the operator with the `true` constant so it works as always matching.
  1385. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1386. codegen.generator->write_or_right_operand(constant);
  1387. codegen.generator->write_end_or(p_previous_test);
  1388. } else {
  1389. // Just assign this value to the accumulator temporary.
  1390. codegen.generator->write_assign_true(p_previous_test);
  1391. }
  1392. return p_previous_test;
  1393. }
  1394. ERR_FAIL_V_MSG(p_previous_test, "Reaching the end of pattern compilation without matching a pattern.");
  1395. }
  1396. void GDScriptCompiler::_add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
  1397. for (int i = 0; i < p_block->locals.size(); i++) {
  1398. if (p_block->locals[i].type == GDScriptParser::SuiteNode::Local::PARAMETER || p_block->locals[i].type == GDScriptParser::SuiteNode::Local::FOR_VARIABLE) {
  1399. // Parameters are added directly from function and loop variables are declared explicitly.
  1400. continue;
  1401. }
  1402. codegen.add_local(p_block->locals[i].name, _gdtype_from_datatype(p_block->locals[i].get_datatype(), codegen.script));
  1403. }
  1404. }
  1405. Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals) {
  1406. Error err = OK;
  1407. GDScriptCodeGenerator *gen = codegen.generator;
  1408. codegen.start_block();
  1409. if (p_add_locals) {
  1410. _add_locals_in_block(codegen, p_block);
  1411. }
  1412. for (int i = 0; i < p_block->statements.size(); i++) {
  1413. const GDScriptParser::Node *s = p_block->statements[i];
  1414. #ifdef DEBUG_ENABLED
  1415. // Add a newline before each statement, since the debugger needs those.
  1416. gen->write_newline(s->start_line);
  1417. #endif
  1418. switch (s->type) {
  1419. case GDScriptParser::Node::MATCH: {
  1420. const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
  1421. gen->start_match();
  1422. codegen.start_block();
  1423. // Evaluate the match expression.
  1424. GDScriptCodeGenerator::Address value = codegen.add_local("@match_value", _gdtype_from_datatype(match->test->get_datatype(), codegen.script));
  1425. GDScriptCodeGenerator::Address value_expr = _parse_expression(codegen, err, match->test);
  1426. if (err) {
  1427. return err;
  1428. }
  1429. // Assign to local.
  1430. // TODO: This can be improved by passing the target to parse_expression().
  1431. gen->write_assign(value, value_expr);
  1432. if (value_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1433. codegen.generator->pop_temporary();
  1434. }
  1435. // Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
  1436. GDScriptDataType typeof_type;
  1437. typeof_type.has_type = true;
  1438. typeof_type.kind = GDScriptDataType::BUILTIN;
  1439. typeof_type.builtin_type = Variant::INT;
  1440. GDScriptCodeGenerator::Address type = codegen.add_local("@match_type", typeof_type);
  1441. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1442. typeof_args.push_back(value);
  1443. gen->write_call_utility(type, "typeof", typeof_args);
  1444. // Now we can actually start testing.
  1445. // For each branch.
  1446. for (int j = 0; j < match->branches.size(); j++) {
  1447. if (j > 0) {
  1448. // Use `else` to not check the next branch after matching.
  1449. gen->write_else();
  1450. }
  1451. const GDScriptParser::MatchBranchNode *branch = match->branches[j];
  1452. gen->start_match_branch(); // Need so lower level code can patch 'continue' jumps.
  1453. codegen.start_block(); // Create an extra block around for binds.
  1454. // Add locals in block before patterns, so temporaries don't use the stack address for binds.
  1455. _add_locals_in_block(codegen, branch->block);
  1456. #ifdef DEBUG_ENABLED
  1457. // Add a newline before each branch, since the debugger needs those.
  1458. gen->write_newline(branch->start_line);
  1459. #endif
  1460. // For each pattern in branch.
  1461. GDScriptCodeGenerator::Address pattern_result = codegen.add_temporary();
  1462. for (int k = 0; k < branch->patterns.size(); k++) {
  1463. pattern_result = _parse_match_pattern(codegen, err, branch->patterns[k], value, type, pattern_result, k == 0, false);
  1464. if (err != OK) {
  1465. return err;
  1466. }
  1467. }
  1468. // Check if pattern did match.
  1469. gen->write_if(pattern_result);
  1470. // Remove the result from stack.
  1471. gen->pop_temporary();
  1472. // Parse the branch block.
  1473. err = _parse_block(codegen, branch->block, false); // Don't add locals again.
  1474. if (err) {
  1475. return err;
  1476. }
  1477. codegen.end_block(); // Get out of extra block.
  1478. }
  1479. // End all nested `if`s.
  1480. for (int j = 0; j < match->branches.size(); j++) {
  1481. gen->write_endif();
  1482. }
  1483. gen->end_match();
  1484. } break;
  1485. case GDScriptParser::Node::IF: {
  1486. const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
  1487. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, if_n->condition);
  1488. if (err) {
  1489. return err;
  1490. }
  1491. gen->write_if(condition);
  1492. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1493. codegen.generator->pop_temporary();
  1494. }
  1495. err = _parse_block(codegen, if_n->true_block);
  1496. if (err) {
  1497. return err;
  1498. }
  1499. if (if_n->false_block) {
  1500. gen->write_else();
  1501. err = _parse_block(codegen, if_n->false_block);
  1502. if (err) {
  1503. return err;
  1504. }
  1505. }
  1506. gen->write_endif();
  1507. } break;
  1508. case GDScriptParser::Node::FOR: {
  1509. const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
  1510. codegen.start_block();
  1511. GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype(), codegen.script));
  1512. gen->start_for(iterator.type, _gdtype_from_datatype(for_n->list->get_datatype(), codegen.script));
  1513. GDScriptCodeGenerator::Address list = _parse_expression(codegen, err, for_n->list);
  1514. if (err) {
  1515. return err;
  1516. }
  1517. gen->write_for_assignment(iterator, list);
  1518. if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1519. codegen.generator->pop_temporary();
  1520. }
  1521. gen->write_for();
  1522. err = _parse_block(codegen, for_n->loop);
  1523. if (err) {
  1524. return err;
  1525. }
  1526. gen->write_endfor();
  1527. codegen.end_block();
  1528. } break;
  1529. case GDScriptParser::Node::WHILE: {
  1530. const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
  1531. gen->start_while_condition();
  1532. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, while_n->condition);
  1533. if (err) {
  1534. return err;
  1535. }
  1536. gen->write_while(condition);
  1537. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1538. codegen.generator->pop_temporary();
  1539. }
  1540. err = _parse_block(codegen, while_n->loop);
  1541. if (err) {
  1542. return err;
  1543. }
  1544. gen->write_endwhile();
  1545. } break;
  1546. case GDScriptParser::Node::BREAK: {
  1547. gen->write_break();
  1548. } break;
  1549. case GDScriptParser::Node::CONTINUE: {
  1550. const GDScriptParser::ContinueNode *cont = static_cast<const GDScriptParser::ContinueNode *>(s);
  1551. if (cont->is_for_match) {
  1552. gen->write_continue_match();
  1553. } else {
  1554. gen->write_continue();
  1555. }
  1556. } break;
  1557. case GDScriptParser::Node::RETURN: {
  1558. const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
  1559. GDScriptCodeGenerator::Address return_value;
  1560. if (return_n->return_value != nullptr) {
  1561. return_value = _parse_expression(codegen, err, return_n->return_value);
  1562. if (err) {
  1563. return err;
  1564. }
  1565. }
  1566. gen->write_return(return_value);
  1567. if (return_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1568. codegen.generator->pop_temporary();
  1569. }
  1570. } break;
  1571. case GDScriptParser::Node::ASSERT: {
  1572. #ifdef DEBUG_ENABLED
  1573. const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
  1574. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, as->condition);
  1575. if (err) {
  1576. return err;
  1577. }
  1578. GDScriptCodeGenerator::Address message;
  1579. if (as->message) {
  1580. message = _parse_expression(codegen, err, as->message);
  1581. if (err) {
  1582. return err;
  1583. }
  1584. }
  1585. gen->write_assert(condition, message);
  1586. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1587. codegen.generator->pop_temporary();
  1588. }
  1589. if (message.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1590. codegen.generator->pop_temporary();
  1591. }
  1592. #endif
  1593. } break;
  1594. case GDScriptParser::Node::BREAKPOINT: {
  1595. #ifdef DEBUG_ENABLED
  1596. gen->write_breakpoint();
  1597. #endif
  1598. } break;
  1599. case GDScriptParser::Node::VARIABLE: {
  1600. const GDScriptParser::VariableNode *lv = static_cast<const GDScriptParser::VariableNode *>(s);
  1601. // Should be already in stack when the block began.
  1602. GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
  1603. GDScriptDataType local_type = _gdtype_from_datatype(lv->get_datatype(), codegen.script);
  1604. if (lv->initializer != nullptr) {
  1605. // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
  1606. if (local_type.has_type && local_type.builtin_type == Variant::ARRAY) {
  1607. if (local_type.has_container_element_type()) {
  1608. codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1609. } else {
  1610. codegen.generator->write_construct_array(local, Vector<GDScriptCodeGenerator::Address>());
  1611. }
  1612. }
  1613. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, err, lv->initializer);
  1614. if (err) {
  1615. return err;
  1616. }
  1617. if (lv->use_conversion_assign) {
  1618. gen->write_assign_with_conversion(local, src_address);
  1619. } else {
  1620. gen->write_assign(local, src_address);
  1621. }
  1622. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1623. codegen.generator->pop_temporary();
  1624. }
  1625. } else if (local_type.has_type) {
  1626. // Initialize with default for type.
  1627. if (local_type.has_container_element_type()) {
  1628. codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1629. } else if (local_type.kind == GDScriptDataType::BUILTIN) {
  1630. codegen.generator->write_construct(local, local_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1631. }
  1632. // The `else` branch is for objects, in such case we leave it as `null`.
  1633. }
  1634. } break;
  1635. case GDScriptParser::Node::CONSTANT: {
  1636. // Local constants.
  1637. const GDScriptParser::ConstantNode *lc = static_cast<const GDScriptParser::ConstantNode *>(s);
  1638. if (!lc->initializer->is_constant) {
  1639. _set_error("Local constant must have a constant value as initializer.", lc->initializer);
  1640. return ERR_PARSE_ERROR;
  1641. }
  1642. codegen.add_local_constant(lc->identifier->name, lc->initializer->reduced_value);
  1643. } break;
  1644. case GDScriptParser::Node::PASS:
  1645. // Nothing to do.
  1646. break;
  1647. default: {
  1648. // Expression.
  1649. if (s->is_expression()) {
  1650. GDScriptCodeGenerator::Address expr = _parse_expression(codegen, err, static_cast<const GDScriptParser::ExpressionNode *>(s), true);
  1651. if (err) {
  1652. return err;
  1653. }
  1654. if (expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1655. codegen.generator->pop_temporary();
  1656. }
  1657. } else {
  1658. ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); // Unreachable code.
  1659. }
  1660. } break;
  1661. }
  1662. }
  1663. codegen.end_block();
  1664. return OK;
  1665. }
  1666. GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready, bool p_for_lambda) {
  1667. r_error = OK;
  1668. CodeGen codegen;
  1669. codegen.generator = memnew(GDScriptByteCodeGenerator);
  1670. codegen.class_node = p_class;
  1671. codegen.script = p_script;
  1672. codegen.function_node = p_func;
  1673. StringName func_name;
  1674. bool is_static = false;
  1675. Variant rpc_config;
  1676. GDScriptDataType return_type;
  1677. return_type.has_type = true;
  1678. return_type.kind = GDScriptDataType::BUILTIN;
  1679. return_type.builtin_type = Variant::NIL;
  1680. if (p_func) {
  1681. if (p_func->identifier) {
  1682. func_name = p_func->identifier->name;
  1683. } else {
  1684. func_name = "<anonymous lambda>";
  1685. }
  1686. is_static = p_func->is_static;
  1687. rpc_config = p_func->rpc_config;
  1688. return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1689. } else {
  1690. if (p_for_ready) {
  1691. func_name = "_ready";
  1692. } else {
  1693. func_name = "@implicit_new";
  1694. }
  1695. }
  1696. codegen.function_name = func_name;
  1697. codegen.generator->write_start(p_script, func_name, is_static, rpc_config, return_type);
  1698. int optional_parameters = 0;
  1699. if (p_func) {
  1700. for (int i = 0; i < p_func->parameters.size(); i++) {
  1701. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1702. GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype(), p_script);
  1703. uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->default_value != nullptr, par_type);
  1704. codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
  1705. if (p_func->parameters[i]->default_value != nullptr) {
  1706. optional_parameters++;
  1707. }
  1708. }
  1709. }
  1710. // Parse initializer if applies.
  1711. bool is_implicit_initializer = !p_for_ready && !p_func && !p_for_lambda;
  1712. bool is_initializer = p_func && !p_for_lambda && p_func->identifier->name == GDScriptLanguage::get_singleton()->strings._init;
  1713. bool is_implicit_ready = !p_func && p_for_ready;
  1714. if (!p_for_lambda && (is_implicit_initializer || is_implicit_ready)) {
  1715. // Initialize class fields.
  1716. for (int i = 0; i < p_class->members.size(); i++) {
  1717. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
  1718. continue;
  1719. }
  1720. const GDScriptParser::VariableNode *field = p_class->members[i].variable;
  1721. if (field->onready != is_implicit_ready) {
  1722. // Only initialize in @implicit_ready.
  1723. continue;
  1724. }
  1725. GDScriptDataType field_type = _gdtype_from_datatype(field->get_datatype(), codegen.script);
  1726. GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, field_type);
  1727. if (field->initializer) {
  1728. // Emit proper line change.
  1729. codegen.generator->write_newline(field->initializer->start_line);
  1730. // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
  1731. if (field_type.has_type && field_type.builtin_type == Variant::ARRAY) {
  1732. if (field_type.has_container_element_type()) {
  1733. codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1734. } else {
  1735. codegen.generator->write_construct_array(dst_address, Vector<GDScriptCodeGenerator::Address>());
  1736. }
  1737. }
  1738. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, r_error, field->initializer, false, true);
  1739. if (r_error) {
  1740. memdelete(codegen.generator);
  1741. return nullptr;
  1742. }
  1743. if (field->use_conversion_assign) {
  1744. codegen.generator->write_assign_with_conversion(dst_address, src_address);
  1745. } else {
  1746. codegen.generator->write_assign(dst_address, src_address);
  1747. }
  1748. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1749. codegen.generator->pop_temporary();
  1750. }
  1751. } else if (field_type.has_type) {
  1752. codegen.generator->write_newline(field->start_line);
  1753. // Initialize with default for type.
  1754. if (field_type.has_container_element_type()) {
  1755. codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1756. } else if (field_type.kind == GDScriptDataType::BUILTIN) {
  1757. codegen.generator->write_construct(dst_address, field_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1758. }
  1759. // The `else` branch is for objects, in such case we leave it as `null`.
  1760. }
  1761. }
  1762. }
  1763. // Parse default argument code if applies.
  1764. if (p_func) {
  1765. if (optional_parameters > 0) {
  1766. codegen.generator->start_parameters();
  1767. for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
  1768. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1769. GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->default_value);
  1770. if (r_error) {
  1771. memdelete(codegen.generator);
  1772. return nullptr;
  1773. }
  1774. GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
  1775. codegen.generator->write_assign_default_parameter(dst_addr, src_addr);
  1776. if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1777. codegen.generator->pop_temporary();
  1778. }
  1779. }
  1780. codegen.generator->end_parameters();
  1781. }
  1782. r_error = _parse_block(codegen, p_func->body);
  1783. if (r_error) {
  1784. memdelete(codegen.generator);
  1785. return nullptr;
  1786. }
  1787. }
  1788. #ifdef DEBUG_ENABLED
  1789. if (EngineDebugger::is_active()) {
  1790. String signature;
  1791. // Path.
  1792. if (!p_script->get_path().is_empty()) {
  1793. signature += p_script->get_path();
  1794. }
  1795. // Location.
  1796. if (p_func) {
  1797. signature += "::" + itos(p_func->body->start_line);
  1798. } else {
  1799. signature += "::0";
  1800. }
  1801. // Function and class.
  1802. if (p_class->identifier) {
  1803. signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
  1804. } else {
  1805. signature += "::" + String(func_name);
  1806. }
  1807. if (p_for_lambda) {
  1808. signature += "(lambda)";
  1809. }
  1810. codegen.generator->set_signature(signature);
  1811. }
  1812. #endif
  1813. if (p_func) {
  1814. codegen.generator->set_initial_line(p_func->start_line);
  1815. #ifdef TOOLS_ENABLED
  1816. if (!p_for_lambda) {
  1817. p_script->member_lines[func_name] = p_func->start_line;
  1818. p_script->doc_functions[func_name] = p_func->doc_description;
  1819. }
  1820. #endif
  1821. } else {
  1822. codegen.generator->set_initial_line(0);
  1823. }
  1824. GDScriptFunction *gd_function = codegen.generator->write_end();
  1825. if (is_initializer) {
  1826. p_script->initializer = gd_function;
  1827. } else if (is_implicit_initializer) {
  1828. p_script->implicit_initializer = gd_function;
  1829. } else if (is_implicit_ready) {
  1830. p_script->implicit_ready = gd_function;
  1831. }
  1832. if (p_func) {
  1833. // if no return statement -> return type is void not unresolved Variant
  1834. if (p_func->body->has_return) {
  1835. gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1836. } else {
  1837. gd_function->return_type = GDScriptDataType();
  1838. gd_function->return_type.has_type = true;
  1839. gd_function->return_type.kind = GDScriptDataType::BUILTIN;
  1840. gd_function->return_type.builtin_type = Variant::NIL;
  1841. }
  1842. #ifdef TOOLS_ENABLED
  1843. gd_function->default_arg_values = p_func->default_arg_values;
  1844. #endif
  1845. }
  1846. if (!is_implicit_initializer && !is_implicit_ready && !p_for_lambda) {
  1847. p_script->member_functions[func_name] = gd_function;
  1848. }
  1849. memdelete(codegen.generator);
  1850. return gd_function;
  1851. }
  1852. Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
  1853. Error err = OK;
  1854. GDScriptParser::FunctionNode *function;
  1855. if (p_is_setter) {
  1856. function = p_variable->setter;
  1857. } else {
  1858. function = p_variable->getter;
  1859. }
  1860. _parse_function(err, p_script, p_class, function);
  1861. return err;
  1862. }
  1863. Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  1864. if (parsed_classes.has(p_script)) {
  1865. return OK;
  1866. }
  1867. if (parsing_classes.has(p_script)) {
  1868. String class_name = p_class->identifier ? String(p_class->identifier->name) : p_class->fqcn;
  1869. _set_error(vformat(R"(Cyclic class reference for "%s".)", class_name), p_class);
  1870. return ERR_PARSE_ERROR;
  1871. }
  1872. parsing_classes.insert(p_script);
  1873. #ifdef TOOLS_ENABLED
  1874. p_script->doc_functions.clear();
  1875. p_script->doc_variables.clear();
  1876. p_script->doc_constants.clear();
  1877. p_script->doc_enums.clear();
  1878. p_script->doc_signals.clear();
  1879. p_script->doc_tutorials.clear();
  1880. p_script->doc_brief_description = p_class->doc_brief_description;
  1881. p_script->doc_description = p_class->doc_description;
  1882. for (int i = 0; i < p_class->doc_tutorials.size(); i++) {
  1883. DocData::TutorialDoc td;
  1884. td.title = p_class->doc_tutorials[i].first;
  1885. td.link = p_class->doc_tutorials[i].second;
  1886. p_script->doc_tutorials.append(td);
  1887. }
  1888. #endif
  1889. p_script->native = Ref<GDScriptNativeClass>();
  1890. p_script->base = Ref<GDScript>();
  1891. p_script->_base = nullptr;
  1892. p_script->members.clear();
  1893. p_script->constants.clear();
  1894. for (const KeyValue<StringName, GDScriptFunction *> &E : p_script->member_functions) {
  1895. memdelete(E.value);
  1896. }
  1897. if (p_script->implicit_initializer) {
  1898. memdelete(p_script->implicit_initializer);
  1899. }
  1900. if (p_script->implicit_ready) {
  1901. memdelete(p_script->implicit_ready);
  1902. }
  1903. p_script->member_functions.clear();
  1904. p_script->member_indices.clear();
  1905. p_script->member_info.clear();
  1906. p_script->_signals.clear();
  1907. p_script->initializer = nullptr;
  1908. p_script->implicit_initializer = nullptr;
  1909. p_script->implicit_ready = nullptr;
  1910. p_script->tool = parser->is_tool();
  1911. if (!p_script->name.is_empty()) {
  1912. if (ClassDB::class_exists(p_script->name) && ClassDB::is_class_exposed(p_script->name)) {
  1913. _set_error("The class '" + p_script->name + "' shadows a native class", p_class);
  1914. return ERR_ALREADY_EXISTS;
  1915. }
  1916. }
  1917. GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type, p_script);
  1918. // Inheritance
  1919. switch (base_type.kind) {
  1920. case GDScriptDataType::NATIVE: {
  1921. int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type];
  1922. p_script->native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
  1923. ERR_FAIL_COND_V(p_script->native.is_null(), ERR_BUG);
  1924. } break;
  1925. case GDScriptDataType::GDSCRIPT: {
  1926. Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
  1927. if (base.is_null()) {
  1928. return ERR_COMPILATION_FAILED;
  1929. }
  1930. if (base.ptr() == main_script || main_script->is_subclass(base.ptr())) {
  1931. Error err = _populate_class_members(base.ptr(), p_class->base_type.class_type, p_keep_state);
  1932. if (err) {
  1933. return err;
  1934. }
  1935. } else if (!base->is_valid()) {
  1936. Error err = OK;
  1937. Ref<GDScript> base_root = GDScriptCache::get_full_script(base->path, err, p_script->path);
  1938. if (err) {
  1939. _set_error(vformat(R"(Could not compile base class "%s" from "%s": %s)", base->fully_qualified_name, base->path, error_names[err]), nullptr);
  1940. return err;
  1941. }
  1942. if (base_root.is_valid()) {
  1943. base = Ref<GDScript>(base_root->find_class(base->fully_qualified_name));
  1944. }
  1945. if (base.is_null()) {
  1946. _set_error(vformat(R"(Could not find class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr);
  1947. return ERR_COMPILATION_FAILED;
  1948. }
  1949. ERR_FAIL_COND_V(!base->is_valid(), ERR_BUG);
  1950. }
  1951. p_script->base = base;
  1952. p_script->_base = base.ptr();
  1953. p_script->member_indices = base->member_indices;
  1954. p_script->native = base->native;
  1955. } break;
  1956. default: {
  1957. _set_error("Parser bug: invalid inheritance.", nullptr);
  1958. return ERR_BUG;
  1959. } break;
  1960. }
  1961. for (int i = 0; i < p_class->members.size(); i++) {
  1962. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  1963. switch (member.type) {
  1964. case GDScriptParser::ClassNode::Member::VARIABLE: {
  1965. const GDScriptParser::VariableNode *variable = member.variable;
  1966. StringName name = variable->identifier->name;
  1967. GDScript::MemberInfo minfo;
  1968. minfo.index = p_script->member_indices.size();
  1969. switch (variable->property) {
  1970. case GDScriptParser::VariableNode::PROP_NONE:
  1971. break; // Nothing to do.
  1972. case GDScriptParser::VariableNode::PROP_SETGET:
  1973. if (variable->setter_pointer != nullptr) {
  1974. minfo.setter = variable->setter_pointer->name;
  1975. }
  1976. if (variable->getter_pointer != nullptr) {
  1977. minfo.getter = variable->getter_pointer->name;
  1978. }
  1979. break;
  1980. case GDScriptParser::VariableNode::PROP_INLINE:
  1981. if (variable->setter != nullptr) {
  1982. minfo.setter = "@" + variable->identifier->name + "_setter";
  1983. }
  1984. if (variable->getter != nullptr) {
  1985. minfo.getter = "@" + variable->identifier->name + "_getter";
  1986. }
  1987. break;
  1988. }
  1989. minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
  1990. PropertyInfo prop_info = minfo.data_type;
  1991. prop_info.name = name;
  1992. PropertyInfo export_info = variable->export_info;
  1993. if (variable->exported) {
  1994. if (!minfo.data_type.has_type) {
  1995. prop_info.type = export_info.type;
  1996. prop_info.class_name = export_info.class_name;
  1997. }
  1998. prop_info.hint = export_info.hint;
  1999. prop_info.hint_string = export_info.hint_string;
  2000. prop_info.usage = export_info.usage | PROPERTY_USAGE_SCRIPT_VARIABLE;
  2001. } else {
  2002. prop_info.usage = PROPERTY_USAGE_SCRIPT_VARIABLE;
  2003. }
  2004. #ifdef TOOLS_ENABLED
  2005. p_script->doc_variables[name] = variable->doc_description;
  2006. #endif
  2007. p_script->member_info[name] = prop_info;
  2008. p_script->member_indices[name] = minfo;
  2009. p_script->members.insert(name);
  2010. #ifdef TOOLS_ENABLED
  2011. if (variable->initializer != nullptr && variable->initializer->is_constant) {
  2012. p_script->member_default_values[name] = variable->initializer->reduced_value;
  2013. } else {
  2014. p_script->member_default_values.erase(name);
  2015. }
  2016. p_script->member_lines[name] = variable->start_line;
  2017. #endif
  2018. } break;
  2019. case GDScriptParser::ClassNode::Member::CONSTANT: {
  2020. const GDScriptParser::ConstantNode *constant = member.constant;
  2021. StringName name = constant->identifier->name;
  2022. p_script->constants.insert(name, constant->initializer->reduced_value);
  2023. #ifdef TOOLS_ENABLED
  2024. p_script->member_lines[name] = constant->start_line;
  2025. if (!constant->doc_description.is_empty()) {
  2026. p_script->doc_constants[name] = constant->doc_description;
  2027. }
  2028. #endif
  2029. } break;
  2030. case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
  2031. const GDScriptParser::EnumNode::Value &enum_value = member.enum_value;
  2032. StringName name = enum_value.identifier->name;
  2033. p_script->constants.insert(name, enum_value.value);
  2034. #ifdef TOOLS_ENABLED
  2035. p_script->member_lines[name] = enum_value.identifier->start_line;
  2036. if (!p_script->doc_enums.has("@unnamed_enums")) {
  2037. p_script->doc_enums["@unnamed_enums"] = DocData::EnumDoc();
  2038. p_script->doc_enums["@unnamed_enums"].name = "@unnamed_enums";
  2039. }
  2040. DocData::ConstantDoc const_doc;
  2041. const_doc.name = enum_value.identifier->name;
  2042. const_doc.value = Variant(enum_value.value).operator String(); // TODO-DOC: enum value currently is int.
  2043. const_doc.description = enum_value.doc_description;
  2044. p_script->doc_enums["@unnamed_enums"].values.push_back(const_doc);
  2045. #endif
  2046. } break;
  2047. case GDScriptParser::ClassNode::Member::SIGNAL: {
  2048. const GDScriptParser::SignalNode *signal = member.signal;
  2049. StringName name = signal->identifier->name;
  2050. Vector<StringName> parameters_names;
  2051. parameters_names.resize(signal->parameters.size());
  2052. for (int j = 0; j < signal->parameters.size(); j++) {
  2053. parameters_names.write[j] = signal->parameters[j]->identifier->name;
  2054. }
  2055. p_script->_signals[name] = parameters_names;
  2056. #ifdef TOOLS_ENABLED
  2057. if (!signal->doc_description.is_empty()) {
  2058. p_script->doc_signals[name] = signal->doc_description;
  2059. }
  2060. #endif
  2061. } break;
  2062. case GDScriptParser::ClassNode::Member::ENUM: {
  2063. const GDScriptParser::EnumNode *enum_n = member.m_enum;
  2064. // TODO: Make enums not be just a dictionary?
  2065. Dictionary new_enum;
  2066. for (int j = 0; j < enum_n->values.size(); j++) {
  2067. // Needs to be string because Variant::get will convert to String.
  2068. new_enum[String(enum_n->values[j].identifier->name)] = enum_n->values[j].value;
  2069. }
  2070. p_script->constants.insert(enum_n->identifier->name, new_enum);
  2071. #ifdef TOOLS_ENABLED
  2072. p_script->member_lines[enum_n->identifier->name] = enum_n->start_line;
  2073. p_script->doc_enums[enum_n->identifier->name] = DocData::EnumDoc();
  2074. p_script->doc_enums[enum_n->identifier->name].name = enum_n->identifier->name;
  2075. p_script->doc_enums[enum_n->identifier->name].description = enum_n->doc_description;
  2076. for (int j = 0; j < enum_n->values.size(); j++) {
  2077. DocData::ConstantDoc const_doc;
  2078. const_doc.name = enum_n->values[j].identifier->name;
  2079. const_doc.value = Variant(enum_n->values[j].value).operator String();
  2080. const_doc.description = enum_n->values[j].doc_description;
  2081. p_script->doc_enums[enum_n->identifier->name].values.push_back(const_doc);
  2082. }
  2083. #endif
  2084. } break;
  2085. case GDScriptParser::ClassNode::Member::GROUP: {
  2086. const GDScriptParser::AnnotationNode *annotation = member.annotation;
  2087. StringName name = annotation->export_info.name;
  2088. // This is not a normal member, but we need this to keep indices in order.
  2089. GDScript::MemberInfo minfo;
  2090. minfo.index = p_script->member_indices.size();
  2091. PropertyInfo prop_info;
  2092. prop_info.name = name;
  2093. prop_info.usage = annotation->export_info.usage;
  2094. prop_info.hint_string = annotation->export_info.hint_string;
  2095. p_script->member_info[name] = prop_info;
  2096. p_script->member_indices[name] = minfo;
  2097. p_script->members.insert(name);
  2098. } break;
  2099. default:
  2100. break; // Nothing to do here.
  2101. }
  2102. }
  2103. parsed_classes.insert(p_script);
  2104. parsing_classes.erase(p_script);
  2105. // Populate sub-classes.
  2106. for (int i = 0; i < p_class->members.size(); i++) {
  2107. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2108. if (member.type != member.CLASS) {
  2109. continue;
  2110. }
  2111. const GDScriptParser::ClassNode *inner_class = member.m_class;
  2112. StringName name = inner_class->identifier->name;
  2113. Ref<GDScript> &subclass = p_script->subclasses[name];
  2114. GDScript *subclass_ptr = subclass.ptr();
  2115. // Subclass might still be parsing, just skip it
  2116. if (!parsing_classes.has(subclass_ptr)) {
  2117. Error err = _populate_class_members(subclass_ptr, inner_class, p_keep_state);
  2118. if (err) {
  2119. return err;
  2120. }
  2121. }
  2122. #ifdef TOOLS_ENABLED
  2123. p_script->member_lines[name] = inner_class->start_line;
  2124. #endif
  2125. p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants
  2126. }
  2127. return OK;
  2128. }
  2129. Error GDScriptCompiler::_compile_class(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2130. // Compile member functions, getters, and setters.
  2131. for (int i = 0; i < p_class->members.size(); i++) {
  2132. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2133. if (member.type == member.FUNCTION) {
  2134. const GDScriptParser::FunctionNode *function = member.function;
  2135. Error err = OK;
  2136. _parse_function(err, p_script, p_class, function);
  2137. if (err) {
  2138. return err;
  2139. }
  2140. } else if (member.type == member.VARIABLE) {
  2141. const GDScriptParser::VariableNode *variable = member.variable;
  2142. if (variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
  2143. if (variable->setter != nullptr) {
  2144. Error err = _parse_setter_getter(p_script, p_class, variable, true);
  2145. if (err) {
  2146. return err;
  2147. }
  2148. }
  2149. if (variable->getter != nullptr) {
  2150. Error err = _parse_setter_getter(p_script, p_class, variable, false);
  2151. if (err) {
  2152. return err;
  2153. }
  2154. }
  2155. }
  2156. }
  2157. }
  2158. {
  2159. // Create an implicit constructor in any case.
  2160. Error err = OK;
  2161. _parse_function(err, p_script, p_class, nullptr);
  2162. if (err) {
  2163. return err;
  2164. }
  2165. }
  2166. if (p_class->onready_used) {
  2167. // Create an implicit_ready constructor.
  2168. Error err = OK;
  2169. _parse_function(err, p_script, p_class, nullptr, true);
  2170. if (err) {
  2171. return err;
  2172. }
  2173. }
  2174. #ifdef DEBUG_ENABLED
  2175. //validate instances if keeping state
  2176. if (p_keep_state) {
  2177. for (RBSet<Object *>::Element *E = p_script->instances.front(); E;) {
  2178. RBSet<Object *>::Element *N = E->next();
  2179. ScriptInstance *si = E->get()->get_script_instance();
  2180. if (si->is_placeholder()) {
  2181. #ifdef TOOLS_ENABLED
  2182. PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance *>(si);
  2183. if (p_script->is_tool()) {
  2184. //re-create as an instance
  2185. p_script->placeholders.erase(psi); //remove placeholder
  2186. GDScriptInstance *instance = memnew(GDScriptInstance);
  2187. instance->base_ref_counted = Object::cast_to<RefCounted>(E->get());
  2188. instance->members.resize(p_script->member_indices.size());
  2189. instance->script = Ref<GDScript>(p_script);
  2190. instance->owner = E->get();
  2191. //needed for hot reloading
  2192. for (const KeyValue<StringName, GDScript::MemberInfo> &F : p_script->member_indices) {
  2193. instance->member_indices_cache[F.key] = F.value.index;
  2194. }
  2195. instance->owner->set_script_instance(instance);
  2196. /* STEP 2, INITIALIZE AND CONSTRUCT */
  2197. Callable::CallError ce;
  2198. p_script->initializer->call(instance, nullptr, 0, ce);
  2199. if (ce.error != Callable::CallError::CALL_OK) {
  2200. //well, tough luck, not gonna do anything here
  2201. }
  2202. }
  2203. #endif
  2204. } else {
  2205. GDScriptInstance *gi = static_cast<GDScriptInstance *>(si);
  2206. gi->reload_members();
  2207. }
  2208. E = N;
  2209. }
  2210. }
  2211. #endif
  2212. for (int i = 0; i < p_class->members.size(); i++) {
  2213. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2214. continue;
  2215. }
  2216. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2217. StringName name = inner_class->identifier->name;
  2218. GDScript *subclass = p_script->subclasses[name].ptr();
  2219. Error err = _compile_class(subclass, inner_class, p_keep_state);
  2220. if (err) {
  2221. return err;
  2222. }
  2223. }
  2224. #ifdef TOOLS_ENABLED
  2225. p_script->_update_doc();
  2226. #endif
  2227. p_script->_init_rpc_methods_properties();
  2228. p_script->valid = true;
  2229. return OK;
  2230. }
  2231. void GDScriptCompiler::make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2232. p_script->fully_qualified_name = p_class->fqcn;
  2233. p_script->name = p_class->identifier ? p_class->identifier->name : "";
  2234. HashMap<StringName, Ref<GDScript>> old_subclasses;
  2235. if (p_keep_state) {
  2236. old_subclasses = p_script->subclasses;
  2237. }
  2238. p_script->subclasses.clear();
  2239. for (int i = 0; i < p_class->members.size(); i++) {
  2240. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2241. continue;
  2242. }
  2243. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2244. StringName name = inner_class->identifier->name;
  2245. Ref<GDScript> subclass;
  2246. if (old_subclasses.has(name)) {
  2247. subclass = old_subclasses[name];
  2248. } else {
  2249. subclass = GDScriptLanguage::get_singleton()->get_orphan_subclass(inner_class->fqcn);
  2250. }
  2251. if (subclass.is_null()) {
  2252. subclass.instantiate();
  2253. }
  2254. subclass->_owner = p_script;
  2255. subclass->path = p_script->path;
  2256. p_script->subclasses.insert(name, subclass);
  2257. make_scripts(subclass.ptr(), inner_class, p_keep_state);
  2258. }
  2259. }
  2260. Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
  2261. err_line = -1;
  2262. err_column = -1;
  2263. error = "";
  2264. parser = p_parser;
  2265. main_script = p_script;
  2266. const GDScriptParser::ClassNode *root = parser->get_tree();
  2267. source = p_script->get_path();
  2268. // Create scripts for subclasses beforehand so they can be referenced
  2269. make_scripts(p_script, root, p_keep_state);
  2270. main_script->_owner = nullptr;
  2271. Error err = _populate_class_members(main_script, parser->get_tree(), p_keep_state);
  2272. if (err) {
  2273. return err;
  2274. }
  2275. err = _compile_class(main_script, root, p_keep_state);
  2276. if (err) {
  2277. return err;
  2278. }
  2279. return GDScriptCache::finish_compiling(main_script->get_path());
  2280. }
  2281. String GDScriptCompiler::get_error() const {
  2282. return error;
  2283. }
  2284. int GDScriptCompiler::get_error_line() const {
  2285. return err_line;
  2286. }
  2287. int GDScriptCompiler::get_error_column() const {
  2288. return err_column;
  2289. }
  2290. GDScriptCompiler::GDScriptCompiler() {
  2291. }