gdscript_compiler.cpp 100 KB

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  1. /**************************************************************************/
  2. /* gdscript_compiler.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "gdscript_compiler.h"
  31. #include "gdscript.h"
  32. #include "gdscript_byte_codegen.h"
  33. #include "gdscript_cache.h"
  34. #include "gdscript_utility_functions.h"
  35. #include "core/config/engine.h"
  36. #include "core/config/project_settings.h"
  37. bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
  38. if (codegen.function_node && codegen.function_node->is_static) {
  39. return false;
  40. }
  41. if (_is_local_or_parameter(codegen, p_name)) {
  42. return false; //shadowed
  43. }
  44. return _is_class_member_property(codegen.script, p_name);
  45. }
  46. bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) {
  47. GDScript *scr = owner;
  48. GDScriptNativeClass *nc = nullptr;
  49. while (scr) {
  50. if (scr->native.is_valid()) {
  51. nc = scr->native.ptr();
  52. }
  53. scr = scr->_base;
  54. }
  55. ERR_FAIL_COND_V(!nc, false);
  56. return ClassDB::has_property(nc->get_name(), p_name);
  57. }
  58. bool GDScriptCompiler::_is_local_or_parameter(CodeGen &codegen, const StringName &p_name) {
  59. return codegen.parameters.has(p_name) || codegen.locals.has(p_name);
  60. }
  61. void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
  62. if (!error.is_empty()) {
  63. return;
  64. }
  65. error = p_error;
  66. if (p_node) {
  67. err_line = p_node->start_line;
  68. err_column = p_node->leftmost_column;
  69. } else {
  70. err_line = 0;
  71. err_column = 0;
  72. }
  73. }
  74. GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner) {
  75. if (!p_datatype.is_set() || !p_datatype.is_hard_type() || p_datatype.is_coroutine) {
  76. return GDScriptDataType();
  77. }
  78. GDScriptDataType result;
  79. result.has_type = true;
  80. switch (p_datatype.kind) {
  81. case GDScriptParser::DataType::VARIANT: {
  82. result.has_type = false;
  83. } break;
  84. case GDScriptParser::DataType::BUILTIN: {
  85. result.kind = GDScriptDataType::BUILTIN;
  86. result.builtin_type = p_datatype.builtin_type;
  87. } break;
  88. case GDScriptParser::DataType::NATIVE: {
  89. result.kind = GDScriptDataType::NATIVE;
  90. result.native_type = p_datatype.native_type;
  91. result.builtin_type = p_datatype.builtin_type;
  92. } break;
  93. case GDScriptParser::DataType::SCRIPT: {
  94. result.kind = GDScriptDataType::SCRIPT;
  95. result.builtin_type = p_datatype.builtin_type;
  96. result.script_type_ref = p_datatype.script_type;
  97. result.script_type = result.script_type_ref.ptr();
  98. result.native_type = p_datatype.native_type;
  99. } break;
  100. case GDScriptParser::DataType::CLASS: {
  101. result.kind = GDScriptDataType::GDSCRIPT;
  102. result.builtin_type = p_datatype.builtin_type;
  103. result.native_type = p_datatype.native_type;
  104. bool is_local_class = parser->has_class(p_datatype.class_type);
  105. Ref<GDScript> script;
  106. if (is_local_class) {
  107. script = Ref<GDScript>(main_script);
  108. } else {
  109. Error err = OK;
  110. script = GDScriptCache::get_shallow_script(p_datatype.script_path, err, p_owner->path);
  111. if (err) {
  112. _set_error(vformat(R"(Could not find script "%s": %s)", p_datatype.script_path, error_names[err]), nullptr);
  113. }
  114. }
  115. if (script.is_valid()) {
  116. script = Ref<GDScript>(script->find_class(p_datatype.class_type->fqcn));
  117. }
  118. if (script.is_null()) {
  119. _set_error(vformat(R"(Could not find class "%s" in "%s".)", p_datatype.class_type->fqcn, p_datatype.script_path), nullptr);
  120. return GDScriptDataType();
  121. } else {
  122. // Only hold a strong reference if the owner of the element qualified with this type is not local, to avoid cyclic references (leaks).
  123. // TODO: Might lead to use after free if script_type is a subclass and is used after its parent is freed.
  124. if (!is_local_class) {
  125. result.script_type_ref = script;
  126. }
  127. result.script_type = script.ptr();
  128. result.native_type = p_datatype.native_type;
  129. }
  130. } break;
  131. case GDScriptParser::DataType::ENUM:
  132. result.kind = GDScriptDataType::BUILTIN;
  133. result.builtin_type = p_datatype.builtin_type;
  134. break;
  135. case GDScriptParser::DataType::RESOLVING:
  136. case GDScriptParser::DataType::UNRESOLVED: {
  137. ERR_PRINT("Parser bug: converting unresolved type.");
  138. return GDScriptDataType();
  139. }
  140. }
  141. if (p_datatype.has_container_element_type()) {
  142. result.set_container_element_type(_gdtype_from_datatype(p_datatype.get_container_element_type(), p_owner));
  143. }
  144. return result;
  145. }
  146. static bool _is_exact_type(const PropertyInfo &p_par_type, const GDScriptDataType &p_arg_type) {
  147. if (!p_arg_type.has_type) {
  148. return false;
  149. }
  150. if (p_par_type.type == Variant::NIL) {
  151. return false;
  152. }
  153. if (p_par_type.type == Variant::OBJECT) {
  154. if (p_arg_type.kind == GDScriptDataType::BUILTIN) {
  155. return false;
  156. }
  157. StringName class_name;
  158. if (p_arg_type.kind == GDScriptDataType::NATIVE) {
  159. class_name = p_arg_type.native_type;
  160. } else {
  161. class_name = p_arg_type.native_type == StringName() ? p_arg_type.script_type->get_instance_base_type() : p_arg_type.native_type;
  162. }
  163. return p_par_type.class_name == class_name || ClassDB::is_parent_class(class_name, p_par_type.class_name);
  164. } else {
  165. if (p_arg_type.kind != GDScriptDataType::BUILTIN) {
  166. return false;
  167. }
  168. return p_par_type.type == p_arg_type.builtin_type;
  169. }
  170. }
  171. static bool _can_use_ptrcall(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
  172. if (p_method->is_vararg()) {
  173. // ptrcall won't work with vararg methods.
  174. return false;
  175. }
  176. if (p_method->get_argument_count() != p_arguments.size()) {
  177. // ptrcall won't work with default arguments.
  178. return false;
  179. }
  180. MethodInfo info;
  181. ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
  182. for (int i = 0; i < p_arguments.size(); i++) {
  183. const PropertyInfo &prop = info.arguments[i];
  184. if (!_is_exact_type(prop, p_arguments[i].type)) {
  185. return false;
  186. }
  187. }
  188. return true;
  189. }
  190. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
  191. if (p_expression->is_constant && !(p_expression->get_datatype().is_meta_type && p_expression->get_datatype().kind == GDScriptParser::DataType::CLASS)) {
  192. return codegen.add_constant(p_expression->reduced_value);
  193. }
  194. GDScriptCodeGenerator *gen = codegen.generator;
  195. switch (p_expression->type) {
  196. case GDScriptParser::Node::IDENTIFIER: {
  197. // Look for identifiers in current scope.
  198. const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
  199. StringName identifier = in->name;
  200. // Try function parameters.
  201. if (codegen.parameters.has(identifier)) {
  202. return codegen.parameters[identifier];
  203. }
  204. // Try local variables and constants.
  205. if (!p_initializer && codegen.locals.has(identifier)) {
  206. return codegen.locals[identifier];
  207. }
  208. // Try class members.
  209. if (_is_class_member_property(codegen, identifier)) {
  210. // Get property.
  211. GDScriptCodeGenerator::Address temp = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype(), codegen.script));
  212. gen->write_get_member(temp, identifier);
  213. return temp;
  214. }
  215. // Try members.
  216. if (!codegen.function_node || !codegen.function_node->is_static) {
  217. // Try member variables.
  218. if (codegen.script->member_indices.has(identifier)) {
  219. if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
  220. // Perform getter.
  221. GDScriptCodeGenerator::Address temp = codegen.add_temporary(codegen.script->member_indices[identifier].data_type);
  222. Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
  223. gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
  224. return temp;
  225. } else {
  226. // No getter or inside getter: direct member access.,
  227. int idx = codegen.script->member_indices[identifier].index;
  228. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
  229. }
  230. }
  231. }
  232. // Try class constants.
  233. {
  234. GDScript *owner = codegen.script;
  235. while (owner) {
  236. GDScript *scr = owner;
  237. GDScriptNativeClass *nc = nullptr;
  238. while (scr) {
  239. if (scr->constants.has(identifier)) {
  240. return codegen.add_constant(scr->constants[identifier]); // TODO: Get type here.
  241. }
  242. if (scr->native.is_valid()) {
  243. nc = scr->native.ptr();
  244. }
  245. scr = scr->_base;
  246. }
  247. // Class C++ integer constant.
  248. if (nc) {
  249. bool success = false;
  250. int64_t constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
  251. if (success) {
  252. return codegen.add_constant(constant);
  253. }
  254. }
  255. owner = owner->_owner;
  256. }
  257. }
  258. // Try signals and methods (can be made callables).
  259. {
  260. // Search upwards through parent classes:
  261. const GDScriptParser::ClassNode *base_class = codegen.class_node;
  262. while (base_class != nullptr) {
  263. if (base_class->has_member(identifier)) {
  264. const GDScriptParser::ClassNode::Member &member = base_class->get_member(identifier);
  265. if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
  266. // Get like it was a property.
  267. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  268. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  269. gen->write_get_named(temp, identifier, self);
  270. return temp;
  271. }
  272. }
  273. base_class = base_class->base_type.class_type;
  274. }
  275. // Try in native base.
  276. GDScript *scr = codegen.script;
  277. GDScriptNativeClass *nc = nullptr;
  278. while (scr) {
  279. if (scr->native.is_valid()) {
  280. nc = scr->native.ptr();
  281. }
  282. scr = scr->_base;
  283. }
  284. if (nc && (ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
  285. // Get like it was a property.
  286. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  287. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  288. gen->write_get_named(temp, identifier, self);
  289. return temp;
  290. }
  291. }
  292. // Try globals.
  293. if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
  294. // If it's an autoload singleton, we postpone to load it at runtime.
  295. // This is so one autoload doesn't try to load another before it's compiled.
  296. HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
  297. if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
  298. GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype(), codegen.script));
  299. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  300. gen->write_store_global(global, idx);
  301. return global;
  302. } else {
  303. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  304. Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
  305. return codegen.add_constant(global);
  306. }
  307. }
  308. // Try global classes.
  309. if (ScriptServer::is_global_class(identifier)) {
  310. const GDScriptParser::ClassNode *class_node = codegen.class_node;
  311. while (class_node->outer) {
  312. class_node = class_node->outer;
  313. }
  314. Ref<Resource> res;
  315. if (class_node->identifier && class_node->identifier->name == identifier) {
  316. res = Ref<GDScript>(main_script);
  317. } else {
  318. String global_class_path = ScriptServer::get_global_class_path(identifier);
  319. if (ResourceLoader::get_resource_type(global_class_path) == "GDScript") {
  320. Error err = OK;
  321. res = GDScriptCache::get_full_script(global_class_path, err);
  322. if (err != OK) {
  323. _set_error("Can't load global class " + String(identifier), p_expression);
  324. r_error = ERR_COMPILATION_FAILED;
  325. return GDScriptCodeGenerator::Address();
  326. }
  327. } else {
  328. res = ResourceLoader::load(global_class_path);
  329. if (res.is_null()) {
  330. _set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
  331. r_error = ERR_COMPILATION_FAILED;
  332. return GDScriptCodeGenerator::Address();
  333. }
  334. }
  335. }
  336. return codegen.add_constant(res);
  337. }
  338. #ifdef TOOLS_ENABLED
  339. if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
  340. GDScriptCodeGenerator::Address global = codegen.add_temporary(); // TODO: Get type.
  341. gen->write_store_named_global(global, identifier);
  342. return global;
  343. }
  344. #endif
  345. // Not found, error.
  346. _set_error("Identifier not found: " + String(identifier), p_expression);
  347. r_error = ERR_COMPILATION_FAILED;
  348. return GDScriptCodeGenerator::Address();
  349. } break;
  350. case GDScriptParser::Node::LITERAL: {
  351. // Return constant.
  352. const GDScriptParser::LiteralNode *cn = static_cast<const GDScriptParser::LiteralNode *>(p_expression);
  353. return codegen.add_constant(cn->value);
  354. } break;
  355. case GDScriptParser::Node::SELF: {
  356. //return constant
  357. if (codegen.function_node && codegen.function_node->is_static) {
  358. _set_error("'self' not present in static function!", p_expression);
  359. r_error = ERR_COMPILATION_FAILED;
  360. return GDScriptCodeGenerator::Address();
  361. }
  362. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
  363. } break;
  364. case GDScriptParser::Node::ARRAY: {
  365. const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
  366. Vector<GDScriptCodeGenerator::Address> values;
  367. // Create the result temporary first since it's the last to be killed.
  368. GDScriptDataType array_type = _gdtype_from_datatype(an->get_datatype(), codegen.script);
  369. GDScriptCodeGenerator::Address result = codegen.add_temporary(array_type);
  370. for (int i = 0; i < an->elements.size(); i++) {
  371. GDScriptCodeGenerator::Address val = _parse_expression(codegen, r_error, an->elements[i]);
  372. if (r_error) {
  373. return GDScriptCodeGenerator::Address();
  374. }
  375. values.push_back(val);
  376. }
  377. if (array_type.has_container_element_type()) {
  378. gen->write_construct_typed_array(result, array_type.get_container_element_type(), values);
  379. } else {
  380. gen->write_construct_array(result, values);
  381. }
  382. for (int i = 0; i < values.size(); i++) {
  383. if (values[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  384. gen->pop_temporary();
  385. }
  386. }
  387. return result;
  388. } break;
  389. case GDScriptParser::Node::DICTIONARY: {
  390. const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
  391. Vector<GDScriptCodeGenerator::Address> elements;
  392. // Create the result temporary first since it's the last to be killed.
  393. GDScriptDataType dict_type;
  394. dict_type.has_type = true;
  395. dict_type.kind = GDScriptDataType::BUILTIN;
  396. dict_type.builtin_type = Variant::DICTIONARY;
  397. GDScriptCodeGenerator::Address result = codegen.add_temporary(dict_type);
  398. for (int i = 0; i < dn->elements.size(); i++) {
  399. // Key.
  400. GDScriptCodeGenerator::Address element;
  401. switch (dn->style) {
  402. case GDScriptParser::DictionaryNode::PYTHON_DICT:
  403. // Python-style: key is any expression.
  404. element = _parse_expression(codegen, r_error, dn->elements[i].key);
  405. if (r_error) {
  406. return GDScriptCodeGenerator::Address();
  407. }
  408. break;
  409. case GDScriptParser::DictionaryNode::LUA_TABLE:
  410. // Lua-style: key is an identifier interpreted as StringName.
  411. StringName key = dn->elements[i].key->reduced_value.operator StringName();
  412. element = codegen.add_constant(key);
  413. break;
  414. }
  415. elements.push_back(element);
  416. element = _parse_expression(codegen, r_error, dn->elements[i].value);
  417. if (r_error) {
  418. return GDScriptCodeGenerator::Address();
  419. }
  420. elements.push_back(element);
  421. }
  422. gen->write_construct_dictionary(result, elements);
  423. for (int i = 0; i < elements.size(); i++) {
  424. if (elements[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  425. gen->pop_temporary();
  426. }
  427. }
  428. return result;
  429. } break;
  430. case GDScriptParser::Node::CAST: {
  431. const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
  432. GDScriptDataType cast_type = _gdtype_from_datatype(cn->get_datatype(), codegen.script);
  433. GDScriptCodeGenerator::Address result;
  434. if (cast_type.has_type) {
  435. // Create temporary for result first since it will be deleted last.
  436. result = codegen.add_temporary(cast_type);
  437. GDScriptCodeGenerator::Address src = _parse_expression(codegen, r_error, cn->operand);
  438. gen->write_cast(result, src, cast_type);
  439. if (src.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  440. gen->pop_temporary();
  441. }
  442. } else {
  443. result = _parse_expression(codegen, r_error, cn->operand);
  444. }
  445. return result;
  446. } break;
  447. case GDScriptParser::Node::CALL: {
  448. const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
  449. bool is_awaited = p_expression == awaited_node;
  450. GDScriptDataType type = _gdtype_from_datatype(call->get_datatype(), codegen.script);
  451. GDScriptCodeGenerator::Address result;
  452. if (p_root) {
  453. result = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NIL);
  454. } else {
  455. result = codegen.add_temporary(type);
  456. }
  457. Vector<GDScriptCodeGenerator::Address> arguments;
  458. for (int i = 0; i < call->arguments.size(); i++) {
  459. GDScriptCodeGenerator::Address arg = _parse_expression(codegen, r_error, call->arguments[i]);
  460. if (r_error) {
  461. return GDScriptCodeGenerator::Address();
  462. }
  463. arguments.push_back(arg);
  464. }
  465. if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) != Variant::VARIANT_MAX) {
  466. // Construct a built-in type.
  467. Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
  468. gen->write_construct(result, vtype, arguments);
  469. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && Variant::has_utility_function(call->function_name)) {
  470. // Variant utility function.
  471. gen->write_call_utility(result, call->function_name, arguments);
  472. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptUtilityFunctions::function_exists(call->function_name)) {
  473. // GDScript utility function.
  474. gen->write_call_gdscript_utility(result, call->function_name, arguments);
  475. } else {
  476. // Regular function.
  477. const GDScriptParser::ExpressionNode *callee = call->callee;
  478. if (call->is_super) {
  479. // Super call.
  480. gen->write_super_call(result, call->function_name, arguments);
  481. } else {
  482. if (callee->type == GDScriptParser::Node::IDENTIFIER) {
  483. // Self function call.
  484. if (ClassDB::has_method(codegen.script->native->get_name(), call->function_name)) {
  485. // Native method, use faster path.
  486. GDScriptCodeGenerator::Address self;
  487. self.mode = GDScriptCodeGenerator::Address::SELF;
  488. MethodBind *method = ClassDB::get_method(codegen.script->native->get_name(), call->function_name);
  489. if (_can_use_ptrcall(method, arguments)) {
  490. // Exact arguments, use ptrcall.
  491. gen->write_call_ptrcall(result, self, method, arguments);
  492. } else {
  493. // Not exact arguments, but still can use method bind call.
  494. gen->write_call_method_bind(result, self, method, arguments);
  495. }
  496. } else if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
  497. GDScriptCodeGenerator::Address self;
  498. self.mode = GDScriptCodeGenerator::Address::CLASS;
  499. if (is_awaited) {
  500. gen->write_call_async(result, self, call->function_name, arguments);
  501. } else {
  502. gen->write_call(result, self, call->function_name, arguments);
  503. }
  504. } else {
  505. if (is_awaited) {
  506. gen->write_call_self_async(result, call->function_name, arguments);
  507. } else {
  508. gen->write_call_self(result, call->function_name, arguments);
  509. }
  510. }
  511. } else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
  512. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
  513. if (subscript->is_attribute) {
  514. // May be static built-in method call.
  515. if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) < Variant::VARIANT_MAX) {
  516. gen->write_call_builtin_type_static(result, GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name), subscript->attribute->name, arguments);
  517. } else if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && call->function_name != SNAME("new") &&
  518. ClassDB::class_exists(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) && !Engine::get_singleton()->has_singleton(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name)) {
  519. // It's a static native method call.
  520. gen->write_call_native_static(result, static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name, subscript->attribute->name, arguments);
  521. } else {
  522. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  523. if (r_error) {
  524. return GDScriptCodeGenerator::Address();
  525. }
  526. if (is_awaited) {
  527. gen->write_call_async(result, base, call->function_name, arguments);
  528. } else if (base.type.has_type && base.type.kind != GDScriptDataType::BUILTIN) {
  529. // Native method, use faster path.
  530. StringName class_name;
  531. if (base.type.kind == GDScriptDataType::NATIVE) {
  532. class_name = base.type.native_type;
  533. } else {
  534. class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type;
  535. }
  536. if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
  537. MethodBind *method = ClassDB::get_method(class_name, call->function_name);
  538. if (_can_use_ptrcall(method, arguments)) {
  539. // Exact arguments, use ptrcall.
  540. gen->write_call_ptrcall(result, base, method, arguments);
  541. } else {
  542. // Not exact arguments, but still can use method bind call.
  543. gen->write_call_method_bind(result, base, method, arguments);
  544. }
  545. } else {
  546. gen->write_call(result, base, call->function_name, arguments);
  547. }
  548. } else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
  549. gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
  550. } else {
  551. gen->write_call(result, base, call->function_name, arguments);
  552. }
  553. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  554. gen->pop_temporary();
  555. }
  556. }
  557. } else {
  558. _set_error("Cannot call something that isn't a function.", call->callee);
  559. r_error = ERR_COMPILATION_FAILED;
  560. return GDScriptCodeGenerator::Address();
  561. }
  562. } else {
  563. r_error = ERR_COMPILATION_FAILED;
  564. return GDScriptCodeGenerator::Address();
  565. }
  566. }
  567. }
  568. for (int i = 0; i < arguments.size(); i++) {
  569. if (arguments[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  570. gen->pop_temporary();
  571. }
  572. }
  573. return result;
  574. } break;
  575. case GDScriptParser::Node::GET_NODE: {
  576. const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
  577. Vector<GDScriptCodeGenerator::Address> args;
  578. args.push_back(codegen.add_constant(NodePath(get_node->full_path)));
  579. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype(), codegen.script));
  580. MethodBind *get_node_method = ClassDB::get_method("Node", "get_node");
  581. gen->write_call_ptrcall(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
  582. return result;
  583. } break;
  584. case GDScriptParser::Node::PRELOAD: {
  585. const GDScriptParser::PreloadNode *preload = static_cast<const GDScriptParser::PreloadNode *>(p_expression);
  586. // Add resource as constant.
  587. return codegen.add_constant(preload->resource);
  588. } break;
  589. case GDScriptParser::Node::AWAIT: {
  590. const GDScriptParser::AwaitNode *await = static_cast<const GDScriptParser::AwaitNode *>(p_expression);
  591. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype(), codegen.script));
  592. GDScriptParser::ExpressionNode *previous_awaited_node = awaited_node;
  593. awaited_node = await->to_await;
  594. GDScriptCodeGenerator::Address argument = _parse_expression(codegen, r_error, await->to_await);
  595. awaited_node = previous_awaited_node;
  596. if (r_error) {
  597. return GDScriptCodeGenerator::Address();
  598. }
  599. gen->write_await(result, argument);
  600. if (argument.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  601. gen->pop_temporary();
  602. }
  603. return result;
  604. } break;
  605. // Indexing operator.
  606. case GDScriptParser::Node::SUBSCRIPT: {
  607. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
  608. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  609. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  610. if (r_error) {
  611. return GDScriptCodeGenerator::Address();
  612. }
  613. bool named = subscript->is_attribute;
  614. StringName name;
  615. GDScriptCodeGenerator::Address index;
  616. if (p_index_addr.mode != GDScriptCodeGenerator::Address::NIL) {
  617. index = p_index_addr;
  618. } else if (subscript->is_attribute) {
  619. if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  620. GDScriptParser::IdentifierNode *identifier = subscript->attribute;
  621. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(identifier->name);
  622. #ifdef DEBUG_ENABLED
  623. if (MI && MI->value.getter == codegen.function_name) {
  624. String n = identifier->name;
  625. _set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
  626. r_error = ERR_COMPILATION_FAILED;
  627. return GDScriptCodeGenerator::Address();
  628. }
  629. #endif
  630. if (MI && MI->value.getter == "") {
  631. // Remove result temp as we don't need it.
  632. gen->pop_temporary();
  633. // Faster than indexing self (as if no self. had been used).
  634. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->value.index, _gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  635. }
  636. }
  637. name = subscript->attribute->name;
  638. named = true;
  639. } else {
  640. if (subscript->index->is_constant && subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
  641. // Also, somehow, named (speed up anyway).
  642. name = subscript->index->reduced_value;
  643. named = true;
  644. } else {
  645. // Regular indexing.
  646. index = _parse_expression(codegen, r_error, subscript->index);
  647. if (r_error) {
  648. return GDScriptCodeGenerator::Address();
  649. }
  650. }
  651. }
  652. if (named) {
  653. gen->write_get_named(result, name, base);
  654. } else {
  655. gen->write_get(result, index, base);
  656. }
  657. if (index.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  658. gen->pop_temporary();
  659. }
  660. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  661. gen->pop_temporary();
  662. }
  663. return result;
  664. } break;
  665. case GDScriptParser::Node::UNARY_OPERATOR: {
  666. const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
  667. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(unary->get_datatype(), codegen.script));
  668. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
  669. if (r_error) {
  670. return GDScriptCodeGenerator::Address();
  671. }
  672. gen->write_unary_operator(result, unary->variant_op, operand);
  673. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  674. gen->pop_temporary();
  675. }
  676. return result;
  677. }
  678. case GDScriptParser::Node::BINARY_OPERATOR: {
  679. const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
  680. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(binary->get_datatype(), codegen.script));
  681. switch (binary->operation) {
  682. case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
  683. // AND operator with early out on failure.
  684. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  685. gen->write_and_left_operand(left_operand);
  686. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  687. gen->write_and_right_operand(right_operand);
  688. gen->write_end_and(result);
  689. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  690. gen->pop_temporary();
  691. }
  692. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  693. gen->pop_temporary();
  694. }
  695. } break;
  696. case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
  697. // OR operator with early out on success.
  698. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  699. gen->write_or_left_operand(left_operand);
  700. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  701. gen->write_or_right_operand(right_operand);
  702. gen->write_end_or(result);
  703. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  704. gen->pop_temporary();
  705. }
  706. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  707. gen->pop_temporary();
  708. }
  709. } break;
  710. default: {
  711. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  712. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  713. gen->write_binary_operator(result, binary->variant_op, left_operand, right_operand);
  714. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  715. gen->pop_temporary();
  716. }
  717. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  718. gen->pop_temporary();
  719. }
  720. }
  721. }
  722. return result;
  723. } break;
  724. case GDScriptParser::Node::TERNARY_OPERATOR: {
  725. // x IF a ELSE y operator with early out on failure.
  726. const GDScriptParser::TernaryOpNode *ternary = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
  727. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(ternary->get_datatype(), codegen.script));
  728. gen->write_start_ternary(result);
  729. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, r_error, ternary->condition);
  730. if (r_error) {
  731. return GDScriptCodeGenerator::Address();
  732. }
  733. gen->write_ternary_condition(condition);
  734. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  735. gen->pop_temporary();
  736. }
  737. GDScriptCodeGenerator::Address true_expr = _parse_expression(codegen, r_error, ternary->true_expr);
  738. if (r_error) {
  739. return GDScriptCodeGenerator::Address();
  740. }
  741. gen->write_ternary_true_expr(true_expr);
  742. if (true_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  743. gen->pop_temporary();
  744. }
  745. GDScriptCodeGenerator::Address false_expr = _parse_expression(codegen, r_error, ternary->false_expr);
  746. if (r_error) {
  747. return GDScriptCodeGenerator::Address();
  748. }
  749. gen->write_ternary_false_expr(false_expr);
  750. if (false_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  751. gen->pop_temporary();
  752. }
  753. gen->write_end_ternary();
  754. return result;
  755. } break;
  756. case GDScriptParser::Node::TYPE_TEST: {
  757. const GDScriptParser::TypeTestNode *type_test = static_cast<const GDScriptParser::TypeTestNode *>(p_expression);
  758. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(type_test->get_datatype(), codegen.script));
  759. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, type_test->operand);
  760. GDScriptDataType test_type = _gdtype_from_datatype(type_test->test_datatype, codegen.script);
  761. if (r_error) {
  762. return GDScriptCodeGenerator::Address();
  763. }
  764. if (test_type.has_type) {
  765. gen->write_type_test(result, operand, test_type);
  766. } else {
  767. gen->write_assign_true(result);
  768. }
  769. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  770. gen->pop_temporary();
  771. }
  772. return result;
  773. } break;
  774. case GDScriptParser::Node::ASSIGNMENT: {
  775. const GDScriptParser::AssignmentNode *assignment = static_cast<const GDScriptParser::AssignmentNode *>(p_expression);
  776. if (assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
  777. // SET (chained) MODE!
  778. const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
  779. #ifdef DEBUG_ENABLED
  780. if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  781. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(subscript->attribute->name);
  782. if (MI && MI->value.setter == codegen.function_name) {
  783. String n = subscript->attribute->name;
  784. _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
  785. r_error = ERR_COMPILATION_FAILED;
  786. return GDScriptCodeGenerator::Address();
  787. }
  788. }
  789. #endif
  790. /* Find chain of sets */
  791. StringName assign_class_member_property;
  792. GDScriptCodeGenerator::Address target_member_property;
  793. bool is_member_property = false;
  794. bool member_property_has_setter = false;
  795. bool member_property_is_in_setter = false;
  796. StringName member_property_setter_function;
  797. List<const GDScriptParser::SubscriptNode *> chain;
  798. {
  799. // Create get/set chain.
  800. const GDScriptParser::SubscriptNode *n = subscript;
  801. while (true) {
  802. chain.push_back(n);
  803. if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
  804. // Check for a property.
  805. if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
  806. GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
  807. StringName var_name = identifier->name;
  808. if (_is_class_member_property(codegen, var_name)) {
  809. assign_class_member_property = var_name;
  810. } else if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) {
  811. is_member_property = true;
  812. member_property_setter_function = codegen.script->member_indices[var_name].setter;
  813. member_property_has_setter = member_property_setter_function != StringName();
  814. member_property_is_in_setter = member_property_has_setter && member_property_setter_function == codegen.function_name;
  815. target_member_property.mode = GDScriptCodeGenerator::Address::MEMBER;
  816. target_member_property.address = codegen.script->member_indices[var_name].index;
  817. target_member_property.type = codegen.script->member_indices[var_name].data_type;
  818. }
  819. }
  820. break;
  821. }
  822. n = static_cast<const GDScriptParser::SubscriptNode *>(n->base);
  823. }
  824. }
  825. /* Chain of gets */
  826. // Get at (potential) root stack pos, so it can be returned.
  827. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, chain.back()->get()->base);
  828. if (r_error) {
  829. return GDScriptCodeGenerator::Address();
  830. }
  831. GDScriptCodeGenerator::Address prev_base = base;
  832. struct ChainInfo {
  833. bool is_named = false;
  834. GDScriptCodeGenerator::Address base;
  835. GDScriptCodeGenerator::Address key;
  836. StringName name;
  837. };
  838. List<ChainInfo> set_chain;
  839. for (List<const GDScriptParser::SubscriptNode *>::Element *E = chain.back(); E; E = E->prev()) {
  840. if (E == chain.front()) {
  841. // Skip the main subscript, since we'll assign to that.
  842. break;
  843. }
  844. const GDScriptParser::SubscriptNode *subscript_elem = E->get();
  845. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript_elem->get_datatype(), codegen.script));
  846. GDScriptCodeGenerator::Address key;
  847. StringName name;
  848. if (subscript_elem->is_attribute) {
  849. name = subscript_elem->attribute->name;
  850. gen->write_get_named(value, name, prev_base);
  851. } else {
  852. key = _parse_expression(codegen, r_error, subscript_elem->index);
  853. if (r_error) {
  854. return GDScriptCodeGenerator::Address();
  855. }
  856. gen->write_get(value, key, prev_base);
  857. }
  858. // Store base and key for setting it back later.
  859. set_chain.push_front({ subscript_elem->is_attribute, prev_base, key, name }); // Push to front to invert the list.
  860. prev_base = value;
  861. }
  862. // Get value to assign.
  863. GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
  864. if (r_error) {
  865. return GDScriptCodeGenerator::Address();
  866. }
  867. // Get the key if needed.
  868. GDScriptCodeGenerator::Address key;
  869. StringName name;
  870. if (subscript->is_attribute) {
  871. name = subscript->attribute->name;
  872. } else {
  873. key = _parse_expression(codegen, r_error, subscript->index);
  874. if (r_error) {
  875. return GDScriptCodeGenerator::Address();
  876. }
  877. }
  878. // Perform operator if any.
  879. if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
  880. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  881. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  882. if (subscript->is_attribute) {
  883. gen->write_get_named(value, name, prev_base);
  884. } else {
  885. gen->write_get(value, key, prev_base);
  886. }
  887. gen->write_binary_operator(op_result, assignment->variant_op, value, assigned);
  888. gen->pop_temporary();
  889. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  890. gen->pop_temporary();
  891. }
  892. assigned = op_result;
  893. }
  894. // Perform assignment.
  895. if (subscript->is_attribute) {
  896. gen->write_set_named(prev_base, name, assigned);
  897. } else {
  898. gen->write_set(prev_base, key, assigned);
  899. }
  900. if (key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  901. gen->pop_temporary();
  902. }
  903. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  904. gen->pop_temporary();
  905. }
  906. assigned = prev_base;
  907. // Set back the values into their bases.
  908. for (const ChainInfo &info : set_chain) {
  909. bool known_type = assigned.type.has_type;
  910. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  911. if (!known_type || !is_shared) {
  912. if (!known_type) {
  913. // Jump shared values since they are already updated in-place.
  914. gen->write_jump_if_shared(assigned);
  915. }
  916. if (!info.is_named) {
  917. gen->write_set(info.base, info.key, assigned);
  918. } else {
  919. gen->write_set_named(info.base, info.name, assigned);
  920. }
  921. if (!known_type) {
  922. gen->write_end_jump_if_shared();
  923. }
  924. }
  925. if (!info.is_named && info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  926. gen->pop_temporary();
  927. }
  928. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  929. gen->pop_temporary();
  930. }
  931. assigned = info.base;
  932. }
  933. bool known_type = assigned.type.has_type;
  934. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  935. if (!known_type || !is_shared) {
  936. // If this is a class member property, also assign to it.
  937. // This allow things like: position.x += 2.0
  938. if (assign_class_member_property != StringName()) {
  939. if (!known_type) {
  940. gen->write_jump_if_shared(assigned);
  941. }
  942. gen->write_set_member(assigned, assign_class_member_property);
  943. if (!known_type) {
  944. gen->write_end_jump_if_shared();
  945. }
  946. } else if (is_member_property) {
  947. // Same as above but for script members.
  948. if (!known_type) {
  949. gen->write_jump_if_shared(assigned);
  950. }
  951. if (member_property_has_setter && !member_property_is_in_setter) {
  952. Vector<GDScriptCodeGenerator::Address> args;
  953. args.push_back(assigned);
  954. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), member_property_setter_function, args);
  955. } else {
  956. gen->write_assign(target_member_property, assigned);
  957. }
  958. if (!known_type) {
  959. gen->write_end_jump_if_shared();
  960. }
  961. }
  962. }
  963. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  964. gen->pop_temporary();
  965. }
  966. } else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
  967. // Assignment to member property.
  968. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  969. if (r_error) {
  970. return GDScriptCodeGenerator::Address();
  971. }
  972. GDScriptCodeGenerator::Address to_assign = assigned_value;
  973. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  974. StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  975. if (has_operation) {
  976. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  977. GDScriptCodeGenerator::Address member = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype(), codegen.script));
  978. gen->write_get_member(member, name);
  979. gen->write_binary_operator(op_result, assignment->variant_op, member, assigned_value);
  980. gen->pop_temporary(); // Pop member temp.
  981. to_assign = op_result;
  982. }
  983. gen->write_set_member(to_assign, name);
  984. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  985. gen->pop_temporary(); // Pop the assigned expression or the temp result if it has operation.
  986. }
  987. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  988. gen->pop_temporary(); // Pop the assigned expression if not done before.
  989. }
  990. } else {
  991. // Regular assignment.
  992. ERR_FAIL_COND_V_MSG(assignment->assignee->type != GDScriptParser::Node::IDENTIFIER, GDScriptCodeGenerator::Address(), "Expected the assignee to be an identifier here.");
  993. GDScriptCodeGenerator::Address member;
  994. bool is_member = false;
  995. bool has_setter = false;
  996. bool is_in_setter = false;
  997. StringName setter_function;
  998. StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  999. if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) {
  1000. is_member = true;
  1001. setter_function = codegen.script->member_indices[var_name].setter;
  1002. has_setter = setter_function != StringName();
  1003. is_in_setter = has_setter && setter_function == codegen.function_name;
  1004. member.mode = GDScriptCodeGenerator::Address::MEMBER;
  1005. member.address = codegen.script->member_indices[var_name].index;
  1006. member.type = codegen.script->member_indices[var_name].data_type;
  1007. }
  1008. GDScriptCodeGenerator::Address target;
  1009. if (is_member) {
  1010. target = member; // _parse_expression could call its getter, but we want to know the actual address
  1011. } else {
  1012. target = _parse_expression(codegen, r_error, assignment->assignee);
  1013. if (r_error) {
  1014. return GDScriptCodeGenerator::Address();
  1015. }
  1016. }
  1017. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  1018. if (r_error) {
  1019. return GDScriptCodeGenerator::Address();
  1020. }
  1021. GDScriptCodeGenerator::Address to_assign;
  1022. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  1023. if (has_operation) {
  1024. // Perform operation.
  1025. GDScriptCodeGenerator::Address og_value = _parse_expression(codegen, r_error, assignment->assignee);
  1026. if (!has_setter && !assignment->use_conversion_assign) {
  1027. // If there's nothing special about the assignment, perform the assignment as part of the operator
  1028. gen->write_binary_operator(target, assignment->variant_op, og_value, assigned_value);
  1029. if (assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1030. gen->pop_temporary(); // Pop assigned value if not done before.
  1031. }
  1032. return GDScriptCodeGenerator::Address();
  1033. }
  1034. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  1035. gen->write_binary_operator(op_result, assignment->variant_op, og_value, assigned_value);
  1036. to_assign = op_result;
  1037. if (og_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1038. gen->pop_temporary();
  1039. }
  1040. } else {
  1041. to_assign = assigned_value;
  1042. }
  1043. GDScriptDataType assign_type = _gdtype_from_datatype(assignment->assignee->get_datatype(), codegen.script);
  1044. if (has_setter && !is_in_setter) {
  1045. // Call setter.
  1046. Vector<GDScriptCodeGenerator::Address> args;
  1047. args.push_back(to_assign);
  1048. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), setter_function, args);
  1049. } else {
  1050. // Just assign.
  1051. if (assignment->use_conversion_assign) {
  1052. gen->write_assign_with_conversion(target, to_assign);
  1053. } else {
  1054. gen->write_assign(target, to_assign);
  1055. }
  1056. }
  1057. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1058. gen->pop_temporary(); // Pop assigned value or temp operation result.
  1059. }
  1060. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1061. gen->pop_temporary(); // Pop assigned value if not done before.
  1062. }
  1063. if (target.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1064. gen->pop_temporary(); // Pop the target to assignment.
  1065. }
  1066. }
  1067. return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
  1068. } break;
  1069. case GDScriptParser::Node::LAMBDA: {
  1070. const GDScriptParser::LambdaNode *lambda = static_cast<const GDScriptParser::LambdaNode *>(p_expression);
  1071. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(lambda->get_datatype(), codegen.script));
  1072. Vector<GDScriptCodeGenerator::Address> captures;
  1073. captures.resize(lambda->captures.size());
  1074. for (int i = 0; i < lambda->captures.size(); i++) {
  1075. captures.write[i] = _parse_expression(codegen, r_error, lambda->captures[i]);
  1076. if (r_error) {
  1077. return GDScriptCodeGenerator::Address();
  1078. }
  1079. }
  1080. GDScriptFunction *function = _parse_function(r_error, codegen.script, codegen.class_node, lambda->function, false, true);
  1081. if (r_error) {
  1082. return GDScriptCodeGenerator::Address();
  1083. }
  1084. gen->write_lambda(result, function, captures, lambda->use_self);
  1085. for (int i = 0; i < captures.size(); i++) {
  1086. if (captures[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1087. gen->pop_temporary();
  1088. }
  1089. }
  1090. return result;
  1091. } break;
  1092. default: {
  1093. ERR_FAIL_V_MSG(GDScriptCodeGenerator::Address(), "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); // Unreachable code.
  1094. } break;
  1095. }
  1096. }
  1097. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested) {
  1098. switch (p_pattern->pattern_type) {
  1099. case GDScriptParser::PatternNode::PT_LITERAL: {
  1100. if (p_is_nested) {
  1101. codegen.generator->write_and_left_operand(p_previous_test);
  1102. } else if (!p_is_first) {
  1103. codegen.generator->write_or_left_operand(p_previous_test);
  1104. }
  1105. // Get literal type into constant map.
  1106. GDScriptCodeGenerator::Address literal_type_addr = codegen.add_constant((int)p_pattern->literal->value.get_type());
  1107. // Equality is always a boolean.
  1108. GDScriptDataType equality_type;
  1109. equality_type.has_type = true;
  1110. equality_type.kind = GDScriptDataType::BUILTIN;
  1111. equality_type.builtin_type = Variant::BOOL;
  1112. GDScriptCodeGenerator::Address type_string_addr = codegen.add_constant(Variant::STRING);
  1113. GDScriptCodeGenerator::Address type_string_name_addr = codegen.add_constant(Variant::STRING_NAME);
  1114. // Check type equality.
  1115. GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
  1116. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
  1117. // Check if StringName <-> String comparison is possible.
  1118. GDScriptCodeGenerator::Address type_comp_addr_1 = codegen.add_temporary(equality_type);
  1119. GDScriptCodeGenerator::Address type_comp_addr_2 = codegen.add_temporary(equality_type);
  1120. codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_EQUAL, p_type_addr, type_string_addr);
  1121. codegen.generator->write_binary_operator(type_comp_addr_2, Variant::OP_EQUAL, literal_type_addr, type_string_name_addr);
  1122. codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_AND, type_comp_addr_1, type_comp_addr_2);
  1123. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_OR, type_equality_addr, type_comp_addr_1);
  1124. codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_EQUAL, p_type_addr, type_string_name_addr);
  1125. codegen.generator->write_binary_operator(type_comp_addr_2, Variant::OP_EQUAL, literal_type_addr, type_string_addr);
  1126. codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_AND, type_comp_addr_1, type_comp_addr_2);
  1127. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_OR, type_equality_addr, type_comp_addr_1);
  1128. codegen.generator->pop_temporary(); // Remove type_comp_addr_2 from stack.
  1129. codegen.generator->pop_temporary(); // Remove type_comp_addr_1 from stack.
  1130. codegen.generator->write_and_left_operand(type_equality_addr);
  1131. // Get literal.
  1132. GDScriptCodeGenerator::Address literal_addr = _parse_expression(codegen, r_error, p_pattern->literal);
  1133. if (r_error) {
  1134. return GDScriptCodeGenerator::Address();
  1135. }
  1136. // Check value equality.
  1137. GDScriptCodeGenerator::Address equality_addr = codegen.add_temporary(equality_type);
  1138. codegen.generator->write_binary_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
  1139. codegen.generator->write_and_right_operand(equality_addr);
  1140. // AND both together (reuse temporary location).
  1141. codegen.generator->write_end_and(type_equality_addr);
  1142. codegen.generator->pop_temporary(); // Remove equality_addr from stack.
  1143. if (literal_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1144. codegen.generator->pop_temporary();
  1145. }
  1146. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1147. if (p_is_nested) {
  1148. // Use the previous value as target, since we only need one temporary variable.
  1149. codegen.generator->write_and_right_operand(type_equality_addr);
  1150. codegen.generator->write_end_and(p_previous_test);
  1151. } else if (!p_is_first) {
  1152. // Use the previous value as target, since we only need one temporary variable.
  1153. codegen.generator->write_or_right_operand(type_equality_addr);
  1154. codegen.generator->write_end_or(p_previous_test);
  1155. } else {
  1156. // Just assign this value to the accumulator temporary.
  1157. codegen.generator->write_assign(p_previous_test, type_equality_addr);
  1158. }
  1159. codegen.generator->pop_temporary(); // Remove type_equality_addr.
  1160. return p_previous_test;
  1161. } break;
  1162. case GDScriptParser::PatternNode::PT_EXPRESSION: {
  1163. if (p_is_nested) {
  1164. codegen.generator->write_and_left_operand(p_previous_test);
  1165. } else if (!p_is_first) {
  1166. codegen.generator->write_or_left_operand(p_previous_test);
  1167. }
  1168. // Create the result temps first since it's the last to go away.
  1169. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary();
  1170. GDScriptCodeGenerator::Address equality_test_addr = codegen.add_temporary();
  1171. // Evaluate expression.
  1172. GDScriptCodeGenerator::Address expr_addr;
  1173. expr_addr = _parse_expression(codegen, r_error, p_pattern->expression);
  1174. if (r_error) {
  1175. return GDScriptCodeGenerator::Address();
  1176. }
  1177. // Evaluate expression type.
  1178. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1179. typeof_args.push_back(expr_addr);
  1180. codegen.generator->write_call_utility(result_addr, "typeof", typeof_args);
  1181. // Check type equality.
  1182. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
  1183. codegen.generator->write_and_left_operand(result_addr);
  1184. // Check value equality.
  1185. codegen.generator->write_binary_operator(equality_test_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
  1186. codegen.generator->write_and_right_operand(equality_test_addr);
  1187. // AND both type and value equality.
  1188. codegen.generator->write_end_and(result_addr);
  1189. // We don't need the expression temporary anymore.
  1190. if (expr_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1191. codegen.generator->pop_temporary();
  1192. }
  1193. codegen.generator->pop_temporary(); // Remove type equality temporary.
  1194. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1195. if (p_is_nested) {
  1196. // Use the previous value as target, since we only need one temporary variable.
  1197. codegen.generator->write_and_right_operand(result_addr);
  1198. codegen.generator->write_end_and(p_previous_test);
  1199. } else if (!p_is_first) {
  1200. // Use the previous value as target, since we only need one temporary variable.
  1201. codegen.generator->write_or_right_operand(result_addr);
  1202. codegen.generator->write_end_or(p_previous_test);
  1203. } else {
  1204. // Just assign this value to the accumulator temporary.
  1205. codegen.generator->write_assign(p_previous_test, result_addr);
  1206. }
  1207. codegen.generator->pop_temporary(); // Remove temp result addr.
  1208. return p_previous_test;
  1209. } break;
  1210. case GDScriptParser::PatternNode::PT_ARRAY: {
  1211. if (p_is_nested) {
  1212. codegen.generator->write_and_left_operand(p_previous_test);
  1213. } else if (!p_is_first) {
  1214. codegen.generator->write_or_left_operand(p_previous_test);
  1215. }
  1216. // Get array type into constant map.
  1217. GDScriptCodeGenerator::Address array_type_addr = codegen.add_constant((int)Variant::ARRAY);
  1218. // Equality is always a boolean.
  1219. GDScriptDataType temp_type;
  1220. temp_type.has_type = true;
  1221. temp_type.kind = GDScriptDataType::BUILTIN;
  1222. temp_type.builtin_type = Variant::BOOL;
  1223. // Check type equality.
  1224. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1225. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
  1226. codegen.generator->write_and_left_operand(result_addr);
  1227. // Store pattern length in constant map.
  1228. GDScriptCodeGenerator::Address array_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
  1229. // Get value length.
  1230. temp_type.builtin_type = Variant::INT;
  1231. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1232. Vector<GDScriptCodeGenerator::Address> len_args;
  1233. len_args.push_back(p_value_addr);
  1234. codegen.generator->write_call_gdscript_utility(value_length_addr, "len", len_args);
  1235. // Test length compatibility.
  1236. temp_type.builtin_type = Variant::BOOL;
  1237. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1238. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
  1239. codegen.generator->write_and_right_operand(length_compat_addr);
  1240. // AND type and length check.
  1241. codegen.generator->write_end_and(result_addr);
  1242. // Remove length temporaries.
  1243. codegen.generator->pop_temporary();
  1244. codegen.generator->pop_temporary();
  1245. // Create temporaries outside the loop so they can be reused.
  1246. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1247. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1248. // Evaluate element by element.
  1249. for (int i = 0; i < p_pattern->array.size(); i++) {
  1250. if (p_pattern->array[i]->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1251. // Don't want to access an extra element of the user array.
  1252. break;
  1253. }
  1254. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1255. codegen.generator->write_and_left_operand(result_addr);
  1256. // Add index to constant map.
  1257. GDScriptCodeGenerator::Address index_addr = codegen.add_constant(i);
  1258. // Get the actual element from the user-sent array.
  1259. codegen.generator->write_get(element_addr, index_addr, p_value_addr);
  1260. // Also get type of element.
  1261. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1262. typeof_args.push_back(element_addr);
  1263. codegen.generator->write_call_utility(element_type_addr, "typeof", typeof_args);
  1264. // Try the pattern inside the element.
  1265. result_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, result_addr, false, true);
  1266. if (r_error != OK) {
  1267. return GDScriptCodeGenerator::Address();
  1268. }
  1269. codegen.generator->write_and_right_operand(result_addr);
  1270. codegen.generator->write_end_and(result_addr);
  1271. }
  1272. // Remove element temporaries.
  1273. codegen.generator->pop_temporary();
  1274. codegen.generator->pop_temporary();
  1275. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1276. if (p_is_nested) {
  1277. // Use the previous value as target, since we only need one temporary variable.
  1278. codegen.generator->write_and_right_operand(result_addr);
  1279. codegen.generator->write_end_and(p_previous_test);
  1280. } else if (!p_is_first) {
  1281. // Use the previous value as target, since we only need one temporary variable.
  1282. codegen.generator->write_or_right_operand(result_addr);
  1283. codegen.generator->write_end_or(p_previous_test);
  1284. } else {
  1285. // Just assign this value to the accumulator temporary.
  1286. codegen.generator->write_assign(p_previous_test, result_addr);
  1287. }
  1288. codegen.generator->pop_temporary(); // Remove temp result addr.
  1289. return p_previous_test;
  1290. } break;
  1291. case GDScriptParser::PatternNode::PT_DICTIONARY: {
  1292. if (p_is_nested) {
  1293. codegen.generator->write_and_left_operand(p_previous_test);
  1294. } else if (!p_is_first) {
  1295. codegen.generator->write_or_left_operand(p_previous_test);
  1296. }
  1297. // Get dictionary type into constant map.
  1298. GDScriptCodeGenerator::Address dict_type_addr = codegen.add_constant((int)Variant::DICTIONARY);
  1299. // Equality is always a boolean.
  1300. GDScriptDataType temp_type;
  1301. temp_type.has_type = true;
  1302. temp_type.kind = GDScriptDataType::BUILTIN;
  1303. temp_type.builtin_type = Variant::BOOL;
  1304. // Check type equality.
  1305. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1306. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
  1307. codegen.generator->write_and_left_operand(result_addr);
  1308. // Store pattern length in constant map.
  1309. GDScriptCodeGenerator::Address dict_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
  1310. // Get user's dictionary length.
  1311. temp_type.builtin_type = Variant::INT;
  1312. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1313. Vector<GDScriptCodeGenerator::Address> func_args;
  1314. func_args.push_back(p_value_addr);
  1315. codegen.generator->write_call_gdscript_utility(value_length_addr, "len", func_args);
  1316. // Test length compatibility.
  1317. temp_type.builtin_type = Variant::BOOL;
  1318. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1319. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
  1320. codegen.generator->write_and_right_operand(length_compat_addr);
  1321. // AND type and length check.
  1322. codegen.generator->write_end_and(result_addr);
  1323. // Remove length temporaries.
  1324. codegen.generator->pop_temporary();
  1325. codegen.generator->pop_temporary();
  1326. // Create temporaries outside the loop so they can be reused.
  1327. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1328. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1329. // Evaluate element by element.
  1330. for (int i = 0; i < p_pattern->dictionary.size(); i++) {
  1331. const GDScriptParser::PatternNode::Pair &element = p_pattern->dictionary[i];
  1332. if (element.value_pattern && element.value_pattern->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1333. // Ignore rest pattern.
  1334. break;
  1335. }
  1336. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1337. codegen.generator->write_and_left_operand(result_addr);
  1338. // Get the pattern key.
  1339. GDScriptCodeGenerator::Address pattern_key_addr = _parse_expression(codegen, r_error, element.key);
  1340. if (r_error) {
  1341. return GDScriptCodeGenerator::Address();
  1342. }
  1343. // Check if pattern key exists in user's dictionary. This will be AND-ed with next result.
  1344. func_args.clear();
  1345. func_args.push_back(pattern_key_addr);
  1346. codegen.generator->write_call(result_addr, p_value_addr, "has", func_args);
  1347. if (element.value_pattern != nullptr) {
  1348. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1349. codegen.generator->write_and_left_operand(result_addr);
  1350. // Get actual value from user dictionary.
  1351. codegen.generator->write_get(element_addr, pattern_key_addr, p_value_addr);
  1352. // Also get type of value.
  1353. func_args.clear();
  1354. func_args.push_back(element_addr);
  1355. codegen.generator->write_call_utility(element_type_addr, "typeof", func_args);
  1356. // Try the pattern inside the value.
  1357. result_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, result_addr, false, true);
  1358. if (r_error != OK) {
  1359. return GDScriptCodeGenerator::Address();
  1360. }
  1361. codegen.generator->write_and_right_operand(result_addr);
  1362. codegen.generator->write_end_and(result_addr);
  1363. }
  1364. codegen.generator->write_and_right_operand(result_addr);
  1365. codegen.generator->write_end_and(result_addr);
  1366. // Remove pattern key temporary.
  1367. if (pattern_key_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1368. codegen.generator->pop_temporary();
  1369. }
  1370. }
  1371. // Remove element temporaries.
  1372. codegen.generator->pop_temporary();
  1373. codegen.generator->pop_temporary();
  1374. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1375. if (p_is_nested) {
  1376. // Use the previous value as target, since we only need one temporary variable.
  1377. codegen.generator->write_and_right_operand(result_addr);
  1378. codegen.generator->write_end_and(p_previous_test);
  1379. } else if (!p_is_first) {
  1380. // Use the previous value as target, since we only need one temporary variable.
  1381. codegen.generator->write_or_right_operand(result_addr);
  1382. codegen.generator->write_end_or(p_previous_test);
  1383. } else {
  1384. // Just assign this value to the accumulator temporary.
  1385. codegen.generator->write_assign(p_previous_test, result_addr);
  1386. }
  1387. codegen.generator->pop_temporary(); // Remove temp result addr.
  1388. return p_previous_test;
  1389. } break;
  1390. case GDScriptParser::PatternNode::PT_REST:
  1391. // Do nothing.
  1392. return p_previous_test;
  1393. break;
  1394. case GDScriptParser::PatternNode::PT_BIND: {
  1395. if (p_is_nested) {
  1396. codegen.generator->write_and_left_operand(p_previous_test);
  1397. } else if (!p_is_first) {
  1398. codegen.generator->write_or_left_operand(p_previous_test);
  1399. }
  1400. // Get the bind address.
  1401. GDScriptCodeGenerator::Address bind = codegen.locals[p_pattern->bind->name];
  1402. // Assign value to bound variable.
  1403. codegen.generator->write_assign(bind, p_value_addr);
  1404. }
  1405. [[fallthrough]]; // Act like matching anything too.
  1406. case GDScriptParser::PatternNode::PT_WILDCARD:
  1407. // If this is a fall through we don't want to do this again.
  1408. if (p_pattern->pattern_type != GDScriptParser::PatternNode::PT_BIND) {
  1409. if (p_is_nested) {
  1410. codegen.generator->write_and_left_operand(p_previous_test);
  1411. } else if (!p_is_first) {
  1412. codegen.generator->write_or_left_operand(p_previous_test);
  1413. }
  1414. }
  1415. // This matches anything so just do the same as `if(true)`.
  1416. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1417. if (p_is_nested) {
  1418. // Use the operator with the `true` constant so it works as always matching.
  1419. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1420. codegen.generator->write_and_right_operand(constant);
  1421. codegen.generator->write_end_and(p_previous_test);
  1422. } else if (!p_is_first) {
  1423. // Use the operator with the `true` constant so it works as always matching.
  1424. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1425. codegen.generator->write_or_right_operand(constant);
  1426. codegen.generator->write_end_or(p_previous_test);
  1427. } else {
  1428. // Just assign this value to the accumulator temporary.
  1429. codegen.generator->write_assign_true(p_previous_test);
  1430. }
  1431. return p_previous_test;
  1432. }
  1433. ERR_FAIL_V_MSG(p_previous_test, "Reaching the end of pattern compilation without matching a pattern.");
  1434. }
  1435. void GDScriptCompiler::_add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
  1436. for (int i = 0; i < p_block->locals.size(); i++) {
  1437. if (p_block->locals[i].type == GDScriptParser::SuiteNode::Local::PARAMETER || p_block->locals[i].type == GDScriptParser::SuiteNode::Local::FOR_VARIABLE) {
  1438. // Parameters are added directly from function and loop variables are declared explicitly.
  1439. continue;
  1440. }
  1441. codegen.add_local(p_block->locals[i].name, _gdtype_from_datatype(p_block->locals[i].get_datatype(), codegen.script));
  1442. }
  1443. }
  1444. Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals) {
  1445. Error err = OK;
  1446. GDScriptCodeGenerator *gen = codegen.generator;
  1447. codegen.start_block();
  1448. if (p_add_locals) {
  1449. _add_locals_in_block(codegen, p_block);
  1450. }
  1451. for (int i = 0; i < p_block->statements.size(); i++) {
  1452. const GDScriptParser::Node *s = p_block->statements[i];
  1453. #ifdef DEBUG_ENABLED
  1454. // Add a newline before each statement, since the debugger needs those.
  1455. gen->write_newline(s->start_line);
  1456. #endif
  1457. switch (s->type) {
  1458. case GDScriptParser::Node::MATCH: {
  1459. const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
  1460. codegen.start_block();
  1461. // Evaluate the match expression.
  1462. GDScriptCodeGenerator::Address value = codegen.add_local("@match_value", _gdtype_from_datatype(match->test->get_datatype(), codegen.script));
  1463. GDScriptCodeGenerator::Address value_expr = _parse_expression(codegen, err, match->test);
  1464. if (err) {
  1465. return err;
  1466. }
  1467. // Assign to local.
  1468. // TODO: This can be improved by passing the target to parse_expression().
  1469. gen->write_assign(value, value_expr);
  1470. if (value_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1471. codegen.generator->pop_temporary();
  1472. }
  1473. // Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
  1474. GDScriptDataType typeof_type;
  1475. typeof_type.has_type = true;
  1476. typeof_type.kind = GDScriptDataType::BUILTIN;
  1477. typeof_type.builtin_type = Variant::INT;
  1478. GDScriptCodeGenerator::Address type = codegen.add_local("@match_type", typeof_type);
  1479. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1480. typeof_args.push_back(value);
  1481. gen->write_call_utility(type, "typeof", typeof_args);
  1482. // Now we can actually start testing.
  1483. // For each branch.
  1484. for (int j = 0; j < match->branches.size(); j++) {
  1485. if (j > 0) {
  1486. // Use `else` to not check the next branch after matching.
  1487. gen->write_else();
  1488. }
  1489. const GDScriptParser::MatchBranchNode *branch = match->branches[j];
  1490. codegen.start_block(); // Create an extra block around for binds.
  1491. // Add locals in block before patterns, so temporaries don't use the stack address for binds.
  1492. _add_locals_in_block(codegen, branch->block);
  1493. #ifdef DEBUG_ENABLED
  1494. // Add a newline before each branch, since the debugger needs those.
  1495. gen->write_newline(branch->start_line);
  1496. #endif
  1497. // For each pattern in branch.
  1498. GDScriptCodeGenerator::Address pattern_result = codegen.add_temporary();
  1499. for (int k = 0; k < branch->patterns.size(); k++) {
  1500. pattern_result = _parse_match_pattern(codegen, err, branch->patterns[k], value, type, pattern_result, k == 0, false);
  1501. if (err != OK) {
  1502. return err;
  1503. }
  1504. }
  1505. // Check if pattern did match.
  1506. gen->write_if(pattern_result);
  1507. // Remove the result from stack.
  1508. gen->pop_temporary();
  1509. // Parse the branch block.
  1510. err = _parse_block(codegen, branch->block, false); // Don't add locals again.
  1511. if (err) {
  1512. return err;
  1513. }
  1514. codegen.end_block(); // Get out of extra block.
  1515. }
  1516. // End all nested `if`s.
  1517. for (int j = 0; j < match->branches.size(); j++) {
  1518. gen->write_endif();
  1519. }
  1520. } break;
  1521. case GDScriptParser::Node::IF: {
  1522. const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
  1523. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, if_n->condition);
  1524. if (err) {
  1525. return err;
  1526. }
  1527. gen->write_if(condition);
  1528. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1529. codegen.generator->pop_temporary();
  1530. }
  1531. err = _parse_block(codegen, if_n->true_block);
  1532. if (err) {
  1533. return err;
  1534. }
  1535. if (if_n->false_block) {
  1536. gen->write_else();
  1537. err = _parse_block(codegen, if_n->false_block);
  1538. if (err) {
  1539. return err;
  1540. }
  1541. }
  1542. gen->write_endif();
  1543. } break;
  1544. case GDScriptParser::Node::FOR: {
  1545. const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
  1546. codegen.start_block();
  1547. GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype(), codegen.script));
  1548. gen->start_for(iterator.type, _gdtype_from_datatype(for_n->list->get_datatype(), codegen.script));
  1549. GDScriptCodeGenerator::Address list = _parse_expression(codegen, err, for_n->list);
  1550. if (err) {
  1551. return err;
  1552. }
  1553. gen->write_for_assignment(iterator, list);
  1554. if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1555. codegen.generator->pop_temporary();
  1556. }
  1557. gen->write_for();
  1558. err = _parse_block(codegen, for_n->loop);
  1559. if (err) {
  1560. return err;
  1561. }
  1562. gen->write_endfor();
  1563. codegen.end_block();
  1564. } break;
  1565. case GDScriptParser::Node::WHILE: {
  1566. const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
  1567. gen->start_while_condition();
  1568. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, while_n->condition);
  1569. if (err) {
  1570. return err;
  1571. }
  1572. gen->write_while(condition);
  1573. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1574. codegen.generator->pop_temporary();
  1575. }
  1576. err = _parse_block(codegen, while_n->loop);
  1577. if (err) {
  1578. return err;
  1579. }
  1580. gen->write_endwhile();
  1581. } break;
  1582. case GDScriptParser::Node::BREAK: {
  1583. gen->write_break();
  1584. } break;
  1585. case GDScriptParser::Node::CONTINUE: {
  1586. gen->write_continue();
  1587. } break;
  1588. case GDScriptParser::Node::RETURN: {
  1589. const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
  1590. GDScriptCodeGenerator::Address return_value;
  1591. if (return_n->return_value != nullptr) {
  1592. return_value = _parse_expression(codegen, err, return_n->return_value);
  1593. if (err) {
  1594. return err;
  1595. }
  1596. }
  1597. if (return_n->void_return) {
  1598. // Always return "null", even if the expression is a call to a void function.
  1599. gen->write_return(codegen.add_constant(Variant()));
  1600. } else {
  1601. gen->write_return(return_value);
  1602. }
  1603. if (return_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1604. codegen.generator->pop_temporary();
  1605. }
  1606. } break;
  1607. case GDScriptParser::Node::ASSERT: {
  1608. #ifdef DEBUG_ENABLED
  1609. const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
  1610. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, as->condition);
  1611. if (err) {
  1612. return err;
  1613. }
  1614. GDScriptCodeGenerator::Address message;
  1615. if (as->message) {
  1616. message = _parse_expression(codegen, err, as->message);
  1617. if (err) {
  1618. return err;
  1619. }
  1620. }
  1621. gen->write_assert(condition, message);
  1622. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1623. codegen.generator->pop_temporary();
  1624. }
  1625. if (message.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1626. codegen.generator->pop_temporary();
  1627. }
  1628. #endif
  1629. } break;
  1630. case GDScriptParser::Node::BREAKPOINT: {
  1631. #ifdef DEBUG_ENABLED
  1632. gen->write_breakpoint();
  1633. #endif
  1634. } break;
  1635. case GDScriptParser::Node::VARIABLE: {
  1636. const GDScriptParser::VariableNode *lv = static_cast<const GDScriptParser::VariableNode *>(s);
  1637. // Should be already in stack when the block began.
  1638. GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
  1639. GDScriptDataType local_type = _gdtype_from_datatype(lv->get_datatype(), codegen.script);
  1640. bool initialized = false;
  1641. if (lv->initializer != nullptr) {
  1642. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, err, lv->initializer);
  1643. if (err) {
  1644. return err;
  1645. }
  1646. if (lv->use_conversion_assign) {
  1647. gen->write_assign_with_conversion(local, src_address);
  1648. } else {
  1649. gen->write_assign(local, src_address);
  1650. }
  1651. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1652. codegen.generator->pop_temporary();
  1653. }
  1654. initialized = true;
  1655. } else if (local_type.has_type) {
  1656. // Initialize with default for type.
  1657. if (local_type.has_container_element_type()) {
  1658. codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1659. initialized = true;
  1660. } else if (local_type.kind == GDScriptDataType::BUILTIN) {
  1661. codegen.generator->write_construct(local, local_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1662. initialized = true;
  1663. }
  1664. // The `else` branch is for objects, in such case we leave it as `null`.
  1665. }
  1666. // Assigns a null for the unassigned variables in loops.
  1667. if (!initialized && p_block->is_loop) {
  1668. codegen.generator->write_construct(local, Variant::NIL, Vector<GDScriptCodeGenerator::Address>());
  1669. }
  1670. } break;
  1671. case GDScriptParser::Node::CONSTANT: {
  1672. // Local constants.
  1673. const GDScriptParser::ConstantNode *lc = static_cast<const GDScriptParser::ConstantNode *>(s);
  1674. if (!lc->initializer->is_constant) {
  1675. _set_error("Local constant must have a constant value as initializer.", lc->initializer);
  1676. return ERR_PARSE_ERROR;
  1677. }
  1678. codegen.add_local_constant(lc->identifier->name, lc->initializer->reduced_value);
  1679. } break;
  1680. case GDScriptParser::Node::PASS:
  1681. // Nothing to do.
  1682. break;
  1683. default: {
  1684. // Expression.
  1685. if (s->is_expression()) {
  1686. GDScriptCodeGenerator::Address expr = _parse_expression(codegen, err, static_cast<const GDScriptParser::ExpressionNode *>(s), true);
  1687. if (err) {
  1688. return err;
  1689. }
  1690. if (expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1691. codegen.generator->pop_temporary();
  1692. }
  1693. } else {
  1694. ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); // Unreachable code.
  1695. }
  1696. } break;
  1697. }
  1698. }
  1699. codegen.end_block();
  1700. return OK;
  1701. }
  1702. GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready, bool p_for_lambda) {
  1703. r_error = OK;
  1704. CodeGen codegen;
  1705. codegen.generator = memnew(GDScriptByteCodeGenerator);
  1706. codegen.class_node = p_class;
  1707. codegen.script = p_script;
  1708. codegen.function_node = p_func;
  1709. StringName func_name;
  1710. bool is_static = false;
  1711. Variant rpc_config;
  1712. GDScriptDataType return_type;
  1713. return_type.has_type = true;
  1714. return_type.kind = GDScriptDataType::BUILTIN;
  1715. return_type.builtin_type = Variant::NIL;
  1716. if (p_func) {
  1717. if (p_func->identifier) {
  1718. func_name = p_func->identifier->name;
  1719. } else {
  1720. func_name = "<anonymous lambda>";
  1721. }
  1722. is_static = p_func->is_static;
  1723. rpc_config = p_func->rpc_config;
  1724. return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1725. } else {
  1726. if (p_for_ready) {
  1727. func_name = "_ready";
  1728. } else {
  1729. func_name = "@implicit_new";
  1730. }
  1731. }
  1732. codegen.function_name = func_name;
  1733. codegen.generator->write_start(p_script, func_name, is_static, rpc_config, return_type);
  1734. int optional_parameters = 0;
  1735. if (p_func) {
  1736. for (int i = 0; i < p_func->parameters.size(); i++) {
  1737. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1738. GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype(), p_script);
  1739. uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->initializer != nullptr, par_type);
  1740. codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
  1741. if (parameter->initializer != nullptr) {
  1742. optional_parameters++;
  1743. }
  1744. }
  1745. }
  1746. // Parse initializer if applies.
  1747. bool is_implicit_initializer = !p_for_ready && !p_func && !p_for_lambda;
  1748. bool is_initializer = p_func && !p_for_lambda && p_func->identifier->name == GDScriptLanguage::get_singleton()->strings._init;
  1749. bool is_implicit_ready = !p_func && p_for_ready;
  1750. if (!p_for_lambda && is_implicit_initializer) {
  1751. // Initialize the default values for type variables before anything.
  1752. // This avoids crashes if they are accessed with validated calls before being properly initialized.
  1753. // It may happen with out-of-order access or with `@onready` variables.
  1754. for (const GDScriptParser::ClassNode::Member &member : p_class->members) {
  1755. if (member.type != GDScriptParser::ClassNode::Member::VARIABLE) {
  1756. continue;
  1757. }
  1758. const GDScriptParser::VariableNode *field = member.variable;
  1759. GDScriptDataType field_type = _gdtype_from_datatype(field->get_datatype(), codegen.script);
  1760. GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, field_type);
  1761. if (field_type.has_type) {
  1762. codegen.generator->write_newline(field->start_line);
  1763. if (field_type.has_container_element_type()) {
  1764. codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1765. } else if (field_type.kind == GDScriptDataType::BUILTIN) {
  1766. codegen.generator->write_construct(dst_address, field_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1767. }
  1768. // The `else` branch is for objects, in such case we leave it as `null`.
  1769. }
  1770. }
  1771. }
  1772. if (!p_for_lambda && (is_implicit_initializer || is_implicit_ready)) {
  1773. // Initialize class fields.
  1774. for (int i = 0; i < p_class->members.size(); i++) {
  1775. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
  1776. continue;
  1777. }
  1778. const GDScriptParser::VariableNode *field = p_class->members[i].variable;
  1779. if (field->onready != is_implicit_ready) {
  1780. // Only initialize in @implicit_ready.
  1781. continue;
  1782. }
  1783. GDScriptDataType field_type = _gdtype_from_datatype(field->get_datatype(), codegen.script);
  1784. GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, field_type);
  1785. if (field->initializer) {
  1786. // Emit proper line change.
  1787. codegen.generator->write_newline(field->initializer->start_line);
  1788. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, r_error, field->initializer, false, true);
  1789. if (r_error) {
  1790. memdelete(codegen.generator);
  1791. return nullptr;
  1792. }
  1793. if (field->use_conversion_assign) {
  1794. codegen.generator->write_assign_with_conversion(dst_address, src_address);
  1795. } else {
  1796. codegen.generator->write_assign(dst_address, src_address);
  1797. }
  1798. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1799. codegen.generator->pop_temporary();
  1800. }
  1801. }
  1802. }
  1803. }
  1804. // Parse default argument code if applies.
  1805. if (p_func) {
  1806. if (optional_parameters > 0) {
  1807. codegen.generator->start_parameters();
  1808. for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
  1809. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1810. GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->initializer);
  1811. if (r_error) {
  1812. memdelete(codegen.generator);
  1813. return nullptr;
  1814. }
  1815. GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
  1816. codegen.generator->write_assign_default_parameter(dst_addr, src_addr, parameter->use_conversion_assign);
  1817. if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1818. codegen.generator->pop_temporary();
  1819. }
  1820. }
  1821. codegen.generator->end_parameters();
  1822. }
  1823. r_error = _parse_block(codegen, p_func->body);
  1824. if (r_error) {
  1825. memdelete(codegen.generator);
  1826. return nullptr;
  1827. }
  1828. }
  1829. #ifdef DEBUG_ENABLED
  1830. if (EngineDebugger::is_active()) {
  1831. String signature;
  1832. // Path.
  1833. if (!p_script->get_script_path().is_empty()) {
  1834. signature += p_script->get_script_path();
  1835. }
  1836. // Location.
  1837. if (p_func) {
  1838. signature += "::" + itos(p_func->body->start_line);
  1839. } else {
  1840. signature += "::0";
  1841. }
  1842. // Function and class.
  1843. if (p_class->identifier) {
  1844. signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
  1845. } else {
  1846. signature += "::" + String(func_name);
  1847. }
  1848. if (p_for_lambda) {
  1849. signature += "(lambda)";
  1850. }
  1851. codegen.generator->set_signature(signature);
  1852. }
  1853. #endif
  1854. if (p_func) {
  1855. codegen.generator->set_initial_line(p_func->start_line);
  1856. } else {
  1857. codegen.generator->set_initial_line(0);
  1858. }
  1859. GDScriptFunction *gd_function = codegen.generator->write_end();
  1860. if (is_initializer) {
  1861. p_script->initializer = gd_function;
  1862. } else if (is_implicit_initializer) {
  1863. p_script->implicit_initializer = gd_function;
  1864. } else if (is_implicit_ready) {
  1865. p_script->implicit_ready = gd_function;
  1866. }
  1867. if (p_func) {
  1868. // if no return statement -> return type is void not unresolved Variant
  1869. if (p_func->body->has_return) {
  1870. gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1871. } else {
  1872. gd_function->return_type = GDScriptDataType();
  1873. gd_function->return_type.has_type = true;
  1874. gd_function->return_type.kind = GDScriptDataType::BUILTIN;
  1875. gd_function->return_type.builtin_type = Variant::NIL;
  1876. }
  1877. #ifdef TOOLS_ENABLED
  1878. gd_function->default_arg_values = p_func->default_arg_values;
  1879. #endif
  1880. }
  1881. if (!is_implicit_initializer && !is_implicit_ready && !p_for_lambda) {
  1882. p_script->member_functions[func_name] = gd_function;
  1883. }
  1884. memdelete(codegen.generator);
  1885. return gd_function;
  1886. }
  1887. Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
  1888. Error err = OK;
  1889. GDScriptParser::FunctionNode *function;
  1890. if (p_is_setter) {
  1891. function = p_variable->setter;
  1892. } else {
  1893. function = p_variable->getter;
  1894. }
  1895. _parse_function(err, p_script, p_class, function);
  1896. return err;
  1897. }
  1898. Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  1899. if (parsed_classes.has(p_script)) {
  1900. return OK;
  1901. }
  1902. if (parsing_classes.has(p_script)) {
  1903. String class_name = p_class->identifier ? String(p_class->identifier->name) : p_class->fqcn;
  1904. _set_error(vformat(R"(Cyclic class reference for "%s".)", class_name), p_class);
  1905. return ERR_PARSE_ERROR;
  1906. }
  1907. parsing_classes.insert(p_script);
  1908. p_script->clearing = true;
  1909. p_script->native = Ref<GDScriptNativeClass>();
  1910. p_script->base = Ref<GDScript>();
  1911. p_script->_base = nullptr;
  1912. p_script->members.clear();
  1913. // This makes possible to clear script constants and member_functions without heap-use-after-free errors.
  1914. HashMap<StringName, Variant> constants;
  1915. for (const KeyValue<StringName, Variant> &E : p_script->constants) {
  1916. constants.insert(E.key, E.value);
  1917. }
  1918. p_script->constants.clear();
  1919. constants.clear();
  1920. HashMap<StringName, GDScriptFunction *> member_functions;
  1921. for (const KeyValue<StringName, GDScriptFunction *> &E : p_script->member_functions) {
  1922. member_functions.insert(E.key, E.value);
  1923. }
  1924. p_script->member_functions.clear();
  1925. for (const KeyValue<StringName, GDScriptFunction *> &E : member_functions) {
  1926. memdelete(E.value);
  1927. }
  1928. member_functions.clear();
  1929. if (p_script->implicit_initializer) {
  1930. memdelete(p_script->implicit_initializer);
  1931. }
  1932. if (p_script->implicit_ready) {
  1933. memdelete(p_script->implicit_ready);
  1934. }
  1935. p_script->member_functions.clear();
  1936. p_script->member_indices.clear();
  1937. p_script->member_info.clear();
  1938. p_script->_signals.clear();
  1939. p_script->initializer = nullptr;
  1940. p_script->implicit_initializer = nullptr;
  1941. p_script->implicit_ready = nullptr;
  1942. p_script->clearing = false;
  1943. p_script->tool = parser->is_tool();
  1944. if (!p_script->name.is_empty()) {
  1945. if (ClassDB::class_exists(p_script->name) && ClassDB::is_class_exposed(p_script->name)) {
  1946. _set_error("The class '" + p_script->name + "' shadows a native class", p_class);
  1947. return ERR_ALREADY_EXISTS;
  1948. }
  1949. }
  1950. GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type, p_script);
  1951. int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type];
  1952. p_script->native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
  1953. ERR_FAIL_COND_V(p_script->native.is_null(), ERR_BUG);
  1954. // Inheritance
  1955. switch (base_type.kind) {
  1956. case GDScriptDataType::NATIVE:
  1957. // Nothing more to do.
  1958. break;
  1959. case GDScriptDataType::GDSCRIPT: {
  1960. Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
  1961. if (base.is_null()) {
  1962. return ERR_COMPILATION_FAILED;
  1963. }
  1964. if (main_script->has_class(base.ptr())) {
  1965. Error err = _populate_class_members(base.ptr(), p_class->base_type.class_type, p_keep_state);
  1966. if (err) {
  1967. return err;
  1968. }
  1969. } else if (!base->is_valid()) {
  1970. Error err = OK;
  1971. Ref<GDScript> base_root = GDScriptCache::get_full_script(base->path, err, p_script->path);
  1972. if (err) {
  1973. _set_error(vformat(R"(Could not compile base class "%s" from "%s": %s)", base->fully_qualified_name, base->path, error_names[err]), nullptr);
  1974. return err;
  1975. }
  1976. if (base_root.is_valid()) {
  1977. base = Ref<GDScript>(base_root->find_class(base->fully_qualified_name));
  1978. }
  1979. if (base.is_null()) {
  1980. _set_error(vformat(R"(Could not find class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr);
  1981. return ERR_COMPILATION_FAILED;
  1982. }
  1983. ERR_FAIL_COND_V(!base->is_valid() && !base->reloading, ERR_BUG);
  1984. }
  1985. p_script->base = base;
  1986. p_script->_base = base.ptr();
  1987. p_script->member_indices = base->member_indices;
  1988. } break;
  1989. default: {
  1990. _set_error("Parser bug: invalid inheritance.", nullptr);
  1991. return ERR_BUG;
  1992. } break;
  1993. }
  1994. for (int i = 0; i < p_class->members.size(); i++) {
  1995. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  1996. switch (member.type) {
  1997. case GDScriptParser::ClassNode::Member::VARIABLE: {
  1998. const GDScriptParser::VariableNode *variable = member.variable;
  1999. StringName name = variable->identifier->name;
  2000. GDScript::MemberInfo minfo;
  2001. minfo.index = p_script->member_indices.size();
  2002. switch (variable->property) {
  2003. case GDScriptParser::VariableNode::PROP_NONE:
  2004. break; // Nothing to do.
  2005. case GDScriptParser::VariableNode::PROP_SETGET:
  2006. if (variable->setter_pointer != nullptr) {
  2007. minfo.setter = variable->setter_pointer->name;
  2008. }
  2009. if (variable->getter_pointer != nullptr) {
  2010. minfo.getter = variable->getter_pointer->name;
  2011. }
  2012. break;
  2013. case GDScriptParser::VariableNode::PROP_INLINE:
  2014. if (variable->setter != nullptr) {
  2015. minfo.setter = "@" + variable->identifier->name + "_setter";
  2016. }
  2017. if (variable->getter != nullptr) {
  2018. minfo.getter = "@" + variable->identifier->name + "_getter";
  2019. }
  2020. break;
  2021. }
  2022. minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
  2023. PropertyInfo prop_info = minfo.data_type;
  2024. prop_info.name = name;
  2025. PropertyInfo export_info = variable->export_info;
  2026. if (variable->exported) {
  2027. if (!minfo.data_type.has_type) {
  2028. prop_info.type = export_info.type;
  2029. prop_info.class_name = export_info.class_name;
  2030. }
  2031. prop_info.hint = export_info.hint;
  2032. prop_info.hint_string = export_info.hint_string;
  2033. prop_info.usage = export_info.usage | PROPERTY_USAGE_SCRIPT_VARIABLE;
  2034. } else {
  2035. prop_info.usage = PROPERTY_USAGE_SCRIPT_VARIABLE;
  2036. }
  2037. p_script->member_info[name] = prop_info;
  2038. p_script->member_indices[name] = minfo;
  2039. p_script->members.insert(name);
  2040. #ifdef TOOLS_ENABLED
  2041. if (variable->initializer != nullptr && variable->initializer->is_constant) {
  2042. p_script->member_default_values[name] = variable->initializer->reduced_value;
  2043. GDScriptCompiler::convert_to_initializer_type(p_script->member_default_values[name], variable);
  2044. } else {
  2045. p_script->member_default_values.erase(name);
  2046. }
  2047. #endif
  2048. } break;
  2049. case GDScriptParser::ClassNode::Member::CONSTANT: {
  2050. const GDScriptParser::ConstantNode *constant = member.constant;
  2051. StringName name = constant->identifier->name;
  2052. p_script->constants.insert(name, constant->initializer->reduced_value);
  2053. } break;
  2054. case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
  2055. const GDScriptParser::EnumNode::Value &enum_value = member.enum_value;
  2056. StringName name = enum_value.identifier->name;
  2057. p_script->constants.insert(name, enum_value.value);
  2058. } break;
  2059. case GDScriptParser::ClassNode::Member::SIGNAL: {
  2060. const GDScriptParser::SignalNode *signal = member.signal;
  2061. StringName name = signal->identifier->name;
  2062. Vector<StringName> parameters_names;
  2063. parameters_names.resize(signal->parameters.size());
  2064. for (int j = 0; j < signal->parameters.size(); j++) {
  2065. parameters_names.write[j] = signal->parameters[j]->identifier->name;
  2066. }
  2067. p_script->_signals[name] = parameters_names;
  2068. } break;
  2069. case GDScriptParser::ClassNode::Member::ENUM: {
  2070. const GDScriptParser::EnumNode *enum_n = member.m_enum;
  2071. StringName name = enum_n->identifier->name;
  2072. p_script->constants.insert(name, enum_n->dictionary);
  2073. } break;
  2074. case GDScriptParser::ClassNode::Member::GROUP: {
  2075. const GDScriptParser::AnnotationNode *annotation = member.annotation;
  2076. StringName name = annotation->export_info.name;
  2077. // This is not a normal member, but we need this to keep indices in order.
  2078. GDScript::MemberInfo minfo;
  2079. minfo.index = p_script->member_indices.size();
  2080. PropertyInfo prop_info;
  2081. prop_info.name = name;
  2082. prop_info.usage = annotation->export_info.usage;
  2083. prop_info.hint_string = annotation->export_info.hint_string;
  2084. p_script->member_info[name] = prop_info;
  2085. p_script->member_indices[name] = minfo;
  2086. p_script->members.insert(name);
  2087. } break;
  2088. default:
  2089. break; // Nothing to do here.
  2090. }
  2091. }
  2092. parsed_classes.insert(p_script);
  2093. parsing_classes.erase(p_script);
  2094. // Populate sub-classes.
  2095. for (int i = 0; i < p_class->members.size(); i++) {
  2096. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2097. if (member.type != member.CLASS) {
  2098. continue;
  2099. }
  2100. const GDScriptParser::ClassNode *inner_class = member.m_class;
  2101. StringName name = inner_class->identifier->name;
  2102. Ref<GDScript> &subclass = p_script->subclasses[name];
  2103. GDScript *subclass_ptr = subclass.ptr();
  2104. // Subclass might still be parsing, just skip it
  2105. if (!parsing_classes.has(subclass_ptr)) {
  2106. Error err = _populate_class_members(subclass_ptr, inner_class, p_keep_state);
  2107. if (err) {
  2108. return err;
  2109. }
  2110. }
  2111. p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants
  2112. }
  2113. return OK;
  2114. }
  2115. Error GDScriptCompiler::_compile_class(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2116. // Compile member functions, getters, and setters.
  2117. for (int i = 0; i < p_class->members.size(); i++) {
  2118. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2119. if (member.type == member.FUNCTION) {
  2120. const GDScriptParser::FunctionNode *function = member.function;
  2121. Error err = OK;
  2122. _parse_function(err, p_script, p_class, function);
  2123. if (err) {
  2124. return err;
  2125. }
  2126. } else if (member.type == member.VARIABLE) {
  2127. const GDScriptParser::VariableNode *variable = member.variable;
  2128. if (variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
  2129. if (variable->setter != nullptr) {
  2130. Error err = _parse_setter_getter(p_script, p_class, variable, true);
  2131. if (err) {
  2132. return err;
  2133. }
  2134. }
  2135. if (variable->getter != nullptr) {
  2136. Error err = _parse_setter_getter(p_script, p_class, variable, false);
  2137. if (err) {
  2138. return err;
  2139. }
  2140. }
  2141. }
  2142. }
  2143. }
  2144. {
  2145. // Create an implicit constructor in any case.
  2146. Error err = OK;
  2147. _parse_function(err, p_script, p_class, nullptr);
  2148. if (err) {
  2149. return err;
  2150. }
  2151. }
  2152. if (p_class->onready_used) {
  2153. // Create an implicit_ready constructor.
  2154. Error err = OK;
  2155. _parse_function(err, p_script, p_class, nullptr, true);
  2156. if (err) {
  2157. return err;
  2158. }
  2159. }
  2160. #ifdef DEBUG_ENABLED
  2161. //validate instances if keeping state
  2162. if (p_keep_state) {
  2163. for (RBSet<Object *>::Element *E = p_script->instances.front(); E;) {
  2164. RBSet<Object *>::Element *N = E->next();
  2165. ScriptInstance *si = E->get()->get_script_instance();
  2166. if (si->is_placeholder()) {
  2167. #ifdef TOOLS_ENABLED
  2168. PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance *>(si);
  2169. if (p_script->is_tool()) {
  2170. //re-create as an instance
  2171. p_script->placeholders.erase(psi); //remove placeholder
  2172. GDScriptInstance *instance = memnew(GDScriptInstance);
  2173. instance->base_ref_counted = Object::cast_to<RefCounted>(E->get());
  2174. instance->members.resize(p_script->member_indices.size());
  2175. instance->script = Ref<GDScript>(p_script);
  2176. instance->owner = E->get();
  2177. //needed for hot reloading
  2178. for (const KeyValue<StringName, GDScript::MemberInfo> &F : p_script->member_indices) {
  2179. instance->member_indices_cache[F.key] = F.value.index;
  2180. }
  2181. instance->owner->set_script_instance(instance);
  2182. /* STEP 2, INITIALIZE AND CONSTRUCT */
  2183. Callable::CallError ce;
  2184. p_script->initializer->call(instance, nullptr, 0, ce);
  2185. if (ce.error != Callable::CallError::CALL_OK) {
  2186. //well, tough luck, not gonna do anything here
  2187. }
  2188. }
  2189. #endif // TOOLS_ENABLED
  2190. } else {
  2191. GDScriptInstance *gi = static_cast<GDScriptInstance *>(si);
  2192. gi->reload_members();
  2193. }
  2194. E = N;
  2195. }
  2196. }
  2197. #endif //DEBUG_ENABLED
  2198. for (int i = 0; i < p_class->members.size(); i++) {
  2199. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2200. continue;
  2201. }
  2202. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2203. StringName name = inner_class->identifier->name;
  2204. GDScript *subclass = p_script->subclasses[name].ptr();
  2205. Error err = _compile_class(subclass, inner_class, p_keep_state);
  2206. if (err) {
  2207. return err;
  2208. }
  2209. }
  2210. p_script->_init_rpc_methods_properties();
  2211. p_script->valid = true;
  2212. return OK;
  2213. }
  2214. void GDScriptCompiler::convert_to_initializer_type(Variant &p_variant, const GDScriptParser::VariableNode *p_node) {
  2215. // Set p_variant to the value of p_node's initializer, with the type of p_node's variable.
  2216. GDScriptParser::DataType member_t = p_node->datatype;
  2217. GDScriptParser::DataType init_t = p_node->initializer->datatype;
  2218. if (member_t.is_hard_type() && init_t.is_hard_type() &&
  2219. member_t.kind == GDScriptParser::DataType::BUILTIN && init_t.kind == GDScriptParser::DataType::BUILTIN) {
  2220. if (Variant::can_convert_strict(init_t.builtin_type, member_t.builtin_type)) {
  2221. Variant *v = &p_node->initializer->reduced_value;
  2222. Callable::CallError ce;
  2223. Variant::construct(member_t.builtin_type, p_variant, const_cast<const Variant **>(&v), 1, ce);
  2224. }
  2225. }
  2226. }
  2227. void GDScriptCompiler::make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2228. p_script->fully_qualified_name = p_class->fqcn;
  2229. p_script->name = p_class->identifier ? p_class->identifier->name : "";
  2230. HashMap<StringName, Ref<GDScript>> old_subclasses;
  2231. if (p_keep_state) {
  2232. old_subclasses = p_script->subclasses;
  2233. }
  2234. p_script->subclasses.clear();
  2235. for (int i = 0; i < p_class->members.size(); i++) {
  2236. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2237. continue;
  2238. }
  2239. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2240. StringName name = inner_class->identifier->name;
  2241. Ref<GDScript> subclass;
  2242. if (old_subclasses.has(name)) {
  2243. subclass = old_subclasses[name];
  2244. } else {
  2245. subclass = GDScriptLanguage::get_singleton()->get_orphan_subclass(inner_class->fqcn);
  2246. }
  2247. if (subclass.is_null()) {
  2248. subclass.instantiate();
  2249. }
  2250. subclass->_owner = p_script;
  2251. subclass->path = p_script->path;
  2252. p_script->subclasses.insert(name, subclass);
  2253. make_scripts(subclass.ptr(), inner_class, p_keep_state);
  2254. }
  2255. }
  2256. Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
  2257. err_line = -1;
  2258. err_column = -1;
  2259. error = "";
  2260. parser = p_parser;
  2261. main_script = p_script;
  2262. const GDScriptParser::ClassNode *root = parser->get_tree();
  2263. source = p_script->get_path();
  2264. // Create scripts for subclasses beforehand so they can be referenced
  2265. make_scripts(p_script, root, p_keep_state);
  2266. main_script->_owner = nullptr;
  2267. Error err = _populate_class_members(main_script, parser->get_tree(), p_keep_state);
  2268. if (err) {
  2269. return err;
  2270. }
  2271. err = _compile_class(main_script, root, p_keep_state);
  2272. if (err) {
  2273. return err;
  2274. }
  2275. return GDScriptCache::finish_compiling(main_script->get_path());
  2276. }
  2277. String GDScriptCompiler::get_error() const {
  2278. return error;
  2279. }
  2280. int GDScriptCompiler::get_error_line() const {
  2281. return err_line;
  2282. }
  2283. int GDScriptCompiler::get_error_column() const {
  2284. return err_column;
  2285. }
  2286. GDScriptCompiler::GDScriptCompiler() {
  2287. }