websocket_peer.cpp 2.7 KB

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  1. /*************************************************************************/
  2. /* websocket_peer.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT WEBSOCKET MODULE */
  6. /* https://github.com/LudiDorici/godot-websocket */
  7. /*************************************************************************/
  8. /* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "websocket_peer.h"
  30. GDCINULL(WebSocketPeer);
  31. WebSocketPeer::WebSocketPeer() {
  32. }
  33. WebSocketPeer::~WebSocketPeer() {
  34. }
  35. void WebSocketPeer::_bind_methods() {
  36. ClassDB::bind_method(D_METHOD("get_write_mode"), &WebSocketPeer::get_write_mode);
  37. ClassDB::bind_method(D_METHOD("set_write_mode", "mode"), &WebSocketPeer::set_write_mode);
  38. ClassDB::bind_method(D_METHOD("is_connected_to_host"), &WebSocketPeer::is_connected_to_host);
  39. ClassDB::bind_method(D_METHOD("was_string_packet"), &WebSocketPeer::was_string_packet);
  40. ClassDB::bind_method(D_METHOD("close"), &WebSocketPeer::close);
  41. BIND_ENUM_CONSTANT(WRITE_MODE_TEXT);
  42. BIND_ENUM_CONSTANT(WRITE_MODE_BINARY);
  43. }