script_language.cpp 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398
  1. /*************************************************************************/
  2. /* script_language.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "script_language.h"
  31. ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
  32. int ScriptServer::_language_count = 0;
  33. bool ScriptServer::scripting_enabled = true;
  34. bool ScriptServer::reload_scripts_on_save = false;
  35. ScriptEditRequestFunction ScriptServer::edit_request_func = NULL;
  36. void Script::_notification(int p_what) {
  37. if (p_what == NOTIFICATION_POSTINITIALIZE) {
  38. if (ScriptDebugger::get_singleton())
  39. ScriptDebugger::get_singleton()->set_break_language(get_language());
  40. }
  41. }
  42. void Script::_bind_methods() {
  43. ClassDB::bind_method(D_METHOD("can_instance"), &Script::can_instance);
  44. //ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
  45. ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
  46. ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
  47. ClassDB::bind_method(D_METHOD("get_source_code"), &Script::get_source_code);
  48. ClassDB::bind_method(D_METHOD("set_source_code", "source"), &Script::set_source_code);
  49. ClassDB::bind_method(D_METHOD("reload", "keep_state"), &Script::reload, DEFVAL(false));
  50. }
  51. void ScriptServer::set_scripting_enabled(bool p_enabled) {
  52. scripting_enabled = p_enabled;
  53. }
  54. bool ScriptServer::is_scripting_enabled() {
  55. return scripting_enabled;
  56. }
  57. ScriptLanguage *ScriptServer::get_language(int p_idx) {
  58. ERR_FAIL_INDEX_V(p_idx, _language_count, NULL);
  59. return _languages[p_idx];
  60. }
  61. void ScriptServer::register_language(ScriptLanguage *p_language) {
  62. ERR_FAIL_COND(_language_count >= MAX_LANGUAGES);
  63. _languages[_language_count++] = p_language;
  64. }
  65. void ScriptServer::unregister_language(ScriptLanguage *p_language) {
  66. for (int i = 0; i < _language_count; i++) {
  67. if (_languages[i] == p_language) {
  68. _language_count--;
  69. if (i < _language_count) {
  70. SWAP(_languages[i], _languages[_language_count]);
  71. }
  72. return;
  73. }
  74. }
  75. }
  76. void ScriptServer::init_languages() {
  77. for (int i = 0; i < _language_count; i++) {
  78. _languages[i]->init();
  79. }
  80. }
  81. void ScriptServer::finish_languages() {
  82. for (int i = 0; i < _language_count; i++) {
  83. _languages[i]->finish();
  84. }
  85. }
  86. void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
  87. reload_scripts_on_save = p_enable;
  88. }
  89. bool ScriptServer::is_reload_scripts_on_save_enabled() {
  90. return reload_scripts_on_save;
  91. }
  92. void ScriptServer::thread_enter() {
  93. for (int i = 0; i < _language_count; i++) {
  94. _languages[i]->thread_enter();
  95. }
  96. }
  97. void ScriptServer::thread_exit() {
  98. for (int i = 0; i < _language_count; i++) {
  99. _languages[i]->thread_exit();
  100. }
  101. }
  102. void ScriptInstance::get_property_state(List<Pair<StringName, Variant> > &state) {
  103. List<PropertyInfo> pinfo;
  104. get_property_list(&pinfo);
  105. for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
  106. if (E->get().usage & PROPERTY_USAGE_STORAGE) {
  107. Pair<StringName, Variant> p;
  108. p.first = E->get().name;
  109. if (get(p.first, p.second))
  110. state.push_back(p);
  111. }
  112. }
  113. }
  114. Variant ScriptInstance::call(const StringName &p_method, VARIANT_ARG_DECLARE) {
  115. VARIANT_ARGPTRS;
  116. int argc = 0;
  117. for (int i = 0; i < VARIANT_ARG_MAX; i++) {
  118. if (argptr[i]->get_type() == Variant::NIL)
  119. break;
  120. argc++;
  121. }
  122. Variant::CallError error;
  123. return call(p_method, argptr, argc, error);
  124. }
  125. void ScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
  126. Variant::CallError ce;
  127. call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
  128. }
  129. void ScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
  130. Variant::CallError ce;
  131. call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
  132. }
  133. void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DECLARE) {
  134. VARIANT_ARGPTRS;
  135. int argc = 0;
  136. for (int i = 0; i < VARIANT_ARG_MAX; i++) {
  137. if (argptr[i]->get_type() == Variant::NIL)
  138. break;
  139. argc++;
  140. }
  141. Variant::CallError error;
  142. call_multilevel(p_method, argptr, argc);
  143. }
  144. ScriptInstance::~ScriptInstance() {
  145. }
  146. ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = NULL;
  147. ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
  148. singleton = this;
  149. }
  150. void ScriptLanguage::frame() {
  151. }
  152. ScriptDebugger *ScriptDebugger::singleton = NULL;
  153. void ScriptDebugger::set_lines_left(int p_left) {
  154. lines_left = p_left;
  155. }
  156. int ScriptDebugger::get_lines_left() const {
  157. return lines_left;
  158. }
  159. void ScriptDebugger::set_depth(int p_depth) {
  160. depth = p_depth;
  161. }
  162. int ScriptDebugger::get_depth() const {
  163. return depth;
  164. }
  165. void ScriptDebugger::insert_breakpoint(int p_line, const StringName &p_source) {
  166. if (!breakpoints.has(p_line))
  167. breakpoints[p_line] = Set<StringName>();
  168. breakpoints[p_line].insert(p_source);
  169. }
  170. void ScriptDebugger::remove_breakpoint(int p_line, const StringName &p_source) {
  171. if (!breakpoints.has(p_line))
  172. return;
  173. breakpoints[p_line].erase(p_source);
  174. if (breakpoints[p_line].size() == 0)
  175. breakpoints.erase(p_line);
  176. }
  177. bool ScriptDebugger::is_breakpoint(int p_line, const StringName &p_source) const {
  178. if (!breakpoints.has(p_line))
  179. return false;
  180. return breakpoints[p_line].has(p_source);
  181. }
  182. bool ScriptDebugger::is_breakpoint_line(int p_line) const {
  183. return breakpoints.has(p_line);
  184. }
  185. String ScriptDebugger::breakpoint_find_source(const String &p_source) const {
  186. return p_source;
  187. }
  188. void ScriptDebugger::clear_breakpoints() {
  189. breakpoints.clear();
  190. }
  191. void ScriptDebugger::idle_poll() {
  192. }
  193. void ScriptDebugger::line_poll() {
  194. }
  195. void ScriptDebugger::set_break_language(ScriptLanguage *p_lang) {
  196. break_lang = p_lang;
  197. }
  198. ScriptLanguage *ScriptDebugger::get_break_language() const {
  199. return break_lang;
  200. }
  201. ScriptDebugger::ScriptDebugger() {
  202. singleton = this;
  203. lines_left = -1;
  204. depth = -1;
  205. break_lang = NULL;
  206. }
  207. bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
  208. if (values.has(p_name)) {
  209. Variant defval;
  210. if (script->get_property_default_value(p_name, defval)) {
  211. if (defval == p_value) {
  212. values.erase(p_name);
  213. return true;
  214. }
  215. }
  216. values[p_name] = p_value;
  217. return true;
  218. } else {
  219. Variant defval;
  220. if (script->get_property_default_value(p_name, defval)) {
  221. if (defval != p_value) {
  222. values[p_name] = p_value;
  223. }
  224. return true;
  225. }
  226. }
  227. return false;
  228. }
  229. bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
  230. if (values.has(p_name)) {
  231. r_ret = values[p_name];
  232. return true;
  233. }
  234. Variant defval;
  235. if (script->get_property_default_value(p_name, defval)) {
  236. r_ret = defval;
  237. return true;
  238. }
  239. return false;
  240. }
  241. void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  242. for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
  243. PropertyInfo pinfo = E->get();
  244. if (!values.has(pinfo.name)) {
  245. pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
  246. }
  247. p_properties->push_back(E->get());
  248. }
  249. }
  250. Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
  251. if (values.has(p_name)) {
  252. if (r_is_valid)
  253. *r_is_valid = true;
  254. return values[p_name].get_type();
  255. }
  256. if (r_is_valid)
  257. *r_is_valid = false;
  258. return Variant::NIL;
  259. }
  260. void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values) {
  261. Set<StringName> new_values;
  262. for (const List<PropertyInfo>::Element *E = p_properties.front(); E; E = E->next()) {
  263. StringName n = E->get().name;
  264. new_values.insert(n);
  265. if (!values.has(n) || values[n].get_type() != E->get().type) {
  266. if (p_values.has(n))
  267. values[n] = p_values[n];
  268. }
  269. }
  270. properties = p_properties;
  271. List<StringName> to_remove;
  272. for (Map<StringName, Variant>::Element *E = values.front(); E; E = E->next()) {
  273. if (!new_values.has(E->key()))
  274. to_remove.push_back(E->key());
  275. Variant defval;
  276. if (script->get_property_default_value(E->key(), defval)) {
  277. //remove because it's the same as the default value
  278. if (defval == E->get()) {
  279. to_remove.push_back(E->key());
  280. }
  281. }
  282. }
  283. while (to_remove.size()) {
  284. values.erase(to_remove.front()->get());
  285. to_remove.pop_front();
  286. }
  287. if (owner && owner->get_script_instance() == this) {
  288. owner->_change_notify();
  289. }
  290. //change notify
  291. }
  292. PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner)
  293. : owner(p_owner),
  294. language(p_language),
  295. script(p_script) {
  296. }
  297. PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
  298. if (script.is_valid()) {
  299. script->_placeholder_erased(this);
  300. }
  301. }