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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Hendrik Brucker 6d876baf60 Improve the VisualShader/VisualScript editor UI 3 жил өмнө
.github 6ab672d1ef Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 3 жил өмнө
core 504708ae21 Merge pull request #56093 from bruvzg/pck_section_load 3 жил өмнө
doc 6d876baf60 Improve the VisualShader/VisualScript editor UI 3 жил өмнө
drivers 1182c95533 Add MeshStorage to GLES3 3 жил өмнө
editor 6d876baf60 Improve the VisualShader/VisualScript editor UI 3 жил өмнө
main 0ae00a07d6 Rename variable names for some singletons 3 жил өмнө
misc bef00b2b0d Merge pull request #60445 from nathanfranke/minor-changes 3 жил өмнө
modules 6d876baf60 Improve the VisualShader/VisualScript editor UI 3 жил өмнө
platform cbdc33bcf7 Merge pull request #60563 from madmiraal/fix-60562 3 жил өмнө
scene 6d876baf60 Improve the VisualShader/VisualScript editor UI 3 жил өмнө
servers 6ab672d1ef Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 3 жил өмнө
tests bdd7b558b6 remove escapes in gdscript test output 3 жил өмнө
thirdparty bde6fc9c82 Restructure and refine the noise module 3 жил өмнө
.clang-format 788f355ad2 Style: Sync clang-format template with Clang 14.0 3 жил өмнө
.clang-tidy b78aa4fe19 Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 3 жил өмнө
.editorconfig 5f8275d9ac Add a simple C# .editorconfig 4 жил өмнө
.gitattributes 95b1275197 Upgrade Android Gradle to version 7.2 3 жил өмнө
.gitignore b0df742cbe Re-add some needed patterns to .gitignore 3 жил өмнө
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 жил өмнө
.mailmap 58712e96ae Update AUTHORS and DONORS list 3 жил өмнө
AUTHORS.md a4b075596f Update AUTHORS and DONORS list 3 жил өмнө
CHANGELOG.md 8881e5ac1a Merge pull request #56286 from Calinou/changelog-shaders-depth-texture 3 жил өмнө
CONTRIBUTING.md 01c1667836 Recommend using GitHub attachments for minimal reproduction projects 3 жил өмнө
COPYRIGHT.txt 33d477498e Remove ad-hoc FBX importer 3 жил өмнө
DONORS.md a4b075596f Update AUTHORS and DONORS list 3 жил өмнө
LICENSE.txt fe52458154 Update copyright statements to 2022 3 жил өмнө
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 жил өмнө
README.md 0f1ace5b6a README updates and improvements, link license page 3 жил өмнө
SConstruct 45ec0e31c3 Remove last editor code dependencies in template build 3 жил өмнө
gles3_builders.py 872ce9adb7 Fix typo in gles3_builders.py 3 жил өмнө
glsl_builders.py 20deb0917d Implemented AMD's FSR as a computer shader for upscaling 3D scenes 3 жил өмнө
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
icon.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
icon_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
methods.py 90162851a7 Core: Move generated `VERSION_HASH` to a `.cpp` file 3 жил өмнө
platform_methods.py cba4a93a34 Merge python EnvironmentError, IOError and WindowsError into OSError. 5 жил өмнө
version.py 2b61d02f7e Bump version to 4.0-alpha 3 жил өмнө

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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