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export.cpp 13 KB

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  1. /*************************************************************************/
  2. /* export.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "editor/editor_node.h"
  31. #include "editor_export.h"
  32. #include "io/zip_io.h"
  33. #include "platform/javascript/logo.gen.h"
  34. #include "platform/javascript/run_icon.gen.h"
  35. #define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip"
  36. #define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip"
  37. #define EXPORT_TEMPLATE_ASMJS_RELEASE "javascript_release.zip"
  38. #define EXPORT_TEMPLATE_ASMJS_DEBUG "javascript_debug.zip"
  39. class EditorExportPlatformJavaScript : public EditorExportPlatform {
  40. GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform)
  41. Ref<ImageTexture> logo;
  42. Ref<ImageTexture> run_icon;
  43. bool runnable_when_last_polled;
  44. void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug);
  45. void _fix_fsloader_js(Vector<uint8_t> &p_js, const String &p_pack_name, uint64_t p_pack_size);
  46. public:
  47. enum Target {
  48. TARGET_WEBASSEMBLY,
  49. TARGET_ASMJS
  50. };
  51. virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
  52. virtual void get_export_options(List<ExportOption> *r_options);
  53. virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
  54. virtual String get_name() const;
  55. virtual String get_os_name() const;
  56. virtual Ref<Texture> get_logo() const;
  57. virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
  58. virtual String get_binary_extension() const;
  59. virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
  60. virtual bool poll_devices();
  61. virtual int get_device_count() const;
  62. virtual String get_device_name(int p_device) const { return TTR("Run in Browser"); }
  63. virtual String get_device_info(int p_device) const { return TTR("Run exported HTML in the system's default browser."); }
  64. virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags);
  65. virtual Ref<Texture> get_run_icon() const;
  66. virtual void get_platform_features(List<String> *r_features) {
  67. r_features->push_back("web");
  68. r_features->push_back("JavaScript");
  69. }
  70. EditorExportPlatformJavaScript();
  71. };
  72. void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug) {
  73. String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size());
  74. String str_export;
  75. Vector<String> lines = str_template.split("\n");
  76. int memory_mb;
  77. if (p_preset->get("options/target").operator int() != TARGET_ASMJS)
  78. // WebAssembly allows memory growth, so start with a reasonable default
  79. memory_mb = 1 << 4;
  80. else
  81. memory_mb = 1 << (p_preset->get("options/memory_size").operator int() + 5);
  82. for (int i = 0; i < lines.size(); i++) {
  83. String current_line = lines[i];
  84. current_line = current_line.replace("$GODOT_TOTAL_MEMORY", itos(memory_mb * 1024 * 1024));
  85. current_line = current_line.replace("$GODOT_BASENAME", p_name);
  86. current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include"));
  87. current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false");
  88. str_export += current_line + "\n";
  89. }
  90. CharString cs = str_export.utf8();
  91. p_html.resize(cs.length());
  92. for (int i = 0; i < cs.length(); i++) {
  93. p_html[i] = cs[i];
  94. }
  95. }
  96. void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
  97. if (p_preset->get("texture_format/s3tc")) {
  98. r_features->push_back("s3tc");
  99. }
  100. if (p_preset->get("texture_format/etc")) {
  101. r_features->push_back("etc");
  102. }
  103. if (p_preset->get("texture_format/etc2")) {
  104. r_features->push_back("etc2");
  105. }
  106. }
  107. void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
  108. r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "options/target", PROPERTY_HINT_ENUM, "WebAssembly,asm.js"), TARGET_WEBASSEMBLY));
  109. r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "options/memory_size", PROPERTY_HINT_ENUM, "32 MB,64 MB,128 MB,256 MB,512 MB,1 GB"), 3));
  110. r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false));
  111. r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), true));
  112. r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
  113. r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
  114. r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
  115. r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
  116. }
  117. bool EditorExportPlatformJavaScript::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
  118. if (p_option == "options/memory_size") {
  119. return p_options["options/target"].operator int() == TARGET_ASMJS;
  120. }
  121. return true;
  122. }
  123. String EditorExportPlatformJavaScript::get_name() const {
  124. return "HTML5";
  125. }
  126. String EditorExportPlatformJavaScript::get_os_name() const {
  127. return "JavaScript";
  128. }
  129. Ref<Texture> EditorExportPlatformJavaScript::get_logo() const {
  130. return logo;
  131. }
  132. bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
  133. r_missing_templates = false;
  134. if (p_preset->get("options/target").operator int() == TARGET_WEBASSEMBLY) {
  135. if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) == String())
  136. r_missing_templates = true;
  137. else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) == String())
  138. r_missing_templates = true;
  139. } else {
  140. if (find_export_template(EXPORT_TEMPLATE_ASMJS_RELEASE) == String())
  141. r_missing_templates = true;
  142. else if (find_export_template(EXPORT_TEMPLATE_ASMJS_DEBUG) == String())
  143. r_missing_templates = true;
  144. }
  145. return !r_missing_templates;
  146. }
  147. String EditorExportPlatformJavaScript::get_binary_extension() const {
  148. return "html";
  149. }
  150. Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
  151. String custom_debug = p_preset->get("custom_template/debug");
  152. String custom_release = p_preset->get("custom_template/release");
  153. String template_path = p_debug ? custom_debug : custom_release;
  154. template_path = template_path.strip_edges();
  155. if (template_path == String()) {
  156. if (p_preset->get("options/target").operator int() == TARGET_WEBASSEMBLY) {
  157. if (p_debug)
  158. template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG);
  159. else
  160. template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE);
  161. } else {
  162. if (p_debug)
  163. template_path = find_export_template(EXPORT_TEMPLATE_ASMJS_DEBUG);
  164. else
  165. template_path = find_export_template(EXPORT_TEMPLATE_ASMJS_RELEASE);
  166. }
  167. }
  168. if (template_path != String() && !FileAccess::exists(template_path)) {
  169. EditorNode::get_singleton()->show_warning(TTR("Template file not found:\n") + template_path);
  170. return ERR_FILE_NOT_FOUND;
  171. }
  172. String pck_path = p_path.get_basename() + ".pck";
  173. Error error = save_pack(p_preset, pck_path);
  174. if (error != OK) {
  175. EditorNode::get_singleton()->show_warning(TTR("Could not write file:\n") + pck_path);
  176. return error;
  177. }
  178. FileAccess *f = FileAccess::open(pck_path, FileAccess::READ);
  179. if (!f) {
  180. EditorNode::get_singleton()->show_warning(TTR("Could not read file:\n") + pck_path);
  181. return ERR_FILE_CANT_READ;
  182. }
  183. size_t pack_size = f->get_len();
  184. memdelete(f);
  185. FileAccess *src_f = NULL;
  186. zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
  187. unzFile pkg = unzOpen2(template_path.utf8().get_data(), &io);
  188. if (!pkg) {
  189. EditorNode::get_singleton()->show_warning(TTR("Could not open template for export:\n") + template_path);
  190. return ERR_FILE_NOT_FOUND;
  191. }
  192. int ret = unzGoToFirstFile(pkg);
  193. while (ret == UNZ_OK) {
  194. //get filename
  195. unz_file_info info;
  196. char fname[16384];
  197. ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0);
  198. String file = fname;
  199. Vector<uint8_t> data;
  200. data.resize(info.uncompressed_size);
  201. //read
  202. unzOpenCurrentFile(pkg);
  203. unzReadCurrentFile(pkg, data.ptr(), data.size());
  204. unzCloseCurrentFile(pkg);
  205. //write
  206. if (file == "godot.html") {
  207. _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug);
  208. file = p_path.get_file();
  209. } else if (file == "godot.js") {
  210. file = p_path.get_file().get_basename() + ".js";
  211. } else if (file == "godot.wasm") {
  212. file = p_path.get_file().get_basename() + ".wasm";
  213. } else if (file == "godot.asm.js") {
  214. file = p_path.get_file().get_basename() + ".asm.js";
  215. } else if (file == "godot.mem") {
  216. file = p_path.get_file().get_basename() + ".mem";
  217. }
  218. String dst = p_path.get_base_dir().plus_file(file);
  219. FileAccess *f = FileAccess::open(dst, FileAccess::WRITE);
  220. if (!f) {
  221. EditorNode::get_singleton()->show_warning(TTR("Could not write file:\n") + dst);
  222. unzClose(pkg);
  223. return ERR_FILE_CANT_WRITE;
  224. }
  225. f->store_buffer(data.ptr(), data.size());
  226. memdelete(f);
  227. ret = unzGoToNextFile(pkg);
  228. }
  229. return OK;
  230. }
  231. bool EditorExportPlatformJavaScript::poll_devices() {
  232. Ref<EditorExportPreset> preset;
  233. for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
  234. Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
  235. if (ep->is_runnable() && ep->get_platform() == this) {
  236. preset = ep;
  237. break;
  238. }
  239. }
  240. bool prev = runnable_when_last_polled;
  241. runnable_when_last_polled = preset.is_valid();
  242. return runnable_when_last_polled != prev;
  243. }
  244. int EditorExportPlatformJavaScript::get_device_count() const {
  245. return runnable_when_last_polled;
  246. }
  247. Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) {
  248. String path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_export.html");
  249. Error err = export_project(p_preset, true, path, p_debug_flags);
  250. if (err) {
  251. return err;
  252. }
  253. OS::get_singleton()->shell_open(path);
  254. return OK;
  255. }
  256. Ref<Texture> EditorExportPlatformJavaScript::get_run_icon() const {
  257. return run_icon;
  258. }
  259. EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
  260. Ref<Image> img = memnew(Image(_javascript_logo));
  261. logo.instance();
  262. logo->create_from_image(img);
  263. img = Ref<Image>(memnew(Image(_javascript_run_icon)));
  264. run_icon.instance();
  265. run_icon->create_from_image(img);
  266. runnable_when_last_polled = false;
  267. }
  268. void register_javascript_exporter() {
  269. Ref<EditorExportPlatformJavaScript> platform;
  270. platform.instance();
  271. EditorExport::get_singleton()->add_export_platform(platform);
  272. }