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- /*************************************************************************/
- /* java_godot_io_wrapper.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "java_godot_io_wrapper.h"
- #include "core/error_list.h"
- // JNIEnv is only valid within the thread it belongs to, in a multi threading environment
- // we can't cache it.
- // For GodotIO we call all access methods from our thread and we thus get a valid JNIEnv
- // from ThreadAndroid.
- GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance) {
- godot_io_instance = p_env->NewGlobalRef(p_godot_io_instance);
- if (godot_io_instance) {
- cls = p_env->GetObjectClass(godot_io_instance);
- if (cls) {
- cls = (jclass)p_env->NewGlobalRef(cls);
- } else {
- // this is a pretty serious fail.. bail... pointers will stay 0
- return;
- }
- _open_URI = p_env->GetMethodID(cls, "openURI", "(Ljava/lang/String;)I");
- _get_data_dir = p_env->GetMethodID(cls, "getDataDir", "()Ljava/lang/String;");
- _get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
- _get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
- _get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
- _get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
- _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;)V");
- _hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
- _set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
- _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(I)Ljava/lang/String;");
- _play_video = p_env->GetMethodID(cls, "playVideo", "(Ljava/lang/String;)V");
- _is_video_playing = p_env->GetMethodID(cls, "isVideoPlaying", "()Z");
- _pause_video = p_env->GetMethodID(cls, "pauseVideo", "()V");
- _stop_video = p_env->GetMethodID(cls, "stopVideo", "()V");
- }
- }
- GodotIOJavaWrapper::~GodotIOJavaWrapper() {
- // nothing to do here for now
- }
- jobject GodotIOJavaWrapper::get_instance() {
- return godot_io_instance;
- }
- Error GodotIOJavaWrapper::open_uri(const String &p_uri) {
- if (_open_URI) {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring jStr = env->NewStringUTF(p_uri.utf8().get_data());
- return env->CallIntMethod(godot_io_instance, _open_URI, jStr) ? ERR_CANT_OPEN : OK;
- } else {
- return ERR_UNAVAILABLE;
- }
- }
- String GodotIOJavaWrapper::get_user_data_dir() {
- if (_get_data_dir) {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir);
- return jstring_to_string(s, env);
- } else {
- return String();
- }
- }
- String GodotIOJavaWrapper::get_locale() {
- if (_get_locale) {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_locale);
- return jstring_to_string(s, env);
- } else {
- return String();
- }
- }
- String GodotIOJavaWrapper::get_model() {
- if (_get_model) {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_model);
- return jstring_to_string(s, env);
- } else {
- return String();
- }
- }
- int GodotIOJavaWrapper::get_screen_dpi() {
- if (_get_screen_DPI) {
- JNIEnv *env = ThreadAndroid::get_env();
- return env->CallIntMethod(godot_io_instance, _get_screen_DPI);
- } else {
- return 160;
- }
- }
- String GodotIOJavaWrapper::get_unique_id() {
- if (_get_unique_id) {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id);
- return jstring_to_string(s, env);
- } else {
- return String();
- }
- }
- bool GodotIOJavaWrapper::has_vk() {
- return (_show_keyboard != 0) && (_hide_keyboard != 0);
- }
- void GodotIOJavaWrapper::show_vk(const String &p_existing) {
- if (_show_keyboard) {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
- env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr);
- }
- }
- void GodotIOJavaWrapper::hide_vk() {
- if (_hide_keyboard) {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io_instance, _hide_keyboard);
- }
- }
- void GodotIOJavaWrapper::set_screen_orientation(int p_orient) {
- if (_set_screen_orientation) {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient);
- }
- }
- String GodotIOJavaWrapper::get_system_dir(int p_dir) {
- if (_get_system_dir) {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir);
- return jstring_to_string(s, env);
- } else {
- return String(".");
- }
- }
- void GodotIOJavaWrapper::play_video(const String &p_path) {
- // Why is this not here?!?!
- }
- bool GodotIOJavaWrapper::is_video_playing() {
- if (_is_video_playing) {
- JNIEnv *env = ThreadAndroid::get_env();
- return env->CallBooleanMethod(godot_io_instance, _is_video_playing);
- } else {
- return false;
- }
- }
- void GodotIOJavaWrapper::pause_video() {
- if (_pause_video) {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io_instance, _pause_video);
- }
- }
- void GodotIOJavaWrapper::stop_video() {
- if (_stop_video) {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io_instance, _stop_video);
- }
- }
- // volatile because it can be changed from non-main thread and we need to
- // ensure the change is immediately visible to other threads.
- static volatile int virtual_keyboard_height;
- int GodotIOJavaWrapper::get_vk_height() {
- return virtual_keyboard_height;
- }
- void GodotIOJavaWrapper::set_vk_height(int p_height) {
- virtual_keyboard_height = p_height;
- }
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