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- /**************************************************************************/
- /* openxr_metal_extension.mm */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #import "openxr_metal_extension.h"
- #include "../../openxr_util.h"
- #import "drivers/metal/rendering_device_driver_metal.h"
- #include "servers/rendering/rendering_server_globals.h"
- HashMap<String, bool *> OpenXRMetalExtension::get_requested_extensions() {
- HashMap<String, bool *> request_extensions;
- request_extensions[XR_KHR_METAL_ENABLE_EXTENSION_NAME] = nullptr;
- return request_extensions;
- }
- void OpenXRMetalExtension::on_instance_created(const XrInstance p_instance) {
- // Obtain pointers to functions we're accessing here.
- ERR_FAIL_NULL(OpenXRAPI::get_singleton());
- EXT_INIT_XR_FUNC(xrGetMetalGraphicsRequirementsKHR);
- EXT_INIT_XR_FUNC(xrEnumerateSwapchainImages);
- }
- bool OpenXRMetalExtension::check_graphics_api_support() {
- ERR_FAIL_NULL_V(OpenXRAPI::get_singleton(), false);
- // TODO We may need to do a callback like we do in Vulkan where we run this first
- // and provide the obtained metalDevice to our Metal driver to use.
- // But according to Stuart Macs only have 1 device so it should always be the
- // same one and we should be able to get away with not doing this just yet.
- // If we do go forward with this, this means that just like with Vulkan,
- // we have to start with OpenXR before Metal can be setup, and we thus
- // can't support applications that want to add XR as an optional/temporary
- // feature that users enable when needed.
- XrSystemId system_id = OpenXRAPI::get_singleton()->get_system_id();
- XrInstance instance = OpenXRAPI::get_singleton()->get_instance();
- XrGraphicsRequirementsMetalKHR metal_requirements;
- metal_requirements.type = XR_TYPE_GRAPHICS_REQUIREMENTS_METAL_KHR;
- metal_requirements.next = nullptr;
- metal_requirements.metalDevice = nullptr;
- XrResult result = xrGetMetalGraphicsRequirementsKHR(instance, system_id, &metal_requirements);
- if (!OpenXRAPI::get_singleton()->xr_result(result, "Failed to get Metal graphics requirements!")) {
- return false;
- }
- // See what metal device we are using...
- RenderingServer *rendering_server = RenderingServer::get_singleton();
- ERR_FAIL_NULL_V(rendering_server, false);
- RenderingDevice *rendering_device = rendering_server->get_rendering_device();
- ERR_FAIL_NULL_V(rendering_device, false);
- void *our_metal_device = (void *)rendering_device->get_driver_resource(RD::DRIVER_RESOURCE_LOGICAL_DEVICE);
- // Make sure we're using the same one.
- ERR_FAIL_COND_V(metal_requirements.metalDevice != our_metal_device, false);
- return true;
- }
- XrGraphicsBindingMetalKHR OpenXRMetalExtension::graphics_binding_metal;
- void *OpenXRMetalExtension::set_session_create_and_get_next_pointer(void *p_next_pointer) {
- if (!check_graphics_api_support()) {
- return p_next_pointer;
- }
- RenderingServer *rendering_server = RenderingServer::get_singleton();
- ERR_FAIL_NULL_V(rendering_server, p_next_pointer);
- RenderingDevice *rendering_device = rendering_server->get_rendering_device();
- ERR_FAIL_NULL_V(rendering_device, p_next_pointer);
- graphics_binding_metal.type = XR_TYPE_GRAPHICS_BINDING_METAL_KHR;
- graphics_binding_metal.next = p_next_pointer;
- graphics_binding_metal.commandQueue = (void *)rendering_device->get_driver_resource(RD::DRIVER_RESOURCE_COMMAND_QUEUE);
- return &graphics_binding_metal;
- }
- void OpenXRMetalExtension::get_usable_swapchain_formats(Vector<int64_t> &p_usable_swap_chains) {
- p_usable_swap_chains.push_back(MTLPixelFormatRGBA8Unorm_sRGB);
- p_usable_swap_chains.push_back(MTLPixelFormatBGRA8Unorm_sRGB);
- p_usable_swap_chains.push_back(MTLPixelFormatRGBA8Uint);
- }
- void OpenXRMetalExtension::get_usable_depth_formats(Vector<int64_t> &p_usable_swap_chains) {
- p_usable_swap_chains.push_back(MTLPixelFormatDepth24Unorm_Stencil8);
- p_usable_swap_chains.push_back(MTLPixelFormatDepth32Float_Stencil8);
- p_usable_swap_chains.push_back(MTLPixelFormatDepth32Float);
- }
- #define ENUM_TO_STRING_CASE(m_e) \
- case m_e: { \
- return String(#m_e); \
- } break;
- String OpenXRMetalExtension::get_swapchain_format_name(int64_t p_swapchain_format) const {
- // This really should be in vulkan_context...
- MTLPixelFormat format = MTLPixelFormat(p_swapchain_format);
- switch (format) {
- ENUM_TO_STRING_CASE(MTLPixelFormatRGBA8Unorm)
- ENUM_TO_STRING_CASE(MTLPixelFormatRGBA8Unorm_sRGB)
- ENUM_TO_STRING_CASE(MTLPixelFormatBGRA8Unorm)
- ENUM_TO_STRING_CASE(MTLPixelFormatBGRA8Unorm_sRGB)
- ENUM_TO_STRING_CASE(MTLPixelFormatRGBA8Uint)
- ENUM_TO_STRING_CASE(MTLPixelFormatDepth24Unorm_Stencil8)
- ENUM_TO_STRING_CASE(MTLPixelFormatDepth32Float_Stencil8)
- ENUM_TO_STRING_CASE(MTLPixelFormatDepth32Float)
- default: {
- return String("Swapchain format ") + String::num_int64(int64_t(p_swapchain_format));
- } break;
- }
- }
- bool OpenXRMetalExtension::get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) {
- LocalVector<XrSwapchainImageMetalKHR, uint32_t, false, true> images;
- RenderingServer *rendering_server = RenderingServer::get_singleton();
- ERR_FAIL_NULL_V(rendering_server, false);
- RenderingDevice *rendering_device = rendering_server->get_rendering_device();
- ERR_FAIL_NULL_V(rendering_device, false);
- uint32_t swapchain_length;
- XrResult result = xrEnumerateSwapchainImages(p_swapchain, 0, &swapchain_length, nullptr);
- if (XR_FAILED(result)) {
- print_line("OpenXR: Failed to get swapchaim image count [", OpenXRAPI::get_singleton()->get_error_string(result), "]");
- return false;
- }
- images.resize(swapchain_length);
- for (XrSwapchainImageMetalKHR &image : images) {
- image.type = XR_TYPE_SWAPCHAIN_IMAGE_METAL_KHR;
- image.next = nullptr;
- image.texture = nullptr;
- }
- result = xrEnumerateSwapchainImages(p_swapchain, swapchain_length, &swapchain_length, (XrSwapchainImageBaseHeader *)images.ptr());
- if (XR_FAILED(result)) {
- print_line("OpenXR: Failed to get swapchaim images [", OpenXRAPI::get_singleton()->get_error_string(result), "]");
- return false;
- }
- SwapchainGraphicsData *data = memnew(SwapchainGraphicsData);
- if (data == nullptr) {
- print_line("OpenXR: Failed to allocate memory for swapchain data");
- return false;
- }
- *r_swapchain_graphics_data = data;
- data->is_multiview = (p_array_size > 1);
- RenderingDevice::DataFormat format = RenderingDevice::DATA_FORMAT_R8G8B8A8_SRGB;
- RenderingDevice::TextureSamples samples = RenderingDevice::TEXTURE_SAMPLES_1;
- uint64_t usage_flags = RenderingDevice::TEXTURE_USAGE_SAMPLING_BIT;
- switch (p_swapchain_format) {
- case MTLPixelFormatRGBA8Unorm_sRGB:
- // Even though this is an sRGB framebuffer format we're using UNORM here.
- // The reason here is because Godot does a linear to sRGB conversion while
- // with the sRGB format, this conversion would be doubled by the hardware.
- // This also means we're reading the values as is for our preview on screen.
- // The OpenXR runtime however is still treating this as an sRGB format and
- // will thus do an sRGB -> Linear conversion as expected.
- //format = RenderingDevice::DATA_FORMAT_R8G8B8A8_SRGB;
- format = RenderingDevice::DATA_FORMAT_R8G8B8A8_UNORM;
- usage_flags |= RenderingDevice::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
- break;
- case MTLPixelFormatBGRA8Unorm_sRGB:
- format = RenderingDevice::DATA_FORMAT_B8G8R8A8_UNORM;
- usage_flags |= RenderingDevice::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
- break;
- case MTLPixelFormatRGBA8Uint:
- format = RenderingDevice::DATA_FORMAT_R8G8B8A8_UINT;
- usage_flags |= RenderingDevice::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
- break;
- case MTLPixelFormatDepth32Float:
- format = RenderingDevice::DATA_FORMAT_D32_SFLOAT;
- usage_flags |= RenderingDevice::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
- break;
- case MTLPixelFormatDepth24Unorm_Stencil8:
- format = RenderingDevice::DATA_FORMAT_D24_UNORM_S8_UINT;
- usage_flags |= RenderingDevice::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
- break;
- case MTLPixelFormatDepth32Float_Stencil8:
- format = RenderingDevice::DATA_FORMAT_D32_SFLOAT_S8_UINT;
- usage_flags |= RenderingDevice::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
- break;
- default:
- // Continue with our default value.
- print_line("OpenXR: Unsupported swapchain format", p_swapchain_format);
- break;
- }
- switch (p_sample_count) {
- case 1:
- samples = RenderingDevice::TEXTURE_SAMPLES_1;
- break;
- case 2:
- samples = RenderingDevice::TEXTURE_SAMPLES_2;
- break;
- case 4:
- samples = RenderingDevice::TEXTURE_SAMPLES_4;
- break;
- case 8:
- samples = RenderingDevice::TEXTURE_SAMPLES_8;
- break;
- case 16:
- samples = RenderingDevice::TEXTURE_SAMPLES_16;
- break;
- case 32:
- samples = RenderingDevice::TEXTURE_SAMPLES_32;
- break;
- case 64:
- samples = RenderingDevice::TEXTURE_SAMPLES_64;
- break;
- default:
- // Continue with our default value.
- print_line("OpenXR: Unsupported sample count", p_sample_count);
- break;
- }
- Vector<RID> texture_rids;
- // Create Godot texture objects for each entry in our swapchain.
- for (uint64_t i = 0; i < swapchain_length; i++) {
- // Note, the formats we sent to render_device are ignored on metal.
- RID image_rid = rendering_device->texture_create_from_extension(
- p_array_size == 1 ? RenderingDevice::TEXTURE_TYPE_2D : RenderingDevice::TEXTURE_TYPE_2D_ARRAY,
- format,
- samples,
- usage_flags,
- (uint64_t)images[i].texture,
- p_width,
- p_height,
- 1,
- p_array_size);
- texture_rids.push_back(image_rid);
- }
- data->texture_rids = texture_rids;
- return true;
- }
- void OpenXRMetalExtension::cleanup_swapchain_graphics_data(void **p_swapchain_graphics_data) {
- if (*p_swapchain_graphics_data == nullptr) {
- return;
- }
- SwapchainGraphicsData *data = (SwapchainGraphicsData *)*p_swapchain_graphics_data;
- RenderingServer *rendering_server = RenderingServer::get_singleton();
- ERR_FAIL_NULL(rendering_server);
- RenderingDevice *rendering_device = rendering_server->get_rendering_device();
- ERR_FAIL_NULL(rendering_device);
- for (const RID &texture_rid : data->texture_rids) {
- rendering_device->free(texture_rid);
- }
- data->texture_rids.clear();
- memdelete(data);
- *p_swapchain_graphics_data = nullptr;
- }
- bool OpenXRMetalExtension::create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) {
- // Even though this is a Metal renderer we're using OpenGL coordinate systems.
- OpenXRUtil::XrMatrix4x4f matrix;
- OpenXRUtil::XrMatrix4x4f_CreateProjectionFov(&matrix, OpenXRUtil::GRAPHICS_OPENGL, p_fov, (float)p_z_near, (float)p_z_far);
- for (int j = 0; j < 4; j++) {
- for (int i = 0; i < 4; i++) {
- r_camera_matrix.columns[j][i] = matrix.m[j * 4 + i];
- }
- }
- return true;
- }
- RID OpenXRMetalExtension::get_texture(void *p_swapchain_graphics_data, int p_image_index) {
- SwapchainGraphicsData *data = (SwapchainGraphicsData *)p_swapchain_graphics_data;
- ERR_FAIL_NULL_V(data, RID());
- ERR_FAIL_INDEX_V(p_image_index, data->texture_rids.size(), RID());
- return data->texture_rids[p_image_index];
- }
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