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- /**************************************************************************/
- /* display_server_wayland.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "display_server_wayland.h"
- #ifdef WAYLAND_ENABLED
- #define WAYLAND_DISPLAY_SERVER_DEBUG_LOGS_ENABLED
- #ifdef WAYLAND_DISPLAY_SERVER_DEBUG_LOGS_ENABLED
- #define DEBUG_LOG_WAYLAND(...) print_verbose(__VA_ARGS__)
- #else
- #define DEBUG_LOG_WAYLAND(...)
- #endif
- #ifdef VULKAN_ENABLED
- #include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
- #endif
- #ifdef GLES3_ENABLED
- #include "detect_prime_egl.h"
- #include "drivers/gles3/rasterizer_gles3.h"
- #endif
- String DisplayServerWayland::_get_app_id_from_context(Context p_context) {
- String app_id;
- switch (p_context) {
- case CONTEXT_EDITOR: {
- app_id = "org.godotengine.Editor";
- } break;
- case CONTEXT_PROJECTMAN: {
- app_id = "org.godotengine.ProjectManager";
- } break;
- case CONTEXT_ENGINE:
- default: {
- String config_name = GLOBAL_GET("application/config/name");
- if (config_name.length() != 0) {
- app_id = config_name;
- } else {
- app_id = "org.godotengine.Godot";
- }
- }
- }
- return app_id;
- }
- void DisplayServerWayland::_send_window_event(WindowEvent p_event) {
- WindowData &wd = main_window;
- if (wd.window_event_callback.is_valid()) {
- Variant event = int(p_event);
- wd.window_event_callback.call(event);
- }
- }
- void DisplayServerWayland::dispatch_input_events(const Ref<InputEvent> &p_event) {
- ((DisplayServerWayland *)(get_singleton()))->_dispatch_input_event(p_event);
- }
- void DisplayServerWayland::_dispatch_input_event(const Ref<InputEvent> &p_event) {
- Callable callable = main_window.input_event_callback;
- if (callable.is_valid()) {
- callable.call(p_event);
- }
- }
- void DisplayServerWayland::_resize_window(const Size2i &p_size) {
- WindowData &wd = main_window;
- wd.rect.size = p_size;
- #ifdef RD_ENABLED
- if (wd.visible && rendering_context) {
- rendering_context->window_set_size(MAIN_WINDOW_ID, wd.rect.size.width, wd.rect.size.height);
- }
- #endif
- #ifdef GLES3_ENABLED
- if (wd.visible && egl_manager) {
- wl_egl_window_resize(wd.wl_egl_window, wd.rect.size.width, wd.rect.size.height, 0, 0);
- }
- #endif
- if (wd.rect_changed_callback.is_valid()) {
- wd.rect_changed_callback.call(wd.rect);
- }
- }
- void DisplayServerWayland::_show_window() {
- MutexLock mutex_lock(wayland_thread.mutex);
- WindowData &wd = main_window;
- if (!wd.visible) {
- DEBUG_LOG_WAYLAND("Showing window.");
- // Showing this window will reset its mode with whatever the compositor
- // reports. We'll save the mode beforehand so that we can reapply it later.
- // TODO: Fix/Port/Move/Whatever to `WaylandThread` APIs.
- WindowMode setup_mode = wd.mode;
- wayland_thread.window_create(MAIN_WINDOW_ID, wd.rect.size.width, wd.rect.size.height);
- wayland_thread.window_set_min_size(MAIN_WINDOW_ID, wd.min_size);
- wayland_thread.window_set_max_size(MAIN_WINDOW_ID, wd.max_size);
- wayland_thread.window_set_app_id(MAIN_WINDOW_ID, _get_app_id_from_context(context));
- wayland_thread.window_set_borderless(MAIN_WINDOW_ID, window_get_flag(WINDOW_FLAG_BORDERLESS));
- // NOTE: The XDG shell protocol is built in a way that causes the window to
- // be immediately shown as soon as a valid buffer is assigned to it. Hence,
- // the only acceptable way of implementing window showing is to move the
- // graphics context window creation logic here.
- #ifdef RD_ENABLED
- if (rendering_context) {
- union {
- #ifdef VULKAN_ENABLED
- RenderingContextDriverVulkanWayland::WindowPlatformData vulkan;
- #endif
- } wpd;
- #ifdef VULKAN_ENABLED
- if (rendering_driver == "vulkan") {
- wpd.vulkan.surface = wayland_thread.window_get_wl_surface(wd.id);
- wpd.vulkan.display = wayland_thread.get_wl_display();
- }
- #endif
- Error err = rendering_context->window_create(wd.id, &wpd);
- ERR_FAIL_COND_MSG(err != OK, vformat("Can't create a %s window", rendering_driver));
- rendering_context->window_set_size(wd.id, wd.rect.size.width, wd.rect.size.height);
- rendering_context->window_set_vsync_mode(wd.id, wd.vsync_mode);
- emulate_vsync = (rendering_context->window_get_vsync_mode(wd.id) == DisplayServer::VSYNC_ENABLED);
- if (emulate_vsync) {
- print_verbose("VSYNC: manually throttling frames using MAILBOX.");
- rendering_context->window_set_vsync_mode(wd.id, DisplayServer::VSYNC_MAILBOX);
- }
- }
- #endif
- #ifdef GLES3_ENABLED
- if (egl_manager) {
- struct wl_surface *wl_surface = wayland_thread.window_get_wl_surface(wd.id);
- wd.wl_egl_window = wl_egl_window_create(wl_surface, wd.rect.size.width, wd.rect.size.height);
- Error err = egl_manager->window_create(MAIN_WINDOW_ID, wayland_thread.get_wl_display(), wd.wl_egl_window, wd.rect.size.width, wd.rect.size.height);
- ERR_FAIL_COND_MSG(err == ERR_CANT_CREATE, "Can't show a GLES3 window.");
- window_set_vsync_mode(wd.vsync_mode, MAIN_WINDOW_ID);
- }
- #endif
- // NOTE: The public window-handling methods might depend on this flag being
- // set. Ensure to not make any of these calls before this assignment.
- wd.visible = true;
- // Actually try to apply the window's mode now that it's visible.
- window_set_mode(setup_mode);
- wayland_thread.window_set_title(MAIN_WINDOW_ID, wd.title);
- }
- }
- // Interface methods.
- bool DisplayServerWayland::has_feature(Feature p_feature) const {
- switch (p_feature) {
- case FEATURE_MOUSE:
- case FEATURE_CLIPBOARD:
- case FEATURE_CURSOR_SHAPE:
- case FEATURE_WINDOW_TRANSPARENCY:
- case FEATURE_SWAP_BUFFERS:
- case FEATURE_KEEP_SCREEN_ON:
- case FEATURE_CLIPBOARD_PRIMARY:
- #ifdef DBUS_ENABLED
- case FEATURE_NATIVE_DIALOG:
- #endif
- case FEATURE_HIDPI: {
- return true;
- } break;
- default: {
- return false;
- }
- }
- }
- String DisplayServerWayland::get_name() const {
- return "Wayland";
- }
- #ifdef SPEECHD_ENABLED
- bool DisplayServerWayland::tts_is_speaking() const {
- ERR_FAIL_NULL_V(tts, false);
- return tts->is_speaking();
- }
- bool DisplayServerWayland::tts_is_paused() const {
- ERR_FAIL_NULL_V(tts, false);
- return tts->is_paused();
- }
- TypedArray<Dictionary> DisplayServerWayland::tts_get_voices() const {
- ERR_FAIL_NULL_V(tts, TypedArray<Dictionary>());
- return tts->get_voices();
- }
- void DisplayServerWayland::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
- ERR_FAIL_NULL(tts);
- tts->speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt);
- }
- void DisplayServerWayland::tts_pause() {
- ERR_FAIL_NULL(tts);
- tts->pause();
- }
- void DisplayServerWayland::tts_resume() {
- ERR_FAIL_NULL(tts);
- tts->resume();
- }
- void DisplayServerWayland::tts_stop() {
- ERR_FAIL_NULL(tts);
- tts->stop();
- }
- #endif
- #ifdef DBUS_ENABLED
- bool DisplayServerWayland::is_dark_mode_supported() const {
- return portal_desktop->is_supported();
- }
- bool DisplayServerWayland::is_dark_mode() const {
- switch (portal_desktop->get_appearance_color_scheme()) {
- case 1:
- // Prefers dark theme.
- return true;
- case 2:
- // Prefers light theme.
- return false;
- default:
- // Preference unknown.
- return false;
- }
- }
- Error DisplayServerWayland::file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback) {
- WindowID window_id = MAIN_WINDOW_ID;
- // TODO: Use window IDs for multiwindow support.
- WaylandThread::WindowState *ws = wayland_thread.wl_surface_get_window_state(wayland_thread.window_get_wl_surface(window_id));
- return portal_desktop->file_dialog_show(window_id, (ws ? ws->exported_handle : String()), p_title, p_current_directory, String(), p_filename, p_mode, p_filters, TypedArray<Dictionary>(), p_callback, false);
- }
- Error DisplayServerWayland::file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback) {
- WindowID window_id = MAIN_WINDOW_ID;
- // TODO: Use window IDs for multiwindow support.
- WaylandThread::WindowState *ws = wayland_thread.wl_surface_get_window_state(wayland_thread.window_get_wl_surface(window_id));
- return portal_desktop->file_dialog_show(window_id, (ws ? ws->exported_handle : String()), p_title, p_current_directory, p_root, p_filename, p_mode, p_filters, p_options, p_callback, true);
- }
- #endif
- void DisplayServerWayland::mouse_set_mode(MouseMode p_mode) {
- if (p_mode == mouse_mode) {
- return;
- }
- MutexLock mutex_lock(wayland_thread.mutex);
- bool show_cursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED);
- if (show_cursor) {
- if (custom_cursors.has(cursor_shape)) {
- wayland_thread.cursor_set_custom_shape(cursor_shape);
- } else {
- wayland_thread.cursor_set_shape(cursor_shape);
- }
- } else {
- wayland_thread.cursor_hide();
- }
- WaylandThread::PointerConstraint constraint = WaylandThread::PointerConstraint::NONE;
- switch (p_mode) {
- case DisplayServer::MOUSE_MODE_CAPTURED: {
- constraint = WaylandThread::PointerConstraint::LOCKED;
- } break;
- case DisplayServer::MOUSE_MODE_CONFINED:
- case DisplayServer::MOUSE_MODE_CONFINED_HIDDEN: {
- constraint = WaylandThread::PointerConstraint::CONFINED;
- } break;
- default: {
- }
- }
- wayland_thread.pointer_set_constraint(constraint);
- mouse_mode = p_mode;
- }
- DisplayServerWayland::MouseMode DisplayServerWayland::mouse_get_mode() const {
- return mouse_mode;
- }
- // NOTE: This is hacked together (and not guaranteed to work in the first place)
- // as for some reason the there's no proper way to ask the compositor to warp
- // the pointer, although, at the time of writing, there's a proposal for a
- // proper protocol for this. See:
- // https://gitlab.freedesktop.org/wayland/wayland-protocols/-/issues/158
- void DisplayServerWayland::warp_mouse(const Point2i &p_to) {
- MutexLock mutex_lock(wayland_thread.mutex);
- WaylandThread::PointerConstraint old_constraint = wayland_thread.pointer_get_constraint();
- wayland_thread.pointer_set_constraint(WaylandThread::PointerConstraint::LOCKED);
- wayland_thread.pointer_set_hint(p_to);
- wayland_thread.pointer_set_constraint(old_constraint);
- }
- Point2i DisplayServerWayland::mouse_get_position() const {
- MutexLock mutex_lock(wayland_thread.mutex);
- // We can't properly implement this method by design.
- // This is the best we can do unfortunately.
- return Input::get_singleton()->get_mouse_position();
- return Point2i();
- }
- BitField<MouseButtonMask> DisplayServerWayland::mouse_get_button_state() const {
- MutexLock mutex_lock(wayland_thread.mutex);
- // Are we sure this is the only way? This seems sus.
- // TODO: Handle tablets properly.
- //mouse_button_mask.set_flag(MouseButtonMask((int64_t)wls.current_seat->tablet_tool_data.pressed_button_mask));
- return wayland_thread.pointer_get_button_mask();
- }
- // NOTE: According to the Wayland specification, this method will only do
- // anything if the user has interacted with the application by sending a
- // "recent enough" input event.
- // TODO: Add this limitation to the documentation.
- void DisplayServerWayland::clipboard_set(const String &p_text) {
- MutexLock mutex_lock(wayland_thread.mutex);
- wayland_thread.selection_set_text(p_text);
- }
- String DisplayServerWayland::clipboard_get() const {
- MutexLock mutex_lock(wayland_thread.mutex);
- Vector<uint8_t> data;
- const String text_mimes[] = {
- "text/plain;charset=utf-8",
- "text/plain",
- };
- for (String mime : text_mimes) {
- if (wayland_thread.selection_has_mime(mime)) {
- print_verbose(vformat("Selecting media type \"%s\" from offered types.", mime));
- data = wayland_thread.selection_get_mime(mime);
- break;
- }
- }
- return String::utf8((const char *)data.ptr(), data.size());
- }
- Ref<Image> DisplayServerWayland::clipboard_get_image() const {
- MutexLock mutex_lock(wayland_thread.mutex);
- Ref<Image> image;
- image.instantiate();
- Error err = OK;
- // TODO: Fallback to next media type on missing module or parse error.
- if (wayland_thread.selection_has_mime("image/png")) {
- err = image->load_png_from_buffer(wayland_thread.selection_get_mime("image/png"));
- } else if (wayland_thread.selection_has_mime("image/jpeg")) {
- err = image->load_jpg_from_buffer(wayland_thread.selection_get_mime("image/jpeg"));
- } else if (wayland_thread.selection_has_mime("image/webp")) {
- err = image->load_webp_from_buffer(wayland_thread.selection_get_mime("image/webp"));
- } else if (wayland_thread.selection_has_mime("image/svg+xml")) {
- err = image->load_svg_from_buffer(wayland_thread.selection_get_mime("image/svg+xml"));
- } else if (wayland_thread.selection_has_mime("image/bmp")) {
- err = image->load_bmp_from_buffer(wayland_thread.selection_get_mime("image/bmp"));
- } else if (wayland_thread.selection_has_mime("image/x-tga")) {
- err = image->load_tga_from_buffer(wayland_thread.selection_get_mime("image/x-tga"));
- } else if (wayland_thread.selection_has_mime("image/x-targa")) {
- err = image->load_tga_from_buffer(wayland_thread.selection_get_mime("image/x-targa"));
- } else if (wayland_thread.selection_has_mime("image/ktx")) {
- err = image->load_ktx_from_buffer(wayland_thread.selection_get_mime("image/ktx"));
- }
- ERR_FAIL_COND_V(err != OK, Ref<Image>());
- return image;
- }
- void DisplayServerWayland::clipboard_set_primary(const String &p_text) {
- MutexLock mutex_lock(wayland_thread.mutex);
- wayland_thread.primary_set_text(p_text);
- }
- String DisplayServerWayland::clipboard_get_primary() const {
- MutexLock mutex_lock(wayland_thread.mutex);
- Vector<uint8_t> data;
- const String text_mimes[] = {
- "text/plain;charset=utf-8",
- "text/plain",
- };
- for (String mime : text_mimes) {
- if (wayland_thread.primary_has_mime(mime)) {
- print_verbose(vformat("Selecting media type \"%s\" from offered types.", mime));
- wayland_thread.primary_get_mime(mime);
- break;
- }
- }
- return String::utf8((const char *)data.ptr(), data.size());
- }
- int DisplayServerWayland::get_screen_count() const {
- MutexLock mutex_lock(wayland_thread.mutex);
- return wayland_thread.get_screen_count();
- }
- int DisplayServerWayland::get_primary_screen() const {
- // AFAIK Wayland doesn't allow knowing (nor we care) about which screen is
- // primary.
- return 0;
- }
- Point2i DisplayServerWayland::screen_get_position(int p_screen) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- if (p_screen == SCREEN_OF_MAIN_WINDOW) {
- p_screen = window_get_current_screen();
- }
- return wayland_thread.screen_get_data(p_screen).position;
- }
- Size2i DisplayServerWayland::screen_get_size(int p_screen) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- if (p_screen == SCREEN_OF_MAIN_WINDOW) {
- p_screen = window_get_current_screen();
- }
- return wayland_thread.screen_get_data(p_screen).size;
- }
- Rect2i DisplayServerWayland::screen_get_usable_rect(int p_screen) const {
- // Unsupported on wayland.
- return Rect2i(Point2i(), screen_get_size(p_screen));
- }
- int DisplayServerWayland::screen_get_dpi(int p_screen) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- if (p_screen == SCREEN_OF_MAIN_WINDOW) {
- p_screen = window_get_current_screen();
- }
- const WaylandThread::ScreenData &data = wayland_thread.screen_get_data(p_screen);
- int width_mm = data.physical_size.width;
- int height_mm = data.physical_size.height;
- double xdpi = (width_mm ? data.size.width / (double)width_mm * 25.4 : 0);
- double ydpi = (height_mm ? data.size.height / (double)height_mm * 25.4 : 0);
- if (xdpi || ydpi) {
- return (xdpi + ydpi) / (xdpi && ydpi ? 2 : 1);
- }
- // Could not get DPI.
- return 96;
- }
- float DisplayServerWayland::screen_get_scale(int p_screen) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- if (p_screen == SCREEN_OF_MAIN_WINDOW) {
- p_screen = window_get_current_screen();
- }
- return wayland_thread.screen_get_data(p_screen).scale;
- }
- float DisplayServerWayland::screen_get_refresh_rate(int p_screen) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- if (p_screen == SCREEN_OF_MAIN_WINDOW) {
- p_screen = window_get_current_screen();
- }
- return wayland_thread.screen_get_data(p_screen).refresh_rate;
- }
- void DisplayServerWayland::screen_set_keep_on(bool p_enable) {
- MutexLock mutex_lock(wayland_thread.mutex);
- if (screen_is_kept_on() == p_enable) {
- return;
- }
- #ifdef DBUS_ENABLED
- if (screensaver) {
- if (p_enable) {
- screensaver->inhibit();
- } else {
- screensaver->uninhibit();
- }
- screensaver_inhibited = p_enable;
- }
- #endif
- }
- bool DisplayServerWayland::screen_is_kept_on() const {
- #ifdef DBUS_ENABLED
- return wayland_thread.window_get_idle_inhibition(MAIN_WINDOW_ID) || screensaver_inhibited;
- #endif
- return wayland_thread.window_get_idle_inhibition(MAIN_WINDOW_ID);
- }
- Vector<DisplayServer::WindowID> DisplayServerWayland::get_window_list() const {
- MutexLock mutex_lock(wayland_thread.mutex);
- Vector<int> ret;
- ret.push_back(MAIN_WINDOW_ID);
- return ret;
- }
- int64_t DisplayServerWayland::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- switch (p_handle_type) {
- case DISPLAY_HANDLE: {
- return (int64_t)wayland_thread.get_wl_display();
- } break;
- case WINDOW_HANDLE: {
- return (int64_t)wayland_thread.window_get_wl_surface(p_window);
- } break;
- case WINDOW_VIEW: {
- return 0; // Not supported.
- } break;
- #ifdef GLES3_ENABLED
- case OPENGL_CONTEXT: {
- if (egl_manager) {
- return (int64_t)egl_manager->get_context(p_window);
- }
- return 0;
- } break;
- #endif // GLES3_ENABLED
- default: {
- return 0;
- } break;
- }
- }
- DisplayServer::WindowID DisplayServerWayland::get_window_at_screen_position(const Point2i &p_position) const {
- // Standard Wayland APIs don't support this.
- return MAIN_WINDOW_ID;
- }
- void DisplayServerWayland::window_attach_instance_id(ObjectID p_instance, WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- main_window.instance_id = p_instance;
- }
- ObjectID DisplayServerWayland::window_get_attached_instance_id(WindowID p_window_id) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- return main_window.instance_id;
- }
- void DisplayServerWayland::window_set_title(const String &p_title, DisplayServer::WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- WindowData &wd = main_window;
- wd.title = p_title;
- wayland_thread.window_set_title(MAIN_WINDOW_ID, wd.title);
- }
- void DisplayServerWayland::window_set_mouse_passthrough(const Vector<Vector2> &p_region, DisplayServer::WindowID p_window_id) {
- // TODO
- DEBUG_LOG_WAYLAND(vformat("wayland stub window_set_mouse_passthrough region %s", p_region));
- }
- void DisplayServerWayland::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- main_window.rect_changed_callback = p_callable;
- }
- void DisplayServerWayland::window_set_window_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- main_window.window_event_callback = p_callable;
- }
- void DisplayServerWayland::window_set_input_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- main_window.input_event_callback = p_callable;
- }
- void DisplayServerWayland::window_set_input_text_callback(const Callable &p_callable, WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- main_window.input_text_callback = p_callable;
- }
- void DisplayServerWayland::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- main_window.drop_files_callback = p_callable;
- }
- int DisplayServerWayland::window_get_current_screen(DisplayServer::WindowID p_window_id) const {
- // Standard Wayland APIs don't support getting the screen of a window.
- return 0;
- }
- void DisplayServerWayland::window_set_current_screen(int p_screen, DisplayServer::WindowID p_window_id) {
- // Standard Wayland APIs don't support setting the screen of a window.
- }
- Point2i DisplayServerWayland::window_get_position(DisplayServer::WindowID p_window_id) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- // We can't know the position of toplevels with the standard protocol.
- return Point2i();
- }
- Point2i DisplayServerWayland::window_get_position_with_decorations(DisplayServer::WindowID p_window_id) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- // We can't know the position of toplevels with the standard protocol, nor can
- // we get information about the decorations, at least with SSDs.
- return Point2i();
- }
- void DisplayServerWayland::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window_id) {
- // Unsupported with toplevels.
- }
- void DisplayServerWayland::window_set_max_size(const Size2i p_size, DisplayServer::WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- DEBUG_LOG_WAYLAND(vformat("window max size set to %s", p_size));
- if (p_size.x < 0 || p_size.y < 0) {
- ERR_FAIL_MSG("Maximum window size can't be negative!");
- }
- WindowData &wd = main_window;
- // FIXME: Is `p_size.x < wd.min_size.x || p_size.y < wd.min_size.y` == `p_size < wd.min_size`?
- if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) {
- ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
- return;
- }
- wd.max_size = p_size;
- wayland_thread.window_set_max_size(MAIN_WINDOW_ID, p_size);
- }
- Size2i DisplayServerWayland::window_get_max_size(DisplayServer::WindowID p_window_id) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- return main_window.max_size;
- }
- void DisplayServerWayland::gl_window_make_current(DisplayServer::WindowID p_window_id) {
- #ifdef GLES3_ENABLED
- if (egl_manager) {
- egl_manager->window_make_current(MAIN_WINDOW_ID);
- }
- #endif
- }
- void DisplayServerWayland::window_set_transient(WindowID p_window_id, WindowID p_parent) {
- // Currently unsupported.
- }
- void DisplayServerWayland::window_set_min_size(const Size2i p_size, DisplayServer::WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- DEBUG_LOG_WAYLAND(vformat("window minsize set to %s", p_size));
- WindowData &wd = main_window;
- if (p_size.x < 0 || p_size.y < 0) {
- ERR_FAIL_MSG("Minimum window size can't be negative!");
- }
- // FIXME: Is `p_size.x > wd.max_size.x || p_size.y > wd.max_size.y` == `p_size > wd.max_size`?
- if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) {
- ERR_PRINT("Minimum window size can't be larger than maximum window size!");
- return;
- }
- wd.min_size = p_size;
- wayland_thread.window_set_min_size(MAIN_WINDOW_ID, p_size);
- }
- Size2i DisplayServerWayland::window_get_min_size(DisplayServer::WindowID p_window_id) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- return main_window.min_size;
- }
- void DisplayServerWayland::window_set_size(const Size2i p_size, DisplayServer::WindowID p_window_id) {
- // The XDG spec doesn't allow non-interactive resizes.
- }
- Size2i DisplayServerWayland::window_get_size(DisplayServer::WindowID p_window_id) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- return main_window.rect.size;
- }
- Size2i DisplayServerWayland::window_get_size_with_decorations(DisplayServer::WindowID p_window_id) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- // I don't think there's a way of actually knowing the size of the window
- // decoration in Wayland, at least in the case of SSDs, nor that it would be
- // that useful in this case. We'll just return the main window's size.
- return main_window.rect.size;
- }
- void DisplayServerWayland::window_set_mode(WindowMode p_mode, DisplayServer::WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- WindowData &wd = main_window;
- if (!wd.visible) {
- return;
- }
- wayland_thread.window_try_set_mode(p_window_id, p_mode);
- }
- DisplayServer::WindowMode DisplayServerWayland::window_get_mode(DisplayServer::WindowID p_window_id) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- const WindowData &wd = main_window;
- if (!wd.visible) {
- return WINDOW_MODE_WINDOWED;
- }
- return wayland_thread.window_get_mode(p_window_id);
- }
- bool DisplayServerWayland::window_is_maximize_allowed(DisplayServer::WindowID p_window_id) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- return wayland_thread.window_can_set_mode(p_window_id, WINDOW_MODE_MAXIMIZED);
- }
- void DisplayServerWayland::window_set_flag(WindowFlags p_flag, bool p_enabled, DisplayServer::WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- WindowData &wd = main_window;
- DEBUG_LOG_WAYLAND(vformat("Window set flag %d", p_flag));
- switch (p_flag) {
- case WINDOW_FLAG_BORDERLESS: {
- wayland_thread.window_set_borderless(MAIN_WINDOW_ID, p_enabled);
- } break;
- default: {
- }
- }
- if (p_enabled) {
- wd.flags |= 1 << p_flag;
- } else {
- wd.flags &= ~(1 << p_flag);
- }
- }
- bool DisplayServerWayland::window_get_flag(WindowFlags p_flag, DisplayServer::WindowID p_window_id) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- return main_window.flags & (1 << p_flag);
- }
- void DisplayServerWayland::window_request_attention(DisplayServer::WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- DEBUG_LOG_WAYLAND("Requested attention.");
- wayland_thread.window_request_attention(MAIN_WINDOW_ID);
- }
- void DisplayServerWayland::window_move_to_foreground(DisplayServer::WindowID p_window_id) {
- // Standard Wayland APIs don't support this.
- }
- bool DisplayServerWayland::window_is_focused(WindowID p_window_id) const {
- return wayland_thread.pointer_get_pointed_window_id() == p_window_id;
- }
- bool DisplayServerWayland::window_can_draw(DisplayServer::WindowID p_window_id) const {
- return frame;
- }
- bool DisplayServerWayland::can_any_window_draw() const {
- return frame;
- }
- void DisplayServerWayland::window_set_ime_active(const bool p_active, DisplayServer::WindowID p_window_id) {
- // TODO
- DEBUG_LOG_WAYLAND(vformat("wayland stub window_set_ime_active active %s", p_active ? "true" : "false"));
- }
- void DisplayServerWayland::window_set_ime_position(const Point2i &p_pos, DisplayServer::WindowID p_window_id) {
- // TODO
- DEBUG_LOG_WAYLAND(vformat("wayland stub window_set_ime_position pos %s window %d", p_pos, p_window_id));
- }
- // NOTE: While Wayland is supposed to be tear-free, wayland-protocols version
- // 1.30 added a protocol for allowing async flips which is supposed to be
- // handled by drivers such as Vulkan. We can then just ask to disable v-sync and
- // hope for the best. See: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/commit/6394f0b4f3be151076f10a845a2fb131eeb56706
- void DisplayServerWayland::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, DisplayServer::WindowID p_window_id) {
- MutexLock mutex_lock(wayland_thread.mutex);
- #ifdef RD_ENABLED
- if (rendering_context) {
- rendering_context->window_set_vsync_mode(p_window_id, p_vsync_mode);
- emulate_vsync = (rendering_context->window_get_vsync_mode(p_window_id) == DisplayServer::VSYNC_ENABLED);
- if (emulate_vsync) {
- print_verbose("VSYNC: manually throttling frames using MAILBOX.");
- rendering_context->window_set_vsync_mode(p_window_id, DisplayServer::VSYNC_MAILBOX);
- }
- }
- #endif // VULKAN_ENABLED
- #ifdef GLES3_ENABLED
- if (egl_manager) {
- egl_manager->set_use_vsync(p_vsync_mode != DisplayServer::VSYNC_DISABLED);
- emulate_vsync = egl_manager->is_using_vsync();
- if (emulate_vsync) {
- print_verbose("VSYNC: manually throttling frames with swap delay 0.");
- egl_manager->set_use_vsync(false);
- }
- }
- #endif // GLES3_ENABLED
- }
- DisplayServer::VSyncMode DisplayServerWayland::window_get_vsync_mode(DisplayServer::WindowID p_window_id) const {
- if (emulate_vsync) {
- return DisplayServer::VSYNC_ENABLED;
- }
- #ifdef VULKAN_ENABLED
- if (rendering_context) {
- return rendering_context->window_get_vsync_mode(p_window_id);
- }
- #endif // VULKAN_ENABLED
- #ifdef GLES3_ENABLED
- if (egl_manager) {
- return egl_manager->is_using_vsync() ? DisplayServer::VSYNC_ENABLED : DisplayServer::VSYNC_DISABLED;
- }
- #endif // GLES3_ENABLED
- return DisplayServer::VSYNC_ENABLED;
- }
- void DisplayServerWayland::cursor_set_shape(CursorShape p_shape) {
- ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
- MutexLock mutex_lock(wayland_thread.mutex);
- if (p_shape == cursor_shape) {
- return;
- }
- cursor_shape = p_shape;
- if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
- // Hidden.
- return;
- }
- if (custom_cursors.has(p_shape)) {
- wayland_thread.cursor_set_custom_shape(p_shape);
- } else {
- wayland_thread.cursor_set_shape(p_shape);
- }
- }
- DisplayServerWayland::CursorShape DisplayServerWayland::cursor_get_shape() const {
- MutexLock mutex_lock(wayland_thread.mutex);
- return cursor_shape;
- }
- void DisplayServerWayland::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
- MutexLock mutex_lock(wayland_thread.mutex);
- bool visible = (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED);
- if (p_cursor.is_valid()) {
- HashMap<CursorShape, CustomCursor>::Iterator cursor_c = custom_cursors.find(p_shape);
- if (cursor_c) {
- if (cursor_c->value.rid == p_cursor->get_rid() && cursor_c->value.hotspot == p_hotspot) {
- // We have a cached cursor. Nice.
- if (visible) {
- wayland_thread.cursor_set_custom_shape(p_shape);
- }
- return;
- }
- // We're changing this cursor; we'll have to rebuild it.
- custom_cursors.erase(p_shape);
- wayland_thread.cursor_shape_clear_custom_image(p_shape);
- }
- Ref<Texture2D> texture = p_cursor;
- ERR_FAIL_COND(!texture.is_valid());
- Size2i texture_size;
- Ref<AtlasTexture> atlas_texture = texture;
- if (atlas_texture.is_valid()) {
- texture_size.width = atlas_texture->get_region().size.x;
- texture_size.height = atlas_texture->get_region().size.y;
- } else {
- texture_size.width = texture->get_width();
- texture_size.height = texture->get_height();
- }
- ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0);
- // NOTE: The Wayland protocol says nothing about cursor size limits, yet if
- // the texture is larger than 256x256 it won't show at least on sway.
- ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
- ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
- ERR_FAIL_COND(texture_size.height == 0 || texture_size.width == 0);
- Ref<Image> image = texture->get_image();
- ERR_FAIL_COND(!image.is_valid());
- if (image->is_compressed()) {
- image = image->duplicate(true);
- Error err = image->decompress();
- ERR_FAIL_COND_MSG(err != OK, "Couldn't decompress VRAM-compressed custom mouse cursor image. Switch to a lossless compression mode in the Import dock.");
- }
- CustomCursor &cursor = custom_cursors[p_shape];
- cursor.rid = p_cursor->get_rid();
- cursor.hotspot = p_hotspot;
- wayland_thread.cursor_shape_set_custom_image(p_shape, image, p_hotspot);
- if (visible) {
- wayland_thread.cursor_set_custom_shape(p_shape);
- }
- } else {
- // Clear cache and reset to default system cursor.
- if (cursor_shape == p_shape && visible) {
- wayland_thread.cursor_set_shape(p_shape);
- }
- if (custom_cursors.has(p_shape)) {
- custom_cursors.erase(p_shape);
- }
- wayland_thread.cursor_shape_clear_custom_image(p_shape);
- }
- }
- int DisplayServerWayland::keyboard_get_layout_count() const {
- MutexLock mutex_lock(wayland_thread.mutex);
- return wayland_thread.keyboard_get_layout_count();
- }
- int DisplayServerWayland::keyboard_get_current_layout() const {
- MutexLock mutex_lock(wayland_thread.mutex);
- return wayland_thread.keyboard_get_current_layout_index();
- }
- void DisplayServerWayland::keyboard_set_current_layout(int p_index) {
- MutexLock mutex_lock(wayland_thread.mutex);
- wayland_thread.keyboard_set_current_layout_index(p_index);
- }
- String DisplayServerWayland::keyboard_get_layout_language(int p_index) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- // xkbcommon exposes only the layout's name, which looks like it overlaps with
- // its language.
- return wayland_thread.keyboard_get_layout_name(p_index);
- }
- String DisplayServerWayland::keyboard_get_layout_name(int p_index) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- return wayland_thread.keyboard_get_layout_name(p_index);
- }
- Key DisplayServerWayland::keyboard_get_keycode_from_physical(Key p_keycode) const {
- MutexLock mutex_lock(wayland_thread.mutex);
- Key key = wayland_thread.keyboard_get_key_from_physical(p_keycode);
- // If not found, fallback to QWERTY.
- // This should match the behavior of the event pump.
- if (key == Key::NONE) {
- return p_keycode;
- }
- if (key >= Key::A + 32 && key <= Key::Z + 32) {
- key -= 'a' - 'A';
- }
- // Make it consistent with the keys returned by `Input`.
- if (key == Key::BACKTAB) {
- key = Key::TAB;
- }
- return key;
- }
- void DisplayServerWayland::process_events() {
- wayland_thread.mutex.lock();
- while (wayland_thread.has_message()) {
- Ref<WaylandThread::Message> msg = wayland_thread.pop_message();
- Ref<WaylandThread::WindowRectMessage> winrect_msg = msg;
- if (winrect_msg.is_valid()) {
- _resize_window(winrect_msg->rect.size);
- }
- Ref<WaylandThread::WindowEventMessage> winev_msg = msg;
- if (winev_msg.is_valid()) {
- _send_window_event(winev_msg->event);
- if (winev_msg->event == WINDOW_EVENT_FOCUS_IN) {
- if (OS::get_singleton()->get_main_loop()) {
- OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
- }
- } else if (winev_msg->event == WINDOW_EVENT_FOCUS_OUT) {
- if (OS::get_singleton()->get_main_loop()) {
- OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
- }
- }
- }
- Ref<WaylandThread::InputEventMessage> inputev_msg = msg;
- if (inputev_msg.is_valid()) {
- Input::get_singleton()->parse_input_event(inputev_msg->event);
- }
- Ref<WaylandThread::DropFilesEventMessage> dropfiles_msg = msg;
- if (dropfiles_msg.is_valid()) {
- WindowData wd = main_window;
- if (wd.drop_files_callback.is_valid()) {
- wd.drop_files_callback.call(dropfiles_msg->files);
- }
- }
- }
- wayland_thread.keyboard_echo_keys();
- frame = wayland_thread.get_reset_frame();
- wayland_thread.mutex.unlock();
- Input::get_singleton()->flush_buffered_events();
- }
- void DisplayServerWayland::release_rendering_thread() {
- #ifdef GLES3_ENABLED
- if (egl_manager) {
- egl_manager->release_current();
- }
- #endif
- }
- void DisplayServerWayland::make_rendering_thread() {
- #ifdef GLES3_ENABLED
- if (egl_manager) {
- egl_manager->make_current();
- }
- #endif
- }
- void DisplayServerWayland::swap_buffers() {
- #ifdef GLES3_ENABLED
- if (egl_manager) {
- egl_manager->swap_buffers();
- }
- #endif
- }
- void DisplayServerWayland::set_context(Context p_context) {
- MutexLock mutex_lock(wayland_thread.mutex);
- DEBUG_LOG_WAYLAND(vformat("Setting context %d.", p_context));
- context = p_context;
- String app_id = _get_app_id_from_context(p_context);
- wayland_thread.window_set_app_id(MAIN_WINDOW_ID, app_id);
- }
- Vector<String> DisplayServerWayland::get_rendering_drivers_func() {
- Vector<String> drivers;
- #ifdef VULKAN_ENABLED
- drivers.push_back("vulkan");
- #endif
- #ifdef GLES3_ENABLED
- drivers.push_back("opengl3");
- #endif
- return drivers;
- }
- DisplayServer *DisplayServerWayland::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Error &r_error) {
- DisplayServer *ds = memnew(DisplayServerWayland(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
- if (r_error != OK) {
- ERR_PRINT("Can't create the Wayland display server.");
- memdelete(ds);
- return nullptr;
- }
- return ds;
- }
- DisplayServerWayland::DisplayServerWayland(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- #ifdef GLES3_ENABLED
- #ifdef SOWRAP_ENABLED
- #ifdef DEBUG_ENABLED
- int dylibloader_verbose = 1;
- #else
- int dylibloader_verbose = 0;
- #endif // DEBUG_ENABLED
- #endif // SOWRAP_ENABLED
- #endif // GLES3_ENABLED
- r_error = ERR_UNAVAILABLE;
- Error thread_err = wayland_thread.init();
- if (thread_err != OK) {
- r_error = thread_err;
- ERR_FAIL_MSG("Could not initialize the Wayland thread.");
- }
- // Input.
- Input::get_singleton()->set_event_dispatch_function(dispatch_input_events);
- #ifdef SPEECHD_ENABLED
- // Init TTS
- tts = memnew(TTS_Linux);
- #endif
- rendering_driver = p_rendering_driver;
- #ifdef RD_ENABLED
- #ifdef VULKAN_ENABLED
- if (p_rendering_driver == "vulkan") {
- rendering_context = memnew(RenderingContextDriverVulkanWayland);
- }
- #endif
- if (rendering_context) {
- if (rendering_context->initialize() != OK) {
- ERR_PRINT(vformat("Could not initialize %s", p_rendering_driver));
- memdelete(rendering_context);
- rendering_context = nullptr;
- r_error = ERR_CANT_CREATE;
- return;
- }
- }
- #endif
- #ifdef GLES3_ENABLED
- if (p_rendering_driver == "opengl3") {
- if (getenv("DRI_PRIME") == nullptr) {
- int prime_idx = -1;
- if (getenv("PRIMUS_DISPLAY") ||
- getenv("PRIMUS_libGLd") ||
- getenv("PRIMUS_libGLa") ||
- getenv("PRIMUS_libGL") ||
- getenv("PRIMUS_LOAD_GLOBAL") ||
- getenv("BUMBLEBEE_SOCKET") ||
- getenv("__NV_PRIME_RENDER_OFFLOAD")) {
- print_verbose("Optirun/primusrun detected. Skipping GPU detection");
- prime_idx = 0;
- }
- // Some tools use fake libGL libraries and have them override the real one using
- // LD_LIBRARY_PATH, so we skip them. *But* Steam also sets LD_LIBRARY_PATH for its
- // runtime and includes system `/lib` and `/lib64`... so ignore Steam.
- if (prime_idx == -1 && getenv("LD_LIBRARY_PATH") && !getenv("STEAM_RUNTIME_LIBRARY_PATH")) {
- String ld_library_path(getenv("LD_LIBRARY_PATH"));
- Vector<String> libraries = ld_library_path.split(":");
- for (int i = 0; i < libraries.size(); ++i) {
- if (FileAccess::exists(libraries[i] + "/libGL.so.1") ||
- FileAccess::exists(libraries[i] + "/libGL.so")) {
- print_verbose("Custom libGL override detected. Skipping GPU detection");
- prime_idx = 0;
- }
- }
- }
- if (prime_idx == -1) {
- print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
- prime_idx = DetectPrimeEGL::detect_prime();
- }
- if (prime_idx) {
- print_line(vformat("Found discrete GPU, setting DRI_PRIME=%d to use it.", prime_idx));
- print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
- setenv("DRI_PRIME", itos(prime_idx).utf8().ptr(), 1);
- }
- }
- egl_manager = memnew(EGLManagerWayland);
- #ifdef SOWRAP_ENABLED
- if (initialize_wayland_egl(dylibloader_verbose) != 0) {
- WARN_PRINT("Can't load the Wayland EGL library.");
- return;
- }
- #endif // SOWRAP_ENABLED
- if (egl_manager->initialize() != OK) {
- memdelete(egl_manager);
- egl_manager = nullptr;
- r_error = ERR_CANT_CREATE;
- ERR_FAIL_MSG("Could not initialize GLES3.");
- }
- RasterizerGLES3::make_current(true);
- }
- #endif // GLES3_ENABLED
- cursor_set_shape(CURSOR_BUSY);
- WindowData &wd = main_window;
- wd.id = MAIN_WINDOW_ID;
- wd.mode = p_mode;
- wd.flags = p_flags;
- wd.vsync_mode = p_vsync_mode;
- wd.rect.size = p_resolution;
- wd.title = "Godot";
- _show_window();
- #ifdef RD_ENABLED
- if (rendering_context) {
- rendering_device = memnew(RenderingDevice);
- rendering_device->initialize(rendering_context, MAIN_WINDOW_ID);
- rendering_device->screen_create(MAIN_WINDOW_ID);
- RendererCompositorRD::make_current();
- }
- #endif
- #ifdef DBUS_ENABLED
- portal_desktop = memnew(FreeDesktopPortalDesktop);
- screensaver = memnew(FreeDesktopScreenSaver);
- #endif
- screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on"));
- r_error = OK;
- }
- DisplayServerWayland::~DisplayServerWayland() {
- // TODO: Multiwindow support.
- if (main_window.visible) {
- #ifdef VULKAN_ENABLED
- if (rendering_device) {
- rendering_device->screen_free(MAIN_WINDOW_ID);
- }
- if (rendering_context) {
- rendering_context->window_destroy(MAIN_WINDOW_ID);
- }
- #endif
- #ifdef GLES3_ENABLED
- if (egl_manager) {
- egl_manager->window_destroy(MAIN_WINDOW_ID);
- }
- #endif
- }
- #ifdef GLES3_ENABLED
- if (main_window.wl_egl_window) {
- wl_egl_window_destroy(main_window.wl_egl_window);
- }
- #endif
- wayland_thread.destroy();
- // Destroy all drivers.
- #ifdef RD_ENABLED
- if (rendering_device) {
- memdelete(rendering_device);
- }
- if (rendering_context) {
- memdelete(rendering_context);
- }
- #endif
- #ifdef SPEECHD_ENABLED
- if (tts) {
- memdelete(tts);
- }
- #endif
- #ifdef DBUS_ENABLED
- if (portal_desktop) {
- memdelete(portal_desktop);
- memdelete(screensaver);
- }
- #endif
- }
- void DisplayServerWayland::register_wayland_driver() {
- register_create_function("wayland", create_func, get_rendering_drivers_func);
- }
- #endif //WAYLAND_ENABLED
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