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SCsub
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b1d15c51bc
Implement native extension system
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4 years ago |
callable_method_pointer.cpp
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5cc961627d
Avoid sorting CallableCustomMethodPointers by their actual address values
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2 years ago |
callable_method_pointer.h
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33f674d0f7
Complete support of callables of static methods
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2 years ago |
class_db.cpp
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cac4d44cde
Re-enable docs cache with fixes
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2 years ago |
class_db.h
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cac4d44cde
Re-enable docs cache with fixes
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2 years ago |
make_virtuals.py
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c9c941e339
CI: Update static checks to black 23.3.0
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2 years ago |
message_queue.cpp
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fcc6c6a697
Revert "Let user know about dead instances in deferred calls"
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2 years ago |
message_queue.h
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c85beb8106
Refactor CallQueue flushing for clarity
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2 years ago |
method_bind.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
method_bind.h
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1c93606e47
Add ValidatedCall to MethodBind
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2 years ago |
object.cpp
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e8731f4821
GDExtension: fix _get_property_list not working correctly in parent classes
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2 years ago |
object.h
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b4d86cb42a
Add _get_bind_compatibility_methods to Object
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2 years ago |
object_id.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
ref_counted.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
ref_counted.h
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77733faede
Attempt to standardize Object ptrcall encoding on `Object **`
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2 years ago |
script_language.cpp
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731a13a1ba
Fix race in ScriptServer.
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2 years ago |
script_language.h
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83b01708b2
Script editor: Show depended script errors
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2 years ago |
script_language_extension.cpp
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bd5ab9f9b4
Remove unused `ScriptLanguage` methods
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2 years ago |
script_language_extension.h
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ceed30c442
Fix Ref<>.is_valid() for ScriptInstanceExtension
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2 years ago |
undo_redo.cpp
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09fa22002a
fixes #76473, where filling a large amount of tiles all at once crashes
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2 years ago |
undo_redo.h
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818cee6184
add explicit default initialization for flag in undo redo operation
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2 years ago |
worker_thread_pool.cpp
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862a2841c0
Merge pull request #78845 from RandomShaper/fix_wtp_zero_batch_lazy
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2 years ago |
worker_thread_pool.h
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f34d580861
Revert "Implement parallel foreach() for easier multithreading"
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2 years ago |