display_server_windows.h 23 KB

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  1. /**************************************************************************/
  2. /* display_server_windows.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef DISPLAY_SERVER_WINDOWS_H
  31. #define DISPLAY_SERVER_WINDOWS_H
  32. #include "crash_handler_windows.h"
  33. #include "joypad_windows.h"
  34. #include "key_mapping_windows.h"
  35. #include "tts_windows.h"
  36. #include "core/config/project_settings.h"
  37. #include "core/input/input.h"
  38. #include "core/os/os.h"
  39. #include "drivers/unix/ip_unix.h"
  40. #include "drivers/wasapi/audio_driver_wasapi.h"
  41. #include "drivers/winmidi/midi_driver_winmidi.h"
  42. #include "servers/audio_server.h"
  43. #include "servers/display_server.h"
  44. #include "servers/rendering/renderer_compositor.h"
  45. #include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
  46. #include "servers/rendering_server.h"
  47. #ifdef XAUDIO2_ENABLED
  48. #include "drivers/xaudio2/audio_driver_xaudio2.h"
  49. #endif
  50. #if defined(VULKAN_ENABLED)
  51. #include "vulkan_context_win.h"
  52. #include "drivers/vulkan/rendering_device_vulkan.h"
  53. #endif
  54. #if defined(GLES3_ENABLED)
  55. #include "gl_manager_windows.h"
  56. #endif
  57. #include <io.h>
  58. #include <stdio.h>
  59. #define WIN32_LEAN_AND_MEAN
  60. #include <windows.h>
  61. #include <windowsx.h>
  62. // WinTab API
  63. #define WT_PACKET 0x7FF0
  64. #define WT_PROXIMITY 0x7FF5
  65. #define WT_INFOCHANGE 0x7FF6
  66. #define WT_CSRCHANGE 0x7FF7
  67. #define WTI_DEFSYSCTX 4
  68. #define WTI_DEVICES 100
  69. #define DVC_NPRESSURE 15
  70. #define DVC_TPRESSURE 16
  71. #define DVC_ORIENTATION 17
  72. #define DVC_ROTATION 18
  73. #define CXO_MESSAGES 0x0004
  74. #define PK_STATUS 0x0002
  75. #define PK_NORMAL_PRESSURE 0x0400
  76. #define PK_TANGENT_PRESSURE 0x0800
  77. #define PK_ORIENTATION 0x1000
  78. #define TPS_INVERT 0x0010 /* 1.1 */
  79. typedef struct tagLOGCONTEXTW {
  80. WCHAR lcName[40];
  81. UINT lcOptions;
  82. UINT lcStatus;
  83. UINT lcLocks;
  84. UINT lcMsgBase;
  85. UINT lcDevice;
  86. UINT lcPktRate;
  87. DWORD lcPktData;
  88. DWORD lcPktMode;
  89. DWORD lcMoveMask;
  90. DWORD lcBtnDnMask;
  91. DWORD lcBtnUpMask;
  92. LONG lcInOrgX;
  93. LONG lcInOrgY;
  94. LONG lcInOrgZ;
  95. LONG lcInExtX;
  96. LONG lcInExtY;
  97. LONG lcInExtZ;
  98. LONG lcOutOrgX;
  99. LONG lcOutOrgY;
  100. LONG lcOutOrgZ;
  101. LONG lcOutExtX;
  102. LONG lcOutExtY;
  103. LONG lcOutExtZ;
  104. DWORD lcSensX;
  105. DWORD lcSensY;
  106. DWORD lcSensZ;
  107. BOOL lcSysMode;
  108. int lcSysOrgX;
  109. int lcSysOrgY;
  110. int lcSysExtX;
  111. int lcSysExtY;
  112. DWORD lcSysSensX;
  113. DWORD lcSysSensY;
  114. } LOGCONTEXTW;
  115. typedef struct tagAXIS {
  116. LONG axMin;
  117. LONG axMax;
  118. UINT axUnits;
  119. DWORD axResolution;
  120. } AXIS;
  121. typedef struct tagORIENTATION {
  122. int orAzimuth;
  123. int orAltitude;
  124. int orTwist;
  125. } ORIENTATION;
  126. typedef struct tagPACKET {
  127. int pkStatus;
  128. int pkNormalPressure;
  129. int pkTangentPressure;
  130. ORIENTATION pkOrientation;
  131. } PACKET;
  132. typedef HANDLE(WINAPI *WTOpenPtr)(HWND p_window, LOGCONTEXTW *p_ctx, BOOL p_enable);
  133. typedef BOOL(WINAPI *WTClosePtr)(HANDLE p_ctx);
  134. typedef UINT(WINAPI *WTInfoPtr)(UINT p_category, UINT p_index, LPVOID p_output);
  135. typedef BOOL(WINAPI *WTPacketPtr)(HANDLE p_ctx, UINT p_param, LPVOID p_packets);
  136. typedef BOOL(WINAPI *WTEnablePtr)(HANDLE p_ctx, BOOL p_enable);
  137. typedef bool(WINAPI *ShouldAppsUseDarkModePtr)();
  138. typedef DWORD(WINAPI *GetImmersiveColorFromColorSetExPtr)(UINT dwImmersiveColorSet, UINT dwImmersiveColorType, bool bIgnoreHighContrast, UINT dwHighContrastCacheMode);
  139. typedef int(WINAPI *GetImmersiveColorTypeFromNamePtr)(const WCHAR *name);
  140. typedef int(WINAPI *GetImmersiveUserColorSetPreferencePtr)(bool bForceCheckRegistry, bool bSkipCheckOnFail);
  141. typedef HRESULT(WINAPI *RtlGetVersionPtr)(OSVERSIONINFOW *lpVersionInformation);
  142. // Windows Ink API
  143. #ifndef POINTER_STRUCTURES
  144. #define POINTER_STRUCTURES
  145. typedef DWORD POINTER_INPUT_TYPE;
  146. typedef UINT32 POINTER_FLAGS;
  147. typedef UINT32 PEN_FLAGS;
  148. typedef UINT32 PEN_MASK;
  149. #ifndef PEN_FLAG_INVERTED
  150. #define PEN_FLAG_INVERTED 0x00000002
  151. #endif
  152. #ifndef PEN_FLAG_ERASER
  153. #define PEN_FLAG_ERASER 0x00000004
  154. #endif
  155. #ifndef PEN_MASK_PRESSURE
  156. #define PEN_MASK_PRESSURE 0x00000001
  157. #endif
  158. #ifndef PEN_MASK_TILT_X
  159. #define PEN_MASK_TILT_X 0x00000004
  160. #endif
  161. #ifndef PEN_MASK_TILT_Y
  162. #define PEN_MASK_TILT_Y 0x00000008
  163. #endif
  164. #ifndef POINTER_MESSAGE_FLAG_FIRSTBUTTON
  165. #define POINTER_MESSAGE_FLAG_FIRSTBUTTON 0x00000010
  166. #endif
  167. enum tagPOINTER_INPUT_TYPE {
  168. PT_POINTER = 0x00000001,
  169. PT_TOUCH = 0x00000002,
  170. PT_PEN = 0x00000003,
  171. PT_MOUSE = 0x00000004,
  172. PT_TOUCHPAD = 0x00000005
  173. };
  174. typedef enum tagPOINTER_BUTTON_CHANGE_TYPE {
  175. POINTER_CHANGE_NONE,
  176. POINTER_CHANGE_FIRSTBUTTON_DOWN,
  177. POINTER_CHANGE_FIRSTBUTTON_UP,
  178. POINTER_CHANGE_SECONDBUTTON_DOWN,
  179. POINTER_CHANGE_SECONDBUTTON_UP,
  180. POINTER_CHANGE_THIRDBUTTON_DOWN,
  181. POINTER_CHANGE_THIRDBUTTON_UP,
  182. POINTER_CHANGE_FOURTHBUTTON_DOWN,
  183. POINTER_CHANGE_FOURTHBUTTON_UP,
  184. POINTER_CHANGE_FIFTHBUTTON_DOWN,
  185. POINTER_CHANGE_FIFTHBUTTON_UP,
  186. } POINTER_BUTTON_CHANGE_TYPE;
  187. typedef struct tagPOINTER_INFO {
  188. POINTER_INPUT_TYPE pointerType;
  189. UINT32 pointerId;
  190. UINT32 frameId;
  191. POINTER_FLAGS pointerFlags;
  192. HANDLE sourceDevice;
  193. HWND hwndTarget;
  194. POINT ptPixelLocation;
  195. POINT ptHimetricLocation;
  196. POINT ptPixelLocationRaw;
  197. POINT ptHimetricLocationRaw;
  198. DWORD dwTime;
  199. UINT32 historyCount;
  200. INT32 InputData;
  201. DWORD dwKeyStates;
  202. UINT64 PerformanceCount;
  203. POINTER_BUTTON_CHANGE_TYPE ButtonChangeType;
  204. } POINTER_INFO;
  205. typedef struct tagPOINTER_PEN_INFO {
  206. POINTER_INFO pointerInfo;
  207. PEN_FLAGS penFlags;
  208. PEN_MASK penMask;
  209. UINT32 pressure;
  210. UINT32 rotation;
  211. INT32 tiltX;
  212. INT32 tiltY;
  213. } POINTER_PEN_INFO;
  214. #endif //POINTER_STRUCTURES
  215. #ifndef WM_POINTERUPDATE
  216. #define WM_POINTERUPDATE 0x0245
  217. #endif
  218. #ifndef WM_POINTERENTER
  219. #define WM_POINTERENTER 0x0249
  220. #endif
  221. #ifndef WM_POINTERLEAVE
  222. #define WM_POINTERLEAVE 0x024A
  223. #endif
  224. typedef BOOL(WINAPI *GetPointerTypePtr)(uint32_t p_id, POINTER_INPUT_TYPE *p_type);
  225. typedef BOOL(WINAPI *GetPointerPenInfoPtr)(uint32_t p_id, POINTER_PEN_INFO *p_pen_info);
  226. typedef BOOL(WINAPI *LogicalToPhysicalPointForPerMonitorDPIPtr)(HWND hwnd, LPPOINT lpPoint);
  227. typedef struct {
  228. BYTE bWidth; // Width, in pixels, of the image
  229. BYTE bHeight; // Height, in pixels, of the image
  230. BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
  231. BYTE bReserved; // Reserved ( must be 0)
  232. WORD wPlanes; // Color Planes
  233. WORD wBitCount; // Bits per pixel
  234. DWORD dwBytesInRes; // How many bytes in this resource?
  235. DWORD dwImageOffset; // Where in the file is this image?
  236. } ICONDIRENTRY, *LPICONDIRENTRY;
  237. typedef struct {
  238. WORD idReserved; // Reserved (must be 0)
  239. WORD idType; // Resource Type (1 for icons)
  240. WORD idCount; // How many images?
  241. ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
  242. } ICONDIR, *LPICONDIR;
  243. class DisplayServerWindows : public DisplayServer {
  244. // No need to register with GDCLASS, it's platform-specific and nothing is added.
  245. _THREAD_SAFE_CLASS_
  246. // UXTheme API
  247. static bool dark_title_available;
  248. static bool ux_theme_available;
  249. static ShouldAppsUseDarkModePtr ShouldAppsUseDarkMode;
  250. static GetImmersiveColorFromColorSetExPtr GetImmersiveColorFromColorSetEx;
  251. static GetImmersiveColorTypeFromNamePtr GetImmersiveColorTypeFromName;
  252. static GetImmersiveUserColorSetPreferencePtr GetImmersiveUserColorSetPreference;
  253. // WinTab API
  254. static bool wintab_available;
  255. static WTOpenPtr wintab_WTOpen;
  256. static WTClosePtr wintab_WTClose;
  257. static WTInfoPtr wintab_WTInfo;
  258. static WTPacketPtr wintab_WTPacket;
  259. static WTEnablePtr wintab_WTEnable;
  260. // Windows Ink API
  261. static bool winink_available;
  262. static GetPointerTypePtr win8p_GetPointerType;
  263. static GetPointerPenInfoPtr win8p_GetPointerPenInfo;
  264. // DPI conversion API
  265. static LogicalToPhysicalPointForPerMonitorDPIPtr win81p_LogicalToPhysicalPointForPerMonitorDPI;
  266. void _update_tablet_ctx(const String &p_old_driver, const String &p_new_driver);
  267. String tablet_driver;
  268. Vector<String> tablet_drivers;
  269. enum {
  270. KEY_EVENT_BUFFER_SIZE = 512
  271. };
  272. struct KeyEvent {
  273. WindowID window_id;
  274. bool alt, shift, control, meta;
  275. UINT uMsg;
  276. WPARAM wParam;
  277. LPARAM lParam;
  278. };
  279. WindowID window_mouseover_id = INVALID_WINDOW_ID;
  280. KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
  281. int key_event_pos;
  282. bool old_invalid;
  283. int old_x, old_y;
  284. Point2i center;
  285. #if defined(GLES3_ENABLED)
  286. GLManager_Windows *gl_manager = nullptr;
  287. #endif
  288. #if defined(VULKAN_ENABLED)
  289. VulkanContextWindows *context_vulkan = nullptr;
  290. RenderingDeviceVulkan *rendering_device_vulkan = nullptr;
  291. #endif
  292. RBMap<int, Vector2> touch_state;
  293. int pressrc;
  294. HINSTANCE hInstance; // Holds The Instance Of The Application
  295. String rendering_driver;
  296. bool app_focused = false;
  297. bool keep_screen_on = false;
  298. HANDLE power_request;
  299. TTS_Windows *tts = nullptr;
  300. struct WindowData {
  301. HWND hWnd;
  302. Vector<Vector2> mpath;
  303. bool pre_fs_valid = false;
  304. RECT pre_fs_rect;
  305. bool maximized = false;
  306. bool minimized = false;
  307. bool fullscreen = false;
  308. bool multiwindow_fs = false;
  309. bool borderless = false;
  310. bool resizable = true;
  311. bool window_focused = false;
  312. bool was_maximized = false;
  313. bool always_on_top = false;
  314. bool no_focus = false;
  315. bool window_has_focus = false;
  316. bool exclusive = false;
  317. bool context_created = false;
  318. bool mpass = false;
  319. // Used to transfer data between events using timer.
  320. WPARAM saved_wparam;
  321. LPARAM saved_lparam;
  322. // Timers.
  323. uint32_t move_timer_id = 0U;
  324. uint32_t focus_timer_id = 0U;
  325. HANDLE wtctx;
  326. LOGCONTEXTW wtlc;
  327. int min_pressure;
  328. int max_pressure;
  329. bool tilt_supported;
  330. bool pen_inverted = false;
  331. bool block_mm = false;
  332. int last_pressure_update;
  333. float last_pressure;
  334. Vector2 last_tilt;
  335. bool last_pen_inverted = false;
  336. Size2 min_size;
  337. Size2 max_size;
  338. int width = 0, height = 0;
  339. Size2 window_rect;
  340. Point2 last_pos;
  341. ObjectID instance_id;
  342. // IME
  343. HIMC im_himc;
  344. Vector2 im_position;
  345. bool ime_active = false;
  346. bool ime_in_progress = false;
  347. bool ime_suppress_next_keyup = false;
  348. bool layered_window = false;
  349. Callable rect_changed_callback;
  350. Callable event_callback;
  351. Callable input_event_callback;
  352. Callable input_text_callback;
  353. Callable drop_files_callback;
  354. WindowID transient_parent = INVALID_WINDOW_ID;
  355. HashSet<WindowID> transient_children;
  356. bool is_popup = false;
  357. Rect2i parent_safe_rect;
  358. };
  359. JoypadWindows *joypad = nullptr;
  360. HHOOK mouse_monitor = nullptr;
  361. List<WindowID> popup_list;
  362. uint64_t time_since_popup = 0;
  363. Ref<Image> icon;
  364. WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect);
  365. WindowID window_id_counter = MAIN_WINDOW_ID;
  366. RBMap<WindowID, WindowData> windows;
  367. WindowID last_focused_window = INVALID_WINDOW_ID;
  368. HCURSOR hCursor;
  369. WNDPROC user_proc = nullptr;
  370. void _send_window_event(const WindowData &wd, WindowEvent p_event);
  371. void _get_window_style(bool p_main_window, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex);
  372. MouseMode mouse_mode;
  373. int restore_mouse_trails = 0;
  374. bool alt_mem = false;
  375. bool gr_mem = false;
  376. bool shift_mem = false;
  377. bool control_mem = false;
  378. bool meta_mem = false;
  379. BitField<MouseButtonMask> last_button_state;
  380. bool use_raw_input = false;
  381. bool drop_events = false;
  382. bool in_dispatch_input_event = false;
  383. WNDCLASSEXW wc;
  384. HBRUSH window_bkg_brush = nullptr;
  385. uint32_t window_bkg_brush_color = 0;
  386. HCURSOR cursors[CURSOR_MAX] = { nullptr };
  387. CursorShape cursor_shape = CursorShape::CURSOR_ARROW;
  388. RBMap<CursorShape, Vector<Variant>> cursors_cache;
  389. void _drag_event(WindowID p_window, float p_x, float p_y, int idx);
  390. void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx);
  391. void _update_window_style(WindowID p_window, bool p_repaint = true);
  392. void _update_window_mouse_passthrough(WindowID p_window);
  393. void _update_real_mouse_position(WindowID p_window);
  394. void _set_mouse_mode_impl(MouseMode p_mode);
  395. WindowID _get_focused_window_or_popup() const;
  396. void _register_raw_input_devices(WindowID p_target_window);
  397. void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam);
  398. void _process_key_events();
  399. static void _dispatch_input_events(const Ref<InputEvent> &p_event);
  400. void _dispatch_input_event(const Ref<InputEvent> &p_event);
  401. LRESULT _handle_early_window_message(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
  402. Point2i _get_screens_origin() const;
  403. public:
  404. LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
  405. LRESULT MouseProc(int code, WPARAM wParam, LPARAM lParam);
  406. void popup_open(WindowID p_window);
  407. void popup_close(WindowID p_window);
  408. virtual bool has_feature(Feature p_feature) const override;
  409. virtual String get_name() const override;
  410. virtual bool tts_is_speaking() const override;
  411. virtual bool tts_is_paused() const override;
  412. virtual TypedArray<Dictionary> tts_get_voices() const override;
  413. virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
  414. virtual void tts_pause() override;
  415. virtual void tts_resume() override;
  416. virtual void tts_stop() override;
  417. virtual bool is_dark_mode_supported() const override;
  418. virtual bool is_dark_mode() const override;
  419. virtual Color get_accent_color() const override;
  420. virtual Error file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback) override;
  421. virtual void mouse_set_mode(MouseMode p_mode) override;
  422. virtual MouseMode mouse_get_mode() const override;
  423. virtual void warp_mouse(const Point2i &p_position) override;
  424. virtual Point2i mouse_get_position() const override;
  425. virtual BitField<MouseButtonMask> mouse_get_button_state() const override;
  426. virtual void clipboard_set(const String &p_text) override;
  427. virtual String clipboard_get() const override;
  428. virtual Ref<Image> clipboard_get_image() const override;
  429. virtual bool clipboard_has() const override;
  430. virtual bool clipboard_has_image() const override;
  431. virtual int get_screen_count() const override;
  432. virtual int get_primary_screen() const override;
  433. virtual int get_keyboard_focus_screen() const override;
  434. virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  435. virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  436. virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  437. virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  438. virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  439. virtual Color screen_get_pixel(const Point2i &p_position) const override;
  440. virtual Ref<Image> screen_get_image(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  441. virtual void screen_set_keep_on(bool p_enable) override; //disable screensaver
  442. virtual bool screen_is_kept_on() const override;
  443. virtual Vector<DisplayServer::WindowID> get_window_list() const override;
  444. virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
  445. virtual void show_window(WindowID p_window) override;
  446. virtual void delete_sub_window(WindowID p_window) override;
  447. virtual WindowID window_get_active_popup() const override;
  448. virtual void window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect) override;
  449. virtual Rect2i window_get_popup_safe_rect(WindowID p_window) const override;
  450. virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
  451. virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
  452. virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
  453. virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
  454. virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override;
  455. virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
  456. virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
  457. virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
  458. virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
  459. virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
  460. virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
  461. virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
  462. virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
  463. virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
  464. virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
  465. virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
  466. virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
  467. virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
  468. virtual void window_set_exclusive(WindowID p_window, bool p_exclusive) override;
  469. virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
  470. virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
  471. virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
  472. virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
  473. virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
  474. virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
  475. virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
  476. virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
  477. virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
  478. virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
  479. virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
  480. virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
  481. virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
  482. virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
  483. virtual bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const override;
  484. virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
  485. virtual bool can_any_window_draw() const override;
  486. virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
  487. virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
  488. virtual Point2i ime_get_selection() const override;
  489. virtual String ime_get_text() const override;
  490. virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
  491. virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
  492. virtual void cursor_set_shape(CursorShape p_shape) override;
  493. virtual CursorShape cursor_get_shape() const override;
  494. virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
  495. virtual bool get_swap_cancel_ok() override;
  496. virtual void enable_for_stealing_focus(OS::ProcessID pid) override;
  497. virtual int keyboard_get_layout_count() const override;
  498. virtual int keyboard_get_current_layout() const override;
  499. virtual void keyboard_set_current_layout(int p_index) override;
  500. virtual String keyboard_get_layout_language(int p_index) const override;
  501. virtual String keyboard_get_layout_name(int p_index) const override;
  502. virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
  503. virtual Key keyboard_get_label_from_physical(Key p_keycode) const override;
  504. virtual int tablet_get_driver_count() const override;
  505. virtual String tablet_get_driver_name(int p_driver) const override;
  506. virtual String tablet_get_current_driver() const override;
  507. virtual void tablet_set_current_driver(const String &p_driver) override;
  508. virtual void process_events() override;
  509. virtual void force_process_and_drop_events() override;
  510. virtual void release_rendering_thread() override;
  511. virtual void make_rendering_thread() override;
  512. virtual void swap_buffers() override;
  513. virtual void set_native_icon(const String &p_filename) override;
  514. virtual void set_icon(const Ref<Image> &p_icon) override;
  515. virtual void set_context(Context p_context) override;
  516. static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error);
  517. static Vector<String> get_rendering_drivers_func();
  518. static void register_windows_driver();
  519. DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error);
  520. ~DisplayServerWindows();
  521. };
  522. #endif // DISPLAY_SERVER_WINDOWS_H