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- // Copyright 2009-2021 Intel Corporation
- // SPDX-License-Identifier: Apache-2.0
- #pragma once
- #include "../common/scene.h"
- #include "../common/ray.h"
- #include "../common/point_query.h"
- #include "../bvh/node_intersector1.h"
- #include "../bvh/node_intersector_packet.h"
- namespace embree
- {
- namespace isa
- {
- template<typename Intersector>
- struct ArrayIntersector1
- {
- typedef typename Intersector::Primitive Primitive;
- typedef typename Intersector::Precalculations Precalculations;
- template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
- {
- for (size_t i=0; i<num; i++)
- Intersector::intersect(pre,ray,context,prim[i]);
- }
- template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
- {
- for (size_t i=0; i<num; i++) {
- if (Intersector::occluded(pre,ray,context,prim[i]))
- return true;
- }
- return false;
- }
-
- template<int N>
- static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, const Primitive* prim, size_t num, const TravPointQuery<N> &tquery, size_t& lazy_node)
- {
- bool changed = false;
- for (size_t i=0; i<num; i++)
- changed |= Intersector::pointQuery(query, context, prim[i]);
- return changed;
- }
- template<int K>
- static __forceinline void intersectK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
- {
- }
- template<int K>
- static __forceinline vbool<K> occludedK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
- {
- return valid;
- }
- };
- template<int K, typename Intersector>
- struct ArrayIntersectorK_1
- {
- typedef typename Intersector::Primitive Primitive;
- typedef typename Intersector::Precalculations Precalculations;
- template<bool robust>
- static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
- {
- for (size_t i=0; i<num; i++) {
- Intersector::intersect(valid,pre,ray,context,prim[i]);
- }
- }
- template<bool robust>
- static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
- {
- vbool<K> valid0 = valid;
- for (size_t i=0; i<num; i++) {
- valid0 &= !Intersector::occluded(valid0,pre,ray,context,prim[i]);
- if (none(valid0)) break;
- }
- return !valid0;
- }
- template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
- {
- for (size_t i=0; i<num; i++) {
- Intersector::intersect(pre,ray,k,context,prim[i]);
- }
- }
- template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
- {
- for (size_t i=0; i<num; i++) {
- if (Intersector::occluded(pre,ray,k,context,prim[i]))
- return true;
- }
- return false;
- }
- };
- // =============================================================================================
- template<int K, typename IntersectorK>
- struct ArrayIntersectorKStream
- {
- typedef typename IntersectorK::Primitive PrimitiveK;
- typedef typename IntersectorK::Precalculations PrecalculationsK;
- static __forceinline void intersectK(const vbool<K>& valid, const Accel::Intersectors* This, /* PrecalculationsK& pre, */ RayHitK<K>& ray, IntersectContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
- {
- PrecalculationsK pre(valid,ray); // FIXME: might cause trouble
- for (size_t i=0; i<num; i++) {
- IntersectorK::intersect(valid,pre,ray,context,prim[i]);
- }
- }
- static __forceinline vbool<K> occludedK(const vbool<K>& valid, const Accel::Intersectors* This, /* PrecalculationsK& pre, */ RayK<K>& ray, IntersectContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
- {
- PrecalculationsK pre(valid,ray); // FIXME: might cause trouble
- vbool<K> valid0 = valid;
- for (size_t i=0; i<num; i++) {
- valid0 &= !IntersectorK::occluded(valid0,pre,ray,context,prim[i]);
- if (none(valid0)) break;
- }
- return !valid0;
- }
- static __forceinline void intersect(const Accel::Intersectors* This, RayHitK<K>& ray, size_t k, IntersectContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
- {
- PrecalculationsK pre(ray.tnear() <= ray.tfar,ray); // FIXME: might cause trouble
- for (size_t i=0; i<num; i++) {
- IntersectorK::intersect(pre,ray,k,context,prim[i]);
- }
- }
- static __forceinline bool occluded(const Accel::Intersectors* This, RayK<K>& ray, size_t k, IntersectContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
- {
- PrecalculationsK pre(ray.tnear() <= ray.tfar,ray); // FIXME: might cause trouble
- for (size_t i=0; i<num; i++) {
- if (IntersectorK::occluded(pre,ray,k,context,prim[i]))
- return true;
- }
- return false;
- }
- static __forceinline size_t occluded(const Accel::Intersectors* This, size_t cur_mask, RayK<K>** __restrict__ inputPackets, IntersectContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
- {
- size_t m_occluded = 0;
- for (size_t i=0; i<num; i++) {
- size_t bits = cur_mask & (~m_occluded);
- for (; bits!=0; )
- {
- const size_t rayID = bscf(bits);
- RayHitK<K> &ray = *inputPackets[rayID / K];
- const size_t k = rayID % K;
- PrecalculationsK pre(ray.tnear() <= ray.tfar,ray); // FIXME: might cause trouble
- if (IntersectorK::occluded(pre,ray,k,context,prim[i]))
- {
- m_occluded |= (size_t)1 << rayID;
- ray.tfar[k] = neg_inf;
- }
- }
- }
- return m_occluded;
- }
- };
- }
- }
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