javascript_main.cpp 4.4 KB

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  1. /*************************************************************************/
  2. /* javascript_main.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "core/io/resource_loader.h"
  31. #include "main/main.h"
  32. #include "os_javascript.h"
  33. #include <emscripten/emscripten.h>
  34. static OS_JavaScript *os = nullptr;
  35. void exit_callback() {
  36. emscripten_cancel_main_loop(); // After this, we can exit!
  37. Main::cleanup();
  38. int exit_code = OS_JavaScript::get_singleton()->get_exit_code();
  39. memdelete(os);
  40. os = nullptr;
  41. emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing.
  42. }
  43. void main_loop_callback() {
  44. if (os->main_loop_iterate()) {
  45. emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async.
  46. EM_ASM({
  47. // This will contain the list of operations that need to complete before cleanup.
  48. Module.async_finish = [];
  49. });
  50. os->get_main_loop()->finish();
  51. os->finalize_async(); // Will add all the async finish functions.
  52. EM_ASM({
  53. Promise.all(Module.async_finish).then(function() {
  54. Module.async_finish = [];
  55. ccall("cleanup_after_sync", null, []);
  56. });
  57. });
  58. }
  59. }
  60. extern "C" EMSCRIPTEN_KEEPALIVE void cleanup_after_sync() {
  61. emscripten_set_main_loop(exit_callback, -1, false);
  62. }
  63. extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) {
  64. String idbfs_err = String::utf8(p_idbfs_err);
  65. if (!idbfs_err.empty()) {
  66. print_line("IndexedDB not available: " + idbfs_err);
  67. }
  68. os->set_idb_available(idbfs_err.empty());
  69. // TODO: Check error return value.
  70. Main::setup2(); // Manual second phase.
  71. // Ease up compatibility.
  72. ResourceLoader::set_abort_on_missing_resources(false);
  73. Main::start();
  74. os->get_main_loop()->init();
  75. emscripten_resume_main_loop();
  76. }
  77. int main(int argc, char *argv[]) {
  78. os = new OS_JavaScript();
  79. Main::setup(argv[0], argc - 1, &argv[1], false);
  80. emscripten_set_main_loop(main_loop_callback, -1, false);
  81. emscripten_pause_main_loop(); // Will need to wait for FS sync.
  82. // Sync from persistent state into memory and then
  83. // run the 'main_after_fs_sync' function.
  84. /* clang-format off */
  85. EM_ASM(
  86. FS.mkdir('/userfs');
  87. FS.mount(IDBFS, {}, '/userfs');
  88. FS.syncfs(true, function(err) {
  89. ccall('main_after_fs_sync', null, ['string'], [err ? err.message : ""])
  90. });
  91. );
  92. /* clang-format on */
  93. return 0;
  94. // Continued async in main_after_fs_sync() from the syncfs() callback.
  95. }