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Rémi Verschelde 7439947e13 Merge pull request #3518 from Ovnuniarchos/3DSoundServerBadReg 9 年之前
bin 1f1c3038c2 Update copyright in remaining files + prints in the UI 9 年之前
core 0cd8c054a2 thread renaming 9 年之前
demos 31d441f409 update joystick demo with joy_connection_changed handling 9 年之前
doc 51dfd4a4b5 Variables SpatialSoundServer and SS pointed to SpatialSound2DServer. 9 年之前
drivers 0cd8c054a2 thread renaming 9 年之前
main 0364d6b076 do not fail on invalid audio driver, fixes #3466 9 年之前
modules 817fd1ab71 -Added method flags to global constants for script 9 年之前
platform 987bfb4b5e Update detect.py 9 年之前
scene 11933811ee store animation names in alphabetical order, fixes #3423 9 年之前
servers 7439947e13 Merge pull request #3518 from Ovnuniarchos/3DSoundServerBadReg 9 年之前
tools 3732688231 -Make sure to properly use node path from animation track as base path, fixes #3448 9 年之前
.editorconfig 956e0a8564 Add .editorconfig 10 年之前
.gitattributes 3e6aaec193 Add SpriteRegionEditor and update Polygon2DUVEditor 10 年之前
.gitignore f0b3bf6a1b Add gradle files to gitignore 9 年之前
.travis.yml 8e76c13dd7 don't install libevdev-dev for travis build 9 年之前
LICENSE.md 3fde252153 Updated copyright to 2016 9 年之前
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 10 年之前
README.md 050caee122 Add travis-ci badge to show the status of master 9 年之前
SConstruct caddcca4f4 -Many fixes to windows build system with Mingw on Windows. Fixes #2690 9 年之前
godot_icon.png 24f3f43457 Add icon to exe file in windows export 10 年之前
godot_icon.svg 24f3f43457 Add icon to exe file in windows export 10 年之前
godot_logo.svg f0681d3632 logo in svg curves & license 10 年之前
logo.png 03fd40149f logo.png 11 年之前
methods.py caddcca4f4 -Many fixes to windows build system with Mingw on Windows. Fixes #2690 9 年之前
version.py 0be3c3084a bump to beta 9 年之前

README.md

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to the OpenProject Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://godotengine.org/projects/godot-engine/wiki/Advanced_topics

Build Status