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webxr_interface_js.cpp 17 KB

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  1. /*************************************************************************/
  2. /* webxr_interface_js.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifdef WEB_ENABLED
  31. #include "webxr_interface_js.h"
  32. #include "core/input/input.h"
  33. #include "core/os/os.h"
  34. #include "drivers/gles3/storage/texture_storage.h"
  35. #include "emscripten.h"
  36. #include "godot_webxr.h"
  37. #include "servers/rendering/renderer_compositor.h"
  38. #include "servers/rendering/rendering_server_globals.h"
  39. #include <stdlib.h>
  40. void _emwebxr_on_session_supported(char *p_session_mode, int p_supported) {
  41. XRServer *xr_server = XRServer::get_singleton();
  42. ERR_FAIL_NULL(xr_server);
  43. Ref<XRInterface> interface = xr_server->find_interface("WebXR");
  44. ERR_FAIL_COND(interface.is_null());
  45. String session_mode = String(p_session_mode);
  46. interface->emit_signal(SNAME("session_supported"), session_mode, p_supported ? true : false);
  47. }
  48. void _emwebxr_on_session_started(char *p_reference_space_type) {
  49. XRServer *xr_server = XRServer::get_singleton();
  50. ERR_FAIL_NULL(xr_server);
  51. Ref<XRInterface> interface = xr_server->find_interface("WebXR");
  52. ERR_FAIL_COND(interface.is_null());
  53. String reference_space_type = String(p_reference_space_type);
  54. static_cast<WebXRInterfaceJS *>(interface.ptr())->_set_reference_space_type(reference_space_type);
  55. interface->emit_signal(SNAME("session_started"));
  56. }
  57. void _emwebxr_on_session_ended() {
  58. XRServer *xr_server = XRServer::get_singleton();
  59. ERR_FAIL_NULL(xr_server);
  60. Ref<XRInterface> interface = xr_server->find_interface("WebXR");
  61. ERR_FAIL_COND(interface.is_null());
  62. interface->uninitialize();
  63. interface->emit_signal(SNAME("session_ended"));
  64. }
  65. void _emwebxr_on_session_failed(char *p_message) {
  66. XRServer *xr_server = XRServer::get_singleton();
  67. ERR_FAIL_NULL(xr_server);
  68. Ref<XRInterface> interface = xr_server->find_interface("WebXR");
  69. ERR_FAIL_COND(interface.is_null());
  70. interface->uninitialize();
  71. String message = String(p_message);
  72. interface->emit_signal(SNAME("session_failed"), message);
  73. }
  74. void _emwebxr_on_controller_changed() {
  75. XRServer *xr_server = XRServer::get_singleton();
  76. ERR_FAIL_NULL(xr_server);
  77. Ref<XRInterface> interface = xr_server->find_interface("WebXR");
  78. ERR_FAIL_COND(interface.is_null());
  79. static_cast<WebXRInterfaceJS *>(interface.ptr())->_on_controller_changed();
  80. }
  81. extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_input_event(char *p_signal_name, int p_input_source) {
  82. XRServer *xr_server = XRServer::get_singleton();
  83. ERR_FAIL_NULL(xr_server);
  84. Ref<XRInterface> interface = xr_server->find_interface("WebXR");
  85. ERR_FAIL_COND(interface.is_null());
  86. StringName signal_name = StringName(p_signal_name);
  87. interface->emit_signal(signal_name, p_input_source + 1);
  88. }
  89. extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_simple_event(char *p_signal_name) {
  90. XRServer *xr_server = XRServer::get_singleton();
  91. ERR_FAIL_NULL(xr_server);
  92. Ref<XRInterface> interface = xr_server->find_interface("WebXR");
  93. ERR_FAIL_COND(interface.is_null());
  94. StringName signal_name = StringName(p_signal_name);
  95. interface->emit_signal(signal_name);
  96. }
  97. void WebXRInterfaceJS::is_session_supported(const String &p_session_mode) {
  98. godot_webxr_is_session_supported(p_session_mode.utf8().get_data(), &_emwebxr_on_session_supported);
  99. }
  100. void WebXRInterfaceJS::set_session_mode(String p_session_mode) {
  101. session_mode = p_session_mode;
  102. }
  103. String WebXRInterfaceJS::get_session_mode() const {
  104. return session_mode;
  105. }
  106. void WebXRInterfaceJS::set_required_features(String p_required_features) {
  107. required_features = p_required_features;
  108. }
  109. String WebXRInterfaceJS::get_required_features() const {
  110. return required_features;
  111. }
  112. void WebXRInterfaceJS::set_optional_features(String p_optional_features) {
  113. optional_features = p_optional_features;
  114. }
  115. String WebXRInterfaceJS::get_optional_features() const {
  116. return optional_features;
  117. }
  118. void WebXRInterfaceJS::set_requested_reference_space_types(String p_requested_reference_space_types) {
  119. requested_reference_space_types = p_requested_reference_space_types;
  120. }
  121. String WebXRInterfaceJS::get_requested_reference_space_types() const {
  122. return requested_reference_space_types;
  123. }
  124. void WebXRInterfaceJS::_set_reference_space_type(String p_reference_space_type) {
  125. reference_space_type = p_reference_space_type;
  126. }
  127. String WebXRInterfaceJS::get_reference_space_type() const {
  128. return reference_space_type;
  129. }
  130. Ref<XRPositionalTracker> WebXRInterfaceJS::get_controller(int p_controller_id) const {
  131. XRServer *xr_server = XRServer::get_singleton();
  132. ERR_FAIL_NULL_V(xr_server, Ref<XRPositionalTracker>());
  133. // TODO support more then two controllers
  134. if (p_controller_id >= 0 && p_controller_id < 2) {
  135. return controllers[p_controller_id];
  136. };
  137. return Ref<XRPositionalTracker>();
  138. }
  139. String WebXRInterfaceJS::get_visibility_state() const {
  140. char *c_str = godot_webxr_get_visibility_state();
  141. if (c_str) {
  142. String visibility_state = String(c_str);
  143. free(c_str);
  144. return visibility_state;
  145. }
  146. return String();
  147. }
  148. PackedVector3Array WebXRInterfaceJS::get_bounds_geometry() const {
  149. PackedVector3Array ret;
  150. int *js_bounds = godot_webxr_get_bounds_geometry();
  151. if (js_bounds) {
  152. ret.resize(js_bounds[0]);
  153. for (int i = 0; i < js_bounds[0]; i++) {
  154. float *js_vector3 = ((float *)js_bounds) + (i * 3) + 1;
  155. ret.set(i, Vector3(js_vector3[0], js_vector3[1], js_vector3[2]));
  156. }
  157. free(js_bounds);
  158. }
  159. return ret;
  160. }
  161. StringName WebXRInterfaceJS::get_name() const {
  162. return "WebXR";
  163. };
  164. uint32_t WebXRInterfaceJS::get_capabilities() const {
  165. return XRInterface::XR_STEREO | XRInterface::XR_MONO;
  166. };
  167. uint32_t WebXRInterfaceJS::get_view_count() {
  168. return godot_webxr_get_view_count();
  169. };
  170. bool WebXRInterfaceJS::is_initialized() const {
  171. return (initialized);
  172. };
  173. bool WebXRInterfaceJS::initialize() {
  174. XRServer *xr_server = XRServer::get_singleton();
  175. ERR_FAIL_NULL_V(xr_server, false);
  176. if (!initialized) {
  177. if (!godot_webxr_is_supported()) {
  178. return false;
  179. }
  180. if (requested_reference_space_types.size() == 0) {
  181. return false;
  182. }
  183. // we must create a tracker for our head
  184. head_transform.basis = Basis();
  185. head_transform.origin = Vector3();
  186. head_tracker.instantiate();
  187. head_tracker->set_tracker_type(XRServer::TRACKER_HEAD);
  188. head_tracker->set_tracker_name("head");
  189. head_tracker->set_tracker_desc("Players head");
  190. xr_server->add_tracker(head_tracker);
  191. // make this our primary interface
  192. xr_server->set_primary_interface(this);
  193. // Clear render_targetsize to make sure it gets reset to the new size.
  194. // Clearing in uninitialize() doesn't work because a frame can still be
  195. // rendered after it's called, which will fill render_targetsize again.
  196. render_targetsize.width = 0;
  197. render_targetsize.height = 0;
  198. initialized = true;
  199. godot_webxr_initialize(
  200. session_mode.utf8().get_data(),
  201. required_features.utf8().get_data(),
  202. optional_features.utf8().get_data(),
  203. requested_reference_space_types.utf8().get_data(),
  204. &_emwebxr_on_session_started,
  205. &_emwebxr_on_session_ended,
  206. &_emwebxr_on_session_failed,
  207. &_emwebxr_on_controller_changed,
  208. &_emwebxr_on_input_event,
  209. &_emwebxr_on_simple_event);
  210. };
  211. return true;
  212. };
  213. void WebXRInterfaceJS::uninitialize() {
  214. if (initialized) {
  215. XRServer *xr_server = XRServer::get_singleton();
  216. if (xr_server != nullptr) {
  217. if (head_tracker.is_valid()) {
  218. xr_server->remove_tracker(head_tracker);
  219. head_tracker.unref();
  220. }
  221. if (xr_server->get_primary_interface() == this) {
  222. // no longer our primary interface
  223. xr_server->set_primary_interface(nullptr);
  224. }
  225. }
  226. godot_webxr_uninitialize();
  227. reference_space_type = "";
  228. initialized = false;
  229. };
  230. };
  231. Transform3D WebXRInterfaceJS::_js_matrix_to_transform(float *p_js_matrix) {
  232. Transform3D transform;
  233. transform.basis.rows[0].x = p_js_matrix[0];
  234. transform.basis.rows[1].x = p_js_matrix[1];
  235. transform.basis.rows[2].x = p_js_matrix[2];
  236. transform.basis.rows[0].y = p_js_matrix[4];
  237. transform.basis.rows[1].y = p_js_matrix[5];
  238. transform.basis.rows[2].y = p_js_matrix[6];
  239. transform.basis.rows[0].z = p_js_matrix[8];
  240. transform.basis.rows[1].z = p_js_matrix[9];
  241. transform.basis.rows[2].z = p_js_matrix[10];
  242. transform.origin.x = p_js_matrix[12];
  243. transform.origin.y = p_js_matrix[13];
  244. transform.origin.z = p_js_matrix[14];
  245. return transform;
  246. }
  247. Size2 WebXRInterfaceJS::get_render_target_size() {
  248. if (render_targetsize.width != 0 && render_targetsize.height != 0) {
  249. return render_targetsize;
  250. }
  251. int *js_size = godot_webxr_get_render_target_size();
  252. if (!initialized || js_size == nullptr) {
  253. // As a temporary default (until WebXR is fully initialized), use half the window size.
  254. Size2 temp = DisplayServer::get_singleton()->window_get_size();
  255. temp.width /= 2.0;
  256. return temp;
  257. }
  258. render_targetsize.width = js_size[0];
  259. render_targetsize.height = js_size[1];
  260. free(js_size);
  261. return render_targetsize;
  262. };
  263. Transform3D WebXRInterfaceJS::get_camera_transform() {
  264. Transform3D transform_for_eye;
  265. XRServer *xr_server = XRServer::get_singleton();
  266. ERR_FAIL_NULL_V(xr_server, transform_for_eye);
  267. if (initialized) {
  268. float world_scale = xr_server->get_world_scale();
  269. // just scale our origin point of our transform
  270. Transform3D _head_transform = head_transform;
  271. _head_transform.origin *= world_scale;
  272. transform_for_eye = (xr_server->get_reference_frame()) * _head_transform;
  273. }
  274. return transform_for_eye;
  275. };
  276. Transform3D WebXRInterfaceJS::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) {
  277. Transform3D transform_for_eye;
  278. XRServer *xr_server = XRServer::get_singleton();
  279. ERR_FAIL_NULL_V(xr_server, transform_for_eye);
  280. float *js_matrix = godot_webxr_get_transform_for_eye(p_view + 1);
  281. if (!initialized || js_matrix == nullptr) {
  282. transform_for_eye = p_cam_transform;
  283. return transform_for_eye;
  284. }
  285. transform_for_eye = _js_matrix_to_transform(js_matrix);
  286. free(js_matrix);
  287. float world_scale = xr_server->get_world_scale();
  288. // Scale only the center point of our eye transform, so we don't scale the
  289. // distance between the eyes.
  290. Transform3D _head_transform = head_transform;
  291. transform_for_eye.origin -= _head_transform.origin;
  292. _head_transform.origin *= world_scale;
  293. transform_for_eye.origin += _head_transform.origin;
  294. return p_cam_transform * xr_server->get_reference_frame() * transform_for_eye;
  295. };
  296. Projection WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
  297. Projection eye;
  298. float *js_matrix = godot_webxr_get_projection_for_eye(p_view + 1);
  299. if (!initialized || js_matrix == nullptr) {
  300. return eye;
  301. }
  302. int k = 0;
  303. for (int i = 0; i < 4; i++) {
  304. for (int j = 0; j < 4; j++) {
  305. eye.columns[i][j] = js_matrix[k++];
  306. }
  307. }
  308. free(js_matrix);
  309. // Copied from godot_oculus_mobile's ovr_mobile_session.cpp
  310. eye.columns[2][2] = -(p_z_far + p_z_near) / (p_z_far - p_z_near);
  311. eye.columns[3][2] = -(2.0f * p_z_far * p_z_near) / (p_z_far - p_z_near);
  312. return eye;
  313. }
  314. Vector<BlitToScreen> WebXRInterfaceJS::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
  315. Vector<BlitToScreen> blit_to_screen;
  316. if (!initialized) {
  317. return blit_to_screen;
  318. }
  319. GLES3::TextureStorage *texture_storage = dynamic_cast<GLES3::TextureStorage *>(RSG::texture_storage);
  320. if (!texture_storage) {
  321. return blit_to_screen;
  322. }
  323. GLES3::RenderTarget *rt = texture_storage->get_render_target(p_render_target);
  324. godot_webxr_commit(rt->color);
  325. return blit_to_screen;
  326. };
  327. void WebXRInterfaceJS::process() {
  328. if (initialized) {
  329. // Get the "head" position.
  330. float *js_matrix = godot_webxr_get_transform_for_eye(0);
  331. if (js_matrix != nullptr) {
  332. head_transform = _js_matrix_to_transform(js_matrix);
  333. free(js_matrix);
  334. }
  335. if (head_tracker.is_valid()) {
  336. head_tracker->set_pose("default", head_transform, Vector3(), Vector3());
  337. }
  338. godot_webxr_sample_controller_data();
  339. int controller_count = godot_webxr_get_controller_count();
  340. for (int i = 0; i < controller_count; i++) {
  341. _update_tracker(i);
  342. }
  343. };
  344. };
  345. void WebXRInterfaceJS::_update_tracker(int p_controller_id) {
  346. XRServer *xr_server = XRServer::get_singleton();
  347. ERR_FAIL_NULL(xr_server);
  348. // need to support more then two controllers...
  349. if (p_controller_id < 0 || p_controller_id > 1) {
  350. return;
  351. }
  352. Ref<XRPositionalTracker> tracker = controllers[p_controller_id];
  353. if (godot_webxr_is_controller_connected(p_controller_id)) {
  354. if (tracker.is_null()) {
  355. tracker.instantiate();
  356. tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
  357. // Controller id's 0 and 1 are always the left and right hands.
  358. if (p_controller_id < 2) {
  359. tracker->set_tracker_name(p_controller_id == 0 ? "left_hand" : "right_hand");
  360. tracker->set_tracker_desc(p_controller_id == 0 ? "Left hand controller" : "Right hand controller");
  361. tracker->set_tracker_hand(p_controller_id == 0 ? XRPositionalTracker::TRACKER_HAND_LEFT : XRPositionalTracker::TRACKER_HAND_RIGHT);
  362. } else {
  363. char name[1024];
  364. sprintf(name, "tracker_%i", p_controller_id);
  365. tracker->set_tracker_name(name);
  366. tracker->set_tracker_desc(name);
  367. }
  368. xr_server->add_tracker(tracker);
  369. }
  370. float *tracker_matrix = godot_webxr_get_controller_transform(p_controller_id);
  371. if (tracker_matrix) {
  372. // Note, poses should NOT have world scale and our reference frame applied!
  373. Transform3D transform = _js_matrix_to_transform(tracker_matrix);
  374. tracker->set_pose("default", transform, Vector3(), Vector3());
  375. free(tracker_matrix);
  376. }
  377. // TODO implement additional poses such as "aim" and "grip"
  378. int *buttons = godot_webxr_get_controller_buttons(p_controller_id);
  379. if (buttons) {
  380. // TODO buttons should be named properly, this is just a temporary fix
  381. for (int i = 0; i < buttons[0]; i++) {
  382. char name[1024];
  383. sprintf(name, "button_%i", i);
  384. float value = *((float *)buttons + (i + 1));
  385. bool state = value > 0.0;
  386. tracker->set_input(name, state);
  387. }
  388. free(buttons);
  389. }
  390. int *axes = godot_webxr_get_controller_axes(p_controller_id);
  391. if (axes) {
  392. // TODO again just a temporary fix, split these between proper float and vector2 inputs
  393. for (int i = 0; i < axes[0]; i++) {
  394. char name[1024];
  395. sprintf(name, "axis_%i", i);
  396. float value = *((float *)axes + (i + 1));
  397. tracker->set_input(name, value);
  398. }
  399. free(axes);
  400. }
  401. } else if (tracker.is_valid()) {
  402. xr_server->remove_tracker(tracker);
  403. controllers[p_controller_id].unref();
  404. }
  405. }
  406. void WebXRInterfaceJS::_on_controller_changed() {
  407. // Register "virtual" gamepads with Godot for the ones we get from WebXR.
  408. godot_webxr_sample_controller_data();
  409. for (int i = 0; i < 2; i++) {
  410. bool controller_connected = godot_webxr_is_controller_connected(i);
  411. if (controllers_state[i] != controller_connected) {
  412. // Input::get_singleton()->joy_connection_changed(i + 100, controller_connected, i == 0 ? "Left" : "Right", "");
  413. controllers_state[i] = controller_connected;
  414. }
  415. }
  416. }
  417. WebXRInterfaceJS::WebXRInterfaceJS() {
  418. initialized = false;
  419. session_mode = "inline";
  420. requested_reference_space_types = "local";
  421. };
  422. WebXRInterfaceJS::~WebXRInterfaceJS() {
  423. // and make sure we cleanup if we haven't already
  424. if (initialized) {
  425. uninitialize();
  426. };
  427. };
  428. #endif // WEB_ENABLED