| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241 | /*************************************************************************//*  script_text_editor.h                                                 *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#ifndef SCRIPT_TEXT_EDITOR_H#define SCRIPT_TEXT_EDITOR_H#include "scene/gui/color_picker.h"#include "scene/gui/dialogs.h"#include "scene/gui/tree.h"#include "script_editor_plugin.h"class ConnectionInfoDialog : public AcceptDialog {	GDCLASS(ConnectionInfoDialog, AcceptDialog);	Label *method;	Tree *tree;	virtual void ok_pressed();public:	void popup_connections(String p_method, Vector<Node *> p_nodes);	ConnectionInfoDialog();};class ScriptTextEditor : public ScriptEditorBase {	GDCLASS(ScriptTextEditor, ScriptEditorBase);	CodeTextEditor *code_editor;	RichTextLabel *warnings_panel;	Ref<Script> script;	bool script_is_valid;	Vector<String> functions;	List<Connection> missing_connections;	Vector<String> member_keywords;	HBoxContainer *edit_hb;	MenuButton *edit_menu;	MenuButton *search_menu;	PopupMenu *bookmarks_menu;	PopupMenu *breakpoints_menu;	PopupMenu *highlighter_menu;	PopupMenu *context_menu;	GotoLineDialog *goto_line_dialog;	ScriptEditorQuickOpen *quick_open;	ConnectionInfoDialog *connection_info_dialog;	PopupPanel *color_panel;	ColorPicker *color_picker;	Vector2 color_position;	String color_args;	void _update_member_keywords();	struct ColorsCache {		Color symbol_color;		Color keyword_color;		Color basetype_color;		Color type_color;		Color usertype_color;		Color comment_color;		Color string_color;	} colors_cache;	bool theme_loaded;	enum {		EDIT_UNDO,		EDIT_REDO,		EDIT_CUT,		EDIT_COPY,		EDIT_PASTE,		EDIT_SELECT_ALL,		EDIT_COMPLETE,		EDIT_AUTO_INDENT,		EDIT_TRIM_TRAILING_WHITESAPCE,		EDIT_CONVERT_INDENT_TO_SPACES,		EDIT_CONVERT_INDENT_TO_TABS,		EDIT_TOGGLE_COMMENT,		EDIT_MOVE_LINE_UP,		EDIT_MOVE_LINE_DOWN,		EDIT_INDENT_RIGHT,		EDIT_INDENT_LEFT,		EDIT_DELETE_LINE,		EDIT_CLONE_DOWN,		EDIT_PICK_COLOR,		EDIT_TO_UPPERCASE,		EDIT_TO_LOWERCASE,		EDIT_CAPITALIZE,		EDIT_EVALUATE,		EDIT_TOGGLE_FOLD_LINE,		EDIT_FOLD_ALL_LINES,		EDIT_UNFOLD_ALL_LINES,		SEARCH_FIND,		SEARCH_FIND_NEXT,		SEARCH_FIND_PREV,		SEARCH_REPLACE,		SEARCH_LOCATE_FUNCTION,		SEARCH_GOTO_LINE,		SEARCH_IN_FILES,		BOOKMARK_TOGGLE,		BOOKMARK_GOTO_NEXT,		BOOKMARK_GOTO_PREV,		BOOKMARK_REMOVE_ALL,		DEBUG_TOGGLE_BREAKPOINT,		DEBUG_REMOVE_ALL_BREAKPOINTS,		DEBUG_GOTO_NEXT_BREAKPOINT,		DEBUG_GOTO_PREV_BREAKPOINT,		HELP_CONTEXTUAL,		LOOKUP_SYMBOL,	};protected:	void _update_breakpoint_list();	void _breakpoint_item_pressed(int p_idx);	void _breakpoint_toggled(int p_row);	void _validate_script(); // No longer virtual.	void _update_bookmark_list();	void _bookmark_item_pressed(int p_idx);	static void _code_complete_scripts(void *p_ud, const String &p_code, List<ScriptCodeCompletionOption> *r_options, bool &r_force);	void _code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options, bool &r_force);	void _load_theme_settings();	void _set_theme_for_script();	void _show_warnings_panel(bool p_show);	void _error_pressed();	void _warning_clicked(Variant p_line);	void _notification(int p_what);	static void _bind_methods();	Map<String, SyntaxHighlighter *> highlighters;	void _change_syntax_highlighter(int p_idx);	void _edit_option(int p_op);	void _edit_option_toggle_inline_comment();	void _make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition, Vector2 p_pos);	void _text_edit_gui_input(const Ref<InputEvent> &ev);	void _color_changed(const Color &p_color);	void _goto_line(int p_line) { goto_line(p_line); }	void _lookup_symbol(const String &p_symbol, int p_row, int p_column);	void _lookup_connections(int p_row, String p_method);	void _convert_case(CodeTextEditor::CaseStyle p_case);	Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);	bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;	void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);public:	void _update_connected_methods();	virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter);	virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter);	void update_toggle_scripts_button();	virtual void apply_code();	virtual RES get_edited_resource() const;	virtual void set_edited_resource(const RES &p_res);	virtual Vector<String> get_functions();	virtual void reload_text();	virtual String get_name();	virtual Ref<Texture> get_icon();	virtual bool is_unsaved();	virtual Variant get_edit_state();	virtual void set_edit_state(const Variant &p_state);	virtual void ensure_focus();	virtual void trim_trailing_whitespace();	virtual void insert_final_newline();	virtual void convert_indent_to_spaces();	virtual void convert_indent_to_tabs();	virtual void tag_saved_version();	virtual void goto_line(int p_line, bool p_with_error = false);	void goto_line_selection(int p_line, int p_begin, int p_end);	void goto_line_centered(int p_line);	virtual void set_executing_line(int p_line);	virtual void clear_executing_line();	virtual void reload(bool p_soft);	virtual void get_breakpoints(List<int> *p_breakpoints);	virtual void add_callback(const String &p_function, PoolStringArray p_args);	virtual void update_settings();	virtual bool show_members_overview();	virtual void set_tooltip_request_func(String p_method, Object *p_obj);	virtual void set_debugger_active(bool p_active);	Control *get_edit_menu();	virtual void clear_edit_menu();	static void register_editor();	virtual void validate();	ScriptTextEditor();	~ScriptTextEditor();};#endif // SCRIPT_TEXT_EDITOR_H
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