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- // Gradle build config for Godot Engine's Android port.
- //
- // Do not remove/modify comments ending with BEGIN/END, they are used to inject
- // addon-specific configuration.
- apply from: 'config.gradle'
- buildscript {
- apply from: 'config.gradle'
- repositories {
- google()
- jcenter()
- //CHUNK_BUILDSCRIPT_REPOSITORIES_BEGIN
- //CHUNK_BUILDSCRIPT_REPOSITORIES_END
- }
- dependencies {
- classpath libraries.androidGradlePlugin
- classpath libraries.kotlinGradlePlugin
- //CHUNK_BUILDSCRIPT_DEPENDENCIES_BEGIN
- //CHUNK_BUILDSCRIPT_DEPENDENCIES_END
- }
- }
- apply plugin: 'com.android.application'
- allprojects {
- repositories {
- mavenCentral()
- google()
- jcenter()
- //CHUNK_ALLPROJECTS_REPOSITORIES_BEGIN
- //CHUNK_ALLPROJECTS_REPOSITORIES_END
- }
- }
- dependencies {
- implementation libraries.supportCoreUtils
- implementation libraries.kotlinStdLib
- implementation libraries.v4Support
- if (rootProject.findProject(":lib")) {
- implementation project(":lib")
- } else if (rootProject.findProject(":godot:lib")) {
- implementation project(":godot:lib")
- } else {
- // Custom build mode. In this scenario this project is the only one around and the Godot
- // library is available through the pre-generated godot-lib.*.aar android archive files.
- debugImplementation fileTree(dir: 'libs/debug', include: ['*.jar', '*.aar'])
- releaseImplementation fileTree(dir: 'libs/release', include: ['*.jar', '*.aar'])
- }
- // Godot prebuilt plugins
- implementation fileTree(dir: 'libs/plugins', include: ["GodotPayment*.aar"])
- // Godot user plugins dependencies
- String pluginsDir = getGodotPluginsDirectory()
- String[] pluginsBinaries = getGodotPluginsBinaries()
- if (pluginsDir != null && !pluginsDir.isEmpty() &&
- pluginsBinaries != null && pluginsBinaries.size() > 0) {
- implementation fileTree(dir: pluginsDir, include: pluginsBinaries)
- }
- //CHUNK_DEPENDENCIES_BEGIN
- //CHUNK_DEPENDENCIES_END
- }
- android {
- compileSdkVersion versions.compileSdk
- buildToolsVersion versions.buildTools
- defaultConfig {
- // Feel free to modify the application id to your own.
- applicationId getExportPackageName()
- minSdkVersion versions.minSdk
- targetSdkVersion versions.targetSdk
- //CHUNK_ANDROID_DEFAULTCONFIG_BEGIN
- //CHUNK_ANDROID_DEFAULTCONFIG_END
- }
- lintOptions {
- abortOnError false
- disable 'MissingTranslation', 'UnusedResources'
- }
- packagingOptions {
- exclude 'META-INF/LICENSE'
- exclude 'META-INF/NOTICE'
- doNotStrip '**/*.so'
- }
- // Both signing and zip-aligning will be done at export time
- buildTypes.all { buildType ->
- buildType.zipAlignEnabled false
- buildType.signingConfig null
- }
- sourceSets {
- main {
- manifest.srcFile 'AndroidManifest.xml'
- java.srcDirs = [
- 'src'
- //DIR_SRC_BEGIN
- //DIR_SRC_END
- ]
- res.srcDirs = [
- 'res'
- //DIR_RES_BEGIN
- //DIR_RES_END
- ]
- aidl.srcDirs = [
- 'aidl'
- //DIR_AIDL_BEGIN
- //DIR_AIDL_END
- ]
- assets.srcDirs = [
- 'assets'
- //DIR_ASSETS_BEGIN
- //DIR_ASSETS_END
- ]
- }
- debug.jniLibs.srcDirs = [
- 'libs/debug'
- //DIR_JNI_DEBUG_BEGIN
- //DIR_JNI_DEBUG_END
- ]
- release.jniLibs.srcDirs = [
- 'libs/release'
- //DIR_JNI_RELEASE_BEGIN
- //DIR_JNI_RELEASE_END
- ]
- }
- applicationVariants.all { variant ->
- variant.outputs.all { output ->
- output.outputFileName = "android_${variant.name}.apk"
- }
- }
- }
- //CHUNK_GLOBAL_BEGIN
- //CHUNK_GLOBAL_END
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