| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104 | /*************************************************************************//*  range.h                                                              *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#ifndef RANGE_H#define RANGE_H#include "scene/gui/control.h"class Range : public Control {	GDCLASS(Range, Control);	struct Shared {		double val, min, max;		double step, page;		bool exp_ratio;		bool allow_greater;		bool allow_lesser;		Set<Range *> owners;		void emit_value_changed();		void emit_changed(const char *p_what = "");	};	Shared *shared;	void _ref_shared(Shared *p_shared);	void _unref_shared();	void _share(Node *p_range);	void _value_changed_notify();	void _changed_notify(const char *p_what = "");protected:	virtual void _value_changed(double) {}	static void _bind_methods();	bool _rounded_values;public:	void set_value(double p_val);	void set_min(double p_min);	void set_max(double p_max);	void set_step(double p_step);	void set_page(double p_page);	void set_as_ratio(double p_value);	double get_value() const;	double get_min() const;	double get_max() const;	double get_step() const;	double get_page() const;	double get_as_ratio() const;	void set_use_rounded_values(bool p_enable);	bool is_using_rounded_values() const;	void set_exp_ratio(bool p_enable);	bool is_ratio_exp() const;	void set_allow_greater(bool p_allow);	bool is_greater_allowed() const;	void set_allow_lesser(bool p_allow);	bool is_lesser_allowed() const;	void share(Range *p_range);	void unshare();	virtual String get_configuration_warning() const;	Range();	~Range();};#endif
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