| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513 | /*************************************************************************//*  video_player.cpp                                                     *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#include "video_player.h"#include "scene/scene_string_names.h"#include "core/os/os.h"#include "servers/audio_server.h"int VideoPlayer::sp_get_channel_count() const {	if (playback.is_null()) {		return 0;	}	return playback->get_channels();}bool VideoPlayer::mix(AudioFrame *p_buffer, int p_frames) {	// Check the amount resampler can really handle.	// If it cannot, wait "wait_resampler_phase_limit" times.	// This mechanism contributes to smoother pause/unpause operation.	if (p_frames <= resampler.get_num_of_ready_frames() ||			wait_resampler_limit <= wait_resampler) {		wait_resampler = 0;		return resampler.mix(p_buffer, p_frames);	}	wait_resampler++;	return false;}// Called from main thread (eg VideoStreamPlaybackWebm::update)int VideoPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {	ERR_FAIL_NULL_V(p_udata, 0);	ERR_FAIL_NULL_V(p_data, 0);	VideoPlayer *vp = (VideoPlayer *)p_udata;	int todo = MIN(vp->resampler.get_writer_space(), p_frames);	float *wb = vp->resampler.get_write_buffer();	int c = vp->resampler.get_channel_count();	for (int i = 0; i < todo * c; i++) {		wb[i] = p_data[i];	}	vp->resampler.write(todo);	return todo;}void VideoPlayer::_mix_audios(void *p_self) {	ERR_FAIL_NULL(p_self);	reinterpret_cast<VideoPlayer *>(p_self)->_mix_audio();}// Called from audio threadvoid VideoPlayer::_mix_audio() {	if (!stream.is_valid()) {		return;	}	if (!playback.is_valid() || !playback->is_playing() || playback->is_paused()) {		return;	}	AudioFrame *buffer = mix_buffer.ptrw();	int buffer_size = mix_buffer.size();	// Resample	if (!mix(buffer, buffer_size))		return;	AudioFrame vol = AudioFrame(volume, volume);	int cc = AudioServer::get_singleton()->get_channel_count();	if (cc == 1) {		AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);		ERR_FAIL_COND(!target);		for (int j = 0; j < buffer_size; j++) {			target[j] += buffer[j] * vol;		}	} else {		AudioFrame *targets[4];		for (int k = 0; k < cc; k++) {			targets[k] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, k);			ERR_FAIL_COND(!targets[k]);		}		for (int j = 0; j < buffer_size; j++) {			AudioFrame frame = buffer[j] * vol;			for (int k = 0; k < cc; k++) {				targets[k][j] += frame;			}		}	}}void VideoPlayer::_notification(int p_notification) {	switch (p_notification) {		case NOTIFICATION_ENTER_TREE: {			AudioServer::get_singleton()->add_callback(_mix_audios, this);			if (stream.is_valid() && autoplay && !Engine::get_singleton()->is_editor_hint()) {				play();			}		} break;		case NOTIFICATION_EXIT_TREE: {			AudioServer::get_singleton()->remove_callback(_mix_audios, this);		} break;		case NOTIFICATION_INTERNAL_PROCESS: {			bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);			if (stream.is_null() || paused || playback.is_null() || !playback->is_playing())				return;			double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec());			double delta = last_audio_time == 0 ? 0 : audio_time - last_audio_time;			last_audio_time = audio_time;			if (delta == 0)				return;			playback->update(delta); // playback->is_playing() returns false in the last video frame			if (!playback->is_playing()) {				emit_signal(SceneStringNames::get_singleton()->finished);			}		} break;		case NOTIFICATION_DRAW: {			if (texture.is_null())				return;			if (texture->get_width() == 0)				return;			Size2 s = expand ? get_size() : texture->get_size();			draw_texture_rect(texture, Rect2(Point2(), s), false);		} break;	};};Size2 VideoPlayer::get_minimum_size() const {	if (!expand && !texture.is_null())		return texture->get_size();	else		return Size2();}void VideoPlayer::set_expand(bool p_expand) {	expand = p_expand;	update();	minimum_size_changed();}bool VideoPlayer::has_expand() const {	return expand;}void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {	stop();	AudioServer::get_singleton()->lock();	mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());	AudioServer::get_singleton()->unlock();	stream = p_stream;	if (stream.is_valid()) {		stream->set_audio_track(audio_track);		playback = stream->instance_playback();	} else {		playback = Ref<VideoStreamPlayback>();	}	if (!playback.is_null()) {		playback->set_loop(loops);		playback->set_paused(paused);		texture = playback->get_texture();		const int channels = playback->get_channels();		AudioServer::get_singleton()->lock();		if (channels > 0)			resampler.setup(channels, playback->get_mix_rate(), AudioServer::get_singleton()->get_mix_rate(), buffering_ms, 0);		else			resampler.clear();		AudioServer::get_singleton()->unlock();		if (channels > 0)			playback->set_mix_callback(_audio_mix_callback, this);	} else {		texture.unref();		AudioServer::get_singleton()->lock();		resampler.clear();		AudioServer::get_singleton()->unlock();	}	update();	if (!expand) {		minimum_size_changed();	}};Ref<VideoStream> VideoPlayer::get_stream() const {	return stream;};void VideoPlayer::play() {	ERR_FAIL_COND(!is_inside_tree());	if (playback.is_null())		return;	playback->stop();	playback->play();	set_process_internal(true);	//	AudioServer::get_singleton()->stream_set_active(stream_rid,true);	//	AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);	last_audio_time = 0;};void VideoPlayer::stop() {	if (!is_inside_tree())		return;	if (playback.is_null())		return;	playback->stop();	//	AudioServer::get_singleton()->stream_set_active(stream_rid,false);	resampler.flush();	set_process_internal(false);	last_audio_time = 0;};bool VideoPlayer::is_playing() const {	if (playback.is_null())		return false;	return playback->is_playing();};void VideoPlayer::set_paused(bool p_paused) {	paused = p_paused;	if (playback.is_valid()) {		playback->set_paused(p_paused);		set_process_internal(!p_paused);	};	last_audio_time = 0;};bool VideoPlayer::is_paused() const {	return paused;}void VideoPlayer::set_buffering_msec(int p_msec) {	buffering_ms = p_msec;}int VideoPlayer::get_buffering_msec() const {	return buffering_ms;}void VideoPlayer::set_audio_track(int p_track) {	audio_track = p_track;}int VideoPlayer::get_audio_track() const {	return audio_track;}void VideoPlayer::set_volume(float p_vol) {	volume = p_vol;};float VideoPlayer::get_volume() const {	return volume;};void VideoPlayer::set_volume_db(float p_db) {	if (p_db < -79)		set_volume(0);	else		set_volume(Math::db2linear(p_db));};float VideoPlayer::get_volume_db() const {	if (volume == 0)		return -80;	else		return Math::linear2db(volume);};String VideoPlayer::get_stream_name() const {	if (stream.is_null())		return "<No Stream>";	return stream->get_name();};float VideoPlayer::get_stream_position() const {	if (playback.is_null())		return 0;	return playback->get_playback_position();};void VideoPlayer::set_stream_position(float p_position) {	if (playback.is_valid())		playback->seek(p_position);}Ref<Texture> VideoPlayer::get_video_texture() const {	if (playback.is_valid())		return playback->get_texture();	return Ref<Texture>();}void VideoPlayer::set_autoplay(bool p_enable) {	autoplay = p_enable;};bool VideoPlayer::has_autoplay() const {	return autoplay;};void VideoPlayer::set_bus(const StringName &p_bus) {	//if audio is active, must lock this	AudioServer::get_singleton()->lock();	bus = p_bus;	AudioServer::get_singleton()->unlock();}StringName VideoPlayer::get_bus() const {	for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {		if (AudioServer::get_singleton()->get_bus_name(i) == bus) {			return bus;		}	}	return "Master";}void VideoPlayer::_validate_property(PropertyInfo &p_property) const {	if (p_property.name == "bus") {		String options;		for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {			if (i > 0)				options += ",";			String name = AudioServer::get_singleton()->get_bus_name(i);			options += name;		}		p_property.hint_string = options;	}}void VideoPlayer::_bind_methods() {	ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoPlayer::set_stream);	ClassDB::bind_method(D_METHOD("get_stream"), &VideoPlayer::get_stream);	ClassDB::bind_method(D_METHOD("play"), &VideoPlayer::play);	ClassDB::bind_method(D_METHOD("stop"), &VideoPlayer::stop);	ClassDB::bind_method(D_METHOD("is_playing"), &VideoPlayer::is_playing);	ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoPlayer::set_paused);	ClassDB::bind_method(D_METHOD("is_paused"), &VideoPlayer::is_paused);	ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoPlayer::set_volume);	ClassDB::bind_method(D_METHOD("get_volume"), &VideoPlayer::get_volume);	ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoPlayer::set_volume_db);	ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoPlayer::get_volume_db);	ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoPlayer::set_audio_track);	ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoPlayer::get_audio_track);	ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoPlayer::get_stream_name);	ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoPlayer::set_stream_position);	ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoPlayer::get_stream_position);	ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoPlayer::set_autoplay);	ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoPlayer::has_autoplay);	ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoPlayer::set_expand);	ClassDB::bind_method(D_METHOD("has_expand"), &VideoPlayer::has_expand);	ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoPlayer::set_buffering_msec);	ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoPlayer::get_buffering_msec);	ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoPlayer::set_bus);	ClassDB::bind_method(D_METHOD("get_bus"), &VideoPlayer::get_bus);	ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoPlayer::get_video_texture);	ADD_SIGNAL(MethodInfo("finished"));	ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");	//ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), "set_loop", "has_loop") ;	ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db");	ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume", PROPERTY_HINT_EXP_RANGE, "0,15,0.01", 0), "set_volume", "get_volume");	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay");	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused");	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");	ADD_PROPERTY(PropertyInfo(Variant::INT, "buffering_msec", PROPERTY_HINT_RANGE, "10,1000"), "set_buffering_msec", "get_buffering_msec");	ADD_PROPERTY(PropertyInfo(Variant::REAL, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", 0), "set_stream_position", "get_stream_position");	ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");}VideoPlayer::VideoPlayer() {	volume = 1;	loops = false;	paused = false;	autoplay = false;	expand = true;	audio_track = 0;	bus_index = 0;	buffering_ms = 500;	//	internal_stream.player=this;	//	stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);	last_audio_time = 0;	wait_resampler = 0;	wait_resampler_limit = 2;};VideoPlayer::~VideoPlayer() {	//	if (stream_rid.is_valid())	//		AudioServer::get_singleton()->free(stream_rid);	resampler.clear(); //Not necessary here, but make in consistent with other "stream_player" classes};
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