| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684 | /*************************************************************************//*  texture.cpp                                                          *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#include "texture.h"#include "core/core_string_names.h"#include "core/io/image_loader.h"#include "core/method_bind_ext.gen.inc"#include "core/os/os.h"#include "mesh.h"#include "scene/resources/bit_map.h"#include "servers/camera/camera_feed.h"Size2 Texture::get_size() const {	return Size2(get_width(), get_height());}bool Texture::is_pixel_opaque(int p_x, int p_y) const {	return true;}void Texture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose, normal_rid);}void Texture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose, normal_rid);}void Texture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose, normal_rid, p_clip_uv);}bool Texture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {	r_rect = p_rect;	r_src_rect = p_src_rect;	return true;}void Texture::_bind_methods() {	ClassDB::bind_method(D_METHOD("get_width"), &Texture::get_width);	ClassDB::bind_method(D_METHOD("get_height"), &Texture::get_height);	ClassDB::bind_method(D_METHOD("get_size"), &Texture::get_size);	ClassDB::bind_method(D_METHOD("has_alpha"), &Texture::has_alpha);	ClassDB::bind_method(D_METHOD("set_flags", "flags"), &Texture::set_flags);	ClassDB::bind_method(D_METHOD("get_flags"), &Texture::get_flags);	ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose", "normal_map"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));	ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));	ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));	ClassDB::bind_method(D_METHOD("get_data"), &Texture::get_data);	ADD_GROUP("Flags", "");	ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_flags", "get_flags");	ADD_GROUP("", "");	BIND_ENUM_CONSTANT(FLAGS_DEFAULT);	BIND_ENUM_CONSTANT(FLAG_MIPMAPS);	BIND_ENUM_CONSTANT(FLAG_REPEAT);	BIND_ENUM_CONSTANT(FLAG_FILTER);	BIND_ENUM_CONSTANT(FLAG_ANISOTROPIC_FILTER);	BIND_ENUM_CONSTANT(FLAG_CONVERT_TO_LINEAR);	BIND_ENUM_CONSTANT(FLAG_MIRRORED_REPEAT);	BIND_ENUM_CONSTANT(FLAG_VIDEO_SURFACE);}Texture::Texture() {}/////////////////////void ImageTexture::reload_from_file() {	String path = ResourceLoader::path_remap(get_path());	if (!path.is_resource_file())		return;	uint32_t flags = get_flags();	Ref<Image> img;	img.instance();	if (ImageLoader::load_image(path, img) == OK) {		create_from_image(img, flags);	} else {		Resource::reload_from_file();		_change_notify();		emit_changed();	}}bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {	if (p_name == "image")		create_from_image(p_value, flags);	else if (p_name == "flags")		if (w * h == 0)			flags = p_value;		else			set_flags(p_value);	else if (p_name == "size") {		Size2 s = p_value;		w = s.width;		h = s.height;		VisualServer::get_singleton()->texture_set_size_override(texture, w, h, 0);	} else if (p_name == "_data") {		_set_data(p_value);	} else		return false;	return true;}bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {	if (p_name == "image_data") {	} else if (p_name == "image")		r_ret = get_data();	else if (p_name == "flags")		r_ret = flags;	else if (p_name == "size")		r_ret = Size2(w, h);	else		return false;	return true;}void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {	p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"));	p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));	p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));}void ImageTexture::_reload_hook(const RID &p_hook) {	String path = get_path();	if (!path.is_resource_file())		return;	Ref<Image> img;	img.instance();	Error err = ImageLoader::load_image(path, img);	ERR_FAIL_COND_MSG(err != OK, "Cannot load image from path '" + path + "'.");	VisualServer::get_singleton()->texture_set_data(texture, img);	_change_notify();	emit_changed();}void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {	flags = p_flags;	VisualServer::get_singleton()->texture_allocate(texture, p_width, p_height, 0, p_format, VS::TEXTURE_TYPE_2D, p_flags);	format = p_format;	w = p_width;	h = p_height;	_change_notify();	emit_changed();}void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags) {	ERR_FAIL_COND(p_image.is_null());	flags = p_flags;	w = p_image->get_width();	h = p_image->get_height();	format = p_image->get_format();	VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags);	VisualServer::get_singleton()->texture_set_data(texture, p_image);	_change_notify();	emit_changed();	image_stored = true;}void ImageTexture::set_flags(uint32_t p_flags) {	if (flags == p_flags)		return;	flags = p_flags;	if (w == 0 || h == 0) {		return; //uninitialized, do not set to texture	}	VisualServer::get_singleton()->texture_set_flags(texture, p_flags);	_change_notify("flags");	emit_changed();}uint32_t ImageTexture::get_flags() const {	return ImageTexture::flags;}Image::Format ImageTexture::get_format() const {	return format;}#ifndef DISABLE_DEPRECATEDError ImageTexture::load(const String &p_path) {	WARN_DEPRECATED;	Ref<Image> img;	img.instance();	Error err = img->load(p_path);	if (err == OK) {		create_from_image(img);	}	return err;}#endifvoid ImageTexture::set_data(const Ref<Image> &p_image) {	ERR_FAIL_COND(p_image.is_null());	VisualServer::get_singleton()->texture_set_data(texture, p_image);	_change_notify();	emit_changed();	alpha_cache.unref();	image_stored = true;}void ImageTexture::_resource_path_changed() {	String path = get_path();}Ref<Image> ImageTexture::get_data() const {	if (image_stored) {		return VisualServer::get_singleton()->texture_get_data(texture);	} else {		return Ref<Image>();	}}int ImageTexture::get_width() const {	return w;}int ImageTexture::get_height() const {	return h;}RID ImageTexture::get_rid() const {	return texture;}bool ImageTexture::has_alpha() const {	return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8);}void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	if ((w | h) == 0)		return;	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid);}void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	if ((w | h) == 0)		return;	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid);}void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {	if ((w | h) == 0)		return;	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, p_clip_uv);}bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {	if (!alpha_cache.is_valid()) {		Ref<Image> img = get_data();		if (img.is_valid()) {			if (img->is_compressed()) { //must decompress, if compressed				Ref<Image> decom = img->duplicate();				decom->decompress();				img = decom;			}			alpha_cache.instance();			alpha_cache->create_from_image_alpha(img);		}	}	if (alpha_cache.is_valid()) {		int aw = int(alpha_cache->get_size().width);		int ah = int(alpha_cache->get_size().height);		if (aw == 0 || ah == 0) {			return true;		}		int x = p_x * aw / w;		int y = p_y * ah / h;		x = CLAMP(x, 0, aw);		y = CLAMP(y, 0, ah);		return alpha_cache->get_bit(Point2(x, y));	}	return true;}void ImageTexture::set_size_override(const Size2 &p_size) {	Size2 s = p_size;	if (s.x != 0)		w = s.x;	if (s.y != 0)		h = s.y;	VisualServer::get_singleton()->texture_set_size_override(texture, w, h, 0);}void ImageTexture::set_path(const String &p_path, bool p_take_over) {	if (texture.is_valid()) {		VisualServer::get_singleton()->texture_set_path(texture, p_path);	}	Resource::set_path(p_path, p_take_over);}void ImageTexture::set_storage(Storage p_storage) {	storage = p_storage;}ImageTexture::Storage ImageTexture::get_storage() const {	return storage;}void ImageTexture::set_lossy_storage_quality(float p_lossy_storage_quality) {	lossy_storage_quality = p_lossy_storage_quality;}float ImageTexture::get_lossy_storage_quality() const {	return lossy_storage_quality;}void ImageTexture::_set_data(Dictionary p_data) {	Ref<Image> img = p_data["image"];	ERR_FAIL_COND(!img.is_valid());	uint32_t flags = p_data["flags"];	create_from_image(img, flags);	set_storage(Storage(p_data["storage"].operator int()));	set_lossy_storage_quality(p_data["lossy_quality"]);	set_size_override(p_data["size"]);};void ImageTexture::_bind_methods() {	ClassDB::bind_method(D_METHOD("create", "width", "height", "format", "flags"), &ImageTexture::create, DEFVAL(FLAGS_DEFAULT));	ClassDB::bind_method(D_METHOD("create_from_image", "image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT));	ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);#ifndef DISABLE_DEPRECATED	ClassDB::bind_method(D_METHOD("load", "path"), &ImageTexture::load);#endif	ClassDB::bind_method(D_METHOD("set_data", "image"), &ImageTexture::set_data);	ClassDB::bind_method(D_METHOD("set_storage", "mode"), &ImageTexture::set_storage);	ClassDB::bind_method(D_METHOD("get_storage"), &ImageTexture::get_storage);	ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &ImageTexture::set_lossy_storage_quality);	ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"), &ImageTexture::get_lossy_storage_quality);	ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override);	ClassDB::bind_method(D_METHOD("_reload_hook", "rid"), &ImageTexture::_reload_hook);	ADD_PROPERTY(PropertyInfo(Variant::INT, "storage", PROPERTY_HINT_ENUM, "Uncompressed,Compress Lossy,Compress Lossless"), "set_storage", "get_storage");	ADD_PROPERTY(PropertyInfo(Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_lossy_storage_quality", "get_lossy_storage_quality");	BIND_ENUM_CONSTANT(STORAGE_RAW);	BIND_ENUM_CONSTANT(STORAGE_COMPRESS_LOSSY);	BIND_ENUM_CONSTANT(STORAGE_COMPRESS_LOSSLESS);}ImageTexture::ImageTexture() {	w = h = 0;	flags = FLAGS_DEFAULT;	texture = VisualServer::get_singleton()->texture_create();	storage = STORAGE_RAW;	lossy_storage_quality = 0.7;	image_stored = false;	format = Image::FORMAT_L8;}ImageTexture::~ImageTexture() {	VisualServer::get_singleton()->free(texture);}//////////////////////////////////////////void StreamTexture::set_path(const String &p_path, bool p_take_over) {	if (texture.is_valid()) {		VisualServer::get_singleton()->texture_set_path(texture, p_path);	}	Resource::set_path(p_path, p_take_over);}void StreamTexture::_requested_3d(void *p_ud) {	StreamTexture *st = (StreamTexture *)p_ud;	Ref<StreamTexture> stex(st);	ERR_FAIL_COND(!request_3d_callback);	request_3d_callback(stex);}void StreamTexture::_requested_srgb(void *p_ud) {	StreamTexture *st = (StreamTexture *)p_ud;	Ref<StreamTexture> stex(st);	ERR_FAIL_COND(!request_srgb_callback);	request_srgb_callback(stex);}void StreamTexture::_requested_normal(void *p_ud) {	StreamTexture *st = (StreamTexture *)p_ud;	Ref<StreamTexture> stex(st);	ERR_FAIL_COND(!request_normal_callback);	request_normal_callback(stex);}StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = NULL;StreamTexture::TextureFormatRequestCallback StreamTexture::request_srgb_callback = NULL;StreamTexture::TextureFormatRequestCallback StreamTexture::request_normal_callback = NULL;uint32_t StreamTexture::get_flags() const {	return flags;}Image::Format StreamTexture::get_format() const {	return format;}Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, int &flags, Ref<Image> &image, int p_size_limit) {	alpha_cache.unref();	ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER);	FileAccess *f = FileAccess::open(p_path, FileAccess::READ);	ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);	uint8_t header[4];	f->get_buffer(header, 4);	if (header[0] != 'G' || header[1] != 'D' || header[2] != 'S' || header[3] != 'T') {		memdelete(f);		ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'D' || header[2] != 'S' || header[3] != 'T', ERR_FILE_CORRUPT);	}	tw = f->get_16();	tw_custom = f->get_16();	th = f->get_16();	th_custom = f->get_16();	flags = f->get_32(); //texture flags!	uint32_t df = f->get_32(); //data format	/*	print_line("width: " + itos(tw));	print_line("height: " + itos(th));	print_line("flags: " + itos(flags));	print_line("df: " + itos(df));	*/#ifdef TOOLS_ENABLED	if (request_3d_callback && df & FORMAT_BIT_DETECT_3D) {		//print_line("request detect 3D at " + p_path);		VS::get_singleton()->texture_set_detect_3d_callback(texture, _requested_3d, this);	} else {		//print_line("not requesting detect 3D at " + p_path);		VS::get_singleton()->texture_set_detect_3d_callback(texture, NULL, NULL);	}	if (request_srgb_callback && df & FORMAT_BIT_DETECT_SRGB) {		//print_line("request detect srgb at " + p_path);		VS::get_singleton()->texture_set_detect_srgb_callback(texture, _requested_srgb, this);	} else {		//print_line("not requesting detect srgb at " + p_path);		VS::get_singleton()->texture_set_detect_srgb_callback(texture, NULL, NULL);	}	if (request_srgb_callback && df & FORMAT_BIT_DETECT_NORMAL) {		//print_line("request detect srgb at " + p_path);		VS::get_singleton()->texture_set_detect_normal_callback(texture, _requested_normal, this);	} else {		//print_line("not requesting detect normal at " + p_path);		VS::get_singleton()->texture_set_detect_normal_callback(texture, NULL, NULL);	}#endif	if (!(df & FORMAT_BIT_STREAM)) {		p_size_limit = 0;	}	if (df & FORMAT_BIT_LOSSLESS || df & FORMAT_BIT_LOSSY) {		//look for a PNG or WEBP file inside		int sw = tw;		int sh = th;		uint32_t mipmaps = f->get_32();		uint32_t size = f->get_32();		//print_line("mipmaps: " + itos(mipmaps));		while (mipmaps > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) {			f->seek(f->get_position() + size);			mipmaps = f->get_32();			size = f->get_32();			sw = MAX(sw >> 1, 1);			sh = MAX(sh >> 1, 1);			mipmaps--;		}		//mipmaps need to be read independently, they will be later combined		Vector<Ref<Image> > mipmap_images;		int total_size = 0;		for (uint32_t i = 0; i < mipmaps; i++) {			if (i) {				size = f->get_32();			}			PoolVector<uint8_t> pv;			pv.resize(size);			{				PoolVector<uint8_t>::Write w = pv.write();				f->get_buffer(w.ptr(), size);			}			Ref<Image> img;			if (df & FORMAT_BIT_LOSSLESS) {				img = Image::lossless_unpacker(pv);			} else {				img = Image::lossy_unpacker(pv);			}			if (img.is_null() || img->empty()) {				memdelete(f);				ERR_FAIL_COND_V(img.is_null() || img->empty(), ERR_FILE_CORRUPT);			}			total_size += img->get_data().size();			mipmap_images.push_back(img);		}		//print_line("mipmap read total: " + itos(mipmap_images.size()));		memdelete(f); //no longer needed		if (mipmap_images.size() == 1) {			image = mipmap_images[0];			return OK;		} else {			PoolVector<uint8_t> img_data;			img_data.resize(total_size);			{				PoolVector<uint8_t>::Write w = img_data.write();				int ofs = 0;				for (int i = 0; i < mipmap_images.size(); i++) {					PoolVector<uint8_t> id = mipmap_images[i]->get_data();					int len = id.size();					PoolVector<uint8_t>::Read r = id.read();					copymem(&w[ofs], r.ptr(), len);					ofs += len;				}			}			image->create(sw, sh, true, mipmap_images[0]->get_format(), img_data);			return OK;		}	} else {		//look for regular format		Image::Format format = (Image::Format)(df & FORMAT_MASK_IMAGE_FORMAT);		bool mipmaps = df & FORMAT_BIT_HAS_MIPMAPS;		if (!mipmaps) {			int size = Image::get_image_data_size(tw, th, format, false);			PoolVector<uint8_t> img_data;			img_data.resize(size);			{				PoolVector<uint8_t>::Write w = img_data.write();				f->get_buffer(w.ptr(), size);			}			memdelete(f);			image->create(tw, th, false, format, img_data);			return OK;		} else {			int sw = tw;			int sh = th;			int mipmaps2 = Image::get_image_required_mipmaps(tw, th, format);			int total_size = Image::get_image_data_size(tw, th, format, true);			int idx = 0;			while (mipmaps2 > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) {				sw = MAX(sw >> 1, 1);				sh = MAX(sh >> 1, 1);				mipmaps2--;				idx++;			}			int ofs = Image::get_image_mipmap_offset(tw, th, format, idx);			if (total_size - ofs <= 0) {				memdelete(f);				ERR_FAIL_V(ERR_FILE_CORRUPT);			}			f->seek(f->get_position() + ofs);			PoolVector<uint8_t> img_data;			img_data.resize(total_size - ofs);			{				PoolVector<uint8_t>::Write w = img_data.write();				int bytes = f->get_buffer(w.ptr(), total_size - ofs);				//print_line("requested read: " + itos(total_size - ofs) + " but got: " + itos(bytes));				memdelete(f);				int expected = total_size - ofs;				if (bytes < expected) {					//this is a compatibility workaround for older format, which saved less mipmaps2. It is still recommended the image is reimported.					zeromem(w.ptr() + bytes, (expected - bytes));				} else if (bytes != expected) {					ERR_FAIL_V(ERR_FILE_CORRUPT);				}			}			image->create(sw, sh, true, format, img_data);			return OK;		}	}	return ERR_BUG; //unreachable}Error StreamTexture::load(const String &p_path) {	int lw, lh, lwc, lhc, lflags;	Ref<Image> image;	image.instance();	Error err = _load_data(p_path, lw, lh, lwc, lhc, lflags, image);	if (err)		return err;	if (get_path() == String()) {		//temporarily set path if no path set for resource, helps find errors		VisualServer::get_singleton()->texture_set_path(texture, p_path);	}	VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), 0, image->get_format(), VS::TEXTURE_TYPE_2D, lflags);	VS::get_singleton()->texture_set_data(texture, image);	if (lwc || lhc) {		VS::get_singleton()->texture_set_size_override(texture, lwc, lhc, 0);	} else {	}	w = lwc ? lwc : lw;	h = lhc ? lhc : lh;	flags = lflags;	path_to_file = p_path;	format = image->get_format();	_change_notify();	emit_changed();	return OK;}String StreamTexture::get_load_path() const {	return path_to_file;}int StreamTexture::get_width() const {	return w;}int StreamTexture::get_height() const {	return h;}RID StreamTexture::get_rid() const {	return texture;}void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	if ((w | h) == 0)		return;	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid);}void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	if ((w | h) == 0)		return;	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid);}void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {	if ((w | h) == 0)		return;	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, p_clip_uv);}bool StreamTexture::has_alpha() const {	return false;}Ref<Image> StreamTexture::get_data() const {	return VS::get_singleton()->texture_get_data(texture);}bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {	if (!alpha_cache.is_valid()) {		Ref<Image> img = get_data();		if (img.is_valid()) {			if (img->is_compressed()) { //must decompress, if compressed				Ref<Image> decom = img->duplicate();				decom->decompress();				img = decom;			}			alpha_cache.instance();			alpha_cache->create_from_image_alpha(img);		}	}	if (alpha_cache.is_valid()) {		int aw = int(alpha_cache->get_size().width);		int ah = int(alpha_cache->get_size().height);		if (aw == 0 || ah == 0) {			return true;		}		int x = p_x * aw / w;		int y = p_y * ah / h;		x = CLAMP(x, 0, aw);		y = CLAMP(y, 0, ah);		return alpha_cache->get_bit(Point2(x, y));	}	return true;}void StreamTexture::set_flags(uint32_t p_flags) {	flags = p_flags;	VS::get_singleton()->texture_set_flags(texture, flags);	_change_notify("flags");	emit_changed();}void StreamTexture::reload_from_file() {	String path = get_path();	if (!path.is_resource_file())		return;	path = ResourceLoader::path_remap(path); //remap for translation	path = ResourceLoader::import_remap(path); //remap for import	if (!path.is_resource_file())		return;	load(path);}void StreamTexture::_validate_property(PropertyInfo &property) const {	if (property.name == "flags") {		property.usage = PROPERTY_USAGE_NOEDITOR;	}}void StreamTexture::_bind_methods() {	ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture::load);	ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture::get_load_path);	ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");}StreamTexture::StreamTexture() {	format = Image::FORMAT_MAX;	flags = 0;	w = 0;	h = 0;	texture = VS::get_singleton()->texture_create();}StreamTexture::~StreamTexture() {	VS::get_singleton()->free(texture);}RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error) {	Ref<StreamTexture> st;	st.instance();	Error err = st->load(p_path);	if (r_error)		*r_error = err;	if (err != OK)		return RES();	return st;}void ResourceFormatLoaderStreamTexture::get_recognized_extensions(List<String> *p_extensions) const {	p_extensions->push_back("stex");}bool ResourceFormatLoaderStreamTexture::handles_type(const String &p_type) const {	return p_type == "StreamTexture";}String ResourceFormatLoaderStreamTexture::get_resource_type(const String &p_path) const {	if (p_path.get_extension().to_lower() == "stex")		return "StreamTexture";	return "";}//////////////////////////////////////////int AtlasTexture::get_width() const {	if (region.size.width == 0) {		if (atlas.is_valid())			return atlas->get_width();		return 1;	} else {		return region.size.width + margin.size.width;	}}int AtlasTexture::get_height() const {	if (region.size.height == 0) {		if (atlas.is_valid())			return atlas->get_height();		return 1;	} else {		return region.size.height + margin.size.height;	}}RID AtlasTexture::get_rid() const {	if (atlas.is_valid())		return atlas->get_rid();	return RID();}bool AtlasTexture::has_alpha() const {	if (atlas.is_valid())		return atlas->has_alpha();	return false;}void AtlasTexture::set_flags(uint32_t p_flags) {	if (atlas.is_valid())		atlas->set_flags(p_flags);}uint32_t AtlasTexture::get_flags() const {	if (atlas.is_valid())		return atlas->get_flags();	return 0;}void AtlasTexture::set_atlas(const Ref<Texture> &p_atlas) {	ERR_FAIL_COND(p_atlas == this);	if (atlas == p_atlas)		return;	atlas = p_atlas;	emit_changed();	_change_notify("atlas");}Ref<Texture> AtlasTexture::get_atlas() const {	return atlas;}void AtlasTexture::set_region(const Rect2 &p_region) {	if (region == p_region)		return;	region = p_region;	emit_changed();	_change_notify("region");}Rect2 AtlasTexture::get_region() const {	return region;}void AtlasTexture::set_margin(const Rect2 &p_margin) {	if (margin == p_margin)		return;	margin = p_margin;	emit_changed();	_change_notify("margin");}Rect2 AtlasTexture::get_margin() const {	return margin;}void AtlasTexture::set_filter_clip(const bool p_enable) {	filter_clip = p_enable;	emit_changed();	_change_notify("filter_clip");}bool AtlasTexture::has_filter_clip() const {	return filter_clip;}void AtlasTexture::_bind_methods() {	ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas);	ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas);	ClassDB::bind_method(D_METHOD("set_region", "region"), &AtlasTexture::set_region);	ClassDB::bind_method(D_METHOD("get_region"), &AtlasTexture::get_region);	ClassDB::bind_method(D_METHOD("set_margin", "margin"), &AtlasTexture::set_margin);	ClassDB::bind_method(D_METHOD("get_margin"), &AtlasTexture::get_margin);	ClassDB::bind_method(D_METHOD("set_filter_clip", "enable"), &AtlasTexture::set_filter_clip);	ClassDB::bind_method(D_METHOD("has_filter_clip"), &AtlasTexture::has_filter_clip);	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_atlas", "get_atlas");	ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region"), "set_region", "get_region");	ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin"), "set_margin", "get_margin");	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_clip"), "set_filter_clip", "has_filter_clip");}void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	if (!atlas.is_valid())		return;	Rect2 rc = region;	if (rc.size.width == 0) {		rc.size.width = atlas->get_width();	}	if (rc.size.height == 0) {		rc.size.height = atlas->get_height();	}	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.position, rc.size), atlas->get_rid(), rc, p_modulate, p_transpose, normal_rid, filter_clip);}void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	if (!atlas.is_valid())		return;	Rect2 rc = region;	if (rc.size.width == 0) {		rc.size.width = atlas->get_width();	}	if (rc.size.height == 0) {		rc.size.height = atlas->get_height();	}	Vector2 scale = p_rect.size / (region.size + margin.size);	Rect2 dr(p_rect.position + margin.position * scale, rc.size * scale);	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, p_modulate, p_transpose, normal_rid, filter_clip);}void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {	//this might not necessarily work well if using a rect, needs to be fixed properly	if (!atlas.is_valid())		return;	Rect2 dr;	Rect2 src_c;	get_rect_region(p_rect, p_src_rect, dr, src_c);	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_c, p_modulate, p_transpose, normal_rid, filter_clip);}bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {	if (!atlas.is_valid())		return false;	Rect2 rc = region;	Rect2 src = p_src_rect;	if (src.size == Size2()) {		src.size = rc.size;	}	Vector2 scale = p_rect.size / src.size;	src.position += (rc.position - margin.position);	Rect2 src_c = rc.clip(src);	if (src_c.size == Size2())		return false;	Vector2 ofs = (src_c.position - src.position);	if (scale.x < 0) {		float mx = (margin.size.width - margin.position.x);		mx -= margin.position.x;		ofs.x = -(ofs.x + mx);	}	if (scale.y < 0) {		float my = margin.size.height - margin.position.y;		my -= margin.position.y;		ofs.y = -(ofs.y + my);	}	Rect2 dr(p_rect.position + ofs * scale, src_c.size * scale);	r_rect = dr;	r_src_rect = src_c;	return true;}bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const {	if (!atlas.is_valid())		return true;	int x = p_x + region.position.x - margin.position.x;	int y = p_y + region.position.y - margin.position.y;	// margin edge may outside of atlas	if (x < 0 || x >= atlas->get_width()) return false;	if (y < 0 || y >= atlas->get_height()) return false;	return atlas->is_pixel_opaque(x, y);}AtlasTexture::AtlasTexture() {	filter_clip = false;}/////////////////////////////////////////int MeshTexture::get_width() const {	return size.width;}int MeshTexture::get_height() const {	return size.height;}RID MeshTexture::get_rid() const {	return RID();}bool MeshTexture::has_alpha() const {	return false;}void MeshTexture::set_flags(uint32_t p_flags) {}uint32_t MeshTexture::get_flags() const {	return 0;}void MeshTexture::set_mesh(const Ref<Mesh> &p_mesh) {	mesh = p_mesh;}Ref<Mesh> MeshTexture::get_mesh() const {	return mesh;}void MeshTexture::set_image_size(const Size2 &p_size) {	size = p_size;}Size2 MeshTexture::get_image_size() const {	return size;}void MeshTexture::set_base_texture(const Ref<Texture> &p_texture) {	base_texture = p_texture;}Ref<Texture> MeshTexture::get_base_texture() const {	return base_texture;}void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	if (mesh.is_null() || base_texture.is_null()) {		return;	}	Transform2D xform;	xform.set_origin(p_pos);	if (p_transpose) {		SWAP(xform.elements[0][1], xform.elements[1][0]);		SWAP(xform.elements[0][0], xform.elements[1][1]);	}	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid);}void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	if (mesh.is_null() || base_texture.is_null()) {		return;	}	Transform2D xform;	Vector2 origin = p_rect.position;	if (p_rect.size.x < 0) {		origin.x += size.x;	}	if (p_rect.size.y < 0) {		origin.y += size.y;	}	xform.set_origin(origin);	xform.set_scale(p_rect.size / size);	if (p_transpose) {		SWAP(xform.elements[0][1], xform.elements[1][0]);		SWAP(xform.elements[0][0], xform.elements[1][1]);	}	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid);}void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {	if (mesh.is_null() || base_texture.is_null()) {		return;	}	Transform2D xform;	Vector2 origin = p_rect.position;	if (p_rect.size.x < 0) {		origin.x += size.x;	}	if (p_rect.size.y < 0) {		origin.y += size.y;	}	xform.set_origin(origin);	xform.set_scale(p_rect.size / size);	if (p_transpose) {		SWAP(xform.elements[0][1], xform.elements[1][0]);		SWAP(xform.elements[0][0], xform.elements[1][1]);	}	RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();	VisualServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid);}bool MeshTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {	r_rect = p_rect;	r_src_rect = p_src_rect;	return true;}bool MeshTexture::is_pixel_opaque(int p_x, int p_y) const {	return true;}void MeshTexture::_bind_methods() {	ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshTexture::set_mesh);	ClassDB::bind_method(D_METHOD("get_mesh"), &MeshTexture::get_mesh);	ClassDB::bind_method(D_METHOD("set_image_size", "size"), &MeshTexture::set_image_size);	ClassDB::bind_method(D_METHOD("get_image_size"), &MeshTexture::get_image_size);	ClassDB::bind_method(D_METHOD("set_base_texture", "texture"), &MeshTexture::set_base_texture);	ClassDB::bind_method(D_METHOD("get_base_texture"), &MeshTexture::get_base_texture);	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_base_texture", "get_base_texture");	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "image_size", PROPERTY_HINT_RANGE, "0,16384,1"), "set_image_size", "get_image_size");}MeshTexture::MeshTexture() {}//////////////////////////////////////////int LargeTexture::get_width() const {	return size.width;}int LargeTexture::get_height() const {	return size.height;}RID LargeTexture::get_rid() const {	return RID();}bool LargeTexture::has_alpha() const {	for (int i = 0; i < pieces.size(); i++) {		if (pieces[i].texture->has_alpha())			return true;	}	return false;}void LargeTexture::set_flags(uint32_t p_flags) {	for (int i = 0; i < pieces.size(); i++) {		pieces.write[i].texture->set_flags(p_flags);	}}uint32_t LargeTexture::get_flags() const {	if (pieces.size())		return pieces[0].texture->get_flags();	return 0;}int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture> &p_texture) {	ERR_FAIL_COND_V(p_texture.is_null(), -1);	Piece p;	p.offset = p_offset;	p.texture = p_texture;	pieces.push_back(p);	return pieces.size() - 1;}void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {	ERR_FAIL_INDEX(p_idx, pieces.size());	pieces.write[p_idx].offset = p_offset;};void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) {	ERR_FAIL_COND(p_texture == this);	ERR_FAIL_COND(p_texture.is_null());	ERR_FAIL_INDEX(p_idx, pieces.size());	pieces.write[p_idx].texture = p_texture;};void LargeTexture::set_size(const Size2 &p_size) {	size = p_size;}void LargeTexture::clear() {	pieces.clear();	size = Size2i();}Array LargeTexture::_get_data() const {	Array arr;	for (int i = 0; i < pieces.size(); i++) {		arr.push_back(pieces[i].offset);		arr.push_back(pieces[i].texture);	}	arr.push_back(Size2(size));	return arr;}void LargeTexture::_set_data(const Array &p_array) {	ERR_FAIL_COND(p_array.size() < 1);	ERR_FAIL_COND(!(p_array.size() & 1));	clear();	for (int i = 0; i < p_array.size() - 1; i += 2) {		add_piece(p_array[i], p_array[i + 1]);	}	size = Size2(p_array[p_array.size() - 1]);}int LargeTexture::get_piece_count() const {	return pieces.size();}Vector2 LargeTexture::get_piece_offset(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, pieces.size(), Vector2());	return pieces[p_idx].offset;}Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const {	ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture>());	return pieces[p_idx].texture;}Ref<Image> LargeTexture::to_image() const {	Ref<Image> img = memnew(Image(this->get_width(), this->get_height(), false, Image::FORMAT_RGBA8));	for (int i = 0; i < pieces.size(); i++) {		Ref<Image> src_img = pieces[i].texture->get_data();		img->blit_rect(src_img, Rect2(0, 0, src_img->get_width(), src_img->get_height()), pieces[i].offset);	}	return img;}void LargeTexture::_bind_methods() {	ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture"), &LargeTexture::add_piece);	ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset);	ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture"), &LargeTexture::set_piece_texture);	ClassDB::bind_method(D_METHOD("set_size", "size"), &LargeTexture::set_size);	ClassDB::bind_method(D_METHOD("clear"), &LargeTexture::clear);	ClassDB::bind_method(D_METHOD("get_piece_count"), &LargeTexture::get_piece_count);	ClassDB::bind_method(D_METHOD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset);	ClassDB::bind_method(D_METHOD("get_piece_texture", "idx"), &LargeTexture::get_piece_texture);	ClassDB::bind_method(D_METHOD("_set_data", "data"), &LargeTexture::_set_data);	ClassDB::bind_method(D_METHOD("_get_data"), &LargeTexture::_get_data);	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");}void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	for (int i = 0; i < pieces.size(); i++) {		// TODO		pieces[i].texture->draw(p_canvas_item, pieces[i].offset + p_pos, p_modulate, p_transpose, p_normal_map);	}}void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {	//tiling not supported for this	if (size.x == 0 || size.y == 0)		return;	Size2 scale = p_rect.size / size;	for (int i = 0; i < pieces.size(); i++) {		// TODO		pieces[i].texture->draw_rect(p_canvas_item, Rect2(pieces[i].offset * scale + p_rect.position, pieces[i].texture->get_size() * scale), false, p_modulate, p_transpose, p_normal_map);	}}void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {	//tiling not supported for this	if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0)		return;	Size2 scale = p_rect.size / p_src_rect.size;	for (int i = 0; i < pieces.size(); i++) {		// TODO		Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());		if (!p_src_rect.intersects(rect))			continue;		Rect2 local = p_src_rect.clip(rect);		Rect2 target = local;		target.size *= scale;		target.position = p_rect.position + (p_src_rect.position + rect.position) * scale;		local.position -= rect.position;		pieces[i].texture->draw_rect_region(p_canvas_item, target, local, p_modulate, p_transpose, p_normal_map, false);	}}bool LargeTexture::is_pixel_opaque(int p_x, int p_y) const {	for (int i = 0; i < pieces.size(); i++) {		// TODO		if (!pieces[i].texture.is_valid())			continue;		Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());		if (rect.has_point(Point2(p_x, p_y))) {			return pieces[i].texture->is_pixel_opaque(p_x - rect.position.x, p_y - rect.position.y);		}	}	return true;}LargeTexture::LargeTexture() {}///////////////////////////////////////////////void CubeMap::set_flags(uint32_t p_flags) {	flags = p_flags;	if (_is_valid())		VS::get_singleton()->texture_set_flags(cubemap, flags);}uint32_t CubeMap::get_flags() const {	return flags;}void CubeMap::set_side(Side p_side, const Ref<Image> &p_image) {	ERR_FAIL_COND(p_image.is_null());	ERR_FAIL_COND(p_image->empty());	ERR_FAIL_INDEX(p_side, 6);	if (!_is_valid()) {		format = p_image->get_format();		w = p_image->get_width();		h = p_image->get_height();		VS::get_singleton()->texture_allocate(cubemap, w, h, 0, p_image->get_format(), VS::TEXTURE_TYPE_CUBEMAP, flags);	}	VS::get_singleton()->texture_set_data(cubemap, p_image, VS::CubeMapSide(p_side));	valid[p_side] = true;}Ref<Image> CubeMap::get_side(Side p_side) const {	ERR_FAIL_INDEX_V(p_side, 6, Ref<Image>());	if (!valid[p_side])		return Ref<Image>();	return VS::get_singleton()->texture_get_data(cubemap, VS::CubeMapSide(p_side));}Image::Format CubeMap::get_format() const {	return format;}int CubeMap::get_width() const {	return w;}int CubeMap::get_height() const {	return h;}RID CubeMap::get_rid() const {	return cubemap;}void CubeMap::set_storage(Storage p_storage) {	storage = p_storage;}CubeMap::Storage CubeMap::get_storage() const {	return storage;}void CubeMap::set_lossy_storage_quality(float p_lossy_storage_quality) {	lossy_storage_quality = p_lossy_storage_quality;}float CubeMap::get_lossy_storage_quality() const {	return lossy_storage_quality;}void CubeMap::set_path(const String &p_path, bool p_take_over) {	if (cubemap.is_valid()) {		VisualServer::get_singleton()->texture_set_path(cubemap, p_path);	}	Resource::set_path(p_path, p_take_over);}bool CubeMap::_set(const StringName &p_name, const Variant &p_value) {	if (p_name == "side/left") {		set_side(SIDE_LEFT, p_value);	} else if (p_name == "side/right") {		set_side(SIDE_RIGHT, p_value);	} else if (p_name == "side/bottom") {		set_side(SIDE_BOTTOM, p_value);	} else if (p_name == "side/top") {		set_side(SIDE_TOP, p_value);	} else if (p_name == "side/front") {		set_side(SIDE_FRONT, p_value);	} else if (p_name == "side/back") {		set_side(SIDE_BACK, p_value);	} else if (p_name == "storage") {		storage = Storage(p_value.operator int());	} else if (p_name == "lossy_quality") {		lossy_storage_quality = p_value;	} else		return false;	return true;}bool CubeMap::_get(const StringName &p_name, Variant &r_ret) const {	if (p_name == "side/left") {		r_ret = get_side(SIDE_LEFT);	} else if (p_name == "side/right") {		r_ret = get_side(SIDE_RIGHT);	} else if (p_name == "side/bottom") {		r_ret = get_side(SIDE_BOTTOM);	} else if (p_name == "side/top") {		r_ret = get_side(SIDE_TOP);	} else if (p_name == "side/front") {		r_ret = get_side(SIDE_FRONT);	} else if (p_name == "side/back") {		r_ret = get_side(SIDE_BACK);	} else if (p_name == "storage") {		r_ret = storage;	} else if (p_name == "lossy_quality") {		r_ret = lossy_storage_quality;	} else		return false;	return true;}void CubeMap::_get_property_list(List<PropertyInfo> *p_list) const {	p_list->push_back(PropertyInfo(Variant::OBJECT, "side/left", PROPERTY_HINT_RESOURCE_TYPE, "Image"));	p_list->push_back(PropertyInfo(Variant::OBJECT, "side/right", PROPERTY_HINT_RESOURCE_TYPE, "Image"));	p_list->push_back(PropertyInfo(Variant::OBJECT, "side/bottom", PROPERTY_HINT_RESOURCE_TYPE, "Image"));	p_list->push_back(PropertyInfo(Variant::OBJECT, "side/top", PROPERTY_HINT_RESOURCE_TYPE, "Image"));	p_list->push_back(PropertyInfo(Variant::OBJECT, "side/front", PROPERTY_HINT_RESOURCE_TYPE, "Image"));	p_list->push_back(PropertyInfo(Variant::OBJECT, "side/back", PROPERTY_HINT_RESOURCE_TYPE, "Image"));}void CubeMap::_bind_methods() {	ClassDB::bind_method(D_METHOD("get_width"), &CubeMap::get_width);	ClassDB::bind_method(D_METHOD("get_height"), &CubeMap::get_height);	ClassDB::bind_method(D_METHOD("set_flags", "flags"), &CubeMap::set_flags);	ClassDB::bind_method(D_METHOD("get_flags"), &CubeMap::get_flags);	ClassDB::bind_method(D_METHOD("set_side", "side", "image"), &CubeMap::set_side);	ClassDB::bind_method(D_METHOD("get_side", "side"), &CubeMap::get_side);	ClassDB::bind_method(D_METHOD("set_storage", "mode"), &CubeMap::set_storage);	ClassDB::bind_method(D_METHOD("get_storage"), &CubeMap::get_storage);	ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &CubeMap::set_lossy_storage_quality);	ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"), &CubeMap::get_lossy_storage_quality);	ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter"), "set_flags", "get_flags");	ADD_PROPERTY(PropertyInfo(Variant::INT, "storage_mode", PROPERTY_HINT_ENUM, "Raw,Lossy Compressed,Lossless Compressed"), "set_storage", "get_storage");	ADD_PROPERTY(PropertyInfo(Variant::REAL, "lossy_storage_quality"), "set_lossy_storage_quality", "get_lossy_storage_quality");	BIND_ENUM_CONSTANT(STORAGE_RAW);	BIND_ENUM_CONSTANT(STORAGE_COMPRESS_LOSSY);	BIND_ENUM_CONSTANT(STORAGE_COMPRESS_LOSSLESS);	BIND_ENUM_CONSTANT(SIDE_LEFT);	BIND_ENUM_CONSTANT(SIDE_RIGHT);	BIND_ENUM_CONSTANT(SIDE_BOTTOM);	BIND_ENUM_CONSTANT(SIDE_TOP);	BIND_ENUM_CONSTANT(SIDE_FRONT);	BIND_ENUM_CONSTANT(SIDE_BACK);	BIND_ENUM_CONSTANT(FLAG_MIPMAPS);	BIND_ENUM_CONSTANT(FLAG_REPEAT);	BIND_ENUM_CONSTANT(FLAG_FILTER);	BIND_ENUM_CONSTANT(FLAGS_DEFAULT);}CubeMap::CubeMap() {	w = h = 0;	flags = FLAGS_DEFAULT;	for (int i = 0; i < 6; i++)		valid[i] = false;	cubemap = VisualServer::get_singleton()->texture_create();	storage = STORAGE_RAW;	lossy_storage_quality = 0.7;	format = Image::FORMAT_BPTC_RGBA;}CubeMap::~CubeMap() {	VisualServer::get_singleton()->free(cubemap);}/*	BIND_ENUM(CubeMapSize);	BIND_ENUM_CONSTANT( FLAG_CUBEMAP );	BIND_ENUM_CONSTANT( CUBEMAP_LEFT );	BIND_ENUM_CONSTANT( CUBEMAP_RIGHT );	BIND_ENUM_CONSTANT( CUBEMAP_BOTTOM );	BIND_ENUM_CONSTANT( CUBEMAP_TOP );	BIND_ENUM_CONSTANT( CUBEMAP_FRONT );	BIND_ENUM_CONSTANT( CUBEMAP_BACK );*////////////////////////////void CurveTexture::_bind_methods() {	ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);	ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve);	ClassDB::bind_method(D_METHOD("get_curve"), &CurveTexture::get_curve);	ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width");	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");}void CurveTexture::set_width(int p_width) {	ERR_FAIL_COND(p_width < 32 || p_width > 4096);	_width = p_width;	_update();}int CurveTexture::get_width() const {	return _width;}void CurveTexture::ensure_default_setup(float p_min, float p_max) {	if (_curve.is_null()) {		Ref<Curve> curve = Ref<Curve>(memnew(Curve));		curve->add_point(Vector2(0, 1));		curve->add_point(Vector2(1, 1));		curve->set_min_value(p_min);		curve->set_max_value(p_max);		set_curve(curve);		// Min and max is 0..1 by default	}}void CurveTexture::set_curve(Ref<Curve> p_curve) {	if (_curve != p_curve) {		if (_curve.is_valid()) {			_curve->disconnect(CoreStringNames::get_singleton()->changed, this, "_update");		}		_curve = p_curve;		if (_curve.is_valid()) {			_curve->connect(CoreStringNames::get_singleton()->changed, this, "_update");		}		_update();	}}void CurveTexture::_update() {	PoolVector<uint8_t> data;	data.resize(_width * sizeof(float));	// The array is locked in that scope	{		PoolVector<uint8_t>::Write wd8 = data.write();		float *wd = (float *)wd8.ptr();		if (_curve.is_valid()) {			Curve &curve = **_curve;			for (int i = 0; i < _width; ++i) {				float t = i / static_cast<float>(_width);				wd[i] = curve.interpolate_baked(t);			}		} else {			for (int i = 0; i < _width; ++i) {				wd[i] = 0;			}		}	}	Ref<Image> image = memnew(Image(_width, 1, false, Image::FORMAT_RF, data));	VS::get_singleton()->texture_allocate(_texture, _width, 1, 0, Image::FORMAT_RF, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER);	VS::get_singleton()->texture_set_data(_texture, image);	emit_changed();}Ref<Curve> CurveTexture::get_curve() const {	return _curve;}RID CurveTexture::get_rid() const {	return _texture;}CurveTexture::CurveTexture() {	_width = 2048;	_texture = VS::get_singleton()->texture_create();}CurveTexture::~CurveTexture() {	VS::get_singleton()->free(_texture);}////////////////////setter and getter names for property serialization#define COLOR_RAMP_GET_OFFSETS "get_offsets"#define COLOR_RAMP_GET_COLORS "get_colors"#define COLOR_RAMP_SET_OFFSETS "set_offsets"#define COLOR_RAMP_SET_COLORS "set_colors"GradientTexture::GradientTexture() {	update_pending = false;	width = 2048;	texture = VS::get_singleton()->texture_create();	_queue_update();}GradientTexture::~GradientTexture() {	VS::get_singleton()->free(texture);}void GradientTexture::_bind_methods() {	ClassDB::bind_method(D_METHOD("set_gradient", "gradient"), &GradientTexture::set_gradient);	ClassDB::bind_method(D_METHOD("get_gradient"), &GradientTexture::get_gradient);	ClassDB::bind_method(D_METHOD("set_width", "width"), &GradientTexture::set_width);	ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update);	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");}void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {	if (p_gradient == gradient)		return;	if (gradient.is_valid()) {		gradient->disconnect(CoreStringNames::get_singleton()->changed, this, "_update");	}	gradient = p_gradient;	if (gradient.is_valid()) {		gradient->connect(CoreStringNames::get_singleton()->changed, this, "_update");	}	_update();	emit_changed();}Ref<Gradient> GradientTexture::get_gradient() const {	return gradient;}void GradientTexture::_queue_update() {	if (update_pending)		return;	update_pending = true;	call_deferred("_update");}void GradientTexture::_update() {	update_pending = false;	if (gradient.is_null())		return;	PoolVector<uint8_t> data;	data.resize(width * 4);	{		PoolVector<uint8_t>::Write wd8 = data.write();		Gradient &g = **gradient;		for (int i = 0; i < width; i++) {			float ofs = float(i) / (width - 1);			Color color = g.get_color_at_offset(ofs);			wd8[i * 4 + 0] = uint8_t(CLAMP(color.r * 255.0, 0, 255));			wd8[i * 4 + 1] = uint8_t(CLAMP(color.g * 255.0, 0, 255));			wd8[i * 4 + 2] = uint8_t(CLAMP(color.b * 255.0, 0, 255));			wd8[i * 4 + 3] = uint8_t(CLAMP(color.a * 255.0, 0, 255));		}	}	Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data));	VS::get_singleton()->texture_allocate(texture, width, 1, 0, Image::FORMAT_RGBA8, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER);	VS::get_singleton()->texture_set_data(texture, image);	emit_changed();}void GradientTexture::set_width(int p_width) {	width = p_width;	_queue_update();}int GradientTexture::get_width() const {	return width;}Ref<Image> GradientTexture::get_data() const {	return VisualServer::get_singleton()->texture_get_data(texture);}//////////////////////////////////////void ProxyTexture::_bind_methods() {	ClassDB::bind_method(D_METHOD("set_base", "base"), &ProxyTexture::set_base);	ClassDB::bind_method(D_METHOD("get_base"), &ProxyTexture::get_base);	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_base", "get_base");}void ProxyTexture::set_base(const Ref<Texture> &p_texture) {	ERR_FAIL_COND(p_texture == this);	base = p_texture;	if (base.is_valid()) {		VS::get_singleton()->texture_set_proxy(proxy, base->get_rid());	} else {		VS::get_singleton()->texture_set_proxy(proxy, RID());	}}Ref<Texture> ProxyTexture::get_base() const {	return base;}int ProxyTexture::get_width() const {	if (base.is_valid())		return base->get_width();	return 1;}int ProxyTexture::get_height() const {	if (base.is_valid())		return base->get_height();	return 1;}RID ProxyTexture::get_rid() const {	return proxy;}bool ProxyTexture::has_alpha() const {	if (base.is_valid())		return base->has_alpha();	return false;}void ProxyTexture::set_flags(uint32_t p_flags) {}uint32_t ProxyTexture::get_flags() const {	if (base.is_valid())		return base->get_flags();	return 0;}ProxyTexture::ProxyTexture() {	proxy = VS::get_singleton()->texture_create();}ProxyTexture::~ProxyTexture() {	VS::get_singleton()->free(proxy);}//////////////////////////////////////////////void AnimatedTexture::_update_proxy() {	RWLockRead r(rw_lock);	float delta;	if (prev_ticks == 0) {		delta = 0;		prev_ticks = OS::get_singleton()->get_ticks_usec();	} else {		uint64_t ticks = OS::get_singleton()->get_ticks_usec();		delta = float(double(ticks - prev_ticks) / 1000000.0);		prev_ticks = ticks;	}	time += delta;	float limit;	if (fps == 0) {		limit = 0;	} else {		limit = 1.0 / fps;	}	int iter_max = frame_count;	while (iter_max) {		float frame_limit = limit + frames[current_frame].delay_sec;		if (time > frame_limit) {			current_frame++;			if (current_frame >= frame_count) {				current_frame = 0;			}			time -= frame_limit;		} else {			break;		}		iter_max--;	}	if (frames[current_frame].texture.is_valid()) {		VisualServer::get_singleton()->texture_set_proxy(proxy, frames[current_frame].texture->get_rid());	}}void AnimatedTexture::set_frames(int p_frames) {	ERR_FAIL_COND(p_frames < 1 || p_frames > MAX_FRAMES);	RWLockWrite r(rw_lock);	frame_count = p_frames;}int AnimatedTexture::get_frames() const {	return frame_count;}void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture> &p_texture) {	ERR_FAIL_COND(p_texture == this);	ERR_FAIL_INDEX(p_frame, MAX_FRAMES);	RWLockWrite w(rw_lock);	frames[p_frame].texture = p_texture;}Ref<Texture> AnimatedTexture::get_frame_texture(int p_frame) const {	ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, Ref<Texture>());	RWLockRead r(rw_lock);	return frames[p_frame].texture;}void AnimatedTexture::set_frame_delay(int p_frame, float p_delay_sec) {	ERR_FAIL_INDEX(p_frame, MAX_FRAMES);	RWLockRead r(rw_lock);	frames[p_frame].delay_sec = p_delay_sec;}float AnimatedTexture::get_frame_delay(int p_frame) const {	ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, 0);	RWLockRead r(rw_lock);	return frames[p_frame].delay_sec;}void AnimatedTexture::set_fps(float p_fps) {	ERR_FAIL_COND(p_fps < 0 || p_fps >= 1000);	fps = p_fps;}float AnimatedTexture::get_fps() const {	return fps;}int AnimatedTexture::get_width() const {	RWLockRead r(rw_lock);	if (!frames[current_frame].texture.is_valid()) {		return 1;	}	return frames[current_frame].texture->get_width();}int AnimatedTexture::get_height() const {	RWLockRead r(rw_lock);	if (!frames[current_frame].texture.is_valid()) {		return 1;	}	return frames[current_frame].texture->get_height();}RID AnimatedTexture::get_rid() const {	return proxy;}bool AnimatedTexture::has_alpha() const {	RWLockRead r(rw_lock);	if (!frames[current_frame].texture.is_valid()) {		return false;	}	return frames[current_frame].texture->has_alpha();}Ref<Image> AnimatedTexture::get_data() const {	RWLockRead r(rw_lock);	if (!frames[current_frame].texture.is_valid()) {		return Ref<Image>();	}	return frames[current_frame].texture->get_data();}bool AnimatedTexture::is_pixel_opaque(int p_x, int p_y) const {	RWLockRead r(rw_lock);	if (frames[current_frame].texture.is_valid()) {		return frames[current_frame].texture->is_pixel_opaque(p_x, p_y);	}	return true;}void AnimatedTexture::set_flags(uint32_t p_flags) {}uint32_t AnimatedTexture::get_flags() const {	RWLockRead r(rw_lock);	if (!frames[current_frame].texture.is_valid()) {		return 0;	}	return frames[current_frame].texture->get_flags();}void AnimatedTexture::_validate_property(PropertyInfo &property) const {	String prop = property.name;	if (prop.begins_with("frame_")) {		int frame = prop.get_slicec('/', 0).get_slicec('_', 1).to_int();		if (frame >= frame_count) {			property.usage = 0;		}	}}void AnimatedTexture::_bind_methods() {	ClassDB::bind_method(D_METHOD("set_frames", "frames"), &AnimatedTexture::set_frames);	ClassDB::bind_method(D_METHOD("get_frames"), &AnimatedTexture::get_frames);	ClassDB::bind_method(D_METHOD("set_fps", "fps"), &AnimatedTexture::set_fps);	ClassDB::bind_method(D_METHOD("get_fps"), &AnimatedTexture::get_fps);	ClassDB::bind_method(D_METHOD("set_frame_texture", "frame", "texture"), &AnimatedTexture::set_frame_texture);	ClassDB::bind_method(D_METHOD("get_frame_texture", "frame"), &AnimatedTexture::get_frame_texture);	ClassDB::bind_method(D_METHOD("set_frame_delay", "frame", "delay"), &AnimatedTexture::set_frame_delay);	ClassDB::bind_method(D_METHOD("get_frame_delay", "frame"), &AnimatedTexture::get_frame_delay);	ClassDB::bind_method(D_METHOD("_update_proxy"), &AnimatedTexture::_update_proxy);	ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames");	ADD_PROPERTY(PropertyInfo(Variant::REAL, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");	for (int i = 0; i < MAX_FRAMES; i++) {		ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i);		ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i);	}	BIND_CONSTANT(MAX_FRAMES);}AnimatedTexture::AnimatedTexture() {	proxy = VS::get_singleton()->texture_create();	VisualServer::get_singleton()->texture_set_force_redraw_if_visible(proxy, true);	time = 0;	frame_count = 1;	fps = 4;	prev_ticks = 0;	current_frame = 0;	VisualServer::get_singleton()->connect("frame_pre_draw", this, "_update_proxy");#ifndef NO_THREADS	rw_lock = RWLock::create();#else	rw_lock = NULL;#endif}AnimatedTexture::~AnimatedTexture() {	VS::get_singleton()->free(proxy);	if (rw_lock) {		memdelete(rw_lock);	}}///////////////////////////////void TextureLayered::set_flags(uint32_t p_flags) {	flags = p_flags;	if (texture.is_valid()) {		VS::get_singleton()->texture_set_flags(texture, flags);	}}uint32_t TextureLayered::get_flags() const {	return flags;}Image::Format TextureLayered::get_format() const {	return format;}uint32_t TextureLayered::get_width() const {	return width;}uint32_t TextureLayered::get_height() const {	return height;}uint32_t TextureLayered::get_depth() const {	return depth;}void TextureLayered::_set_data(const Dictionary &p_data) {	ERR_FAIL_COND(!p_data.has("width"));	ERR_FAIL_COND(!p_data.has("height"));	ERR_FAIL_COND(!p_data.has("depth"));	ERR_FAIL_COND(!p_data.has("format"));	ERR_FAIL_COND(!p_data.has("flags"));	ERR_FAIL_COND(!p_data.has("layers"));	int w = p_data["width"];	int h = p_data["height"];	int d = p_data["depth"];	Image::Format format = Image::Format(int(p_data["format"]));	int flags = p_data["flags"];	Array layers = p_data["layers"];	ERR_FAIL_COND(layers.size() != d);	create(w, h, d, format, flags);	for (int i = 0; i < layers.size(); i++) {		Ref<Image> img = layers[i];		ERR_CONTINUE(!img.is_valid());		ERR_CONTINUE(img->get_format() != format);		ERR_CONTINUE(img->get_width() != w);		ERR_CONTINUE(img->get_height() != h);		set_layer_data(img, i);	}}Dictionary TextureLayered::_get_data() const {	Dictionary d;	d["width"] = width;	d["height"] = height;	d["depth"] = depth;	d["flags"] = flags;	d["format"] = format;	Array layers;	for (int i = 0; i < depth; i++) {		layers.push_back(get_layer_data(i));	}	d["layers"] = layers;	return d;}void TextureLayered::create(uint32_t p_width, uint32_t p_height, uint32_t p_depth, Image::Format p_format, uint32_t p_flags) {	VS::get_singleton()->texture_allocate(texture, p_width, p_height, p_depth, p_format, is_3d ? VS::TEXTURE_TYPE_3D : VS::TEXTURE_TYPE_2D_ARRAY, p_flags);	width = p_width;	height = p_height;	depth = p_depth;	format = p_format;	flags = p_flags;}void TextureLayered::set_layer_data(const Ref<Image> &p_image, int p_layer) {	ERR_FAIL_COND(!texture.is_valid());	ERR_FAIL_COND(!p_image.is_valid());	VS::get_singleton()->texture_set_data(texture, p_image, p_layer);}Ref<Image> TextureLayered::get_layer_data(int p_layer) const {	ERR_FAIL_COND_V(!texture.is_valid(), Ref<Image>());	return VS::get_singleton()->texture_get_data(texture, p_layer);}void TextureLayered::set_data_partial(const Ref<Image> &p_image, int p_x_ofs, int p_y_ofs, int p_z, int p_mipmap) {	ERR_FAIL_COND(!texture.is_valid());	ERR_FAIL_COND(!p_image.is_valid());	VS::get_singleton()->texture_set_data_partial(texture, p_image, 0, 0, p_image->get_width(), p_image->get_height(), p_x_ofs, p_y_ofs, p_mipmap, p_z);}RID TextureLayered::get_rid() const {	return texture;}void TextureLayered::set_path(const String &p_path, bool p_take_over) {	if (texture.is_valid()) {		VS::get_singleton()->texture_set_path(texture, p_path);	}	Resource::set_path(p_path, p_take_over);}void TextureLayered::_bind_methods() {	ClassDB::bind_method(D_METHOD("set_flags", "flags"), &TextureLayered::set_flags);	ClassDB::bind_method(D_METHOD("get_flags"), &TextureLayered::get_flags);	ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);	ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);	ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);	ClassDB::bind_method(D_METHOD("get_depth"), &TextureLayered::get_depth);	ClassDB::bind_method(D_METHOD("create", "width", "height", "depth", "format", "flags"), &TextureLayered::create, DEFVAL(FLAGS_DEFAULT));	ClassDB::bind_method(D_METHOD("set_layer_data", "image", "layer"), &TextureLayered::set_layer_data);	ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);	ClassDB::bind_method(D_METHOD("set_data_partial", "image", "x_offset", "y_offset", "layer", "mipmap"), &TextureLayered::set_data_partial, DEFVAL(0));	ClassDB::bind_method(D_METHOD("_set_data", "data"), &TextureLayered::_set_data);	ClassDB::bind_method(D_METHOD("_get_data"), &TextureLayered::_get_data);	ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter"), "set_flags", "get_flags");	ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data");	BIND_ENUM_CONSTANT(FLAG_MIPMAPS);	BIND_ENUM_CONSTANT(FLAG_REPEAT);	BIND_ENUM_CONSTANT(FLAG_FILTER);	BIND_ENUM_CONSTANT(FLAGS_DEFAULT);}TextureLayered::TextureLayered(bool p_3d) {	is_3d = p_3d;	format = Image::FORMAT_MAX;	flags = FLAGS_DEFAULT;	width = 0;	height = 0;	depth = 0;	texture = VS::get_singleton()->texture_create();}TextureLayered::~TextureLayered() {	if (texture.is_valid()) {		VS::get_singleton()->free(texture);	}}RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error) {	if (r_error) {		*r_error = ERR_CANT_OPEN;	}	Ref<TextureLayered> lt;	Ref<Texture3D> tex3d;	Ref<TextureArray> texarr;	if (p_path.ends_with("tex3d")) {		tex3d.instance();		lt = tex3d;	} else if (p_path.ends_with("texarr")) {		texarr.instance();		lt = texarr;	} else {		ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension.");	}	FileAccess *f = FileAccess::open(p_path, FileAccess::READ);	ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot open file '" + p_path + "'.");	uint8_t header[5] = { 0, 0, 0, 0, 0 };	f->get_buffer(header, 4);	if (header[0] == 'G' && header[1] == 'D' && header[2] == '3' && header[3] == 'T') {		if (tex3d.is_null()) {			f->close();			memdelete(f);			ERR_FAIL_COND_V(tex3d.is_null(), RES())		}	} else if (header[0] == 'G' && header[1] == 'D' && header[2] == 'A' && header[3] == 'T') {		if (texarr.is_null()) {			f->close();			memdelete(f);			ERR_FAIL_COND_V(texarr.is_null(), RES())		}	} else {		f->close();		memdelete(f);		ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format '" + String((const char *)header) + "'.");	}	int tw = f->get_32();	int th = f->get_32();	int td = f->get_32();	int flags = f->get_32(); //texture flags!	Image::Format format = Image::Format(f->get_32());	uint32_t compression = f->get_32(); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed	lt->create(tw, th, td, format, flags);	for (int layer = 0; layer < td; layer++) {		Ref<Image> image;		image.instance();		if (compression == COMPRESSION_LOSSLESS) {			//look for a PNG file inside			int mipmaps = f->get_32();			Vector<Ref<Image> > mipmap_images;			for (int i = 0; i < mipmaps; i++) {				uint32_t size = f->get_32();				PoolVector<uint8_t> pv;				pv.resize(size);				{					PoolVector<uint8_t>::Write w = pv.write();					f->get_buffer(w.ptr(), size);				}				Ref<Image> img = Image::lossless_unpacker(pv);				if (img.is_null() || img->empty() || format != img->get_format()) {					if (r_error) {						*r_error = ERR_FILE_CORRUPT;					}					f->close();					memdelete(f);					ERR_FAIL_V(RES());				}				mipmap_images.push_back(img);			}			if (mipmap_images.size() == 1) {				image = mipmap_images[0];			} else {				int total_size = Image::get_image_data_size(tw, th, format, true);				PoolVector<uint8_t> img_data;				img_data.resize(total_size);				{					PoolVector<uint8_t>::Write w = img_data.write();					int ofs = 0;					for (int i = 0; i < mipmap_images.size(); i++) {						PoolVector<uint8_t> id = mipmap_images[i]->get_data();						int len = id.size();						PoolVector<uint8_t>::Read r = id.read();						copymem(&w[ofs], r.ptr(), len);						ofs += len;					}				}				image->create(tw, th, true, format, img_data);				if (image->empty()) {					if (r_error) {						*r_error = ERR_FILE_CORRUPT;					}					f->close();					memdelete(f);					ERR_FAIL_V(RES());				}			}		} else {			//look for regular format			bool mipmaps = (flags & Texture::FLAG_MIPMAPS);			int total_size = Image::get_image_data_size(tw, th, format, mipmaps);			PoolVector<uint8_t> img_data;			img_data.resize(total_size);			{				PoolVector<uint8_t>::Write w = img_data.write();				int bytes = f->get_buffer(w.ptr(), total_size);				if (bytes != total_size) {					if (r_error) {						*r_error = ERR_FILE_CORRUPT;					}					f->close();					memdelete(f);					ERR_FAIL_V(RES());				}			}			image->create(tw, th, mipmaps, format, img_data);		}		lt->set_layer_data(image, layer);	}	if (r_error)		*r_error = OK;	return lt;}void ResourceFormatLoaderTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {	p_extensions->push_back("tex3d");	p_extensions->push_back("texarr");}bool ResourceFormatLoaderTextureLayered::handles_type(const String &p_type) const {	return p_type == "Texture3D" || p_type == "TextureArray";}String ResourceFormatLoaderTextureLayered::get_resource_type(const String &p_path) const {	if (p_path.get_extension().to_lower() == "tex3d")		return "Texture3D";	if (p_path.get_extension().to_lower() == "texarr")		return "TextureArray";	return "";}void CameraTexture::_bind_methods() {	ClassDB::bind_method(D_METHOD("set_camera_feed_id", "feed_id"), &CameraTexture::set_camera_feed_id);	ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &CameraTexture::get_camera_feed_id);	ClassDB::bind_method(D_METHOD("set_which_feed", "which_feed"), &CameraTexture::set_which_feed);	ClassDB::bind_method(D_METHOD("get_which_feed"), &CameraTexture::get_which_feed);	ClassDB::bind_method(D_METHOD("set_camera_active", "active"), &CameraTexture::set_camera_active);	ClassDB::bind_method(D_METHOD("get_camera_active"), &CameraTexture::get_camera_active);	ADD_PROPERTY(PropertyInfo(Variant::INT, "camera_feed_id"), "set_camera_feed_id", "get_camera_feed_id");	ADD_PROPERTY(PropertyInfo(Variant::INT, "which_feed"), "set_which_feed", "get_which_feed");	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "camera_is_active"), "set_camera_active", "get_camera_active");}int CameraTexture::get_width() const {	Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);	if (feed.is_valid()) {		return feed->get_base_width();	} else {		return 0;	}}int CameraTexture::get_height() const {	Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);	if (feed.is_valid()) {		return feed->get_base_height();	} else {		return 0;	}}bool CameraTexture::has_alpha() const {	return false;}RID CameraTexture::get_rid() const {	Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);	if (feed.is_valid()) {		return feed->get_texture(which_feed);	} else {		return RID();	}}void CameraTexture::set_flags(uint32_t p_flags) {	// not supported}uint32_t CameraTexture::get_flags() const {	// not supported	return 0;}Ref<Image> CameraTexture::get_data() const {	// not (yet) supported	return Ref<Image>();}void CameraTexture::set_camera_feed_id(int p_new_id) {	camera_feed_id = p_new_id;	_change_notify();}int CameraTexture::get_camera_feed_id() const {	return camera_feed_id;}void CameraTexture::set_which_feed(CameraServer::FeedImage p_which) {	which_feed = p_which;	_change_notify();}CameraServer::FeedImage CameraTexture::get_which_feed() const {	return which_feed;}void CameraTexture::set_camera_active(bool p_active) {	Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);	if (feed.is_valid()) {		feed->set_active(p_active);		_change_notify();	}}bool CameraTexture::get_camera_active() const {	Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);	if (feed.is_valid()) {		return feed->is_active();	} else {		return false;	}}CameraTexture::CameraTexture() {	camera_feed_id = 0;	which_feed = CameraServer::FEED_RGBA_IMAGE;}CameraTexture::~CameraTexture() {	// nothing to do here yet}void ExternalTexture::_bind_methods() {	ClassDB::bind_method(D_METHOD("set_size", "size"), &ExternalTexture::set_size);	ClassDB::bind_method(D_METHOD("get_external_texture_id"), &ExternalTexture::get_external_texture_id);	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");}uint32_t ExternalTexture::get_external_texture_id() {	return VisualServer::get_singleton()->texture_get_texid(texture);}void ExternalTexture::set_size(const Size2 &p_size) {	if (p_size.width > 0 && p_size.height > 0) {		size = p_size;		VisualServer::get_singleton()->texture_set_size_override(texture, size.width, size.height, 0);	}}int ExternalTexture::get_width() const {	return size.width;}int ExternalTexture::get_height() const {	return size.height;}Size2 ExternalTexture::get_size() const {	return size;}RID ExternalTexture::get_rid() const {	return texture;}bool ExternalTexture::has_alpha() const {	return true;}void ExternalTexture::set_flags(uint32_t p_flags) {	// not supported}uint32_t ExternalTexture::get_flags() const {	// not supported	return 0;}ExternalTexture::ExternalTexture() {	size = Size2(1.0, 1.0);	texture = VisualServer::get_singleton()->texture_create();	VisualServer::get_singleton()->texture_allocate(texture, size.width, size.height, 0, Image::FORMAT_RGBA8, VS::TEXTURE_TYPE_EXTERNAL, 0);	_change_notify();	emit_changed();}ExternalTexture::~ExternalTexture() {	VisualServer::get_singleton()->free(texture);}
 |