texture_storage.cpp 155 KB

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  1. /**************************************************************************/
  2. /* texture_storage.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "texture_storage.h"
  31. #include "../effects/copy_effects.h"
  32. #include "../framebuffer_cache_rd.h"
  33. #include "material_storage.h"
  34. #include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
  35. using namespace RendererRD;
  36. ///////////////////////////////////////////////////////////////////////////
  37. // TextureStorage::CanvasTexture
  38. void TextureStorage::CanvasTexture::clear_cache() {
  39. info_cache[0] = CanvasTextureCache();
  40. info_cache[1] = CanvasTextureCache();
  41. if (invalidated_callback != nullptr) {
  42. invalidated_callback(false, invalidated_callback_userdata);
  43. }
  44. }
  45. TextureStorage::CanvasTexture::~CanvasTexture() {
  46. if (invalidated_callback != nullptr) {
  47. invalidated_callback(true, invalidated_callback_userdata);
  48. }
  49. }
  50. ///////////////////////////////////////////////////////////////////////////
  51. // TextureStorage::Texture
  52. void TextureStorage::Texture::cleanup() {
  53. if (RD::get_singleton()->texture_is_valid(rd_texture_srgb)) {
  54. //erase this first, as it's a dependency of the one below
  55. RD::get_singleton()->free(rd_texture_srgb);
  56. }
  57. if (RD::get_singleton()->texture_is_valid(rd_texture)) {
  58. RD::get_singleton()->free(rd_texture);
  59. }
  60. if (canvas_texture) {
  61. memdelete(canvas_texture);
  62. }
  63. }
  64. ///////////////////////////////////////////////////////////////////////////
  65. // TextureStorage
  66. TextureStorage *TextureStorage::singleton = nullptr;
  67. TextureStorage *TextureStorage::get_singleton() {
  68. return singleton;
  69. }
  70. TextureStorage::TextureStorage() {
  71. singleton = this;
  72. { //create default textures
  73. RD::TextureFormat tformat;
  74. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  75. tformat.width = 4;
  76. tformat.height = 4;
  77. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  78. tformat.texture_type = RD::TEXTURE_TYPE_2D;
  79. Vector<uint8_t> pv;
  80. pv.resize(16 * 4);
  81. for (int i = 0; i < 16; i++) {
  82. // Opaque white.
  83. pv.set(i * 4 + 0, 255);
  84. pv.set(i * 4 + 1, 255);
  85. pv.set(i * 4 + 2, 255);
  86. pv.set(i * 4 + 3, 255);
  87. }
  88. {
  89. Vector<Vector<uint8_t>> vpv;
  90. vpv.push_back(pv);
  91. default_rd_textures[DEFAULT_RD_TEXTURE_WHITE] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  92. }
  93. for (int i = 0; i < 16; i++) {
  94. // Opaque black.
  95. pv.set(i * 4 + 0, 0);
  96. pv.set(i * 4 + 1, 0);
  97. pv.set(i * 4 + 2, 0);
  98. pv.set(i * 4 + 3, 255);
  99. }
  100. {
  101. Vector<Vector<uint8_t>> vpv;
  102. vpv.push_back(pv);
  103. default_rd_textures[DEFAULT_RD_TEXTURE_BLACK] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  104. }
  105. for (int i = 0; i < 16; i++) {
  106. // Transparent black.
  107. pv.set(i * 4 + 0, 0);
  108. pv.set(i * 4 + 1, 0);
  109. pv.set(i * 4 + 2, 0);
  110. pv.set(i * 4 + 3, 0);
  111. }
  112. {
  113. Vector<Vector<uint8_t>> vpv;
  114. vpv.push_back(pv);
  115. default_rd_textures[DEFAULT_RD_TEXTURE_TRANSPARENT] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  116. }
  117. for (int i = 0; i < 16; i++) {
  118. // Opaque normal map "flat" color.
  119. pv.set(i * 4 + 0, 128);
  120. pv.set(i * 4 + 1, 128);
  121. pv.set(i * 4 + 2, 255);
  122. pv.set(i * 4 + 3, 255);
  123. }
  124. {
  125. Vector<Vector<uint8_t>> vpv;
  126. vpv.push_back(pv);
  127. default_rd_textures[DEFAULT_RD_TEXTURE_NORMAL] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  128. }
  129. for (int i = 0; i < 16; i++) {
  130. // Opaque flowmap "flat" color.
  131. pv.set(i * 4 + 0, 255);
  132. pv.set(i * 4 + 1, 128);
  133. pv.set(i * 4 + 2, 255);
  134. pv.set(i * 4 + 3, 255);
  135. }
  136. {
  137. Vector<Vector<uint8_t>> vpv;
  138. vpv.push_back(pv);
  139. default_rd_textures[DEFAULT_RD_TEXTURE_ANISO] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  140. }
  141. {
  142. RD::TextureFormat tf;
  143. tf.format = RD::DATA_FORMAT_D16_UNORM;
  144. tf.width = 4;
  145. tf.height = 4;
  146. tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT | RD::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
  147. tf.texture_type = RD::TEXTURE_TYPE_2D;
  148. Vector<uint8_t> sv;
  149. sv.resize(16 * 2);
  150. uint16_t *ptr = (uint16_t *)sv.ptrw();
  151. for (int i = 0; i < 16; i++) {
  152. ptr[i] = Math::make_half_float(1.0f);
  153. }
  154. default_rd_textures[DEFAULT_RD_TEXTURE_DEPTH] = RD::get_singleton()->texture_create(tf, RD::TextureView());
  155. RD::get_singleton()->texture_update(default_rd_textures[DEFAULT_RD_TEXTURE_DEPTH], 0, sv);
  156. }
  157. memset(pv.ptrw(), 0, 16 * 4);
  158. default_rd_textures[DEFAULT_RD_TEXTURE_MULTIMESH_BUFFER] = RD::get_singleton()->texture_buffer_create(16, RD::DATA_FORMAT_R8G8B8A8_UNORM, pv);
  159. // Can be skipped, is still 0 from the previous call.
  160. //memset(pv.ptrw(), 0, 16 * 4);
  161. {
  162. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UINT;
  163. Vector<Vector<uint8_t>> vpv;
  164. vpv.push_back(pv);
  165. default_rd_textures[DEFAULT_RD_TEXTURE_2D_UINT] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  166. }
  167. }
  168. { //create default black cubemap array
  169. RD::TextureFormat tformat;
  170. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  171. tformat.width = 4;
  172. tformat.height = 4;
  173. tformat.array_layers = 6;
  174. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  175. tformat.texture_type = RD::TEXTURE_TYPE_CUBE_ARRAY;
  176. Vector<uint8_t> pv;
  177. pv.resize(16 * 4);
  178. for (int i = 0; i < 16; i++) {
  179. pv.set(i * 4 + 0, 0);
  180. pv.set(i * 4 + 1, 0);
  181. pv.set(i * 4 + 2, 0);
  182. pv.set(i * 4 + 3, 255);
  183. }
  184. {
  185. Vector<Vector<uint8_t>> vpv;
  186. for (int i = 0; i < 6; i++) {
  187. vpv.push_back(pv);
  188. }
  189. default_rd_textures[DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_BLACK] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  190. }
  191. }
  192. { //create default white cubemap array
  193. RD::TextureFormat tformat;
  194. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  195. tformat.width = 4;
  196. tformat.height = 4;
  197. tformat.array_layers = 6;
  198. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  199. tformat.texture_type = RD::TEXTURE_TYPE_CUBE_ARRAY;
  200. Vector<uint8_t> pv;
  201. pv.resize(16 * 4);
  202. for (int i = 0; i < 16; i++) {
  203. pv.set(i * 4 + 0, 255);
  204. pv.set(i * 4 + 1, 255);
  205. pv.set(i * 4 + 2, 255);
  206. pv.set(i * 4 + 3, 255);
  207. }
  208. {
  209. Vector<Vector<uint8_t>> vpv;
  210. for (int i = 0; i < 6; i++) {
  211. vpv.push_back(pv);
  212. }
  213. default_rd_textures[DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_WHITE] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  214. }
  215. }
  216. { //create default transparent cubemap array
  217. RD::TextureFormat tformat;
  218. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  219. tformat.width = 4;
  220. tformat.height = 4;
  221. tformat.array_layers = 6;
  222. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  223. tformat.texture_type = RD::TEXTURE_TYPE_CUBE_ARRAY;
  224. Vector<uint8_t> pv;
  225. pv.resize(16 * 4);
  226. for (int i = 0; i < 16; i++) {
  227. pv.set(i * 4 + 0, 0);
  228. pv.set(i * 4 + 1, 0);
  229. pv.set(i * 4 + 2, 0);
  230. pv.set(i * 4 + 3, 0);
  231. }
  232. {
  233. Vector<Vector<uint8_t>> vpv;
  234. for (int i = 0; i < 6; i++) {
  235. vpv.push_back(pv);
  236. }
  237. default_rd_textures[DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_TRANSPARENT] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  238. }
  239. }
  240. { //create default black cubemap
  241. RD::TextureFormat tformat;
  242. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  243. tformat.width = 4;
  244. tformat.height = 4;
  245. tformat.array_layers = 6;
  246. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  247. tformat.texture_type = RD::TEXTURE_TYPE_CUBE;
  248. Vector<uint8_t> pv;
  249. pv.resize(16 * 4);
  250. for (int i = 0; i < 16; i++) {
  251. pv.set(i * 4 + 0, 0);
  252. pv.set(i * 4 + 1, 0);
  253. pv.set(i * 4 + 2, 0);
  254. pv.set(i * 4 + 3, 255);
  255. }
  256. {
  257. Vector<Vector<uint8_t>> vpv;
  258. for (int i = 0; i < 6; i++) {
  259. vpv.push_back(pv);
  260. }
  261. default_rd_textures[DEFAULT_RD_TEXTURE_CUBEMAP_BLACK] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  262. }
  263. }
  264. { //create default white cubemap
  265. RD::TextureFormat tformat;
  266. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  267. tformat.width = 4;
  268. tformat.height = 4;
  269. tformat.array_layers = 6;
  270. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  271. tformat.texture_type = RD::TEXTURE_TYPE_CUBE;
  272. Vector<uint8_t> pv;
  273. pv.resize(16 * 4);
  274. for (int i = 0; i < 16; i++) {
  275. pv.set(i * 4 + 0, 255);
  276. pv.set(i * 4 + 1, 255);
  277. pv.set(i * 4 + 2, 255);
  278. pv.set(i * 4 + 3, 255);
  279. }
  280. {
  281. Vector<Vector<uint8_t>> vpv;
  282. for (int i = 0; i < 6; i++) {
  283. vpv.push_back(pv);
  284. }
  285. default_rd_textures[DEFAULT_RD_TEXTURE_CUBEMAP_WHITE] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  286. }
  287. }
  288. { //create default transparent cubemap
  289. RD::TextureFormat tformat;
  290. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  291. tformat.width = 4;
  292. tformat.height = 4;
  293. tformat.array_layers = 6;
  294. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  295. tformat.texture_type = RD::TEXTURE_TYPE_CUBE;
  296. Vector<uint8_t> pv;
  297. pv.resize(16 * 4);
  298. for (int i = 0; i < 16; i++) {
  299. pv.set(i * 4 + 0, 0);
  300. pv.set(i * 4 + 1, 0);
  301. pv.set(i * 4 + 2, 0);
  302. pv.set(i * 4 + 3, 0);
  303. }
  304. {
  305. Vector<Vector<uint8_t>> vpv;
  306. for (int i = 0; i < 6; i++) {
  307. vpv.push_back(pv);
  308. }
  309. default_rd_textures[DEFAULT_RD_TEXTURE_CUBEMAP_TRANSPARENT] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  310. }
  311. }
  312. { //create default 3D
  313. RD::TextureFormat tformat;
  314. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  315. tformat.width = 4;
  316. tformat.height = 4;
  317. tformat.depth = 4;
  318. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  319. tformat.texture_type = RD::TEXTURE_TYPE_3D;
  320. Vector<uint8_t> pv;
  321. pv.resize(64 * 4);
  322. for (int i = 0; i < 64; i++) {
  323. // opaque black
  324. pv.set(i * 4 + 0, 0);
  325. pv.set(i * 4 + 1, 0);
  326. pv.set(i * 4 + 2, 0);
  327. pv.set(i * 4 + 3, 255);
  328. }
  329. {
  330. Vector<Vector<uint8_t>> vpv;
  331. vpv.push_back(pv);
  332. default_rd_textures[DEFAULT_RD_TEXTURE_3D_BLACK] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  333. }
  334. for (int i = 0; i < 64; i++) {
  335. // transparent black
  336. pv.set(i * 4 + 0, 0);
  337. pv.set(i * 4 + 1, 0);
  338. pv.set(i * 4 + 2, 0);
  339. pv.set(i * 4 + 3, 0);
  340. }
  341. {
  342. Vector<Vector<uint8_t>> vpv;
  343. vpv.push_back(pv);
  344. default_rd_textures[DEFAULT_RD_TEXTURE_3D_TRANSPARENT] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  345. }
  346. for (int i = 0; i < 64; i++) {
  347. pv.set(i * 4 + 0, 255);
  348. pv.set(i * 4 + 1, 255);
  349. pv.set(i * 4 + 2, 255);
  350. pv.set(i * 4 + 3, 255);
  351. }
  352. {
  353. Vector<Vector<uint8_t>> vpv;
  354. vpv.push_back(pv);
  355. default_rd_textures[DEFAULT_RD_TEXTURE_3D_WHITE] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  356. }
  357. }
  358. { //create default array white
  359. RD::TextureFormat tformat;
  360. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  361. tformat.width = 4;
  362. tformat.height = 4;
  363. tformat.array_layers = 1;
  364. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  365. tformat.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
  366. Vector<uint8_t> pv;
  367. pv.resize(16 * 4);
  368. for (int i = 0; i < 16; i++) {
  369. pv.set(i * 4 + 0, 255);
  370. pv.set(i * 4 + 1, 255);
  371. pv.set(i * 4 + 2, 255);
  372. pv.set(i * 4 + 3, 255);
  373. }
  374. {
  375. Vector<Vector<uint8_t>> vpv;
  376. vpv.push_back(pv);
  377. default_rd_textures[DEFAULT_RD_TEXTURE_2D_ARRAY_WHITE] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  378. }
  379. }
  380. { //create default array black
  381. RD::TextureFormat tformat;
  382. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  383. tformat.width = 4;
  384. tformat.height = 4;
  385. tformat.array_layers = 1;
  386. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  387. tformat.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
  388. Vector<uint8_t> pv;
  389. pv.resize(16 * 4);
  390. for (int i = 0; i < 16; i++) {
  391. pv.set(i * 4 + 0, 0);
  392. pv.set(i * 4 + 1, 0);
  393. pv.set(i * 4 + 2, 0);
  394. pv.set(i * 4 + 3, 0);
  395. }
  396. {
  397. Vector<Vector<uint8_t>> vpv;
  398. vpv.push_back(pv);
  399. default_rd_textures[DEFAULT_RD_TEXTURE_2D_ARRAY_BLACK] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  400. }
  401. }
  402. { //create default array normal
  403. RD::TextureFormat tformat;
  404. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  405. tformat.width = 4;
  406. tformat.height = 4;
  407. tformat.array_layers = 1;
  408. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  409. tformat.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
  410. Vector<uint8_t> pv;
  411. pv.resize(16 * 4);
  412. for (int i = 0; i < 16; i++) {
  413. pv.set(i * 4 + 0, 128);
  414. pv.set(i * 4 + 1, 128);
  415. pv.set(i * 4 + 2, 255);
  416. pv.set(i * 4 + 3, 255);
  417. }
  418. {
  419. Vector<Vector<uint8_t>> vpv;
  420. vpv.push_back(pv);
  421. default_rd_textures[DEFAULT_RD_TEXTURE_2D_ARRAY_NORMAL] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  422. }
  423. }
  424. { //create default array depth
  425. RD::TextureFormat tformat;
  426. tformat.format = RD::DATA_FORMAT_D16_UNORM;
  427. tformat.width = 4;
  428. tformat.height = 4;
  429. tformat.array_layers = 1;
  430. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT | RD::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
  431. tformat.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
  432. Vector<uint8_t> sv;
  433. sv.resize(16 * 2);
  434. uint16_t *ptr = (uint16_t *)sv.ptrw();
  435. for (int i = 0; i < 16; i++) {
  436. ptr[i] = Math::make_half_float(1.0f);
  437. }
  438. {
  439. default_rd_textures[DEFAULT_RD_TEXTURE_2D_ARRAY_DEPTH] = RD::get_singleton()->texture_create(tformat, RD::TextureView());
  440. RD::get_singleton()->texture_update(default_rd_textures[DEFAULT_RD_TEXTURE_2D_ARRAY_DEPTH], 0, sv);
  441. }
  442. }
  443. { // default atlas texture
  444. RD::TextureFormat tformat;
  445. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  446. tformat.width = 4;
  447. tformat.height = 4;
  448. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
  449. tformat.texture_type = RD::TEXTURE_TYPE_2D;
  450. Vector<uint8_t> pv;
  451. pv.resize(16 * 4);
  452. for (int i = 0; i < 16; i++) {
  453. pv.set(i * 4 + 0, 0);
  454. pv.set(i * 4 + 1, 0);
  455. pv.set(i * 4 + 2, 0);
  456. pv.set(i * 4 + 3, 255);
  457. }
  458. {
  459. Vector<Vector<uint8_t>> vpv;
  460. vpv.push_back(pv);
  461. decal_atlas.texture = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  462. decal_atlas.texture_srgb = decal_atlas.texture;
  463. }
  464. }
  465. {
  466. // Create default VRS texture.
  467. bool vrs_supported = RD::get_singleton()->has_feature(RD::SUPPORTS_ATTACHMENT_VRS);
  468. RD::TextureFormat tformat;
  469. tformat.format = vrs_supported ? RD::get_singleton()->vrs_get_format() : RD::DATA_FORMAT_R8_UINT;
  470. tformat.width = 4;
  471. tformat.height = 4;
  472. tformat.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT | (vrs_supported ? RD::TEXTURE_USAGE_VRS_ATTACHMENT_BIT : 0);
  473. tformat.texture_type = RD::TEXTURE_TYPE_2D;
  474. uint32_t pixel_size = RD::get_image_format_pixel_size(tformat.format);
  475. Vector<uint8_t> pv;
  476. pv.resize(4 * 4 * pixel_size);
  477. for (int i = 0; i < pv.size(); i++) {
  478. pv.set(i, 0);
  479. }
  480. {
  481. Vector<Vector<uint8_t>> vpv;
  482. vpv.push_back(pv);
  483. default_rd_textures[DEFAULT_RD_TEXTURE_VRS] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  484. }
  485. }
  486. {
  487. Vector<String> sdf_modes;
  488. sdf_modes.push_back("\n#define MODE_LOAD\n");
  489. sdf_modes.push_back("\n#define MODE_LOAD_SHRINK\n");
  490. sdf_modes.push_back("\n#define MODE_PROCESS\n");
  491. sdf_modes.push_back("\n#define MODE_PROCESS_OPTIMIZED\n");
  492. sdf_modes.push_back("\n#define MODE_STORE\n");
  493. sdf_modes.push_back("\n#define MODE_STORE_SHRINK\n");
  494. rt_sdf.shader.initialize(sdf_modes);
  495. rt_sdf.shader_version = rt_sdf.shader.version_create();
  496. for (int i = 0; i < RenderTargetSDF::SHADER_MAX; i++) {
  497. rt_sdf.pipelines[i] = RD::get_singleton()->compute_pipeline_create(rt_sdf.shader.version_get_shader(rt_sdf.shader_version, i));
  498. }
  499. }
  500. // Initialize texture placeholder data for the `texture_*_placeholder_initialize()` methods.
  501. constexpr int placeholder_size = 4;
  502. texture_2d_placeholder = Image::create_empty(placeholder_size, placeholder_size, false, Image::FORMAT_RGBA8);
  503. // Draw a magenta/black checkerboard pattern.
  504. for (int i = 0; i < placeholder_size * placeholder_size; i++) {
  505. const int x = i % placeholder_size;
  506. const int y = i / placeholder_size;
  507. texture_2d_placeholder->set_pixel(x, y, (x + y) % 2 == 0 ? Color(1, 0, 1) : Color(0, 0, 0));
  508. }
  509. texture_2d_array_placeholder.push_back(texture_2d_placeholder);
  510. for (int i = 0; i < 6; i++) {
  511. cubemap_placeholder.push_back(texture_2d_placeholder);
  512. }
  513. Ref<Image> texture_2d_placeholder_rotated;
  514. texture_2d_placeholder_rotated.instantiate();
  515. texture_2d_placeholder_rotated->copy_from(texture_2d_placeholder);
  516. texture_2d_placeholder_rotated->rotate_90(CLOCKWISE);
  517. for (int i = 0; i < 4; i++) {
  518. // Alternate checkerboard pattern on odd layers (by using a copy that is rotated 90 degrees).
  519. texture_3d_placeholder.push_back(i % 2 == 0 ? texture_2d_placeholder : texture_2d_placeholder_rotated);
  520. }
  521. }
  522. TextureStorage::~TextureStorage() {
  523. rt_sdf.shader.version_free(rt_sdf.shader_version);
  524. free_decal_data();
  525. if (decal_atlas.textures.size()) {
  526. ERR_PRINT("Decal Atlas: " + itos(decal_atlas.textures.size()) + " textures were not removed from the atlas.");
  527. }
  528. if (decal_atlas.texture.is_valid()) {
  529. RD::get_singleton()->free(decal_atlas.texture);
  530. }
  531. //def textures
  532. for (int i = 0; i < DEFAULT_RD_TEXTURE_MAX; i++) {
  533. if (default_rd_textures[i].is_valid()) {
  534. RD::get_singleton()->free(default_rd_textures[i]);
  535. }
  536. }
  537. singleton = nullptr;
  538. }
  539. bool TextureStorage::free(RID p_rid) {
  540. if (owns_texture(p_rid)) {
  541. texture_free(p_rid);
  542. return true;
  543. } else if (owns_canvas_texture(p_rid)) {
  544. canvas_texture_free(p_rid);
  545. return true;
  546. } else if (owns_decal(p_rid)) {
  547. decal_free(p_rid);
  548. return true;
  549. } else if (owns_decal_instance(p_rid)) {
  550. decal_instance_free(p_rid);
  551. return true;
  552. } else if (owns_render_target(p_rid)) {
  553. render_target_free(p_rid);
  554. return true;
  555. }
  556. return false;
  557. }
  558. /* Canvas Texture API */
  559. RID TextureStorage::canvas_texture_allocate() {
  560. return canvas_texture_owner.allocate_rid();
  561. }
  562. void TextureStorage::canvas_texture_initialize(RID p_rid) {
  563. canvas_texture_owner.initialize_rid(p_rid);
  564. }
  565. void TextureStorage::canvas_texture_free(RID p_rid) {
  566. canvas_texture_owner.free(p_rid);
  567. }
  568. void TextureStorage::canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) {
  569. CanvasTexture *ct = canvas_texture_owner.get_or_null(p_canvas_texture);
  570. ERR_FAIL_NULL(ct);
  571. switch (p_channel) {
  572. case RS::CANVAS_TEXTURE_CHANNEL_DIFFUSE: {
  573. ct->diffuse = p_texture;
  574. } break;
  575. case RS::CANVAS_TEXTURE_CHANNEL_NORMAL: {
  576. ct->normal_map = p_texture;
  577. } break;
  578. case RS::CANVAS_TEXTURE_CHANNEL_SPECULAR: {
  579. ct->specular = p_texture;
  580. } break;
  581. }
  582. ct->clear_cache();
  583. }
  584. void TextureStorage::canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_specular_color, float p_shininess) {
  585. CanvasTexture *ct = canvas_texture_owner.get_or_null(p_canvas_texture);
  586. ERR_FAIL_NULL(ct);
  587. ct->specular_color.r = p_specular_color.r;
  588. ct->specular_color.g = p_specular_color.g;
  589. ct->specular_color.b = p_specular_color.b;
  590. ct->specular_color.a = p_shininess;
  591. }
  592. void TextureStorage::canvas_texture_set_texture_filter(RID p_canvas_texture, RS::CanvasItemTextureFilter p_filter) {
  593. CanvasTexture *ct = canvas_texture_owner.get_or_null(p_canvas_texture);
  594. ERR_FAIL_NULL(ct);
  595. ct->texture_filter = p_filter;
  596. }
  597. void TextureStorage::canvas_texture_set_texture_repeat(RID p_canvas_texture, RS::CanvasItemTextureRepeat p_repeat) {
  598. CanvasTexture *ct = canvas_texture_owner.get_or_null(p_canvas_texture);
  599. ERR_FAIL_NULL(ct);
  600. ct->texture_repeat = p_repeat;
  601. }
  602. TextureStorage::CanvasTextureInfo TextureStorage::canvas_texture_get_info(RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, bool p_use_srgb, bool p_texture_is_data) {
  603. MaterialStorage *material_storage = MaterialStorage::get_singleton();
  604. CanvasTexture *ct = nullptr;
  605. Texture *t = get_texture(p_texture);
  606. if (t) {
  607. //regular texture
  608. if (!t->canvas_texture) {
  609. t->canvas_texture = memnew(CanvasTexture);
  610. t->canvas_texture->diffuse = p_texture;
  611. }
  612. ct = t->canvas_texture;
  613. if (t->render_target) {
  614. t->render_target->was_used = true;
  615. }
  616. } else {
  617. ct = canvas_texture_owner.get_or_null(p_texture);
  618. }
  619. if (!ct) {
  620. return CanvasTextureInfo(); //invalid texture RID
  621. }
  622. RS::CanvasItemTextureFilter filter = ct->texture_filter != RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT ? ct->texture_filter : p_base_filter;
  623. ERR_FAIL_COND_V(filter == RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT, CanvasTextureInfo());
  624. RS::CanvasItemTextureRepeat repeat = ct->texture_repeat != RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT ? ct->texture_repeat : p_base_repeat;
  625. ERR_FAIL_COND_V(repeat == RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT, CanvasTextureInfo());
  626. CanvasTextureCache &ctc = ct->info_cache[int(p_use_srgb)];
  627. if (!RD::get_singleton()->texture_is_valid(ctc.diffuse) ||
  628. !RD::get_singleton()->texture_is_valid(ctc.normal) ||
  629. !RD::get_singleton()->texture_is_valid(ctc.specular)) {
  630. { //diffuse
  631. t = get_texture(ct->diffuse);
  632. if (!t) {
  633. ctc.diffuse = texture_rd_get_default(DEFAULT_RD_TEXTURE_WHITE);
  634. ct->size_cache = Size2i(1, 1);
  635. } else {
  636. ctc.diffuse = t->rd_texture_srgb.is_valid() && p_use_srgb && !p_texture_is_data ? t->rd_texture_srgb : t->rd_texture;
  637. ct->size_cache = Size2i(t->width_2d, t->height_2d);
  638. if (t->render_target) {
  639. t->render_target->was_used = true;
  640. }
  641. }
  642. }
  643. { //normal
  644. t = get_texture(ct->normal_map);
  645. if (!t) {
  646. ctc.normal = texture_rd_get_default(DEFAULT_RD_TEXTURE_NORMAL);
  647. ct->use_normal_cache = false;
  648. } else {
  649. ctc.normal = t->rd_texture;
  650. ct->use_normal_cache = true;
  651. if (t->render_target) {
  652. t->render_target->was_used = true;
  653. }
  654. }
  655. }
  656. { //specular
  657. t = get_texture(ct->specular);
  658. if (!t) {
  659. ctc.specular = texture_rd_get_default(DEFAULT_RD_TEXTURE_WHITE);
  660. ct->use_specular_cache = false;
  661. } else {
  662. ctc.specular = t->rd_texture;
  663. ct->use_specular_cache = true;
  664. if (t->render_target) {
  665. t->render_target->was_used = true;
  666. }
  667. }
  668. }
  669. }
  670. CanvasTextureInfo res;
  671. res.diffuse = ctc.diffuse;
  672. res.normal = ctc.normal;
  673. res.specular = ctc.specular;
  674. res.sampler = material_storage->sampler_rd_get_default(filter, repeat);
  675. res.size = ct->size_cache;
  676. res.specular_color = ct->specular_color;
  677. res.use_normal = ct->use_normal_cache;
  678. res.use_specular = ct->use_specular_cache;
  679. return res;
  680. }
  681. void TextureStorage::canvas_texture_set_invalidation_callback(RID p_canvas_texture, InvalidationCallback p_callback, void *p_userdata) {
  682. CanvasTexture *ct = canvas_texture_owner.get_or_null(p_canvas_texture);
  683. if (!ct) {
  684. return;
  685. }
  686. ct->invalidated_callback = p_callback;
  687. ct->invalidated_callback_userdata = p_userdata;
  688. }
  689. /* Texture API */
  690. RID TextureStorage::texture_allocate() {
  691. return texture_owner.allocate_rid();
  692. }
  693. void TextureStorage::texture_free(RID p_texture) {
  694. Texture *t = texture_owner.get_or_null(p_texture);
  695. ERR_FAIL_NULL(t);
  696. ERR_FAIL_COND(t->is_render_target);
  697. t->cleanup();
  698. if (t->is_proxy && t->proxy_to.is_valid()) {
  699. Texture *proxy_to = texture_owner.get_or_null(t->proxy_to);
  700. if (proxy_to) {
  701. proxy_to->proxies.erase(p_texture);
  702. }
  703. }
  704. decal_atlas_remove_texture(p_texture);
  705. for (int i = 0; i < t->proxies.size(); i++) {
  706. Texture *p = texture_owner.get_or_null(t->proxies[i]);
  707. ERR_CONTINUE(!p);
  708. p->proxy_to = RID();
  709. p->rd_texture = RID();
  710. p->rd_texture_srgb = RID();
  711. }
  712. texture_owner.free(p_texture);
  713. }
  714. void TextureStorage::texture_2d_initialize(RID p_texture, const Ref<Image> &p_image) {
  715. ERR_FAIL_COND(p_image.is_null());
  716. TextureToRDFormat ret_format;
  717. Ref<Image> image = _validate_texture_format(p_image, ret_format);
  718. Texture texture;
  719. texture.type = TextureStorage::TYPE_2D;
  720. texture.width = p_image->get_width();
  721. texture.height = p_image->get_height();
  722. texture.layers = 1;
  723. texture.mipmaps = p_image->get_mipmap_count() + 1;
  724. texture.depth = 1;
  725. texture.format = p_image->get_format();
  726. texture.validated_format = image->get_format();
  727. texture.rd_type = RD::TEXTURE_TYPE_2D;
  728. texture.rd_format = ret_format.format;
  729. texture.rd_format_srgb = ret_format.format_srgb;
  730. RD::TextureFormat rd_format;
  731. RD::TextureView rd_view;
  732. { //attempt register
  733. rd_format.format = texture.rd_format;
  734. rd_format.width = texture.width;
  735. rd_format.height = texture.height;
  736. rd_format.depth = 1;
  737. rd_format.array_layers = 1;
  738. rd_format.mipmaps = texture.mipmaps;
  739. rd_format.texture_type = texture.rd_type;
  740. rd_format.samples = RD::TEXTURE_SAMPLES_1;
  741. rd_format.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT;
  742. if (texture.rd_format_srgb != RD::DATA_FORMAT_MAX) {
  743. rd_format.shareable_formats.push_back(texture.rd_format);
  744. rd_format.shareable_formats.push_back(texture.rd_format_srgb);
  745. }
  746. }
  747. {
  748. rd_view.swizzle_r = ret_format.swizzle_r;
  749. rd_view.swizzle_g = ret_format.swizzle_g;
  750. rd_view.swizzle_b = ret_format.swizzle_b;
  751. rd_view.swizzle_a = ret_format.swizzle_a;
  752. }
  753. Vector<uint8_t> data = image->get_data(); //use image data
  754. Vector<Vector<uint8_t>> data_slices;
  755. data_slices.push_back(data);
  756. texture.rd_texture = RD::get_singleton()->texture_create(rd_format, rd_view, data_slices);
  757. ERR_FAIL_COND(texture.rd_texture.is_null());
  758. if (texture.rd_format_srgb != RD::DATA_FORMAT_MAX) {
  759. rd_view.format_override = texture.rd_format_srgb;
  760. texture.rd_texture_srgb = RD::get_singleton()->texture_create_shared(rd_view, texture.rd_texture);
  761. if (texture.rd_texture_srgb.is_null()) {
  762. RD::get_singleton()->free(texture.rd_texture);
  763. ERR_FAIL_COND(texture.rd_texture_srgb.is_null());
  764. }
  765. }
  766. //used for 2D, overridable
  767. texture.width_2d = texture.width;
  768. texture.height_2d = texture.height;
  769. texture.is_render_target = false;
  770. texture.rd_view = rd_view;
  771. texture.is_proxy = false;
  772. texture_owner.initialize_rid(p_texture, texture);
  773. }
  774. void TextureStorage::texture_2d_layered_initialize(RID p_texture, const Vector<Ref<Image>> &p_layers, RS::TextureLayeredType p_layered_type) {
  775. ERR_FAIL_COND(p_layers.is_empty());
  776. ERR_FAIL_COND(p_layered_type == RS::TEXTURE_LAYERED_CUBEMAP && p_layers.size() != 6);
  777. ERR_FAIL_COND(p_layered_type == RS::TEXTURE_LAYERED_CUBEMAP_ARRAY && (p_layers.size() < 6 || (p_layers.size() % 6) != 0));
  778. TextureToRDFormat ret_format;
  779. Vector<Ref<Image>> images;
  780. {
  781. int valid_width = 0;
  782. int valid_height = 0;
  783. bool valid_mipmaps = false;
  784. Image::Format valid_format = Image::FORMAT_MAX;
  785. for (int i = 0; i < p_layers.size(); i++) {
  786. ERR_FAIL_COND(p_layers[i]->is_empty());
  787. if (i == 0) {
  788. valid_width = p_layers[i]->get_width();
  789. valid_height = p_layers[i]->get_height();
  790. valid_format = p_layers[i]->get_format();
  791. valid_mipmaps = p_layers[i]->has_mipmaps();
  792. } else {
  793. ERR_FAIL_COND(p_layers[i]->get_width() != valid_width);
  794. ERR_FAIL_COND(p_layers[i]->get_height() != valid_height);
  795. ERR_FAIL_COND(p_layers[i]->get_format() != valid_format);
  796. ERR_FAIL_COND(p_layers[i]->has_mipmaps() != valid_mipmaps);
  797. }
  798. images.push_back(_validate_texture_format(p_layers[i], ret_format));
  799. }
  800. }
  801. Texture texture;
  802. texture.type = TextureStorage::TYPE_LAYERED;
  803. texture.layered_type = p_layered_type;
  804. texture.width = p_layers[0]->get_width();
  805. texture.height = p_layers[0]->get_height();
  806. texture.layers = p_layers.size();
  807. texture.mipmaps = p_layers[0]->get_mipmap_count() + 1;
  808. texture.depth = 1;
  809. texture.format = p_layers[0]->get_format();
  810. texture.validated_format = images[0]->get_format();
  811. switch (p_layered_type) {
  812. case RS::TEXTURE_LAYERED_2D_ARRAY: {
  813. texture.rd_type = RD::TEXTURE_TYPE_2D_ARRAY;
  814. } break;
  815. case RS::TEXTURE_LAYERED_CUBEMAP: {
  816. texture.rd_type = RD::TEXTURE_TYPE_CUBE;
  817. } break;
  818. case RS::TEXTURE_LAYERED_CUBEMAP_ARRAY: {
  819. texture.rd_type = RD::TEXTURE_TYPE_CUBE_ARRAY;
  820. } break;
  821. default:
  822. ERR_FAIL(); // Shouldn't happen, silence warnings.
  823. }
  824. texture.rd_format = ret_format.format;
  825. texture.rd_format_srgb = ret_format.format_srgb;
  826. RD::TextureFormat rd_format;
  827. RD::TextureView rd_view;
  828. { //attempt register
  829. rd_format.format = texture.rd_format;
  830. rd_format.width = texture.width;
  831. rd_format.height = texture.height;
  832. rd_format.depth = 1;
  833. rd_format.array_layers = texture.layers;
  834. rd_format.mipmaps = texture.mipmaps;
  835. rd_format.texture_type = texture.rd_type;
  836. rd_format.samples = RD::TEXTURE_SAMPLES_1;
  837. rd_format.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT;
  838. if (texture.rd_format_srgb != RD::DATA_FORMAT_MAX) {
  839. rd_format.shareable_formats.push_back(texture.rd_format);
  840. rd_format.shareable_formats.push_back(texture.rd_format_srgb);
  841. }
  842. }
  843. {
  844. rd_view.swizzle_r = ret_format.swizzle_r;
  845. rd_view.swizzle_g = ret_format.swizzle_g;
  846. rd_view.swizzle_b = ret_format.swizzle_b;
  847. rd_view.swizzle_a = ret_format.swizzle_a;
  848. }
  849. Vector<Vector<uint8_t>> data_slices;
  850. for (int i = 0; i < images.size(); i++) {
  851. Vector<uint8_t> data = images[i]->get_data(); //use image data
  852. data_slices.push_back(data);
  853. }
  854. texture.rd_texture = RD::get_singleton()->texture_create(rd_format, rd_view, data_slices);
  855. ERR_FAIL_COND(texture.rd_texture.is_null());
  856. if (texture.rd_format_srgb != RD::DATA_FORMAT_MAX) {
  857. rd_view.format_override = texture.rd_format_srgb;
  858. texture.rd_texture_srgb = RD::get_singleton()->texture_create_shared(rd_view, texture.rd_texture);
  859. if (texture.rd_texture_srgb.is_null()) {
  860. RD::get_singleton()->free(texture.rd_texture);
  861. ERR_FAIL_COND(texture.rd_texture_srgb.is_null());
  862. }
  863. }
  864. //used for 2D, overridable
  865. texture.width_2d = texture.width;
  866. texture.height_2d = texture.height;
  867. texture.is_render_target = false;
  868. texture.rd_view = rd_view;
  869. texture.is_proxy = false;
  870. texture_owner.initialize_rid(p_texture, texture);
  871. }
  872. void TextureStorage::texture_3d_initialize(RID p_texture, Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) {
  873. ERR_FAIL_COND(p_data.is_empty());
  874. Image::Image3DValidateError verr = Image::validate_3d_image(p_format, p_width, p_height, p_depth, p_mipmaps, p_data);
  875. if (verr != Image::VALIDATE_3D_OK) {
  876. ERR_FAIL_MSG(Image::get_3d_image_validation_error_text(verr));
  877. }
  878. TextureToRDFormat ret_format;
  879. Image::Format validated_format = Image::FORMAT_MAX;
  880. Vector<uint8_t> all_data;
  881. uint32_t mipmap_count = 0;
  882. Vector<Texture::BufferSlice3D> slices;
  883. {
  884. Vector<Ref<Image>> images;
  885. uint32_t all_data_size = 0;
  886. images.resize(p_data.size());
  887. for (int i = 0; i < p_data.size(); i++) {
  888. TextureToRDFormat f;
  889. images.write[i] = _validate_texture_format(p_data[i], f);
  890. if (i == 0) {
  891. ret_format = f;
  892. validated_format = images[0]->get_format();
  893. }
  894. all_data_size += images[i]->get_data().size();
  895. }
  896. all_data.resize(all_data_size); //consolidate all data here
  897. uint32_t offset = 0;
  898. Size2i prev_size;
  899. for (int i = 0; i < p_data.size(); i++) {
  900. uint32_t s = images[i]->get_data().size();
  901. memcpy(&all_data.write[offset], images[i]->get_data().ptr(), s);
  902. {
  903. Texture::BufferSlice3D slice;
  904. slice.size.width = images[i]->get_width();
  905. slice.size.height = images[i]->get_height();
  906. slice.offset = offset;
  907. slice.buffer_size = s;
  908. slices.push_back(slice);
  909. }
  910. offset += s;
  911. Size2i img_size(images[i]->get_width(), images[i]->get_height());
  912. if (img_size != prev_size) {
  913. mipmap_count++;
  914. }
  915. prev_size = img_size;
  916. }
  917. }
  918. Texture texture;
  919. texture.type = TextureStorage::TYPE_3D;
  920. texture.width = p_width;
  921. texture.height = p_height;
  922. texture.depth = p_depth;
  923. texture.mipmaps = mipmap_count;
  924. texture.format = p_data[0]->get_format();
  925. texture.validated_format = validated_format;
  926. texture.buffer_size_3d = all_data.size();
  927. texture.buffer_slices_3d = slices;
  928. texture.rd_type = RD::TEXTURE_TYPE_3D;
  929. texture.rd_format = ret_format.format;
  930. texture.rd_format_srgb = ret_format.format_srgb;
  931. RD::TextureFormat rd_format;
  932. RD::TextureView rd_view;
  933. { //attempt register
  934. rd_format.format = texture.rd_format;
  935. rd_format.width = texture.width;
  936. rd_format.height = texture.height;
  937. rd_format.depth = texture.depth;
  938. rd_format.array_layers = 1;
  939. rd_format.mipmaps = texture.mipmaps;
  940. rd_format.texture_type = texture.rd_type;
  941. rd_format.samples = RD::TEXTURE_SAMPLES_1;
  942. rd_format.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT;
  943. if (texture.rd_format_srgb != RD::DATA_FORMAT_MAX) {
  944. rd_format.shareable_formats.push_back(texture.rd_format);
  945. rd_format.shareable_formats.push_back(texture.rd_format_srgb);
  946. }
  947. }
  948. {
  949. rd_view.swizzle_r = ret_format.swizzle_r;
  950. rd_view.swizzle_g = ret_format.swizzle_g;
  951. rd_view.swizzle_b = ret_format.swizzle_b;
  952. rd_view.swizzle_a = ret_format.swizzle_a;
  953. }
  954. Vector<Vector<uint8_t>> data_slices;
  955. data_slices.push_back(all_data); //one slice
  956. texture.rd_texture = RD::get_singleton()->texture_create(rd_format, rd_view, data_slices);
  957. ERR_FAIL_COND(texture.rd_texture.is_null());
  958. if (texture.rd_format_srgb != RD::DATA_FORMAT_MAX) {
  959. rd_view.format_override = texture.rd_format_srgb;
  960. texture.rd_texture_srgb = RD::get_singleton()->texture_create_shared(rd_view, texture.rd_texture);
  961. if (texture.rd_texture_srgb.is_null()) {
  962. RD::get_singleton()->free(texture.rd_texture);
  963. ERR_FAIL_COND(texture.rd_texture_srgb.is_null());
  964. }
  965. }
  966. //used for 2D, overridable
  967. texture.width_2d = texture.width;
  968. texture.height_2d = texture.height;
  969. texture.is_render_target = false;
  970. texture.rd_view = rd_view;
  971. texture.is_proxy = false;
  972. texture_owner.initialize_rid(p_texture, texture);
  973. }
  974. void TextureStorage::texture_external_initialize(RID p_texture, int p_width, int p_height, uint64_t p_external_buffer) {
  975. }
  976. void TextureStorage::texture_proxy_initialize(RID p_texture, RID p_base) {
  977. Texture *tex = texture_owner.get_or_null(p_base);
  978. ERR_FAIL_NULL(tex);
  979. Texture proxy_tex = *tex;
  980. proxy_tex.rd_view.format_override = tex->rd_format;
  981. proxy_tex.rd_texture = RD::get_singleton()->texture_create_shared(proxy_tex.rd_view, tex->rd_texture);
  982. if (proxy_tex.rd_texture_srgb.is_valid()) {
  983. proxy_tex.rd_view.format_override = tex->rd_format_srgb;
  984. proxy_tex.rd_texture_srgb = RD::get_singleton()->texture_create_shared(proxy_tex.rd_view, tex->rd_texture);
  985. }
  986. proxy_tex.proxy_to = p_base;
  987. proxy_tex.is_render_target = false;
  988. proxy_tex.is_proxy = true;
  989. proxy_tex.proxies.clear();
  990. texture_owner.initialize_rid(p_texture, proxy_tex);
  991. tex->proxies.push_back(p_texture);
  992. }
  993. // Note: We make some big assumptions about format and usage. If developers need more control,
  994. // they should use RD::texture_create_from_extension() instead.
  995. RID TextureStorage::texture_create_from_native_handle(RS::TextureType p_type, Image::Format p_format, uint64_t p_native_handle, int p_width, int p_height, int p_depth, int p_layers, RS::TextureLayeredType p_layered_type) {
  996. RD::TextureType type;
  997. switch (p_type) {
  998. case RS::TEXTURE_TYPE_2D:
  999. type = RD::TEXTURE_TYPE_2D;
  1000. break;
  1001. case RS::TEXTURE_TYPE_3D:
  1002. type = RD::TEXTURE_TYPE_3D;
  1003. break;
  1004. case RS::TEXTURE_TYPE_LAYERED:
  1005. if (p_layered_type == RS::TEXTURE_LAYERED_2D_ARRAY) {
  1006. type = RD::TEXTURE_TYPE_2D_ARRAY;
  1007. } else if (p_layered_type == RS::TEXTURE_LAYERED_CUBEMAP) {
  1008. type = RD::TEXTURE_TYPE_CUBE;
  1009. } else if (p_layered_type == RS::TEXTURE_LAYERED_CUBEMAP_ARRAY) {
  1010. type = RD::TEXTURE_TYPE_CUBE_ARRAY;
  1011. } else {
  1012. // Arbitrary fallback.
  1013. type = RD::TEXTURE_TYPE_2D_ARRAY;
  1014. }
  1015. break;
  1016. default:
  1017. // Arbitrary fallback.
  1018. type = RD::TEXTURE_TYPE_2D;
  1019. }
  1020. // Only a rough conversion - see note above.
  1021. RD::DataFormat format;
  1022. switch (p_format) {
  1023. case Image::FORMAT_L8:
  1024. case Image::FORMAT_R8:
  1025. format = RD::DATA_FORMAT_R8_UNORM;
  1026. break;
  1027. case Image::FORMAT_LA8:
  1028. case Image::FORMAT_RG8:
  1029. format = RD::DATA_FORMAT_R8G8_UNORM;
  1030. break;
  1031. case Image::FORMAT_RGB8:
  1032. format = RD::DATA_FORMAT_R8G8B8_UNORM;
  1033. break;
  1034. case Image::FORMAT_RGBA8:
  1035. format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1036. break;
  1037. case Image::FORMAT_RGBA4444:
  1038. format = RD::DATA_FORMAT_B4G4R4A4_UNORM_PACK16;
  1039. break;
  1040. case Image::FORMAT_RGB565:
  1041. format = RD::DATA_FORMAT_B5G6R5_UNORM_PACK16;
  1042. break;
  1043. case Image::FORMAT_RF:
  1044. format = RD::DATA_FORMAT_R32_SFLOAT;
  1045. break;
  1046. case Image::FORMAT_RGF:
  1047. format = RD::DATA_FORMAT_R32G32_SFLOAT;
  1048. break;
  1049. case Image::FORMAT_RGBF:
  1050. format = RD::DATA_FORMAT_R32G32B32_SFLOAT;
  1051. break;
  1052. case Image::FORMAT_RGBAF:
  1053. format = RD::DATA_FORMAT_R32G32B32_SFLOAT;
  1054. break;
  1055. case Image::FORMAT_RH:
  1056. format = RD::DATA_FORMAT_R16_SFLOAT;
  1057. break;
  1058. case Image::FORMAT_RGH:
  1059. format = RD::DATA_FORMAT_R16G16_SFLOAT;
  1060. break;
  1061. case Image::FORMAT_RGBH:
  1062. format = RD::DATA_FORMAT_R16G16B16_SFLOAT;
  1063. break;
  1064. case Image::FORMAT_RGBAH:
  1065. format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
  1066. break;
  1067. case Image::FORMAT_RGBE9995:
  1068. format = RD::DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32;
  1069. break;
  1070. case Image::FORMAT_DXT1:
  1071. format = RD::DATA_FORMAT_BC1_RGB_UNORM_BLOCK;
  1072. break;
  1073. case Image::FORMAT_DXT3:
  1074. format = RD::DATA_FORMAT_BC2_UNORM_BLOCK;
  1075. break;
  1076. case Image::FORMAT_DXT5:
  1077. format = RD::DATA_FORMAT_BC3_UNORM_BLOCK;
  1078. break;
  1079. case Image::FORMAT_RGTC_R:
  1080. format = RD::DATA_FORMAT_BC4_UNORM_BLOCK;
  1081. break;
  1082. case Image::FORMAT_RGTC_RG:
  1083. format = RD::DATA_FORMAT_BC5_UNORM_BLOCK;
  1084. break;
  1085. case Image::FORMAT_BPTC_RGBA:
  1086. format = RD::DATA_FORMAT_BC7_UNORM_BLOCK;
  1087. break;
  1088. case Image::FORMAT_BPTC_RGBF:
  1089. format = RD::DATA_FORMAT_BC6H_SFLOAT_BLOCK;
  1090. break;
  1091. case Image::FORMAT_BPTC_RGBFU:
  1092. format = RD::DATA_FORMAT_BC6H_UFLOAT_BLOCK;
  1093. break;
  1094. case Image::FORMAT_ETC:
  1095. format = RD::DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
  1096. break;
  1097. case Image::FORMAT_ETC2_R11:
  1098. format = RD::DATA_FORMAT_EAC_R11_UNORM_BLOCK;
  1099. break;
  1100. case Image::FORMAT_ETC2_R11S:
  1101. format = RD::DATA_FORMAT_EAC_R11_SNORM_BLOCK;
  1102. break;
  1103. case Image::FORMAT_ETC2_RG11:
  1104. format = RD::DATA_FORMAT_EAC_R11G11_UNORM_BLOCK;
  1105. break;
  1106. case Image::FORMAT_ETC2_RG11S:
  1107. format = RD::DATA_FORMAT_EAC_R11G11_SNORM_BLOCK;
  1108. break;
  1109. case Image::FORMAT_ETC2_RGB8:
  1110. format = RD::DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
  1111. break;
  1112. case Image::FORMAT_ETC2_RGBA8:
  1113. format = RD::DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
  1114. break;
  1115. case Image::FORMAT_ETC2_RGB8A1:
  1116. format = RD::DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK;
  1117. break;
  1118. case Image::FORMAT_ETC2_RA_AS_RG:
  1119. format = RD::DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
  1120. break;
  1121. case Image::FORMAT_DXT5_RA_AS_RG:
  1122. format = RD::DATA_FORMAT_BC3_UNORM_BLOCK;
  1123. break;
  1124. case Image::FORMAT_ASTC_4x4:
  1125. format = RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK;
  1126. break;
  1127. case Image::FORMAT_ASTC_4x4_HDR:
  1128. format = RD::DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK;
  1129. break;
  1130. case Image::FORMAT_ASTC_8x8:
  1131. format = RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK;
  1132. break;
  1133. case Image::FORMAT_ASTC_8x8_HDR:
  1134. format = RD::DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK;
  1135. break;
  1136. default:
  1137. // Arbitrary fallback.
  1138. format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1139. }
  1140. // Assumed to be a color attachment - see note above.
  1141. uint64_t usage_flags = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
  1142. RID rd_texture = RD::get_singleton()->texture_create_from_extension(type, format, RD::TEXTURE_SAMPLES_1, usage_flags, p_native_handle, p_width, p_height, p_depth, p_layers, 1);
  1143. RID texture = texture_allocate();
  1144. texture_rd_initialize(texture, rd_texture, p_layered_type);
  1145. return texture;
  1146. }
  1147. void TextureStorage::_texture_2d_update(RID p_texture, const Ref<Image> &p_image, int p_layer, bool p_immediate) {
  1148. ERR_FAIL_COND(p_image.is_null() || p_image->is_empty());
  1149. Texture *tex = texture_owner.get_or_null(p_texture);
  1150. ERR_FAIL_NULL(tex);
  1151. ERR_FAIL_COND(tex->is_render_target);
  1152. ERR_FAIL_COND(p_image->get_width() != tex->width || p_image->get_height() != tex->height);
  1153. ERR_FAIL_COND(p_image->get_format() != tex->format);
  1154. if (tex->type == TextureStorage::TYPE_LAYERED) {
  1155. ERR_FAIL_INDEX(p_layer, tex->layers);
  1156. }
  1157. #ifdef TOOLS_ENABLED
  1158. tex->image_cache_2d.unref();
  1159. #endif
  1160. TextureToRDFormat f;
  1161. Ref<Image> validated = _validate_texture_format(p_image, f);
  1162. RD::get_singleton()->texture_update(tex->rd_texture, p_layer, validated->get_data());
  1163. }
  1164. void TextureStorage::texture_2d_update(RID p_texture, const Ref<Image> &p_image, int p_layer) {
  1165. _texture_2d_update(p_texture, p_image, p_layer, false);
  1166. }
  1167. void TextureStorage::texture_3d_update(RID p_texture, const Vector<Ref<Image>> &p_data) {
  1168. Texture *tex = texture_owner.get_or_null(p_texture);
  1169. ERR_FAIL_NULL(tex);
  1170. ERR_FAIL_COND(tex->type != TextureStorage::TYPE_3D);
  1171. Image::Image3DValidateError verr = Image::validate_3d_image(tex->format, tex->width, tex->height, tex->depth, tex->mipmaps > 1, p_data);
  1172. if (verr != Image::VALIDATE_3D_OK) {
  1173. ERR_FAIL_MSG(Image::get_3d_image_validation_error_text(verr));
  1174. }
  1175. Vector<uint8_t> all_data;
  1176. {
  1177. Vector<Ref<Image>> images;
  1178. uint32_t all_data_size = 0;
  1179. images.resize(p_data.size());
  1180. for (int i = 0; i < p_data.size(); i++) {
  1181. Ref<Image> image = p_data[i];
  1182. if (image->get_format() != tex->validated_format) {
  1183. image = image->duplicate();
  1184. image->convert(tex->validated_format);
  1185. }
  1186. all_data_size += image->get_data().size();
  1187. images.write[i] = image;
  1188. }
  1189. all_data.resize(all_data_size); //consolidate all data here
  1190. uint32_t offset = 0;
  1191. for (int i = 0; i < p_data.size(); i++) {
  1192. uint32_t s = images[i]->get_data().size();
  1193. memcpy(&all_data.write[offset], images[i]->get_data().ptr(), s);
  1194. offset += s;
  1195. }
  1196. }
  1197. RD::get_singleton()->texture_update(tex->rd_texture, 0, all_data);
  1198. }
  1199. void TextureStorage::texture_external_update(RID p_texture, int p_width, int p_height, uint64_t p_external_buffer) {
  1200. }
  1201. void TextureStorage::texture_proxy_update(RID p_texture, RID p_proxy_to) {
  1202. Texture *tex = texture_owner.get_or_null(p_texture);
  1203. ERR_FAIL_NULL(tex);
  1204. ERR_FAIL_COND(!tex->is_proxy);
  1205. Texture *proxy_to = texture_owner.get_or_null(p_proxy_to);
  1206. ERR_FAIL_NULL(proxy_to);
  1207. ERR_FAIL_COND(proxy_to->is_proxy);
  1208. if (tex->proxy_to.is_valid()) {
  1209. //unlink proxy
  1210. if (RD::get_singleton()->texture_is_valid(tex->rd_texture)) {
  1211. RD::get_singleton()->free(tex->rd_texture);
  1212. tex->rd_texture = RID();
  1213. }
  1214. if (RD::get_singleton()->texture_is_valid(tex->rd_texture_srgb)) {
  1215. RD::get_singleton()->free(tex->rd_texture_srgb);
  1216. tex->rd_texture_srgb = RID();
  1217. }
  1218. Texture *prev_tex = texture_owner.get_or_null(tex->proxy_to);
  1219. ERR_FAIL_NULL(prev_tex);
  1220. prev_tex->proxies.erase(p_texture);
  1221. }
  1222. // Copy canvas_texture so it doesn't leak.
  1223. CanvasTexture *canvas_texture = tex->canvas_texture;
  1224. *tex = *proxy_to;
  1225. tex->proxy_to = p_proxy_to;
  1226. tex->is_render_target = false;
  1227. tex->is_proxy = true;
  1228. tex->proxies.clear();
  1229. proxy_to->proxies.push_back(p_texture);
  1230. tex->canvas_texture = canvas_texture;
  1231. tex->rd_view.format_override = tex->rd_format;
  1232. tex->rd_texture = RD::get_singleton()->texture_create_shared(tex->rd_view, proxy_to->rd_texture);
  1233. if (tex->rd_texture_srgb.is_valid()) {
  1234. tex->rd_view.format_override = tex->rd_format_srgb;
  1235. tex->rd_texture_srgb = RD::get_singleton()->texture_create_shared(tex->rd_view, proxy_to->rd_texture);
  1236. }
  1237. }
  1238. //these two APIs can be used together or in combination with the others.
  1239. void TextureStorage::texture_2d_placeholder_initialize(RID p_texture) {
  1240. texture_2d_initialize(p_texture, texture_2d_placeholder);
  1241. }
  1242. void TextureStorage::texture_2d_layered_placeholder_initialize(RID p_texture, RS::TextureLayeredType p_layered_type) {
  1243. if (p_layered_type == RS::TEXTURE_LAYERED_2D_ARRAY) {
  1244. texture_2d_layered_initialize(p_texture, texture_2d_array_placeholder, p_layered_type);
  1245. } else {
  1246. texture_2d_layered_initialize(p_texture, cubemap_placeholder, p_layered_type);
  1247. }
  1248. }
  1249. void TextureStorage::texture_3d_placeholder_initialize(RID p_texture) {
  1250. texture_3d_initialize(p_texture, Image::FORMAT_RGBA8, 4, 4, 4, false, texture_3d_placeholder);
  1251. }
  1252. Ref<Image> TextureStorage::texture_2d_get(RID p_texture) const {
  1253. Texture *tex = texture_owner.get_or_null(p_texture);
  1254. ERR_FAIL_NULL_V(tex, Ref<Image>());
  1255. #ifdef TOOLS_ENABLED
  1256. if (tex->image_cache_2d.is_valid() && !tex->is_render_target) {
  1257. return tex->image_cache_2d;
  1258. }
  1259. #endif
  1260. Vector<uint8_t> data = RD::get_singleton()->texture_get_data(tex->rd_texture, 0);
  1261. ERR_FAIL_COND_V(data.is_empty(), Ref<Image>());
  1262. Ref<Image> image;
  1263. // Expand RGB10_A2 into RGBAH. This is needed for capturing viewport data
  1264. // when using the mobile renderer with HDR mode on.
  1265. if (tex->rd_format == RD::DATA_FORMAT_A2B10G10R10_UNORM_PACK32) {
  1266. Vector<uint8_t> new_data;
  1267. new_data.resize(data.size() * 2);
  1268. uint16_t *ndp = (uint16_t *)new_data.ptr();
  1269. uint32_t *ptr = (uint32_t *)data.ptr();
  1270. uint32_t num_pixels = data.size() / 4;
  1271. for (uint32_t ofs = 0; ofs < num_pixels; ofs++) {
  1272. uint32_t px = ptr[ofs];
  1273. uint32_t r = (px & 0x3FF);
  1274. uint32_t g = ((px >> 10) & 0x3FF);
  1275. uint32_t b = ((px >> 20) & 0x3FF);
  1276. uint32_t a = ((px >> 30) & 0x3);
  1277. ndp[ofs * 4 + 0] = Math::make_half_float(float(r) / 1023.0);
  1278. ndp[ofs * 4 + 1] = Math::make_half_float(float(g) / 1023.0);
  1279. ndp[ofs * 4 + 2] = Math::make_half_float(float(b) / 1023.0);
  1280. ndp[ofs * 4 + 3] = Math::make_half_float(float(a) / 3.0);
  1281. }
  1282. image = Image::create_from_data(tex->width, tex->height, tex->mipmaps > 1, tex->validated_format, new_data);
  1283. } else {
  1284. image = Image::create_from_data(tex->width, tex->height, tex->mipmaps > 1, tex->validated_format, data);
  1285. }
  1286. if (image->is_empty()) {
  1287. const String &path_str = tex->path.is_empty() ? "with no path" : vformat("with path '%s'", tex->path);
  1288. ERR_FAIL_V_MSG(Ref<Image>(), vformat("Texture %s has no data.", path_str));
  1289. }
  1290. if (tex->format != tex->validated_format) {
  1291. image->convert(tex->format);
  1292. }
  1293. #ifdef TOOLS_ENABLED
  1294. if (Engine::get_singleton()->is_editor_hint() && !tex->is_render_target) {
  1295. tex->image_cache_2d = image;
  1296. }
  1297. #endif
  1298. return image;
  1299. }
  1300. Ref<Image> TextureStorage::texture_2d_layer_get(RID p_texture, int p_layer) const {
  1301. Texture *tex = texture_owner.get_or_null(p_texture);
  1302. ERR_FAIL_NULL_V(tex, Ref<Image>());
  1303. Vector<uint8_t> data = RD::get_singleton()->texture_get_data(tex->rd_texture, p_layer);
  1304. ERR_FAIL_COND_V(data.is_empty(), Ref<Image>());
  1305. Ref<Image> image = Image::create_from_data(tex->width, tex->height, tex->mipmaps > 1, tex->validated_format, data);
  1306. if (image->is_empty()) {
  1307. const String &path_str = tex->path.is_empty() ? "with no path" : vformat("with path '%s'", tex->path);
  1308. ERR_FAIL_V_MSG(Ref<Image>(), vformat("Texture %s has no data.", path_str));
  1309. }
  1310. if (tex->format != tex->validated_format) {
  1311. image->convert(tex->format);
  1312. }
  1313. return image;
  1314. }
  1315. Vector<Ref<Image>> TextureStorage::texture_3d_get(RID p_texture) const {
  1316. Texture *tex = texture_owner.get_or_null(p_texture);
  1317. ERR_FAIL_NULL_V(tex, Vector<Ref<Image>>());
  1318. ERR_FAIL_COND_V(tex->type != TextureStorage::TYPE_3D, Vector<Ref<Image>>());
  1319. Vector<uint8_t> all_data = RD::get_singleton()->texture_get_data(tex->rd_texture, 0);
  1320. ERR_FAIL_COND_V(all_data.size() != (int)tex->buffer_size_3d, Vector<Ref<Image>>());
  1321. Vector<Ref<Image>> ret;
  1322. for (int i = 0; i < tex->buffer_slices_3d.size(); i++) {
  1323. const Texture::BufferSlice3D &bs = tex->buffer_slices_3d[i];
  1324. ERR_FAIL_COND_V(bs.offset >= (uint32_t)all_data.size(), Vector<Ref<Image>>());
  1325. ERR_FAIL_COND_V(bs.offset + bs.buffer_size > (uint32_t)all_data.size(), Vector<Ref<Image>>());
  1326. Vector<uint8_t> sub_region = all_data.slice(bs.offset, bs.offset + bs.buffer_size);
  1327. Ref<Image> img = Image::create_from_data(bs.size.width, bs.size.height, false, tex->validated_format, sub_region);
  1328. ERR_FAIL_COND_V(img->is_empty(), Vector<Ref<Image>>());
  1329. if (img->is_empty()) {
  1330. const String &path_str = tex->path.is_empty() ? "with no path" : vformat("with path '%s'", tex->path);
  1331. ERR_FAIL_V_MSG(Vector<Ref<Image>>(), vformat("Texture %s has no data.", path_str));
  1332. }
  1333. if (tex->format != tex->validated_format) {
  1334. img->convert(tex->format);
  1335. }
  1336. ret.push_back(img);
  1337. }
  1338. return ret;
  1339. }
  1340. void TextureStorage::texture_replace(RID p_texture, RID p_by_texture) {
  1341. Texture *tex = texture_owner.get_or_null(p_texture);
  1342. ERR_FAIL_NULL(tex);
  1343. ERR_FAIL_COND(tex->proxy_to.is_valid()); //can't replace proxy
  1344. Texture *by_tex = texture_owner.get_or_null(p_by_texture);
  1345. ERR_FAIL_NULL(by_tex);
  1346. ERR_FAIL_COND(by_tex->proxy_to.is_valid()); //can't replace proxy
  1347. if (tex == by_tex) {
  1348. return;
  1349. }
  1350. if (tex->rd_texture_srgb.is_valid()) {
  1351. RD::get_singleton()->free(tex->rd_texture_srgb);
  1352. }
  1353. RD::get_singleton()->free(tex->rd_texture);
  1354. if (tex->canvas_texture) {
  1355. memdelete(tex->canvas_texture);
  1356. tex->canvas_texture = nullptr;
  1357. }
  1358. Vector<RID> proxies_to_update = tex->proxies;
  1359. Vector<RID> proxies_to_redirect = by_tex->proxies;
  1360. *tex = *by_tex;
  1361. tex->proxies = proxies_to_update; //restore proxies, so they can be updated
  1362. if (tex->canvas_texture) {
  1363. tex->canvas_texture->diffuse = p_texture; //update
  1364. }
  1365. for (int i = 0; i < proxies_to_update.size(); i++) {
  1366. texture_proxy_update(proxies_to_update[i], p_texture);
  1367. }
  1368. for (int i = 0; i < proxies_to_redirect.size(); i++) {
  1369. texture_proxy_update(proxies_to_redirect[i], p_texture);
  1370. }
  1371. //delete last, so proxies can be updated
  1372. texture_owner.free(p_by_texture);
  1373. decal_atlas_mark_dirty_on_texture(p_texture);
  1374. }
  1375. void TextureStorage::texture_set_size_override(RID p_texture, int p_width, int p_height) {
  1376. Texture *tex = texture_owner.get_or_null(p_texture);
  1377. ERR_FAIL_NULL(tex);
  1378. ERR_FAIL_COND(tex->type != TextureStorage::TYPE_2D);
  1379. tex->width_2d = p_width;
  1380. tex->height_2d = p_height;
  1381. }
  1382. void TextureStorage::texture_set_path(RID p_texture, const String &p_path) {
  1383. Texture *tex = texture_owner.get_or_null(p_texture);
  1384. ERR_FAIL_NULL(tex);
  1385. tex->path = p_path;
  1386. }
  1387. String TextureStorage::texture_get_path(RID p_texture) const {
  1388. Texture *tex = texture_owner.get_or_null(p_texture);
  1389. ERR_FAIL_NULL_V(tex, String());
  1390. return tex->path;
  1391. }
  1392. Image::Format TextureStorage::texture_get_format(RID p_texture) const {
  1393. Texture *tex = texture_owner.get_or_null(p_texture);
  1394. ERR_FAIL_NULL_V(tex, Image::FORMAT_MAX);
  1395. return tex->format;
  1396. }
  1397. void TextureStorage::texture_set_detect_3d_callback(RID p_texture, RS::TextureDetectCallback p_callback, void *p_userdata) {
  1398. Texture *tex = texture_owner.get_or_null(p_texture);
  1399. ERR_FAIL_NULL(tex);
  1400. tex->detect_3d_callback_ud = p_userdata;
  1401. tex->detect_3d_callback = p_callback;
  1402. }
  1403. void TextureStorage::texture_set_detect_normal_callback(RID p_texture, RS::TextureDetectCallback p_callback, void *p_userdata) {
  1404. Texture *tex = texture_owner.get_or_null(p_texture);
  1405. ERR_FAIL_NULL(tex);
  1406. tex->detect_normal_callback_ud = p_userdata;
  1407. tex->detect_normal_callback = p_callback;
  1408. }
  1409. void TextureStorage::texture_set_detect_roughness_callback(RID p_texture, RS::TextureDetectRoughnessCallback p_callback, void *p_userdata) {
  1410. Texture *tex = texture_owner.get_or_null(p_texture);
  1411. ERR_FAIL_NULL(tex);
  1412. tex->detect_roughness_callback_ud = p_userdata;
  1413. tex->detect_roughness_callback = p_callback;
  1414. }
  1415. void TextureStorage::texture_debug_usage(List<RS::TextureInfo> *r_info) {
  1416. for (const RID &rid : texture_owner.get_owned_list()) {
  1417. Texture *t = texture_owner.get_or_null(rid);
  1418. if (!t) {
  1419. continue;
  1420. }
  1421. RS::TextureInfo tinfo;
  1422. tinfo.path = t->path;
  1423. tinfo.format = t->format;
  1424. tinfo.width = t->width;
  1425. tinfo.height = t->height;
  1426. tinfo.bytes = Image::get_image_data_size(t->width, t->height, t->format, t->mipmaps > 1);
  1427. tinfo.type = static_cast<RenderingServer::TextureType>(t->type);
  1428. switch (t->type) {
  1429. case TextureType::TYPE_3D:
  1430. tinfo.depth = t->depth;
  1431. tinfo.bytes *= t->depth;
  1432. break;
  1433. case TextureType::TYPE_LAYERED:
  1434. tinfo.depth = t->layers;
  1435. tinfo.bytes *= t->layers;
  1436. break;
  1437. default:
  1438. tinfo.depth = 0;
  1439. break;
  1440. }
  1441. r_info->push_back(tinfo);
  1442. }
  1443. }
  1444. void TextureStorage::texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) {
  1445. }
  1446. Size2 TextureStorage::texture_size_with_proxy(RID p_proxy) {
  1447. return texture_2d_get_size(p_proxy);
  1448. }
  1449. void TextureStorage::texture_rd_initialize(RID p_texture, const RID &p_rd_texture, const RS::TextureLayeredType p_layer_type) {
  1450. ERR_FAIL_COND(!RD::get_singleton()->texture_is_valid(p_rd_texture));
  1451. // TODO : investigate if we can support this, will need to be able to obtain the order and obtain the slice info
  1452. ERR_FAIL_COND_MSG(RD::get_singleton()->texture_is_shared(p_rd_texture), "Please create the texture object using the original texture");
  1453. RD::TextureFormat tf = RD::get_singleton()->texture_get_format(p_rd_texture);
  1454. ERR_FAIL_COND(!(tf.usage_bits & RD::TEXTURE_USAGE_SAMPLING_BIT));
  1455. TextureFromRDFormat imfmt;
  1456. _texture_format_from_rd(tf.format, imfmt);
  1457. ERR_FAIL_COND(imfmt.image_format == Image::FORMAT_MAX);
  1458. Texture texture;
  1459. switch (tf.texture_type) {
  1460. case RD::TEXTURE_TYPE_2D: {
  1461. ERR_FAIL_COND(tf.array_layers != 1);
  1462. texture.type = TextureStorage::TYPE_2D;
  1463. } break;
  1464. case RD::TEXTURE_TYPE_2D_ARRAY:
  1465. case RD::TEXTURE_TYPE_CUBE:
  1466. case RD::TEXTURE_TYPE_CUBE_ARRAY: {
  1467. // RenderingDevice doesn't distinguish between Array textures and Cube textures
  1468. // this condition covers TextureArrays, TextureCube, and TextureCubeArray.
  1469. ERR_FAIL_COND(tf.array_layers == 1);
  1470. texture.type = TextureStorage::TYPE_LAYERED;
  1471. texture.layered_type = p_layer_type;
  1472. } break;
  1473. case RD::TEXTURE_TYPE_3D: {
  1474. ERR_FAIL_COND(tf.array_layers != 1);
  1475. texture.type = TextureStorage::TYPE_3D;
  1476. } break;
  1477. default: {
  1478. ERR_FAIL_MSG("This RD texture can't be used as a render texture");
  1479. } break;
  1480. }
  1481. texture.width = tf.width;
  1482. texture.height = tf.height;
  1483. texture.depth = tf.depth;
  1484. texture.layers = tf.array_layers;
  1485. texture.mipmaps = tf.mipmaps;
  1486. texture.format = imfmt.image_format;
  1487. texture.validated_format = texture.format; // ??
  1488. RD::TextureView rd_view;
  1489. rd_view.format_override = imfmt.rd_format == tf.format ? RD::DATA_FORMAT_MAX : imfmt.rd_format;
  1490. rd_view.swizzle_r = imfmt.swizzle_r;
  1491. rd_view.swizzle_g = imfmt.swizzle_g;
  1492. rd_view.swizzle_b = imfmt.swizzle_b;
  1493. rd_view.swizzle_a = imfmt.swizzle_a;
  1494. texture.rd_type = tf.texture_type;
  1495. texture.rd_view = rd_view;
  1496. texture.rd_format = imfmt.rd_format;
  1497. // We create a shared texture here even if our view matches, so we don't obtain ownership.
  1498. texture.rd_texture = RD::get_singleton()->texture_create_shared(rd_view, p_rd_texture);
  1499. if (imfmt.rd_format_srgb != RD::DATA_FORMAT_MAX) {
  1500. rd_view.format_override = imfmt.rd_format_srgb == tf.format ? RD::DATA_FORMAT_MAX : imfmt.rd_format;
  1501. texture.rd_format_srgb = imfmt.rd_format_srgb;
  1502. // We create a shared texture here even if our view matches, so we don't obtain ownership.
  1503. texture.rd_texture_srgb = RD::get_singleton()->texture_create_shared(rd_view, p_rd_texture);
  1504. }
  1505. // TODO figure out what to do with slices
  1506. texture.width_2d = texture.width;
  1507. texture.height_2d = texture.height;
  1508. texture.is_render_target = false;
  1509. texture.is_proxy = false;
  1510. texture_owner.initialize_rid(p_texture, texture);
  1511. }
  1512. RID TextureStorage::texture_get_rd_texture(RID p_texture, bool p_srgb) const {
  1513. if (p_texture.is_null()) {
  1514. return RID();
  1515. }
  1516. Texture *tex = texture_owner.get_or_null(p_texture);
  1517. if (!tex) {
  1518. return RID();
  1519. }
  1520. return (p_srgb && tex->rd_texture_srgb.is_valid()) ? tex->rd_texture_srgb : tex->rd_texture;
  1521. }
  1522. uint64_t TextureStorage::texture_get_native_handle(RID p_texture, bool p_srgb) const {
  1523. Texture *tex = texture_owner.get_or_null(p_texture);
  1524. ERR_FAIL_NULL_V(tex, 0);
  1525. if (p_srgb && tex->rd_texture_srgb.is_valid()) {
  1526. return RD::get_singleton()->get_driver_resource(RD::DRIVER_RESOURCE_TEXTURE, tex->rd_texture_srgb);
  1527. } else {
  1528. return RD::get_singleton()->get_driver_resource(RD::DRIVER_RESOURCE_TEXTURE, tex->rd_texture);
  1529. }
  1530. }
  1531. Ref<Image> TextureStorage::_validate_texture_format(const Ref<Image> &p_image, TextureToRDFormat &r_format) {
  1532. Image::Format original_format = p_image->get_format();
  1533. Ref<Image> image = p_image->duplicate();
  1534. switch (p_image->get_format()) {
  1535. case Image::FORMAT_L8: {
  1536. r_format.format = RD::DATA_FORMAT_R8_UNORM;
  1537. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1538. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_R;
  1539. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_R;
  1540. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1541. } break; //luminance
  1542. case Image::FORMAT_LA8: {
  1543. r_format.format = RD::DATA_FORMAT_R8G8_UNORM;
  1544. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1545. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_R;
  1546. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_R;
  1547. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_G;
  1548. } break; //luminance-alpha
  1549. case Image::FORMAT_R8: {
  1550. r_format.format = RD::DATA_FORMAT_R8_UNORM;
  1551. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1552. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  1553. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1554. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1555. } break;
  1556. case Image::FORMAT_RG8: {
  1557. r_format.format = RD::DATA_FORMAT_R8G8_UNORM;
  1558. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1559. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1560. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1561. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1562. } break;
  1563. case Image::FORMAT_RGB8: {
  1564. //this format is not mandatory for specification, check if supported first
  1565. if (false && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_R8G8B8_UNORM, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT) && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_R8G8B8_SRGB, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1566. r_format.format = RD::DATA_FORMAT_R8G8B8_UNORM;
  1567. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8_SRGB;
  1568. } else {
  1569. //not supported, reconvert
  1570. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1571. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1572. image->convert(Image::FORMAT_RGBA8);
  1573. }
  1574. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1575. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1576. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1577. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1578. } break;
  1579. case Image::FORMAT_RGBA8: {
  1580. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1581. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1582. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1583. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1584. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1585. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1586. } break;
  1587. case Image::FORMAT_RGBA4444: {
  1588. r_format.format = RD::DATA_FORMAT_B4G4R4A4_UNORM_PACK16;
  1589. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_B; //needs swizzle
  1590. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1591. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_R;
  1592. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1593. } break;
  1594. case Image::FORMAT_RGB565: {
  1595. r_format.format = RD::DATA_FORMAT_B5G6R5_UNORM_PACK16;
  1596. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_B;
  1597. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1598. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_R;
  1599. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1600. } break;
  1601. case Image::FORMAT_RF: {
  1602. r_format.format = RD::DATA_FORMAT_R32_SFLOAT;
  1603. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1604. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  1605. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1606. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1607. } break; //float
  1608. case Image::FORMAT_RGF: {
  1609. r_format.format = RD::DATA_FORMAT_R32G32_SFLOAT;
  1610. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1611. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1612. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1613. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1614. } break;
  1615. case Image::FORMAT_RGBF: {
  1616. //this format is not mandatory for specification, check if supported first
  1617. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_R32G32B32_SFLOAT, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1618. r_format.format = RD::DATA_FORMAT_R32G32B32_SFLOAT;
  1619. } else {
  1620. //not supported, reconvert
  1621. r_format.format = RD::DATA_FORMAT_R32G32B32A32_SFLOAT;
  1622. image->convert(Image::FORMAT_RGBAF);
  1623. }
  1624. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1625. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1626. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1627. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1628. } break;
  1629. case Image::FORMAT_RGBAF: {
  1630. r_format.format = RD::DATA_FORMAT_R32G32B32A32_SFLOAT;
  1631. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1632. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1633. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1634. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1635. } break;
  1636. case Image::FORMAT_RH: {
  1637. r_format.format = RD::DATA_FORMAT_R16_SFLOAT;
  1638. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1639. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  1640. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1641. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1642. } break; //half float
  1643. case Image::FORMAT_RGH: {
  1644. r_format.format = RD::DATA_FORMAT_R16G16_SFLOAT;
  1645. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1646. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1647. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1648. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1649. } break;
  1650. case Image::FORMAT_RGBH: {
  1651. //this format is not mandatory for specification, check if supported first
  1652. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_R16G16B16_SFLOAT, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1653. r_format.format = RD::DATA_FORMAT_R16G16B16_SFLOAT;
  1654. } else {
  1655. //not supported, reconvert
  1656. r_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
  1657. image->convert(Image::FORMAT_RGBAH);
  1658. }
  1659. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1660. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1661. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1662. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1663. } break;
  1664. case Image::FORMAT_RGBAH: {
  1665. r_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
  1666. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1667. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1668. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1669. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1670. } break;
  1671. case Image::FORMAT_RGBE9995: {
  1672. r_format.format = RD::DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32;
  1673. // TODO: Need to make a function in Image to swap bits for this.
  1674. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_IDENTITY;
  1675. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_IDENTITY;
  1676. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_IDENTITY;
  1677. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_IDENTITY;
  1678. } break;
  1679. case Image::FORMAT_DXT1: {
  1680. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC1_RGB_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1681. r_format.format = RD::DATA_FORMAT_BC1_RGB_UNORM_BLOCK;
  1682. r_format.format_srgb = RD::DATA_FORMAT_BC1_RGB_SRGB_BLOCK;
  1683. } else {
  1684. //not supported, reconvert
  1685. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1686. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1687. image->decompress();
  1688. image->convert(Image::FORMAT_RGBA8);
  1689. }
  1690. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1691. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1692. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1693. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1694. } break; //s3tc bc1
  1695. case Image::FORMAT_DXT3: {
  1696. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC2_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1697. r_format.format = RD::DATA_FORMAT_BC2_UNORM_BLOCK;
  1698. r_format.format_srgb = RD::DATA_FORMAT_BC2_SRGB_BLOCK;
  1699. } else {
  1700. //not supported, reconvert
  1701. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1702. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1703. image->decompress();
  1704. image->convert(Image::FORMAT_RGBA8);
  1705. }
  1706. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1707. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1708. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1709. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1710. } break; //bc2
  1711. case Image::FORMAT_DXT5: {
  1712. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC3_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1713. r_format.format = RD::DATA_FORMAT_BC3_UNORM_BLOCK;
  1714. r_format.format_srgb = RD::DATA_FORMAT_BC3_SRGB_BLOCK;
  1715. } else {
  1716. //not supported, reconvert
  1717. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1718. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1719. image->decompress();
  1720. image->convert(Image::FORMAT_RGBA8);
  1721. }
  1722. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1723. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1724. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1725. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1726. } break; //bc3
  1727. case Image::FORMAT_RGTC_R: {
  1728. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC4_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1729. r_format.format = RD::DATA_FORMAT_BC4_UNORM_BLOCK;
  1730. } else {
  1731. //not supported, reconvert
  1732. r_format.format = RD::DATA_FORMAT_R8_UNORM;
  1733. image->decompress();
  1734. image->convert(Image::FORMAT_R8);
  1735. }
  1736. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1737. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  1738. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1739. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1740. } break;
  1741. case Image::FORMAT_RGTC_RG: {
  1742. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC5_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1743. r_format.format = RD::DATA_FORMAT_BC5_UNORM_BLOCK;
  1744. } else {
  1745. //not supported, reconvert
  1746. r_format.format = RD::DATA_FORMAT_R8G8_UNORM;
  1747. image->decompress();
  1748. image->convert(Image::FORMAT_RG8);
  1749. }
  1750. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1751. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1752. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1753. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1754. } break;
  1755. case Image::FORMAT_BPTC_RGBA: {
  1756. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC7_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1757. r_format.format = RD::DATA_FORMAT_BC7_UNORM_BLOCK;
  1758. r_format.format_srgb = RD::DATA_FORMAT_BC7_SRGB_BLOCK;
  1759. } else {
  1760. //not supported, reconvert
  1761. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1762. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1763. image->decompress();
  1764. image->convert(Image::FORMAT_RGBA8);
  1765. }
  1766. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1767. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1768. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1769. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1770. } break; //btpc bc7
  1771. case Image::FORMAT_BPTC_RGBF: {
  1772. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC6H_SFLOAT_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1773. r_format.format = RD::DATA_FORMAT_BC6H_SFLOAT_BLOCK;
  1774. } else {
  1775. //not supported, reconvert
  1776. r_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
  1777. image->decompress();
  1778. image->convert(Image::FORMAT_RGBAH);
  1779. }
  1780. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1781. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1782. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1783. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1784. } break; //float bc6h
  1785. case Image::FORMAT_BPTC_RGBFU: {
  1786. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC6H_UFLOAT_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1787. r_format.format = RD::DATA_FORMAT_BC6H_UFLOAT_BLOCK;
  1788. } else {
  1789. //not supported, reconvert
  1790. r_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
  1791. image->decompress();
  1792. image->convert(Image::FORMAT_RGBAH);
  1793. }
  1794. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1795. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1796. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1797. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1798. } break; //unsigned float bc6hu
  1799. case Image::FORMAT_ETC2_R11: {
  1800. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_EAC_R11_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1801. r_format.format = RD::DATA_FORMAT_EAC_R11_UNORM_BLOCK;
  1802. } else {
  1803. //not supported, reconvert
  1804. r_format.format = RD::DATA_FORMAT_R8_UNORM;
  1805. image->decompress();
  1806. image->convert(Image::FORMAT_R8);
  1807. }
  1808. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1809. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  1810. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1811. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1812. } break; //etc2
  1813. case Image::FORMAT_ETC2_R11S: {
  1814. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_EAC_R11_SNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1815. r_format.format = RD::DATA_FORMAT_EAC_R11_SNORM_BLOCK;
  1816. } else {
  1817. //not supported, reconvert
  1818. r_format.format = RD::DATA_FORMAT_R8_SNORM;
  1819. image->decompress();
  1820. image->convert(Image::FORMAT_R8);
  1821. }
  1822. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1823. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  1824. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1825. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1826. } break; //signed: {} break; NOT srgb.
  1827. case Image::FORMAT_ETC2_RG11: {
  1828. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_EAC_R11G11_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1829. r_format.format = RD::DATA_FORMAT_EAC_R11G11_UNORM_BLOCK;
  1830. } else {
  1831. //not supported, reconvert
  1832. r_format.format = RD::DATA_FORMAT_R8G8_UNORM;
  1833. image->decompress();
  1834. image->convert(Image::FORMAT_RG8);
  1835. }
  1836. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1837. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1838. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1839. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1840. } break;
  1841. case Image::FORMAT_ETC2_RG11S: {
  1842. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_EAC_R11G11_SNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1843. r_format.format = RD::DATA_FORMAT_EAC_R11G11_SNORM_BLOCK;
  1844. } else {
  1845. //not supported, reconvert
  1846. r_format.format = RD::DATA_FORMAT_R8G8_SNORM;
  1847. image->decompress();
  1848. image->convert(Image::FORMAT_RG8);
  1849. }
  1850. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1851. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1852. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1853. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1854. } break;
  1855. case Image::FORMAT_ETC:
  1856. case Image::FORMAT_ETC2_RGB8: {
  1857. //ETC2 is backwards compatible with ETC1, and all modern platforms support it
  1858. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1859. r_format.format = RD::DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
  1860. r_format.format_srgb = RD::DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK;
  1861. } else {
  1862. //not supported, reconvert
  1863. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1864. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1865. image->decompress();
  1866. image->convert(Image::FORMAT_RGBA8);
  1867. }
  1868. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1869. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1870. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1871. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1872. } break;
  1873. case Image::FORMAT_ETC2_RGBA8: {
  1874. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1875. r_format.format = RD::DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
  1876. r_format.format_srgb = RD::DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK;
  1877. } else {
  1878. //not supported, reconvert
  1879. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1880. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1881. image->decompress();
  1882. image->convert(Image::FORMAT_RGBA8);
  1883. }
  1884. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1885. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1886. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1887. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1888. } break;
  1889. case Image::FORMAT_ETC2_RGB8A1: {
  1890. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1891. r_format.format = RD::DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK;
  1892. r_format.format_srgb = RD::DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK;
  1893. } else {
  1894. //not supported, reconvert
  1895. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1896. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1897. image->decompress();
  1898. image->convert(Image::FORMAT_RGBA8);
  1899. }
  1900. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1901. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1902. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1903. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1904. } break;
  1905. case Image::FORMAT_ETC2_RA_AS_RG: {
  1906. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1907. r_format.format = RD::DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
  1908. r_format.format_srgb = RD::DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK;
  1909. } else {
  1910. //not supported, reconvert
  1911. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1912. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1913. image->decompress();
  1914. image->convert(Image::FORMAT_RGBA8);
  1915. }
  1916. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1917. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_A;
  1918. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1919. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1920. } break;
  1921. case Image::FORMAT_DXT5_RA_AS_RG: {
  1922. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC3_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1923. r_format.format = RD::DATA_FORMAT_BC3_UNORM_BLOCK;
  1924. r_format.format_srgb = RD::DATA_FORMAT_BC3_SRGB_BLOCK;
  1925. } else {
  1926. //not supported, reconvert
  1927. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1928. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1929. image->decompress();
  1930. image->convert(Image::FORMAT_RGBA8);
  1931. }
  1932. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1933. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_A;
  1934. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  1935. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  1936. } break;
  1937. case Image::FORMAT_ASTC_4x4: {
  1938. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1939. r_format.format = RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK;
  1940. r_format.format_srgb = RD::DATA_FORMAT_ASTC_4x4_SRGB_BLOCK;
  1941. } else {
  1942. //not supported, reconvert
  1943. image->decompress();
  1944. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1945. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1946. image->convert(Image::FORMAT_RGBA8);
  1947. }
  1948. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1949. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1950. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1951. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1952. } break; // astc 4x4
  1953. case Image::FORMAT_ASTC_4x4_HDR: {
  1954. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1955. r_format.format = RD::DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK;
  1956. } else {
  1957. //not supported, reconvert
  1958. image->decompress();
  1959. r_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
  1960. image->convert(Image::FORMAT_RGBAH);
  1961. }
  1962. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1963. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1964. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1965. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1966. } break; // astc 4x4 HDR
  1967. case Image::FORMAT_ASTC_8x8: {
  1968. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1969. r_format.format = RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK;
  1970. r_format.format_srgb = RD::DATA_FORMAT_ASTC_8x8_SRGB_BLOCK;
  1971. } else {
  1972. //not supported, reconvert
  1973. image->decompress();
  1974. r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  1975. r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  1976. image->convert(Image::FORMAT_RGBA8);
  1977. }
  1978. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1979. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1980. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1981. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1982. } break; // astc 8x8
  1983. case Image::FORMAT_ASTC_8x8_HDR: {
  1984. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1985. r_format.format = RD::DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK;
  1986. } else {
  1987. //not supported, reconvert
  1988. image->decompress();
  1989. r_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
  1990. image->convert(Image::FORMAT_RGBAH);
  1991. }
  1992. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  1993. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  1994. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  1995. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  1996. } break; // astc 8x8 HDR
  1997. case Image::FORMAT_R16: {
  1998. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_R16_UNORM, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  1999. r_format.format = RD::DATA_FORMAT_R16_UNORM;
  2000. } else {
  2001. // Not supported, reconvert.
  2002. r_format.format = RD::DATA_FORMAT_R32_SFLOAT;
  2003. image->convert(Image::FORMAT_RF);
  2004. }
  2005. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2006. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2007. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2008. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2009. } break; // unorm16
  2010. case Image::FORMAT_RG16: {
  2011. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_R16G16_UNORM, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  2012. r_format.format = RD::DATA_FORMAT_R16G16_UNORM;
  2013. } else {
  2014. // Not supported, reconvert.
  2015. r_format.format = RD::DATA_FORMAT_R32G32_SFLOAT;
  2016. image->convert(Image::FORMAT_RGF);
  2017. }
  2018. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2019. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2020. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2021. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2022. } break;
  2023. case Image::FORMAT_RGB16: {
  2024. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_R16G16B16_UNORM, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  2025. r_format.format = RD::DATA_FORMAT_R16G16B16_UNORM;
  2026. } else {
  2027. // Not supported, reconvert.
  2028. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_R16G16B16A16_UNORM, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  2029. r_format.format = RD::DATA_FORMAT_R16G16B16A16_UNORM;
  2030. image->convert(Image::FORMAT_RGBA16);
  2031. } else {
  2032. r_format.format = RD::DATA_FORMAT_R32G32B32A32_SFLOAT;
  2033. image->convert(Image::FORMAT_RGBAF);
  2034. }
  2035. }
  2036. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2037. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2038. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2039. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2040. } break;
  2041. case Image::FORMAT_RGBA16: {
  2042. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_R16G16B16A16_UNORM, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  2043. r_format.format = RD::DATA_FORMAT_R16G16B16A16_UNORM;
  2044. } else {
  2045. // Not supported, reconvert.
  2046. r_format.format = RD::DATA_FORMAT_R32G32B32A32_SFLOAT;
  2047. image->convert(Image::FORMAT_RGBAF);
  2048. }
  2049. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2050. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2051. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2052. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2053. } break;
  2054. case Image::FORMAT_R16I: {
  2055. r_format.format = RD::DATA_FORMAT_R16_UINT;
  2056. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2057. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2058. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2059. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2060. } break; // uint16
  2061. case Image::FORMAT_RG16I: {
  2062. r_format.format = RD::DATA_FORMAT_R16G16_UINT;
  2063. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2064. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2065. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2066. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2067. } break;
  2068. case Image::FORMAT_RGB16I: {
  2069. //this format is not mandatory for specification, check if supported first
  2070. if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_R16G16B16_UINT, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
  2071. r_format.format = RD::DATA_FORMAT_R16G16B16_UINT;
  2072. } else {
  2073. //not supported, reconvert
  2074. r_format.format = RD::DATA_FORMAT_R16G16B16A16_UINT;
  2075. image->convert(Image::FORMAT_RGBA16I);
  2076. }
  2077. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2078. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2079. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2080. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2081. } break;
  2082. case Image::FORMAT_RGBA16I: {
  2083. r_format.format = RD::DATA_FORMAT_R16G16B16A16_UINT;
  2084. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2085. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2086. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2087. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2088. } break;
  2089. default: {
  2090. }
  2091. }
  2092. // RGB formats are often not supported, only print warnings about them when launched with the --verbose flag.
  2093. const bool is_rgb_format = original_format == Image::FORMAT_RGB8 || original_format == Image::FORMAT_RGBH || original_format == Image::FORMAT_RGBF;
  2094. if ((is_print_verbose_enabled() || !is_rgb_format) && original_format != image->get_format()) {
  2095. WARN_PRINT(vformat("Image format %s not supported by hardware, converting to %s.", Image::get_format_name(original_format), Image::get_format_name(image->get_format())));
  2096. }
  2097. return image;
  2098. }
  2099. void TextureStorage::_texture_format_from_rd(RD::DataFormat p_rd_format, TextureFromRDFormat &r_format) {
  2100. switch (p_rd_format) {
  2101. case RD::DATA_FORMAT_R8_UNORM: {
  2102. r_format.image_format = Image::FORMAT_L8;
  2103. r_format.rd_format = RD::DATA_FORMAT_R8_UNORM;
  2104. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2105. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_R;
  2106. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_R;
  2107. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2108. } break; //luminance
  2109. case RD::DATA_FORMAT_R8G8_UNORM: {
  2110. r_format.image_format = Image::FORMAT_LA8;
  2111. r_format.rd_format = RD::DATA_FORMAT_R8G8_UNORM;
  2112. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2113. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_R;
  2114. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_R;
  2115. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_G;
  2116. } break; //luminance-alpha
  2117. /* already maps to L8/LA8
  2118. case RD::DATA_FORMAT_R8_UNORM: {
  2119. r_format.image_format = Image::FORMAT_R8;
  2120. r_format.rd_format = RD::DATA_FORMAT_R8_UNORM;
  2121. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2122. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2123. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2124. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2125. } break;
  2126. case RD::DATA_FORMAT_R8G8_UNORM: {
  2127. r_format.image_format = Image::FORMAT_RG8;
  2128. r_format.rd_format = RD::DATA_FORMAT_R8G8_UNORM;
  2129. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2130. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2131. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2132. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2133. } break;
  2134. */
  2135. case RD::DATA_FORMAT_R8G8B8_UNORM:
  2136. case RD::DATA_FORMAT_R8G8B8_SRGB: {
  2137. r_format.image_format = Image::FORMAT_RGB8;
  2138. r_format.rd_format = RD::DATA_FORMAT_R8G8B8_UNORM;
  2139. r_format.rd_format_srgb = RD::DATA_FORMAT_R8G8B8_SRGB;
  2140. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2141. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2142. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2143. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2144. } break;
  2145. case RD::DATA_FORMAT_R8G8B8A8_UNORM:
  2146. case RD::DATA_FORMAT_R8G8B8A8_SRGB: {
  2147. r_format.image_format = Image::FORMAT_RGBA8;
  2148. r_format.rd_format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  2149. r_format.rd_format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  2150. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2151. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2152. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2153. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2154. } break;
  2155. case RD::DATA_FORMAT_B8G8R8A8_UNORM:
  2156. case RD::DATA_FORMAT_B8G8R8A8_SRGB: {
  2157. r_format.image_format = Image::FORMAT_RGBA8;
  2158. r_format.rd_format = RD::DATA_FORMAT_B8G8R8A8_UNORM;
  2159. r_format.rd_format_srgb = RD::DATA_FORMAT_B8G8R8A8_SRGB;
  2160. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2161. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2162. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2163. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2164. } break;
  2165. case RD::DATA_FORMAT_B4G4R4A4_UNORM_PACK16: {
  2166. r_format.image_format = Image::FORMAT_RGBA4444;
  2167. r_format.rd_format = RD::DATA_FORMAT_B4G4R4A4_UNORM_PACK16;
  2168. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_B; //needs swizzle
  2169. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2170. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_R;
  2171. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2172. } break;
  2173. case RD::DATA_FORMAT_B5G6R5_UNORM_PACK16: {
  2174. r_format.image_format = Image::FORMAT_RGB565;
  2175. r_format.rd_format = RD::DATA_FORMAT_B5G6R5_UNORM_PACK16;
  2176. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_B;
  2177. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2178. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_R;
  2179. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2180. } break;
  2181. case RD::DATA_FORMAT_R32_SFLOAT: {
  2182. r_format.image_format = Image::FORMAT_RF;
  2183. r_format.rd_format = RD::DATA_FORMAT_R32_SFLOAT;
  2184. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2185. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2186. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2187. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2188. } break; //float
  2189. case RD::DATA_FORMAT_R32G32_SFLOAT: {
  2190. r_format.image_format = Image::FORMAT_RGF;
  2191. r_format.rd_format = RD::DATA_FORMAT_R32G32_SFLOAT;
  2192. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2193. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2194. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2195. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2196. } break;
  2197. case RD::DATA_FORMAT_R32G32B32_SFLOAT: {
  2198. r_format.image_format = Image::FORMAT_RGBF;
  2199. r_format.rd_format = RD::DATA_FORMAT_R32G32B32_SFLOAT;
  2200. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2201. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2202. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2203. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2204. } break;
  2205. case RD::DATA_FORMAT_R32G32B32A32_SFLOAT: {
  2206. r_format.image_format = Image::FORMAT_RGBAF;
  2207. r_format.rd_format = RD::DATA_FORMAT_R32G32B32A32_SFLOAT;
  2208. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2209. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2210. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2211. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2212. } break;
  2213. case RD::DATA_FORMAT_R16_SFLOAT: {
  2214. r_format.image_format = Image::FORMAT_RH;
  2215. r_format.rd_format = RD::DATA_FORMAT_R16_SFLOAT;
  2216. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2217. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2218. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2219. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2220. } break; //half float
  2221. case RD::DATA_FORMAT_R16G16_SFLOAT: {
  2222. r_format.image_format = Image::FORMAT_RGH;
  2223. r_format.rd_format = RD::DATA_FORMAT_R16G16_SFLOAT;
  2224. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2225. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2226. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2227. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2228. } break;
  2229. case RD::DATA_FORMAT_R16G16B16_SFLOAT: {
  2230. r_format.image_format = Image::FORMAT_RGBH;
  2231. r_format.rd_format = RD::DATA_FORMAT_R16G16B16_SFLOAT;
  2232. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2233. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2234. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2235. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2236. } break;
  2237. case RD::DATA_FORMAT_R16G16B16A16_SFLOAT: {
  2238. r_format.image_format = Image::FORMAT_RGBAH;
  2239. r_format.rd_format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
  2240. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2241. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2242. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2243. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2244. } break;
  2245. case RD::DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32: {
  2246. r_format.image_format = Image::FORMAT_RGBE9995;
  2247. r_format.rd_format = RD::DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32;
  2248. // TODO: Need to make a function in Image to swap bits for this.
  2249. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_IDENTITY;
  2250. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_IDENTITY;
  2251. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_IDENTITY;
  2252. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_IDENTITY;
  2253. } break;
  2254. case RD::DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
  2255. case RD::DATA_FORMAT_BC1_RGB_SRGB_BLOCK: {
  2256. r_format.image_format = Image::FORMAT_DXT1;
  2257. r_format.rd_format = RD::DATA_FORMAT_BC1_RGB_UNORM_BLOCK;
  2258. r_format.rd_format_srgb = RD::DATA_FORMAT_BC1_RGB_SRGB_BLOCK;
  2259. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2260. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2261. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2262. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2263. } break; //s3tc bc1
  2264. case RD::DATA_FORMAT_BC2_UNORM_BLOCK:
  2265. case RD::DATA_FORMAT_BC2_SRGB_BLOCK: {
  2266. r_format.image_format = Image::FORMAT_DXT3;
  2267. r_format.rd_format = RD::DATA_FORMAT_BC2_UNORM_BLOCK;
  2268. r_format.rd_format_srgb = RD::DATA_FORMAT_BC2_SRGB_BLOCK;
  2269. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2270. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2271. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2272. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2273. } break; //bc2
  2274. case RD::DATA_FORMAT_BC3_UNORM_BLOCK:
  2275. case RD::DATA_FORMAT_BC3_SRGB_BLOCK: {
  2276. r_format.image_format = Image::FORMAT_DXT5;
  2277. r_format.rd_format = RD::DATA_FORMAT_BC3_UNORM_BLOCK;
  2278. r_format.rd_format_srgb = RD::DATA_FORMAT_BC3_SRGB_BLOCK;
  2279. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2280. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2281. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2282. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2283. } break; //bc3
  2284. case RD::DATA_FORMAT_BC4_UNORM_BLOCK: {
  2285. r_format.image_format = Image::FORMAT_RGTC_R;
  2286. r_format.rd_format = RD::DATA_FORMAT_BC4_UNORM_BLOCK;
  2287. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2288. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2289. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2290. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2291. } break;
  2292. case RD::DATA_FORMAT_BC5_UNORM_BLOCK: {
  2293. r_format.image_format = Image::FORMAT_RGTC_RG;
  2294. r_format.rd_format = RD::DATA_FORMAT_BC5_UNORM_BLOCK;
  2295. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2296. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2297. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2298. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2299. } break;
  2300. case RD::DATA_FORMAT_BC7_UNORM_BLOCK:
  2301. case RD::DATA_FORMAT_BC7_SRGB_BLOCK: {
  2302. r_format.image_format = Image::FORMAT_BPTC_RGBA;
  2303. r_format.rd_format = RD::DATA_FORMAT_BC7_UNORM_BLOCK;
  2304. r_format.rd_format_srgb = RD::DATA_FORMAT_BC7_SRGB_BLOCK;
  2305. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2306. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2307. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2308. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2309. } break; //btpc bc7
  2310. case RD::DATA_FORMAT_BC6H_SFLOAT_BLOCK: {
  2311. r_format.image_format = Image::FORMAT_BPTC_RGBF;
  2312. r_format.rd_format = RD::DATA_FORMAT_BC6H_SFLOAT_BLOCK;
  2313. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2314. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2315. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2316. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2317. } break; //float bc6h
  2318. case RD::DATA_FORMAT_BC6H_UFLOAT_BLOCK: {
  2319. r_format.image_format = Image::FORMAT_BPTC_RGBFU;
  2320. r_format.rd_format = RD::DATA_FORMAT_BC6H_UFLOAT_BLOCK;
  2321. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2322. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2323. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2324. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2325. } break; //unsigned float bc6hu
  2326. case RD::DATA_FORMAT_EAC_R11_UNORM_BLOCK: {
  2327. r_format.image_format = Image::FORMAT_ETC2_R11;
  2328. r_format.rd_format = RD::DATA_FORMAT_EAC_R11_UNORM_BLOCK;
  2329. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2330. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2331. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2332. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2333. } break; //etc2
  2334. case RD::DATA_FORMAT_EAC_R11_SNORM_BLOCK: {
  2335. r_format.image_format = Image::FORMAT_ETC2_R11S;
  2336. r_format.rd_format = RD::DATA_FORMAT_EAC_R11_SNORM_BLOCK;
  2337. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2338. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2339. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2340. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2341. } break; //signed: {} break; NOT srgb.
  2342. case RD::DATA_FORMAT_EAC_R11G11_UNORM_BLOCK: {
  2343. r_format.image_format = Image::FORMAT_ETC2_RG11;
  2344. r_format.rd_format = RD::DATA_FORMAT_EAC_R11G11_UNORM_BLOCK;
  2345. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2346. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2347. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2348. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2349. } break;
  2350. case RD::DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: {
  2351. r_format.image_format = Image::FORMAT_ETC2_RG11S;
  2352. r_format.rd_format = RD::DATA_FORMAT_EAC_R11G11_SNORM_BLOCK;
  2353. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2354. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2355. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2356. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2357. } break;
  2358. case RD::DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
  2359. case RD::DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: {
  2360. r_format.image_format = Image::FORMAT_ETC2_RGB8;
  2361. r_format.rd_format = RD::DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
  2362. r_format.rd_format_srgb = RD::DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK;
  2363. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2364. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2365. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2366. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2367. } break;
  2368. case RD::DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
  2369. case RD::DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: {
  2370. r_format.image_format = Image::FORMAT_ETC2_RGBA8;
  2371. r_format.rd_format = RD::DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
  2372. r_format.rd_format_srgb = RD::DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK;
  2373. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2374. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2375. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2376. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2377. } break;
  2378. case RD::DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
  2379. case RD::DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: {
  2380. r_format.image_format = Image::FORMAT_ETC2_RGB8A1;
  2381. r_format.rd_format = RD::DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK;
  2382. r_format.rd_format_srgb = RD::DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK;
  2383. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2384. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2385. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2386. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2387. } break;
  2388. /* already maps to FORMAT_ETC2_RGBA8
  2389. case RD::DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
  2390. case RD::DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: {
  2391. r_format.image_format = Image::FORMAT_ETC2_RA_AS_RG;
  2392. r_format.rd_format = RD::DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
  2393. r_format.rd_format_srgb = RD::DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK;
  2394. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2395. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_A;
  2396. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2397. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2398. } break;*/
  2399. /* already maps to FORMAT_DXT5
  2400. case RD::DATA_FORMAT_BC3_UNORM_BLOCK:
  2401. case RD::DATA_FORMAT_BC3_SRGB_BLOCK: {
  2402. r_format.image_format = Image::FORMAT_DXT5_RA_AS_RG;
  2403. r_format.rd_format = RD::DATA_FORMAT_BC3_UNORM_BLOCK;
  2404. r_format.rd_format_srgb = RD::DATA_FORMAT_BC3_SRGB_BLOCK;
  2405. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2406. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_A;
  2407. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2408. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2409. } break;
  2410. */
  2411. case RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: {
  2412. // Q: Do we do as we do below, just create the sRGB variant?
  2413. r_format.image_format = Image::FORMAT_ASTC_4x4;
  2414. r_format.rd_format = RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK;
  2415. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2416. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2417. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2418. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2419. } break;
  2420. case RD::DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: {
  2421. r_format.image_format = Image::FORMAT_ASTC_4x4;
  2422. r_format.rd_format = RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK;
  2423. r_format.rd_format_srgb = RD::DATA_FORMAT_ASTC_4x4_SRGB_BLOCK;
  2424. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2425. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2426. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2427. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2428. } break;
  2429. case RD::DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK: {
  2430. r_format.image_format = Image::FORMAT_ASTC_4x4_HDR;
  2431. r_format.rd_format = RD::DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK;
  2432. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2433. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2434. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2435. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2436. } break; // astc 4x4
  2437. case RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK: {
  2438. // Q: Do we do as we do below, just create the sRGB variant?
  2439. r_format.image_format = Image::FORMAT_ASTC_8x8;
  2440. r_format.rd_format = RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK;
  2441. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2442. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2443. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2444. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2445. } break;
  2446. case RD::DATA_FORMAT_ASTC_8x8_SRGB_BLOCK: {
  2447. r_format.image_format = Image::FORMAT_ASTC_8x8;
  2448. r_format.rd_format = RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK;
  2449. r_format.rd_format_srgb = RD::DATA_FORMAT_ASTC_8x8_SRGB_BLOCK;
  2450. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2451. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2452. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2453. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2454. } break;
  2455. case RD::DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK: {
  2456. r_format.image_format = Image::FORMAT_ASTC_8x8_HDR;
  2457. r_format.rd_format = RD::DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK;
  2458. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2459. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2460. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2461. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2462. } break; // astc 8x8
  2463. case RD::DATA_FORMAT_D16_UNORM: {
  2464. r_format.image_format = Image::FORMAT_R16;
  2465. r_format.rd_format = RD::DATA_FORMAT_D16_UNORM;
  2466. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2467. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2468. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2469. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2470. } break;
  2471. case RD::DATA_FORMAT_D32_SFLOAT: {
  2472. r_format.image_format = Image::FORMAT_RF;
  2473. r_format.rd_format = RD::DATA_FORMAT_D32_SFLOAT;
  2474. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2475. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2476. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2477. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2478. } break;
  2479. case RD::DATA_FORMAT_R16_UNORM: {
  2480. r_format.image_format = Image::FORMAT_R16;
  2481. r_format.rd_format = RD::DATA_FORMAT_R16_UNORM;
  2482. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2483. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2484. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2485. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2486. } break; // unorm16
  2487. case RD::DATA_FORMAT_R16G16_UNORM: {
  2488. r_format.image_format = Image::FORMAT_RG16;
  2489. r_format.rd_format = RD::DATA_FORMAT_R16G16_UNORM;
  2490. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2491. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2492. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2493. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2494. } break;
  2495. case RD::DATA_FORMAT_R16G16B16_UNORM: {
  2496. r_format.image_format = Image::FORMAT_RGB16;
  2497. r_format.rd_format = RD::DATA_FORMAT_R16G16B16_UNORM;
  2498. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2499. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2500. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2501. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2502. } break;
  2503. case RD::DATA_FORMAT_R16G16B16A16_UNORM: {
  2504. r_format.image_format = Image::FORMAT_RGBA16;
  2505. r_format.rd_format = RD::DATA_FORMAT_R16G16B16A16_UNORM;
  2506. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2507. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2508. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2509. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2510. } break;
  2511. case RD::DATA_FORMAT_R16_UINT: {
  2512. r_format.image_format = Image::FORMAT_R16I;
  2513. r_format.rd_format = RD::DATA_FORMAT_R16_UINT;
  2514. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2515. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_ZERO;
  2516. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2517. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2518. } break; // uint16
  2519. case RD::DATA_FORMAT_R16G16_UINT: {
  2520. r_format.image_format = Image::FORMAT_RG16I;
  2521. r_format.rd_format = RD::DATA_FORMAT_R16G16_UINT;
  2522. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2523. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2524. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
  2525. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2526. } break;
  2527. case RD::DATA_FORMAT_R16G16B16_UINT: {
  2528. r_format.image_format = Image::FORMAT_RGB16I;
  2529. r_format.rd_format = RD::DATA_FORMAT_R16G16B16_UINT;
  2530. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2531. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2532. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2533. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  2534. } break;
  2535. case RD::DATA_FORMAT_R16G16B16A16_UINT: {
  2536. r_format.image_format = Image::FORMAT_RGBA16I;
  2537. r_format.rd_format = RD::DATA_FORMAT_R16G16B16A16_UINT;
  2538. r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
  2539. r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
  2540. r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
  2541. r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
  2542. } break;
  2543. default: {
  2544. ERR_FAIL_MSG("Unsupported image format");
  2545. }
  2546. }
  2547. }
  2548. /* DECAL API */
  2549. RID TextureStorage::decal_atlas_get_texture() const {
  2550. return decal_atlas.texture;
  2551. }
  2552. RID TextureStorage::decal_atlas_get_texture_srgb() const {
  2553. return decal_atlas.texture_srgb;
  2554. }
  2555. RID TextureStorage::decal_allocate() {
  2556. return decal_owner.allocate_rid();
  2557. }
  2558. void TextureStorage::decal_initialize(RID p_decal) {
  2559. decal_owner.initialize_rid(p_decal, Decal());
  2560. }
  2561. void TextureStorage::decal_free(RID p_rid) {
  2562. Decal *decal = decal_owner.get_or_null(p_rid);
  2563. for (int i = 0; i < RS::DECAL_TEXTURE_MAX; i++) {
  2564. if (decal->textures[i].is_valid() && owns_texture(decal->textures[i])) {
  2565. texture_remove_from_decal_atlas(decal->textures[i]);
  2566. }
  2567. }
  2568. decal->dependency.deleted_notify(p_rid);
  2569. decal_owner.free(p_rid);
  2570. }
  2571. void TextureStorage::decal_set_size(RID p_decal, const Vector3 &p_size) {
  2572. Decal *decal = decal_owner.get_or_null(p_decal);
  2573. ERR_FAIL_NULL(decal);
  2574. decal->size = p_size;
  2575. decal->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
  2576. }
  2577. void TextureStorage::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) {
  2578. Decal *decal = decal_owner.get_or_null(p_decal);
  2579. ERR_FAIL_NULL(decal);
  2580. ERR_FAIL_INDEX(p_type, RS::DECAL_TEXTURE_MAX);
  2581. if (decal->textures[p_type] == p_texture) {
  2582. return;
  2583. }
  2584. ERR_FAIL_COND(p_texture.is_valid() && !owns_texture(p_texture));
  2585. if (decal->textures[p_type].is_valid() && owns_texture(decal->textures[p_type])) {
  2586. texture_remove_from_decal_atlas(decal->textures[p_type]);
  2587. }
  2588. decal->textures[p_type] = p_texture;
  2589. if (decal->textures[p_type].is_valid()) {
  2590. texture_add_to_decal_atlas(decal->textures[p_type]);
  2591. }
  2592. decal->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_DECAL);
  2593. }
  2594. void TextureStorage::decal_set_emission_energy(RID p_decal, float p_energy) {
  2595. Decal *decal = decal_owner.get_or_null(p_decal);
  2596. ERR_FAIL_NULL(decal);
  2597. decal->emission_energy = p_energy;
  2598. }
  2599. void TextureStorage::decal_set_albedo_mix(RID p_decal, float p_mix) {
  2600. Decal *decal = decal_owner.get_or_null(p_decal);
  2601. ERR_FAIL_NULL(decal);
  2602. decal->albedo_mix = p_mix;
  2603. }
  2604. void TextureStorage::decal_set_modulate(RID p_decal, const Color &p_modulate) {
  2605. Decal *decal = decal_owner.get_or_null(p_decal);
  2606. ERR_FAIL_NULL(decal);
  2607. decal->modulate = p_modulate;
  2608. }
  2609. void TextureStorage::decal_set_cull_mask(RID p_decal, uint32_t p_layers) {
  2610. Decal *decal = decal_owner.get_or_null(p_decal);
  2611. ERR_FAIL_NULL(decal);
  2612. decal->cull_mask = p_layers;
  2613. decal->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_CULL_MASK);
  2614. }
  2615. void TextureStorage::decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) {
  2616. Decal *decal = decal_owner.get_or_null(p_decal);
  2617. ERR_FAIL_NULL(decal);
  2618. decal->distance_fade = p_enabled;
  2619. decal->distance_fade_begin = p_begin;
  2620. decal->distance_fade_length = p_length;
  2621. }
  2622. void TextureStorage::decal_set_fade(RID p_decal, float p_above, float p_below) {
  2623. Decal *decal = decal_owner.get_or_null(p_decal);
  2624. ERR_FAIL_NULL(decal);
  2625. decal->upper_fade = p_above;
  2626. decal->lower_fade = p_below;
  2627. }
  2628. void TextureStorage::decal_set_normal_fade(RID p_decal, float p_fade) {
  2629. Decal *decal = decal_owner.get_or_null(p_decal);
  2630. ERR_FAIL_NULL(decal);
  2631. decal->normal_fade = p_fade;
  2632. }
  2633. void TextureStorage::decal_atlas_mark_dirty_on_texture(RID p_texture) {
  2634. if (decal_atlas.textures.has(p_texture)) {
  2635. //belongs to decal atlas..
  2636. decal_atlas.dirty = true; //mark it dirty since it was most likely modified
  2637. }
  2638. }
  2639. void TextureStorage::decal_atlas_remove_texture(RID p_texture) {
  2640. if (decal_atlas.textures.has(p_texture)) {
  2641. decal_atlas.textures.erase(p_texture);
  2642. //there is not much a point of making it dirty, just let it be.
  2643. }
  2644. }
  2645. AABB TextureStorage::decal_get_aabb(RID p_decal) const {
  2646. Decal *decal = decal_owner.get_or_null(p_decal);
  2647. ERR_FAIL_NULL_V(decal, AABB());
  2648. return AABB(-decal->size / 2, decal->size);
  2649. }
  2650. uint32_t TextureStorage::decal_get_cull_mask(RID p_decal) const {
  2651. Decal *decal = decal_owner.get_or_null(p_decal);
  2652. ERR_FAIL_NULL_V(decal, 0);
  2653. return decal->cull_mask;
  2654. }
  2655. Dependency *TextureStorage::decal_get_dependency(RID p_decal) {
  2656. Decal *decal = decal_owner.get_or_null(p_decal);
  2657. ERR_FAIL_NULL_V(decal, nullptr);
  2658. return &decal->dependency;
  2659. }
  2660. void TextureStorage::update_decal_atlas() {
  2661. CopyEffects *copy_effects = CopyEffects::get_singleton();
  2662. ERR_FAIL_NULL(copy_effects);
  2663. if (!decal_atlas.dirty) {
  2664. return; //nothing to do
  2665. }
  2666. decal_atlas.dirty = false;
  2667. if (decal_atlas.texture.is_valid()) {
  2668. RD::get_singleton()->free(decal_atlas.texture);
  2669. decal_atlas.texture = RID();
  2670. decal_atlas.texture_srgb = RID();
  2671. decal_atlas.texture_mipmaps.clear();
  2672. }
  2673. int border = 1 << decal_atlas.mipmaps;
  2674. if (decal_atlas.textures.size()) {
  2675. //generate atlas
  2676. Vector<DecalAtlas::SortItem> itemsv;
  2677. itemsv.resize(decal_atlas.textures.size());
  2678. uint32_t base_size = 8;
  2679. int idx = 0;
  2680. for (const KeyValue<RID, DecalAtlas::Texture> &E : decal_atlas.textures) {
  2681. DecalAtlas::SortItem &si = itemsv.write[idx];
  2682. Texture *src_tex = get_texture(E.key);
  2683. si.size.width = (src_tex->width / border) + 1;
  2684. si.size.height = (src_tex->height / border) + 1;
  2685. si.pixel_size = Size2i(src_tex->width, src_tex->height);
  2686. if (base_size < (uint32_t)si.size.width) {
  2687. base_size = nearest_power_of_2_templated(si.size.width);
  2688. }
  2689. si.texture = E.key;
  2690. idx++;
  2691. }
  2692. //sort items by size
  2693. itemsv.sort();
  2694. //attempt to create atlas
  2695. int item_count = itemsv.size();
  2696. DecalAtlas::SortItem *items = itemsv.ptrw();
  2697. int atlas_height = 0;
  2698. while (true) {
  2699. Vector<int> v_offsetsv;
  2700. v_offsetsv.resize(base_size);
  2701. int *v_offsets = v_offsetsv.ptrw();
  2702. memset(v_offsets, 0, sizeof(int) * base_size);
  2703. int max_height = 0;
  2704. for (int i = 0; i < item_count; i++) {
  2705. //best fit
  2706. DecalAtlas::SortItem &si = items[i];
  2707. int best_idx = -1;
  2708. int best_height = 0x7FFFFFFF;
  2709. for (uint32_t j = 0; j <= base_size - si.size.width; j++) {
  2710. int height = 0;
  2711. for (int k = 0; k < si.size.width; k++) {
  2712. int h = v_offsets[k + j];
  2713. if (h > height) {
  2714. height = h;
  2715. if (height > best_height) {
  2716. break; //already bad
  2717. }
  2718. }
  2719. }
  2720. if (height < best_height) {
  2721. best_height = height;
  2722. best_idx = j;
  2723. }
  2724. }
  2725. //update
  2726. for (int k = 0; k < si.size.width; k++) {
  2727. v_offsets[k + best_idx] = best_height + si.size.height;
  2728. }
  2729. si.pos.x = best_idx;
  2730. si.pos.y = best_height;
  2731. if (si.pos.y + si.size.height > max_height) {
  2732. max_height = si.pos.y + si.size.height;
  2733. }
  2734. }
  2735. if ((uint32_t)max_height <= base_size * 2) {
  2736. atlas_height = max_height;
  2737. break; //good ratio, break;
  2738. }
  2739. base_size *= 2;
  2740. }
  2741. decal_atlas.size.width = base_size * border;
  2742. decal_atlas.size.height = nearest_power_of_2_templated(atlas_height * border);
  2743. for (int i = 0; i < item_count; i++) {
  2744. DecalAtlas::Texture *t = decal_atlas.textures.getptr(items[i].texture);
  2745. t->uv_rect.position = items[i].pos * border + Vector2i(border / 2, border / 2);
  2746. t->uv_rect.size = items[i].pixel_size;
  2747. t->uv_rect.position /= Size2(decal_atlas.size);
  2748. t->uv_rect.size /= Size2(decal_atlas.size);
  2749. }
  2750. } else {
  2751. //use border as size, so it at least has enough mipmaps
  2752. decal_atlas.size.width = border;
  2753. decal_atlas.size.height = border;
  2754. }
  2755. //blit textures
  2756. RD::TextureFormat tformat;
  2757. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  2758. tformat.width = decal_atlas.size.width;
  2759. tformat.height = decal_atlas.size.height;
  2760. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
  2761. tformat.texture_type = RD::TEXTURE_TYPE_2D;
  2762. tformat.mipmaps = decal_atlas.mipmaps;
  2763. tformat.shareable_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_UNORM);
  2764. tformat.shareable_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_SRGB);
  2765. decal_atlas.texture = RD::get_singleton()->texture_create(tformat, RD::TextureView());
  2766. RD::get_singleton()->texture_clear(decal_atlas.texture, Color(0, 0, 0, 0), 0, decal_atlas.mipmaps, 0, 1);
  2767. {
  2768. //create the framebuffer
  2769. Size2i s = decal_atlas.size;
  2770. for (int i = 0; i < decal_atlas.mipmaps; i++) {
  2771. DecalAtlas::MipMap mm;
  2772. mm.texture = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), decal_atlas.texture, 0, i);
  2773. Vector<RID> fb;
  2774. fb.push_back(mm.texture);
  2775. mm.fb = RD::get_singleton()->framebuffer_create(fb);
  2776. mm.size = s;
  2777. decal_atlas.texture_mipmaps.push_back(mm);
  2778. s = Vector2i(s.width >> 1, s.height >> 1).maxi(1);
  2779. }
  2780. {
  2781. //create the SRGB variant
  2782. RD::TextureView rd_view;
  2783. rd_view.format_override = RD::DATA_FORMAT_R8G8B8A8_SRGB;
  2784. decal_atlas.texture_srgb = RD::get_singleton()->texture_create_shared(rd_view, decal_atlas.texture);
  2785. }
  2786. }
  2787. RID prev_texture;
  2788. for (int i = 0; i < decal_atlas.texture_mipmaps.size(); i++) {
  2789. const DecalAtlas::MipMap &mm = decal_atlas.texture_mipmaps[i];
  2790. Color clear_color(0, 0, 0, 0);
  2791. if (decal_atlas.textures.size()) {
  2792. if (i == 0) {
  2793. Vector<Color> cc;
  2794. cc.push_back(clear_color);
  2795. RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(mm.fb, RD::DRAW_CLEAR_ALL, cc);
  2796. for (const KeyValue<RID, DecalAtlas::Texture> &E : decal_atlas.textures) {
  2797. DecalAtlas::Texture *t = decal_atlas.textures.getptr(E.key);
  2798. Texture *src_tex = get_texture(E.key);
  2799. copy_effects->copy_to_atlas_fb(src_tex->rd_texture, mm.fb, t->uv_rect, draw_list, false, t->panorama_to_dp_users > 0);
  2800. }
  2801. RD::get_singleton()->draw_list_end();
  2802. prev_texture = mm.texture;
  2803. } else {
  2804. copy_effects->copy_to_fb_rect(prev_texture, mm.fb, Rect2i(Point2i(), mm.size));
  2805. prev_texture = mm.texture;
  2806. }
  2807. } else {
  2808. RD::get_singleton()->texture_clear(mm.texture, clear_color, 0, 1, 0, 1);
  2809. }
  2810. }
  2811. }
  2812. void TextureStorage::texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp) {
  2813. if (!decal_atlas.textures.has(p_texture)) {
  2814. DecalAtlas::Texture t;
  2815. t.users = 1;
  2816. t.panorama_to_dp_users = p_panorama_to_dp ? 1 : 0;
  2817. decal_atlas.textures[p_texture] = t;
  2818. decal_atlas.dirty = true;
  2819. } else {
  2820. DecalAtlas::Texture *t = decal_atlas.textures.getptr(p_texture);
  2821. t->users++;
  2822. if (p_panorama_to_dp) {
  2823. t->panorama_to_dp_users++;
  2824. }
  2825. }
  2826. }
  2827. void TextureStorage::texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp) {
  2828. DecalAtlas::Texture *t = decal_atlas.textures.getptr(p_texture);
  2829. ERR_FAIL_NULL(t);
  2830. t->users--;
  2831. if (p_panorama_to_dp) {
  2832. ERR_FAIL_COND(t->panorama_to_dp_users == 0);
  2833. t->panorama_to_dp_users--;
  2834. }
  2835. if (t->users == 0) {
  2836. decal_atlas.textures.erase(p_texture);
  2837. //do not mark it dirty, there is no need to since it remains working
  2838. }
  2839. }
  2840. /* DECAL INSTANCE API */
  2841. RID TextureStorage::decal_instance_create(RID p_decal) {
  2842. DecalInstance di;
  2843. di.decal = p_decal;
  2844. di.forward_id = ForwardIDStorage::get_singleton()->allocate_forward_id(FORWARD_ID_TYPE_DECAL);
  2845. return decal_instance_owner.make_rid(di);
  2846. }
  2847. void TextureStorage::decal_instance_free(RID p_decal_instance) {
  2848. DecalInstance *di = decal_instance_owner.get_or_null(p_decal_instance);
  2849. ForwardIDStorage::get_singleton()->free_forward_id(FORWARD_ID_TYPE_DECAL, di->forward_id);
  2850. decal_instance_owner.free(p_decal_instance);
  2851. }
  2852. void TextureStorage::decal_instance_set_transform(RID p_decal_instance, const Transform3D &p_transform) {
  2853. DecalInstance *di = decal_instance_owner.get_or_null(p_decal_instance);
  2854. ERR_FAIL_NULL(di);
  2855. di->transform = p_transform;
  2856. }
  2857. void TextureStorage::decal_instance_set_sorting_offset(RID p_decal_instance, float p_sorting_offset) {
  2858. DecalInstance *di = decal_instance_owner.get_or_null(p_decal_instance);
  2859. ERR_FAIL_NULL(di);
  2860. di->sorting_offset = p_sorting_offset;
  2861. }
  2862. /* DECAL DATA API */
  2863. void TextureStorage::free_decal_data() {
  2864. if (decal_buffer.is_valid()) {
  2865. RD::get_singleton()->free(decal_buffer);
  2866. decal_buffer = RID();
  2867. }
  2868. if (decals != nullptr) {
  2869. memdelete_arr(decals);
  2870. decals = nullptr;
  2871. }
  2872. if (decal_sort != nullptr) {
  2873. memdelete_arr(decal_sort);
  2874. decal_sort = nullptr;
  2875. }
  2876. }
  2877. void TextureStorage::set_max_decals(const uint32_t p_max_decals) {
  2878. max_decals = p_max_decals;
  2879. uint32_t decal_buffer_size = max_decals * sizeof(DecalData);
  2880. decals = memnew_arr(DecalData, max_decals);
  2881. decal_sort = memnew_arr(DecalInstanceSort, max_decals);
  2882. decal_buffer = RD::get_singleton()->storage_buffer_create(decal_buffer_size);
  2883. }
  2884. void TextureStorage::update_decal_buffer(const PagedArray<RID> &p_decals, const Transform3D &p_camera_xform) {
  2885. ForwardIDStorage *forward_id_storage = ForwardIDStorage::get_singleton();
  2886. Transform3D uv_xform;
  2887. uv_xform.basis.scale(Vector3(2.0, 1.0, 2.0));
  2888. uv_xform.origin = Vector3(-1.0, 0.0, -1.0);
  2889. uint32_t decals_size = p_decals.size();
  2890. decal_count = 0;
  2891. for (uint32_t i = 0; i < decals_size; i++) {
  2892. if (decal_count == max_decals) {
  2893. break;
  2894. }
  2895. DecalInstance *decal_instance = decal_instance_owner.get_or_null(p_decals[i]);
  2896. if (!decal_instance) {
  2897. continue;
  2898. }
  2899. Decal *decal = decal_owner.get_or_null(decal_instance->decal);
  2900. Transform3D xform = decal_instance->transform;
  2901. real_t distance = p_camera_xform.origin.distance_to(xform.origin);
  2902. if (decal->distance_fade) {
  2903. float fade_begin = decal->distance_fade_begin;
  2904. float fade_length = decal->distance_fade_length;
  2905. if (distance > fade_begin) {
  2906. if (distance > fade_begin + fade_length) {
  2907. continue; // do not use this decal, its invisible
  2908. }
  2909. }
  2910. }
  2911. decal_sort[decal_count].decal_instance = decal_instance;
  2912. decal_sort[decal_count].decal = decal;
  2913. decal_sort[decal_count].depth = distance - decal_instance->sorting_offset;
  2914. decal_count++;
  2915. }
  2916. if (decal_count > 0) {
  2917. SortArray<DecalInstanceSort> sort_array;
  2918. sort_array.sort(decal_sort, decal_count);
  2919. }
  2920. bool using_forward_ids = forward_id_storage->uses_forward_ids();
  2921. for (uint32_t i = 0; i < decal_count; i++) {
  2922. DecalInstance *decal_instance = decal_sort[i].decal_instance;
  2923. Decal *decal = decal_sort[i].decal;
  2924. if (using_forward_ids) {
  2925. forward_id_storage->map_forward_id(FORWARD_ID_TYPE_DECAL, decal_instance->forward_id, i, RSG::rasterizer->get_frame_number());
  2926. }
  2927. decal_instance->cull_mask = decal->cull_mask;
  2928. float fade = 1.0;
  2929. if (decal->distance_fade) {
  2930. const real_t distance = decal_sort[i].depth + decal_instance->sorting_offset;
  2931. const float fade_begin = decal->distance_fade_begin;
  2932. const float fade_length = decal->distance_fade_length;
  2933. if (distance > fade_begin) {
  2934. // Use `smoothstep()` to make opacity changes more gradual and less noticeable to the player.
  2935. fade = Math::smoothstep(0.0f, 1.0f, 1.0f - float(distance - fade_begin) / fade_length);
  2936. }
  2937. }
  2938. DecalData &dd = decals[i];
  2939. Vector3 decal_extents = decal->size / 2;
  2940. Transform3D scale_xform;
  2941. scale_xform.basis.scale(decal_extents);
  2942. Transform3D xform = decal_instance->transform;
  2943. Transform3D camera_inverse_xform = p_camera_xform.affine_inverse();
  2944. Transform3D to_decal_xform = (camera_inverse_xform * xform * scale_xform * uv_xform).affine_inverse();
  2945. MaterialStorage::store_transform(to_decal_xform, dd.xform);
  2946. Vector3 normal = xform.basis.get_column(Vector3::AXIS_Y).normalized();
  2947. normal = camera_inverse_xform.basis.xform(normal); //camera is normalized, so fine
  2948. dd.normal[0] = normal.x;
  2949. dd.normal[1] = normal.y;
  2950. dd.normal[2] = normal.z;
  2951. dd.normal_fade = decal->normal_fade;
  2952. RID albedo_tex = decal->textures[RS::DECAL_TEXTURE_ALBEDO];
  2953. RID emission_tex = decal->textures[RS::DECAL_TEXTURE_EMISSION];
  2954. if (albedo_tex.is_valid()) {
  2955. Rect2 rect = decal_atlas_get_texture_rect(albedo_tex);
  2956. dd.albedo_rect[0] = rect.position.x;
  2957. dd.albedo_rect[1] = rect.position.y;
  2958. dd.albedo_rect[2] = rect.size.x;
  2959. dd.albedo_rect[3] = rect.size.y;
  2960. } else {
  2961. if (!emission_tex.is_valid()) {
  2962. continue; //no albedo, no emission, no decal.
  2963. }
  2964. dd.albedo_rect[0] = 0;
  2965. dd.albedo_rect[1] = 0;
  2966. dd.albedo_rect[2] = 0;
  2967. dd.albedo_rect[3] = 0;
  2968. }
  2969. RID normal_tex = decal->textures[RS::DECAL_TEXTURE_NORMAL];
  2970. if (normal_tex.is_valid()) {
  2971. Rect2 rect = decal_atlas_get_texture_rect(normal_tex);
  2972. dd.normal_rect[0] = rect.position.x;
  2973. dd.normal_rect[1] = rect.position.y;
  2974. dd.normal_rect[2] = rect.size.x;
  2975. dd.normal_rect[3] = rect.size.y;
  2976. Basis normal_xform = camera_inverse_xform.basis * xform.basis.orthonormalized();
  2977. MaterialStorage::store_basis_3x4(normal_xform, dd.normal_xform);
  2978. } else {
  2979. dd.normal_rect[0] = 0;
  2980. dd.normal_rect[1] = 0;
  2981. dd.normal_rect[2] = 0;
  2982. dd.normal_rect[3] = 0;
  2983. }
  2984. RID orm_tex = decal->textures[RS::DECAL_TEXTURE_ORM];
  2985. if (orm_tex.is_valid()) {
  2986. Rect2 rect = decal_atlas_get_texture_rect(orm_tex);
  2987. dd.orm_rect[0] = rect.position.x;
  2988. dd.orm_rect[1] = rect.position.y;
  2989. dd.orm_rect[2] = rect.size.x;
  2990. dd.orm_rect[3] = rect.size.y;
  2991. } else {
  2992. dd.orm_rect[0] = 0;
  2993. dd.orm_rect[1] = 0;
  2994. dd.orm_rect[2] = 0;
  2995. dd.orm_rect[3] = 0;
  2996. }
  2997. if (emission_tex.is_valid()) {
  2998. Rect2 rect = decal_atlas_get_texture_rect(emission_tex);
  2999. dd.emission_rect[0] = rect.position.x;
  3000. dd.emission_rect[1] = rect.position.y;
  3001. dd.emission_rect[2] = rect.size.x;
  3002. dd.emission_rect[3] = rect.size.y;
  3003. } else {
  3004. dd.emission_rect[0] = 0;
  3005. dd.emission_rect[1] = 0;
  3006. dd.emission_rect[2] = 0;
  3007. dd.emission_rect[3] = 0;
  3008. }
  3009. Color modulate = decal->modulate.srgb_to_linear();
  3010. dd.modulate[0] = modulate.r;
  3011. dd.modulate[1] = modulate.g;
  3012. dd.modulate[2] = modulate.b;
  3013. dd.modulate[3] = modulate.a * fade;
  3014. dd.emission_energy = decal->emission_energy * fade;
  3015. dd.albedo_mix = decal->albedo_mix;
  3016. dd.mask = decal->cull_mask;
  3017. dd.upper_fade = decal->upper_fade;
  3018. dd.lower_fade = decal->lower_fade;
  3019. // hook for subclass to do further processing.
  3020. RendererSceneRenderRD::get_singleton()->setup_added_decal(xform, decal_extents);
  3021. }
  3022. if (decal_count > 0) {
  3023. RD::get_singleton()->buffer_update(decal_buffer, 0, sizeof(DecalData) * decal_count, decals);
  3024. }
  3025. }
  3026. /* RENDER TARGET API */
  3027. RID TextureStorage::RenderTarget::get_framebuffer() {
  3028. // Note that if we're using an overridden color buffer, we're likely cycling through a texture chain.
  3029. // this is where our framebuffer cache comes in clutch..
  3030. if (msaa != RS::VIEWPORT_MSAA_DISABLED) {
  3031. return FramebufferCacheRD::get_singleton()->get_cache_multiview(view_count, color_multisample, overridden.color.is_valid() ? overridden.color : color);
  3032. } else {
  3033. return FramebufferCacheRD::get_singleton()->get_cache_multiview(view_count, overridden.color.is_valid() ? overridden.color : color);
  3034. }
  3035. }
  3036. void TextureStorage::_clear_render_target(RenderTarget *rt) {
  3037. // clear overrides, we assume these are freed by the object that created them
  3038. rt->overridden.color = RID();
  3039. rt->overridden.depth = RID();
  3040. rt->overridden.velocity = RID();
  3041. rt->overridden.cached_slices.clear(); // these are automatically freed when their parent textures are freed so just clear
  3042. // free in reverse dependency order
  3043. if (rt->framebuffer_uniform_set.is_valid()) {
  3044. rt->framebuffer_uniform_set = RID(); //chain deleted
  3045. }
  3046. if (rt->color.is_valid()) {
  3047. RD::get_singleton()->free(rt->color);
  3048. }
  3049. rt->color_slices.clear(); // these are automatically freed.
  3050. if (rt->color_multisample.is_valid()) {
  3051. RD::get_singleton()->free(rt->color_multisample);
  3052. }
  3053. if (rt->backbuffer.is_valid()) {
  3054. RD::get_singleton()->free(rt->backbuffer);
  3055. rt->backbuffer = RID();
  3056. rt->backbuffer_mipmaps.clear();
  3057. rt->backbuffer_uniform_set = RID(); //chain deleted
  3058. }
  3059. _render_target_clear_sdf(rt);
  3060. rt->color = RID();
  3061. rt->color_multisample = RID();
  3062. if (rt->texture.is_valid()) {
  3063. Texture *tex = get_texture(rt->texture);
  3064. tex->render_target = nullptr;
  3065. }
  3066. }
  3067. void TextureStorage::_update_render_target(RenderTarget *rt) {
  3068. if (rt->texture.is_null()) {
  3069. //create a placeholder until updated
  3070. rt->texture = texture_allocate();
  3071. texture_2d_placeholder_initialize(rt->texture);
  3072. Texture *tex = get_texture(rt->texture);
  3073. tex->is_render_target = true;
  3074. tex->path = "Render Target (Internal)";
  3075. }
  3076. _clear_render_target(rt);
  3077. if (rt->size.width == 0 || rt->size.height == 0) {
  3078. return;
  3079. }
  3080. rt->color_format = render_target_get_color_format(rt->use_hdr, false);
  3081. rt->color_format_srgb = render_target_get_color_format(rt->use_hdr, true);
  3082. if (rt->use_hdr) {
  3083. rt->image_format = rt->is_transparent ? Image::FORMAT_RGBAH : Image::FORMAT_RGBH;
  3084. } else {
  3085. rt->image_format = rt->is_transparent ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8;
  3086. }
  3087. RD::TextureFormat rd_color_attachment_format;
  3088. RD::TextureView rd_view;
  3089. { //attempt register
  3090. rd_color_attachment_format.format = rt->color_format;
  3091. rd_color_attachment_format.width = rt->size.width;
  3092. rd_color_attachment_format.height = rt->size.height;
  3093. rd_color_attachment_format.depth = 1;
  3094. rd_color_attachment_format.array_layers = rt->view_count; // for stereo we create two (or more) layers, need to see if we can make fallback work like this too if we don't have multiview
  3095. rd_color_attachment_format.mipmaps = 1;
  3096. if (rd_color_attachment_format.array_layers > 1) { // why are we not using rt->texture_type ??
  3097. rd_color_attachment_format.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
  3098. } else {
  3099. rd_color_attachment_format.texture_type = RD::TEXTURE_TYPE_2D;
  3100. }
  3101. rd_color_attachment_format.samples = RD::TEXTURE_SAMPLES_1;
  3102. rd_color_attachment_format.usage_bits = render_target_get_color_usage_bits(false);
  3103. rd_color_attachment_format.shareable_formats.push_back(rt->color_format);
  3104. rd_color_attachment_format.shareable_formats.push_back(rt->color_format_srgb);
  3105. if (rt->msaa != RS::VIEWPORT_MSAA_DISABLED) {
  3106. rd_color_attachment_format.is_resolve_buffer = true;
  3107. }
  3108. }
  3109. // TODO see if we can lazy create this once we actually use it as we may not need to create this if we have an overridden color buffer...
  3110. rt->color = RD::get_singleton()->texture_create(rd_color_attachment_format, rd_view);
  3111. ERR_FAIL_COND(rt->color.is_null());
  3112. if (rt->msaa != RS::VIEWPORT_MSAA_DISABLED) {
  3113. // Use the texture format of the color attachment for the multisample color attachment.
  3114. RD::TextureFormat rd_color_multisample_format = rd_color_attachment_format;
  3115. const RD::TextureSamples texture_samples[RS::VIEWPORT_MSAA_MAX] = {
  3116. RD::TEXTURE_SAMPLES_1,
  3117. RD::TEXTURE_SAMPLES_2,
  3118. RD::TEXTURE_SAMPLES_4,
  3119. RD::TEXTURE_SAMPLES_8,
  3120. };
  3121. rd_color_multisample_format.samples = texture_samples[rt->msaa];
  3122. rd_color_multisample_format.usage_bits = render_target_get_color_usage_bits(true);
  3123. RD::TextureView rd_view_multisample;
  3124. rd_color_multisample_format.is_resolve_buffer = false;
  3125. rt->color_multisample = RD::get_singleton()->texture_create(rd_color_multisample_format, rd_view_multisample);
  3126. ERR_FAIL_COND(rt->color_multisample.is_null());
  3127. }
  3128. { //update texture
  3129. Texture *tex = get_texture(rt->texture);
  3130. //free existing textures
  3131. if (RD::get_singleton()->texture_is_valid(tex->rd_texture)) {
  3132. RD::get_singleton()->free(tex->rd_texture);
  3133. }
  3134. if (RD::get_singleton()->texture_is_valid(tex->rd_texture_srgb)) {
  3135. RD::get_singleton()->free(tex->rd_texture_srgb);
  3136. }
  3137. tex->rd_texture = RID();
  3138. tex->rd_texture_srgb = RID();
  3139. tex->render_target = rt;
  3140. //create shared textures to the color buffer,
  3141. //so transparent can be supported
  3142. RD::TextureView view;
  3143. view.format_override = rt->color_format;
  3144. if (!rt->is_transparent) {
  3145. view.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
  3146. }
  3147. tex->rd_texture = RD::get_singleton()->texture_create_shared(view, rt->color);
  3148. if (rt->color_format_srgb != RD::DATA_FORMAT_MAX) {
  3149. view.format_override = rt->color_format_srgb;
  3150. tex->rd_texture_srgb = RD::get_singleton()->texture_create_shared(view, rt->color);
  3151. }
  3152. tex->rd_view = view;
  3153. tex->width = rt->size.width;
  3154. tex->height = rt->size.height;
  3155. tex->width_2d = rt->size.width;
  3156. tex->height_2d = rt->size.height;
  3157. tex->rd_format = rt->color_format;
  3158. tex->rd_format_srgb = rt->color_format_srgb;
  3159. tex->format = rt->image_format;
  3160. tex->validated_format = rt->use_hdr ? Image::FORMAT_RGBAH : Image::FORMAT_RGBA8;
  3161. Vector<RID> proxies = tex->proxies; //make a copy, since update may change it
  3162. for (int i = 0; i < proxies.size(); i++) {
  3163. texture_proxy_update(proxies[i], rt->texture);
  3164. }
  3165. }
  3166. }
  3167. void TextureStorage::_create_render_target_backbuffer(RenderTarget *rt) {
  3168. ERR_FAIL_COND(rt->backbuffer.is_valid());
  3169. uint32_t mipmaps_required = Image::get_image_required_mipmaps(rt->size.width, rt->size.height, Image::FORMAT_RGBA8);
  3170. RD::TextureFormat tf;
  3171. tf.format = rt->color_format;
  3172. tf.width = rt->size.width;
  3173. tf.height = rt->size.height;
  3174. tf.texture_type = RD::TEXTURE_TYPE_2D;
  3175. tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
  3176. tf.mipmaps = mipmaps_required;
  3177. rt->backbuffer = RD::get_singleton()->texture_create(tf, RD::TextureView());
  3178. RD::get_singleton()->set_resource_name(rt->backbuffer, "Render Target Back Buffer");
  3179. rt->backbuffer_mipmap0 = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rt->backbuffer, 0, 0);
  3180. RD::get_singleton()->set_resource_name(rt->backbuffer_mipmap0, "Back Buffer slice mipmap 0");
  3181. {
  3182. Vector<RID> fb_tex;
  3183. fb_tex.push_back(rt->backbuffer_mipmap0);
  3184. rt->backbuffer_fb = RD::get_singleton()->framebuffer_create(fb_tex);
  3185. }
  3186. if (rt->framebuffer_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(rt->framebuffer_uniform_set)) {
  3187. //the new one will require the backbuffer.
  3188. RD::get_singleton()->free(rt->framebuffer_uniform_set);
  3189. rt->framebuffer_uniform_set = RID();
  3190. }
  3191. //create mipmaps
  3192. for (uint32_t i = 1; i < mipmaps_required; i++) {
  3193. RID mipmap = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rt->backbuffer, 0, i);
  3194. RD::get_singleton()->set_resource_name(mipmap, "Back Buffer slice mip: " + itos(i));
  3195. rt->backbuffer_mipmaps.push_back(mipmap);
  3196. }
  3197. }
  3198. RID TextureStorage::render_target_create() {
  3199. RenderTarget render_target;
  3200. render_target.was_used = false;
  3201. render_target.clear_requested = false;
  3202. _update_render_target(&render_target);
  3203. return render_target_owner.make_rid(render_target);
  3204. }
  3205. void TextureStorage::render_target_free(RID p_rid) {
  3206. RenderTarget *rt = render_target_owner.get_or_null(p_rid);
  3207. _clear_render_target(rt);
  3208. if (rt->texture.is_valid()) {
  3209. Texture *tex = get_texture(rt->texture);
  3210. tex->is_render_target = false;
  3211. texture_free(rt->texture);
  3212. }
  3213. render_target_owner.free(p_rid);
  3214. }
  3215. void TextureStorage::render_target_set_position(RID p_render_target, int p_x, int p_y) {
  3216. //unused for this render target
  3217. }
  3218. Point2i TextureStorage::render_target_get_position(RID p_render_target) const {
  3219. //unused for this render target
  3220. return Point2i();
  3221. }
  3222. void TextureStorage::render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) {
  3223. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3224. ERR_FAIL_NULL(rt);
  3225. if (rt->size.x != p_width || rt->size.y != p_height || rt->view_count != p_view_count) {
  3226. rt->size.x = p_width;
  3227. rt->size.y = p_height;
  3228. rt->view_count = p_view_count;
  3229. _update_render_target(rt);
  3230. }
  3231. }
  3232. Size2i TextureStorage::render_target_get_size(RID p_render_target) const {
  3233. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3234. ERR_FAIL_NULL_V(rt, Size2i());
  3235. return rt->size;
  3236. }
  3237. RID TextureStorage::render_target_get_texture(RID p_render_target) {
  3238. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3239. ERR_FAIL_NULL_V(rt, RID());
  3240. return rt->texture;
  3241. }
  3242. void TextureStorage::render_target_set_override(RID p_render_target, RID p_color_texture, RID p_depth_texture, RID p_velocity_texture, RID p_velocity_depth_texture) {
  3243. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3244. ERR_FAIL_NULL(rt);
  3245. rt->overridden.color = p_color_texture;
  3246. rt->overridden.depth = p_depth_texture;
  3247. rt->overridden.velocity = p_velocity_texture;
  3248. rt->overridden.velocity_depth = p_velocity_depth_texture;
  3249. }
  3250. RID TextureStorage::render_target_get_override_color(RID p_render_target) const {
  3251. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3252. ERR_FAIL_NULL_V(rt, RID());
  3253. return rt->overridden.color;
  3254. }
  3255. RID TextureStorage::render_target_get_override_depth(RID p_render_target) const {
  3256. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3257. ERR_FAIL_NULL_V(rt, RID());
  3258. return rt->overridden.depth;
  3259. }
  3260. RID TextureStorage::render_target_get_override_depth_slice(RID p_render_target, const uint32_t p_layer) const {
  3261. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3262. ERR_FAIL_NULL_V(rt, RID());
  3263. if (rt->overridden.depth.is_null()) {
  3264. return RID();
  3265. } else if (rt->view_count == 1) {
  3266. return rt->overridden.depth;
  3267. } else {
  3268. RenderTarget::RTOverridden::SliceKey key(rt->overridden.depth, p_layer);
  3269. if (!rt->overridden.cached_slices.has(key)) {
  3270. rt->overridden.cached_slices[key] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rt->overridden.depth, p_layer, 0);
  3271. }
  3272. return rt->overridden.cached_slices[key];
  3273. }
  3274. }
  3275. RID TextureStorage::render_target_get_override_velocity(RID p_render_target) const {
  3276. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3277. ERR_FAIL_NULL_V(rt, RID());
  3278. return rt->overridden.velocity;
  3279. }
  3280. RID TextureStorage::render_target_get_override_velocity_slice(RID p_render_target, const uint32_t p_layer) const {
  3281. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3282. ERR_FAIL_NULL_V(rt, RID());
  3283. if (rt->overridden.velocity.is_null()) {
  3284. return RID();
  3285. } else if (rt->view_count == 1) {
  3286. return rt->overridden.velocity;
  3287. } else {
  3288. RenderTarget::RTOverridden::SliceKey key(rt->overridden.velocity, p_layer);
  3289. if (!rt->overridden.cached_slices.has(key)) {
  3290. rt->overridden.cached_slices[key] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rt->overridden.velocity, p_layer, 0);
  3291. }
  3292. return rt->overridden.cached_slices[key];
  3293. }
  3294. }
  3295. RID TextureStorage::render_target_get_override_velocity_depth(RID p_render_target) const {
  3296. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3297. ERR_FAIL_NULL_V(rt, RID());
  3298. return rt->overridden.velocity_depth;
  3299. }
  3300. void RendererRD::TextureStorage::render_target_set_render_region(RID p_render_target, const Rect2i &p_render_region) {
  3301. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3302. ERR_FAIL_NULL(rt);
  3303. rt->render_region = p_render_region;
  3304. }
  3305. Rect2i RendererRD::TextureStorage::render_target_get_render_region(RID p_render_target) const {
  3306. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3307. ERR_FAIL_NULL_V(rt, Rect2i());
  3308. return rt->render_region;
  3309. }
  3310. void TextureStorage::render_target_set_transparent(RID p_render_target, bool p_is_transparent) {
  3311. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3312. ERR_FAIL_NULL(rt);
  3313. rt->is_transparent = p_is_transparent;
  3314. _update_render_target(rt);
  3315. }
  3316. bool TextureStorage::render_target_get_transparent(RID p_render_target) const {
  3317. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3318. ERR_FAIL_NULL_V(rt, false);
  3319. return rt->is_transparent;
  3320. }
  3321. void TextureStorage::render_target_set_direct_to_screen(RID p_render_target, bool p_value) {
  3322. }
  3323. bool TextureStorage::render_target_get_direct_to_screen(RID p_render_target) const {
  3324. return false;
  3325. }
  3326. bool TextureStorage::render_target_was_used(RID p_render_target) const {
  3327. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3328. ERR_FAIL_NULL_V(rt, false);
  3329. return rt->was_used;
  3330. }
  3331. void TextureStorage::render_target_set_as_unused(RID p_render_target) {
  3332. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3333. ERR_FAIL_NULL(rt);
  3334. rt->was_used = false;
  3335. }
  3336. void TextureStorage::render_target_set_msaa(RID p_render_target, RS::ViewportMSAA p_msaa) {
  3337. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3338. ERR_FAIL_NULL(rt);
  3339. if (p_msaa == rt->msaa) {
  3340. return;
  3341. }
  3342. rt->msaa = p_msaa;
  3343. _update_render_target(rt);
  3344. }
  3345. RS::ViewportMSAA TextureStorage::render_target_get_msaa(RID p_render_target) const {
  3346. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3347. ERR_FAIL_NULL_V(rt, RS::VIEWPORT_MSAA_DISABLED);
  3348. return rt->msaa;
  3349. }
  3350. void TextureStorage::render_target_set_msaa_needs_resolve(RID p_render_target, bool p_needs_resolve) {
  3351. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3352. ERR_FAIL_NULL(rt);
  3353. rt->msaa_needs_resolve = p_needs_resolve;
  3354. }
  3355. bool TextureStorage::render_target_get_msaa_needs_resolve(RID p_render_target) const {
  3356. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3357. ERR_FAIL_NULL_V(rt, false);
  3358. return rt->msaa_needs_resolve;
  3359. }
  3360. void TextureStorage::render_target_do_msaa_resolve(RID p_render_target) {
  3361. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3362. ERR_FAIL_NULL(rt);
  3363. if (!rt->msaa_needs_resolve) {
  3364. return;
  3365. }
  3366. RD::get_singleton()->draw_list_begin(rt->get_framebuffer());
  3367. RD::get_singleton()->draw_list_end();
  3368. rt->msaa_needs_resolve = false;
  3369. }
  3370. void TextureStorage::render_target_set_use_hdr(RID p_render_target, bool p_use_hdr) {
  3371. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3372. ERR_FAIL_NULL(rt);
  3373. if (p_use_hdr == rt->use_hdr) {
  3374. return;
  3375. }
  3376. rt->use_hdr = p_use_hdr;
  3377. _update_render_target(rt);
  3378. }
  3379. bool TextureStorage::render_target_is_using_hdr(RID p_render_target) const {
  3380. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3381. ERR_FAIL_NULL_V(rt, false);
  3382. return rt->use_hdr;
  3383. }
  3384. void TextureStorage::render_target_set_use_debanding(RID p_render_target, bool p_use_debanding) {
  3385. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3386. ERR_FAIL_NULL(rt);
  3387. rt->use_debanding = p_use_debanding;
  3388. }
  3389. bool TextureStorage::render_target_is_using_debanding(RID p_render_target) const {
  3390. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3391. ERR_FAIL_NULL_V(rt, false);
  3392. return rt->use_debanding;
  3393. }
  3394. RID TextureStorage::render_target_get_rd_framebuffer(RID p_render_target) {
  3395. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3396. ERR_FAIL_NULL_V(rt, RID());
  3397. return rt->get_framebuffer();
  3398. }
  3399. RID TextureStorage::render_target_get_rd_texture(RID p_render_target) {
  3400. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3401. ERR_FAIL_NULL_V(rt, RID());
  3402. if (rt->overridden.color.is_valid()) {
  3403. return rt->overridden.color;
  3404. } else {
  3405. return rt->color;
  3406. }
  3407. }
  3408. RID TextureStorage::render_target_get_rd_texture_slice(RID p_render_target, uint32_t p_layer) {
  3409. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3410. ERR_FAIL_NULL_V(rt, RID());
  3411. if (rt->view_count == 1) {
  3412. return rt->color;
  3413. } else {
  3414. ERR_FAIL_UNSIGNED_INDEX_V(p_layer, rt->view_count, RID());
  3415. if (rt->color_slices.is_empty()) {
  3416. for (uint32_t v = 0; v < rt->view_count; v++) {
  3417. RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rt->color, v, 0);
  3418. rt->color_slices.push_back(slice);
  3419. }
  3420. }
  3421. return rt->color_slices[p_layer];
  3422. }
  3423. }
  3424. RID TextureStorage::render_target_get_rd_texture_msaa(RID p_render_target) {
  3425. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3426. ERR_FAIL_NULL_V(rt, RID());
  3427. return rt->color_multisample;
  3428. }
  3429. RID TextureStorage::render_target_get_rd_backbuffer(RID p_render_target) {
  3430. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3431. ERR_FAIL_NULL_V(rt, RID());
  3432. return rt->backbuffer;
  3433. }
  3434. RID TextureStorage::render_target_get_rd_backbuffer_framebuffer(RID p_render_target) {
  3435. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3436. ERR_FAIL_NULL_V(rt, RID());
  3437. if (!rt->backbuffer.is_valid()) {
  3438. _create_render_target_backbuffer(rt);
  3439. }
  3440. return rt->backbuffer_fb;
  3441. }
  3442. void TextureStorage::render_target_request_clear(RID p_render_target, const Color &p_clear_color) {
  3443. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3444. ERR_FAIL_NULL(rt);
  3445. rt->clear_requested = true;
  3446. rt->clear_color = p_clear_color;
  3447. }
  3448. bool TextureStorage::render_target_is_clear_requested(RID p_render_target) {
  3449. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3450. ERR_FAIL_NULL_V(rt, false);
  3451. return rt->clear_requested;
  3452. }
  3453. Color TextureStorage::render_target_get_clear_request_color(RID p_render_target) {
  3454. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3455. ERR_FAIL_NULL_V(rt, Color());
  3456. return rt->use_hdr ? rt->clear_color.srgb_to_linear() : rt->clear_color;
  3457. }
  3458. void TextureStorage::render_target_disable_clear_request(RID p_render_target) {
  3459. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3460. ERR_FAIL_NULL(rt);
  3461. rt->clear_requested = false;
  3462. }
  3463. void TextureStorage::render_target_do_clear_request(RID p_render_target) {
  3464. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3465. ERR_FAIL_NULL(rt);
  3466. if (!rt->clear_requested) {
  3467. return;
  3468. }
  3469. Vector<Color> clear_colors;
  3470. clear_colors.push_back(rt->use_hdr ? rt->clear_color.srgb_to_linear() : rt->clear_color);
  3471. RD::get_singleton()->draw_list_begin(rt->get_framebuffer(), RD::DRAW_CLEAR_COLOR_0, clear_colors);
  3472. RD::get_singleton()->draw_list_end();
  3473. rt->clear_requested = false;
  3474. rt->msaa_needs_resolve = false;
  3475. }
  3476. void TextureStorage::render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) {
  3477. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3478. ERR_FAIL_NULL(rt);
  3479. if (rt->sdf_oversize == p_size && rt->sdf_scale == p_scale) {
  3480. return;
  3481. }
  3482. rt->sdf_oversize = p_size;
  3483. rt->sdf_scale = p_scale;
  3484. _render_target_clear_sdf(rt);
  3485. }
  3486. Rect2i TextureStorage::_render_target_get_sdf_rect(const RenderTarget *rt) const {
  3487. Size2i margin;
  3488. int scale;
  3489. switch (rt->sdf_oversize) {
  3490. case RS::VIEWPORT_SDF_OVERSIZE_100_PERCENT: {
  3491. scale = 100;
  3492. } break;
  3493. case RS::VIEWPORT_SDF_OVERSIZE_120_PERCENT: {
  3494. scale = 120;
  3495. } break;
  3496. case RS::VIEWPORT_SDF_OVERSIZE_150_PERCENT: {
  3497. scale = 150;
  3498. } break;
  3499. case RS::VIEWPORT_SDF_OVERSIZE_200_PERCENT: {
  3500. scale = 200;
  3501. } break;
  3502. default: {
  3503. ERR_PRINT("Invalid viewport SDF oversize, defaulting to 100%.");
  3504. scale = 100;
  3505. } break;
  3506. }
  3507. margin = (rt->size * scale / 100) - rt->size;
  3508. Rect2i r(Vector2i(), rt->size);
  3509. r.position -= margin;
  3510. r.size += margin * 2;
  3511. return r;
  3512. }
  3513. Rect2i TextureStorage::render_target_get_sdf_rect(RID p_render_target) const {
  3514. const RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3515. ERR_FAIL_NULL_V(rt, Rect2i());
  3516. return _render_target_get_sdf_rect(rt);
  3517. }
  3518. void TextureStorage::render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) {
  3519. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3520. ERR_FAIL_NULL(rt);
  3521. rt->sdf_enabled = p_enabled;
  3522. }
  3523. bool TextureStorage::render_target_is_sdf_enabled(RID p_render_target) const {
  3524. const RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3525. ERR_FAIL_NULL_V(rt, false);
  3526. return rt->sdf_enabled;
  3527. }
  3528. RID TextureStorage::render_target_get_sdf_texture(RID p_render_target) {
  3529. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3530. ERR_FAIL_NULL_V(rt, RID());
  3531. if (rt->sdf_buffer_read.is_null()) {
  3532. // no texture, create a dummy one for the 2D uniform set
  3533. RD::TextureFormat tformat;
  3534. tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
  3535. tformat.width = 4;
  3536. tformat.height = 4;
  3537. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT;
  3538. tformat.texture_type = RD::TEXTURE_TYPE_2D;
  3539. Vector<uint8_t> pv;
  3540. pv.resize(16 * 4);
  3541. memset(pv.ptrw(), 0, 16 * 4);
  3542. Vector<Vector<uint8_t>> vpv;
  3543. vpv.push_back(pv);
  3544. rt->sdf_buffer_read = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
  3545. }
  3546. return rt->sdf_buffer_read;
  3547. }
  3548. void TextureStorage::_render_target_allocate_sdf(RenderTarget *rt) {
  3549. ERR_FAIL_COND(rt->sdf_buffer_write_fb.is_valid());
  3550. if (rt->sdf_buffer_read.is_valid()) {
  3551. RD::get_singleton()->free(rt->sdf_buffer_read);
  3552. rt->sdf_buffer_read = RID();
  3553. }
  3554. Size2i size = _render_target_get_sdf_rect(rt).size;
  3555. RD::TextureFormat tformat;
  3556. tformat.format = RD::DATA_FORMAT_R8_UNORM;
  3557. tformat.width = size.width;
  3558. tformat.height = size.height;
  3559. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
  3560. tformat.texture_type = RD::TEXTURE_TYPE_2D;
  3561. rt->sdf_buffer_write = RD::get_singleton()->texture_create(tformat, RD::TextureView());
  3562. {
  3563. Vector<RID> write_fb;
  3564. write_fb.push_back(rt->sdf_buffer_write);
  3565. rt->sdf_buffer_write_fb = RD::get_singleton()->framebuffer_create(write_fb);
  3566. }
  3567. int scale;
  3568. switch (rt->sdf_scale) {
  3569. case RS::VIEWPORT_SDF_SCALE_100_PERCENT: {
  3570. scale = 100;
  3571. } break;
  3572. case RS::VIEWPORT_SDF_SCALE_50_PERCENT: {
  3573. scale = 50;
  3574. } break;
  3575. case RS::VIEWPORT_SDF_SCALE_25_PERCENT: {
  3576. scale = 25;
  3577. } break;
  3578. default: {
  3579. ERR_PRINT("Invalid viewport SDF scale, defaulting to 100%.");
  3580. scale = 100;
  3581. } break;
  3582. }
  3583. rt->process_size = size * scale / 100;
  3584. rt->process_size = rt->process_size.maxi(1);
  3585. tformat.format = RD::DATA_FORMAT_R16G16_SINT;
  3586. tformat.width = rt->process_size.width;
  3587. tformat.height = rt->process_size.height;
  3588. tformat.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT;
  3589. rt->sdf_buffer_process[0] = RD::get_singleton()->texture_create(tformat, RD::TextureView());
  3590. rt->sdf_buffer_process[1] = RD::get_singleton()->texture_create(tformat, RD::TextureView());
  3591. tformat.format = RD::DATA_FORMAT_R16_SNORM;
  3592. tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
  3593. rt->sdf_buffer_read = RD::get_singleton()->texture_create(tformat, RD::TextureView());
  3594. {
  3595. Vector<RD::Uniform> uniforms;
  3596. {
  3597. RD::Uniform u;
  3598. u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
  3599. u.binding = 1;
  3600. u.append_id(rt->sdf_buffer_write);
  3601. uniforms.push_back(u);
  3602. }
  3603. {
  3604. RD::Uniform u;
  3605. u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
  3606. u.binding = 2;
  3607. u.append_id(rt->sdf_buffer_read);
  3608. uniforms.push_back(u);
  3609. }
  3610. {
  3611. RD::Uniform u;
  3612. u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
  3613. u.binding = 3;
  3614. u.append_id(rt->sdf_buffer_process[0]);
  3615. uniforms.push_back(u);
  3616. }
  3617. {
  3618. RD::Uniform u;
  3619. u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
  3620. u.binding = 4;
  3621. u.append_id(rt->sdf_buffer_process[1]);
  3622. uniforms.push_back(u);
  3623. }
  3624. rt->sdf_buffer_process_uniform_sets[0] = RD::get_singleton()->uniform_set_create(uniforms, rt_sdf.shader.version_get_shader(rt_sdf.shader_version, 0), 0);
  3625. RID aux2 = uniforms.write[2].get_id(0);
  3626. RID aux3 = uniforms.write[3].get_id(0);
  3627. uniforms.write[2].set_id(0, aux3);
  3628. uniforms.write[3].set_id(0, aux2);
  3629. rt->sdf_buffer_process_uniform_sets[1] = RD::get_singleton()->uniform_set_create(uniforms, rt_sdf.shader.version_get_shader(rt_sdf.shader_version, 0), 0);
  3630. }
  3631. }
  3632. void TextureStorage::_render_target_clear_sdf(RenderTarget *rt) {
  3633. if (rt->sdf_buffer_read.is_valid()) {
  3634. RD::get_singleton()->free(rt->sdf_buffer_read);
  3635. rt->sdf_buffer_read = RID();
  3636. }
  3637. if (rt->sdf_buffer_write_fb.is_valid()) {
  3638. RD::get_singleton()->free(rt->sdf_buffer_write);
  3639. RD::get_singleton()->free(rt->sdf_buffer_process[0]);
  3640. RD::get_singleton()->free(rt->sdf_buffer_process[1]);
  3641. rt->sdf_buffer_write = RID();
  3642. rt->sdf_buffer_write_fb = RID();
  3643. rt->sdf_buffer_process[0] = RID();
  3644. rt->sdf_buffer_process[1] = RID();
  3645. rt->sdf_buffer_process_uniform_sets[0] = RID();
  3646. rt->sdf_buffer_process_uniform_sets[1] = RID();
  3647. }
  3648. }
  3649. RID TextureStorage::render_target_get_sdf_framebuffer(RID p_render_target) {
  3650. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3651. ERR_FAIL_NULL_V(rt, RID());
  3652. if (rt->sdf_buffer_write_fb.is_null()) {
  3653. _render_target_allocate_sdf(rt);
  3654. }
  3655. return rt->sdf_buffer_write_fb;
  3656. }
  3657. void TextureStorage::render_target_sdf_process(RID p_render_target) {
  3658. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3659. ERR_FAIL_NULL(rt);
  3660. ERR_FAIL_COND(rt->sdf_buffer_write_fb.is_null());
  3661. RenderTargetSDF::PushConstant push_constant;
  3662. Rect2i r = _render_target_get_sdf_rect(rt);
  3663. push_constant.size[0] = r.size.width;
  3664. push_constant.size[1] = r.size.height;
  3665. push_constant.stride = 0;
  3666. push_constant.shift = 0;
  3667. push_constant.base_size[0] = r.size.width;
  3668. push_constant.base_size[1] = r.size.height;
  3669. bool shrink = false;
  3670. switch (rt->sdf_scale) {
  3671. case RS::VIEWPORT_SDF_SCALE_50_PERCENT: {
  3672. push_constant.size[0] >>= 1;
  3673. push_constant.size[1] >>= 1;
  3674. push_constant.shift = 1;
  3675. shrink = true;
  3676. } break;
  3677. case RS::VIEWPORT_SDF_SCALE_25_PERCENT: {
  3678. push_constant.size[0] >>= 2;
  3679. push_constant.size[1] >>= 2;
  3680. push_constant.shift = 2;
  3681. shrink = true;
  3682. } break;
  3683. default: {
  3684. };
  3685. }
  3686. RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
  3687. /* Load */
  3688. RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, rt_sdf.pipelines[shrink ? RenderTargetSDF::SHADER_LOAD_SHRINK : RenderTargetSDF::SHADER_LOAD]);
  3689. RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rt->sdf_buffer_process_uniform_sets[1], 0); //fill [0]
  3690. RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(RenderTargetSDF::PushConstant));
  3691. RD::get_singleton()->compute_list_dispatch_threads(compute_list, push_constant.size[0], push_constant.size[1], 1);
  3692. /* Process */
  3693. int stride = nearest_power_of_2_templated(MAX(push_constant.size[0], push_constant.size[1]) / 2);
  3694. RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, rt_sdf.pipelines[RenderTargetSDF::SHADER_PROCESS]);
  3695. RD::get_singleton()->compute_list_add_barrier(compute_list);
  3696. bool swap = false;
  3697. //jumpflood
  3698. while (stride > 0) {
  3699. RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rt->sdf_buffer_process_uniform_sets[swap ? 1 : 0], 0);
  3700. push_constant.stride = stride;
  3701. RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(RenderTargetSDF::PushConstant));
  3702. RD::get_singleton()->compute_list_dispatch_threads(compute_list, push_constant.size[0], push_constant.size[1], 1);
  3703. stride /= 2;
  3704. swap = !swap;
  3705. RD::get_singleton()->compute_list_add_barrier(compute_list);
  3706. }
  3707. /* Store */
  3708. RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, rt_sdf.pipelines[shrink ? RenderTargetSDF::SHADER_STORE_SHRINK : RenderTargetSDF::SHADER_STORE]);
  3709. RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rt->sdf_buffer_process_uniform_sets[swap ? 1 : 0], 0);
  3710. RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(RenderTargetSDF::PushConstant));
  3711. RD::get_singleton()->compute_list_dispatch_threads(compute_list, push_constant.size[0], push_constant.size[1], 1);
  3712. RD::get_singleton()->compute_list_end();
  3713. }
  3714. void TextureStorage::render_target_copy_to_back_buffer(RID p_render_target, const Rect2i &p_region, bool p_gen_mipmaps) {
  3715. CopyEffects *copy_effects = CopyEffects::get_singleton();
  3716. ERR_FAIL_NULL(copy_effects);
  3717. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3718. ERR_FAIL_NULL(rt);
  3719. if (!rt->backbuffer.is_valid()) {
  3720. _create_render_target_backbuffer(rt);
  3721. }
  3722. Rect2i region;
  3723. if (p_region == Rect2i()) {
  3724. region.size = rt->size;
  3725. } else {
  3726. region = Rect2i(Size2i(), rt->size).intersection(p_region);
  3727. if (region.size == Size2i()) {
  3728. return; //nothing to do
  3729. }
  3730. }
  3731. // TODO figure out stereo support here
  3732. if (RendererSceneRenderRD::get_singleton()->_render_buffers_can_be_storage()) {
  3733. copy_effects->copy_to_rect(rt->color, rt->backbuffer_mipmap0, region, false, false, false, !rt->use_hdr, true);
  3734. } else {
  3735. Rect2 src_rect = Rect2(region);
  3736. src_rect.position /= Size2(rt->size);
  3737. src_rect.size /= Size2(rt->size);
  3738. copy_effects->copy_to_fb_rect(rt->color, rt->backbuffer_fb, region, false, false, false, false, RID(), false, true, false, false, src_rect);
  3739. }
  3740. if (!p_gen_mipmaps) {
  3741. return;
  3742. }
  3743. RD::get_singleton()->draw_command_begin_label("Gaussian Blur Mipmaps");
  3744. //then mipmap blur
  3745. RID prev_texture = rt->color; //use color, not backbuffer, as bb has mipmaps.
  3746. Size2i texture_size = rt->size;
  3747. for (int i = 0; i < rt->backbuffer_mipmaps.size(); i++) {
  3748. region.position.x >>= 1;
  3749. region.position.y >>= 1;
  3750. region.size = Size2i(region.size.x >> 1, region.size.y >> 1).maxi(1);
  3751. texture_size = Size2i(texture_size.x >> 1, texture_size.y >> 1).maxi(1);
  3752. RID mipmap = rt->backbuffer_mipmaps[i];
  3753. if (RendererSceneRenderRD::get_singleton()->_render_buffers_can_be_storage()) {
  3754. copy_effects->gaussian_blur(prev_texture, mipmap, region, texture_size, !rt->use_hdr);
  3755. } else {
  3756. copy_effects->gaussian_blur_raster(prev_texture, mipmap, region, texture_size);
  3757. }
  3758. prev_texture = mipmap;
  3759. }
  3760. RD::get_singleton()->draw_command_end_label();
  3761. }
  3762. void TextureStorage::render_target_clear_back_buffer(RID p_render_target, const Rect2i &p_region, const Color &p_color) {
  3763. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3764. ERR_FAIL_NULL(rt);
  3765. CopyEffects *copy_effects = CopyEffects::get_singleton();
  3766. ERR_FAIL_NULL(copy_effects);
  3767. if (!rt->backbuffer.is_valid()) {
  3768. _create_render_target_backbuffer(rt);
  3769. }
  3770. Rect2i region;
  3771. if (p_region == Rect2i()) {
  3772. region.size = rt->size;
  3773. } else {
  3774. region = Rect2i(Size2i(), rt->size).intersection(p_region);
  3775. if (region.size == Size2i()) {
  3776. return; //nothing to do
  3777. }
  3778. }
  3779. // Single texture copy for backbuffer.
  3780. if (RendererSceneRenderRD::get_singleton()->_render_buffers_can_be_storage()) {
  3781. copy_effects->set_color(rt->backbuffer_mipmap0, p_color, region, !rt->use_hdr);
  3782. } else {
  3783. copy_effects->set_color_raster(rt->backbuffer_mipmap0, p_color, region);
  3784. }
  3785. }
  3786. void TextureStorage::render_target_gen_back_buffer_mipmaps(RID p_render_target, const Rect2i &p_region) {
  3787. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3788. ERR_FAIL_NULL(rt);
  3789. CopyEffects *copy_effects = CopyEffects::get_singleton();
  3790. ERR_FAIL_NULL(copy_effects);
  3791. if (!rt->backbuffer.is_valid()) {
  3792. _create_render_target_backbuffer(rt);
  3793. }
  3794. Rect2i region;
  3795. if (p_region == Rect2i()) {
  3796. region.size = rt->size;
  3797. } else {
  3798. region = Rect2i(Size2i(), rt->size).intersection(p_region);
  3799. if (region.size == Size2i()) {
  3800. return; //nothing to do
  3801. }
  3802. }
  3803. RD::get_singleton()->draw_command_begin_label("Gaussian Blur Mipmaps2");
  3804. //then mipmap blur
  3805. RID prev_texture = rt->backbuffer_mipmap0;
  3806. Size2i texture_size = rt->size;
  3807. for (int i = 0; i < rt->backbuffer_mipmaps.size(); i++) {
  3808. region.position.x >>= 1;
  3809. region.position.y >>= 1;
  3810. region.size = Size2i(region.size.x >> 1, region.size.y >> 1).maxi(1);
  3811. texture_size = Size2i(texture_size.x >> 1, texture_size.y >> 1).maxi(1);
  3812. RID mipmap = rt->backbuffer_mipmaps[i];
  3813. if (RendererSceneRenderRD::get_singleton()->_render_buffers_can_be_storage()) {
  3814. copy_effects->gaussian_blur(prev_texture, mipmap, region, texture_size, !rt->use_hdr);
  3815. } else {
  3816. copy_effects->gaussian_blur_raster(prev_texture, mipmap, region, texture_size);
  3817. }
  3818. prev_texture = mipmap;
  3819. }
  3820. RD::get_singleton()->draw_command_end_label();
  3821. }
  3822. RID TextureStorage::render_target_get_framebuffer_uniform_set(RID p_render_target) {
  3823. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3824. ERR_FAIL_NULL_V(rt, RID());
  3825. return rt->framebuffer_uniform_set;
  3826. }
  3827. RID TextureStorage::render_target_get_backbuffer_uniform_set(RID p_render_target) {
  3828. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3829. ERR_FAIL_NULL_V(rt, RID());
  3830. return rt->backbuffer_uniform_set;
  3831. }
  3832. void TextureStorage::render_target_set_framebuffer_uniform_set(RID p_render_target, RID p_uniform_set) {
  3833. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3834. ERR_FAIL_NULL(rt);
  3835. rt->framebuffer_uniform_set = p_uniform_set;
  3836. }
  3837. void TextureStorage::render_target_set_backbuffer_uniform_set(RID p_render_target, RID p_uniform_set) {
  3838. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3839. ERR_FAIL_NULL(rt);
  3840. rt->backbuffer_uniform_set = p_uniform_set;
  3841. }
  3842. void TextureStorage::render_target_set_vrs_mode(RID p_render_target, RS::ViewportVRSMode p_mode) {
  3843. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3844. ERR_FAIL_NULL(rt);
  3845. rt->vrs_mode = p_mode;
  3846. }
  3847. RS::ViewportVRSMode TextureStorage::render_target_get_vrs_mode(RID p_render_target) const {
  3848. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3849. ERR_FAIL_NULL_V(rt, RS::VIEWPORT_VRS_DISABLED);
  3850. return rt->vrs_mode;
  3851. }
  3852. void TextureStorage::render_target_set_vrs_update_mode(RID p_render_target, RS::ViewportVRSUpdateMode p_mode) {
  3853. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3854. ERR_FAIL_NULL(rt);
  3855. rt->vrs_update_mode = p_mode;
  3856. }
  3857. RS::ViewportVRSUpdateMode TextureStorage::render_target_get_vrs_update_mode(RID p_render_target) const {
  3858. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3859. ERR_FAIL_NULL_V(rt, RS::VIEWPORT_VRS_UPDATE_DISABLED);
  3860. return rt->vrs_update_mode;
  3861. }
  3862. void TextureStorage::render_target_set_vrs_texture(RID p_render_target, RID p_texture) {
  3863. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3864. ERR_FAIL_NULL(rt);
  3865. rt->vrs_texture = p_texture;
  3866. }
  3867. RID TextureStorage::render_target_get_vrs_texture(RID p_render_target) const {
  3868. RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
  3869. ERR_FAIL_NULL_V(rt, RID());
  3870. return rt->vrs_texture;
  3871. }
  3872. RD::DataFormat TextureStorage::render_target_get_color_format(bool p_use_hdr, bool p_srgb) {
  3873. if (p_use_hdr) {
  3874. return RendererSceneRenderRD::get_singleton()->_render_buffers_get_color_format();
  3875. } else {
  3876. return p_srgb ? RD::DATA_FORMAT_R8G8B8A8_SRGB : RD::DATA_FORMAT_R8G8B8A8_UNORM;
  3877. }
  3878. }
  3879. uint32_t TextureStorage::render_target_get_color_usage_bits(bool p_msaa) {
  3880. if (p_msaa) {
  3881. return RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
  3882. } else {
  3883. // FIXME: Storage bit should only be requested when FSR is required.
  3884. return RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
  3885. }
  3886. }