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- using Godot;
- // This works because it inherits from GodotObject.
- [GlobalClass]
- public partial class CustomGlobalClass1 : GodotObject
- {
- }
- // This works because it inherits from an object that inherits from GodotObject
- [GlobalClass]
- public partial class CustomGlobalClass2 : Node
- {
- }
- // This raises a GD0401 diagnostic error: global classes must inherit from GodotObject
- [GlobalClass]
- public partial class {|GD0401:CustomGlobalClass3|}
- {
- }
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