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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde 7f8f76ffbb Merge pull request #21301 from elasota/multithread-cvtt 7 жил өмнө
core 1e729630d6 Merge pull request #21240 from aaronfranke/mono-project-vector 7 жил өмнө
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modules 7f8f76ffbb Merge pull request #21301 from elasota/multithread-cvtt 7 жил өмнө
platform d3714d1787 Merge pull request #20507 from rdhafidh/android_libcpp_shared_master 7 жил өмнө
scene 6fa1b5eca7 Add option to move Tile/GridMap editors to another side 7 жил өмнө
servers 35f6ba5c5d BPTC support 7 жил өмнө
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AUTHORS.md 284b56f2fb Update AUTHORS and DONORS list 7 жил өмнө
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CODEOWNERS 286c88bb50 Fix typo in gdnative module path in CODEOWNERS 7 жил өмнө
CONTRIBUTING.md efe2558519 fix some typos 7 жил өмнө
COPYRIGHT.txt 35f6ba5c5d BPTC support 7 жил өмнө
DONORS.md 284b56f2fb Update AUTHORS and DONORS list 7 жил өмнө
ISSUE_TEMPLATE.md 8ec06de668 Issue template: Remove checkbox and reword some comments 7 жил өмнө
LICENSE.txt b50a9114b1 Update copyright statements to 2018 7 жил өмнө
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets 8 жил өмнө
README.md 6e1bba1987 README: Use HTTPS URL for image. (#17851) 7 жил өмнө
SConstruct c5bd0c37ce Running builder (content generator) functions in subprocesses on Windows 7 жил өмнө
compat.py 27310974e0 fixed building using scons with python3 7 жил өмнө
gles_builders.py c5bd0c37ce Running builder (content generator) functions in subprocesses on Windows 7 жил өмнө
icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 жил өмнө
icon.svg 519df0d34d Use new Godot icon consistently everywhere 8 жил өмнө
logo.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 жил өмнө
logo.svg 519df0d34d Use new Godot icon consistently everywhere 8 жил өмнө
methods.py 8fd337e2df fix windows build using python 3.7 7 жил өмнө
platform_methods.py 5590ec67db Fixed short circuiting on non-Windows platforms 7 жил өмнө
version.py 9f3138eea9 Bump version to 3.1-dev 7 жил өмнө

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

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