gdscript_compiler.cpp 103 KB

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  1. /**************************************************************************/
  2. /* gdscript_compiler.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "gdscript_compiler.h"
  31. #include "gdscript.h"
  32. #include "gdscript_byte_codegen.h"
  33. #include "gdscript_cache.h"
  34. #include "gdscript_utility_functions.h"
  35. #include "core/config/engine.h"
  36. #include "core/config/project_settings.h"
  37. bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
  38. if (codegen.function_node && codegen.function_node->is_static) {
  39. return false;
  40. }
  41. if (_is_local_or_parameter(codegen, p_name)) {
  42. return false; //shadowed
  43. }
  44. return _is_class_member_property(codegen.script, p_name);
  45. }
  46. bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) {
  47. GDScript *scr = owner;
  48. GDScriptNativeClass *nc = nullptr;
  49. while (scr) {
  50. if (scr->native.is_valid()) {
  51. nc = scr->native.ptr();
  52. }
  53. scr = scr->_base;
  54. }
  55. ERR_FAIL_COND_V(!nc, false);
  56. return ClassDB::has_property(nc->get_name(), p_name);
  57. }
  58. bool GDScriptCompiler::_is_local_or_parameter(CodeGen &codegen, const StringName &p_name) {
  59. return codegen.parameters.has(p_name) || codegen.locals.has(p_name);
  60. }
  61. void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
  62. if (!error.is_empty()) {
  63. return;
  64. }
  65. error = p_error;
  66. if (p_node) {
  67. err_line = p_node->start_line;
  68. err_column = p_node->leftmost_column;
  69. } else {
  70. err_line = 0;
  71. err_column = 0;
  72. }
  73. }
  74. GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner) {
  75. if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
  76. return GDScriptDataType();
  77. }
  78. GDScriptDataType result;
  79. result.has_type = true;
  80. switch (p_datatype.kind) {
  81. case GDScriptParser::DataType::VARIANT: {
  82. result.has_type = false;
  83. } break;
  84. case GDScriptParser::DataType::BUILTIN: {
  85. result.kind = GDScriptDataType::BUILTIN;
  86. result.builtin_type = p_datatype.builtin_type;
  87. } break;
  88. case GDScriptParser::DataType::NATIVE: {
  89. result.kind = GDScriptDataType::NATIVE;
  90. result.native_type = p_datatype.native_type;
  91. result.builtin_type = p_datatype.builtin_type;
  92. } break;
  93. case GDScriptParser::DataType::SCRIPT: {
  94. result.kind = GDScriptDataType::SCRIPT;
  95. result.builtin_type = p_datatype.builtin_type;
  96. result.script_type_ref = p_datatype.script_type;
  97. result.script_type = result.script_type_ref.ptr();
  98. result.native_type = p_datatype.native_type;
  99. } break;
  100. case GDScriptParser::DataType::CLASS: {
  101. result.kind = GDScriptDataType::GDSCRIPT;
  102. result.builtin_type = p_datatype.builtin_type;
  103. result.native_type = p_datatype.native_type;
  104. bool is_local_class = parser->has_class(p_datatype.class_type);
  105. Ref<GDScript> script;
  106. if (is_local_class) {
  107. script = Ref<GDScript>(main_script);
  108. } else {
  109. Error err = OK;
  110. script = GDScriptCache::get_shallow_script(p_datatype.script_path, err, p_owner->path);
  111. if (err) {
  112. _set_error(vformat(R"(Could not find script "%s": %s)", p_datatype.script_path, error_names[err]), nullptr);
  113. }
  114. }
  115. if (script.is_valid()) {
  116. script = Ref<GDScript>(script->find_class(p_datatype.class_type->fqcn));
  117. }
  118. if (script.is_null()) {
  119. _set_error(vformat(R"(Could not find class "%s" in "%s".)", p_datatype.class_type->fqcn, p_datatype.script_path), nullptr);
  120. return GDScriptDataType();
  121. } else {
  122. // Only hold a strong reference if the owner of the element qualified with this type is not local, to avoid cyclic references (leaks).
  123. // TODO: Might lead to use after free if script_type is a subclass and is used after its parent is freed.
  124. if (!is_local_class) {
  125. result.script_type_ref = script;
  126. }
  127. result.script_type = script.ptr();
  128. result.native_type = p_datatype.native_type;
  129. }
  130. } break;
  131. case GDScriptParser::DataType::ENUM:
  132. result.has_type = true;
  133. result.kind = GDScriptDataType::BUILTIN;
  134. if (p_datatype.is_meta_type) {
  135. result.builtin_type = Variant::DICTIONARY;
  136. } else {
  137. result.builtin_type = Variant::INT;
  138. }
  139. break;
  140. case GDScriptParser::DataType::RESOLVING:
  141. case GDScriptParser::DataType::UNRESOLVED: {
  142. ERR_PRINT("Parser bug: converting unresolved type.");
  143. return GDScriptDataType();
  144. }
  145. }
  146. if (p_datatype.has_container_element_type()) {
  147. result.set_container_element_type(_gdtype_from_datatype(p_datatype.get_container_element_type(), p_owner));
  148. }
  149. return result;
  150. }
  151. static bool _is_exact_type(const PropertyInfo &p_par_type, const GDScriptDataType &p_arg_type) {
  152. if (!p_arg_type.has_type) {
  153. return false;
  154. }
  155. if (p_par_type.type == Variant::NIL) {
  156. return false;
  157. }
  158. if (p_par_type.type == Variant::OBJECT) {
  159. if (p_arg_type.kind == GDScriptDataType::BUILTIN) {
  160. return false;
  161. }
  162. StringName class_name;
  163. if (p_arg_type.kind == GDScriptDataType::NATIVE) {
  164. class_name = p_arg_type.native_type;
  165. } else {
  166. class_name = p_arg_type.native_type == StringName() ? p_arg_type.script_type->get_instance_base_type() : p_arg_type.native_type;
  167. }
  168. return p_par_type.class_name == class_name || ClassDB::is_parent_class(class_name, p_par_type.class_name);
  169. } else {
  170. if (p_arg_type.kind != GDScriptDataType::BUILTIN) {
  171. return false;
  172. }
  173. return p_par_type.type == p_arg_type.builtin_type;
  174. }
  175. }
  176. static bool _have_exact_arguments(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
  177. if (p_method->get_argument_count() != p_arguments.size()) {
  178. // ptrcall won't work with default arguments.
  179. return false;
  180. }
  181. MethodInfo info;
  182. ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
  183. for (int i = 0; i < p_arguments.size(); i++) {
  184. const PropertyInfo &prop = info.arguments[i];
  185. if (!_is_exact_type(prop, p_arguments[i].type)) {
  186. return false;
  187. }
  188. }
  189. return true;
  190. }
  191. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
  192. if (p_expression->is_constant && !(p_expression->get_datatype().is_meta_type && p_expression->get_datatype().kind == GDScriptParser::DataType::CLASS)) {
  193. return codegen.add_constant(p_expression->reduced_value);
  194. }
  195. GDScriptCodeGenerator *gen = codegen.generator;
  196. switch (p_expression->type) {
  197. case GDScriptParser::Node::IDENTIFIER: {
  198. // Look for identifiers in current scope.
  199. const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
  200. StringName identifier = in->name;
  201. // Try function parameters.
  202. if (codegen.parameters.has(identifier)) {
  203. return codegen.parameters[identifier];
  204. }
  205. // Try local variables and constants.
  206. if (!p_initializer && codegen.locals.has(identifier)) {
  207. return codegen.locals[identifier];
  208. }
  209. // Try class members.
  210. if (_is_class_member_property(codegen, identifier)) {
  211. // Get property.
  212. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Could get the type of the class member here.
  213. gen->write_get_member(temp, identifier);
  214. return temp;
  215. }
  216. // Try members.
  217. if (!codegen.function_node || !codegen.function_node->is_static) {
  218. // Try member variables.
  219. if (codegen.script->member_indices.has(identifier)) {
  220. if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
  221. // Perform getter.
  222. GDScriptCodeGenerator::Address temp = codegen.add_temporary();
  223. Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
  224. gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
  225. return temp;
  226. } else {
  227. // No getter or inside getter: direct member access.,
  228. int idx = codegen.script->member_indices[identifier].index;
  229. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
  230. }
  231. }
  232. }
  233. // Try class constants.
  234. {
  235. GDScript *owner = codegen.script;
  236. while (owner) {
  237. GDScript *scr = owner;
  238. GDScriptNativeClass *nc = nullptr;
  239. while (scr) {
  240. if (scr->constants.has(identifier)) {
  241. return codegen.add_constant(scr->constants[identifier]); // TODO: Get type here.
  242. }
  243. if (scr->native.is_valid()) {
  244. nc = scr->native.ptr();
  245. }
  246. scr = scr->_base;
  247. }
  248. // Class C++ integer constant.
  249. if (nc) {
  250. bool success = false;
  251. int64_t constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
  252. if (success) {
  253. return codegen.add_constant(constant);
  254. }
  255. }
  256. owner = owner->_owner;
  257. }
  258. }
  259. // Try signals and methods (can be made callables).
  260. {
  261. // Search upwards through parent classes:
  262. const GDScriptParser::ClassNode *base_class = codegen.class_node;
  263. while (base_class != nullptr) {
  264. if (base_class->has_member(identifier)) {
  265. const GDScriptParser::ClassNode::Member &member = base_class->get_member(identifier);
  266. if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
  267. // Get like it was a property.
  268. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  269. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  270. gen->write_get_named(temp, identifier, self);
  271. return temp;
  272. }
  273. }
  274. base_class = base_class->base_type.class_type;
  275. }
  276. // Try in native base.
  277. GDScript *scr = codegen.script;
  278. GDScriptNativeClass *nc = nullptr;
  279. while (scr) {
  280. if (scr->native.is_valid()) {
  281. nc = scr->native.ptr();
  282. }
  283. scr = scr->_base;
  284. }
  285. if (nc && (ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
  286. // Get like it was a property.
  287. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  288. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  289. gen->write_get_named(temp, identifier, self);
  290. return temp;
  291. }
  292. }
  293. // Try globals.
  294. if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
  295. // If it's an autoload singleton, we postpone to load it at runtime.
  296. // This is so one autoload doesn't try to load another before it's compiled.
  297. HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
  298. if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
  299. GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype(), codegen.script));
  300. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  301. gen->write_store_global(global, idx);
  302. return global;
  303. } else {
  304. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  305. Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
  306. return codegen.add_constant(global);
  307. }
  308. }
  309. // Try global classes.
  310. if (ScriptServer::is_global_class(identifier)) {
  311. const GDScriptParser::ClassNode *class_node = codegen.class_node;
  312. while (class_node->outer) {
  313. class_node = class_node->outer;
  314. }
  315. Ref<Resource> res;
  316. if (class_node->identifier && class_node->identifier->name == identifier) {
  317. res = Ref<GDScript>(main_script);
  318. } else {
  319. String global_class_path = ScriptServer::get_global_class_path(identifier);
  320. if (ResourceLoader::get_resource_type(global_class_path) == "GDScript") {
  321. Error err = OK;
  322. res = GDScriptCache::get_full_script(global_class_path, err);
  323. if (err != OK) {
  324. _set_error("Can't load global class " + String(identifier), p_expression);
  325. r_error = ERR_COMPILATION_FAILED;
  326. return GDScriptCodeGenerator::Address();
  327. }
  328. } else {
  329. res = ResourceLoader::load(global_class_path);
  330. if (res.is_null()) {
  331. _set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
  332. r_error = ERR_COMPILATION_FAILED;
  333. return GDScriptCodeGenerator::Address();
  334. }
  335. }
  336. }
  337. return codegen.add_constant(res);
  338. }
  339. #ifdef TOOLS_ENABLED
  340. if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
  341. GDScriptCodeGenerator::Address global = codegen.add_temporary(); // TODO: Get type.
  342. gen->write_store_named_global(global, identifier);
  343. return global;
  344. }
  345. #endif
  346. // Not found, error.
  347. _set_error("Identifier not found: " + String(identifier), p_expression);
  348. r_error = ERR_COMPILATION_FAILED;
  349. return GDScriptCodeGenerator::Address();
  350. } break;
  351. case GDScriptParser::Node::LITERAL: {
  352. // Return constant.
  353. const GDScriptParser::LiteralNode *cn = static_cast<const GDScriptParser::LiteralNode *>(p_expression);
  354. return codegen.add_constant(cn->value);
  355. } break;
  356. case GDScriptParser::Node::SELF: {
  357. //return constant
  358. if (codegen.function_node && codegen.function_node->is_static) {
  359. _set_error("'self' not present in static function!", p_expression);
  360. r_error = ERR_COMPILATION_FAILED;
  361. return GDScriptCodeGenerator::Address();
  362. }
  363. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
  364. } break;
  365. case GDScriptParser::Node::ARRAY: {
  366. const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
  367. Vector<GDScriptCodeGenerator::Address> values;
  368. // Create the result temporary first since it's the last to be killed.
  369. GDScriptDataType array_type = _gdtype_from_datatype(an->get_datatype(), codegen.script);
  370. GDScriptCodeGenerator::Address result = codegen.add_temporary(array_type);
  371. for (int i = 0; i < an->elements.size(); i++) {
  372. GDScriptCodeGenerator::Address val = _parse_expression(codegen, r_error, an->elements[i]);
  373. if (r_error) {
  374. return GDScriptCodeGenerator::Address();
  375. }
  376. values.push_back(val);
  377. }
  378. if (array_type.has_container_element_type()) {
  379. gen->write_construct_typed_array(result, array_type.get_container_element_type(), values);
  380. } else {
  381. gen->write_construct_array(result, values);
  382. }
  383. for (int i = 0; i < values.size(); i++) {
  384. if (values[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  385. gen->pop_temporary();
  386. }
  387. }
  388. return result;
  389. } break;
  390. case GDScriptParser::Node::DICTIONARY: {
  391. const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
  392. Vector<GDScriptCodeGenerator::Address> elements;
  393. // Create the result temporary first since it's the last to be killed.
  394. GDScriptDataType dict_type;
  395. dict_type.has_type = true;
  396. dict_type.kind = GDScriptDataType::BUILTIN;
  397. dict_type.builtin_type = Variant::DICTIONARY;
  398. GDScriptCodeGenerator::Address result = codegen.add_temporary(dict_type);
  399. for (int i = 0; i < dn->elements.size(); i++) {
  400. // Key.
  401. GDScriptCodeGenerator::Address element;
  402. switch (dn->style) {
  403. case GDScriptParser::DictionaryNode::PYTHON_DICT:
  404. // Python-style: key is any expression.
  405. element = _parse_expression(codegen, r_error, dn->elements[i].key);
  406. if (r_error) {
  407. return GDScriptCodeGenerator::Address();
  408. }
  409. break;
  410. case GDScriptParser::DictionaryNode::LUA_TABLE:
  411. // Lua-style: key is an identifier interpreted as StringName.
  412. StringName key = dn->elements[i].key->reduced_value.operator StringName();
  413. element = codegen.add_constant(key);
  414. break;
  415. }
  416. elements.push_back(element);
  417. element = _parse_expression(codegen, r_error, dn->elements[i].value);
  418. if (r_error) {
  419. return GDScriptCodeGenerator::Address();
  420. }
  421. elements.push_back(element);
  422. }
  423. gen->write_construct_dictionary(result, elements);
  424. for (int i = 0; i < elements.size(); i++) {
  425. if (elements[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  426. gen->pop_temporary();
  427. }
  428. }
  429. return result;
  430. } break;
  431. case GDScriptParser::Node::CAST: {
  432. const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
  433. GDScriptParser::DataType og_cast_type = cn->get_datatype();
  434. GDScriptDataType cast_type = _gdtype_from_datatype(og_cast_type, codegen.script);
  435. GDScriptCodeGenerator::Address result;
  436. if (cast_type.has_type) {
  437. if (og_cast_type.kind == GDScriptParser::DataType::ENUM) {
  438. // Enum types are usually treated as dictionaries, but in this case we want to cast to an integer.
  439. cast_type.kind = GDScriptDataType::BUILTIN;
  440. cast_type.builtin_type = Variant::INT;
  441. }
  442. // Create temporary for result first since it will be deleted last.
  443. result = codegen.add_temporary(cast_type);
  444. GDScriptCodeGenerator::Address src = _parse_expression(codegen, r_error, cn->operand);
  445. gen->write_cast(result, src, cast_type);
  446. if (src.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  447. gen->pop_temporary();
  448. }
  449. } else {
  450. result = _parse_expression(codegen, r_error, cn->operand);
  451. }
  452. return result;
  453. } break;
  454. case GDScriptParser::Node::CALL: {
  455. const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
  456. GDScriptDataType type = _gdtype_from_datatype(call->get_datatype(), codegen.script);
  457. GDScriptCodeGenerator::Address result;
  458. if (p_root) {
  459. result = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NIL);
  460. } else {
  461. result = codegen.add_temporary(type);
  462. }
  463. Vector<GDScriptCodeGenerator::Address> arguments;
  464. for (int i = 0; i < call->arguments.size(); i++) {
  465. GDScriptCodeGenerator::Address arg = _parse_expression(codegen, r_error, call->arguments[i]);
  466. if (r_error) {
  467. return GDScriptCodeGenerator::Address();
  468. }
  469. arguments.push_back(arg);
  470. }
  471. if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) != Variant::VARIANT_MAX) {
  472. // Construct a built-in type.
  473. Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
  474. gen->write_construct(result, vtype, arguments);
  475. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && Variant::has_utility_function(call->function_name)) {
  476. // Variant utility function.
  477. gen->write_call_utility(result, call->function_name, arguments);
  478. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptUtilityFunctions::function_exists(call->function_name)) {
  479. // GDScript utility function.
  480. gen->write_call_gdscript_utility(result, call->function_name, arguments);
  481. } else {
  482. // Regular function.
  483. const GDScriptParser::ExpressionNode *callee = call->callee;
  484. if (call->is_super) {
  485. // Super call.
  486. gen->write_super_call(result, call->function_name, arguments);
  487. } else {
  488. if (callee->type == GDScriptParser::Node::IDENTIFIER) {
  489. // Self function call.
  490. if (ClassDB::has_method(codegen.script->native->get_name(), call->function_name)) {
  491. // Native method, use faster path.
  492. GDScriptCodeGenerator::Address self;
  493. self.mode = GDScriptCodeGenerator::Address::SELF;
  494. MethodBind *method = ClassDB::get_method(codegen.script->native->get_name(), call->function_name);
  495. if (_have_exact_arguments(method, arguments)) {
  496. // Exact arguments, use ptrcall.
  497. gen->write_call_ptrcall(result, self, method, arguments);
  498. } else {
  499. // Not exact arguments, but still can use method bind call.
  500. gen->write_call_method_bind(result, self, method, arguments);
  501. }
  502. } else if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
  503. GDScriptCodeGenerator::Address self;
  504. self.mode = GDScriptCodeGenerator::Address::CLASS;
  505. if (within_await) {
  506. gen->write_call_async(result, self, call->function_name, arguments);
  507. } else {
  508. gen->write_call(result, self, call->function_name, arguments);
  509. }
  510. } else {
  511. if (within_await) {
  512. gen->write_call_self_async(result, call->function_name, arguments);
  513. } else {
  514. gen->write_call_self(result, call->function_name, arguments);
  515. }
  516. }
  517. } else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
  518. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
  519. if (subscript->is_attribute) {
  520. // May be static built-in method call.
  521. if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) < Variant::VARIANT_MAX) {
  522. gen->write_call_builtin_type_static(result, GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name), subscript->attribute->name, arguments);
  523. } else if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && call->function_name != SNAME("new") &&
  524. ClassDB::class_exists(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) && !Engine::get_singleton()->has_singleton(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name)) {
  525. // It's a static native method call.
  526. gen->write_call_native_static(result, static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name, subscript->attribute->name, arguments);
  527. } else {
  528. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  529. if (r_error) {
  530. return GDScriptCodeGenerator::Address();
  531. }
  532. if (within_await) {
  533. gen->write_call_async(result, base, call->function_name, arguments);
  534. } else if (base.type.has_type && base.type.kind != GDScriptDataType::BUILTIN) {
  535. // Native method, use faster path.
  536. StringName class_name;
  537. if (base.type.kind == GDScriptDataType::NATIVE) {
  538. class_name = base.type.native_type;
  539. } else {
  540. class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type;
  541. }
  542. if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
  543. MethodBind *method = ClassDB::get_method(class_name, call->function_name);
  544. if (_have_exact_arguments(method, arguments)) {
  545. // Exact arguments, use ptrcall.
  546. gen->write_call_ptrcall(result, base, method, arguments);
  547. } else {
  548. // Not exact arguments, but still can use method bind call.
  549. gen->write_call_method_bind(result, base, method, arguments);
  550. }
  551. } else {
  552. gen->write_call(result, base, call->function_name, arguments);
  553. }
  554. } else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
  555. gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
  556. } else {
  557. gen->write_call(result, base, call->function_name, arguments);
  558. }
  559. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  560. gen->pop_temporary();
  561. }
  562. }
  563. } else {
  564. _set_error("Cannot call something that isn't a function.", call->callee);
  565. r_error = ERR_COMPILATION_FAILED;
  566. return GDScriptCodeGenerator::Address();
  567. }
  568. } else {
  569. r_error = ERR_COMPILATION_FAILED;
  570. return GDScriptCodeGenerator::Address();
  571. }
  572. }
  573. }
  574. for (int i = 0; i < arguments.size(); i++) {
  575. if (arguments[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  576. gen->pop_temporary();
  577. }
  578. }
  579. return result;
  580. } break;
  581. case GDScriptParser::Node::GET_NODE: {
  582. const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
  583. Vector<GDScriptCodeGenerator::Address> args;
  584. args.push_back(codegen.add_constant(NodePath(get_node->full_path)));
  585. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype(), codegen.script));
  586. MethodBind *get_node_method = ClassDB::get_method("Node", "get_node");
  587. gen->write_call_ptrcall(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
  588. return result;
  589. } break;
  590. case GDScriptParser::Node::PRELOAD: {
  591. const GDScriptParser::PreloadNode *preload = static_cast<const GDScriptParser::PreloadNode *>(p_expression);
  592. // Add resource as constant.
  593. return codegen.add_constant(preload->resource);
  594. } break;
  595. case GDScriptParser::Node::AWAIT: {
  596. const GDScriptParser::AwaitNode *await = static_cast<const GDScriptParser::AwaitNode *>(p_expression);
  597. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype(), codegen.script));
  598. within_await = true;
  599. GDScriptCodeGenerator::Address argument = _parse_expression(codegen, r_error, await->to_await);
  600. within_await = false;
  601. if (r_error) {
  602. return GDScriptCodeGenerator::Address();
  603. }
  604. gen->write_await(result, argument);
  605. if (argument.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  606. gen->pop_temporary();
  607. }
  608. return result;
  609. } break;
  610. // Indexing operator.
  611. case GDScriptParser::Node::SUBSCRIPT: {
  612. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
  613. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  614. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  615. if (r_error) {
  616. return GDScriptCodeGenerator::Address();
  617. }
  618. bool named = subscript->is_attribute;
  619. StringName name;
  620. GDScriptCodeGenerator::Address index;
  621. if (p_index_addr.mode != GDScriptCodeGenerator::Address::NIL) {
  622. index = p_index_addr;
  623. } else if (subscript->is_attribute) {
  624. if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  625. GDScriptParser::IdentifierNode *identifier = subscript->attribute;
  626. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(identifier->name);
  627. #ifdef DEBUG_ENABLED
  628. if (MI && MI->value.getter == codegen.function_name) {
  629. String n = identifier->name;
  630. _set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
  631. r_error = ERR_COMPILATION_FAILED;
  632. return GDScriptCodeGenerator::Address();
  633. }
  634. #endif
  635. if (MI && MI->value.getter == "") {
  636. // Remove result temp as we don't need it.
  637. gen->pop_temporary();
  638. // Faster than indexing self (as if no self. had been used).
  639. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->value.index, _gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  640. }
  641. }
  642. name = subscript->attribute->name;
  643. named = true;
  644. } else {
  645. if (subscript->index->is_constant && subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
  646. // Also, somehow, named (speed up anyway).
  647. name = subscript->index->reduced_value;
  648. named = true;
  649. } else {
  650. // Regular indexing.
  651. index = _parse_expression(codegen, r_error, subscript->index);
  652. if (r_error) {
  653. return GDScriptCodeGenerator::Address();
  654. }
  655. }
  656. }
  657. if (named) {
  658. gen->write_get_named(result, name, base);
  659. } else {
  660. gen->write_get(result, index, base);
  661. }
  662. if (index.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  663. gen->pop_temporary();
  664. }
  665. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  666. gen->pop_temporary();
  667. }
  668. return result;
  669. } break;
  670. case GDScriptParser::Node::UNARY_OPERATOR: {
  671. const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
  672. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(unary->get_datatype(), codegen.script));
  673. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
  674. if (r_error) {
  675. return GDScriptCodeGenerator::Address();
  676. }
  677. gen->write_unary_operator(result, unary->variant_op, operand);
  678. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  679. gen->pop_temporary();
  680. }
  681. return result;
  682. }
  683. case GDScriptParser::Node::BINARY_OPERATOR: {
  684. const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
  685. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(binary->get_datatype(), codegen.script));
  686. switch (binary->operation) {
  687. case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
  688. // AND operator with early out on failure.
  689. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  690. gen->write_and_left_operand(left_operand);
  691. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  692. gen->write_and_right_operand(right_operand);
  693. gen->write_end_and(result);
  694. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  695. gen->pop_temporary();
  696. }
  697. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  698. gen->pop_temporary();
  699. }
  700. } break;
  701. case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
  702. // OR operator with early out on success.
  703. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  704. gen->write_or_left_operand(left_operand);
  705. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  706. gen->write_or_right_operand(right_operand);
  707. gen->write_end_or(result);
  708. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  709. gen->pop_temporary();
  710. }
  711. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  712. gen->pop_temporary();
  713. }
  714. } break;
  715. case GDScriptParser::BinaryOpNode::OP_TYPE_TEST: {
  716. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, binary->left_operand);
  717. if (binary->right_operand->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name) != Variant::VARIANT_MAX) {
  718. // `is` with builtin type)
  719. Variant::Type type = GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name);
  720. gen->write_type_test_builtin(result, operand, type);
  721. } else {
  722. GDScriptCodeGenerator::Address type = _parse_expression(codegen, r_error, binary->right_operand);
  723. if (r_error) {
  724. return GDScriptCodeGenerator::Address();
  725. }
  726. gen->write_type_test(result, operand, type);
  727. if (type.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  728. gen->pop_temporary();
  729. }
  730. }
  731. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  732. gen->pop_temporary();
  733. }
  734. } break;
  735. default: {
  736. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  737. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  738. gen->write_binary_operator(result, binary->variant_op, left_operand, right_operand);
  739. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  740. gen->pop_temporary();
  741. }
  742. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  743. gen->pop_temporary();
  744. }
  745. }
  746. }
  747. return result;
  748. } break;
  749. case GDScriptParser::Node::TERNARY_OPERATOR: {
  750. // x IF a ELSE y operator with early out on failure.
  751. const GDScriptParser::TernaryOpNode *ternary = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
  752. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(ternary->get_datatype(), codegen.script));
  753. gen->write_start_ternary(result);
  754. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, r_error, ternary->condition);
  755. if (r_error) {
  756. return GDScriptCodeGenerator::Address();
  757. }
  758. gen->write_ternary_condition(condition);
  759. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  760. gen->pop_temporary();
  761. }
  762. GDScriptCodeGenerator::Address true_expr = _parse_expression(codegen, r_error, ternary->true_expr);
  763. if (r_error) {
  764. return GDScriptCodeGenerator::Address();
  765. }
  766. gen->write_ternary_true_expr(true_expr);
  767. if (true_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  768. gen->pop_temporary();
  769. }
  770. GDScriptCodeGenerator::Address false_expr = _parse_expression(codegen, r_error, ternary->false_expr);
  771. if (r_error) {
  772. return GDScriptCodeGenerator::Address();
  773. }
  774. gen->write_ternary_false_expr(false_expr);
  775. if (false_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  776. gen->pop_temporary();
  777. }
  778. gen->write_end_ternary();
  779. return result;
  780. } break;
  781. case GDScriptParser::Node::ASSIGNMENT: {
  782. const GDScriptParser::AssignmentNode *assignment = static_cast<const GDScriptParser::AssignmentNode *>(p_expression);
  783. if (assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
  784. // SET (chained) MODE!
  785. const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
  786. #ifdef DEBUG_ENABLED
  787. if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  788. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(subscript->attribute->name);
  789. if (MI && MI->value.setter == codegen.function_name) {
  790. String n = subscript->attribute->name;
  791. _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
  792. r_error = ERR_COMPILATION_FAILED;
  793. return GDScriptCodeGenerator::Address();
  794. }
  795. }
  796. #endif
  797. /* Find chain of sets */
  798. StringName assign_class_member_property;
  799. GDScriptCodeGenerator::Address target_member_property;
  800. bool is_member_property = false;
  801. bool member_property_has_setter = false;
  802. bool member_property_is_in_setter = false;
  803. StringName member_property_setter_function;
  804. List<const GDScriptParser::SubscriptNode *> chain;
  805. {
  806. // Create get/set chain.
  807. const GDScriptParser::SubscriptNode *n = subscript;
  808. while (true) {
  809. chain.push_back(n);
  810. if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
  811. // Check for a property.
  812. if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
  813. GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
  814. StringName var_name = identifier->name;
  815. if (_is_class_member_property(codegen, var_name)) {
  816. assign_class_member_property = var_name;
  817. } else if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) {
  818. is_member_property = true;
  819. member_property_setter_function = codegen.script->member_indices[var_name].setter;
  820. member_property_has_setter = member_property_setter_function != StringName();
  821. member_property_is_in_setter = member_property_has_setter && member_property_setter_function == codegen.function_name;
  822. target_member_property.mode = GDScriptCodeGenerator::Address::MEMBER;
  823. target_member_property.address = codegen.script->member_indices[var_name].index;
  824. target_member_property.type = codegen.script->member_indices[var_name].data_type;
  825. }
  826. }
  827. break;
  828. }
  829. n = static_cast<const GDScriptParser::SubscriptNode *>(n->base);
  830. }
  831. }
  832. /* Chain of gets */
  833. // Get at (potential) root stack pos, so it can be returned.
  834. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, chain.back()->get()->base);
  835. if (r_error) {
  836. return GDScriptCodeGenerator::Address();
  837. }
  838. GDScriptCodeGenerator::Address prev_base = base;
  839. struct ChainInfo {
  840. bool is_named = false;
  841. GDScriptCodeGenerator::Address base;
  842. GDScriptCodeGenerator::Address key;
  843. StringName name;
  844. };
  845. List<ChainInfo> set_chain;
  846. for (List<const GDScriptParser::SubscriptNode *>::Element *E = chain.back(); E; E = E->prev()) {
  847. if (E == chain.front()) {
  848. // Skip the main subscript, since we'll assign to that.
  849. break;
  850. }
  851. const GDScriptParser::SubscriptNode *subscript_elem = E->get();
  852. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript_elem->get_datatype(), codegen.script));
  853. GDScriptCodeGenerator::Address key;
  854. StringName name;
  855. if (subscript_elem->is_attribute) {
  856. name = subscript_elem->attribute->name;
  857. gen->write_get_named(value, name, prev_base);
  858. } else {
  859. key = _parse_expression(codegen, r_error, subscript_elem->index);
  860. if (r_error) {
  861. return GDScriptCodeGenerator::Address();
  862. }
  863. gen->write_get(value, key, prev_base);
  864. }
  865. // Store base and key for setting it back later.
  866. set_chain.push_front({ subscript_elem->is_attribute, prev_base, key, name }); // Push to front to invert the list.
  867. prev_base = value;
  868. }
  869. // Get value to assign.
  870. GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
  871. if (r_error) {
  872. return GDScriptCodeGenerator::Address();
  873. }
  874. // Get the key if needed.
  875. GDScriptCodeGenerator::Address key;
  876. StringName name;
  877. if (subscript->is_attribute) {
  878. name = subscript->attribute->name;
  879. } else {
  880. key = _parse_expression(codegen, r_error, subscript->index);
  881. if (r_error) {
  882. return GDScriptCodeGenerator::Address();
  883. }
  884. }
  885. // Perform operator if any.
  886. if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
  887. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  888. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  889. if (subscript->is_attribute) {
  890. gen->write_get_named(value, name, prev_base);
  891. } else {
  892. gen->write_get(value, key, prev_base);
  893. }
  894. gen->write_binary_operator(op_result, assignment->variant_op, value, assigned);
  895. gen->pop_temporary();
  896. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  897. gen->pop_temporary();
  898. }
  899. assigned = op_result;
  900. }
  901. // Perform assignment.
  902. if (subscript->is_attribute) {
  903. gen->write_set_named(prev_base, name, assigned);
  904. } else {
  905. gen->write_set(prev_base, key, assigned);
  906. }
  907. if (key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  908. gen->pop_temporary();
  909. }
  910. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  911. gen->pop_temporary();
  912. }
  913. assigned = prev_base;
  914. // Set back the values into their bases.
  915. for (const ChainInfo &info : set_chain) {
  916. bool known_type = assigned.type.has_type;
  917. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  918. if (!known_type || !is_shared) {
  919. if (!known_type) {
  920. // Jump shared values since they are already updated in-place.
  921. gen->write_jump_if_shared(assigned);
  922. }
  923. if (!info.is_named) {
  924. gen->write_set(info.base, info.key, assigned);
  925. } else {
  926. gen->write_set_named(info.base, info.name, assigned);
  927. }
  928. if (!known_type) {
  929. gen->write_end_jump_if_shared();
  930. }
  931. }
  932. if (!info.is_named && info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  933. gen->pop_temporary();
  934. }
  935. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  936. gen->pop_temporary();
  937. }
  938. assigned = info.base;
  939. }
  940. bool known_type = assigned.type.has_type;
  941. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  942. if (!known_type || !is_shared) {
  943. // If this is a class member property, also assign to it.
  944. // This allow things like: position.x += 2.0
  945. if (assign_class_member_property != StringName()) {
  946. if (!known_type) {
  947. gen->write_jump_if_shared(assigned);
  948. }
  949. gen->write_set_member(assigned, assign_class_member_property);
  950. if (!known_type) {
  951. gen->write_end_jump_if_shared();
  952. }
  953. } else if (is_member_property) {
  954. // Same as above but for script members.
  955. if (!known_type) {
  956. gen->write_jump_if_shared(assigned);
  957. }
  958. if (member_property_has_setter && !member_property_is_in_setter) {
  959. Vector<GDScriptCodeGenerator::Address> args;
  960. args.push_back(assigned);
  961. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), member_property_setter_function, args);
  962. } else {
  963. gen->write_assign(target_member_property, assigned);
  964. }
  965. if (!known_type) {
  966. gen->write_end_jump_if_shared();
  967. }
  968. }
  969. }
  970. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  971. gen->pop_temporary();
  972. }
  973. } else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
  974. // Assignment to member property.
  975. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  976. if (r_error) {
  977. return GDScriptCodeGenerator::Address();
  978. }
  979. GDScriptCodeGenerator::Address to_assign = assigned_value;
  980. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  981. StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  982. if (has_operation) {
  983. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  984. GDScriptCodeGenerator::Address member = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype(), codegen.script));
  985. gen->write_get_member(member, name);
  986. gen->write_binary_operator(op_result, assignment->variant_op, member, assigned_value);
  987. gen->pop_temporary(); // Pop member temp.
  988. to_assign = op_result;
  989. }
  990. gen->write_set_member(to_assign, name);
  991. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  992. gen->pop_temporary(); // Pop the assigned expression or the temp result if it has operation.
  993. }
  994. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  995. gen->pop_temporary(); // Pop the assigned expression if not done before.
  996. }
  997. } else {
  998. // Regular assignment.
  999. ERR_FAIL_COND_V_MSG(assignment->assignee->type != GDScriptParser::Node::IDENTIFIER, GDScriptCodeGenerator::Address(), "Expected the assignee to be an identifier here.");
  1000. GDScriptCodeGenerator::Address member;
  1001. bool is_member = false;
  1002. bool has_setter = false;
  1003. bool is_in_setter = false;
  1004. StringName setter_function;
  1005. StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  1006. if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) {
  1007. is_member = true;
  1008. setter_function = codegen.script->member_indices[var_name].setter;
  1009. has_setter = setter_function != StringName();
  1010. is_in_setter = has_setter && setter_function == codegen.function_name;
  1011. member.mode = GDScriptCodeGenerator::Address::MEMBER;
  1012. member.address = codegen.script->member_indices[var_name].index;
  1013. member.type = codegen.script->member_indices[var_name].data_type;
  1014. }
  1015. GDScriptCodeGenerator::Address target;
  1016. if (is_member) {
  1017. target = member; // _parse_expression could call its getter, but we want to know the actual address
  1018. } else {
  1019. target = _parse_expression(codegen, r_error, assignment->assignee);
  1020. if (r_error) {
  1021. return GDScriptCodeGenerator::Address();
  1022. }
  1023. }
  1024. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  1025. if (r_error) {
  1026. return GDScriptCodeGenerator::Address();
  1027. }
  1028. GDScriptCodeGenerator::Address to_assign;
  1029. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  1030. if (has_operation) {
  1031. // Perform operation.
  1032. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  1033. GDScriptCodeGenerator::Address og_value = _parse_expression(codegen, r_error, assignment->assignee);
  1034. gen->write_binary_operator(op_result, assignment->variant_op, og_value, assigned_value);
  1035. to_assign = op_result;
  1036. if (og_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1037. gen->pop_temporary();
  1038. }
  1039. } else {
  1040. to_assign = assigned_value;
  1041. }
  1042. GDScriptDataType assign_type = _gdtype_from_datatype(assignment->assignee->get_datatype(), codegen.script);
  1043. if (has_setter && !is_in_setter) {
  1044. // Call setter.
  1045. Vector<GDScriptCodeGenerator::Address> args;
  1046. args.push_back(to_assign);
  1047. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), setter_function, args);
  1048. } else {
  1049. // Just assign.
  1050. if (assignment->use_conversion_assign) {
  1051. gen->write_assign_with_conversion(target, to_assign);
  1052. } else {
  1053. gen->write_assign(target, to_assign);
  1054. }
  1055. }
  1056. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1057. gen->pop_temporary(); // Pop assigned value or temp operation result.
  1058. }
  1059. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1060. gen->pop_temporary(); // Pop assigned value if not done before.
  1061. }
  1062. if (target.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1063. gen->pop_temporary(); // Pop the target to assignment.
  1064. }
  1065. }
  1066. return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
  1067. } break;
  1068. case GDScriptParser::Node::LAMBDA: {
  1069. const GDScriptParser::LambdaNode *lambda = static_cast<const GDScriptParser::LambdaNode *>(p_expression);
  1070. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(lambda->get_datatype(), codegen.script));
  1071. Vector<GDScriptCodeGenerator::Address> captures;
  1072. captures.resize(lambda->captures.size());
  1073. for (int i = 0; i < lambda->captures.size(); i++) {
  1074. captures.write[i] = _parse_expression(codegen, r_error, lambda->captures[i]);
  1075. if (r_error) {
  1076. return GDScriptCodeGenerator::Address();
  1077. }
  1078. }
  1079. GDScriptFunction *function = _parse_function(r_error, codegen.script, codegen.class_node, lambda->function, false, true);
  1080. if (r_error) {
  1081. return GDScriptCodeGenerator::Address();
  1082. }
  1083. gen->write_lambda(result, function, captures, lambda->use_self);
  1084. for (int i = 0; i < captures.size(); i++) {
  1085. if (captures[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1086. gen->pop_temporary();
  1087. }
  1088. }
  1089. return result;
  1090. } break;
  1091. default: {
  1092. ERR_FAIL_V_MSG(GDScriptCodeGenerator::Address(), "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); // Unreachable code.
  1093. } break;
  1094. }
  1095. }
  1096. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested) {
  1097. switch (p_pattern->pattern_type) {
  1098. case GDScriptParser::PatternNode::PT_LITERAL: {
  1099. if (p_is_nested) {
  1100. codegen.generator->write_and_left_operand(p_previous_test);
  1101. } else if (!p_is_first) {
  1102. codegen.generator->write_or_left_operand(p_previous_test);
  1103. }
  1104. // Get literal type into constant map.
  1105. GDScriptCodeGenerator::Address literal_type_addr = codegen.add_constant((int)p_pattern->literal->value.get_type());
  1106. // Equality is always a boolean.
  1107. GDScriptDataType equality_type;
  1108. equality_type.has_type = true;
  1109. equality_type.kind = GDScriptDataType::BUILTIN;
  1110. equality_type.builtin_type = Variant::BOOL;
  1111. GDScriptCodeGenerator::Address type_string_addr = codegen.add_constant(Variant::STRING);
  1112. GDScriptCodeGenerator::Address type_string_name_addr = codegen.add_constant(Variant::STRING_NAME);
  1113. // Check type equality.
  1114. GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
  1115. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
  1116. // Check if StringName <-> String comparison is possible.
  1117. GDScriptCodeGenerator::Address type_comp_addr_1 = codegen.add_temporary(equality_type);
  1118. GDScriptCodeGenerator::Address type_comp_addr_2 = codegen.add_temporary(equality_type);
  1119. codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_EQUAL, p_type_addr, type_string_addr);
  1120. codegen.generator->write_binary_operator(type_comp_addr_2, Variant::OP_EQUAL, literal_type_addr, type_string_name_addr);
  1121. codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_AND, type_comp_addr_1, type_comp_addr_2);
  1122. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_OR, type_equality_addr, type_comp_addr_1);
  1123. codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_EQUAL, p_type_addr, type_string_name_addr);
  1124. codegen.generator->write_binary_operator(type_comp_addr_2, Variant::OP_EQUAL, literal_type_addr, type_string_addr);
  1125. codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_AND, type_comp_addr_1, type_comp_addr_2);
  1126. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_OR, type_equality_addr, type_comp_addr_1);
  1127. codegen.generator->pop_temporary(); // Remove type_comp_addr_2 from stack.
  1128. codegen.generator->pop_temporary(); // Remove type_comp_addr_1 from stack.
  1129. codegen.generator->write_and_left_operand(type_equality_addr);
  1130. // Get literal.
  1131. GDScriptCodeGenerator::Address literal_addr = _parse_expression(codegen, r_error, p_pattern->literal);
  1132. if (r_error) {
  1133. return GDScriptCodeGenerator::Address();
  1134. }
  1135. // Check value equality.
  1136. GDScriptCodeGenerator::Address equality_addr = codegen.add_temporary(equality_type);
  1137. codegen.generator->write_binary_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
  1138. codegen.generator->write_and_right_operand(equality_addr);
  1139. // AND both together (reuse temporary location).
  1140. codegen.generator->write_end_and(type_equality_addr);
  1141. codegen.generator->pop_temporary(); // Remove equality_addr from stack.
  1142. if (literal_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1143. codegen.generator->pop_temporary();
  1144. }
  1145. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1146. if (p_is_nested) {
  1147. // Use the previous value as target, since we only need one temporary variable.
  1148. codegen.generator->write_and_right_operand(type_equality_addr);
  1149. codegen.generator->write_end_and(p_previous_test);
  1150. } else if (!p_is_first) {
  1151. // Use the previous value as target, since we only need one temporary variable.
  1152. codegen.generator->write_or_right_operand(type_equality_addr);
  1153. codegen.generator->write_end_or(p_previous_test);
  1154. } else {
  1155. // Just assign this value to the accumulator temporary.
  1156. codegen.generator->write_assign(p_previous_test, type_equality_addr);
  1157. }
  1158. codegen.generator->pop_temporary(); // Remove type_equality_addr.
  1159. return p_previous_test;
  1160. } break;
  1161. case GDScriptParser::PatternNode::PT_EXPRESSION: {
  1162. if (p_is_nested) {
  1163. codegen.generator->write_and_left_operand(p_previous_test);
  1164. } else if (!p_is_first) {
  1165. codegen.generator->write_or_left_operand(p_previous_test);
  1166. }
  1167. // Create the result temps first since it's the last to go away.
  1168. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary();
  1169. GDScriptCodeGenerator::Address equality_test_addr = codegen.add_temporary();
  1170. // Evaluate expression.
  1171. GDScriptCodeGenerator::Address expr_addr;
  1172. expr_addr = _parse_expression(codegen, r_error, p_pattern->expression);
  1173. if (r_error) {
  1174. return GDScriptCodeGenerator::Address();
  1175. }
  1176. // Evaluate expression type.
  1177. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1178. typeof_args.push_back(expr_addr);
  1179. codegen.generator->write_call_utility(result_addr, "typeof", typeof_args);
  1180. // Check type equality.
  1181. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
  1182. codegen.generator->write_and_left_operand(result_addr);
  1183. // Check value equality.
  1184. codegen.generator->write_binary_operator(equality_test_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
  1185. codegen.generator->write_and_right_operand(equality_test_addr);
  1186. // AND both type and value equality.
  1187. codegen.generator->write_end_and(result_addr);
  1188. // We don't need the expression temporary anymore.
  1189. if (expr_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1190. codegen.generator->pop_temporary();
  1191. }
  1192. codegen.generator->pop_temporary(); // Remove type equality temporary.
  1193. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1194. if (p_is_nested) {
  1195. // Use the previous value as target, since we only need one temporary variable.
  1196. codegen.generator->write_and_right_operand(result_addr);
  1197. codegen.generator->write_end_and(p_previous_test);
  1198. } else if (!p_is_first) {
  1199. // Use the previous value as target, since we only need one temporary variable.
  1200. codegen.generator->write_or_right_operand(result_addr);
  1201. codegen.generator->write_end_or(p_previous_test);
  1202. } else {
  1203. // Just assign this value to the accumulator temporary.
  1204. codegen.generator->write_assign(p_previous_test, result_addr);
  1205. }
  1206. codegen.generator->pop_temporary(); // Remove temp result addr.
  1207. return p_previous_test;
  1208. } break;
  1209. case GDScriptParser::PatternNode::PT_ARRAY: {
  1210. if (p_is_nested) {
  1211. codegen.generator->write_and_left_operand(p_previous_test);
  1212. } else if (!p_is_first) {
  1213. codegen.generator->write_or_left_operand(p_previous_test);
  1214. }
  1215. // Get array type into constant map.
  1216. GDScriptCodeGenerator::Address array_type_addr = codegen.add_constant((int)Variant::ARRAY);
  1217. // Equality is always a boolean.
  1218. GDScriptDataType temp_type;
  1219. temp_type.has_type = true;
  1220. temp_type.kind = GDScriptDataType::BUILTIN;
  1221. temp_type.builtin_type = Variant::BOOL;
  1222. // Check type equality.
  1223. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1224. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
  1225. codegen.generator->write_and_left_operand(result_addr);
  1226. // Store pattern length in constant map.
  1227. GDScriptCodeGenerator::Address array_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
  1228. // Get value length.
  1229. temp_type.builtin_type = Variant::INT;
  1230. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1231. Vector<GDScriptCodeGenerator::Address> len_args;
  1232. len_args.push_back(p_value_addr);
  1233. codegen.generator->write_call_gdscript_utility(value_length_addr, "len", len_args);
  1234. // Test length compatibility.
  1235. temp_type.builtin_type = Variant::BOOL;
  1236. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1237. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
  1238. codegen.generator->write_and_right_operand(length_compat_addr);
  1239. // AND type and length check.
  1240. codegen.generator->write_end_and(result_addr);
  1241. // Remove length temporaries.
  1242. codegen.generator->pop_temporary();
  1243. codegen.generator->pop_temporary();
  1244. // Create temporaries outside the loop so they can be reused.
  1245. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1246. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1247. // Evaluate element by element.
  1248. for (int i = 0; i < p_pattern->array.size(); i++) {
  1249. if (p_pattern->array[i]->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1250. // Don't want to access an extra element of the user array.
  1251. break;
  1252. }
  1253. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1254. codegen.generator->write_and_left_operand(result_addr);
  1255. // Add index to constant map.
  1256. GDScriptCodeGenerator::Address index_addr = codegen.add_constant(i);
  1257. // Get the actual element from the user-sent array.
  1258. codegen.generator->write_get(element_addr, index_addr, p_value_addr);
  1259. // Also get type of element.
  1260. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1261. typeof_args.push_back(element_addr);
  1262. codegen.generator->write_call_utility(element_type_addr, "typeof", typeof_args);
  1263. // Try the pattern inside the element.
  1264. result_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, result_addr, false, true);
  1265. if (r_error != OK) {
  1266. return GDScriptCodeGenerator::Address();
  1267. }
  1268. codegen.generator->write_and_right_operand(result_addr);
  1269. codegen.generator->write_end_and(result_addr);
  1270. }
  1271. // Remove element temporaries.
  1272. codegen.generator->pop_temporary();
  1273. codegen.generator->pop_temporary();
  1274. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1275. if (p_is_nested) {
  1276. // Use the previous value as target, since we only need one temporary variable.
  1277. codegen.generator->write_and_right_operand(result_addr);
  1278. codegen.generator->write_end_and(p_previous_test);
  1279. } else if (!p_is_first) {
  1280. // Use the previous value as target, since we only need one temporary variable.
  1281. codegen.generator->write_or_right_operand(result_addr);
  1282. codegen.generator->write_end_or(p_previous_test);
  1283. } else {
  1284. // Just assign this value to the accumulator temporary.
  1285. codegen.generator->write_assign(p_previous_test, result_addr);
  1286. }
  1287. codegen.generator->pop_temporary(); // Remove temp result addr.
  1288. return p_previous_test;
  1289. } break;
  1290. case GDScriptParser::PatternNode::PT_DICTIONARY: {
  1291. if (p_is_nested) {
  1292. codegen.generator->write_and_left_operand(p_previous_test);
  1293. } else if (!p_is_first) {
  1294. codegen.generator->write_or_left_operand(p_previous_test);
  1295. }
  1296. // Get dictionary type into constant map.
  1297. GDScriptCodeGenerator::Address dict_type_addr = codegen.add_constant((int)Variant::DICTIONARY);
  1298. // Equality is always a boolean.
  1299. GDScriptDataType temp_type;
  1300. temp_type.has_type = true;
  1301. temp_type.kind = GDScriptDataType::BUILTIN;
  1302. temp_type.builtin_type = Variant::BOOL;
  1303. // Check type equality.
  1304. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1305. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
  1306. codegen.generator->write_and_left_operand(result_addr);
  1307. // Store pattern length in constant map.
  1308. GDScriptCodeGenerator::Address dict_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
  1309. // Get user's dictionary length.
  1310. temp_type.builtin_type = Variant::INT;
  1311. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1312. Vector<GDScriptCodeGenerator::Address> func_args;
  1313. func_args.push_back(p_value_addr);
  1314. codegen.generator->write_call_gdscript_utility(value_length_addr, "len", func_args);
  1315. // Test length compatibility.
  1316. temp_type.builtin_type = Variant::BOOL;
  1317. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1318. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
  1319. codegen.generator->write_and_right_operand(length_compat_addr);
  1320. // AND type and length check.
  1321. codegen.generator->write_end_and(result_addr);
  1322. // Remove length temporaries.
  1323. codegen.generator->pop_temporary();
  1324. codegen.generator->pop_temporary();
  1325. // Create temporaries outside the loop so they can be reused.
  1326. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1327. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1328. // Evaluate element by element.
  1329. for (int i = 0; i < p_pattern->dictionary.size(); i++) {
  1330. const GDScriptParser::PatternNode::Pair &element = p_pattern->dictionary[i];
  1331. if (element.value_pattern && element.value_pattern->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1332. // Ignore rest pattern.
  1333. break;
  1334. }
  1335. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1336. codegen.generator->write_and_left_operand(result_addr);
  1337. // Get the pattern key.
  1338. GDScriptCodeGenerator::Address pattern_key_addr = _parse_expression(codegen, r_error, element.key);
  1339. if (r_error) {
  1340. return GDScriptCodeGenerator::Address();
  1341. }
  1342. // Check if pattern key exists in user's dictionary. This will be AND-ed with next result.
  1343. func_args.clear();
  1344. func_args.push_back(pattern_key_addr);
  1345. codegen.generator->write_call(result_addr, p_value_addr, "has", func_args);
  1346. if (element.value_pattern != nullptr) {
  1347. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1348. codegen.generator->write_and_left_operand(result_addr);
  1349. // Get actual value from user dictionary.
  1350. codegen.generator->write_get(element_addr, pattern_key_addr, p_value_addr);
  1351. // Also get type of value.
  1352. func_args.clear();
  1353. func_args.push_back(element_addr);
  1354. codegen.generator->write_call_utility(element_type_addr, "typeof", func_args);
  1355. // Try the pattern inside the value.
  1356. result_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, result_addr, false, true);
  1357. if (r_error != OK) {
  1358. return GDScriptCodeGenerator::Address();
  1359. }
  1360. codegen.generator->write_and_right_operand(result_addr);
  1361. codegen.generator->write_end_and(result_addr);
  1362. }
  1363. codegen.generator->write_and_right_operand(result_addr);
  1364. codegen.generator->write_end_and(result_addr);
  1365. // Remove pattern key temporary.
  1366. if (pattern_key_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1367. codegen.generator->pop_temporary();
  1368. }
  1369. }
  1370. // Remove element temporaries.
  1371. codegen.generator->pop_temporary();
  1372. codegen.generator->pop_temporary();
  1373. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1374. if (p_is_nested) {
  1375. // Use the previous value as target, since we only need one temporary variable.
  1376. codegen.generator->write_and_right_operand(result_addr);
  1377. codegen.generator->write_end_and(p_previous_test);
  1378. } else if (!p_is_first) {
  1379. // Use the previous value as target, since we only need one temporary variable.
  1380. codegen.generator->write_or_right_operand(result_addr);
  1381. codegen.generator->write_end_or(p_previous_test);
  1382. } else {
  1383. // Just assign this value to the accumulator temporary.
  1384. codegen.generator->write_assign(p_previous_test, result_addr);
  1385. }
  1386. codegen.generator->pop_temporary(); // Remove temp result addr.
  1387. return p_previous_test;
  1388. } break;
  1389. case GDScriptParser::PatternNode::PT_REST:
  1390. // Do nothing.
  1391. return p_previous_test;
  1392. break;
  1393. case GDScriptParser::PatternNode::PT_BIND: {
  1394. if (p_is_nested) {
  1395. codegen.generator->write_and_left_operand(p_previous_test);
  1396. } else if (!p_is_first) {
  1397. codegen.generator->write_or_left_operand(p_previous_test);
  1398. }
  1399. // Get the bind address.
  1400. GDScriptCodeGenerator::Address bind = codegen.locals[p_pattern->bind->name];
  1401. // Assign value to bound variable.
  1402. codegen.generator->write_assign(bind, p_value_addr);
  1403. }
  1404. [[fallthrough]]; // Act like matching anything too.
  1405. case GDScriptParser::PatternNode::PT_WILDCARD:
  1406. // If this is a fall through we don't want to do this again.
  1407. if (p_pattern->pattern_type != GDScriptParser::PatternNode::PT_BIND) {
  1408. if (p_is_nested) {
  1409. codegen.generator->write_and_left_operand(p_previous_test);
  1410. } else if (!p_is_first) {
  1411. codegen.generator->write_or_left_operand(p_previous_test);
  1412. }
  1413. }
  1414. // This matches anything so just do the same as `if(true)`.
  1415. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1416. if (p_is_nested) {
  1417. // Use the operator with the `true` constant so it works as always matching.
  1418. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1419. codegen.generator->write_and_right_operand(constant);
  1420. codegen.generator->write_end_and(p_previous_test);
  1421. } else if (!p_is_first) {
  1422. // Use the operator with the `true` constant so it works as always matching.
  1423. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1424. codegen.generator->write_or_right_operand(constant);
  1425. codegen.generator->write_end_or(p_previous_test);
  1426. } else {
  1427. // Just assign this value to the accumulator temporary.
  1428. codegen.generator->write_assign_true(p_previous_test);
  1429. }
  1430. return p_previous_test;
  1431. }
  1432. ERR_FAIL_V_MSG(p_previous_test, "Reaching the end of pattern compilation without matching a pattern.");
  1433. }
  1434. void GDScriptCompiler::_add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
  1435. for (int i = 0; i < p_block->locals.size(); i++) {
  1436. if (p_block->locals[i].type == GDScriptParser::SuiteNode::Local::PARAMETER || p_block->locals[i].type == GDScriptParser::SuiteNode::Local::FOR_VARIABLE) {
  1437. // Parameters are added directly from function and loop variables are declared explicitly.
  1438. continue;
  1439. }
  1440. codegen.add_local(p_block->locals[i].name, _gdtype_from_datatype(p_block->locals[i].get_datatype(), codegen.script));
  1441. }
  1442. }
  1443. Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals) {
  1444. Error err = OK;
  1445. GDScriptCodeGenerator *gen = codegen.generator;
  1446. codegen.start_block();
  1447. if (p_add_locals) {
  1448. _add_locals_in_block(codegen, p_block);
  1449. }
  1450. for (int i = 0; i < p_block->statements.size(); i++) {
  1451. const GDScriptParser::Node *s = p_block->statements[i];
  1452. #ifdef DEBUG_ENABLED
  1453. // Add a newline before each statement, since the debugger needs those.
  1454. gen->write_newline(s->start_line);
  1455. #endif
  1456. switch (s->type) {
  1457. case GDScriptParser::Node::MATCH: {
  1458. const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
  1459. gen->start_match();
  1460. codegen.start_block();
  1461. // Evaluate the match expression.
  1462. GDScriptCodeGenerator::Address value = codegen.add_local("@match_value", _gdtype_from_datatype(match->test->get_datatype(), codegen.script));
  1463. GDScriptCodeGenerator::Address value_expr = _parse_expression(codegen, err, match->test);
  1464. if (err) {
  1465. return err;
  1466. }
  1467. // Assign to local.
  1468. // TODO: This can be improved by passing the target to parse_expression().
  1469. gen->write_assign(value, value_expr);
  1470. if (value_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1471. codegen.generator->pop_temporary();
  1472. }
  1473. // Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
  1474. GDScriptDataType typeof_type;
  1475. typeof_type.has_type = true;
  1476. typeof_type.kind = GDScriptDataType::BUILTIN;
  1477. typeof_type.builtin_type = Variant::INT;
  1478. GDScriptCodeGenerator::Address type = codegen.add_local("@match_type", typeof_type);
  1479. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1480. typeof_args.push_back(value);
  1481. gen->write_call_utility(type, "typeof", typeof_args);
  1482. // Now we can actually start testing.
  1483. // For each branch.
  1484. for (int j = 0; j < match->branches.size(); j++) {
  1485. if (j > 0) {
  1486. // Use `else` to not check the next branch after matching.
  1487. gen->write_else();
  1488. }
  1489. const GDScriptParser::MatchBranchNode *branch = match->branches[j];
  1490. gen->start_match_branch(); // Need so lower level code can patch 'continue' jumps.
  1491. codegen.start_block(); // Create an extra block around for binds.
  1492. // Add locals in block before patterns, so temporaries don't use the stack address for binds.
  1493. _add_locals_in_block(codegen, branch->block);
  1494. #ifdef DEBUG_ENABLED
  1495. // Add a newline before each branch, since the debugger needs those.
  1496. gen->write_newline(branch->start_line);
  1497. #endif
  1498. // For each pattern in branch.
  1499. GDScriptCodeGenerator::Address pattern_result = codegen.add_temporary();
  1500. for (int k = 0; k < branch->patterns.size(); k++) {
  1501. pattern_result = _parse_match_pattern(codegen, err, branch->patterns[k], value, type, pattern_result, k == 0, false);
  1502. if (err != OK) {
  1503. return err;
  1504. }
  1505. }
  1506. // Check if pattern did match.
  1507. gen->write_if(pattern_result);
  1508. // Remove the result from stack.
  1509. gen->pop_temporary();
  1510. // Parse the branch block.
  1511. err = _parse_block(codegen, branch->block, false); // Don't add locals again.
  1512. if (err) {
  1513. return err;
  1514. }
  1515. codegen.end_block(); // Get out of extra block.
  1516. }
  1517. // End all nested `if`s.
  1518. for (int j = 0; j < match->branches.size(); j++) {
  1519. gen->write_endif();
  1520. }
  1521. gen->end_match();
  1522. } break;
  1523. case GDScriptParser::Node::IF: {
  1524. const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
  1525. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, if_n->condition);
  1526. if (err) {
  1527. return err;
  1528. }
  1529. gen->write_if(condition);
  1530. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1531. codegen.generator->pop_temporary();
  1532. }
  1533. err = _parse_block(codegen, if_n->true_block);
  1534. if (err) {
  1535. return err;
  1536. }
  1537. if (if_n->false_block) {
  1538. gen->write_else();
  1539. err = _parse_block(codegen, if_n->false_block);
  1540. if (err) {
  1541. return err;
  1542. }
  1543. }
  1544. gen->write_endif();
  1545. } break;
  1546. case GDScriptParser::Node::FOR: {
  1547. const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
  1548. codegen.start_block();
  1549. GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype(), codegen.script));
  1550. gen->start_for(iterator.type, _gdtype_from_datatype(for_n->list->get_datatype(), codegen.script));
  1551. GDScriptCodeGenerator::Address list = _parse_expression(codegen, err, for_n->list);
  1552. if (err) {
  1553. return err;
  1554. }
  1555. gen->write_for_assignment(iterator, list);
  1556. if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1557. codegen.generator->pop_temporary();
  1558. }
  1559. gen->write_for();
  1560. err = _parse_block(codegen, for_n->loop);
  1561. if (err) {
  1562. return err;
  1563. }
  1564. gen->write_endfor();
  1565. codegen.end_block();
  1566. } break;
  1567. case GDScriptParser::Node::WHILE: {
  1568. const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
  1569. gen->start_while_condition();
  1570. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, while_n->condition);
  1571. if (err) {
  1572. return err;
  1573. }
  1574. gen->write_while(condition);
  1575. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1576. codegen.generator->pop_temporary();
  1577. }
  1578. err = _parse_block(codegen, while_n->loop);
  1579. if (err) {
  1580. return err;
  1581. }
  1582. gen->write_endwhile();
  1583. } break;
  1584. case GDScriptParser::Node::BREAK: {
  1585. gen->write_break();
  1586. } break;
  1587. case GDScriptParser::Node::CONTINUE: {
  1588. const GDScriptParser::ContinueNode *cont = static_cast<const GDScriptParser::ContinueNode *>(s);
  1589. if (cont->is_for_match) {
  1590. gen->write_continue_match();
  1591. } else {
  1592. gen->write_continue();
  1593. }
  1594. } break;
  1595. case GDScriptParser::Node::RETURN: {
  1596. const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
  1597. GDScriptCodeGenerator::Address return_value;
  1598. if (return_n->return_value != nullptr) {
  1599. return_value = _parse_expression(codegen, err, return_n->return_value);
  1600. if (err) {
  1601. return err;
  1602. }
  1603. }
  1604. gen->write_return(return_value);
  1605. if (return_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1606. codegen.generator->pop_temporary();
  1607. }
  1608. } break;
  1609. case GDScriptParser::Node::ASSERT: {
  1610. #ifdef DEBUG_ENABLED
  1611. const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
  1612. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, as->condition);
  1613. if (err) {
  1614. return err;
  1615. }
  1616. GDScriptCodeGenerator::Address message;
  1617. if (as->message) {
  1618. message = _parse_expression(codegen, err, as->message);
  1619. if (err) {
  1620. return err;
  1621. }
  1622. }
  1623. gen->write_assert(condition, message);
  1624. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1625. codegen.generator->pop_temporary();
  1626. }
  1627. if (message.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1628. codegen.generator->pop_temporary();
  1629. }
  1630. #endif
  1631. } break;
  1632. case GDScriptParser::Node::BREAKPOINT: {
  1633. #ifdef DEBUG_ENABLED
  1634. gen->write_breakpoint();
  1635. #endif
  1636. } break;
  1637. case GDScriptParser::Node::VARIABLE: {
  1638. const GDScriptParser::VariableNode *lv = static_cast<const GDScriptParser::VariableNode *>(s);
  1639. // Should be already in stack when the block began.
  1640. GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
  1641. GDScriptDataType local_type = _gdtype_from_datatype(lv->get_datatype(), codegen.script);
  1642. bool initialized = false;
  1643. if (lv->initializer != nullptr) {
  1644. // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
  1645. if (local_type.has_type && local_type.builtin_type == Variant::ARRAY) {
  1646. if (local_type.has_container_element_type()) {
  1647. codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1648. } else {
  1649. codegen.generator->write_construct_array(local, Vector<GDScriptCodeGenerator::Address>());
  1650. }
  1651. }
  1652. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, err, lv->initializer);
  1653. if (err) {
  1654. return err;
  1655. }
  1656. if (lv->use_conversion_assign) {
  1657. gen->write_assign_with_conversion(local, src_address);
  1658. } else {
  1659. gen->write_assign(local, src_address);
  1660. }
  1661. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1662. codegen.generator->pop_temporary();
  1663. }
  1664. initialized = true;
  1665. } else if (local_type.has_type) {
  1666. // Initialize with default for type.
  1667. if (local_type.has_container_element_type()) {
  1668. codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1669. initialized = true;
  1670. } else if (local_type.kind == GDScriptDataType::BUILTIN) {
  1671. codegen.generator->write_construct(local, local_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1672. initialized = true;
  1673. }
  1674. // The `else` branch is for objects, in such case we leave it as `null`.
  1675. }
  1676. // Assigns a null for the unassigned variables in loops.
  1677. if (!initialized && p_block->is_loop) {
  1678. codegen.generator->write_construct(local, Variant::NIL, Vector<GDScriptCodeGenerator::Address>());
  1679. }
  1680. } break;
  1681. case GDScriptParser::Node::CONSTANT: {
  1682. // Local constants.
  1683. const GDScriptParser::ConstantNode *lc = static_cast<const GDScriptParser::ConstantNode *>(s);
  1684. if (!lc->initializer->is_constant) {
  1685. _set_error("Local constant must have a constant value as initializer.", lc->initializer);
  1686. return ERR_PARSE_ERROR;
  1687. }
  1688. codegen.add_local_constant(lc->identifier->name, lc->initializer->reduced_value);
  1689. } break;
  1690. case GDScriptParser::Node::PASS:
  1691. // Nothing to do.
  1692. break;
  1693. default: {
  1694. // Expression.
  1695. if (s->is_expression()) {
  1696. GDScriptCodeGenerator::Address expr = _parse_expression(codegen, err, static_cast<const GDScriptParser::ExpressionNode *>(s), true);
  1697. if (err) {
  1698. return err;
  1699. }
  1700. if (expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1701. codegen.generator->pop_temporary();
  1702. }
  1703. } else {
  1704. ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); // Unreachable code.
  1705. }
  1706. } break;
  1707. }
  1708. }
  1709. codegen.end_block();
  1710. return OK;
  1711. }
  1712. GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready, bool p_for_lambda) {
  1713. r_error = OK;
  1714. CodeGen codegen;
  1715. codegen.generator = memnew(GDScriptByteCodeGenerator);
  1716. codegen.class_node = p_class;
  1717. codegen.script = p_script;
  1718. codegen.function_node = p_func;
  1719. StringName func_name;
  1720. bool is_static = false;
  1721. Variant rpc_config;
  1722. GDScriptDataType return_type;
  1723. return_type.has_type = true;
  1724. return_type.kind = GDScriptDataType::BUILTIN;
  1725. return_type.builtin_type = Variant::NIL;
  1726. if (p_func) {
  1727. if (p_func->identifier) {
  1728. func_name = p_func->identifier->name;
  1729. } else {
  1730. func_name = "<anonymous lambda>";
  1731. }
  1732. is_static = p_func->is_static;
  1733. rpc_config = p_func->rpc_config;
  1734. return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1735. } else {
  1736. if (p_for_ready) {
  1737. func_name = "_ready";
  1738. } else {
  1739. func_name = "@implicit_new";
  1740. }
  1741. }
  1742. codegen.function_name = func_name;
  1743. codegen.generator->write_start(p_script, func_name, is_static, rpc_config, return_type);
  1744. int optional_parameters = 0;
  1745. if (p_func) {
  1746. for (int i = 0; i < p_func->parameters.size(); i++) {
  1747. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1748. GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype(), p_script);
  1749. uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->initializer != nullptr, par_type);
  1750. codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
  1751. if (parameter->initializer != nullptr) {
  1752. optional_parameters++;
  1753. }
  1754. }
  1755. }
  1756. // Parse initializer if applies.
  1757. bool is_implicit_initializer = !p_for_ready && !p_func && !p_for_lambda;
  1758. bool is_initializer = p_func && !p_for_lambda && p_func->identifier->name == GDScriptLanguage::get_singleton()->strings._init;
  1759. bool is_implicit_ready = !p_func && p_for_ready;
  1760. if (!p_for_lambda && (is_implicit_initializer || is_implicit_ready)) {
  1761. // Initialize class fields.
  1762. for (int i = 0; i < p_class->members.size(); i++) {
  1763. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
  1764. continue;
  1765. }
  1766. const GDScriptParser::VariableNode *field = p_class->members[i].variable;
  1767. if (field->onready != is_implicit_ready) {
  1768. // Only initialize in @implicit_ready.
  1769. continue;
  1770. }
  1771. GDScriptDataType field_type = _gdtype_from_datatype(field->get_datatype(), codegen.script);
  1772. GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, field_type);
  1773. if (field->initializer) {
  1774. // Emit proper line change.
  1775. codegen.generator->write_newline(field->initializer->start_line);
  1776. // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
  1777. if (field_type.has_type && field_type.builtin_type == Variant::ARRAY) {
  1778. if (field_type.has_container_element_type()) {
  1779. codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1780. } else {
  1781. codegen.generator->write_construct_array(dst_address, Vector<GDScriptCodeGenerator::Address>());
  1782. }
  1783. }
  1784. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, r_error, field->initializer, false, true);
  1785. if (r_error) {
  1786. memdelete(codegen.generator);
  1787. return nullptr;
  1788. }
  1789. if (field->use_conversion_assign) {
  1790. codegen.generator->write_assign_with_conversion(dst_address, src_address);
  1791. } else {
  1792. codegen.generator->write_assign(dst_address, src_address);
  1793. }
  1794. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1795. codegen.generator->pop_temporary();
  1796. }
  1797. } else if (field_type.has_type) {
  1798. codegen.generator->write_newline(field->start_line);
  1799. // Initialize with default for type.
  1800. if (field_type.has_container_element_type()) {
  1801. codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1802. } else if (field_type.kind == GDScriptDataType::BUILTIN) {
  1803. codegen.generator->write_construct(dst_address, field_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1804. }
  1805. // The `else` branch is for objects, in such case we leave it as `null`.
  1806. }
  1807. }
  1808. }
  1809. // Parse default argument code if applies.
  1810. if (p_func) {
  1811. if (optional_parameters > 0) {
  1812. codegen.generator->start_parameters();
  1813. for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
  1814. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1815. GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->initializer);
  1816. if (r_error) {
  1817. memdelete(codegen.generator);
  1818. return nullptr;
  1819. }
  1820. GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
  1821. // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
  1822. GDScriptDataType par_type = dst_addr.type;
  1823. if (par_type.has_type && par_type.builtin_type == Variant::ARRAY) {
  1824. if (par_type.has_container_element_type()) {
  1825. codegen.generator->write_construct_typed_array(dst_addr, par_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1826. } else {
  1827. codegen.generator->write_construct_array(dst_addr, Vector<GDScriptCodeGenerator::Address>());
  1828. }
  1829. }
  1830. codegen.generator->write_assign_default_parameter(dst_addr, src_addr, parameter->use_conversion_assign);
  1831. if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1832. codegen.generator->pop_temporary();
  1833. }
  1834. }
  1835. codegen.generator->end_parameters();
  1836. }
  1837. r_error = _parse_block(codegen, p_func->body);
  1838. if (r_error) {
  1839. memdelete(codegen.generator);
  1840. return nullptr;
  1841. }
  1842. }
  1843. #ifdef DEBUG_ENABLED
  1844. if (EngineDebugger::is_active()) {
  1845. String signature;
  1846. // Path.
  1847. if (!p_script->get_script_path().is_empty()) {
  1848. signature += p_script->get_script_path();
  1849. }
  1850. // Location.
  1851. if (p_func) {
  1852. signature += "::" + itos(p_func->body->start_line);
  1853. } else {
  1854. signature += "::0";
  1855. }
  1856. // Function and class.
  1857. if (p_class->identifier) {
  1858. signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
  1859. } else {
  1860. signature += "::" + String(func_name);
  1861. }
  1862. if (p_for_lambda) {
  1863. signature += "(lambda)";
  1864. }
  1865. codegen.generator->set_signature(signature);
  1866. }
  1867. #endif
  1868. if (p_func) {
  1869. codegen.generator->set_initial_line(p_func->start_line);
  1870. #ifdef TOOLS_ENABLED
  1871. if (!p_for_lambda) {
  1872. p_script->member_lines[func_name] = p_func->start_line;
  1873. p_script->doc_functions[func_name] = p_func->doc_description;
  1874. }
  1875. #endif
  1876. } else {
  1877. codegen.generator->set_initial_line(0);
  1878. }
  1879. GDScriptFunction *gd_function = codegen.generator->write_end();
  1880. if (is_initializer) {
  1881. p_script->initializer = gd_function;
  1882. } else if (is_implicit_initializer) {
  1883. p_script->implicit_initializer = gd_function;
  1884. } else if (is_implicit_ready) {
  1885. p_script->implicit_ready = gd_function;
  1886. }
  1887. if (p_func) {
  1888. // if no return statement -> return type is void not unresolved Variant
  1889. if (p_func->body->has_return) {
  1890. gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1891. } else {
  1892. gd_function->return_type = GDScriptDataType();
  1893. gd_function->return_type.has_type = true;
  1894. gd_function->return_type.kind = GDScriptDataType::BUILTIN;
  1895. gd_function->return_type.builtin_type = Variant::NIL;
  1896. }
  1897. #ifdef TOOLS_ENABLED
  1898. gd_function->default_arg_values = p_func->default_arg_values;
  1899. #endif
  1900. }
  1901. if (!is_implicit_initializer && !is_implicit_ready && !p_for_lambda) {
  1902. p_script->member_functions[func_name] = gd_function;
  1903. }
  1904. memdelete(codegen.generator);
  1905. return gd_function;
  1906. }
  1907. Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
  1908. Error err = OK;
  1909. GDScriptParser::FunctionNode *function;
  1910. if (p_is_setter) {
  1911. function = p_variable->setter;
  1912. } else {
  1913. function = p_variable->getter;
  1914. }
  1915. _parse_function(err, p_script, p_class, function);
  1916. return err;
  1917. }
  1918. Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  1919. if (parsed_classes.has(p_script)) {
  1920. return OK;
  1921. }
  1922. if (parsing_classes.has(p_script)) {
  1923. String class_name = p_class->identifier ? String(p_class->identifier->name) : p_class->fqcn;
  1924. _set_error(vformat(R"(Cyclic class reference for "%s".)", class_name), p_class);
  1925. return ERR_PARSE_ERROR;
  1926. }
  1927. parsing_classes.insert(p_script);
  1928. p_script->clearing = true;
  1929. #ifdef TOOLS_ENABLED
  1930. p_script->doc_functions.clear();
  1931. p_script->doc_variables.clear();
  1932. p_script->doc_constants.clear();
  1933. p_script->doc_enums.clear();
  1934. p_script->doc_signals.clear();
  1935. p_script->doc_tutorials.clear();
  1936. p_script->doc_brief_description = p_class->doc_brief_description;
  1937. p_script->doc_description = p_class->doc_description;
  1938. for (int i = 0; i < p_class->doc_tutorials.size(); i++) {
  1939. DocData::TutorialDoc td;
  1940. td.title = p_class->doc_tutorials[i].first;
  1941. td.link = p_class->doc_tutorials[i].second;
  1942. p_script->doc_tutorials.append(td);
  1943. }
  1944. #endif
  1945. p_script->native = Ref<GDScriptNativeClass>();
  1946. p_script->base = Ref<GDScript>();
  1947. p_script->_base = nullptr;
  1948. p_script->members.clear();
  1949. // This makes possible to clear script constants and member_functions without heap-use-after-free errors.
  1950. HashMap<StringName, Variant> constants;
  1951. for (const KeyValue<StringName, Variant> &E : p_script->constants) {
  1952. constants.insert(E.key, E.value);
  1953. }
  1954. p_script->constants.clear();
  1955. constants.clear();
  1956. HashMap<StringName, GDScriptFunction *> member_functions;
  1957. for (const KeyValue<StringName, GDScriptFunction *> &E : p_script->member_functions) {
  1958. member_functions.insert(E.key, E.value);
  1959. }
  1960. p_script->member_functions.clear();
  1961. for (const KeyValue<StringName, GDScriptFunction *> &E : member_functions) {
  1962. memdelete(E.value);
  1963. }
  1964. member_functions.clear();
  1965. if (p_script->implicit_initializer) {
  1966. memdelete(p_script->implicit_initializer);
  1967. }
  1968. if (p_script->implicit_ready) {
  1969. memdelete(p_script->implicit_ready);
  1970. }
  1971. p_script->member_functions.clear();
  1972. p_script->member_indices.clear();
  1973. p_script->member_info.clear();
  1974. p_script->_signals.clear();
  1975. p_script->initializer = nullptr;
  1976. p_script->implicit_initializer = nullptr;
  1977. p_script->implicit_ready = nullptr;
  1978. p_script->clearing = false;
  1979. p_script->tool = parser->is_tool();
  1980. if (!p_script->name.is_empty()) {
  1981. if (ClassDB::class_exists(p_script->name) && ClassDB::is_class_exposed(p_script->name)) {
  1982. _set_error("The class '" + p_script->name + "' shadows a native class", p_class);
  1983. return ERR_ALREADY_EXISTS;
  1984. }
  1985. }
  1986. GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type, p_script);
  1987. // Inheritance
  1988. switch (base_type.kind) {
  1989. case GDScriptDataType::NATIVE: {
  1990. int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type];
  1991. p_script->native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
  1992. ERR_FAIL_COND_V(p_script->native.is_null(), ERR_BUG);
  1993. } break;
  1994. case GDScriptDataType::GDSCRIPT: {
  1995. Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
  1996. if (base.is_null()) {
  1997. return ERR_COMPILATION_FAILED;
  1998. }
  1999. if (main_script->has_class(base.ptr())) {
  2000. Error err = _populate_class_members(base.ptr(), p_class->base_type.class_type, p_keep_state);
  2001. if (err) {
  2002. return err;
  2003. }
  2004. } else if (!base->is_valid()) {
  2005. Error err = OK;
  2006. Ref<GDScript> base_root = GDScriptCache::get_full_script(base->path, err, p_script->path);
  2007. if (err) {
  2008. _set_error(vformat(R"(Could not compile base class "%s" from "%s": %s)", base->fully_qualified_name, base->path, error_names[err]), nullptr);
  2009. return err;
  2010. }
  2011. if (base_root.is_valid()) {
  2012. base = Ref<GDScript>(base_root->find_class(base->fully_qualified_name));
  2013. }
  2014. if (base.is_null()) {
  2015. _set_error(vformat(R"(Could not find class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr);
  2016. return ERR_COMPILATION_FAILED;
  2017. }
  2018. ERR_FAIL_COND_V(!base->is_valid() && !base->reloading, ERR_BUG);
  2019. }
  2020. p_script->base = base;
  2021. p_script->_base = base.ptr();
  2022. p_script->member_indices = base->member_indices;
  2023. p_script->native = base->native;
  2024. } break;
  2025. default: {
  2026. _set_error("Parser bug: invalid inheritance.", nullptr);
  2027. return ERR_BUG;
  2028. } break;
  2029. }
  2030. for (int i = 0; i < p_class->members.size(); i++) {
  2031. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2032. switch (member.type) {
  2033. case GDScriptParser::ClassNode::Member::VARIABLE: {
  2034. const GDScriptParser::VariableNode *variable = member.variable;
  2035. StringName name = variable->identifier->name;
  2036. GDScript::MemberInfo minfo;
  2037. minfo.index = p_script->member_indices.size();
  2038. switch (variable->property) {
  2039. case GDScriptParser::VariableNode::PROP_NONE:
  2040. break; // Nothing to do.
  2041. case GDScriptParser::VariableNode::PROP_SETGET:
  2042. if (variable->setter_pointer != nullptr) {
  2043. minfo.setter = variable->setter_pointer->name;
  2044. }
  2045. if (variable->getter_pointer != nullptr) {
  2046. minfo.getter = variable->getter_pointer->name;
  2047. }
  2048. break;
  2049. case GDScriptParser::VariableNode::PROP_INLINE:
  2050. if (variable->setter != nullptr) {
  2051. minfo.setter = "@" + variable->identifier->name + "_setter";
  2052. }
  2053. if (variable->getter != nullptr) {
  2054. minfo.getter = "@" + variable->identifier->name + "_getter";
  2055. }
  2056. break;
  2057. }
  2058. minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
  2059. PropertyInfo prop_info = minfo.data_type;
  2060. prop_info.name = name;
  2061. PropertyInfo export_info = variable->export_info;
  2062. if (variable->exported) {
  2063. if (!minfo.data_type.has_type) {
  2064. prop_info.type = export_info.type;
  2065. prop_info.class_name = export_info.class_name;
  2066. }
  2067. prop_info.hint = export_info.hint;
  2068. prop_info.hint_string = export_info.hint_string;
  2069. prop_info.usage = export_info.usage | PROPERTY_USAGE_SCRIPT_VARIABLE;
  2070. } else {
  2071. prop_info.usage = PROPERTY_USAGE_SCRIPT_VARIABLE;
  2072. }
  2073. #ifdef TOOLS_ENABLED
  2074. p_script->doc_variables[name] = variable->doc_description;
  2075. #endif
  2076. p_script->member_info[name] = prop_info;
  2077. p_script->member_indices[name] = minfo;
  2078. p_script->members.insert(name);
  2079. #ifdef TOOLS_ENABLED
  2080. if (variable->initializer != nullptr && variable->initializer->is_constant) {
  2081. p_script->member_default_values[name] = variable->initializer->reduced_value;
  2082. GDScriptCompiler::convert_to_initializer_type(p_script->member_default_values[name], variable);
  2083. } else {
  2084. p_script->member_default_values.erase(name);
  2085. }
  2086. p_script->member_lines[name] = variable->start_line;
  2087. #endif
  2088. } break;
  2089. case GDScriptParser::ClassNode::Member::CONSTANT: {
  2090. const GDScriptParser::ConstantNode *constant = member.constant;
  2091. StringName name = constant->identifier->name;
  2092. p_script->constants.insert(name, constant->initializer->reduced_value);
  2093. #ifdef TOOLS_ENABLED
  2094. p_script->member_lines[name] = constant->start_line;
  2095. if (!constant->doc_description.is_empty()) {
  2096. p_script->doc_constants[name] = constant->doc_description;
  2097. }
  2098. #endif
  2099. } break;
  2100. case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
  2101. const GDScriptParser::EnumNode::Value &enum_value = member.enum_value;
  2102. StringName name = enum_value.identifier->name;
  2103. p_script->constants.insert(name, enum_value.value);
  2104. #ifdef TOOLS_ENABLED
  2105. p_script->member_lines[name] = enum_value.identifier->start_line;
  2106. if (!p_script->doc_enums.has("@unnamed_enums")) {
  2107. p_script->doc_enums["@unnamed_enums"] = DocData::EnumDoc();
  2108. p_script->doc_enums["@unnamed_enums"].name = "@unnamed_enums";
  2109. }
  2110. DocData::ConstantDoc const_doc;
  2111. const_doc.name = enum_value.identifier->name;
  2112. const_doc.value = Variant(enum_value.value).operator String(); // TODO-DOC: enum value currently is int.
  2113. const_doc.description = enum_value.doc_description;
  2114. p_script->doc_enums["@unnamed_enums"].values.push_back(const_doc);
  2115. #endif
  2116. } break;
  2117. case GDScriptParser::ClassNode::Member::SIGNAL: {
  2118. const GDScriptParser::SignalNode *signal = member.signal;
  2119. StringName name = signal->identifier->name;
  2120. Vector<StringName> parameters_names;
  2121. parameters_names.resize(signal->parameters.size());
  2122. for (int j = 0; j < signal->parameters.size(); j++) {
  2123. parameters_names.write[j] = signal->parameters[j]->identifier->name;
  2124. }
  2125. p_script->_signals[name] = parameters_names;
  2126. #ifdef TOOLS_ENABLED
  2127. if (!signal->doc_description.is_empty()) {
  2128. p_script->doc_signals[name] = signal->doc_description;
  2129. }
  2130. #endif
  2131. } break;
  2132. case GDScriptParser::ClassNode::Member::ENUM: {
  2133. const GDScriptParser::EnumNode *enum_n = member.m_enum;
  2134. StringName name = enum_n->identifier->name;
  2135. p_script->constants.insert(name, enum_n->dictionary);
  2136. #ifdef TOOLS_ENABLED
  2137. p_script->member_lines[name] = enum_n->start_line;
  2138. p_script->doc_enums[name] = DocData::EnumDoc();
  2139. p_script->doc_enums[name].name = name;
  2140. p_script->doc_enums[name].description = enum_n->doc_description;
  2141. for (int j = 0; j < enum_n->values.size(); j++) {
  2142. DocData::ConstantDoc const_doc;
  2143. const_doc.name = enum_n->values[j].identifier->name;
  2144. const_doc.value = Variant(enum_n->values[j].value).operator String();
  2145. const_doc.description = enum_n->values[j].doc_description;
  2146. p_script->doc_enums[name].values.push_back(const_doc);
  2147. }
  2148. #endif
  2149. } break;
  2150. case GDScriptParser::ClassNode::Member::GROUP: {
  2151. const GDScriptParser::AnnotationNode *annotation = member.annotation;
  2152. StringName name = annotation->export_info.name;
  2153. // This is not a normal member, but we need this to keep indices in order.
  2154. GDScript::MemberInfo minfo;
  2155. minfo.index = p_script->member_indices.size();
  2156. PropertyInfo prop_info;
  2157. prop_info.name = name;
  2158. prop_info.usage = annotation->export_info.usage;
  2159. prop_info.hint_string = annotation->export_info.hint_string;
  2160. p_script->member_info[name] = prop_info;
  2161. p_script->member_indices[name] = minfo;
  2162. p_script->members.insert(name);
  2163. } break;
  2164. default:
  2165. break; // Nothing to do here.
  2166. }
  2167. }
  2168. parsed_classes.insert(p_script);
  2169. parsing_classes.erase(p_script);
  2170. // Populate sub-classes.
  2171. for (int i = 0; i < p_class->members.size(); i++) {
  2172. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2173. if (member.type != member.CLASS) {
  2174. continue;
  2175. }
  2176. const GDScriptParser::ClassNode *inner_class = member.m_class;
  2177. StringName name = inner_class->identifier->name;
  2178. Ref<GDScript> &subclass = p_script->subclasses[name];
  2179. GDScript *subclass_ptr = subclass.ptr();
  2180. // Subclass might still be parsing, just skip it
  2181. if (!parsing_classes.has(subclass_ptr)) {
  2182. Error err = _populate_class_members(subclass_ptr, inner_class, p_keep_state);
  2183. if (err) {
  2184. return err;
  2185. }
  2186. }
  2187. #ifdef TOOLS_ENABLED
  2188. p_script->member_lines[name] = inner_class->start_line;
  2189. #endif
  2190. p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants
  2191. }
  2192. return OK;
  2193. }
  2194. Error GDScriptCompiler::_compile_class(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2195. // Compile member functions, getters, and setters.
  2196. for (int i = 0; i < p_class->members.size(); i++) {
  2197. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2198. if (member.type == member.FUNCTION) {
  2199. const GDScriptParser::FunctionNode *function = member.function;
  2200. Error err = OK;
  2201. _parse_function(err, p_script, p_class, function);
  2202. if (err) {
  2203. return err;
  2204. }
  2205. } else if (member.type == member.VARIABLE) {
  2206. const GDScriptParser::VariableNode *variable = member.variable;
  2207. if (variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
  2208. if (variable->setter != nullptr) {
  2209. Error err = _parse_setter_getter(p_script, p_class, variable, true);
  2210. if (err) {
  2211. return err;
  2212. }
  2213. }
  2214. if (variable->getter != nullptr) {
  2215. Error err = _parse_setter_getter(p_script, p_class, variable, false);
  2216. if (err) {
  2217. return err;
  2218. }
  2219. }
  2220. }
  2221. }
  2222. }
  2223. {
  2224. // Create an implicit constructor in any case.
  2225. Error err = OK;
  2226. _parse_function(err, p_script, p_class, nullptr);
  2227. if (err) {
  2228. return err;
  2229. }
  2230. }
  2231. if (p_class->onready_used) {
  2232. // Create an implicit_ready constructor.
  2233. Error err = OK;
  2234. _parse_function(err, p_script, p_class, nullptr, true);
  2235. if (err) {
  2236. return err;
  2237. }
  2238. }
  2239. #ifdef DEBUG_ENABLED
  2240. //validate instances if keeping state
  2241. if (p_keep_state) {
  2242. for (RBSet<Object *>::Element *E = p_script->instances.front(); E;) {
  2243. RBSet<Object *>::Element *N = E->next();
  2244. ScriptInstance *si = E->get()->get_script_instance();
  2245. if (si->is_placeholder()) {
  2246. #ifdef TOOLS_ENABLED
  2247. PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance *>(si);
  2248. if (p_script->is_tool()) {
  2249. //re-create as an instance
  2250. p_script->placeholders.erase(psi); //remove placeholder
  2251. GDScriptInstance *instance = memnew(GDScriptInstance);
  2252. instance->base_ref_counted = Object::cast_to<RefCounted>(E->get());
  2253. instance->members.resize(p_script->member_indices.size());
  2254. instance->script = Ref<GDScript>(p_script);
  2255. instance->owner = E->get();
  2256. //needed for hot reloading
  2257. for (const KeyValue<StringName, GDScript::MemberInfo> &F : p_script->member_indices) {
  2258. instance->member_indices_cache[F.key] = F.value.index;
  2259. }
  2260. instance->owner->set_script_instance(instance);
  2261. /* STEP 2, INITIALIZE AND CONSTRUCT */
  2262. Callable::CallError ce;
  2263. p_script->initializer->call(instance, nullptr, 0, ce);
  2264. if (ce.error != Callable::CallError::CALL_OK) {
  2265. //well, tough luck, not gonna do anything here
  2266. }
  2267. }
  2268. #endif
  2269. } else {
  2270. GDScriptInstance *gi = static_cast<GDScriptInstance *>(si);
  2271. gi->reload_members();
  2272. }
  2273. E = N;
  2274. }
  2275. }
  2276. #endif
  2277. for (int i = 0; i < p_class->members.size(); i++) {
  2278. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2279. continue;
  2280. }
  2281. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2282. StringName name = inner_class->identifier->name;
  2283. GDScript *subclass = p_script->subclasses[name].ptr();
  2284. Error err = _compile_class(subclass, inner_class, p_keep_state);
  2285. if (err) {
  2286. return err;
  2287. }
  2288. }
  2289. p_script->_init_rpc_methods_properties();
  2290. p_script->valid = true;
  2291. return OK;
  2292. }
  2293. void GDScriptCompiler::convert_to_initializer_type(Variant &p_variant, const GDScriptParser::VariableNode *p_node) {
  2294. // Set p_variant to the value of p_node's initializer, with the type of p_node's variable.
  2295. GDScriptParser::DataType member_t = p_node->datatype;
  2296. GDScriptParser::DataType init_t = p_node->initializer->datatype;
  2297. if (member_t.is_hard_type() && init_t.is_hard_type() &&
  2298. member_t.kind == GDScriptParser::DataType::BUILTIN && init_t.kind == GDScriptParser::DataType::BUILTIN) {
  2299. if (Variant::can_convert_strict(init_t.builtin_type, member_t.builtin_type)) {
  2300. Variant *v = &p_node->initializer->reduced_value;
  2301. Callable::CallError ce;
  2302. Variant::construct(member_t.builtin_type, p_variant, const_cast<const Variant **>(&v), 1, ce);
  2303. }
  2304. }
  2305. }
  2306. void GDScriptCompiler::make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2307. p_script->fully_qualified_name = p_class->fqcn;
  2308. p_script->name = p_class->identifier ? p_class->identifier->name : "";
  2309. HashMap<StringName, Ref<GDScript>> old_subclasses;
  2310. if (p_keep_state) {
  2311. old_subclasses = p_script->subclasses;
  2312. }
  2313. p_script->subclasses.clear();
  2314. for (int i = 0; i < p_class->members.size(); i++) {
  2315. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2316. continue;
  2317. }
  2318. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2319. StringName name = inner_class->identifier->name;
  2320. Ref<GDScript> subclass;
  2321. if (old_subclasses.has(name)) {
  2322. subclass = old_subclasses[name];
  2323. } else {
  2324. subclass = GDScriptLanguage::get_singleton()->get_orphan_subclass(inner_class->fqcn);
  2325. }
  2326. if (subclass.is_null()) {
  2327. subclass.instantiate();
  2328. }
  2329. subclass->_owner = p_script;
  2330. subclass->path = p_script->path;
  2331. p_script->subclasses.insert(name, subclass);
  2332. make_scripts(subclass.ptr(), inner_class, p_keep_state);
  2333. }
  2334. }
  2335. Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
  2336. err_line = -1;
  2337. err_column = -1;
  2338. error = "";
  2339. parser = p_parser;
  2340. main_script = p_script;
  2341. const GDScriptParser::ClassNode *root = parser->get_tree();
  2342. source = p_script->get_path();
  2343. // Create scripts for subclasses beforehand so they can be referenced
  2344. make_scripts(p_script, root, p_keep_state);
  2345. main_script->_owner = nullptr;
  2346. Error err = _populate_class_members(main_script, parser->get_tree(), p_keep_state);
  2347. if (err) {
  2348. return err;
  2349. }
  2350. err = _compile_class(main_script, root, p_keep_state);
  2351. if (err) {
  2352. return err;
  2353. }
  2354. #ifdef TOOLS_ENABLED
  2355. p_script->_update_doc();
  2356. #endif
  2357. return GDScriptCache::finish_compiling(main_script->get_path());
  2358. }
  2359. String GDScriptCompiler::get_error() const {
  2360. return error;
  2361. }
  2362. int GDScriptCompiler::get_error_line() const {
  2363. return err_line;
  2364. }
  2365. int GDScriptCompiler::get_error_column() const {
  2366. return err_column;
  2367. }
  2368. GDScriptCompiler::GDScriptCompiler() {
  2369. }