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- /*************************************************************************/
- /* export.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "export.h"
- #include "core/io/marshalls.h"
- #include "core/io/resource_saver.h"
- #include "core/io/zip_io.h"
- #include "core/os/file_access.h"
- #include "core/os/os.h"
- #include "core/project_settings.h"
- #include "core/version.h"
- #include "editor/editor_export.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "platform/iphone/logo.gen.h"
- #include "string.h"
- #include <sys/stat.h>
- class EditorExportPlatformIOS : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
- int version_code;
- Ref<ImageTexture> logo;
- typedef Error (*FileHandler)(String p_file, void *p_userdata);
- static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
- static Error _codesign(String p_file, void *p_userdata);
- struct IOSConfigData {
- String pkg_name;
- String binary_name;
- String plist_content;
- String architectures;
- String linker_flags;
- String cpp_code;
- };
- struct ExportArchitecture {
- String name;
- bool is_default;
- ExportArchitecture() :
- name(""),
- is_default(false) {
- }
- ExportArchitecture(String p_name, bool p_is_default) {
- name = p_name;
- is_default = p_is_default;
- }
- };
- struct IOSExportAsset {
- String exported_path;
- bool is_framework; // framework is anything linked to the binary, otherwise it's a resource
- };
- String _get_additional_plist_content();
- String _get_linker_flags();
- String _get_cpp_code();
- void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
- Error _export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
- Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
- Vector<ExportArchitecture> _get_supported_architectures();
- Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
- void _add_assets_to_project(Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
- Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets);
- Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
- bool is_package_name_valid(const String &p_package, String *r_error = NULL) const {
- String pname = p_package;
- if (pname.length() == 0) {
- if (r_error) {
- *r_error = TTR("Identifier is missing.");
- }
- return false;
- }
- int segments = 0;
- bool first = true;
- for (int i = 0; i < pname.length(); i++) {
- CharType c = pname[i];
- if (first && c == '.') {
- if (r_error) {
- *r_error = TTR("Identifier segments must be of non-zero length.");
- }
- return false;
- }
- if (c == '.') {
- segments++;
- first = true;
- continue;
- }
- if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
- if (r_error) {
- *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
- }
- return false;
- }
- if (first && (c >= '0' && c <= '9')) {
- if (r_error) {
- *r_error = TTR("A digit cannot be the first character in a Identifier segment.");
- }
- return false;
- }
- if (first && c == '_') {
- if (r_error) {
- *r_error = vformat(TTR("The character '%s' cannot be the first character in a Identifier segment."), String::chr(c));
- }
- return false;
- }
- first = false;
- }
- if (segments == 0) {
- if (r_error) {
- *r_error = TTR("The Identifier must have at least one '.' separator.");
- }
- return false;
- }
- if (first) {
- if (r_error) {
- *r_error = TTR("Identifier segments must be of non-zero length.");
- }
- return false;
- }
- return true;
- }
- protected:
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
- virtual void get_export_options(List<ExportOption> *r_options);
- public:
- virtual String get_name() const { return "iOS"; }
- virtual String get_os_name() const { return "iOS"; }
- virtual Ref<Texture> get_logo() const { return logo; }
- virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
- List<String> list;
- list.push_back("ipa");
- return list;
- }
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
- virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
- virtual void get_platform_features(List<String> *r_features) {
- r_features->push_back("mobile");
- r_features->push_back("iOS");
- }
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
- }
- EditorExportPlatformIOS();
- ~EditorExportPlatformIOS();
- };
- void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
- if (driver == "GLES2") {
- r_features->push_back("etc");
- } else if (driver == "GLES3") {
- r_features->push_back("etc2");
- if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
- r_features->push_back("etc");
- }
- }
- Vector<String> architectures = _get_preset_architectures(p_preset);
- for (int i = 0; i < architectures.size(); ++i) {
- r_features->push_back(architectures[i]);
- }
- }
- Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_get_supported_architectures() {
- Vector<ExportArchitecture> archs;
- archs.push_back(ExportArchitecture("armv7", true));
- archs.push_back(ExportArchitecture("arm64", true));
- return archs;
- }
- struct LoadingScreenInfo {
- const char *preset_key;
- const char *export_name;
- };
- static const LoadingScreenInfo loading_screen_infos[] = {
- { "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png" },
- { "landscape_launch_screens/iphone_2208x1242", "[email protected]" },
- { "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png" },
- { "landscape_launch_screens/ipad_2048x1536", "[email protected]" },
- { "portrait_launch_screens/iphone_640x960", "[email protected]" },
- { "portrait_launch_screens/iphone_640x1136", "[email protected]" },
- { "portrait_launch_screens/iphone_750x1334", "[email protected]" },
- { "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png" },
- { "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png" },
- { "portrait_launch_screens/ipad_1536x2048", "[email protected]" },
- { "portrait_launch_screens/iphone_1242x2208", "[email protected]" }
- };
- void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description"), "Godot would like to use your camera"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description"), "Godot would like to use your photos"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_left"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/iphone_180x180", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone with retina HD display
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_152x152", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad with retina display
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_167x167", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad Pro
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display
- for (unsigned int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
- }
- Vector<ExportArchitecture> architectures = _get_supported_architectures();
- for (int i = 0; i < architectures.size(); ++i) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default));
- }
- }
- void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) {
- static const String export_method_string[] = {
- "app-store",
- "development",
- "ad-hoc",
- "enterprise"
- };
- String str;
- String strnew;
- str.parse_utf8((const char *)pfile.ptr(), pfile.size());
- Vector<String> lines = str.split("\n");
- for (int i = 0; i < lines.size(); i++) {
- if (lines[i].find("$binary") != -1) {
- strnew += lines[i].replace("$binary", p_config.binary_name) + "\n";
- } else if (lines[i].find("$name") != -1) {
- strnew += lines[i].replace("$name", p_config.pkg_name) + "\n";
- } else if (lines[i].find("$info") != -1) {
- strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n";
- } else if (lines[i].find("$identifier") != -1) {
- strnew += lines[i].replace("$identifier", p_preset->get("application/identifier")) + "\n";
- } else if (lines[i].find("$short_version") != -1) {
- strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n";
- } else if (lines[i].find("$version") != -1) {
- strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n";
- } else if (lines[i].find("$signature") != -1) {
- strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
- } else if (lines[i].find("$copyright") != -1) {
- strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
- } else if (lines[i].find("$team_id") != -1) {
- strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n";
- } else if (lines[i].find("$export_method") != -1) {
- int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release");
- strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n";
- } else if (lines[i].find("$provisioning_profile_uuid_release") != -1) {
- strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n";
- } else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) {
- strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n";
- } else if (lines[i].find("$provisioning_profile_uuid") != -1) {
- String uuid = p_debug ? p_preset->get("application/provisioning_profile_uuid_debug") : p_preset->get("application/provisioning_profile_uuid_release");
- strnew += lines[i].replace("$provisioning_profile_uuid", uuid) + "\n";
- } else if (lines[i].find("$code_sign_identity_debug") != -1) {
- strnew += lines[i].replace("$code_sign_identity_debug", p_preset->get("application/code_sign_identity_debug")) + "\n";
- } else if (lines[i].find("$code_sign_identity_release") != -1) {
- strnew += lines[i].replace("$code_sign_identity_release", p_preset->get("application/code_sign_identity_release")) + "\n";
- } else if (lines[i].find("$additional_plist_content") != -1) {
- strnew += lines[i].replace("$additional_plist_content", p_config.plist_content) + "\n";
- } else if (lines[i].find("$godot_archs") != -1) {
- strnew += lines[i].replace("$godot_archs", p_config.architectures) + "\n";
- } else if (lines[i].find("$linker_flags") != -1) {
- strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n";
- } else if (lines[i].find("$cpp_code") != -1) {
- strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n";
- } else if (lines[i].find("$access_wifi") != -1) {
- bool is_on = p_preset->get("capabilities/access_wifi");
- strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n";
- } else if (lines[i].find("$game_center") != -1) {
- bool is_on = p_preset->get("capabilities/game_center");
- strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n";
- } else if (lines[i].find("$in_app_purchases") != -1) {
- bool is_on = p_preset->get("capabilities/in_app_purchases");
- strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n";
- } else if (lines[i].find("$push_notifications") != -1) {
- bool is_on = p_preset->get("capabilities/push_notifications");
- strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
- } else if (lines[i].find("$required_device_capabilities") != -1) {
- String capabilities;
- // I've removed armv7 as we can run on 64bit only devices
- // Note that capabilities listed here are requirements for the app to be installed.
- // They don't enable anything.
- if ((bool)p_preset->get("capabilities/arkit")) {
- capabilities += "<string>arkit</string>\n";
- }
- if ((bool)p_preset->get("capabilities/game_center")) {
- capabilities += "<string>gamekit</string>\n";
- }
- if ((bool)p_preset->get("capabilities/access_wifi")) {
- capabilities += "<string>wifi</string>\n";
- }
- strnew += lines[i].replace("$required_device_capabilities", capabilities);
- } else if (lines[i].find("$interface_orientations") != -1) {
- String orientations;
- if ((bool)p_preset->get("orientation/portrait")) {
- orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
- }
- if ((bool)p_preset->get("orientation/landscape_left")) {
- orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
- }
- if ((bool)p_preset->get("orientation/landscape_right")) {
- orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
- }
- if ((bool)p_preset->get("orientation/portrait_upside_down")) {
- orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
- }
- strnew += lines[i].replace("$interface_orientations", orientations);
- } else if (lines[i].find("$camera_usage_description") != -1) {
- String description = p_preset->get("privacy/camera_usage_description");
- strnew += lines[i].replace("$camera_usage_description", description) + "\n";
- } else if (lines[i].find("$photolibrary_usage_description") != -1) {
- String description = p_preset->get("privacy/photolibrary_usage_description");
- strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n";
- } else {
- strnew += lines[i] + "\n";
- }
- }
- // !BAS! I'm assuming the 9 in the original code was a typo. I've added -1 or else it seems to also be adding our terminating zero...
- // should apply the same fix in our OSX export.
- CharString cs = strnew.utf8();
- pfile.resize(cs.size() - 1);
- for (int i = 0; i < cs.size() - 1; i++) {
- pfile.write[i] = cs[i];
- }
- }
- String EditorExportPlatformIOS::_get_additional_plist_content() {
- Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
- String result;
- for (int i = 0; i < export_plugins.size(); ++i) {
- result += export_plugins[i]->get_ios_plist_content();
- }
- return result;
- }
- String EditorExportPlatformIOS::_get_linker_flags() {
- Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
- String result;
- for (int i = 0; i < export_plugins.size(); ++i) {
- String flags = export_plugins[i]->get_ios_linker_flags();
- if (flags.length() == 0) continue;
- if (result.length() > 0) {
- result += ' ';
- }
- result += flags;
- }
- // the flags will be enclosed in quotes, so need to escape them
- return result.replace("\"", "\\\"");
- }
- String EditorExportPlatformIOS::_get_cpp_code() {
- Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
- String result;
- for (int i = 0; i < export_plugins.size(); ++i) {
- result += export_plugins[i]->get_ios_cpp_code();
- }
- return result;
- }
- struct IconInfo {
- const char *preset_key;
- const char *idiom;
- const char *export_name;
- const char *actual_size_side;
- const char *scale;
- const char *unscaled_size;
- bool is_required;
- };
- static const IconInfo icon_infos[] = {
- { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true },
- { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true },
- { "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", false },
- { "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", false },
- { "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false },
- { "optional_icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76", false },
- { "optional_icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5", false },
- { "optional_icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40", false },
- { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false },
- { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false }
- };
- Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) {
- String json_description = "{\"images\":[";
- String sizes;
- DirAccess *da = DirAccess::open(p_iconset_dir);
- ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
- for (unsigned int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
- IconInfo info = icon_infos[i];
- String icon_path = p_preset->get(info.preset_key);
- if (icon_path.length() == 0) {
- if (info.is_required) {
- ERR_PRINT("Required icon is not specified in the preset");
- return ERR_UNCONFIGURED;
- }
- continue;
- }
- Error err = da->copy(icon_path, p_iconset_dir + info.export_name);
- if (err) {
- memdelete(da);
- String err_str = String("Failed to export icon: ") + icon_path;
- ERR_PRINT(err_str.utf8().get_data());
- return err;
- }
- sizes += String(info.actual_size_side) + "\n";
- if (i > 0) {
- json_description += ",";
- }
- json_description += String("{");
- json_description += String("\"idiom\":") + "\"" + info.idiom + "\",";
- json_description += String("\"size\":") + "\"" + info.unscaled_size + "\",";
- json_description += String("\"scale\":") + "\"" + info.scale + "\",";
- json_description += String("\"filename\":") + "\"" + info.export_name + "\"";
- json_description += String("}");
- }
- json_description += "]}";
- memdelete(da);
- FileAccess *json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE);
- ERR_FAIL_COND_V(!json_file, ERR_CANT_CREATE);
- CharString json_utf8 = json_description.utf8();
- json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length());
- memdelete(json_file);
- FileAccess *sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE);
- ERR_FAIL_COND_V(!sizes_file, ERR_CANT_CREATE);
- CharString sizes_utf8 = sizes.utf8();
- sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length());
- memdelete(sizes_file);
- return OK;
- }
- Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
- DirAccess *da = DirAccess::open(p_dest_dir);
- ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
- for (unsigned int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
- LoadingScreenInfo info = loading_screen_infos[i];
- String loading_screen_file = p_preset->get(info.preset_key);
- if (loading_screen_file.size() > 0) {
- Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
- if (err) {
- memdelete(da);
- String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path: " + loading_screen_file;
- ERR_PRINT(err_str.utf8().get_data());
- return err;
- }
- }
- }
- memdelete(da);
- return OK;
- }
- Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata) {
- Vector<String> dirs;
- String path;
- String current_dir = p_da->get_current_dir();
- p_da->list_dir_begin();
- while ((path = p_da->get_next()).length() != 0) {
- if (p_da->current_is_dir()) {
- if (path != "." && path != "..") {
- dirs.push_back(path);
- }
- } else {
- Error err = p_handler(current_dir + "/" + path, p_userdata);
- if (err) {
- p_da->list_dir_end();
- return err;
- }
- }
- }
- p_da->list_dir_end();
- for (int i = 0; i < dirs.size(); ++i) {
- String dir = dirs[i];
- p_da->change_dir(dir);
- Error err = _walk_dir_recursive(p_da, p_handler, p_userdata);
- p_da->change_dir("..");
- if (err) {
- return err;
- }
- }
- return OK;
- }
- struct CodesignData {
- const Ref<EditorExportPreset> &preset;
- bool debug;
- CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) :
- preset(p_preset),
- debug(p_debug) {
- }
- };
- Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) {
- if (p_file.ends_with(".dylib")) {
- CodesignData *data = (CodesignData *)p_userdata;
- print_line(String("Signing ") + p_file);
- List<String> codesign_args;
- codesign_args.push_back("-f");
- codesign_args.push_back("-s");
- codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release"));
- codesign_args.push_back(p_file);
- return OS::get_singleton()->execute("codesign", codesign_args, true);
- }
- return OK;
- }
- struct PbxId {
- private:
- static char _hex_char(uint8_t four_bits) {
- if (four_bits < 10) {
- return ('0' + four_bits);
- }
- return 'A' + (four_bits - 10);
- }
- static String _hex_pad(uint32_t num) {
- Vector<char> ret;
- ret.resize(sizeof(num) * 2);
- for (unsigned int i = 0; i < sizeof(num) * 2; ++i) {
- uint8_t four_bits = (num >> (sizeof(num) * 8 - (i + 1) * 4)) & 0xF;
- ret.write[i] = _hex_char(four_bits);
- }
- return String::utf8(ret.ptr(), ret.size());
- }
- public:
- uint32_t high_bits;
- uint32_t mid_bits;
- uint32_t low_bits;
- String str() const {
- return _hex_pad(high_bits) + _hex_pad(mid_bits) + _hex_pad(low_bits);
- }
- PbxId &operator++() {
- low_bits++;
- if (!low_bits) {
- mid_bits++;
- if (!mid_bits) {
- high_bits++;
- }
- }
- return *this;
- }
- };
- struct ExportLibsData {
- Vector<String> lib_paths;
- String dest_dir;
- };
- void EditorExportPlatformIOS::_add_assets_to_project(Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) {
- Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
- Vector<String> frameworks;
- for (int i = 0; i < export_plugins.size(); ++i) {
- Vector<String> plugin_frameworks = export_plugins[i]->get_ios_frameworks();
- for (int j = 0; j < plugin_frameworks.size(); ++j) {
- frameworks.push_back(plugin_frameworks[j]);
- }
- }
- // that is just a random number, we just need Godot IDs not to clash with
- // existing IDs in the project.
- PbxId current_id = { 0x58938401, 0, 0 };
- String pbx_files;
- String pbx_frameworks_build;
- String pbx_frameworks_refs;
- String pbx_resources_build;
- String pbx_resources_refs;
- const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") +
- "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = $name; path = \"$file_path\"; sourceTree = \"<group>\"; };\n";
- for (int i = 0; i < p_additional_assets.size(); ++i) {
- String build_id = (++current_id).str();
- String ref_id = (++current_id).str();
- const IOSExportAsset &asset = p_additional_assets[i];
- String type;
- if (asset.exported_path.ends_with(".framework")) {
- type = "wrapper.framework";
- } else if (asset.exported_path.ends_with(".dylib")) {
- type = "compiled.mach-o.dylib";
- } else if (asset.exported_path.ends_with(".a")) {
- type = "archive.ar";
- } else {
- type = "file";
- }
- String &pbx_build = asset.is_framework ? pbx_frameworks_build : pbx_resources_build;
- String &pbx_refs = asset.is_framework ? pbx_frameworks_refs : pbx_resources_refs;
- if (pbx_build.length() > 0) {
- pbx_build += ",\n";
- pbx_refs += ",\n";
- }
- pbx_build += build_id;
- pbx_refs += ref_id;
- Dictionary format_dict;
- format_dict["build_id"] = build_id;
- format_dict["ref_id"] = ref_id;
- format_dict["name"] = asset.exported_path.get_file();
- format_dict["file_path"] = asset.exported_path;
- format_dict["file_type"] = type;
- pbx_files += file_info_format.format(format_dict, "$_");
- }
- // Note, frameworks like gamekit are always included in our project.pbxprof file
- // even if turned off in capabilities.
- // Frameworks that are used by modules (like arkit) we may need to optionally add here.
- String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
- str = str.replace("$additional_pbx_files", pbx_files);
- str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build);
- str = str.replace("$additional_pbx_frameworks_refs", pbx_frameworks_refs);
- str = str.replace("$additional_pbx_resources_build", pbx_resources_build);
- str = str.replace("$additional_pbx_resources_refs", pbx_resources_refs);
- CharString cs = str.utf8();
- p_project_data.resize(cs.size() - 1);
- for (int i = 0; i < cs.size() - 1; i++) {
- p_project_data.write[i] = cs[i];
- }
- }
- Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) {
- DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- ERR_FAIL_COND_V(!filesystem_da, ERR_CANT_CREATE);
- for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
- String asset = p_assets[f_idx];
- if (!asset.begins_with("res://")) {
- // either SDK-builtin or already a part of the export template
- IOSExportAsset exported_asset = { asset, p_is_framework };
- r_exported_assets.push_back(exported_asset);
- } else {
- DirAccess *da = DirAccess::create_for_path(asset);
- if (!da) {
- memdelete(filesystem_da);
- ERR_FAIL_COND_V(!da, ERR_CANT_CREATE);
- }
- bool file_exists = da->file_exists(asset);
- bool dir_exists = da->dir_exists(asset);
- if (!file_exists && !dir_exists) {
- memdelete(da);
- memdelete(filesystem_da);
- return ERR_FILE_NOT_FOUND;
- }
- String additional_dir = p_is_framework && asset.ends_with(".dylib") ? "/dylibs/" : "/";
- String destination_dir = p_out_dir + additional_dir + asset.get_base_dir().replace("res://", "");
- if (!filesystem_da->dir_exists(destination_dir)) {
- Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir);
- if (make_dir_err) {
- memdelete(da);
- memdelete(filesystem_da);
- return make_dir_err;
- }
- }
- String destination = destination_dir + "/" + asset.get_file();
- Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination);
- memdelete(da);
- if (err) {
- memdelete(filesystem_da);
- return err;
- }
- IOSExportAsset exported_asset = { destination, p_is_framework };
- r_exported_assets.push_back(exported_asset);
- }
- }
- memdelete(filesystem_da);
- return OK;
- }
- Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) {
- Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
- for (int i = 0; i < export_plugins.size(); i++) {
- Vector<String> frameworks = export_plugins[i]->get_ios_frameworks();
- Error err = _export_additional_assets(p_out_dir, frameworks, true, r_exported_assets);
- ERR_FAIL_COND_V(err, err);
- Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files();
- err = _export_additional_assets(p_out_dir, ios_bundle_files, false, r_exported_assets);
- ERR_FAIL_COND_V(err, err);
- }
- Vector<String> library_paths;
- for (int i = 0; i < p_libraries.size(); ++i) {
- library_paths.push_back(p_libraries[i].path);
- }
- Error err = _export_additional_assets(p_out_dir, library_paths, true, r_exported_assets);
- ERR_FAIL_COND_V(err, err);
- return OK;
- }
- Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<EditorExportPreset> &p_preset) {
- Vector<ExportArchitecture> all_archs = _get_supported_architectures();
- Vector<String> enabled_archs;
- for (int i = 0; i < all_archs.size(); ++i) {
- bool is_enabled = p_preset->get("architectures/" + all_archs[i].name);
- if (is_enabled) {
- enabled_archs.push_back(all_archs[i].name);
- }
- }
- return enabled_archs;
- }
- Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
- String src_pkg_name;
- String dest_dir = p_path.get_base_dir() + "/";
- String binary_name = p_path.get_file().get_basename();
- EditorProgress ep("export", "Exporting for iOS", 5);
- String team_id = p_preset->get("application/app_store_team_id");
- ERR_EXPLAIN("App Store Team ID not specified - cannot configure the project.");
- ERR_FAIL_COND_V(team_id.length() == 0, ERR_CANT_OPEN);
- if (p_debug)
- src_pkg_name = p_preset->get("custom_package/debug");
- else
- src_pkg_name = p_preset->get("custom_package/release");
- if (src_pkg_name == "") {
- String err;
- src_pkg_name = find_export_template("iphone.zip", &err);
- if (src_pkg_name == "") {
- EditorNode::add_io_error(err);
- return ERR_FILE_NOT_FOUND;
- }
- }
- if (!DirAccess::exists(dest_dir)) {
- return ERR_FILE_BAD_PATH;
- }
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- if (da) {
- String current_dir = da->get_current_dir();
- // remove leftovers from last export so they don't interfere
- // in case some files are no longer needed
- if (da->change_dir(dest_dir + binary_name + ".xcodeproj") == OK) {
- da->erase_contents_recursive();
- }
- if (da->change_dir(dest_dir + binary_name) == OK) {
- da->erase_contents_recursive();
- }
- da->change_dir(current_dir);
- if (!da->dir_exists(dest_dir + binary_name)) {
- Error err = da->make_dir(dest_dir + binary_name);
- if (err) {
- memdelete(da);
- return err;
- }
- }
- memdelete(da);
- }
- ep.step("Making .pck", 0);
- String pack_path = dest_dir + binary_name + ".pck";
- Vector<SharedObject> libraries;
- Error err = save_pack(p_preset, pack_path, &libraries);
- if (err)
- return err;
- ep.step("Extracting and configuring Xcode project", 1);
- String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a";
- print_line("Static library: " + library_to_use);
- String pkg_name;
- if (p_preset->get("application/name") != "")
- pkg_name = p_preset->get("application/name"); // app_name
- else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "")
- pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
- else
- pkg_name = "Unnamed";
- bool found_library = false;
- int total_size = 0;
- const String project_file = "godot_ios.xcodeproj/project.pbxproj";
- Set<String> files_to_parse;
- files_to_parse.insert("godot_ios/godot_ios-Info.plist");
- files_to_parse.insert(project_file);
- files_to_parse.insert("godot_ios/export_options.plist");
- files_to_parse.insert("godot_ios/dummy.cpp");
- files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
- files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
- IOSConfigData config_data = {
- pkg_name,
- binary_name,
- _get_additional_plist_content(),
- String(" ").join(_get_preset_architectures(p_preset)),
- _get_linker_flags(),
- _get_cpp_code()
- };
- DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir);
- ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE)
- print_line("Unzipping...");
- FileAccess *src_f = NULL;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
- if (!src_pkg_zip) {
- EditorNode::add_io_error("Could not open export template (not a zip file?):\n" + src_pkg_name);
- return ERR_CANT_OPEN;
- }
- int ret = unzGoToFirstFile(src_pkg_zip);
- Vector<uint8_t> project_file_data;
- while (ret == UNZ_OK) {
- #if defined(OSX_ENABLED) || defined(X11_ENABLED)
- bool is_execute = false;
- #endif
- //get filename
- unz_file_info info;
- char fname[16384];
- ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
- String file = fname;
- print_line("READ: " + file);
- Vector<uint8_t> data;
- data.resize(info.uncompressed_size);
- //read
- unzOpenCurrentFile(src_pkg_zip);
- unzReadCurrentFile(src_pkg_zip, data.ptrw(), data.size());
- unzCloseCurrentFile(src_pkg_zip);
- //write
- file = file.replace_first("iphone/", "");
- if (files_to_parse.has(file)) {
- _fix_config_file(p_preset, data, config_data, p_debug);
- } else if (file.begins_with("libgodot.iphone")) {
- if (file != library_to_use) {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; //ignore!
- }
- found_library = true;
- #if defined(OSX_ENABLED) || defined(X11_ENABLED)
- is_execute = true;
- #endif
- file = "godot_ios.a";
- }
- if (file == project_file) {
- project_file_data = data;
- }
- ///@TODO need to parse logo files
- if (data.size() > 0) {
- file = file.replace("godot_ios", binary_name);
- print_line("ADDING: " + file + " size: " + itos(data.size()));
- total_size += data.size();
- /* write it into our folder structure */
- file = dest_dir + file;
- /* make sure this folder exists */
- String dir_name = file.get_base_dir();
- if (!tmp_app_path->dir_exists(dir_name)) {
- print_line("Creating " + dir_name);
- Error dir_err = tmp_app_path->make_dir_recursive(dir_name);
- if (dir_err) {
- ERR_PRINTS("Can't create '" + dir_name + "'.");
- unzClose(src_pkg_zip);
- memdelete(tmp_app_path);
- return ERR_CANT_CREATE;
- }
- }
- /* write the file */
- FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
- if (!f) {
- ERR_PRINTS("Can't write '" + file + "'.");
- unzClose(src_pkg_zip);
- memdelete(tmp_app_path);
- return ERR_CANT_CREATE;
- };
- f->store_buffer(data.ptr(), data.size());
- f->close();
- memdelete(f);
- #if defined(OSX_ENABLED) || defined(X11_ENABLED)
- if (is_execute) {
- // we need execute rights on this file
- chmod(file.utf8().get_data(), 0755);
- }
- #endif
- }
- ret = unzGoToNextFile(src_pkg_zip);
- }
- /* we're done with our source zip */
- unzClose(src_pkg_zip);
- if (!found_library) {
- ERR_PRINTS("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive.");
- memdelete(tmp_app_path);
- return ERR_FILE_NOT_FOUND;
- }
- String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/";
- err = OK;
- if (!tmp_app_path->dir_exists(iconset_dir)) {
- err = tmp_app_path->make_dir_recursive(iconset_dir);
- }
- memdelete(tmp_app_path);
- if (err)
- return err;
- err = _export_icons(p_preset, iconset_dir);
- if (err)
- return err;
- err = _export_loading_screens(p_preset, dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/");
- if (err)
- return err;
- print_line("Exporting additional assets");
- Vector<IOSExportAsset> assets;
- _export_additional_assets(dest_dir + binary_name, libraries, assets);
- _add_assets_to_project(project_file_data, assets);
- String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj";
- FileAccess *f = FileAccess::open(project_file_name, FileAccess::WRITE);
- if (!f) {
- ERR_PRINTS("Can't write '" + project_file_name + "'.");
- return ERR_CANT_CREATE;
- };
- f->store_buffer(project_file_data.ptr(), project_file_data.size());
- f->close();
- memdelete(f);
- #ifdef OSX_ENABLED
- ep.step("Code-signing dylibs", 2);
- DirAccess *dylibs_dir = DirAccess::open(dest_dir + binary_name + "/dylibs");
- ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN);
- CodesignData codesign_data(p_preset, p_debug);
- err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data);
- memdelete(dylibs_dir);
- ERR_FAIL_COND_V(err, err);
- ep.step("Making .xcarchive", 3);
- String archive_path = p_path.get_basename() + ".xcarchive";
- List<String> archive_args;
- archive_args.push_back("-project");
- archive_args.push_back(dest_dir + binary_name + ".xcodeproj");
- archive_args.push_back("-scheme");
- archive_args.push_back(binary_name);
- archive_args.push_back("-sdk");
- archive_args.push_back("iphoneos");
- archive_args.push_back("-configuration");
- archive_args.push_back(p_debug ? "Debug" : "Release");
- archive_args.push_back("-destination");
- archive_args.push_back("generic/platform=iOS");
- archive_args.push_back("archive");
- archive_args.push_back("-archivePath");
- archive_args.push_back(archive_path);
- err = OS::get_singleton()->execute("xcodebuild", archive_args, true);
- ERR_FAIL_COND_V(err, err);
- ep.step("Making .ipa", 4);
- List<String> export_args;
- export_args.push_back("-exportArchive");
- export_args.push_back("-archivePath");
- export_args.push_back(archive_path);
- export_args.push_back("-exportOptionsPlist");
- export_args.push_back(dest_dir + binary_name + "/export_options.plist");
- export_args.push_back("-allowProvisioningUpdates");
- export_args.push_back("-exportPath");
- export_args.push_back(dest_dir);
- err = OS::get_singleton()->execute("xcodebuild", export_args, true);
- ERR_FAIL_COND_V(err, err);
- #else
- print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package.");
- #endif
- return OK;
- }
- bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
- String err;
- r_missing_templates = find_export_template("iphone.zip") == String();
- if (p_preset->get("custom_package/debug") != "") {
- if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
- r_missing_templates = false;
- } else {
- err += TTR("Custom debug template not found.") + "\n";
- }
- }
- if (p_preset->get("custom_package/release") != "") {
- if (FileAccess::exists(p_preset->get("custom_package/release"))) {
- r_missing_templates = false;
- } else {
- err += TTR("Custom release template not found.") + "\n";
- }
- }
- bool valid = !r_missing_templates;
- String team_id = p_preset->get("application/app_store_team_id");
- if (team_id.length() == 0) {
- err += TTR("App Store Team ID not specified - cannot configure the project.") + "\n";
- valid = false;
- }
- String identifier = p_preset->get("application/identifier");
- String pn_err;
- if (!is_package_name_valid(identifier, &pn_err)) {
- err += TTR("Invalid Identifier:") + " " + pn_err + "\n";
- valid = false;
- }
- for (unsigned int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
- IconInfo info = icon_infos[i];
- String icon_path = p_preset->get(info.preset_key);
- if (icon_path.length() == 0) {
- if (info.is_required) {
- err += TTR("Required icon is not specified in the preset.") + "\n";
- valid = false;
- }
- break;
- }
- }
- String etc_error = test_etc2();
- if (etc_error != String()) {
- valid = false;
- err += etc_error;
- }
- if (!err.empty())
- r_error = err;
- return valid;
- }
- EditorExportPlatformIOS::EditorExportPlatformIOS() {
- Ref<Image> img = memnew(Image(_iphone_logo));
- logo.instance();
- logo->create_from_image(img);
- }
- EditorExportPlatformIOS::~EditorExportPlatformIOS() {
- }
- void register_iphone_exporter() {
- Ref<EditorExportPlatformIOS> platform;
- platform.instance();
- EditorExport::get_singleton()->add_export_platform(platform);
- }
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