rendering_server_canvas.cpp 47 KB

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  1. /*************************************************************************/
  2. /* rendering_server_canvas.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "rendering_server_canvas.h"
  31. #include "core/math/geometry_2d.h"
  32. #include "rendering_server_globals.h"
  33. #include "rendering_server_raster.h"
  34. #include "rendering_server_viewport.h"
  35. static const int z_range = RS::CANVAS_ITEM_Z_MAX - RS::CANVAS_ITEM_Z_MIN + 1;
  36. void RenderingServerCanvas::_render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights, RenderingServer::CanvasItemTextureFilter p_default_filter, RenderingServer::CanvasItemTextureRepeat p_default_repeat) {
  37. RENDER_TIMESTAMP("Cull CanvasItem Tree");
  38. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  39. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  40. for (int i = 0; i < p_child_item_count; i++) {
  41. _cull_canvas_item(p_child_items[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr);
  42. }
  43. if (p_canvas_item) {
  44. _cull_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr);
  45. }
  46. RasterizerCanvas::Item *list = nullptr;
  47. RasterizerCanvas::Item *list_end = nullptr;
  48. for (int i = 0; i < z_range; i++) {
  49. if (!z_list[i]) {
  50. continue;
  51. }
  52. if (!list) {
  53. list = z_list[i];
  54. list_end = z_last_list[i];
  55. } else {
  56. list_end->next = z_list[i];
  57. list_end = z_last_list[i];
  58. }
  59. }
  60. RENDER_TIMESTAMP("Render Canvas Items");
  61. RSG::canvas_render->canvas_render_items(p_to_render_target, list, p_modulate, p_lights, p_transform, p_default_filter, p_default_repeat);
  62. }
  63. void _collect_ysort_children(RenderingServerCanvas::Item *p_canvas_item, Transform2D p_transform, RenderingServerCanvas::Item *p_material_owner, RenderingServerCanvas::Item **r_items, int &r_index) {
  64. int child_item_count = p_canvas_item->child_items.size();
  65. RenderingServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
  66. for (int i = 0; i < child_item_count; i++) {
  67. if (child_items[i]->visible) {
  68. if (r_items) {
  69. r_items[r_index] = child_items[i];
  70. child_items[i]->ysort_xform = p_transform;
  71. child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
  72. child_items[i]->material_owner = child_items[i]->use_parent_material ? p_material_owner : nullptr;
  73. child_items[i]->ysort_index = r_index;
  74. }
  75. r_index++;
  76. if (child_items[i]->sort_y) {
  77. _collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, child_items[i]->use_parent_material ? p_material_owner : child_items[i], r_items, r_index);
  78. }
  79. }
  80. }
  81. }
  82. void _mark_ysort_dirty(RenderingServerCanvas::Item *ysort_owner, RID_PtrOwner<RenderingServerCanvas::Item> &canvas_item_owner) {
  83. do {
  84. ysort_owner->ysort_children_count = -1;
  85. ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : nullptr;
  86. } while (ysort_owner && ysort_owner->sort_y);
  87. }
  88. void RenderingServerCanvas::_cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
  89. Item *ci = p_canvas_item;
  90. if (!ci->visible) {
  91. return;
  92. }
  93. if (ci->children_order_dirty) {
  94. ci->child_items.sort_custom<ItemIndexSort>();
  95. ci->children_order_dirty = false;
  96. }
  97. Rect2 rect = ci->get_rect();
  98. Transform2D xform = p_transform * ci->xform;
  99. Rect2 global_rect = xform.xform(rect);
  100. global_rect.position += p_clip_rect.position;
  101. if (ci->use_parent_material && p_material_owner) {
  102. ci->material_owner = p_material_owner;
  103. } else {
  104. p_material_owner = ci;
  105. ci->material_owner = nullptr;
  106. }
  107. Color modulate(ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g, ci->modulate.b * p_modulate.b, ci->modulate.a * p_modulate.a);
  108. if (modulate.a < 0.007) {
  109. return;
  110. }
  111. int child_item_count = ci->child_items.size();
  112. Item **child_items = ci->child_items.ptrw();
  113. if (ci->clip) {
  114. if (p_canvas_clip != nullptr) {
  115. ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect);
  116. } else {
  117. ci->final_clip_rect = global_rect;
  118. }
  119. ci->final_clip_owner = ci;
  120. } else {
  121. ci->final_clip_owner = p_canvas_clip;
  122. }
  123. if (ci->sort_y) {
  124. if (ci->ysort_children_count == -1) {
  125. ci->ysort_children_count = 0;
  126. _collect_ysort_children(ci, Transform2D(), p_material_owner, nullptr, ci->ysort_children_count);
  127. }
  128. child_item_count = ci->ysort_children_count;
  129. child_items = (Item **)alloca(child_item_count * sizeof(Item *));
  130. int i = 0;
  131. _collect_ysort_children(ci, Transform2D(), p_material_owner, child_items, i);
  132. SortArray<Item *, ItemPtrSort> sorter;
  133. sorter.sort(child_items, child_item_count);
  134. }
  135. if (ci->z_relative) {
  136. p_z = CLAMP(p_z + ci->z_index, RS::CANVAS_ITEM_Z_MIN, RS::CANVAS_ITEM_Z_MAX);
  137. } else {
  138. p_z = ci->z_index;
  139. }
  140. for (int i = 0; i < child_item_count; i++) {
  141. if (!child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y)) {
  142. continue;
  143. }
  144. if (ci->sort_y) {
  145. _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
  146. } else {
  147. _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  148. }
  149. }
  150. if (ci->copy_back_buffer) {
  151. ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect);
  152. }
  153. if (ci->update_when_visible) {
  154. RenderingServerRaster::redraw_request();
  155. }
  156. if ((ci->commands != nullptr && p_clip_rect.intersects(global_rect, true)) || ci->vp_render || ci->copy_back_buffer) {
  157. //something to draw?
  158. ci->final_transform = xform;
  159. ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
  160. ci->global_rect_cache = global_rect;
  161. ci->global_rect_cache.position -= p_clip_rect.position;
  162. ci->light_masked = false;
  163. int zidx = p_z - RS::CANVAS_ITEM_Z_MIN;
  164. if (z_last_list[zidx]) {
  165. z_last_list[zidx]->next = ci;
  166. z_last_list[zidx] = ci;
  167. } else {
  168. z_list[zidx] = ci;
  169. z_last_list[zidx] = ci;
  170. }
  171. ci->z_final = p_z;
  172. ci->next = nullptr;
  173. }
  174. for (int i = 0; i < child_item_count; i++) {
  175. if (child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y)) {
  176. continue;
  177. }
  178. if (ci->sort_y) {
  179. _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
  180. } else {
  181. _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  182. }
  183. }
  184. }
  185. void RenderingServerCanvas::_light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights) {
  186. if (!p_masked_lights) {
  187. return;
  188. }
  189. RasterizerCanvas::Item *ci = p_canvas_item;
  190. while (ci) {
  191. RasterizerCanvas::Light *light = p_masked_lights;
  192. while (light) {
  193. if (ci->light_mask & light->item_mask && p_z >= light->z_min && p_z <= light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache, light->rect_cache)) {
  194. ci->light_masked = true;
  195. }
  196. light = light->mask_next_ptr;
  197. }
  198. ci = ci->next;
  199. }
  200. }
  201. void RenderingServerCanvas::render_canvas(RID p_render_target, Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect, RenderingServer::CanvasItemTextureFilter p_default_filter, RenderingServer::CanvasItemTextureRepeat p_default_repeat) {
  202. RENDER_TIMESTAMP(">Render Canvas");
  203. if (p_canvas->children_order_dirty) {
  204. p_canvas->child_items.sort();
  205. p_canvas->children_order_dirty = false;
  206. }
  207. int l = p_canvas->child_items.size();
  208. Canvas::ChildItem *ci = p_canvas->child_items.ptrw();
  209. bool has_mirror = false;
  210. for (int i = 0; i < l; i++) {
  211. if (ci[i].mirror.x || ci[i].mirror.y) {
  212. has_mirror = true;
  213. break;
  214. }
  215. }
  216. if (!has_mirror) {
  217. _render_canvas_item_tree(p_render_target, ci, l, nullptr, p_transform, p_clip_rect, p_canvas->modulate, p_lights, p_default_filter, p_default_repeat);
  218. } else {
  219. //used for parallaxlayer mirroring
  220. for (int i = 0; i < l; i++) {
  221. const Canvas::ChildItem &ci2 = p_canvas->child_items[i];
  222. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights, p_default_filter, p_default_repeat);
  223. //mirroring (useful for scrolling backgrounds)
  224. if (ci2.mirror.x != 0) {
  225. Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci2.mirror.x, 0));
  226. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_default_filter, p_default_repeat);
  227. }
  228. if (ci2.mirror.y != 0) {
  229. Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci2.mirror.y));
  230. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_default_filter, p_default_repeat);
  231. }
  232. if (ci2.mirror.y != 0 && ci2.mirror.x != 0) {
  233. Transform2D xform2 = p_transform * Transform2D(0, ci2.mirror);
  234. _render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_default_filter, p_default_repeat);
  235. }
  236. }
  237. }
  238. RENDER_TIMESTAMP("<End Render Canvas");
  239. }
  240. RID RenderingServerCanvas::canvas_create() {
  241. Canvas *canvas = memnew(Canvas);
  242. ERR_FAIL_COND_V(!canvas, RID());
  243. RID rid = canvas_owner.make_rid(canvas);
  244. return rid;
  245. }
  246. void RenderingServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) {
  247. Canvas *canvas = canvas_owner.getornull(p_canvas);
  248. ERR_FAIL_COND(!canvas);
  249. Item *canvas_item = canvas_item_owner.getornull(p_item);
  250. ERR_FAIL_COND(!canvas_item);
  251. int idx = canvas->find_item(canvas_item);
  252. ERR_FAIL_COND(idx == -1);
  253. canvas->child_items.write[idx].mirror = p_mirroring;
  254. }
  255. void RenderingServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) {
  256. Canvas *canvas = canvas_owner.getornull(p_canvas);
  257. ERR_FAIL_COND(!canvas);
  258. canvas->modulate = p_color;
  259. }
  260. void RenderingServerCanvas::canvas_set_disable_scale(bool p_disable) {
  261. disable_scale = p_disable;
  262. }
  263. void RenderingServerCanvas::canvas_set_parent(RID p_canvas, RID p_parent, float p_scale) {
  264. Canvas *canvas = canvas_owner.getornull(p_canvas);
  265. ERR_FAIL_COND(!canvas);
  266. canvas->parent = p_parent;
  267. canvas->parent_scale = p_scale;
  268. }
  269. RID RenderingServerCanvas::canvas_item_create() {
  270. Item *canvas_item = memnew(Item);
  271. ERR_FAIL_COND_V(!canvas_item, RID());
  272. return canvas_item_owner.make_rid(canvas_item);
  273. }
  274. void RenderingServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
  275. Item *canvas_item = canvas_item_owner.getornull(p_item);
  276. ERR_FAIL_COND(!canvas_item);
  277. if (canvas_item->parent.is_valid()) {
  278. if (canvas_owner.owns(canvas_item->parent)) {
  279. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  280. canvas->erase_item(canvas_item);
  281. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  282. Item *item_owner = canvas_item_owner.getornull(canvas_item->parent);
  283. item_owner->child_items.erase(canvas_item);
  284. if (item_owner->sort_y) {
  285. _mark_ysort_dirty(item_owner, canvas_item_owner);
  286. }
  287. }
  288. canvas_item->parent = RID();
  289. }
  290. if (p_parent.is_valid()) {
  291. if (canvas_owner.owns(p_parent)) {
  292. Canvas *canvas = canvas_owner.getornull(p_parent);
  293. Canvas::ChildItem ci;
  294. ci.item = canvas_item;
  295. canvas->child_items.push_back(ci);
  296. canvas->children_order_dirty = true;
  297. } else if (canvas_item_owner.owns(p_parent)) {
  298. Item *item_owner = canvas_item_owner.getornull(p_parent);
  299. item_owner->child_items.push_back(canvas_item);
  300. item_owner->children_order_dirty = true;
  301. if (item_owner->sort_y) {
  302. _mark_ysort_dirty(item_owner, canvas_item_owner);
  303. }
  304. } else {
  305. ERR_FAIL_MSG("Invalid parent.");
  306. }
  307. }
  308. canvas_item->parent = p_parent;
  309. }
  310. void RenderingServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
  311. Item *canvas_item = canvas_item_owner.getornull(p_item);
  312. ERR_FAIL_COND(!canvas_item);
  313. canvas_item->visible = p_visible;
  314. _mark_ysort_dirty(canvas_item, canvas_item_owner);
  315. }
  316. void RenderingServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {
  317. Item *canvas_item = canvas_item_owner.getornull(p_item);
  318. ERR_FAIL_COND(!canvas_item);
  319. canvas_item->light_mask = p_mask;
  320. }
  321. void RenderingServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) {
  322. Item *canvas_item = canvas_item_owner.getornull(p_item);
  323. ERR_FAIL_COND(!canvas_item);
  324. canvas_item->xform = p_transform;
  325. }
  326. void RenderingServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip) {
  327. Item *canvas_item = canvas_item_owner.getornull(p_item);
  328. ERR_FAIL_COND(!canvas_item);
  329. canvas_item->clip = p_clip;
  330. }
  331. void RenderingServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) {
  332. Item *canvas_item = canvas_item_owner.getornull(p_item);
  333. ERR_FAIL_COND(!canvas_item);
  334. canvas_item->distance_field = p_enable;
  335. }
  336. void RenderingServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) {
  337. Item *canvas_item = canvas_item_owner.getornull(p_item);
  338. ERR_FAIL_COND(!canvas_item);
  339. canvas_item->custom_rect = p_custom_rect;
  340. canvas_item->rect = p_rect;
  341. }
  342. void RenderingServerCanvas::canvas_item_set_modulate(RID p_item, const Color &p_color) {
  343. Item *canvas_item = canvas_item_owner.getornull(p_item);
  344. ERR_FAIL_COND(!canvas_item);
  345. canvas_item->modulate = p_color;
  346. }
  347. void RenderingServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color &p_color) {
  348. Item *canvas_item = canvas_item_owner.getornull(p_item);
  349. ERR_FAIL_COND(!canvas_item);
  350. canvas_item->self_modulate = p_color;
  351. }
  352. void RenderingServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) {
  353. Item *canvas_item = canvas_item_owner.getornull(p_item);
  354. ERR_FAIL_COND(!canvas_item);
  355. canvas_item->behind = p_enable;
  356. }
  357. void RenderingServerCanvas::canvas_item_set_update_when_visible(RID p_item, bool p_update) {
  358. Item *canvas_item = canvas_item_owner.getornull(p_item);
  359. ERR_FAIL_COND(!canvas_item);
  360. canvas_item->update_when_visible = p_update;
  361. }
  362. void RenderingServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width) {
  363. Item *canvas_item = canvas_item_owner.getornull(p_item);
  364. ERR_FAIL_COND(!canvas_item);
  365. Item::CommandPrimitive *line = canvas_item->alloc_command<Item::CommandPrimitive>();
  366. ERR_FAIL_COND(!line);
  367. if (p_width > 1.001) {
  368. Vector2 t = (p_from - p_to).tangent().normalized();
  369. line->points[0] = p_from + t * p_width;
  370. line->points[1] = p_from - t * p_width;
  371. line->points[2] = p_to - t * p_width;
  372. line->points[3] = p_to + t * p_width;
  373. line->point_count = 4;
  374. } else {
  375. line->point_count = 2;
  376. line->points[0] = p_from;
  377. line->points[1] = p_to;
  378. }
  379. for (uint32_t i = 0; i < line->point_count; i++) {
  380. line->colors[i] = p_color;
  381. }
  382. }
  383. void RenderingServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
  384. ERR_FAIL_COND(p_points.size() < 2);
  385. Item *canvas_item = canvas_item_owner.getornull(p_item);
  386. ERR_FAIL_COND(!canvas_item);
  387. Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
  388. ERR_FAIL_COND(!pline);
  389. if (true || p_width <= 1) {
  390. #define TODO make thick lines possible
  391. Vector<int> indices;
  392. int pc = p_points.size();
  393. indices.resize((pc - 1) * 2);
  394. {
  395. int *iptr = indices.ptrw();
  396. for (int i = 0; i < (pc - 1); i++) {
  397. iptr[i * 2 + 0] = i;
  398. iptr[i * 2 + 1] = i + 1;
  399. }
  400. }
  401. pline->primitive = RS::PRIMITIVE_LINES;
  402. pline->polygon.create(indices, p_points, p_colors);
  403. } else {
  404. #if 0
  405. //make a trianglestrip for drawing the line...
  406. Vector2 prev_t;
  407. pline->triangles.resize(p_points.size() * 2);
  408. if (p_antialiased) {
  409. pline->lines.resize(p_points.size() * 2);
  410. }
  411. if (p_colors.size() == 0) {
  412. pline->triangle_colors.push_back(Color(1, 1, 1, 1));
  413. if (p_antialiased) {
  414. pline->line_colors.push_back(Color(1, 1, 1, 1));
  415. }
  416. } else if (p_colors.size() == 1) {
  417. pline->triangle_colors = p_colors;
  418. pline->line_colors = p_colors;
  419. } else {
  420. if (p_colors.size() != p_points.size()) {
  421. pline->triangle_colors.push_back(p_colors[0]);
  422. pline->line_colors.push_back(p_colors[0]);
  423. } else {
  424. pline->triangle_colors.resize(pline->triangles.size());
  425. pline->line_colors.resize(pline->lines.size());
  426. }
  427. }
  428. for (int i = 0; i < p_points.size(); i++) {
  429. Vector2 t;
  430. if (i == p_points.size() - 1) {
  431. t = prev_t;
  432. } else {
  433. t = (p_points[i + 1] - p_points[i]).normalized().tangent();
  434. if (i == 0) {
  435. prev_t = t;
  436. }
  437. }
  438. Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
  439. if (p_antialiased) {
  440. pline->lines.write[i] = p_points[i] + tangent;
  441. pline->lines.write[p_points.size() * 2 - i - 1] = p_points[i] - tangent;
  442. if (pline->line_colors.size() > 1) {
  443. pline->line_colors.write[i] = p_colors[i];
  444. pline->line_colors.write[p_points.size() * 2 - i - 1] = p_colors[i];
  445. }
  446. }
  447. pline->triangles.write[i * 2 + 0] = p_points[i] + tangent;
  448. pline->triangles.write[i * 2 + 1] = p_points[i] - tangent;
  449. if (pline->triangle_colors.size() > 1) {
  450. pline->triangle_colors.write[i * 2 + 0] = p_colors[i];
  451. pline->triangle_colors.write[i * 2 + 1] = p_colors[i];
  452. }
  453. prev_t = t;
  454. }
  455. #endif
  456. }
  457. }
  458. void RenderingServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
  459. ERR_FAIL_COND(p_points.size() < 2);
  460. Item *canvas_item = canvas_item_owner.getornull(p_item);
  461. ERR_FAIL_COND(!canvas_item);
  462. Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
  463. ERR_FAIL_COND(!pline);
  464. if (true || p_width <= 1) {
  465. #define TODO make thick lines possible
  466. pline->primitive = RS::PRIMITIVE_LINES;
  467. pline->polygon.create(Vector<int>(), p_points, p_colors);
  468. } else {
  469. }
  470. }
  471. void RenderingServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
  472. Item *canvas_item = canvas_item_owner.getornull(p_item);
  473. ERR_FAIL_COND(!canvas_item);
  474. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  475. ERR_FAIL_COND(!rect);
  476. rect->modulate = p_color;
  477. rect->rect = p_rect;
  478. }
  479. void RenderingServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) {
  480. Item *canvas_item = canvas_item_owner.getornull(p_item);
  481. ERR_FAIL_COND(!canvas_item);
  482. Item::CommandPolygon *circle = canvas_item->alloc_command<Item::CommandPolygon>();
  483. ERR_FAIL_COND(!circle);
  484. circle->primitive = RS::PRIMITIVE_TRIANGLES;
  485. Vector<int> indices;
  486. Vector<Vector2> points;
  487. static const int circle_points = 64;
  488. points.resize(circle_points);
  489. for (int i = 0; i < circle_points; i++) {
  490. float angle = (i / float(circle_points)) * 2 * Math_PI;
  491. points.write[i].x = Math::cos(angle) * p_radius;
  492. points.write[i].y = Math::sin(angle) * p_radius;
  493. points.write[i] += p_pos;
  494. }
  495. indices.resize((circle_points - 2) * 3);
  496. for (int i = 0; i < circle_points - 2; i++) {
  497. indices.write[i * 3 + 0] = 0;
  498. indices.write[i * 3 + 1] = i + 1;
  499. indices.write[i * 3 + 2] = i + 2;
  500. }
  501. Vector<Color> color;
  502. color.push_back(p_color);
  503. circle->polygon.create(indices, points, color);
  504. }
  505. void RenderingServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose) {
  506. Item *canvas_item = canvas_item_owner.getornull(p_item);
  507. ERR_FAIL_COND(!canvas_item);
  508. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  509. ERR_FAIL_COND(!rect);
  510. rect->modulate = p_modulate;
  511. rect->rect = p_rect;
  512. rect->flags = 0;
  513. if (p_tile) {
  514. rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE;
  515. rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION;
  516. rect->source = Rect2(0, 0, fabsf(p_rect.size.width), fabsf(p_rect.size.height));
  517. }
  518. if (p_rect.size.x < 0) {
  519. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  520. rect->rect.size.x = -rect->rect.size.x;
  521. }
  522. if (p_rect.size.y < 0) {
  523. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  524. rect->rect.size.y = -rect->rect.size.y;
  525. }
  526. if (p_transpose) {
  527. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  528. SWAP(rect->rect.size.x, rect->rect.size.y);
  529. }
  530. rect->texture = p_texture;
  531. }
  532. void RenderingServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) {
  533. Item *canvas_item = canvas_item_owner.getornull(p_item);
  534. ERR_FAIL_COND(!canvas_item);
  535. Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
  536. ERR_FAIL_COND(!rect);
  537. rect->modulate = p_modulate;
  538. rect->rect = p_rect;
  539. rect->texture = p_texture;
  540. rect->source = p_src_rect;
  541. rect->flags = RasterizerCanvas::CANVAS_RECT_REGION;
  542. if (p_rect.size.x < 0) {
  543. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  544. rect->rect.size.x = -rect->rect.size.x;
  545. }
  546. if (p_src_rect.size.x < 0) {
  547. rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  548. rect->source.size.x = -rect->source.size.x;
  549. }
  550. if (p_rect.size.y < 0) {
  551. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  552. rect->rect.size.y = -rect->rect.size.y;
  553. }
  554. if (p_src_rect.size.y < 0) {
  555. rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  556. rect->source.size.y = -rect->source.size.y;
  557. }
  558. if (p_transpose) {
  559. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  560. SWAP(rect->rect.size.x, rect->rect.size.y);
  561. }
  562. if (p_clip_uv) {
  563. rect->flags |= RasterizerCanvas::CANVAS_RECT_CLIP_UV;
  564. }
  565. }
  566. void RenderingServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, RS::NinePatchAxisMode p_x_axis_mode, RS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate) {
  567. Item *canvas_item = canvas_item_owner.getornull(p_item);
  568. ERR_FAIL_COND(!canvas_item);
  569. Item::CommandNinePatch *style = canvas_item->alloc_command<Item::CommandNinePatch>();
  570. ERR_FAIL_COND(!style);
  571. style->texture = p_texture;
  572. style->rect = p_rect;
  573. style->source = p_source;
  574. style->draw_center = p_draw_center;
  575. style->color = p_modulate;
  576. style->margin[MARGIN_LEFT] = p_topleft.x;
  577. style->margin[MARGIN_TOP] = p_topleft.y;
  578. style->margin[MARGIN_RIGHT] = p_bottomright.x;
  579. style->margin[MARGIN_BOTTOM] = p_bottomright.y;
  580. style->axis_x = p_x_axis_mode;
  581. style->axis_y = p_y_axis_mode;
  582. }
  583. void RenderingServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width) {
  584. uint32_t pc = p_points.size();
  585. ERR_FAIL_COND(pc == 0 || pc > 4);
  586. Item *canvas_item = canvas_item_owner.getornull(p_item);
  587. ERR_FAIL_COND(!canvas_item);
  588. Item::CommandPrimitive *prim = canvas_item->alloc_command<Item::CommandPrimitive>();
  589. ERR_FAIL_COND(!prim);
  590. for (int i = 0; i < p_points.size(); i++) {
  591. prim->points[i] = p_points[i];
  592. if (i < p_uvs.size()) {
  593. prim->uvs[i] = p_uvs[i];
  594. }
  595. if (i < p_colors.size()) {
  596. prim->colors[i] = p_colors[i];
  597. } else if (p_colors.size()) {
  598. prim->colors[i] = p_colors[0];
  599. } else {
  600. prim->colors[i] = Color(1, 1, 1, 1);
  601. }
  602. }
  603. prim->point_count = p_points.size();
  604. prim->texture = p_texture;
  605. }
  606. void RenderingServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture) {
  607. Item *canvas_item = canvas_item_owner.getornull(p_item);
  608. ERR_FAIL_COND(!canvas_item);
  609. #ifdef DEBUG_ENABLED
  610. int pointcount = p_points.size();
  611. ERR_FAIL_COND(pointcount < 3);
  612. int color_size = p_colors.size();
  613. int uv_size = p_uvs.size();
  614. ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
  615. ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
  616. #endif
  617. Vector<int> indices = Geometry2D::triangulate_polygon(p_points);
  618. ERR_FAIL_COND_MSG(indices.empty(), "Invalid polygon data, triangulation failed.");
  619. Item::CommandPolygon *polygon = canvas_item->alloc_command<Item::CommandPolygon>();
  620. ERR_FAIL_COND(!polygon);
  621. polygon->primitive = RS::PRIMITIVE_TRIANGLES;
  622. polygon->texture = p_texture;
  623. polygon->polygon.create(indices, p_points, p_colors, p_uvs);
  624. }
  625. void RenderingServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights, RID p_texture, int p_count) {
  626. Item *canvas_item = canvas_item_owner.getornull(p_item);
  627. ERR_FAIL_COND(!canvas_item);
  628. int vertex_count = p_points.size();
  629. ERR_FAIL_COND(vertex_count == 0);
  630. ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != vertex_count && p_colors.size() != 1);
  631. ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != vertex_count);
  632. ERR_FAIL_COND(!p_bones.empty() && p_bones.size() != vertex_count * 4);
  633. ERR_FAIL_COND(!p_weights.empty() && p_weights.size() != vertex_count * 4);
  634. Vector<int> indices = p_indices;
  635. Item::CommandPolygon *polygon = canvas_item->alloc_command<Item::CommandPolygon>();
  636. ERR_FAIL_COND(!polygon);
  637. polygon->texture = p_texture;
  638. polygon->polygon.create(indices, p_points, p_colors, p_uvs, p_bones, p_weights);
  639. polygon->primitive = RS::PRIMITIVE_TRIANGLES;
  640. }
  641. void RenderingServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) {
  642. Item *canvas_item = canvas_item_owner.getornull(p_item);
  643. ERR_FAIL_COND(!canvas_item);
  644. Item::CommandTransform *tr = canvas_item->alloc_command<Item::CommandTransform>();
  645. ERR_FAIL_COND(!tr);
  646. tr->xform = p_transform;
  647. }
  648. void RenderingServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, const Transform2D &p_transform, const Color &p_modulate, RID p_texture) {
  649. Item *canvas_item = canvas_item_owner.getornull(p_item);
  650. ERR_FAIL_COND(!canvas_item);
  651. Item::CommandMesh *m = canvas_item->alloc_command<Item::CommandMesh>();
  652. ERR_FAIL_COND(!m);
  653. m->mesh = p_mesh;
  654. m->texture = p_texture;
  655. m->transform = p_transform;
  656. m->modulate = p_modulate;
  657. }
  658. void RenderingServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture) {
  659. Item *canvas_item = canvas_item_owner.getornull(p_item);
  660. ERR_FAIL_COND(!canvas_item);
  661. Item::CommandParticles *part = canvas_item->alloc_command<Item::CommandParticles>();
  662. ERR_FAIL_COND(!part);
  663. part->particles = p_particles;
  664. part->texture = p_texture;
  665. //take the chance and request processing for them, at least once until they become visible again
  666. RSG::storage->particles_request_process(p_particles);
  667. }
  668. void RenderingServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture) {
  669. Item *canvas_item = canvas_item_owner.getornull(p_item);
  670. ERR_FAIL_COND(!canvas_item);
  671. Item::CommandMultiMesh *mm = canvas_item->alloc_command<Item::CommandMultiMesh>();
  672. ERR_FAIL_COND(!mm);
  673. mm->multimesh = p_mesh;
  674. mm->texture = p_texture;
  675. }
  676. void RenderingServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
  677. Item *canvas_item = canvas_item_owner.getornull(p_item);
  678. ERR_FAIL_COND(!canvas_item);
  679. Item::CommandClipIgnore *ci = canvas_item->alloc_command<Item::CommandClipIgnore>();
  680. ERR_FAIL_COND(!ci);
  681. ci->ignore = p_ignore;
  682. }
  683. void RenderingServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
  684. Item *canvas_item = canvas_item_owner.getornull(p_item);
  685. ERR_FAIL_COND(!canvas_item);
  686. canvas_item->sort_y = p_enable;
  687. _mark_ysort_dirty(canvas_item, canvas_item_owner);
  688. }
  689. void RenderingServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
  690. ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN || p_z > RS::CANVAS_ITEM_Z_MAX);
  691. Item *canvas_item = canvas_item_owner.getornull(p_item);
  692. ERR_FAIL_COND(!canvas_item);
  693. canvas_item->z_index = p_z;
  694. }
  695. void RenderingServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
  696. Item *canvas_item = canvas_item_owner.getornull(p_item);
  697. ERR_FAIL_COND(!canvas_item);
  698. canvas_item->z_relative = p_enable;
  699. }
  700. void RenderingServerCanvas::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) {
  701. Item *canvas_item = canvas_item_owner.getornull(p_item);
  702. ERR_FAIL_COND(!canvas_item);
  703. canvas_item->skeleton = p_skeleton;
  704. }
  705. void RenderingServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) {
  706. Item *canvas_item = canvas_item_owner.getornull(p_item);
  707. ERR_FAIL_COND(!canvas_item);
  708. if (p_enable && (canvas_item->copy_back_buffer == nullptr)) {
  709. canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
  710. }
  711. if (!p_enable && (canvas_item->copy_back_buffer != nullptr)) {
  712. memdelete(canvas_item->copy_back_buffer);
  713. canvas_item->copy_back_buffer = nullptr;
  714. }
  715. if (p_enable) {
  716. canvas_item->copy_back_buffer->rect = p_rect;
  717. canvas_item->copy_back_buffer->full = p_rect == Rect2();
  718. }
  719. }
  720. void RenderingServerCanvas::canvas_item_clear(RID p_item) {
  721. Item *canvas_item = canvas_item_owner.getornull(p_item);
  722. ERR_FAIL_COND(!canvas_item);
  723. canvas_item->clear();
  724. }
  725. void RenderingServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) {
  726. Item *canvas_item = canvas_item_owner.getornull(p_item);
  727. ERR_FAIL_COND(!canvas_item);
  728. canvas_item->index = p_index;
  729. if (canvas_item_owner.owns(canvas_item->parent)) {
  730. Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent);
  731. canvas_item_parent->children_order_dirty = true;
  732. return;
  733. }
  734. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  735. if (canvas) {
  736. canvas->children_order_dirty = true;
  737. return;
  738. }
  739. }
  740. void RenderingServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
  741. Item *canvas_item = canvas_item_owner.getornull(p_item);
  742. ERR_FAIL_COND(!canvas_item);
  743. canvas_item->material = p_material;
  744. }
  745. void RenderingServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
  746. Item *canvas_item = canvas_item_owner.getornull(p_item);
  747. ERR_FAIL_COND(!canvas_item);
  748. canvas_item->use_parent_material = p_enable;
  749. }
  750. RID RenderingServerCanvas::canvas_light_create() {
  751. RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light);
  752. clight->light_internal = RSG::canvas_render->light_create();
  753. return canvas_light_owner.make_rid(clight);
  754. }
  755. void RenderingServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) {
  756. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  757. ERR_FAIL_COND(!clight);
  758. if (clight->canvas.is_valid()) {
  759. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  760. canvas->lights.erase(clight);
  761. }
  762. if (!canvas_owner.owns(p_canvas)) {
  763. p_canvas = RID();
  764. }
  765. clight->canvas = p_canvas;
  766. if (clight->canvas.is_valid()) {
  767. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  768. canvas->lights.insert(clight);
  769. }
  770. }
  771. void RenderingServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) {
  772. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  773. ERR_FAIL_COND(!clight);
  774. clight->enabled = p_enabled;
  775. }
  776. void RenderingServerCanvas::canvas_light_set_scale(RID p_light, float p_scale) {
  777. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  778. ERR_FAIL_COND(!clight);
  779. clight->scale = p_scale;
  780. }
  781. void RenderingServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) {
  782. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  783. ERR_FAIL_COND(!clight);
  784. clight->xform = p_transform;
  785. }
  786. void RenderingServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) {
  787. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  788. ERR_FAIL_COND(!clight);
  789. if (clight->texture == p_texture) {
  790. return;
  791. }
  792. clight->texture = p_texture;
  793. clight->version++;
  794. RSG::canvas_render->light_set_texture(clight->light_internal, p_texture);
  795. }
  796. void RenderingServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) {
  797. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  798. ERR_FAIL_COND(!clight);
  799. clight->texture_offset = p_offset;
  800. }
  801. void RenderingServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) {
  802. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  803. ERR_FAIL_COND(!clight);
  804. clight->color = p_color;
  805. }
  806. void RenderingServerCanvas::canvas_light_set_height(RID p_light, float p_height) {
  807. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  808. ERR_FAIL_COND(!clight);
  809. clight->height = p_height;
  810. }
  811. void RenderingServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) {
  812. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  813. ERR_FAIL_COND(!clight);
  814. clight->energy = p_energy;
  815. }
  816. void RenderingServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) {
  817. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  818. ERR_FAIL_COND(!clight);
  819. clight->z_min = p_min_z;
  820. clight->z_max = p_max_z;
  821. }
  822. void RenderingServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) {
  823. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  824. ERR_FAIL_COND(!clight);
  825. clight->layer_max = p_max_layer;
  826. clight->layer_min = p_min_layer;
  827. }
  828. void RenderingServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) {
  829. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  830. ERR_FAIL_COND(!clight);
  831. clight->item_mask = p_mask;
  832. }
  833. void RenderingServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) {
  834. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  835. ERR_FAIL_COND(!clight);
  836. clight->item_shadow_mask = p_mask;
  837. }
  838. void RenderingServerCanvas::canvas_light_set_mode(RID p_light, RS::CanvasLightMode p_mode) {
  839. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  840. ERR_FAIL_COND(!clight);
  841. clight->mode = p_mode;
  842. }
  843. void RenderingServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) {
  844. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  845. ERR_FAIL_COND(!clight);
  846. if (clight->use_shadow == p_enabled) {
  847. return;
  848. }
  849. clight->use_shadow = p_enabled;
  850. clight->version++;
  851. RSG::canvas_render->light_set_use_shadow(clight->light_internal, clight->use_shadow);
  852. }
  853. void RenderingServerCanvas::canvas_light_set_shadow_filter(RID p_light, RS::CanvasLightShadowFilter p_filter) {
  854. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  855. ERR_FAIL_COND(!clight);
  856. clight->shadow_filter = p_filter;
  857. }
  858. void RenderingServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) {
  859. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  860. ERR_FAIL_COND(!clight);
  861. clight->shadow_color = p_color;
  862. }
  863. void RenderingServerCanvas::canvas_light_set_shadow_smooth(RID p_light, float p_smooth) {
  864. RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
  865. ERR_FAIL_COND(!clight);
  866. clight->shadow_smooth = p_smooth;
  867. }
  868. RID RenderingServerCanvas::canvas_light_occluder_create() {
  869. RasterizerCanvas::LightOccluderInstance *occluder = memnew(RasterizerCanvas::LightOccluderInstance);
  870. return canvas_light_occluder_owner.make_rid(occluder);
  871. }
  872. void RenderingServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) {
  873. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  874. ERR_FAIL_COND(!occluder);
  875. if (occluder->canvas.is_valid()) {
  876. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  877. canvas->occluders.erase(occluder);
  878. }
  879. if (!canvas_owner.owns(p_canvas)) {
  880. p_canvas = RID();
  881. }
  882. occluder->canvas = p_canvas;
  883. if (occluder->canvas.is_valid()) {
  884. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  885. canvas->occluders.insert(occluder);
  886. }
  887. }
  888. void RenderingServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) {
  889. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  890. ERR_FAIL_COND(!occluder);
  891. occluder->enabled = p_enabled;
  892. }
  893. void RenderingServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) {
  894. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  895. ERR_FAIL_COND(!occluder);
  896. if (occluder->polygon.is_valid()) {
  897. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon);
  898. if (occluder_poly) {
  899. occluder_poly->owners.erase(occluder);
  900. }
  901. }
  902. occluder->polygon = p_polygon;
  903. occluder->occluder = RID();
  904. if (occluder->polygon.is_valid()) {
  905. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon);
  906. if (!occluder_poly) {
  907. occluder->polygon = RID();
  908. ERR_FAIL_COND(!occluder_poly);
  909. } else {
  910. occluder_poly->owners.insert(occluder);
  911. occluder->occluder = occluder_poly->occluder;
  912. occluder->aabb_cache = occluder_poly->aabb;
  913. occluder->cull_cache = occluder_poly->cull_mode;
  914. }
  915. }
  916. }
  917. void RenderingServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) {
  918. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  919. ERR_FAIL_COND(!occluder);
  920. occluder->xform = p_xform;
  921. }
  922. void RenderingServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) {
  923. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
  924. ERR_FAIL_COND(!occluder);
  925. occluder->light_mask = p_mask;
  926. }
  927. RID RenderingServerCanvas::canvas_occluder_polygon_create() {
  928. LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon);
  929. occluder_poly->occluder = RSG::canvas_render->occluder_polygon_create();
  930. return canvas_light_occluder_polygon_owner.make_rid(occluder_poly);
  931. }
  932. void RenderingServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const Vector<Vector2> &p_shape, bool p_closed) {
  933. if (p_shape.size() < 3) {
  934. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, p_shape);
  935. return;
  936. }
  937. Vector<Vector2> lines;
  938. int lc = p_shape.size() * 2;
  939. lines.resize(lc - (p_closed ? 0 : 2));
  940. {
  941. Vector2 *w = lines.ptrw();
  942. const Vector2 *r = p_shape.ptr();
  943. int max = lc / 2;
  944. if (!p_closed) {
  945. max--;
  946. }
  947. for (int i = 0; i < max; i++) {
  948. Vector2 a = r[i];
  949. Vector2 b = r[(i + 1) % (lc / 2)];
  950. w[i * 2 + 0] = a;
  951. w[i * 2 + 1] = b;
  952. }
  953. }
  954. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, lines);
  955. }
  956. void RenderingServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const Vector<Vector2> &p_shape) {
  957. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon);
  958. ERR_FAIL_COND(!occluder_poly);
  959. ERR_FAIL_COND(p_shape.size() & 1);
  960. int lc = p_shape.size();
  961. occluder_poly->aabb = Rect2();
  962. {
  963. const Vector2 *r = p_shape.ptr();
  964. for (int i = 0; i < lc; i++) {
  965. if (i == 0) {
  966. occluder_poly->aabb.position = r[i];
  967. } else {
  968. occluder_poly->aabb.expand_to(r[i]);
  969. }
  970. }
  971. }
  972. RSG::canvas_render->occluder_polygon_set_shape_as_lines(occluder_poly->occluder, p_shape);
  973. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  974. E->get()->aabb_cache = occluder_poly->aabb;
  975. }
  976. }
  977. void RenderingServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, RS::CanvasOccluderPolygonCullMode p_mode) {
  978. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon);
  979. ERR_FAIL_COND(!occluder_poly);
  980. occluder_poly->cull_mode = p_mode;
  981. RSG::canvas_render->occluder_polygon_set_cull_mode(occluder_poly->occluder, p_mode);
  982. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  983. E->get()->cull_cache = p_mode;
  984. }
  985. }
  986. void RenderingServerCanvas::canvas_set_shadow_texture_size(int p_size) {
  987. RSG::canvas_render->set_shadow_texture_size(p_size);
  988. }
  989. RID RenderingServerCanvas::canvas_texture_create() {
  990. return RSG::storage->canvas_texture_create();
  991. }
  992. void RenderingServerCanvas::canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) {
  993. RSG::storage->canvas_texture_set_channel(p_canvas_texture, p_channel, p_texture);
  994. }
  995. void RenderingServerCanvas::canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) {
  996. RSG::storage->canvas_texture_set_shading_parameters(p_canvas_texture, p_base_color, p_shininess);
  997. }
  998. void RenderingServerCanvas::canvas_texture_set_texture_filter(RID p_canvas_texture, RS::CanvasItemTextureFilter p_filter) {
  999. RSG::storage->canvas_texture_set_texture_filter(p_canvas_texture, p_filter);
  1000. }
  1001. void RenderingServerCanvas::canvas_texture_set_texture_repeat(RID p_canvas_texture, RS::CanvasItemTextureRepeat p_repeat) {
  1002. RSG::storage->canvas_texture_set_texture_repeat(p_canvas_texture, p_repeat);
  1003. }
  1004. void RenderingServerCanvas::canvas_item_set_default_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) {
  1005. Item *ci = canvas_item_owner.getornull(p_item);
  1006. ERR_FAIL_COND(!ci);
  1007. ci->texture_filter = p_filter;
  1008. }
  1009. void RenderingServerCanvas::canvas_item_set_default_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) {
  1010. Item *ci = canvas_item_owner.getornull(p_item);
  1011. ERR_FAIL_COND(!ci);
  1012. ci->texture_repeat = p_repeat;
  1013. }
  1014. bool RenderingServerCanvas::free(RID p_rid) {
  1015. if (canvas_owner.owns(p_rid)) {
  1016. Canvas *canvas = canvas_owner.getornull(p_rid);
  1017. ERR_FAIL_COND_V(!canvas, false);
  1018. while (canvas->viewports.size()) {
  1019. RenderingServerViewport::Viewport *vp = RSG::viewport->viewport_owner.getornull(canvas->viewports.front()->get());
  1020. ERR_FAIL_COND_V(!vp, true);
  1021. Map<RID, RenderingServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid);
  1022. ERR_FAIL_COND_V(!E, true);
  1023. vp->canvas_map.erase(p_rid);
  1024. canvas->viewports.erase(canvas->viewports.front());
  1025. }
  1026. for (int i = 0; i < canvas->child_items.size(); i++) {
  1027. canvas->child_items[i].item->parent = RID();
  1028. }
  1029. for (Set<RasterizerCanvas::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) {
  1030. E->get()->canvas = RID();
  1031. }
  1032. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) {
  1033. E->get()->canvas = RID();
  1034. }
  1035. canvas_owner.free(p_rid);
  1036. memdelete(canvas);
  1037. } else if (canvas_item_owner.owns(p_rid)) {
  1038. Item *canvas_item = canvas_item_owner.getornull(p_rid);
  1039. ERR_FAIL_COND_V(!canvas_item, true);
  1040. if (canvas_item->parent.is_valid()) {
  1041. if (canvas_owner.owns(canvas_item->parent)) {
  1042. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  1043. canvas->erase_item(canvas_item);
  1044. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  1045. Item *item_owner = canvas_item_owner.getornull(canvas_item->parent);
  1046. item_owner->child_items.erase(canvas_item);
  1047. if (item_owner->sort_y) {
  1048. _mark_ysort_dirty(item_owner, canvas_item_owner);
  1049. }
  1050. }
  1051. }
  1052. for (int i = 0; i < canvas_item->child_items.size(); i++) {
  1053. canvas_item->child_items[i]->parent = RID();
  1054. }
  1055. /*
  1056. if (canvas_item->material) {
  1057. canvas_item->material->owners.erase(canvas_item);
  1058. }
  1059. */
  1060. canvas_item_owner.free(p_rid);
  1061. memdelete(canvas_item);
  1062. } else if (canvas_light_owner.owns(p_rid)) {
  1063. RasterizerCanvas::Light *canvas_light = canvas_light_owner.getornull(p_rid);
  1064. ERR_FAIL_COND_V(!canvas_light, true);
  1065. if (canvas_light->canvas.is_valid()) {
  1066. Canvas *canvas = canvas_owner.getornull(canvas_light->canvas);
  1067. if (canvas) {
  1068. canvas->lights.erase(canvas_light);
  1069. }
  1070. }
  1071. RSG::canvas_render->free(canvas_light->light_internal);
  1072. canvas_light_owner.free(p_rid);
  1073. memdelete(canvas_light);
  1074. } else if (canvas_light_occluder_owner.owns(p_rid)) {
  1075. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_rid);
  1076. ERR_FAIL_COND_V(!occluder, true);
  1077. if (occluder->polygon.is_valid()) {
  1078. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(occluder->polygon);
  1079. if (occluder_poly) {
  1080. occluder_poly->owners.erase(occluder);
  1081. }
  1082. }
  1083. if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) {
  1084. Canvas *canvas = canvas_owner.getornull(occluder->canvas);
  1085. canvas->occluders.erase(occluder);
  1086. }
  1087. canvas_light_occluder_owner.free(p_rid);
  1088. memdelete(occluder);
  1089. } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) {
  1090. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_rid);
  1091. ERR_FAIL_COND_V(!occluder_poly, true);
  1092. RSG::canvas_render->free(occluder_poly->occluder);
  1093. while (occluder_poly->owners.size()) {
  1094. occluder_poly->owners.front()->get()->polygon = RID();
  1095. occluder_poly->owners.erase(occluder_poly->owners.front());
  1096. }
  1097. canvas_light_occluder_polygon_owner.free(p_rid);
  1098. memdelete(occluder_poly);
  1099. } else {
  1100. return false;
  1101. }
  1102. return true;
  1103. }
  1104. RenderingServerCanvas::RenderingServerCanvas() {
  1105. z_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1106. z_last_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1107. disable_scale = false;
  1108. }
  1109. RenderingServerCanvas::~RenderingServerCanvas() {
  1110. memfree(z_list);
  1111. memfree(z_last_list);
  1112. }