123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899 |
- import os
- import sys
- def is_active():
- return True
- def get_name():
- return "OSX"
- def can_build():
- if (sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ)):
- return True
- return False
- def get_opts():
- return [
- ('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
- ]
- def get_flags():
- return [
- ]
- def configure(env):
- env.Append(CPPPATH=['#platform/osx'])
- # Mac OS X no longer runs on 32-bit since 10.7 which is unsupported since 2014
- # As such, we only support 64-bit
- env["bits"] = "64"
- if (env["target"] == "release"):
- env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
- if ("OSXCROSS_ROOT" not in os.environ):
- # regular native build
- env.Append(CCFLAGS=['-arch', 'x86_64'])
- env.Append(LINKFLAGS=['-arch', 'x86_64'])
- else:
- # osxcross build
- root = os.environ.get("OSXCROSS_ROOT", 0)
- basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
- ccache_path = os.environ.get("CCACHE")
- if ccache_path == None:
- env['CC'] = basecmd + "cc"
- env['CXX'] = basecmd + "c++"
- else:
- # there aren't any ccache wrappers available for OS X cross-compile,
- # to enable caching we need to prepend the path to the ccache binary
- env['CC'] = ccache_path + " " + basecmd + "cc"
- env['CXX'] = ccache_path + " " + basecmd + "c++"
- env['AR'] = basecmd + "ar"
- env['RANLIB'] = basecmd + "ranlib"
- env['AS'] = basecmd + "as"
- env.Append(CPPFLAGS=["-DAPPLE_STYLE_KEYS"])
- env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DOSX_ENABLED'])
- env.Append(CPPFLAGS=["-mmacosx-version-min=10.9"])
- env.Append(LIBS=['pthread'])
- #env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4'])
- #env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk'])
- env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
- env.Append(LINKFLAGS=["-mmacosx-version-min=10.9"])
- if (env["CXX"] == "clang++"):
- env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
- env["CC"] = "clang"
- env["LD"] = "clang++"
- import methods
- env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
- #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.gen.h',src_suffix = '.hlsl') } )
- env["x86_libtheora_opt_gcc"] = True
|