gdscript_compiler.cpp 125 KB

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  1. /**************************************************************************/
  2. /* gdscript_compiler.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "gdscript_compiler.h"
  31. #include "gdscript.h"
  32. #include "gdscript_byte_codegen.h"
  33. #include "gdscript_cache.h"
  34. #include "gdscript_utility_functions.h"
  35. #include "core/config/engine.h"
  36. #include "core/config/project_settings.h"
  37. #include "scene/scene_string_names.h"
  38. bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
  39. if (codegen.function_node && codegen.function_node->is_static) {
  40. return false;
  41. }
  42. if (_is_local_or_parameter(codegen, p_name)) {
  43. return false; //shadowed
  44. }
  45. return _is_class_member_property(codegen.script, p_name);
  46. }
  47. bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) {
  48. GDScript *scr = owner;
  49. GDScriptNativeClass *nc = nullptr;
  50. while (scr) {
  51. if (scr->native.is_valid()) {
  52. nc = scr->native.ptr();
  53. }
  54. scr = scr->_base;
  55. }
  56. ERR_FAIL_NULL_V(nc, false);
  57. return ClassDB::has_property(nc->get_name(), p_name);
  58. }
  59. bool GDScriptCompiler::_is_local_or_parameter(CodeGen &codegen, const StringName &p_name) {
  60. return codegen.parameters.has(p_name) || codegen.locals.has(p_name);
  61. }
  62. void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
  63. if (!error.is_empty()) {
  64. return;
  65. }
  66. error = p_error;
  67. if (p_node) {
  68. err_line = p_node->start_line;
  69. err_column = p_node->leftmost_column;
  70. } else {
  71. err_line = 0;
  72. err_column = 0;
  73. }
  74. }
  75. GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner, bool p_handle_metatype) {
  76. if (!p_datatype.is_set() || !p_datatype.is_hard_type() || p_datatype.is_coroutine) {
  77. return GDScriptDataType();
  78. }
  79. GDScriptDataType result;
  80. result.has_type = true;
  81. switch (p_datatype.kind) {
  82. case GDScriptParser::DataType::VARIANT: {
  83. result.has_type = false;
  84. } break;
  85. case GDScriptParser::DataType::BUILTIN: {
  86. result.kind = GDScriptDataType::BUILTIN;
  87. result.builtin_type = p_datatype.builtin_type;
  88. } break;
  89. case GDScriptParser::DataType::NATIVE: {
  90. if (p_handle_metatype && p_datatype.is_meta_type) {
  91. result.kind = GDScriptDataType::NATIVE;
  92. result.builtin_type = Variant::OBJECT;
  93. // Fixes GH-82255. `GDScriptNativeClass` is obtainable in GDScript,
  94. // but is not a registered and exposed class, so `GDScriptNativeClass`
  95. // is missing from `GDScriptLanguage::get_singleton()->get_global_map()`.
  96. //result.native_type = GDScriptNativeClass::get_class_static();
  97. result.native_type = Object::get_class_static();
  98. break;
  99. }
  100. result.kind = GDScriptDataType::NATIVE;
  101. result.builtin_type = p_datatype.builtin_type;
  102. result.native_type = p_datatype.native_type;
  103. #ifdef DEBUG_ENABLED
  104. if (unlikely(!GDScriptLanguage::get_singleton()->get_global_map().has(result.native_type))) {
  105. ERR_PRINT(vformat(R"(GDScript bug: Native class "%s" not found.)", result.native_type));
  106. result.native_type = Object::get_class_static();
  107. }
  108. #endif
  109. } break;
  110. case GDScriptParser::DataType::SCRIPT: {
  111. if (p_handle_metatype && p_datatype.is_meta_type) {
  112. result.kind = GDScriptDataType::NATIVE;
  113. result.builtin_type = Variant::OBJECT;
  114. result.native_type = p_datatype.script_type.is_valid() ? p_datatype.script_type->get_class() : Script::get_class_static();
  115. break;
  116. }
  117. result.kind = GDScriptDataType::SCRIPT;
  118. result.builtin_type = p_datatype.builtin_type;
  119. result.script_type_ref = p_datatype.script_type;
  120. result.script_type = result.script_type_ref.ptr();
  121. result.native_type = p_datatype.native_type;
  122. } break;
  123. case GDScriptParser::DataType::CLASS: {
  124. if (p_handle_metatype && p_datatype.is_meta_type) {
  125. result.kind = GDScriptDataType::NATIVE;
  126. result.builtin_type = Variant::OBJECT;
  127. result.native_type = GDScript::get_class_static();
  128. break;
  129. }
  130. result.kind = GDScriptDataType::GDSCRIPT;
  131. result.builtin_type = p_datatype.builtin_type;
  132. result.native_type = p_datatype.native_type;
  133. bool is_local_class = parser->has_class(p_datatype.class_type);
  134. Ref<GDScript> script;
  135. if (is_local_class) {
  136. script = Ref<GDScript>(main_script);
  137. } else {
  138. Error err = OK;
  139. script = GDScriptCache::get_shallow_script(p_datatype.script_path, err, p_owner->path);
  140. if (err) {
  141. _set_error(vformat(R"(Could not find script "%s": %s)", p_datatype.script_path, error_names[err]), nullptr);
  142. }
  143. }
  144. if (script.is_valid()) {
  145. script = Ref<GDScript>(script->find_class(p_datatype.class_type->fqcn));
  146. }
  147. if (script.is_null()) {
  148. _set_error(vformat(R"(Could not find class "%s" in "%s".)", p_datatype.class_type->fqcn, p_datatype.script_path), nullptr);
  149. return GDScriptDataType();
  150. } else {
  151. // Only hold a strong reference if the owner of the element qualified with this type is not local, to avoid cyclic references (leaks).
  152. // TODO: Might lead to use after free if script_type is a subclass and is used after its parent is freed.
  153. if (!is_local_class) {
  154. result.script_type_ref = script;
  155. }
  156. result.script_type = script.ptr();
  157. result.native_type = p_datatype.native_type;
  158. }
  159. } break;
  160. case GDScriptParser::DataType::ENUM:
  161. if (p_handle_metatype && p_datatype.is_meta_type) {
  162. result.kind = GDScriptDataType::BUILTIN;
  163. result.builtin_type = Variant::DICTIONARY;
  164. break;
  165. }
  166. result.kind = GDScriptDataType::BUILTIN;
  167. result.builtin_type = p_datatype.builtin_type;
  168. break;
  169. case GDScriptParser::DataType::RESOLVING:
  170. case GDScriptParser::DataType::UNRESOLVED: {
  171. ERR_PRINT("Parser bug: converting unresolved type.");
  172. return GDScriptDataType();
  173. }
  174. }
  175. for (int i = 0; i < p_datatype.container_element_types.size(); i++) {
  176. result.set_container_element_type(i, _gdtype_from_datatype(p_datatype.get_container_element_type_or_variant(i), p_owner, false));
  177. }
  178. return result;
  179. }
  180. static bool _is_exact_type(const PropertyInfo &p_par_type, const GDScriptDataType &p_arg_type) {
  181. if (!p_arg_type.has_type) {
  182. return false;
  183. }
  184. if (p_par_type.type == Variant::NIL) {
  185. return false;
  186. }
  187. if (p_par_type.type == Variant::OBJECT) {
  188. if (p_arg_type.kind == GDScriptDataType::BUILTIN) {
  189. return false;
  190. }
  191. StringName class_name;
  192. if (p_arg_type.kind == GDScriptDataType::NATIVE) {
  193. class_name = p_arg_type.native_type;
  194. } else {
  195. class_name = p_arg_type.native_type == StringName() ? p_arg_type.script_type->get_instance_base_type() : p_arg_type.native_type;
  196. }
  197. return p_par_type.class_name == class_name || ClassDB::is_parent_class(class_name, p_par_type.class_name);
  198. } else {
  199. if (p_arg_type.kind != GDScriptDataType::BUILTIN) {
  200. return false;
  201. }
  202. return p_par_type.type == p_arg_type.builtin_type;
  203. }
  204. }
  205. static bool _can_use_validate_call(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
  206. if (p_method->is_vararg()) {
  207. // Validated call won't work with vararg methods.
  208. return false;
  209. }
  210. if (p_method->get_argument_count() != p_arguments.size()) {
  211. // Validated call won't work with default arguments.
  212. return false;
  213. }
  214. MethodInfo info;
  215. ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
  216. int i = 0;
  217. for (List<PropertyInfo>::ConstIterator itr = info.arguments.begin(); itr != info.arguments.end(); ++itr, ++i) {
  218. if (!_is_exact_type(*itr, p_arguments[i].type)) {
  219. return false;
  220. }
  221. }
  222. return true;
  223. }
  224. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer) {
  225. if (p_expression->is_constant && !(p_expression->get_datatype().is_meta_type && p_expression->get_datatype().kind == GDScriptParser::DataType::CLASS)) {
  226. return codegen.add_constant(p_expression->reduced_value);
  227. }
  228. GDScriptCodeGenerator *gen = codegen.generator;
  229. switch (p_expression->type) {
  230. case GDScriptParser::Node::IDENTIFIER: {
  231. // Look for identifiers in current scope.
  232. const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
  233. StringName identifier = in->name;
  234. switch (in->source) {
  235. // LOCALS.
  236. case GDScriptParser::IdentifierNode::FUNCTION_PARAMETER:
  237. case GDScriptParser::IdentifierNode::LOCAL_VARIABLE:
  238. case GDScriptParser::IdentifierNode::LOCAL_CONSTANT:
  239. case GDScriptParser::IdentifierNode::LOCAL_ITERATOR:
  240. case GDScriptParser::IdentifierNode::LOCAL_BIND: {
  241. // Try function parameters.
  242. if (codegen.parameters.has(identifier)) {
  243. return codegen.parameters[identifier];
  244. }
  245. // Try local variables and constants.
  246. if (!p_initializer && codegen.locals.has(identifier)) {
  247. return codegen.locals[identifier];
  248. }
  249. } break;
  250. // MEMBERS.
  251. case GDScriptParser::IdentifierNode::MEMBER_VARIABLE:
  252. case GDScriptParser::IdentifierNode::MEMBER_FUNCTION:
  253. case GDScriptParser::IdentifierNode::MEMBER_SIGNAL:
  254. case GDScriptParser::IdentifierNode::INHERITED_VARIABLE: {
  255. // Try class members.
  256. if (_is_class_member_property(codegen, identifier)) {
  257. // Get property.
  258. GDScriptCodeGenerator::Address temp = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype(), codegen.script));
  259. gen->write_get_member(temp, identifier);
  260. return temp;
  261. }
  262. // Try members.
  263. if (!codegen.function_node || !codegen.function_node->is_static) {
  264. // Try member variables.
  265. if (codegen.script->member_indices.has(identifier)) {
  266. if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
  267. // Perform getter.
  268. GDScriptCodeGenerator::Address temp = codegen.add_temporary(codegen.script->member_indices[identifier].data_type);
  269. Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
  270. gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
  271. return temp;
  272. } else {
  273. // No getter or inside getter: direct member access.
  274. int idx = codegen.script->member_indices[identifier].index;
  275. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
  276. }
  277. }
  278. }
  279. // Try methods and signals (can be Callable and Signal).
  280. {
  281. // Search upwards through parent classes:
  282. const GDScriptParser::ClassNode *base_class = codegen.class_node;
  283. while (base_class != nullptr) {
  284. if (base_class->has_member(identifier)) {
  285. const GDScriptParser::ClassNode::Member &member = base_class->get_member(identifier);
  286. if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
  287. // Get like it was a property.
  288. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  289. GDScriptCodeGenerator::Address base(GDScriptCodeGenerator::Address::SELF);
  290. if (member.type == GDScriptParser::ClassNode::Member::FUNCTION && member.function->is_static) {
  291. base = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS);
  292. }
  293. gen->write_get_named(temp, identifier, base);
  294. return temp;
  295. }
  296. }
  297. base_class = base_class->base_type.class_type;
  298. }
  299. // Try in native base.
  300. GDScript *scr = codegen.script;
  301. GDScriptNativeClass *nc = nullptr;
  302. while (scr) {
  303. if (scr->native.is_valid()) {
  304. nc = scr->native.ptr();
  305. }
  306. scr = scr->_base;
  307. }
  308. if (nc && (identifier == CoreStringName(free_) || ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
  309. // Get like it was a property.
  310. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  311. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  312. gen->write_get_named(temp, identifier, self);
  313. return temp;
  314. }
  315. }
  316. } break;
  317. case GDScriptParser::IdentifierNode::MEMBER_CONSTANT:
  318. case GDScriptParser::IdentifierNode::MEMBER_CLASS: {
  319. // Try class constants.
  320. GDScript *owner = codegen.script;
  321. while (owner) {
  322. GDScript *scr = owner;
  323. GDScriptNativeClass *nc = nullptr;
  324. while (scr) {
  325. if (scr->constants.has(identifier)) {
  326. return codegen.add_constant(scr->constants[identifier]); // TODO: Get type here.
  327. }
  328. if (scr->native.is_valid()) {
  329. nc = scr->native.ptr();
  330. }
  331. scr = scr->_base;
  332. }
  333. // Class C++ integer constant.
  334. if (nc) {
  335. bool success = false;
  336. int64_t constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
  337. if (success) {
  338. return codegen.add_constant(constant);
  339. }
  340. }
  341. owner = owner->_owner;
  342. }
  343. } break;
  344. case GDScriptParser::IdentifierNode::STATIC_VARIABLE: {
  345. // Try static variables.
  346. GDScript *scr = codegen.script;
  347. while (scr) {
  348. if (scr->static_variables_indices.has(identifier)) {
  349. if (scr->static_variables_indices[identifier].getter != StringName() && scr->static_variables_indices[identifier].getter != codegen.function_name) {
  350. // Perform getter.
  351. GDScriptCodeGenerator::Address temp = codegen.add_temporary(scr->static_variables_indices[identifier].data_type);
  352. GDScriptCodeGenerator::Address class_addr(GDScriptCodeGenerator::Address::CLASS);
  353. Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
  354. gen->write_call(temp, class_addr, scr->static_variables_indices[identifier].getter, args);
  355. return temp;
  356. } else {
  357. // No getter or inside getter: direct variable access.
  358. GDScriptCodeGenerator::Address temp = codegen.add_temporary(scr->static_variables_indices[identifier].data_type);
  359. GDScriptCodeGenerator::Address _class = codegen.add_constant(scr);
  360. int index = scr->static_variables_indices[identifier].index;
  361. gen->write_get_static_variable(temp, _class, index);
  362. return temp;
  363. }
  364. }
  365. scr = scr->_base;
  366. }
  367. } break;
  368. // GLOBALS.
  369. case GDScriptParser::IdentifierNode::UNDEFINED_SOURCE: {
  370. // Try globals.
  371. if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
  372. // If it's an autoload singleton, we postpone to load it at runtime.
  373. // This is so one autoload doesn't try to load another before it's compiled.
  374. HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
  375. if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
  376. GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype(), codegen.script));
  377. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  378. gen->write_store_global(global, idx);
  379. return global;
  380. } else {
  381. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  382. Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
  383. return codegen.add_constant(global);
  384. }
  385. }
  386. // Try global classes.
  387. if (ScriptServer::is_global_class(identifier)) {
  388. const GDScriptParser::ClassNode *class_node = codegen.class_node;
  389. while (class_node->outer) {
  390. class_node = class_node->outer;
  391. }
  392. Ref<Resource> res;
  393. if (class_node->identifier && class_node->identifier->name == identifier) {
  394. res = Ref<GDScript>(main_script);
  395. } else {
  396. String global_class_path = ScriptServer::get_global_class_path(identifier);
  397. if (ResourceLoader::get_resource_type(global_class_path) == "GDScript") {
  398. Error err = OK;
  399. // Should not need to pass p_owner since analyzer will already have done it.
  400. res = GDScriptCache::get_shallow_script(global_class_path, err);
  401. if (err != OK) {
  402. _set_error("Can't load global class " + String(identifier), p_expression);
  403. r_error = ERR_COMPILATION_FAILED;
  404. return GDScriptCodeGenerator::Address();
  405. }
  406. } else {
  407. res = ResourceLoader::load(global_class_path);
  408. if (res.is_null()) {
  409. _set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
  410. r_error = ERR_COMPILATION_FAILED;
  411. return GDScriptCodeGenerator::Address();
  412. }
  413. }
  414. }
  415. return codegen.add_constant(res);
  416. }
  417. #ifdef TOOLS_ENABLED
  418. if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
  419. GDScriptCodeGenerator::Address global = codegen.add_temporary(); // TODO: Get type.
  420. gen->write_store_named_global(global, identifier);
  421. return global;
  422. }
  423. #endif
  424. } break;
  425. }
  426. // Not found, error.
  427. _set_error("Identifier not found: " + String(identifier), p_expression);
  428. r_error = ERR_COMPILATION_FAILED;
  429. return GDScriptCodeGenerator::Address();
  430. } break;
  431. case GDScriptParser::Node::LITERAL: {
  432. // Return constant.
  433. const GDScriptParser::LiteralNode *cn = static_cast<const GDScriptParser::LiteralNode *>(p_expression);
  434. return codegen.add_constant(cn->value);
  435. } break;
  436. case GDScriptParser::Node::SELF: {
  437. //return constant
  438. if (codegen.function_node && codegen.function_node->is_static) {
  439. _set_error("'self' not present in static function!", p_expression);
  440. r_error = ERR_COMPILATION_FAILED;
  441. return GDScriptCodeGenerator::Address();
  442. }
  443. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
  444. } break;
  445. case GDScriptParser::Node::ARRAY: {
  446. const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
  447. Vector<GDScriptCodeGenerator::Address> values;
  448. // Create the result temporary first since it's the last to be killed.
  449. GDScriptDataType array_type = _gdtype_from_datatype(an->get_datatype(), codegen.script);
  450. GDScriptCodeGenerator::Address result = codegen.add_temporary(array_type);
  451. for (int i = 0; i < an->elements.size(); i++) {
  452. GDScriptCodeGenerator::Address val = _parse_expression(codegen, r_error, an->elements[i]);
  453. if (r_error) {
  454. return GDScriptCodeGenerator::Address();
  455. }
  456. values.push_back(val);
  457. }
  458. if (array_type.has_container_element_type(0)) {
  459. gen->write_construct_typed_array(result, array_type.get_container_element_type(0), values);
  460. } else {
  461. gen->write_construct_array(result, values);
  462. }
  463. for (int i = 0; i < values.size(); i++) {
  464. if (values[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  465. gen->pop_temporary();
  466. }
  467. }
  468. return result;
  469. } break;
  470. case GDScriptParser::Node::DICTIONARY: {
  471. const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
  472. Vector<GDScriptCodeGenerator::Address> elements;
  473. // Create the result temporary first since it's the last to be killed.
  474. GDScriptDataType dict_type;
  475. dict_type.has_type = true;
  476. dict_type.kind = GDScriptDataType::BUILTIN;
  477. dict_type.builtin_type = Variant::DICTIONARY;
  478. GDScriptCodeGenerator::Address result = codegen.add_temporary(dict_type);
  479. for (int i = 0; i < dn->elements.size(); i++) {
  480. // Key.
  481. GDScriptCodeGenerator::Address element;
  482. switch (dn->style) {
  483. case GDScriptParser::DictionaryNode::PYTHON_DICT:
  484. // Python-style: key is any expression.
  485. element = _parse_expression(codegen, r_error, dn->elements[i].key);
  486. if (r_error) {
  487. return GDScriptCodeGenerator::Address();
  488. }
  489. break;
  490. case GDScriptParser::DictionaryNode::LUA_TABLE:
  491. // Lua-style: key is an identifier interpreted as StringName.
  492. StringName key = dn->elements[i].key->reduced_value.operator StringName();
  493. element = codegen.add_constant(key);
  494. break;
  495. }
  496. elements.push_back(element);
  497. element = _parse_expression(codegen, r_error, dn->elements[i].value);
  498. if (r_error) {
  499. return GDScriptCodeGenerator::Address();
  500. }
  501. elements.push_back(element);
  502. }
  503. gen->write_construct_dictionary(result, elements);
  504. for (int i = 0; i < elements.size(); i++) {
  505. if (elements[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  506. gen->pop_temporary();
  507. }
  508. }
  509. return result;
  510. } break;
  511. case GDScriptParser::Node::CAST: {
  512. const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
  513. GDScriptDataType cast_type = _gdtype_from_datatype(cn->get_datatype(), codegen.script, false);
  514. GDScriptCodeGenerator::Address result;
  515. if (cast_type.has_type) {
  516. // Create temporary for result first since it will be deleted last.
  517. result = codegen.add_temporary(cast_type);
  518. GDScriptCodeGenerator::Address src = _parse_expression(codegen, r_error, cn->operand);
  519. gen->write_cast(result, src, cast_type);
  520. if (src.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  521. gen->pop_temporary();
  522. }
  523. } else {
  524. result = _parse_expression(codegen, r_error, cn->operand);
  525. }
  526. return result;
  527. } break;
  528. case GDScriptParser::Node::CALL: {
  529. const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
  530. bool is_awaited = p_expression == awaited_node;
  531. GDScriptDataType type = _gdtype_from_datatype(call->get_datatype(), codegen.script);
  532. GDScriptCodeGenerator::Address result;
  533. if (p_root) {
  534. result = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NIL);
  535. } else {
  536. result = codegen.add_temporary(type);
  537. }
  538. Vector<GDScriptCodeGenerator::Address> arguments;
  539. for (int i = 0; i < call->arguments.size(); i++) {
  540. GDScriptCodeGenerator::Address arg = _parse_expression(codegen, r_error, call->arguments[i]);
  541. if (r_error) {
  542. return GDScriptCodeGenerator::Address();
  543. }
  544. arguments.push_back(arg);
  545. }
  546. if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) < Variant::VARIANT_MAX) {
  547. gen->write_construct(result, GDScriptParser::get_builtin_type(call->function_name), arguments);
  548. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && Variant::has_utility_function(call->function_name)) {
  549. // Variant utility function.
  550. gen->write_call_utility(result, call->function_name, arguments);
  551. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptUtilityFunctions::function_exists(call->function_name)) {
  552. // GDScript utility function.
  553. gen->write_call_gdscript_utility(result, call->function_name, arguments);
  554. } else {
  555. // Regular function.
  556. const GDScriptParser::ExpressionNode *callee = call->callee;
  557. if (call->is_super) {
  558. // Super call.
  559. gen->write_super_call(result, call->function_name, arguments);
  560. } else {
  561. if (callee->type == GDScriptParser::Node::IDENTIFIER) {
  562. // Self function call.
  563. if (ClassDB::has_method(codegen.script->native->get_name(), call->function_name)) {
  564. // Native method, use faster path.
  565. GDScriptCodeGenerator::Address self;
  566. self.mode = GDScriptCodeGenerator::Address::SELF;
  567. MethodBind *method = ClassDB::get_method(codegen.script->native->get_name(), call->function_name);
  568. if (_can_use_validate_call(method, arguments)) {
  569. // Exact arguments, use validated call.
  570. gen->write_call_method_bind_validated(result, self, method, arguments);
  571. } else {
  572. // Not exact arguments, but still can use method bind call.
  573. gen->write_call_method_bind(result, self, method, arguments);
  574. }
  575. } else if (call->is_static || codegen.is_static || (codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
  576. GDScriptCodeGenerator::Address self;
  577. self.mode = GDScriptCodeGenerator::Address::CLASS;
  578. if (is_awaited) {
  579. gen->write_call_async(result, self, call->function_name, arguments);
  580. } else {
  581. gen->write_call(result, self, call->function_name, arguments);
  582. }
  583. } else {
  584. if (is_awaited) {
  585. gen->write_call_self_async(result, call->function_name, arguments);
  586. } else {
  587. gen->write_call_self(result, call->function_name, arguments);
  588. }
  589. }
  590. } else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
  591. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
  592. if (subscript->is_attribute) {
  593. // May be static built-in method call.
  594. if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) < Variant::VARIANT_MAX) {
  595. gen->write_call_builtin_type_static(result, GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name), subscript->attribute->name, arguments);
  596. } else if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && call->function_name != SNAME("new") &&
  597. ClassDB::class_exists(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) && !Engine::get_singleton()->has_singleton(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name)) {
  598. // It's a static native method call.
  599. StringName class_name = static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name;
  600. MethodBind *method = ClassDB::get_method(class_name, subscript->attribute->name);
  601. if (_can_use_validate_call(method, arguments)) {
  602. // Exact arguments, use validated call.
  603. gen->write_call_native_static_validated(result, method, arguments);
  604. } else {
  605. // Not exact arguments, use regular static call
  606. gen->write_call_native_static(result, class_name, subscript->attribute->name, arguments);
  607. }
  608. } else {
  609. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  610. if (r_error) {
  611. return GDScriptCodeGenerator::Address();
  612. }
  613. if (is_awaited) {
  614. gen->write_call_async(result, base, call->function_name, arguments);
  615. } else if (base.type.has_type && base.type.kind != GDScriptDataType::BUILTIN) {
  616. // Native method, use faster path.
  617. StringName class_name;
  618. if (base.type.kind == GDScriptDataType::NATIVE) {
  619. class_name = base.type.native_type;
  620. } else {
  621. class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type;
  622. }
  623. if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
  624. MethodBind *method = ClassDB::get_method(class_name, call->function_name);
  625. if (_can_use_validate_call(method, arguments)) {
  626. // Exact arguments, use validated call.
  627. gen->write_call_method_bind_validated(result, base, method, arguments);
  628. } else {
  629. // Not exact arguments, but still can use method bind call.
  630. gen->write_call_method_bind(result, base, method, arguments);
  631. }
  632. } else {
  633. gen->write_call(result, base, call->function_name, arguments);
  634. }
  635. } else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
  636. gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
  637. } else {
  638. gen->write_call(result, base, call->function_name, arguments);
  639. }
  640. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  641. gen->pop_temporary();
  642. }
  643. }
  644. } else {
  645. _set_error("Cannot call something that isn't a function.", call->callee);
  646. r_error = ERR_COMPILATION_FAILED;
  647. return GDScriptCodeGenerator::Address();
  648. }
  649. } else {
  650. r_error = ERR_COMPILATION_FAILED;
  651. return GDScriptCodeGenerator::Address();
  652. }
  653. }
  654. }
  655. for (int i = 0; i < arguments.size(); i++) {
  656. if (arguments[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  657. gen->pop_temporary();
  658. }
  659. }
  660. return result;
  661. } break;
  662. case GDScriptParser::Node::GET_NODE: {
  663. const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
  664. Vector<GDScriptCodeGenerator::Address> args;
  665. args.push_back(codegen.add_constant(NodePath(get_node->full_path)));
  666. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype(), codegen.script));
  667. MethodBind *get_node_method = ClassDB::get_method("Node", "get_node");
  668. gen->write_call_method_bind_validated(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
  669. return result;
  670. } break;
  671. case GDScriptParser::Node::PRELOAD: {
  672. const GDScriptParser::PreloadNode *preload = static_cast<const GDScriptParser::PreloadNode *>(p_expression);
  673. // Add resource as constant.
  674. return codegen.add_constant(preload->resource);
  675. } break;
  676. case GDScriptParser::Node::AWAIT: {
  677. const GDScriptParser::AwaitNode *await = static_cast<const GDScriptParser::AwaitNode *>(p_expression);
  678. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype(), codegen.script));
  679. GDScriptParser::ExpressionNode *previous_awaited_node = awaited_node;
  680. awaited_node = await->to_await;
  681. GDScriptCodeGenerator::Address argument = _parse_expression(codegen, r_error, await->to_await);
  682. awaited_node = previous_awaited_node;
  683. if (r_error) {
  684. return GDScriptCodeGenerator::Address();
  685. }
  686. gen->write_await(result, argument);
  687. if (argument.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  688. gen->pop_temporary();
  689. }
  690. return result;
  691. } break;
  692. // Indexing operator.
  693. case GDScriptParser::Node::SUBSCRIPT: {
  694. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
  695. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  696. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  697. if (r_error) {
  698. return GDScriptCodeGenerator::Address();
  699. }
  700. bool named = subscript->is_attribute;
  701. StringName name;
  702. GDScriptCodeGenerator::Address index;
  703. if (subscript->is_attribute) {
  704. if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  705. GDScriptParser::IdentifierNode *identifier = subscript->attribute;
  706. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(identifier->name);
  707. #ifdef DEBUG_ENABLED
  708. if (MI && MI->value.getter == codegen.function_name) {
  709. String n = identifier->name;
  710. _set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
  711. r_error = ERR_COMPILATION_FAILED;
  712. return GDScriptCodeGenerator::Address();
  713. }
  714. #endif
  715. if (MI && MI->value.getter == "") {
  716. // Remove result temp as we don't need it.
  717. gen->pop_temporary();
  718. // Faster than indexing self (as if no self. had been used).
  719. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->value.index, _gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  720. }
  721. }
  722. name = subscript->attribute->name;
  723. named = true;
  724. } else {
  725. if (subscript->index->is_constant && subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
  726. // Also, somehow, named (speed up anyway).
  727. name = subscript->index->reduced_value;
  728. named = true;
  729. } else {
  730. // Regular indexing.
  731. index = _parse_expression(codegen, r_error, subscript->index);
  732. if (r_error) {
  733. return GDScriptCodeGenerator::Address();
  734. }
  735. }
  736. }
  737. if (named) {
  738. gen->write_get_named(result, name, base);
  739. } else {
  740. gen->write_get(result, index, base);
  741. }
  742. if (index.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  743. gen->pop_temporary();
  744. }
  745. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  746. gen->pop_temporary();
  747. }
  748. return result;
  749. } break;
  750. case GDScriptParser::Node::UNARY_OPERATOR: {
  751. const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
  752. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(unary->get_datatype(), codegen.script));
  753. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
  754. if (r_error) {
  755. return GDScriptCodeGenerator::Address();
  756. }
  757. gen->write_unary_operator(result, unary->variant_op, operand);
  758. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  759. gen->pop_temporary();
  760. }
  761. return result;
  762. }
  763. case GDScriptParser::Node::BINARY_OPERATOR: {
  764. const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
  765. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(binary->get_datatype(), codegen.script));
  766. switch (binary->operation) {
  767. case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
  768. // AND operator with early out on failure.
  769. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  770. gen->write_and_left_operand(left_operand);
  771. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  772. gen->write_and_right_operand(right_operand);
  773. gen->write_end_and(result);
  774. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  775. gen->pop_temporary();
  776. }
  777. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  778. gen->pop_temporary();
  779. }
  780. } break;
  781. case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
  782. // OR operator with early out on success.
  783. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  784. gen->write_or_left_operand(left_operand);
  785. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  786. gen->write_or_right_operand(right_operand);
  787. gen->write_end_or(result);
  788. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  789. gen->pop_temporary();
  790. }
  791. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  792. gen->pop_temporary();
  793. }
  794. } break;
  795. default: {
  796. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  797. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  798. gen->write_binary_operator(result, binary->variant_op, left_operand, right_operand);
  799. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  800. gen->pop_temporary();
  801. }
  802. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  803. gen->pop_temporary();
  804. }
  805. }
  806. }
  807. return result;
  808. } break;
  809. case GDScriptParser::Node::TERNARY_OPERATOR: {
  810. // x IF a ELSE y operator with early out on failure.
  811. const GDScriptParser::TernaryOpNode *ternary = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
  812. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(ternary->get_datatype(), codegen.script));
  813. gen->write_start_ternary(result);
  814. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, r_error, ternary->condition);
  815. if (r_error) {
  816. return GDScriptCodeGenerator::Address();
  817. }
  818. gen->write_ternary_condition(condition);
  819. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  820. gen->pop_temporary();
  821. }
  822. GDScriptCodeGenerator::Address true_expr = _parse_expression(codegen, r_error, ternary->true_expr);
  823. if (r_error) {
  824. return GDScriptCodeGenerator::Address();
  825. }
  826. gen->write_ternary_true_expr(true_expr);
  827. if (true_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  828. gen->pop_temporary();
  829. }
  830. GDScriptCodeGenerator::Address false_expr = _parse_expression(codegen, r_error, ternary->false_expr);
  831. if (r_error) {
  832. return GDScriptCodeGenerator::Address();
  833. }
  834. gen->write_ternary_false_expr(false_expr);
  835. if (false_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  836. gen->pop_temporary();
  837. }
  838. gen->write_end_ternary();
  839. return result;
  840. } break;
  841. case GDScriptParser::Node::TYPE_TEST: {
  842. const GDScriptParser::TypeTestNode *type_test = static_cast<const GDScriptParser::TypeTestNode *>(p_expression);
  843. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(type_test->get_datatype(), codegen.script));
  844. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, type_test->operand);
  845. GDScriptDataType test_type = _gdtype_from_datatype(type_test->test_datatype, codegen.script, false);
  846. if (r_error) {
  847. return GDScriptCodeGenerator::Address();
  848. }
  849. if (test_type.has_type) {
  850. gen->write_type_test(result, operand, test_type);
  851. } else {
  852. gen->write_assign_true(result);
  853. }
  854. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  855. gen->pop_temporary();
  856. }
  857. return result;
  858. } break;
  859. case GDScriptParser::Node::ASSIGNMENT: {
  860. const GDScriptParser::AssignmentNode *assignment = static_cast<const GDScriptParser::AssignmentNode *>(p_expression);
  861. if (assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
  862. // SET (chained) MODE!
  863. const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
  864. #ifdef DEBUG_ENABLED
  865. if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  866. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(subscript->attribute->name);
  867. if (MI && MI->value.setter == codegen.function_name) {
  868. String n = subscript->attribute->name;
  869. _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
  870. r_error = ERR_COMPILATION_FAILED;
  871. return GDScriptCodeGenerator::Address();
  872. }
  873. }
  874. #endif
  875. /* Find chain of sets */
  876. StringName assign_class_member_property;
  877. GDScriptCodeGenerator::Address target_member_property;
  878. bool is_member_property = false;
  879. bool member_property_has_setter = false;
  880. bool member_property_is_in_setter = false;
  881. bool is_static = false;
  882. GDScriptCodeGenerator::Address static_var_class;
  883. int static_var_index = 0;
  884. GDScriptDataType static_var_data_type;
  885. StringName var_name;
  886. StringName member_property_setter_function;
  887. List<const GDScriptParser::SubscriptNode *> chain;
  888. {
  889. // Create get/set chain.
  890. const GDScriptParser::SubscriptNode *n = subscript;
  891. while (true) {
  892. chain.push_back(n);
  893. if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
  894. // Check for a property.
  895. if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
  896. GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
  897. var_name = identifier->name;
  898. if (_is_class_member_property(codegen, var_name)) {
  899. assign_class_member_property = var_name;
  900. } else if (!_is_local_or_parameter(codegen, var_name)) {
  901. if (codegen.script->member_indices.has(var_name)) {
  902. is_member_property = true;
  903. is_static = false;
  904. const GDScript::MemberInfo &minfo = codegen.script->member_indices[var_name];
  905. member_property_setter_function = minfo.setter;
  906. member_property_has_setter = member_property_setter_function != StringName();
  907. member_property_is_in_setter = member_property_has_setter && member_property_setter_function == codegen.function_name;
  908. target_member_property.mode = GDScriptCodeGenerator::Address::MEMBER;
  909. target_member_property.address = minfo.index;
  910. target_member_property.type = minfo.data_type;
  911. } else {
  912. // Try static variables.
  913. GDScript *scr = codegen.script;
  914. while (scr) {
  915. if (scr->static_variables_indices.has(var_name)) {
  916. is_member_property = true;
  917. is_static = true;
  918. const GDScript::MemberInfo &minfo = scr->static_variables_indices[var_name];
  919. member_property_setter_function = minfo.setter;
  920. member_property_has_setter = member_property_setter_function != StringName();
  921. member_property_is_in_setter = member_property_has_setter && member_property_setter_function == codegen.function_name;
  922. static_var_class = codegen.add_constant(scr);
  923. static_var_index = minfo.index;
  924. static_var_data_type = minfo.data_type;
  925. break;
  926. }
  927. scr = scr->_base;
  928. }
  929. }
  930. }
  931. }
  932. break;
  933. }
  934. n = static_cast<const GDScriptParser::SubscriptNode *>(n->base);
  935. }
  936. }
  937. /* Chain of gets */
  938. // Get at (potential) root stack pos, so it can be returned.
  939. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, chain.back()->get()->base);
  940. if (r_error) {
  941. return GDScriptCodeGenerator::Address();
  942. }
  943. GDScriptCodeGenerator::Address prev_base = base;
  944. // In case the base has a setter, don't use the address directly, as we want to call that setter.
  945. // So use a temp value instead and call the setter at the end.
  946. GDScriptCodeGenerator::Address base_temp;
  947. if (base.mode == GDScriptCodeGenerator::Address::MEMBER && member_property_has_setter && !member_property_is_in_setter) {
  948. base_temp = codegen.add_temporary(base.type);
  949. gen->write_assign(base_temp, base);
  950. prev_base = base_temp;
  951. }
  952. struct ChainInfo {
  953. bool is_named = false;
  954. GDScriptCodeGenerator::Address base;
  955. GDScriptCodeGenerator::Address key;
  956. StringName name;
  957. };
  958. List<ChainInfo> set_chain;
  959. for (List<const GDScriptParser::SubscriptNode *>::Element *E = chain.back(); E; E = E->prev()) {
  960. if (E == chain.front()) {
  961. // Skip the main subscript, since we'll assign to that.
  962. break;
  963. }
  964. const GDScriptParser::SubscriptNode *subscript_elem = E->get();
  965. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript_elem->get_datatype(), codegen.script));
  966. GDScriptCodeGenerator::Address key;
  967. StringName name;
  968. if (subscript_elem->is_attribute) {
  969. name = subscript_elem->attribute->name;
  970. gen->write_get_named(value, name, prev_base);
  971. } else {
  972. key = _parse_expression(codegen, r_error, subscript_elem->index);
  973. if (r_error) {
  974. return GDScriptCodeGenerator::Address();
  975. }
  976. gen->write_get(value, key, prev_base);
  977. }
  978. // Store base and key for setting it back later.
  979. set_chain.push_front({ subscript_elem->is_attribute, prev_base, key, name }); // Push to front to invert the list.
  980. prev_base = value;
  981. }
  982. // Get value to assign.
  983. GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
  984. if (r_error) {
  985. return GDScriptCodeGenerator::Address();
  986. }
  987. // Get the key if needed.
  988. GDScriptCodeGenerator::Address key;
  989. StringName name;
  990. if (subscript->is_attribute) {
  991. name = subscript->attribute->name;
  992. } else {
  993. key = _parse_expression(codegen, r_error, subscript->index);
  994. if (r_error) {
  995. return GDScriptCodeGenerator::Address();
  996. }
  997. }
  998. // Perform operator if any.
  999. if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
  1000. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  1001. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  1002. if (subscript->is_attribute) {
  1003. gen->write_get_named(value, name, prev_base);
  1004. } else {
  1005. gen->write_get(value, key, prev_base);
  1006. }
  1007. gen->write_binary_operator(op_result, assignment->variant_op, value, assigned);
  1008. gen->pop_temporary();
  1009. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1010. gen->pop_temporary();
  1011. }
  1012. assigned = op_result;
  1013. }
  1014. // Perform assignment.
  1015. if (subscript->is_attribute) {
  1016. gen->write_set_named(prev_base, name, assigned);
  1017. } else {
  1018. gen->write_set(prev_base, key, assigned);
  1019. }
  1020. if (key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1021. gen->pop_temporary();
  1022. }
  1023. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1024. gen->pop_temporary();
  1025. }
  1026. assigned = prev_base;
  1027. // Set back the values into their bases.
  1028. for (const ChainInfo &info : set_chain) {
  1029. bool known_type = assigned.type.has_type;
  1030. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  1031. if (!known_type || !is_shared) {
  1032. if (!known_type) {
  1033. // Jump shared values since they are already updated in-place.
  1034. gen->write_jump_if_shared(assigned);
  1035. }
  1036. if (!info.is_named) {
  1037. gen->write_set(info.base, info.key, assigned);
  1038. } else {
  1039. gen->write_set_named(info.base, info.name, assigned);
  1040. }
  1041. if (!known_type) {
  1042. gen->write_end_jump_if_shared();
  1043. }
  1044. }
  1045. if (!info.is_named && info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1046. gen->pop_temporary();
  1047. }
  1048. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1049. gen->pop_temporary();
  1050. }
  1051. assigned = info.base;
  1052. }
  1053. bool known_type = assigned.type.has_type;
  1054. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  1055. if (!known_type || !is_shared) {
  1056. // If this is a class member property, also assign to it.
  1057. // This allow things like: position.x += 2.0
  1058. if (assign_class_member_property != StringName()) {
  1059. if (!known_type) {
  1060. gen->write_jump_if_shared(assigned);
  1061. }
  1062. gen->write_set_member(assigned, assign_class_member_property);
  1063. if (!known_type) {
  1064. gen->write_end_jump_if_shared();
  1065. }
  1066. } else if (is_member_property) {
  1067. // Same as above but for script members.
  1068. if (!known_type) {
  1069. gen->write_jump_if_shared(assigned);
  1070. }
  1071. if (member_property_has_setter && !member_property_is_in_setter) {
  1072. Vector<GDScriptCodeGenerator::Address> args;
  1073. args.push_back(assigned);
  1074. GDScriptCodeGenerator::Address call_base = is_static ? GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS) : GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
  1075. gen->write_call(GDScriptCodeGenerator::Address(), call_base, member_property_setter_function, args);
  1076. } else if (is_static) {
  1077. GDScriptCodeGenerator::Address temp = codegen.add_temporary(static_var_data_type);
  1078. gen->write_assign(temp, assigned);
  1079. gen->write_set_static_variable(temp, static_var_class, static_var_index);
  1080. gen->pop_temporary();
  1081. } else {
  1082. gen->write_assign(target_member_property, assigned);
  1083. }
  1084. if (!known_type) {
  1085. gen->write_end_jump_if_shared();
  1086. }
  1087. }
  1088. } else if (base_temp.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1089. // Save the temp value back to the base by calling its setter.
  1090. gen->write_call(GDScriptCodeGenerator::Address(), base, member_property_setter_function, { assigned });
  1091. }
  1092. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1093. gen->pop_temporary();
  1094. }
  1095. } else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
  1096. // Assignment to member property.
  1097. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  1098. if (r_error) {
  1099. return GDScriptCodeGenerator::Address();
  1100. }
  1101. GDScriptCodeGenerator::Address to_assign = assigned_value;
  1102. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  1103. StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  1104. if (has_operation) {
  1105. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  1106. GDScriptCodeGenerator::Address member = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype(), codegen.script));
  1107. gen->write_get_member(member, name);
  1108. gen->write_binary_operator(op_result, assignment->variant_op, member, assigned_value);
  1109. gen->pop_temporary(); // Pop member temp.
  1110. to_assign = op_result;
  1111. }
  1112. gen->write_set_member(to_assign, name);
  1113. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1114. gen->pop_temporary(); // Pop the assigned expression or the temp result if it has operation.
  1115. }
  1116. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1117. gen->pop_temporary(); // Pop the assigned expression if not done before.
  1118. }
  1119. } else {
  1120. // Regular assignment.
  1121. ERR_FAIL_COND_V_MSG(assignment->assignee->type != GDScriptParser::Node::IDENTIFIER, GDScriptCodeGenerator::Address(), "Expected the assignee to be an identifier here.");
  1122. GDScriptCodeGenerator::Address member;
  1123. bool is_member = false;
  1124. bool has_setter = false;
  1125. bool is_in_setter = false;
  1126. bool is_static = false;
  1127. GDScriptCodeGenerator::Address static_var_class;
  1128. int static_var_index = 0;
  1129. GDScriptDataType static_var_data_type;
  1130. StringName var_name;
  1131. StringName setter_function;
  1132. var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  1133. if (!_is_local_or_parameter(codegen, var_name)) {
  1134. if (codegen.script->member_indices.has(var_name)) {
  1135. is_member = true;
  1136. is_static = false;
  1137. GDScript::MemberInfo &minfo = codegen.script->member_indices[var_name];
  1138. setter_function = minfo.setter;
  1139. has_setter = setter_function != StringName();
  1140. is_in_setter = has_setter && setter_function == codegen.function_name;
  1141. member.mode = GDScriptCodeGenerator::Address::MEMBER;
  1142. member.address = minfo.index;
  1143. member.type = minfo.data_type;
  1144. } else {
  1145. // Try static variables.
  1146. GDScript *scr = codegen.script;
  1147. while (scr) {
  1148. if (scr->static_variables_indices.has(var_name)) {
  1149. is_member = true;
  1150. is_static = true;
  1151. GDScript::MemberInfo &minfo = scr->static_variables_indices[var_name];
  1152. setter_function = minfo.setter;
  1153. has_setter = setter_function != StringName();
  1154. is_in_setter = has_setter && setter_function == codegen.function_name;
  1155. static_var_class = codegen.add_constant(scr);
  1156. static_var_index = minfo.index;
  1157. static_var_data_type = minfo.data_type;
  1158. break;
  1159. }
  1160. scr = scr->_base;
  1161. }
  1162. }
  1163. }
  1164. GDScriptCodeGenerator::Address target;
  1165. if (is_member) {
  1166. target = member; // _parse_expression could call its getter, but we want to know the actual address
  1167. } else {
  1168. target = _parse_expression(codegen, r_error, assignment->assignee);
  1169. if (r_error) {
  1170. return GDScriptCodeGenerator::Address();
  1171. }
  1172. }
  1173. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  1174. if (r_error) {
  1175. return GDScriptCodeGenerator::Address();
  1176. }
  1177. GDScriptCodeGenerator::Address to_assign;
  1178. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  1179. if (has_operation) {
  1180. // Perform operation.
  1181. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  1182. GDScriptCodeGenerator::Address og_value = _parse_expression(codegen, r_error, assignment->assignee);
  1183. gen->write_binary_operator(op_result, assignment->variant_op, og_value, assigned_value);
  1184. to_assign = op_result;
  1185. if (og_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1186. gen->pop_temporary();
  1187. }
  1188. } else {
  1189. to_assign = assigned_value;
  1190. }
  1191. if (has_setter && !is_in_setter) {
  1192. // Call setter.
  1193. Vector<GDScriptCodeGenerator::Address> args;
  1194. args.push_back(to_assign);
  1195. GDScriptCodeGenerator::Address call_base = is_static ? GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS) : GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
  1196. gen->write_call(GDScriptCodeGenerator::Address(), call_base, setter_function, args);
  1197. } else if (is_static) {
  1198. GDScriptCodeGenerator::Address temp = codegen.add_temporary(static_var_data_type);
  1199. if (assignment->use_conversion_assign) {
  1200. gen->write_assign_with_conversion(temp, to_assign);
  1201. } else {
  1202. gen->write_assign(temp, to_assign);
  1203. }
  1204. gen->write_set_static_variable(temp, static_var_class, static_var_index);
  1205. gen->pop_temporary();
  1206. } else {
  1207. // Just assign.
  1208. if (assignment->use_conversion_assign) {
  1209. gen->write_assign_with_conversion(target, to_assign);
  1210. } else {
  1211. gen->write_assign(target, to_assign);
  1212. }
  1213. }
  1214. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1215. gen->pop_temporary(); // Pop assigned value or temp operation result.
  1216. }
  1217. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1218. gen->pop_temporary(); // Pop assigned value if not done before.
  1219. }
  1220. if (target.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1221. gen->pop_temporary(); // Pop the target to assignment.
  1222. }
  1223. }
  1224. return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
  1225. } break;
  1226. case GDScriptParser::Node::LAMBDA: {
  1227. const GDScriptParser::LambdaNode *lambda = static_cast<const GDScriptParser::LambdaNode *>(p_expression);
  1228. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(lambda->get_datatype(), codegen.script));
  1229. Vector<GDScriptCodeGenerator::Address> captures;
  1230. captures.resize(lambda->captures.size());
  1231. for (int i = 0; i < lambda->captures.size(); i++) {
  1232. captures.write[i] = _parse_expression(codegen, r_error, lambda->captures[i]);
  1233. if (r_error) {
  1234. return GDScriptCodeGenerator::Address();
  1235. }
  1236. }
  1237. GDScriptFunction *function = _parse_function(r_error, codegen.script, codegen.class_node, lambda->function, false, true);
  1238. if (r_error) {
  1239. return GDScriptCodeGenerator::Address();
  1240. }
  1241. codegen.script->lambda_info.insert(function, { (int)lambda->captures.size(), lambda->use_self });
  1242. gen->write_lambda(result, function, captures, lambda->use_self);
  1243. for (int i = 0; i < captures.size(); i++) {
  1244. if (captures[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1245. gen->pop_temporary();
  1246. }
  1247. }
  1248. return result;
  1249. } break;
  1250. default: {
  1251. ERR_FAIL_V_MSG(GDScriptCodeGenerator::Address(), "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); // Unreachable code.
  1252. } break;
  1253. }
  1254. }
  1255. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested) {
  1256. switch (p_pattern->pattern_type) {
  1257. case GDScriptParser::PatternNode::PT_LITERAL: {
  1258. if (p_is_nested) {
  1259. codegen.generator->write_and_left_operand(p_previous_test);
  1260. } else if (!p_is_first) {
  1261. codegen.generator->write_or_left_operand(p_previous_test);
  1262. }
  1263. // Get literal type into constant map.
  1264. Variant::Type literal_type = p_pattern->literal->value.get_type();
  1265. GDScriptCodeGenerator::Address literal_type_addr = codegen.add_constant(literal_type);
  1266. // Equality is always a boolean.
  1267. GDScriptDataType equality_type;
  1268. equality_type.has_type = true;
  1269. equality_type.kind = GDScriptDataType::BUILTIN;
  1270. equality_type.builtin_type = Variant::BOOL;
  1271. // Check type equality.
  1272. GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
  1273. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
  1274. if (literal_type == Variant::STRING) {
  1275. GDScriptCodeGenerator::Address type_stringname_addr = codegen.add_constant(Variant::STRING_NAME);
  1276. // Check StringName <-> String type equality.
  1277. GDScriptCodeGenerator::Address tmp_comp_addr = codegen.add_temporary(equality_type);
  1278. codegen.generator->write_binary_operator(tmp_comp_addr, Variant::OP_EQUAL, p_type_addr, type_stringname_addr);
  1279. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_OR, type_equality_addr, tmp_comp_addr);
  1280. codegen.generator->pop_temporary(); // Remove tmp_comp_addr from stack.
  1281. } else if (literal_type == Variant::STRING_NAME) {
  1282. GDScriptCodeGenerator::Address type_string_addr = codegen.add_constant(Variant::STRING);
  1283. // Check String <-> StringName type equality.
  1284. GDScriptCodeGenerator::Address tmp_comp_addr = codegen.add_temporary(equality_type);
  1285. codegen.generator->write_binary_operator(tmp_comp_addr, Variant::OP_EQUAL, p_type_addr, type_string_addr);
  1286. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_OR, type_equality_addr, tmp_comp_addr);
  1287. codegen.generator->pop_temporary(); // Remove tmp_comp_addr from stack.
  1288. }
  1289. codegen.generator->write_and_left_operand(type_equality_addr);
  1290. // Get literal.
  1291. GDScriptCodeGenerator::Address literal_addr = _parse_expression(codegen, r_error, p_pattern->literal);
  1292. if (r_error) {
  1293. return GDScriptCodeGenerator::Address();
  1294. }
  1295. // Check value equality.
  1296. GDScriptCodeGenerator::Address equality_addr = codegen.add_temporary(equality_type);
  1297. codegen.generator->write_binary_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
  1298. codegen.generator->write_and_right_operand(equality_addr);
  1299. // AND both together (reuse temporary location).
  1300. codegen.generator->write_end_and(type_equality_addr);
  1301. codegen.generator->pop_temporary(); // Remove equality_addr from stack.
  1302. if (literal_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1303. codegen.generator->pop_temporary();
  1304. }
  1305. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1306. if (p_is_nested) {
  1307. // Use the previous value as target, since we only need one temporary variable.
  1308. codegen.generator->write_and_right_operand(type_equality_addr);
  1309. codegen.generator->write_end_and(p_previous_test);
  1310. } else if (!p_is_first) {
  1311. // Use the previous value as target, since we only need one temporary variable.
  1312. codegen.generator->write_or_right_operand(type_equality_addr);
  1313. codegen.generator->write_end_or(p_previous_test);
  1314. } else {
  1315. // Just assign this value to the accumulator temporary.
  1316. codegen.generator->write_assign(p_previous_test, type_equality_addr);
  1317. }
  1318. codegen.generator->pop_temporary(); // Remove type_equality_addr.
  1319. return p_previous_test;
  1320. } break;
  1321. case GDScriptParser::PatternNode::PT_EXPRESSION: {
  1322. if (p_is_nested) {
  1323. codegen.generator->write_and_left_operand(p_previous_test);
  1324. } else if (!p_is_first) {
  1325. codegen.generator->write_or_left_operand(p_previous_test);
  1326. }
  1327. GDScriptCodeGenerator::Address type_string_addr = codegen.add_constant(Variant::STRING);
  1328. GDScriptCodeGenerator::Address type_stringname_addr = codegen.add_constant(Variant::STRING_NAME);
  1329. // Equality is always a boolean.
  1330. GDScriptDataType equality_type;
  1331. equality_type.has_type = true;
  1332. equality_type.kind = GDScriptDataType::BUILTIN;
  1333. equality_type.builtin_type = Variant::BOOL;
  1334. // Create the result temps first since it's the last to go away.
  1335. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(equality_type);
  1336. GDScriptCodeGenerator::Address equality_test_addr = codegen.add_temporary(equality_type);
  1337. GDScriptCodeGenerator::Address stringy_comp_addr = codegen.add_temporary(equality_type);
  1338. GDScriptCodeGenerator::Address stringy_comp_addr_2 = codegen.add_temporary(equality_type);
  1339. GDScriptCodeGenerator::Address expr_type_addr = codegen.add_temporary();
  1340. // Evaluate expression.
  1341. GDScriptCodeGenerator::Address expr_addr;
  1342. expr_addr = _parse_expression(codegen, r_error, p_pattern->expression);
  1343. if (r_error) {
  1344. return GDScriptCodeGenerator::Address();
  1345. }
  1346. // Evaluate expression type.
  1347. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1348. typeof_args.push_back(expr_addr);
  1349. codegen.generator->write_call_utility(expr_type_addr, "typeof", typeof_args);
  1350. // Check type equality.
  1351. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, expr_type_addr);
  1352. // Check for String <-> StringName comparison.
  1353. codegen.generator->write_binary_operator(stringy_comp_addr, Variant::OP_EQUAL, p_type_addr, type_string_addr);
  1354. codegen.generator->write_binary_operator(stringy_comp_addr_2, Variant::OP_EQUAL, expr_type_addr, type_stringname_addr);
  1355. codegen.generator->write_binary_operator(stringy_comp_addr, Variant::OP_AND, stringy_comp_addr, stringy_comp_addr_2);
  1356. codegen.generator->write_binary_operator(result_addr, Variant::OP_OR, result_addr, stringy_comp_addr);
  1357. // Check for StringName <-> String comparison.
  1358. codegen.generator->write_binary_operator(stringy_comp_addr, Variant::OP_EQUAL, p_type_addr, type_stringname_addr);
  1359. codegen.generator->write_binary_operator(stringy_comp_addr_2, Variant::OP_EQUAL, expr_type_addr, type_string_addr);
  1360. codegen.generator->write_binary_operator(stringy_comp_addr, Variant::OP_AND, stringy_comp_addr, stringy_comp_addr_2);
  1361. codegen.generator->write_binary_operator(result_addr, Variant::OP_OR, result_addr, stringy_comp_addr);
  1362. codegen.generator->pop_temporary(); // Remove expr_type_addr from stack.
  1363. codegen.generator->pop_temporary(); // Remove stringy_comp_addr_2 from stack.
  1364. codegen.generator->pop_temporary(); // Remove stringy_comp_addr from stack.
  1365. codegen.generator->write_and_left_operand(result_addr);
  1366. // Check value equality.
  1367. codegen.generator->write_binary_operator(equality_test_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
  1368. codegen.generator->write_and_right_operand(equality_test_addr);
  1369. // AND both type and value equality.
  1370. codegen.generator->write_end_and(result_addr);
  1371. // We don't need the expression temporary anymore.
  1372. if (expr_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1373. codegen.generator->pop_temporary();
  1374. }
  1375. codegen.generator->pop_temporary(); // Remove equality_test_addr from stack.
  1376. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1377. if (p_is_nested) {
  1378. // Use the previous value as target, since we only need one temporary variable.
  1379. codegen.generator->write_and_right_operand(result_addr);
  1380. codegen.generator->write_end_and(p_previous_test);
  1381. } else if (!p_is_first) {
  1382. // Use the previous value as target, since we only need one temporary variable.
  1383. codegen.generator->write_or_right_operand(result_addr);
  1384. codegen.generator->write_end_or(p_previous_test);
  1385. } else {
  1386. // Just assign this value to the accumulator temporary.
  1387. codegen.generator->write_assign(p_previous_test, result_addr);
  1388. }
  1389. codegen.generator->pop_temporary(); // Remove temp result addr.
  1390. return p_previous_test;
  1391. } break;
  1392. case GDScriptParser::PatternNode::PT_ARRAY: {
  1393. if (p_is_nested) {
  1394. codegen.generator->write_and_left_operand(p_previous_test);
  1395. } else if (!p_is_first) {
  1396. codegen.generator->write_or_left_operand(p_previous_test);
  1397. }
  1398. // Get array type into constant map.
  1399. GDScriptCodeGenerator::Address array_type_addr = codegen.add_constant((int)Variant::ARRAY);
  1400. // Equality is always a boolean.
  1401. GDScriptDataType temp_type;
  1402. temp_type.has_type = true;
  1403. temp_type.kind = GDScriptDataType::BUILTIN;
  1404. temp_type.builtin_type = Variant::BOOL;
  1405. // Check type equality.
  1406. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1407. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
  1408. codegen.generator->write_and_left_operand(result_addr);
  1409. // Store pattern length in constant map.
  1410. GDScriptCodeGenerator::Address array_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
  1411. // Get value length.
  1412. temp_type.builtin_type = Variant::INT;
  1413. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1414. Vector<GDScriptCodeGenerator::Address> len_args;
  1415. len_args.push_back(p_value_addr);
  1416. codegen.generator->write_call_gdscript_utility(value_length_addr, "len", len_args);
  1417. // Test length compatibility.
  1418. temp_type.builtin_type = Variant::BOOL;
  1419. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1420. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
  1421. codegen.generator->write_and_right_operand(length_compat_addr);
  1422. // AND type and length check.
  1423. codegen.generator->write_end_and(result_addr);
  1424. // Remove length temporaries.
  1425. codegen.generator->pop_temporary();
  1426. codegen.generator->pop_temporary();
  1427. // Create temporaries outside the loop so they can be reused.
  1428. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1429. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1430. // Evaluate element by element.
  1431. for (int i = 0; i < p_pattern->array.size(); i++) {
  1432. if (p_pattern->array[i]->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1433. // Don't want to access an extra element of the user array.
  1434. break;
  1435. }
  1436. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1437. codegen.generator->write_and_left_operand(result_addr);
  1438. // Add index to constant map.
  1439. GDScriptCodeGenerator::Address index_addr = codegen.add_constant(i);
  1440. // Get the actual element from the user-sent array.
  1441. codegen.generator->write_get(element_addr, index_addr, p_value_addr);
  1442. // Also get type of element.
  1443. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1444. typeof_args.push_back(element_addr);
  1445. codegen.generator->write_call_utility(element_type_addr, "typeof", typeof_args);
  1446. // Try the pattern inside the element.
  1447. result_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, result_addr, false, true);
  1448. if (r_error != OK) {
  1449. return GDScriptCodeGenerator::Address();
  1450. }
  1451. codegen.generator->write_and_right_operand(result_addr);
  1452. codegen.generator->write_end_and(result_addr);
  1453. }
  1454. // Remove element temporaries.
  1455. codegen.generator->pop_temporary();
  1456. codegen.generator->pop_temporary();
  1457. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1458. if (p_is_nested) {
  1459. // Use the previous value as target, since we only need one temporary variable.
  1460. codegen.generator->write_and_right_operand(result_addr);
  1461. codegen.generator->write_end_and(p_previous_test);
  1462. } else if (!p_is_first) {
  1463. // Use the previous value as target, since we only need one temporary variable.
  1464. codegen.generator->write_or_right_operand(result_addr);
  1465. codegen.generator->write_end_or(p_previous_test);
  1466. } else {
  1467. // Just assign this value to the accumulator temporary.
  1468. codegen.generator->write_assign(p_previous_test, result_addr);
  1469. }
  1470. codegen.generator->pop_temporary(); // Remove temp result addr.
  1471. return p_previous_test;
  1472. } break;
  1473. case GDScriptParser::PatternNode::PT_DICTIONARY: {
  1474. if (p_is_nested) {
  1475. codegen.generator->write_and_left_operand(p_previous_test);
  1476. } else if (!p_is_first) {
  1477. codegen.generator->write_or_left_operand(p_previous_test);
  1478. }
  1479. // Get dictionary type into constant map.
  1480. GDScriptCodeGenerator::Address dict_type_addr = codegen.add_constant((int)Variant::DICTIONARY);
  1481. // Equality is always a boolean.
  1482. GDScriptDataType temp_type;
  1483. temp_type.has_type = true;
  1484. temp_type.kind = GDScriptDataType::BUILTIN;
  1485. temp_type.builtin_type = Variant::BOOL;
  1486. // Check type equality.
  1487. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1488. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
  1489. codegen.generator->write_and_left_operand(result_addr);
  1490. // Store pattern length in constant map.
  1491. GDScriptCodeGenerator::Address dict_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
  1492. // Get user's dictionary length.
  1493. temp_type.builtin_type = Variant::INT;
  1494. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1495. Vector<GDScriptCodeGenerator::Address> func_args;
  1496. func_args.push_back(p_value_addr);
  1497. codegen.generator->write_call_gdscript_utility(value_length_addr, "len", func_args);
  1498. // Test length compatibility.
  1499. temp_type.builtin_type = Variant::BOOL;
  1500. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1501. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
  1502. codegen.generator->write_and_right_operand(length_compat_addr);
  1503. // AND type and length check.
  1504. codegen.generator->write_end_and(result_addr);
  1505. // Remove length temporaries.
  1506. codegen.generator->pop_temporary();
  1507. codegen.generator->pop_temporary();
  1508. // Create temporaries outside the loop so they can be reused.
  1509. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1510. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1511. // Evaluate element by element.
  1512. for (int i = 0; i < p_pattern->dictionary.size(); i++) {
  1513. const GDScriptParser::PatternNode::Pair &element = p_pattern->dictionary[i];
  1514. if (element.value_pattern && element.value_pattern->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1515. // Ignore rest pattern.
  1516. break;
  1517. }
  1518. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1519. codegen.generator->write_and_left_operand(result_addr);
  1520. // Get the pattern key.
  1521. GDScriptCodeGenerator::Address pattern_key_addr = _parse_expression(codegen, r_error, element.key);
  1522. if (r_error) {
  1523. return GDScriptCodeGenerator::Address();
  1524. }
  1525. // Check if pattern key exists in user's dictionary. This will be AND-ed with next result.
  1526. func_args.clear();
  1527. func_args.push_back(pattern_key_addr);
  1528. codegen.generator->write_call(result_addr, p_value_addr, "has", func_args);
  1529. if (element.value_pattern != nullptr) {
  1530. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1531. codegen.generator->write_and_left_operand(result_addr);
  1532. // Get actual value from user dictionary.
  1533. codegen.generator->write_get(element_addr, pattern_key_addr, p_value_addr);
  1534. // Also get type of value.
  1535. func_args.clear();
  1536. func_args.push_back(element_addr);
  1537. codegen.generator->write_call_utility(element_type_addr, "typeof", func_args);
  1538. // Try the pattern inside the value.
  1539. result_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, result_addr, false, true);
  1540. if (r_error != OK) {
  1541. return GDScriptCodeGenerator::Address();
  1542. }
  1543. codegen.generator->write_and_right_operand(result_addr);
  1544. codegen.generator->write_end_and(result_addr);
  1545. }
  1546. codegen.generator->write_and_right_operand(result_addr);
  1547. codegen.generator->write_end_and(result_addr);
  1548. // Remove pattern key temporary.
  1549. if (pattern_key_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1550. codegen.generator->pop_temporary();
  1551. }
  1552. }
  1553. // Remove element temporaries.
  1554. codegen.generator->pop_temporary();
  1555. codegen.generator->pop_temporary();
  1556. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1557. if (p_is_nested) {
  1558. // Use the previous value as target, since we only need one temporary variable.
  1559. codegen.generator->write_and_right_operand(result_addr);
  1560. codegen.generator->write_end_and(p_previous_test);
  1561. } else if (!p_is_first) {
  1562. // Use the previous value as target, since we only need one temporary variable.
  1563. codegen.generator->write_or_right_operand(result_addr);
  1564. codegen.generator->write_end_or(p_previous_test);
  1565. } else {
  1566. // Just assign this value to the accumulator temporary.
  1567. codegen.generator->write_assign(p_previous_test, result_addr);
  1568. }
  1569. codegen.generator->pop_temporary(); // Remove temp result addr.
  1570. return p_previous_test;
  1571. } break;
  1572. case GDScriptParser::PatternNode::PT_REST:
  1573. // Do nothing.
  1574. return p_previous_test;
  1575. break;
  1576. case GDScriptParser::PatternNode::PT_BIND: {
  1577. if (p_is_nested) {
  1578. codegen.generator->write_and_left_operand(p_previous_test);
  1579. } else if (!p_is_first) {
  1580. codegen.generator->write_or_left_operand(p_previous_test);
  1581. }
  1582. // Get the bind address.
  1583. GDScriptCodeGenerator::Address bind = codegen.locals[p_pattern->bind->name];
  1584. // Assign value to bound variable.
  1585. codegen.generator->write_assign(bind, p_value_addr);
  1586. }
  1587. [[fallthrough]]; // Act like matching anything too.
  1588. case GDScriptParser::PatternNode::PT_WILDCARD:
  1589. // If this is a fall through we don't want to do this again.
  1590. if (p_pattern->pattern_type != GDScriptParser::PatternNode::PT_BIND) {
  1591. if (p_is_nested) {
  1592. codegen.generator->write_and_left_operand(p_previous_test);
  1593. } else if (!p_is_first) {
  1594. codegen.generator->write_or_left_operand(p_previous_test);
  1595. }
  1596. }
  1597. // This matches anything so just do the same as `if(true)`.
  1598. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1599. if (p_is_nested) {
  1600. // Use the operator with the `true` constant so it works as always matching.
  1601. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1602. codegen.generator->write_and_right_operand(constant);
  1603. codegen.generator->write_end_and(p_previous_test);
  1604. } else if (!p_is_first) {
  1605. // Use the operator with the `true` constant so it works as always matching.
  1606. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1607. codegen.generator->write_or_right_operand(constant);
  1608. codegen.generator->write_end_or(p_previous_test);
  1609. } else {
  1610. // Just assign this value to the accumulator temporary.
  1611. codegen.generator->write_assign_true(p_previous_test);
  1612. }
  1613. return p_previous_test;
  1614. }
  1615. ERR_FAIL_V_MSG(p_previous_test, "Reaching the end of pattern compilation without matching a pattern.");
  1616. }
  1617. List<GDScriptCodeGenerator::Address> GDScriptCompiler::_add_block_locals(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
  1618. List<GDScriptCodeGenerator::Address> addresses;
  1619. for (int i = 0; i < p_block->locals.size(); i++) {
  1620. if (p_block->locals[i].type == GDScriptParser::SuiteNode::Local::PARAMETER || p_block->locals[i].type == GDScriptParser::SuiteNode::Local::FOR_VARIABLE) {
  1621. // Parameters are added directly from function and loop variables are declared explicitly.
  1622. continue;
  1623. }
  1624. addresses.push_back(codegen.add_local(p_block->locals[i].name, _gdtype_from_datatype(p_block->locals[i].get_datatype(), codegen.script)));
  1625. }
  1626. return addresses;
  1627. }
  1628. // Avoid keeping in the stack long-lived references to objects, which may prevent `RefCounted` objects from being freed.
  1629. void GDScriptCompiler::_clear_block_locals(CodeGen &codegen, const List<GDScriptCodeGenerator::Address> &p_locals) {
  1630. for (const GDScriptCodeGenerator::Address &local : p_locals) {
  1631. if (local.type.can_contain_object()) {
  1632. codegen.generator->clear_address(local);
  1633. }
  1634. }
  1635. }
  1636. Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals, bool p_clear_locals) {
  1637. Error err = OK;
  1638. GDScriptCodeGenerator *gen = codegen.generator;
  1639. List<GDScriptCodeGenerator::Address> block_locals;
  1640. gen->clear_temporaries();
  1641. codegen.start_block();
  1642. if (p_add_locals) {
  1643. block_locals = _add_block_locals(codegen, p_block);
  1644. }
  1645. for (int i = 0; i < p_block->statements.size(); i++) {
  1646. const GDScriptParser::Node *s = p_block->statements[i];
  1647. #ifdef DEBUG_ENABLED
  1648. // Add a newline before each statement, since the debugger needs those.
  1649. gen->write_newline(s->start_line);
  1650. #endif
  1651. switch (s->type) {
  1652. case GDScriptParser::Node::MATCH: {
  1653. const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
  1654. codegen.start_block(); // Add an extra block, since the binding pattern and @special variables belong to the branch scope.
  1655. // Evaluate the match expression.
  1656. GDScriptCodeGenerator::Address value = codegen.add_local("@match_value", _gdtype_from_datatype(match->test->get_datatype(), codegen.script));
  1657. GDScriptCodeGenerator::Address value_expr = _parse_expression(codegen, err, match->test);
  1658. if (err) {
  1659. return err;
  1660. }
  1661. // Assign to local.
  1662. // TODO: This can be improved by passing the target to parse_expression().
  1663. gen->write_assign(value, value_expr);
  1664. if (value_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1665. codegen.generator->pop_temporary();
  1666. }
  1667. // Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
  1668. GDScriptDataType typeof_type;
  1669. typeof_type.has_type = true;
  1670. typeof_type.kind = GDScriptDataType::BUILTIN;
  1671. typeof_type.builtin_type = Variant::INT;
  1672. GDScriptCodeGenerator::Address type = codegen.add_local("@match_type", typeof_type);
  1673. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1674. typeof_args.push_back(value);
  1675. gen->write_call_utility(type, "typeof", typeof_args);
  1676. // Now we can actually start testing.
  1677. // For each branch.
  1678. for (int j = 0; j < match->branches.size(); j++) {
  1679. if (j > 0) {
  1680. // Use `else` to not check the next branch after matching.
  1681. gen->write_else();
  1682. }
  1683. const GDScriptParser::MatchBranchNode *branch = match->branches[j];
  1684. codegen.start_block(); // Create an extra block around for binds.
  1685. // Add locals in block before patterns, so temporaries don't use the stack address for binds.
  1686. List<GDScriptCodeGenerator::Address> branch_locals = _add_block_locals(codegen, branch->block);
  1687. #ifdef DEBUG_ENABLED
  1688. // Add a newline before each branch, since the debugger needs those.
  1689. gen->write_newline(branch->start_line);
  1690. #endif
  1691. // For each pattern in branch.
  1692. GDScriptCodeGenerator::Address pattern_result = codegen.add_temporary();
  1693. for (int k = 0; k < branch->patterns.size(); k++) {
  1694. pattern_result = _parse_match_pattern(codegen, err, branch->patterns[k], value, type, pattern_result, k == 0, false);
  1695. if (err != OK) {
  1696. return err;
  1697. }
  1698. }
  1699. // If there's a guard, check its condition too.
  1700. if (branch->guard_body != nullptr) {
  1701. // Do this first so the guard does not run unless the pattern matched.
  1702. gen->write_and_left_operand(pattern_result);
  1703. // Don't actually use the block for the guard.
  1704. // The binds are already in the locals and we don't want to clear the result of the guard condition before we check the actual match.
  1705. GDScriptCodeGenerator::Address guard_result = _parse_expression(codegen, err, static_cast<GDScriptParser::ExpressionNode *>(branch->guard_body->statements[0]));
  1706. if (err) {
  1707. return err;
  1708. }
  1709. gen->write_and_right_operand(guard_result);
  1710. gen->write_end_and(pattern_result);
  1711. if (guard_result.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1712. codegen.generator->pop_temporary();
  1713. }
  1714. }
  1715. // Check if pattern did match.
  1716. gen->write_if(pattern_result);
  1717. // Remove the result from stack.
  1718. gen->pop_temporary();
  1719. // Parse the branch block.
  1720. err = _parse_block(codegen, branch->block, false); // Don't add locals again.
  1721. if (err) {
  1722. return err;
  1723. }
  1724. _clear_block_locals(codegen, branch_locals);
  1725. codegen.end_block(); // Get out of extra block.
  1726. }
  1727. // End all nested `if`s.
  1728. for (int j = 0; j < match->branches.size(); j++) {
  1729. gen->write_endif();
  1730. }
  1731. } break;
  1732. case GDScriptParser::Node::IF: {
  1733. const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
  1734. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, if_n->condition);
  1735. if (err) {
  1736. return err;
  1737. }
  1738. gen->write_if(condition);
  1739. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1740. codegen.generator->pop_temporary();
  1741. }
  1742. err = _parse_block(codegen, if_n->true_block);
  1743. if (err) {
  1744. return err;
  1745. }
  1746. if (if_n->false_block) {
  1747. gen->write_else();
  1748. err = _parse_block(codegen, if_n->false_block);
  1749. if (err) {
  1750. return err;
  1751. }
  1752. }
  1753. gen->write_endif();
  1754. } break;
  1755. case GDScriptParser::Node::FOR: {
  1756. const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
  1757. codegen.start_block(); // Add an extra block, since the iterator and @special variables belong to the loop scope.
  1758. GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype(), codegen.script));
  1759. gen->start_for(iterator.type, _gdtype_from_datatype(for_n->list->get_datatype(), codegen.script));
  1760. GDScriptCodeGenerator::Address list = _parse_expression(codegen, err, for_n->list);
  1761. if (err) {
  1762. return err;
  1763. }
  1764. gen->write_for_assignment(list);
  1765. if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1766. codegen.generator->pop_temporary();
  1767. }
  1768. gen->write_for(iterator, for_n->use_conversion_assign);
  1769. // Loop variables must be cleared even when `break`/`continue` is used.
  1770. List<GDScriptCodeGenerator::Address> loop_locals = _add_block_locals(codegen, for_n->loop);
  1771. //_clear_block_locals(codegen, loop_locals); // Inside loop, before block - for `continue`. // TODO
  1772. err = _parse_block(codegen, for_n->loop, false); // Don't add locals again.
  1773. if (err) {
  1774. return err;
  1775. }
  1776. gen->write_endfor();
  1777. _clear_block_locals(codegen, loop_locals); // Outside loop, after block - for `break` and normal exit.
  1778. codegen.end_block(); // Get out of extra block.
  1779. } break;
  1780. case GDScriptParser::Node::WHILE: {
  1781. const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
  1782. gen->start_while_condition();
  1783. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, while_n->condition);
  1784. if (err) {
  1785. return err;
  1786. }
  1787. gen->write_while(condition);
  1788. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1789. codegen.generator->pop_temporary();
  1790. }
  1791. // Loop variables must be cleared even when `break`/`continue` is used.
  1792. List<GDScriptCodeGenerator::Address> loop_locals = _add_block_locals(codegen, while_n->loop);
  1793. //_clear_block_locals(codegen, loop_locals); // Inside loop, before block - for `continue`. // TODO
  1794. err = _parse_block(codegen, while_n->loop, false); // Don't add locals again.
  1795. if (err) {
  1796. return err;
  1797. }
  1798. gen->write_endwhile();
  1799. _clear_block_locals(codegen, loop_locals); // Outside loop, after block - for `break` and normal exit.
  1800. } break;
  1801. case GDScriptParser::Node::BREAK: {
  1802. gen->write_break();
  1803. } break;
  1804. case GDScriptParser::Node::CONTINUE: {
  1805. gen->write_continue();
  1806. } break;
  1807. case GDScriptParser::Node::RETURN: {
  1808. const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
  1809. GDScriptCodeGenerator::Address return_value;
  1810. if (return_n->return_value != nullptr) {
  1811. return_value = _parse_expression(codegen, err, return_n->return_value);
  1812. if (err) {
  1813. return err;
  1814. }
  1815. }
  1816. if (return_n->void_return) {
  1817. // Always return "null", even if the expression is a call to a void function.
  1818. gen->write_return(codegen.add_constant(Variant()));
  1819. } else {
  1820. gen->write_return(return_value);
  1821. }
  1822. if (return_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1823. codegen.generator->pop_temporary();
  1824. }
  1825. } break;
  1826. case GDScriptParser::Node::ASSERT: {
  1827. #ifdef DEBUG_ENABLED
  1828. const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
  1829. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, as->condition);
  1830. if (err) {
  1831. return err;
  1832. }
  1833. GDScriptCodeGenerator::Address message;
  1834. if (as->message) {
  1835. message = _parse_expression(codegen, err, as->message);
  1836. if (err) {
  1837. return err;
  1838. }
  1839. }
  1840. gen->write_assert(condition, message);
  1841. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1842. codegen.generator->pop_temporary();
  1843. }
  1844. if (message.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1845. codegen.generator->pop_temporary();
  1846. }
  1847. #endif
  1848. } break;
  1849. case GDScriptParser::Node::BREAKPOINT: {
  1850. #ifdef DEBUG_ENABLED
  1851. gen->write_breakpoint();
  1852. #endif
  1853. } break;
  1854. case GDScriptParser::Node::VARIABLE: {
  1855. const GDScriptParser::VariableNode *lv = static_cast<const GDScriptParser::VariableNode *>(s);
  1856. // Should be already in stack when the block began.
  1857. GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
  1858. GDScriptDataType local_type = _gdtype_from_datatype(lv->get_datatype(), codegen.script);
  1859. bool initialized = false;
  1860. if (lv->initializer != nullptr) {
  1861. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, err, lv->initializer);
  1862. if (err) {
  1863. return err;
  1864. }
  1865. if (lv->use_conversion_assign) {
  1866. gen->write_assign_with_conversion(local, src_address);
  1867. } else {
  1868. gen->write_assign(local, src_address);
  1869. }
  1870. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1871. codegen.generator->pop_temporary();
  1872. }
  1873. initialized = true;
  1874. } else if ((local_type.has_type && local_type.kind == GDScriptDataType::BUILTIN) || codegen.generator->is_local_dirty(local)) {
  1875. // Initialize with default for the type. Built-in types must always be cleared (they cannot be `null`).
  1876. // Objects and untyped variables are assigned to `null` only if the stack address has been re-used and not cleared.
  1877. codegen.generator->clear_address(local);
  1878. initialized = true;
  1879. }
  1880. // Don't check `is_local_dirty()` since the variable must be assigned to `null` **on each iteration**.
  1881. if (!initialized && p_block->is_in_loop) {
  1882. codegen.generator->clear_address(local);
  1883. }
  1884. } break;
  1885. case GDScriptParser::Node::CONSTANT: {
  1886. // Local constants.
  1887. const GDScriptParser::ConstantNode *lc = static_cast<const GDScriptParser::ConstantNode *>(s);
  1888. if (!lc->initializer->is_constant) {
  1889. _set_error("Local constant must have a constant value as initializer.", lc->initializer);
  1890. return ERR_PARSE_ERROR;
  1891. }
  1892. codegen.add_local_constant(lc->identifier->name, lc->initializer->reduced_value);
  1893. } break;
  1894. case GDScriptParser::Node::PASS:
  1895. // Nothing to do.
  1896. break;
  1897. default: {
  1898. // Expression.
  1899. if (s->is_expression()) {
  1900. GDScriptCodeGenerator::Address expr = _parse_expression(codegen, err, static_cast<const GDScriptParser::ExpressionNode *>(s), true);
  1901. if (err) {
  1902. return err;
  1903. }
  1904. if (expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1905. codegen.generator->pop_temporary();
  1906. }
  1907. } else {
  1908. ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); // Unreachable code.
  1909. }
  1910. } break;
  1911. }
  1912. gen->clear_temporaries();
  1913. }
  1914. if (p_add_locals && p_clear_locals) {
  1915. _clear_block_locals(codegen, block_locals);
  1916. }
  1917. codegen.end_block();
  1918. return OK;
  1919. }
  1920. GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready, bool p_for_lambda) {
  1921. r_error = OK;
  1922. CodeGen codegen;
  1923. codegen.generator = memnew(GDScriptByteCodeGenerator);
  1924. codegen.class_node = p_class;
  1925. codegen.script = p_script;
  1926. codegen.function_node = p_func;
  1927. StringName func_name;
  1928. bool is_static = false;
  1929. Variant rpc_config;
  1930. GDScriptDataType return_type;
  1931. return_type.has_type = true;
  1932. return_type.kind = GDScriptDataType::BUILTIN;
  1933. return_type.builtin_type = Variant::NIL;
  1934. if (p_func) {
  1935. if (p_func->identifier) {
  1936. func_name = p_func->identifier->name;
  1937. } else {
  1938. func_name = "<anonymous lambda>";
  1939. }
  1940. is_static = p_func->is_static;
  1941. rpc_config = p_func->rpc_config;
  1942. return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1943. } else {
  1944. if (p_for_ready) {
  1945. func_name = SceneStringName(_ready);
  1946. } else {
  1947. func_name = "@implicit_new";
  1948. }
  1949. }
  1950. MethodInfo method_info;
  1951. codegen.function_name = func_name;
  1952. method_info.name = func_name;
  1953. codegen.is_static = is_static;
  1954. if (is_static) {
  1955. method_info.flags |= METHOD_FLAG_STATIC;
  1956. }
  1957. codegen.generator->write_start(p_script, func_name, is_static, rpc_config, return_type);
  1958. int optional_parameters = 0;
  1959. if (p_func) {
  1960. for (int i = 0; i < p_func->parameters.size(); i++) {
  1961. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1962. GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype(), p_script);
  1963. uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->initializer != nullptr, par_type);
  1964. codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
  1965. method_info.arguments.push_back(parameter->get_datatype().to_property_info(parameter->identifier->name));
  1966. if (parameter->initializer != nullptr) {
  1967. optional_parameters++;
  1968. }
  1969. }
  1970. method_info.default_arguments.append_array(p_func->default_arg_values);
  1971. }
  1972. // Parse initializer if applies.
  1973. bool is_implicit_initializer = !p_for_ready && !p_func && !p_for_lambda;
  1974. bool is_initializer = p_func && !p_for_lambda && p_func->identifier->name == GDScriptLanguage::get_singleton()->strings._init;
  1975. bool is_implicit_ready = !p_func && p_for_ready;
  1976. if (!p_for_lambda && is_implicit_initializer) {
  1977. // Initialize the default values for typed variables before anything.
  1978. // This avoids crashes if they are accessed with validated calls before being properly initialized.
  1979. // It may happen with out-of-order access or with `@onready` variables.
  1980. for (const GDScriptParser::ClassNode::Member &member : p_class->members) {
  1981. if (member.type != GDScriptParser::ClassNode::Member::VARIABLE) {
  1982. continue;
  1983. }
  1984. const GDScriptParser::VariableNode *field = member.variable;
  1985. if (field->is_static) {
  1986. continue;
  1987. }
  1988. GDScriptDataType field_type = _gdtype_from_datatype(field->get_datatype(), codegen.script);
  1989. if (field_type.has_type) {
  1990. codegen.generator->write_newline(field->start_line);
  1991. GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, field_type);
  1992. if (field_type.has_container_element_type(0)) {
  1993. codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(0), Vector<GDScriptCodeGenerator::Address>());
  1994. } else if (field_type.kind == GDScriptDataType::BUILTIN) {
  1995. codegen.generator->write_construct(dst_address, field_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1996. }
  1997. // The `else` branch is for objects, in such case we leave it as `null`.
  1998. }
  1999. }
  2000. }
  2001. if (!p_for_lambda && (is_implicit_initializer || is_implicit_ready)) {
  2002. // Initialize class fields.
  2003. for (int i = 0; i < p_class->members.size(); i++) {
  2004. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
  2005. continue;
  2006. }
  2007. const GDScriptParser::VariableNode *field = p_class->members[i].variable;
  2008. if (field->is_static) {
  2009. continue;
  2010. }
  2011. if (field->onready != is_implicit_ready) {
  2012. // Only initialize in @implicit_ready.
  2013. continue;
  2014. }
  2015. if (field->initializer) {
  2016. // Emit proper line change.
  2017. codegen.generator->write_newline(field->initializer->start_line);
  2018. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, r_error, field->initializer, false, true);
  2019. if (r_error) {
  2020. memdelete(codegen.generator);
  2021. return nullptr;
  2022. }
  2023. GDScriptDataType field_type = _gdtype_from_datatype(field->get_datatype(), codegen.script);
  2024. GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, field_type);
  2025. if (field->use_conversion_assign) {
  2026. codegen.generator->write_assign_with_conversion(dst_address, src_address);
  2027. } else {
  2028. codegen.generator->write_assign(dst_address, src_address);
  2029. }
  2030. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  2031. codegen.generator->pop_temporary();
  2032. }
  2033. }
  2034. }
  2035. }
  2036. // Parse default argument code if applies.
  2037. if (p_func) {
  2038. if (optional_parameters > 0) {
  2039. codegen.generator->start_parameters();
  2040. for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
  2041. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  2042. GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->initializer);
  2043. if (r_error) {
  2044. memdelete(codegen.generator);
  2045. return nullptr;
  2046. }
  2047. GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
  2048. codegen.generator->write_assign_default_parameter(dst_addr, src_addr, parameter->use_conversion_assign);
  2049. if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  2050. codegen.generator->pop_temporary();
  2051. }
  2052. }
  2053. codegen.generator->end_parameters();
  2054. }
  2055. // No need to reset locals at the end of the function, the stack will be cleared anyway.
  2056. r_error = _parse_block(codegen, p_func->body, true, false);
  2057. if (r_error) {
  2058. memdelete(codegen.generator);
  2059. return nullptr;
  2060. }
  2061. }
  2062. #ifdef DEBUG_ENABLED
  2063. if (EngineDebugger::is_active()) {
  2064. String signature;
  2065. // Path.
  2066. if (!p_script->get_script_path().is_empty()) {
  2067. signature += p_script->get_script_path();
  2068. }
  2069. // Location.
  2070. if (p_func) {
  2071. signature += "::" + itos(p_func->body->start_line);
  2072. } else {
  2073. signature += "::0";
  2074. }
  2075. // Function and class.
  2076. if (p_class->identifier) {
  2077. signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
  2078. } else {
  2079. signature += "::" + String(func_name);
  2080. }
  2081. if (p_for_lambda) {
  2082. signature += "(lambda)";
  2083. }
  2084. codegen.generator->set_signature(signature);
  2085. }
  2086. #endif
  2087. if (p_func) {
  2088. codegen.generator->set_initial_line(p_func->start_line);
  2089. } else {
  2090. codegen.generator->set_initial_line(0);
  2091. }
  2092. GDScriptFunction *gd_function = codegen.generator->write_end();
  2093. if (is_initializer) {
  2094. p_script->initializer = gd_function;
  2095. } else if (is_implicit_initializer) {
  2096. p_script->implicit_initializer = gd_function;
  2097. } else if (is_implicit_ready) {
  2098. p_script->implicit_ready = gd_function;
  2099. }
  2100. if (p_func) {
  2101. // If no `return` statement, then return type is `void`, not `Variant`.
  2102. if (p_func->body->has_return) {
  2103. gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  2104. method_info.return_val = p_func->get_datatype().to_property_info(String());
  2105. } else {
  2106. gd_function->return_type = GDScriptDataType();
  2107. gd_function->return_type.has_type = true;
  2108. gd_function->return_type.kind = GDScriptDataType::BUILTIN;
  2109. gd_function->return_type.builtin_type = Variant::NIL;
  2110. }
  2111. }
  2112. gd_function->method_info = method_info;
  2113. if (!is_implicit_initializer && !is_implicit_ready && !p_for_lambda) {
  2114. p_script->member_functions[func_name] = gd_function;
  2115. }
  2116. memdelete(codegen.generator);
  2117. return gd_function;
  2118. }
  2119. GDScriptFunction *GDScriptCompiler::_make_static_initializer(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class) {
  2120. r_error = OK;
  2121. CodeGen codegen;
  2122. codegen.generator = memnew(GDScriptByteCodeGenerator);
  2123. codegen.class_node = p_class;
  2124. codegen.script = p_script;
  2125. StringName func_name = SNAME("@static_initializer");
  2126. bool is_static = true;
  2127. Variant rpc_config;
  2128. GDScriptDataType return_type;
  2129. return_type.has_type = true;
  2130. return_type.kind = GDScriptDataType::BUILTIN;
  2131. return_type.builtin_type = Variant::NIL;
  2132. codegen.function_name = func_name;
  2133. codegen.is_static = is_static;
  2134. codegen.generator->write_start(p_script, func_name, is_static, rpc_config, return_type);
  2135. // The static initializer is always called on the same class where the static variables are defined,
  2136. // so the CLASS address (current class) can be used instead of `codegen.add_constant(p_script)`.
  2137. GDScriptCodeGenerator::Address class_addr(GDScriptCodeGenerator::Address::CLASS);
  2138. // Initialize the default values for typed variables before anything.
  2139. // This avoids crashes if they are accessed with validated calls before being properly initialized.
  2140. // It may happen with out-of-order access or with `@onready` variables.
  2141. for (const GDScriptParser::ClassNode::Member &member : p_class->members) {
  2142. if (member.type != GDScriptParser::ClassNode::Member::VARIABLE) {
  2143. continue;
  2144. }
  2145. const GDScriptParser::VariableNode *field = member.variable;
  2146. if (!field->is_static) {
  2147. continue;
  2148. }
  2149. GDScriptDataType field_type = _gdtype_from_datatype(field->get_datatype(), codegen.script);
  2150. if (field_type.has_type) {
  2151. codegen.generator->write_newline(field->start_line);
  2152. if (field_type.has_container_element_type(0)) {
  2153. GDScriptCodeGenerator::Address temp = codegen.add_temporary(field_type);
  2154. codegen.generator->write_construct_typed_array(temp, field_type.get_container_element_type(0), Vector<GDScriptCodeGenerator::Address>());
  2155. codegen.generator->write_set_static_variable(temp, class_addr, p_script->static_variables_indices[field->identifier->name].index);
  2156. codegen.generator->pop_temporary();
  2157. } else if (field_type.kind == GDScriptDataType::BUILTIN) {
  2158. GDScriptCodeGenerator::Address temp = codegen.add_temporary(field_type);
  2159. codegen.generator->write_construct(temp, field_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  2160. codegen.generator->write_set_static_variable(temp, class_addr, p_script->static_variables_indices[field->identifier->name].index);
  2161. codegen.generator->pop_temporary();
  2162. }
  2163. // The `else` branch is for objects, in such case we leave it as `null`.
  2164. }
  2165. }
  2166. for (int i = 0; i < p_class->members.size(); i++) {
  2167. // Initialize static fields.
  2168. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
  2169. continue;
  2170. }
  2171. const GDScriptParser::VariableNode *field = p_class->members[i].variable;
  2172. if (!field->is_static) {
  2173. continue;
  2174. }
  2175. if (field->initializer) {
  2176. // Emit proper line change.
  2177. codegen.generator->write_newline(field->initializer->start_line);
  2178. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, r_error, field->initializer, false, true);
  2179. if (r_error) {
  2180. memdelete(codegen.generator);
  2181. return nullptr;
  2182. }
  2183. GDScriptDataType field_type = _gdtype_from_datatype(field->get_datatype(), codegen.script);
  2184. GDScriptCodeGenerator::Address temp = codegen.add_temporary(field_type);
  2185. if (field->use_conversion_assign) {
  2186. codegen.generator->write_assign_with_conversion(temp, src_address);
  2187. } else {
  2188. codegen.generator->write_assign(temp, src_address);
  2189. }
  2190. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  2191. codegen.generator->pop_temporary();
  2192. }
  2193. codegen.generator->write_set_static_variable(temp, class_addr, p_script->static_variables_indices[field->identifier->name].index);
  2194. codegen.generator->pop_temporary();
  2195. }
  2196. }
  2197. if (p_script->has_method(GDScriptLanguage::get_singleton()->strings._static_init)) {
  2198. codegen.generator->write_newline(p_class->start_line);
  2199. codegen.generator->write_call(GDScriptCodeGenerator::Address(), class_addr, GDScriptLanguage::get_singleton()->strings._static_init, Vector<GDScriptCodeGenerator::Address>());
  2200. }
  2201. #ifdef DEBUG_ENABLED
  2202. if (EngineDebugger::is_active()) {
  2203. String signature;
  2204. // Path.
  2205. if (!p_script->get_script_path().is_empty()) {
  2206. signature += p_script->get_script_path();
  2207. }
  2208. // Location.
  2209. signature += "::0";
  2210. // Function and class.
  2211. if (p_class->identifier) {
  2212. signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
  2213. } else {
  2214. signature += "::" + String(func_name);
  2215. }
  2216. codegen.generator->set_signature(signature);
  2217. }
  2218. #endif
  2219. codegen.generator->set_initial_line(p_class->start_line);
  2220. GDScriptFunction *gd_function = codegen.generator->write_end();
  2221. memdelete(codegen.generator);
  2222. return gd_function;
  2223. }
  2224. Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
  2225. Error err = OK;
  2226. GDScriptParser::FunctionNode *function;
  2227. if (p_is_setter) {
  2228. function = p_variable->setter;
  2229. } else {
  2230. function = p_variable->getter;
  2231. }
  2232. _parse_function(err, p_script, p_class, function);
  2233. return err;
  2234. }
  2235. // Prepares given script, and inner class scripts, for compilation. It populates class members and initializes method
  2236. // RPC info for its base classes first, then for itself, then for inner classes.
  2237. // Warning: this function cannot initiate compilation of other classes, or it will result in cyclic dependency issues.
  2238. Error GDScriptCompiler::_prepare_compilation(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2239. if (parsed_classes.has(p_script)) {
  2240. return OK;
  2241. }
  2242. if (parsing_classes.has(p_script)) {
  2243. String class_name = p_class->identifier ? String(p_class->identifier->name) : p_class->fqcn;
  2244. _set_error(vformat(R"(Cyclic class reference for "%s".)", class_name), p_class);
  2245. return ERR_PARSE_ERROR;
  2246. }
  2247. parsing_classes.insert(p_script);
  2248. p_script->clearing = true;
  2249. p_script->native = Ref<GDScriptNativeClass>();
  2250. p_script->base = Ref<GDScript>();
  2251. p_script->_base = nullptr;
  2252. p_script->members.clear();
  2253. // This makes possible to clear script constants and member_functions without heap-use-after-free errors.
  2254. HashMap<StringName, Variant> constants;
  2255. for (const KeyValue<StringName, Variant> &E : p_script->constants) {
  2256. constants.insert(E.key, E.value);
  2257. }
  2258. p_script->constants.clear();
  2259. constants.clear();
  2260. HashMap<StringName, GDScriptFunction *> member_functions;
  2261. for (const KeyValue<StringName, GDScriptFunction *> &E : p_script->member_functions) {
  2262. member_functions.insert(E.key, E.value);
  2263. }
  2264. p_script->member_functions.clear();
  2265. for (const KeyValue<StringName, GDScriptFunction *> &E : member_functions) {
  2266. memdelete(E.value);
  2267. }
  2268. member_functions.clear();
  2269. p_script->static_variables.clear();
  2270. if (p_script->implicit_initializer) {
  2271. memdelete(p_script->implicit_initializer);
  2272. }
  2273. if (p_script->implicit_ready) {
  2274. memdelete(p_script->implicit_ready);
  2275. }
  2276. if (p_script->static_initializer) {
  2277. memdelete(p_script->static_initializer);
  2278. }
  2279. p_script->member_functions.clear();
  2280. p_script->member_indices.clear();
  2281. p_script->static_variables_indices.clear();
  2282. p_script->static_variables.clear();
  2283. p_script->_signals.clear();
  2284. p_script->initializer = nullptr;
  2285. p_script->implicit_initializer = nullptr;
  2286. p_script->implicit_ready = nullptr;
  2287. p_script->static_initializer = nullptr;
  2288. p_script->rpc_config.clear();
  2289. p_script->lambda_info.clear();
  2290. p_script->clearing = false;
  2291. p_script->tool = parser->is_tool();
  2292. if (p_script->local_name != StringName()) {
  2293. if (ClassDB::class_exists(p_script->local_name) && ClassDB::is_class_exposed(p_script->local_name)) {
  2294. _set_error(vformat(R"(The class "%s" shadows a native class)", p_script->local_name), p_class);
  2295. return ERR_ALREADY_EXISTS;
  2296. }
  2297. }
  2298. GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type, p_script, false);
  2299. ERR_FAIL_COND_V_MSG(base_type.native_type == StringName(), ERR_BUG, vformat(R"(Failed to get base class for "%s")", p_script->path));
  2300. int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type];
  2301. p_script->native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
  2302. ERR_FAIL_COND_V(p_script->native.is_null(), ERR_BUG);
  2303. // Inheritance
  2304. switch (base_type.kind) {
  2305. case GDScriptDataType::NATIVE:
  2306. // Nothing more to do.
  2307. break;
  2308. case GDScriptDataType::GDSCRIPT: {
  2309. Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
  2310. if (base.is_null()) {
  2311. return ERR_COMPILATION_FAILED;
  2312. }
  2313. if (main_script->has_class(base.ptr())) {
  2314. Error err = _prepare_compilation(base.ptr(), p_class->base_type.class_type, p_keep_state);
  2315. if (err) {
  2316. return err;
  2317. }
  2318. } else if (!base->is_valid()) {
  2319. Error err = OK;
  2320. Ref<GDScript> base_root = GDScriptCache::get_shallow_script(base->path, err, p_script->path);
  2321. if (err) {
  2322. _set_error(vformat(R"(Could not parse base class "%s" from "%s": %s)", base->fully_qualified_name, base->path, error_names[err]), nullptr);
  2323. return err;
  2324. }
  2325. if (base_root.is_valid()) {
  2326. base = Ref<GDScript>(base_root->find_class(base->fully_qualified_name));
  2327. }
  2328. if (base.is_null()) {
  2329. _set_error(vformat(R"(Could not find class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr);
  2330. return ERR_COMPILATION_FAILED;
  2331. }
  2332. err = _prepare_compilation(base.ptr(), p_class->base_type.class_type, p_keep_state);
  2333. if (err) {
  2334. _set_error(vformat(R"(Could not populate class members of base class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr);
  2335. return err;
  2336. }
  2337. }
  2338. p_script->base = base;
  2339. p_script->_base = base.ptr();
  2340. p_script->member_indices = base->member_indices;
  2341. } break;
  2342. default: {
  2343. _set_error("Parser bug: invalid inheritance.", nullptr);
  2344. return ERR_BUG;
  2345. } break;
  2346. }
  2347. // Duplicate RPC information from base GDScript
  2348. // Base script isn't valid because it should not have been compiled yet, but the reference contains relevant info.
  2349. if (base_type.kind == GDScriptDataType::GDSCRIPT && p_script->base.is_valid()) {
  2350. p_script->rpc_config = p_script->base->rpc_config.duplicate();
  2351. }
  2352. for (int i = 0; i < p_class->members.size(); i++) {
  2353. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2354. switch (member.type) {
  2355. case GDScriptParser::ClassNode::Member::VARIABLE: {
  2356. const GDScriptParser::VariableNode *variable = member.variable;
  2357. StringName name = variable->identifier->name;
  2358. GDScript::MemberInfo minfo;
  2359. switch (variable->property) {
  2360. case GDScriptParser::VariableNode::PROP_NONE:
  2361. break; // Nothing to do.
  2362. case GDScriptParser::VariableNode::PROP_SETGET:
  2363. if (variable->setter_pointer != nullptr) {
  2364. minfo.setter = variable->setter_pointer->name;
  2365. }
  2366. if (variable->getter_pointer != nullptr) {
  2367. minfo.getter = variable->getter_pointer->name;
  2368. }
  2369. break;
  2370. case GDScriptParser::VariableNode::PROP_INLINE:
  2371. if (variable->setter != nullptr) {
  2372. minfo.setter = "@" + variable->identifier->name + "_setter";
  2373. }
  2374. if (variable->getter != nullptr) {
  2375. minfo.getter = "@" + variable->identifier->name + "_getter";
  2376. }
  2377. break;
  2378. }
  2379. minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
  2380. PropertyInfo prop_info = variable->get_datatype().to_property_info(name);
  2381. PropertyInfo export_info = variable->export_info;
  2382. if (variable->exported) {
  2383. if (!minfo.data_type.has_type) {
  2384. prop_info.type = export_info.type;
  2385. prop_info.class_name = export_info.class_name;
  2386. }
  2387. prop_info.hint = export_info.hint;
  2388. prop_info.hint_string = export_info.hint_string;
  2389. prop_info.usage = export_info.usage;
  2390. }
  2391. prop_info.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
  2392. minfo.property_info = prop_info;
  2393. if (variable->is_static) {
  2394. minfo.index = p_script->static_variables_indices.size();
  2395. p_script->static_variables_indices[name] = minfo;
  2396. } else {
  2397. minfo.index = p_script->member_indices.size();
  2398. p_script->member_indices[name] = minfo;
  2399. p_script->members.insert(name);
  2400. }
  2401. #ifdef TOOLS_ENABLED
  2402. if (variable->initializer != nullptr && variable->initializer->is_constant) {
  2403. p_script->member_default_values[name] = variable->initializer->reduced_value;
  2404. GDScriptCompiler::convert_to_initializer_type(p_script->member_default_values[name], variable);
  2405. } else {
  2406. p_script->member_default_values.erase(name);
  2407. }
  2408. #endif
  2409. } break;
  2410. case GDScriptParser::ClassNode::Member::CONSTANT: {
  2411. const GDScriptParser::ConstantNode *constant = member.constant;
  2412. StringName name = constant->identifier->name;
  2413. p_script->constants.insert(name, constant->initializer->reduced_value);
  2414. } break;
  2415. case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
  2416. const GDScriptParser::EnumNode::Value &enum_value = member.enum_value;
  2417. StringName name = enum_value.identifier->name;
  2418. p_script->constants.insert(name, enum_value.value);
  2419. } break;
  2420. case GDScriptParser::ClassNode::Member::SIGNAL: {
  2421. const GDScriptParser::SignalNode *signal = member.signal;
  2422. StringName name = signal->identifier->name;
  2423. p_script->_signals[name] = signal->method_info;
  2424. } break;
  2425. case GDScriptParser::ClassNode::Member::ENUM: {
  2426. const GDScriptParser::EnumNode *enum_n = member.m_enum;
  2427. StringName name = enum_n->identifier->name;
  2428. p_script->constants.insert(name, enum_n->dictionary);
  2429. } break;
  2430. case GDScriptParser::ClassNode::Member::GROUP: {
  2431. const GDScriptParser::AnnotationNode *annotation = member.annotation;
  2432. // Avoid name conflict. See GH-78252.
  2433. StringName name = vformat("@group_%d_%s", p_script->members.size(), annotation->export_info.name);
  2434. // This is not a normal member, but we need this to keep indices in order.
  2435. GDScript::MemberInfo minfo;
  2436. minfo.index = p_script->member_indices.size();
  2437. PropertyInfo prop_info;
  2438. prop_info.name = annotation->export_info.name;
  2439. prop_info.usage = annotation->export_info.usage;
  2440. prop_info.hint_string = annotation->export_info.hint_string;
  2441. minfo.property_info = prop_info;
  2442. p_script->member_indices[name] = minfo;
  2443. p_script->members.insert(name);
  2444. } break;
  2445. case GDScriptParser::ClassNode::Member::FUNCTION: {
  2446. const GDScriptParser::FunctionNode *function_n = member.function;
  2447. Variant config = function_n->rpc_config;
  2448. if (config.get_type() != Variant::NIL) {
  2449. p_script->rpc_config[function_n->identifier->name] = config;
  2450. }
  2451. } break;
  2452. default:
  2453. break; // Nothing to do here.
  2454. }
  2455. }
  2456. p_script->static_variables.resize(p_script->static_variables_indices.size());
  2457. parsed_classes.insert(p_script);
  2458. parsing_classes.erase(p_script);
  2459. // Populate inner classes.
  2460. for (int i = 0; i < p_class->members.size(); i++) {
  2461. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2462. if (member.type != member.CLASS) {
  2463. continue;
  2464. }
  2465. const GDScriptParser::ClassNode *inner_class = member.m_class;
  2466. StringName name = inner_class->identifier->name;
  2467. Ref<GDScript> &subclass = p_script->subclasses[name];
  2468. GDScript *subclass_ptr = subclass.ptr();
  2469. // Subclass might still be parsing, just skip it
  2470. if (!parsing_classes.has(subclass_ptr)) {
  2471. Error err = _prepare_compilation(subclass_ptr, inner_class, p_keep_state);
  2472. if (err) {
  2473. return err;
  2474. }
  2475. }
  2476. p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants
  2477. }
  2478. return OK;
  2479. }
  2480. Error GDScriptCompiler::_compile_class(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2481. // Compile member functions, getters, and setters.
  2482. for (int i = 0; i < p_class->members.size(); i++) {
  2483. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2484. if (member.type == member.FUNCTION) {
  2485. const GDScriptParser::FunctionNode *function = member.function;
  2486. Error err = OK;
  2487. _parse_function(err, p_script, p_class, function);
  2488. if (err) {
  2489. return err;
  2490. }
  2491. } else if (member.type == member.VARIABLE) {
  2492. const GDScriptParser::VariableNode *variable = member.variable;
  2493. if (variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
  2494. if (variable->setter != nullptr) {
  2495. Error err = _parse_setter_getter(p_script, p_class, variable, true);
  2496. if (err) {
  2497. return err;
  2498. }
  2499. }
  2500. if (variable->getter != nullptr) {
  2501. Error err = _parse_setter_getter(p_script, p_class, variable, false);
  2502. if (err) {
  2503. return err;
  2504. }
  2505. }
  2506. }
  2507. }
  2508. }
  2509. {
  2510. // Create an implicit constructor in any case.
  2511. Error err = OK;
  2512. _parse_function(err, p_script, p_class, nullptr);
  2513. if (err) {
  2514. return err;
  2515. }
  2516. }
  2517. if (p_class->onready_used) {
  2518. // Create an implicit_ready constructor.
  2519. Error err = OK;
  2520. _parse_function(err, p_script, p_class, nullptr, true);
  2521. if (err) {
  2522. return err;
  2523. }
  2524. }
  2525. if (p_class->has_static_data) {
  2526. Error err = OK;
  2527. GDScriptFunction *func = _make_static_initializer(err, p_script, p_class);
  2528. p_script->static_initializer = func;
  2529. if (err) {
  2530. return err;
  2531. }
  2532. }
  2533. #ifdef DEBUG_ENABLED
  2534. //validate instances if keeping state
  2535. if (p_keep_state) {
  2536. for (RBSet<Object *>::Element *E = p_script->instances.front(); E;) {
  2537. RBSet<Object *>::Element *N = E->next();
  2538. ScriptInstance *si = E->get()->get_script_instance();
  2539. if (si->is_placeholder()) {
  2540. #ifdef TOOLS_ENABLED
  2541. PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance *>(si);
  2542. if (p_script->is_tool()) {
  2543. //re-create as an instance
  2544. p_script->placeholders.erase(psi); //remove placeholder
  2545. GDScriptInstance *instance = memnew(GDScriptInstance);
  2546. instance->base_ref_counted = Object::cast_to<RefCounted>(E->get());
  2547. instance->members.resize(p_script->member_indices.size());
  2548. instance->script = Ref<GDScript>(p_script);
  2549. instance->owner = E->get();
  2550. //needed for hot reloading
  2551. for (const KeyValue<StringName, GDScript::MemberInfo> &F : p_script->member_indices) {
  2552. instance->member_indices_cache[F.key] = F.value.index;
  2553. }
  2554. instance->owner->set_script_instance(instance);
  2555. /* STEP 2, INITIALIZE AND CONSTRUCT */
  2556. Callable::CallError ce;
  2557. p_script->initializer->call(instance, nullptr, 0, ce);
  2558. if (ce.error != Callable::CallError::CALL_OK) {
  2559. //well, tough luck, not gonna do anything here
  2560. }
  2561. }
  2562. #endif // TOOLS_ENABLED
  2563. } else {
  2564. GDScriptInstance *gi = static_cast<GDScriptInstance *>(si);
  2565. gi->reload_members();
  2566. }
  2567. E = N;
  2568. }
  2569. }
  2570. #endif //DEBUG_ENABLED
  2571. has_static_data = p_class->has_static_data;
  2572. for (int i = 0; i < p_class->members.size(); i++) {
  2573. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2574. continue;
  2575. }
  2576. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2577. StringName name = inner_class->identifier->name;
  2578. GDScript *subclass = p_script->subclasses[name].ptr();
  2579. Error err = _compile_class(subclass, inner_class, p_keep_state);
  2580. if (err) {
  2581. return err;
  2582. }
  2583. has_static_data = has_static_data || inner_class->has_static_data;
  2584. }
  2585. p_script->_static_default_init();
  2586. p_script->valid = true;
  2587. return OK;
  2588. }
  2589. void GDScriptCompiler::convert_to_initializer_type(Variant &p_variant, const GDScriptParser::VariableNode *p_node) {
  2590. // Set p_variant to the value of p_node's initializer, with the type of p_node's variable.
  2591. GDScriptParser::DataType member_t = p_node->datatype;
  2592. GDScriptParser::DataType init_t = p_node->initializer->datatype;
  2593. if (member_t.is_hard_type() && init_t.is_hard_type() &&
  2594. member_t.kind == GDScriptParser::DataType::BUILTIN && init_t.kind == GDScriptParser::DataType::BUILTIN) {
  2595. if (Variant::can_convert_strict(init_t.builtin_type, member_t.builtin_type)) {
  2596. Variant *v = &p_node->initializer->reduced_value;
  2597. Callable::CallError ce;
  2598. Variant::construct(member_t.builtin_type, p_variant, const_cast<const Variant **>(&v), 1, ce);
  2599. }
  2600. }
  2601. }
  2602. void GDScriptCompiler::make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2603. p_script->fully_qualified_name = p_class->fqcn;
  2604. p_script->local_name = p_class->identifier ? p_class->identifier->name : StringName();
  2605. p_script->global_name = p_class->get_global_name();
  2606. p_script->simplified_icon_path = p_class->simplified_icon_path;
  2607. HashMap<StringName, Ref<GDScript>> old_subclasses;
  2608. if (p_keep_state) {
  2609. old_subclasses = p_script->subclasses;
  2610. }
  2611. p_script->subclasses.clear();
  2612. for (int i = 0; i < p_class->members.size(); i++) {
  2613. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2614. continue;
  2615. }
  2616. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2617. StringName name = inner_class->identifier->name;
  2618. Ref<GDScript> subclass;
  2619. if (old_subclasses.has(name)) {
  2620. subclass = old_subclasses[name];
  2621. } else {
  2622. subclass = GDScriptLanguage::get_singleton()->get_orphan_subclass(inner_class->fqcn);
  2623. }
  2624. if (subclass.is_null()) {
  2625. subclass.instantiate();
  2626. }
  2627. subclass->_owner = p_script;
  2628. subclass->path = p_script->path;
  2629. p_script->subclasses.insert(name, subclass);
  2630. make_scripts(subclass.ptr(), inner_class, p_keep_state);
  2631. }
  2632. }
  2633. GDScriptCompiler::FunctionLambdaInfo GDScriptCompiler::_get_function_replacement_info(GDScriptFunction *p_func, int p_index, int p_depth, GDScriptFunction *p_parent_func) {
  2634. FunctionLambdaInfo info;
  2635. info.function = p_func;
  2636. info.parent = p_parent_func;
  2637. info.script = p_func->get_script();
  2638. info.name = p_func->get_name();
  2639. info.line = p_func->_initial_line;
  2640. info.index = p_index;
  2641. info.depth = p_depth;
  2642. info.capture_count = 0;
  2643. info.use_self = false;
  2644. info.arg_count = p_func->_argument_count;
  2645. info.default_arg_count = p_func->_default_arg_count;
  2646. info.sublambdas = _get_function_lambda_replacement_info(p_func, p_depth, p_parent_func);
  2647. ERR_FAIL_NULL_V(info.script, info);
  2648. GDScript::LambdaInfo *extra_info = info.script->lambda_info.getptr(p_func);
  2649. if (extra_info != nullptr) {
  2650. info.capture_count = extra_info->capture_count;
  2651. info.use_self = extra_info->use_self;
  2652. } else {
  2653. info.capture_count = 0;
  2654. info.use_self = false;
  2655. }
  2656. return info;
  2657. }
  2658. Vector<GDScriptCompiler::FunctionLambdaInfo> GDScriptCompiler::_get_function_lambda_replacement_info(GDScriptFunction *p_func, int p_depth, GDScriptFunction *p_parent_func) {
  2659. Vector<FunctionLambdaInfo> result;
  2660. // Only scrape the lambdas inside p_func.
  2661. for (int i = 0; i < p_func->lambdas.size(); ++i) {
  2662. result.push_back(_get_function_replacement_info(p_func->lambdas[i], i, p_depth + 1, p_func));
  2663. }
  2664. return result;
  2665. }
  2666. GDScriptCompiler::ScriptLambdaInfo GDScriptCompiler::_get_script_lambda_replacement_info(GDScript *p_script) {
  2667. ScriptLambdaInfo info;
  2668. if (p_script->implicit_initializer) {
  2669. info.implicit_initializer_info = _get_function_lambda_replacement_info(p_script->implicit_initializer);
  2670. }
  2671. if (p_script->implicit_ready) {
  2672. info.implicit_ready_info = _get_function_lambda_replacement_info(p_script->implicit_ready);
  2673. }
  2674. if (p_script->static_initializer) {
  2675. info.static_initializer_info = _get_function_lambda_replacement_info(p_script->static_initializer);
  2676. }
  2677. for (const KeyValue<StringName, GDScriptFunction *> &E : p_script->member_functions) {
  2678. info.member_function_infos.insert(E.key, _get_function_lambda_replacement_info(E.value));
  2679. }
  2680. for (const KeyValue<StringName, Ref<GDScript>> &KV : p_script->get_subclasses()) {
  2681. info.subclass_info.insert(KV.key, _get_script_lambda_replacement_info(KV.value.ptr()));
  2682. }
  2683. return info;
  2684. }
  2685. bool GDScriptCompiler::_do_function_infos_match(const FunctionLambdaInfo &p_old_info, const FunctionLambdaInfo *p_new_info) {
  2686. if (p_new_info == nullptr) {
  2687. return false;
  2688. }
  2689. if (p_new_info->capture_count != p_old_info.capture_count || p_new_info->use_self != p_old_info.use_self) {
  2690. return false;
  2691. }
  2692. int old_required_arg_count = p_old_info.arg_count - p_old_info.default_arg_count;
  2693. int new_required_arg_count = p_new_info->arg_count - p_new_info->default_arg_count;
  2694. if (new_required_arg_count > old_required_arg_count || p_new_info->arg_count < old_required_arg_count) {
  2695. return false;
  2696. }
  2697. return true;
  2698. }
  2699. void GDScriptCompiler::_get_function_ptr_replacements(HashMap<GDScriptFunction *, GDScriptFunction *> &r_replacements, const FunctionLambdaInfo &p_old_info, const FunctionLambdaInfo *p_new_info) {
  2700. ERR_FAIL_COND(r_replacements.has(p_old_info.function));
  2701. if (!_do_function_infos_match(p_old_info, p_new_info)) {
  2702. p_new_info = nullptr;
  2703. }
  2704. r_replacements.insert(p_old_info.function, p_new_info != nullptr ? p_new_info->function : nullptr);
  2705. _get_function_ptr_replacements(r_replacements, p_old_info.sublambdas, p_new_info != nullptr ? &p_new_info->sublambdas : nullptr);
  2706. }
  2707. void GDScriptCompiler::_get_function_ptr_replacements(HashMap<GDScriptFunction *, GDScriptFunction *> &r_replacements, const Vector<FunctionLambdaInfo> &p_old_infos, const Vector<FunctionLambdaInfo> *p_new_infos) {
  2708. for (int i = 0; i < p_old_infos.size(); ++i) {
  2709. const FunctionLambdaInfo &old_info = p_old_infos[i];
  2710. const FunctionLambdaInfo *new_info = nullptr;
  2711. if (p_new_infos != nullptr && p_new_infos->size() == p_old_infos.size()) {
  2712. // For now only attempt if the size is the same.
  2713. new_info = &p_new_infos->get(i);
  2714. }
  2715. _get_function_ptr_replacements(r_replacements, old_info, new_info);
  2716. }
  2717. }
  2718. void GDScriptCompiler::_get_function_ptr_replacements(HashMap<GDScriptFunction *, GDScriptFunction *> &r_replacements, const ScriptLambdaInfo &p_old_info, const ScriptLambdaInfo *p_new_info) {
  2719. _get_function_ptr_replacements(r_replacements, p_old_info.implicit_initializer_info, p_new_info != nullptr ? &p_new_info->implicit_initializer_info : nullptr);
  2720. _get_function_ptr_replacements(r_replacements, p_old_info.implicit_ready_info, p_new_info != nullptr ? &p_new_info->implicit_ready_info : nullptr);
  2721. _get_function_ptr_replacements(r_replacements, p_old_info.static_initializer_info, p_new_info != nullptr ? &p_new_info->static_initializer_info : nullptr);
  2722. for (const KeyValue<StringName, Vector<FunctionLambdaInfo>> &old_kv : p_old_info.member_function_infos) {
  2723. _get_function_ptr_replacements(r_replacements, old_kv.value, p_new_info != nullptr ? p_new_info->member_function_infos.getptr(old_kv.key) : nullptr);
  2724. }
  2725. for (int i = 0; i < p_old_info.other_function_infos.size(); ++i) {
  2726. const FunctionLambdaInfo &old_other_info = p_old_info.other_function_infos[i];
  2727. const FunctionLambdaInfo *new_other_info = nullptr;
  2728. if (p_new_info != nullptr && p_new_info->other_function_infos.size() == p_old_info.other_function_infos.size()) {
  2729. // For now only attempt if the size is the same.
  2730. new_other_info = &p_new_info->other_function_infos[i];
  2731. }
  2732. // Needs to be called on all old lambdas, even if there's no replacement.
  2733. _get_function_ptr_replacements(r_replacements, old_other_info, new_other_info);
  2734. }
  2735. for (const KeyValue<StringName, ScriptLambdaInfo> &old_kv : p_old_info.subclass_info) {
  2736. const ScriptLambdaInfo &old_subinfo = old_kv.value;
  2737. const ScriptLambdaInfo *new_subinfo = p_new_info != nullptr ? p_new_info->subclass_info.getptr(old_kv.key) : nullptr;
  2738. _get_function_ptr_replacements(r_replacements, old_subinfo, new_subinfo);
  2739. }
  2740. }
  2741. Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
  2742. err_line = -1;
  2743. err_column = -1;
  2744. error = "";
  2745. parser = p_parser;
  2746. main_script = p_script;
  2747. const GDScriptParser::ClassNode *root = parser->get_tree();
  2748. source = p_script->get_path();
  2749. ScriptLambdaInfo old_lambda_info = _get_script_lambda_replacement_info(p_script);
  2750. // Create scripts for subclasses beforehand so they can be referenced
  2751. make_scripts(p_script, root, p_keep_state);
  2752. main_script->_owner = nullptr;
  2753. Error err = _prepare_compilation(main_script, parser->get_tree(), p_keep_state);
  2754. if (err) {
  2755. return err;
  2756. }
  2757. err = _compile_class(main_script, root, p_keep_state);
  2758. if (err) {
  2759. return err;
  2760. }
  2761. ScriptLambdaInfo new_lambda_info = _get_script_lambda_replacement_info(p_script);
  2762. HashMap<GDScriptFunction *, GDScriptFunction *> func_ptr_replacements;
  2763. _get_function_ptr_replacements(func_ptr_replacements, old_lambda_info, &new_lambda_info);
  2764. main_script->_recurse_replace_function_ptrs(func_ptr_replacements);
  2765. if (has_static_data && !root->annotated_static_unload) {
  2766. GDScriptCache::add_static_script(p_script);
  2767. }
  2768. return GDScriptCache::finish_compiling(main_script->path);
  2769. }
  2770. String GDScriptCompiler::get_error() const {
  2771. return error;
  2772. }
  2773. int GDScriptCompiler::get_error_line() const {
  2774. return err_line;
  2775. }
  2776. int GDScriptCompiler::get_error_column() const {
  2777. return err_column;
  2778. }
  2779. GDScriptCompiler::GDScriptCompiler() {
  2780. }