file_access_pack.h 9.1 KB

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  1. /**************************************************************************/
  2. /* file_access_pack.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef FILE_ACCESS_PACK_H
  31. #define FILE_ACCESS_PACK_H
  32. #include "core/io/dir_access.h"
  33. #include "core/io/file_access.h"
  34. #include "core/string/print_string.h"
  35. #include "core/templates/hash_set.h"
  36. #include "core/templates/list.h"
  37. #include "core/templates/rb_map.h"
  38. // Godot's packed file magic header ("GDPC" in ASCII).
  39. #define PACK_HEADER_MAGIC 0x43504447
  40. // The current packed file format version number.
  41. #define PACK_FORMAT_VERSION 2
  42. enum PackFlags {
  43. PACK_DIR_ENCRYPTED = 1 << 0,
  44. PACK_REL_FILEBASE = 1 << 1,
  45. };
  46. enum PackFileFlags {
  47. PACK_FILE_ENCRYPTED = 1 << 0
  48. };
  49. class PackSource;
  50. class PackedData {
  51. friend class FileAccessPack;
  52. friend class DirAccessPack;
  53. friend class PackSource;
  54. public:
  55. struct PackedFile {
  56. String pack;
  57. uint64_t offset; //if offset is ZERO, the file was ERASED
  58. uint64_t size;
  59. uint8_t md5[16];
  60. PackSource *src = nullptr;
  61. bool encrypted;
  62. };
  63. private:
  64. struct PackedDir {
  65. PackedDir *parent = nullptr;
  66. String name;
  67. HashMap<String, PackedDir *> subdirs;
  68. HashSet<String> files;
  69. };
  70. struct PathMD5 {
  71. uint64_t a = 0;
  72. uint64_t b = 0;
  73. bool operator==(const PathMD5 &p_val) const {
  74. return (a == p_val.a) && (b == p_val.b);
  75. }
  76. static uint32_t hash(const PathMD5 &p_val) {
  77. uint32_t h = hash_murmur3_one_32(p_val.a);
  78. return hash_fmix32(hash_murmur3_one_32(p_val.b, h));
  79. }
  80. PathMD5() {}
  81. explicit PathMD5(const Vector<uint8_t> &p_buf) {
  82. a = *((uint64_t *)&p_buf[0]);
  83. b = *((uint64_t *)&p_buf[8]);
  84. }
  85. };
  86. HashMap<PathMD5, PackedFile, PathMD5> files;
  87. Vector<PackSource *> sources;
  88. PackedDir *root = nullptr;
  89. static PackedData *singleton;
  90. bool disabled = false;
  91. void _free_packed_dirs(PackedDir *p_dir);
  92. public:
  93. void add_pack_source(PackSource *p_source);
  94. void add_path(const String &p_pkg_path, const String &p_path, uint64_t p_ofs, uint64_t p_size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted = false); // for PackSource
  95. void set_disabled(bool p_disabled) { disabled = p_disabled; }
  96. _FORCE_INLINE_ bool is_disabled() const { return disabled; }
  97. static PackedData *get_singleton() { return singleton; }
  98. Error add_pack(const String &p_path, bool p_replace_files, uint64_t p_offset);
  99. _FORCE_INLINE_ Ref<FileAccess> try_open_path(const String &p_path);
  100. _FORCE_INLINE_ bool has_path(const String &p_path);
  101. _FORCE_INLINE_ Ref<DirAccess> try_open_directory(const String &p_path);
  102. _FORCE_INLINE_ bool has_directory(const String &p_path);
  103. PackedData();
  104. ~PackedData();
  105. };
  106. class PackSource {
  107. public:
  108. virtual bool try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset) = 0;
  109. virtual Ref<FileAccess> get_file(const String &p_path, PackedData::PackedFile *p_file) = 0;
  110. virtual ~PackSource() {}
  111. };
  112. class PackedSourcePCK : public PackSource {
  113. public:
  114. virtual bool try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset) override;
  115. virtual Ref<FileAccess> get_file(const String &p_path, PackedData::PackedFile *p_file) override;
  116. };
  117. class FileAccessPack : public FileAccess {
  118. PackedData::PackedFile pf;
  119. mutable uint64_t pos;
  120. mutable bool eof;
  121. uint64_t off;
  122. Ref<FileAccess> f;
  123. virtual Error open_internal(const String &p_path, int p_mode_flags) override;
  124. virtual uint64_t _get_modified_time(const String &p_file) override { return 0; }
  125. virtual BitField<FileAccess::UnixPermissionFlags> _get_unix_permissions(const String &p_file) override { return 0; }
  126. virtual Error _set_unix_permissions(const String &p_file, BitField<FileAccess::UnixPermissionFlags> p_permissions) override { return FAILED; }
  127. virtual bool _get_hidden_attribute(const String &p_file) override { return false; }
  128. virtual Error _set_hidden_attribute(const String &p_file, bool p_hidden) override { return ERR_UNAVAILABLE; }
  129. virtual bool _get_read_only_attribute(const String &p_file) override { return false; }
  130. virtual Error _set_read_only_attribute(const String &p_file, bool p_ro) override { return ERR_UNAVAILABLE; }
  131. public:
  132. virtual bool is_open() const override;
  133. virtual void seek(uint64_t p_position) override;
  134. virtual void seek_end(int64_t p_position = 0) override;
  135. virtual uint64_t get_position() const override;
  136. virtual uint64_t get_length() const override;
  137. virtual bool eof_reached() const override;
  138. virtual uint8_t get_8() const override;
  139. virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
  140. virtual void set_big_endian(bool p_big_endian) override;
  141. virtual Error get_error() const override;
  142. virtual Error resize(int64_t p_length) override { return ERR_UNAVAILABLE; }
  143. virtual void flush() override;
  144. virtual void store_8(uint8_t p_dest) override;
  145. virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override;
  146. virtual bool file_exists(const String &p_name) override;
  147. virtual void close() override;
  148. FileAccessPack(const String &p_path, const PackedData::PackedFile &p_file);
  149. };
  150. Ref<FileAccess> PackedData::try_open_path(const String &p_path) {
  151. String simplified_path = p_path.simplify_path();
  152. PathMD5 pmd5(simplified_path.md5_buffer());
  153. HashMap<PathMD5, PackedFile, PathMD5>::Iterator E = files.find(pmd5);
  154. if (!E) {
  155. return nullptr; //not found
  156. }
  157. if (E->value.offset == 0) {
  158. return nullptr; //was erased
  159. }
  160. return E->value.src->get_file(p_path, &E->value);
  161. }
  162. bool PackedData::has_path(const String &p_path) {
  163. return files.has(PathMD5(p_path.simplify_path().md5_buffer()));
  164. }
  165. bool PackedData::has_directory(const String &p_path) {
  166. Ref<DirAccess> da = try_open_directory(p_path);
  167. if (da.is_valid()) {
  168. return true;
  169. } else {
  170. return false;
  171. }
  172. }
  173. class DirAccessPack : public DirAccess {
  174. PackedData::PackedDir *current;
  175. List<String> list_dirs;
  176. List<String> list_files;
  177. bool cdir = false;
  178. PackedData::PackedDir *_find_dir(const String &p_dir);
  179. public:
  180. virtual Error list_dir_begin() override;
  181. virtual String get_next() override;
  182. virtual bool current_is_dir() const override;
  183. virtual bool current_is_hidden() const override;
  184. virtual void list_dir_end() override;
  185. virtual int get_drive_count() override;
  186. virtual String get_drive(int p_drive) override;
  187. virtual Error change_dir(String p_dir) override;
  188. virtual String get_current_dir(bool p_include_drive = true) const override;
  189. virtual bool file_exists(String p_file) override;
  190. virtual bool dir_exists(String p_dir) override;
  191. virtual Error make_dir(String p_dir) override;
  192. virtual Error rename(String p_from, String p_to) override;
  193. virtual Error remove(String p_name) override;
  194. uint64_t get_space_left() override;
  195. virtual bool is_link(String p_file) override { return false; }
  196. virtual String read_link(String p_file) override { return p_file; }
  197. virtual Error create_link(String p_source, String p_target) override { return FAILED; }
  198. virtual String get_filesystem_type() const override;
  199. DirAccessPack();
  200. };
  201. Ref<DirAccess> PackedData::try_open_directory(const String &p_path) {
  202. Ref<DirAccess> da = memnew(DirAccessPack());
  203. if (da->change_dir(p_path) != OK) {
  204. da = Ref<DirAccess>();
  205. }
  206. return da;
  207. }
  208. #endif // FILE_ACCESS_PACK_H