script_language.cpp 18 KB

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  1. /*************************************************************************/
  2. /* script_language.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "script_language.h"
  31. #include "core/core_string_names.h"
  32. #include "core/project_settings.h"
  33. ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
  34. int ScriptServer::_language_count = 0;
  35. bool ScriptServer::scripting_enabled = true;
  36. bool ScriptServer::reload_scripts_on_save = false;
  37. bool ScriptServer::languages_finished = false;
  38. ScriptEditRequestFunction ScriptServer::edit_request_func = NULL;
  39. void Script::_notification(int p_what) {
  40. if (p_what == NOTIFICATION_POSTINITIALIZE) {
  41. if (ScriptDebugger::get_singleton())
  42. ScriptDebugger::get_singleton()->set_break_language(get_language());
  43. }
  44. }
  45. Variant Script::_get_property_default_value(const StringName &p_property) {
  46. Variant ret;
  47. get_property_default_value(p_property, ret);
  48. return ret;
  49. }
  50. Array Script::_get_script_property_list() {
  51. Array ret;
  52. List<PropertyInfo> list;
  53. get_script_property_list(&list);
  54. for (List<PropertyInfo>::Element *E = list.front(); E; E = E->next()) {
  55. ret.append(E->get().operator Dictionary());
  56. }
  57. return ret;
  58. }
  59. Array Script::_get_script_method_list() {
  60. Array ret;
  61. List<MethodInfo> list;
  62. get_script_method_list(&list);
  63. for (List<MethodInfo>::Element *E = list.front(); E; E = E->next()) {
  64. ret.append(E->get().operator Dictionary());
  65. }
  66. return ret;
  67. }
  68. Array Script::_get_script_signal_list() {
  69. Array ret;
  70. List<MethodInfo> list;
  71. get_script_signal_list(&list);
  72. for (List<MethodInfo>::Element *E = list.front(); E; E = E->next()) {
  73. ret.append(E->get().operator Dictionary());
  74. }
  75. return ret;
  76. }
  77. Dictionary Script::_get_script_constant_map() {
  78. Dictionary ret;
  79. Map<StringName, Variant> map;
  80. get_constants(&map);
  81. for (Map<StringName, Variant>::Element *E = map.front(); E; E = E->next()) {
  82. ret[E->key()] = E->value();
  83. }
  84. return ret;
  85. }
  86. void Script::_bind_methods() {
  87. ClassDB::bind_method(D_METHOD("can_instance"), &Script::can_instance);
  88. //ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
  89. ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
  90. ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
  91. ClassDB::bind_method(D_METHOD("get_source_code"), &Script::get_source_code);
  92. ClassDB::bind_method(D_METHOD("set_source_code", "source"), &Script::set_source_code);
  93. ClassDB::bind_method(D_METHOD("reload", "keep_state"), &Script::reload, DEFVAL(false));
  94. ClassDB::bind_method(D_METHOD("get_base_script"), &Script::get_base_script);
  95. ClassDB::bind_method(D_METHOD("get_instance_base_type"), &Script::get_instance_base_type);
  96. ClassDB::bind_method(D_METHOD("has_script_signal", "signal_name"), &Script::has_script_signal);
  97. ClassDB::bind_method(D_METHOD("get_script_property_list"), &Script::_get_script_property_list);
  98. ClassDB::bind_method(D_METHOD("get_script_method_list"), &Script::_get_script_method_list);
  99. ClassDB::bind_method(D_METHOD("get_script_signal_list"), &Script::_get_script_signal_list);
  100. ClassDB::bind_method(D_METHOD("get_script_constant_map"), &Script::_get_script_constant_map);
  101. ClassDB::bind_method(D_METHOD("get_property_default_value"), &Script::_get_property_default_value);
  102. ClassDB::bind_method(D_METHOD("is_tool"), &Script::is_tool);
  103. ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_code", PROPERTY_HINT_NONE, "", 0), "set_source_code", "get_source_code");
  104. }
  105. void ScriptServer::set_scripting_enabled(bool p_enabled) {
  106. scripting_enabled = p_enabled;
  107. }
  108. bool ScriptServer::is_scripting_enabled() {
  109. return scripting_enabled;
  110. }
  111. ScriptLanguage *ScriptServer::get_language(int p_idx) {
  112. ERR_FAIL_INDEX_V(p_idx, _language_count, NULL);
  113. return _languages[p_idx];
  114. }
  115. void ScriptServer::register_language(ScriptLanguage *p_language) {
  116. ERR_FAIL_COND(_language_count >= MAX_LANGUAGES);
  117. _languages[_language_count++] = p_language;
  118. }
  119. void ScriptServer::unregister_language(ScriptLanguage *p_language) {
  120. for (int i = 0; i < _language_count; i++) {
  121. if (_languages[i] == p_language) {
  122. _language_count--;
  123. if (i < _language_count) {
  124. SWAP(_languages[i], _languages[_language_count]);
  125. }
  126. return;
  127. }
  128. }
  129. }
  130. void ScriptServer::init_languages() {
  131. { //load global classes
  132. global_classes_clear();
  133. if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
  134. Array script_classes = ProjectSettings::get_singleton()->get("_global_script_classes");
  135. for (int i = 0; i < script_classes.size(); i++) {
  136. Dictionary c = script_classes[i];
  137. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base"))
  138. continue;
  139. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  140. }
  141. }
  142. }
  143. for (int i = 0; i < _language_count; i++) {
  144. _languages[i]->init();
  145. }
  146. }
  147. void ScriptServer::finish_languages() {
  148. for (int i = 0; i < _language_count; i++) {
  149. _languages[i]->finish();
  150. }
  151. global_classes_clear();
  152. languages_finished = true;
  153. }
  154. void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
  155. reload_scripts_on_save = p_enable;
  156. }
  157. bool ScriptServer::is_reload_scripts_on_save_enabled() {
  158. return reload_scripts_on_save;
  159. }
  160. void ScriptServer::thread_enter() {
  161. for (int i = 0; i < _language_count; i++) {
  162. _languages[i]->thread_enter();
  163. }
  164. }
  165. void ScriptServer::thread_exit() {
  166. for (int i = 0; i < _language_count; i++) {
  167. _languages[i]->thread_exit();
  168. }
  169. }
  170. HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
  171. void ScriptServer::global_classes_clear() {
  172. global_classes.clear();
  173. }
  174. void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) {
  175. GlobalScriptClass g;
  176. g.language = p_language;
  177. g.path = p_path;
  178. g.base = p_base;
  179. global_classes[p_class] = g;
  180. }
  181. void ScriptServer::remove_global_class(const StringName &p_class) {
  182. global_classes.erase(p_class);
  183. }
  184. bool ScriptServer::is_global_class(const StringName &p_class) {
  185. return global_classes.has(p_class);
  186. }
  187. StringName ScriptServer::get_global_class_language(const StringName &p_class) {
  188. ERR_FAIL_COND_V(!global_classes.has(p_class), StringName());
  189. return global_classes[p_class].language;
  190. }
  191. String ScriptServer::get_global_class_path(const String &p_class) {
  192. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  193. return global_classes[p_class].path;
  194. }
  195. StringName ScriptServer::get_global_class_base(const String &p_class) {
  196. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  197. return global_classes[p_class].base;
  198. }
  199. StringName ScriptServer::get_global_class_native_base(const String &p_class) {
  200. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  201. String base = global_classes[p_class].base;
  202. while (global_classes.has(base)) {
  203. base = global_classes[base].base;
  204. }
  205. return base;
  206. }
  207. void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
  208. const StringName *K = NULL;
  209. List<StringName> classes;
  210. while ((K = global_classes.next(K))) {
  211. classes.push_back(*K);
  212. }
  213. classes.sort_custom<StringName::AlphCompare>();
  214. for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
  215. r_global_classes->push_back(E->get());
  216. }
  217. }
  218. void ScriptServer::save_global_classes() {
  219. List<StringName> gc;
  220. get_global_class_list(&gc);
  221. Array gcarr;
  222. for (List<StringName>::Element *E = gc.front(); E; E = E->next()) {
  223. Dictionary d;
  224. d["class"] = E->get();
  225. d["language"] = global_classes[E->get()].language;
  226. d["path"] = global_classes[E->get()].path;
  227. d["base"] = global_classes[E->get()].base;
  228. gcarr.push_back(d);
  229. }
  230. ProjectSettings::get_singleton()->set("_global_script_classes", gcarr);
  231. ProjectSettings::get_singleton()->save();
  232. }
  233. ////////////////////
  234. void ScriptInstance::get_property_state(List<Pair<StringName, Variant> > &state) {
  235. List<PropertyInfo> pinfo;
  236. get_property_list(&pinfo);
  237. for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
  238. if (E->get().usage & PROPERTY_USAGE_STORAGE) {
  239. Pair<StringName, Variant> p;
  240. p.first = E->get().name;
  241. if (get(p.first, p.second))
  242. state.push_back(p);
  243. }
  244. }
  245. }
  246. Variant ScriptInstance::call(const StringName &p_method, VARIANT_ARG_DECLARE) {
  247. VARIANT_ARGPTRS;
  248. int argc = 0;
  249. for (int i = 0; i < VARIANT_ARG_MAX; i++) {
  250. if (argptr[i]->get_type() == Variant::NIL)
  251. break;
  252. argc++;
  253. }
  254. Variant::CallError error;
  255. return call(p_method, argptr, argc, error);
  256. }
  257. void ScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
  258. Variant::CallError ce;
  259. call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
  260. }
  261. void ScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
  262. Variant::CallError ce;
  263. call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
  264. }
  265. void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
  266. if (r_valid)
  267. *r_valid = false;
  268. }
  269. Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) {
  270. if (r_valid)
  271. *r_valid = false;
  272. return Variant();
  273. }
  274. void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DECLARE) {
  275. VARIANT_ARGPTRS;
  276. int argc = 0;
  277. for (int i = 0; i < VARIANT_ARG_MAX; i++) {
  278. if (argptr[i]->get_type() == Variant::NIL)
  279. break;
  280. argc++;
  281. }
  282. call_multilevel(p_method, argptr, argc);
  283. }
  284. ScriptInstance::~ScriptInstance() {
  285. }
  286. ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = NULL;
  287. ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
  288. singleton = this;
  289. }
  290. void ScriptLanguage::frame() {
  291. }
  292. ScriptDebugger *ScriptDebugger::singleton = NULL;
  293. void ScriptDebugger::set_lines_left(int p_left) {
  294. lines_left = p_left;
  295. }
  296. int ScriptDebugger::get_lines_left() const {
  297. return lines_left;
  298. }
  299. void ScriptDebugger::set_depth(int p_depth) {
  300. depth = p_depth;
  301. }
  302. int ScriptDebugger::get_depth() const {
  303. return depth;
  304. }
  305. void ScriptDebugger::insert_breakpoint(int p_line, const StringName &p_source) {
  306. if (!breakpoints.has(p_line))
  307. breakpoints[p_line] = Set<StringName>();
  308. breakpoints[p_line].insert(p_source);
  309. }
  310. void ScriptDebugger::remove_breakpoint(int p_line, const StringName &p_source) {
  311. if (!breakpoints.has(p_line))
  312. return;
  313. breakpoints[p_line].erase(p_source);
  314. if (breakpoints[p_line].size() == 0)
  315. breakpoints.erase(p_line);
  316. }
  317. bool ScriptDebugger::is_breakpoint(int p_line, const StringName &p_source) const {
  318. if (!breakpoints.has(p_line))
  319. return false;
  320. return breakpoints[p_line].has(p_source);
  321. }
  322. bool ScriptDebugger::is_breakpoint_line(int p_line) const {
  323. return breakpoints.has(p_line);
  324. }
  325. String ScriptDebugger::breakpoint_find_source(const String &p_source) const {
  326. return p_source;
  327. }
  328. void ScriptDebugger::clear_breakpoints() {
  329. breakpoints.clear();
  330. }
  331. void ScriptDebugger::idle_poll() {
  332. }
  333. void ScriptDebugger::line_poll() {
  334. }
  335. void ScriptDebugger::set_break_language(ScriptLanguage *p_lang) {
  336. break_lang = p_lang;
  337. }
  338. ScriptLanguage *ScriptDebugger::get_break_language() const {
  339. return break_lang;
  340. }
  341. ScriptDebugger::ScriptDebugger() {
  342. singleton = this;
  343. lines_left = -1;
  344. depth = -1;
  345. break_lang = NULL;
  346. }
  347. bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
  348. if (script->is_placeholder_fallback_enabled())
  349. return false;
  350. if (values.has(p_name)) {
  351. Variant defval;
  352. if (script->get_property_default_value(p_name, defval)) {
  353. if (defval == p_value) {
  354. values.erase(p_name);
  355. return true;
  356. }
  357. }
  358. values[p_name] = p_value;
  359. return true;
  360. } else {
  361. Variant defval;
  362. if (script->get_property_default_value(p_name, defval)) {
  363. if (defval != p_value) {
  364. values[p_name] = p_value;
  365. }
  366. return true;
  367. }
  368. }
  369. return false;
  370. }
  371. bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
  372. if (values.has(p_name)) {
  373. r_ret = values[p_name];
  374. return true;
  375. }
  376. if (constants.has(p_name)) {
  377. r_ret = constants[p_name];
  378. return true;
  379. }
  380. if (!script->is_placeholder_fallback_enabled()) {
  381. Variant defval;
  382. if (script->get_property_default_value(p_name, defval)) {
  383. r_ret = defval;
  384. return true;
  385. }
  386. }
  387. return false;
  388. }
  389. void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  390. if (script->is_placeholder_fallback_enabled()) {
  391. for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
  392. p_properties->push_back(E->get());
  393. }
  394. } else {
  395. for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
  396. PropertyInfo pinfo = E->get();
  397. if (!values.has(pinfo.name)) {
  398. pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
  399. }
  400. p_properties->push_back(E->get());
  401. }
  402. }
  403. }
  404. Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
  405. if (values.has(p_name)) {
  406. if (r_is_valid)
  407. *r_is_valid = true;
  408. return values[p_name].get_type();
  409. }
  410. if (constants.has(p_name)) {
  411. if (r_is_valid)
  412. *r_is_valid = true;
  413. return constants[p_name].get_type();
  414. }
  415. if (r_is_valid)
  416. *r_is_valid = false;
  417. return Variant::NIL;
  418. }
  419. void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
  420. if (script->is_placeholder_fallback_enabled())
  421. return;
  422. if (script.is_valid()) {
  423. script->get_script_method_list(p_list);
  424. }
  425. }
  426. bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
  427. if (script->is_placeholder_fallback_enabled())
  428. return false;
  429. if (script.is_valid()) {
  430. return script->has_method(p_method);
  431. }
  432. return false;
  433. }
  434. void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values) {
  435. Set<StringName> new_values;
  436. for (const List<PropertyInfo>::Element *E = p_properties.front(); E; E = E->next()) {
  437. StringName n = E->get().name;
  438. new_values.insert(n);
  439. if (!values.has(n) || values[n].get_type() != E->get().type) {
  440. if (p_values.has(n))
  441. values[n] = p_values[n];
  442. }
  443. }
  444. properties = p_properties;
  445. List<StringName> to_remove;
  446. for (Map<StringName, Variant>::Element *E = values.front(); E; E = E->next()) {
  447. if (!new_values.has(E->key()))
  448. to_remove.push_back(E->key());
  449. Variant defval;
  450. if (script->get_property_default_value(E->key(), defval)) {
  451. //remove because it's the same as the default value
  452. if (defval == E->get()) {
  453. to_remove.push_back(E->key());
  454. }
  455. }
  456. }
  457. while (to_remove.size()) {
  458. values.erase(to_remove.front()->get());
  459. to_remove.pop_front();
  460. }
  461. if (owner && owner->get_script_instance() == this) {
  462. owner->_change_notify();
  463. }
  464. //change notify
  465. constants.clear();
  466. script->get_constants(&constants);
  467. }
  468. void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) {
  469. if (script->is_placeholder_fallback_enabled()) {
  470. Map<StringName, Variant>::Element *E = values.find(p_name);
  471. if (E) {
  472. E->value() = p_value;
  473. } else {
  474. values.insert(p_name, p_value);
  475. }
  476. bool found = false;
  477. for (const List<PropertyInfo>::Element *F = properties.front(); F; F = F->next()) {
  478. if (F->get().name == p_name) {
  479. found = true;
  480. break;
  481. }
  482. }
  483. if (!found) {
  484. properties.push_back(PropertyInfo(p_value.get_type(), p_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE));
  485. }
  486. }
  487. if (r_valid)
  488. *r_valid = false; // Cannot change the value in either case
  489. }
  490. Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) {
  491. if (script->is_placeholder_fallback_enabled()) {
  492. const Map<StringName, Variant>::Element *E = values.find(p_name);
  493. if (E) {
  494. if (r_valid)
  495. *r_valid = true;
  496. return E->value();
  497. }
  498. E = constants.find(p_name);
  499. if (E) {
  500. if (r_valid)
  501. *r_valid = true;
  502. return E->value();
  503. }
  504. }
  505. if (r_valid)
  506. *r_valid = false;
  507. return Variant();
  508. }
  509. PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
  510. owner(p_owner),
  511. language(p_language),
  512. script(p_script) {
  513. }
  514. PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
  515. if (script.is_valid()) {
  516. script->_placeholder_erased(this);
  517. }
  518. }