display_server_android.cpp 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576
  1. /*************************************************************************/
  2. /* display_server_android.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "display_server_android.h"
  31. #include "core/config/project_settings.h"
  32. #include "java_godot_io_wrapper.h"
  33. #include "java_godot_wrapper.h"
  34. #include "os_android.h"
  35. #if defined(VULKAN_ENABLED)
  36. #include "drivers/vulkan/rendering_device_vulkan.h"
  37. #include "platform/android/vulkan/vulkan_context_android.h"
  38. #include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
  39. #endif
  40. DisplayServerAndroid *DisplayServerAndroid::get_singleton() {
  41. return (DisplayServerAndroid *)DisplayServer::get_singleton();
  42. }
  43. bool DisplayServerAndroid::has_feature(Feature p_feature) const {
  44. switch (p_feature) {
  45. //case FEATURE_CONSOLE_WINDOW:
  46. case FEATURE_CURSOR_SHAPE:
  47. //case FEATURE_CUSTOM_CURSOR_SHAPE:
  48. //case FEATURE_GLOBAL_MENU:
  49. //case FEATURE_HIDPI:
  50. //case FEATURE_ICON:
  51. //case FEATURE_IME:
  52. case FEATURE_MOUSE:
  53. //case FEATURE_MOUSE_WARP:
  54. //case FEATURE_NATIVE_DIALOG:
  55. //case FEATURE_NATIVE_ICON:
  56. //case FEATURE_WINDOW_TRANSPARENCY:
  57. case FEATURE_CLIPBOARD:
  58. case FEATURE_KEEP_SCREEN_ON:
  59. case FEATURE_ORIENTATION:
  60. case FEATURE_TOUCHSCREEN:
  61. case FEATURE_VIRTUAL_KEYBOARD:
  62. return true;
  63. default:
  64. return false;
  65. }
  66. }
  67. String DisplayServerAndroid::get_name() const {
  68. return "Android";
  69. }
  70. void DisplayServerAndroid::clipboard_set(const String &p_text) {
  71. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  72. ERR_FAIL_COND(!godot_java);
  73. if (godot_java->has_set_clipboard()) {
  74. godot_java->set_clipboard(p_text);
  75. } else {
  76. DisplayServer::clipboard_set(p_text);
  77. }
  78. }
  79. String DisplayServerAndroid::clipboard_get() const {
  80. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  81. ERR_FAIL_COND_V(!godot_java, String());
  82. if (godot_java->has_get_clipboard()) {
  83. return godot_java->get_clipboard();
  84. } else {
  85. return DisplayServer::clipboard_get();
  86. }
  87. }
  88. void DisplayServerAndroid::screen_set_keep_on(bool p_enable) {
  89. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  90. ERR_FAIL_COND(!godot_java);
  91. godot_java->set_keep_screen_on(p_enable);
  92. keep_screen_on = p_enable;
  93. }
  94. bool DisplayServerAndroid::screen_is_kept_on() const {
  95. return keep_screen_on;
  96. }
  97. void DisplayServerAndroid::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
  98. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  99. ERR_FAIL_COND(!godot_io_java);
  100. godot_io_java->set_screen_orientation(p_orientation);
  101. }
  102. DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(int p_screen) const {
  103. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  104. ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE);
  105. const int orientation = godot_io_java->get_screen_orientation();
  106. ERR_FAIL_INDEX_V_MSG(orientation, 7, SCREEN_LANDSCAPE, "Unrecognized screen orientation");
  107. return (ScreenOrientation)orientation;
  108. }
  109. int DisplayServerAndroid::get_screen_count() const {
  110. return 1;
  111. }
  112. Point2i DisplayServerAndroid::screen_get_position(int p_screen) const {
  113. return Point2i(0, 0);
  114. }
  115. Size2i DisplayServerAndroid::screen_get_size(int p_screen) const {
  116. return OS_Android::get_singleton()->get_display_size();
  117. }
  118. Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const {
  119. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  120. ERR_FAIL_COND_V(!godot_io_java, Rect2i());
  121. int xywh[4];
  122. godot_io_java->screen_get_usable_rect(xywh);
  123. return Rect2i(xywh[0], xywh[1], xywh[2], xywh[3]);
  124. }
  125. int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
  126. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  127. ERR_FAIL_COND_V(!godot_io_java, 0);
  128. return godot_io_java->get_screen_dpi();
  129. }
  130. bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const {
  131. return true;
  132. }
  133. void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) {
  134. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  135. ERR_FAIL_COND(!godot_io_java);
  136. if (godot_io_java->has_vk()) {
  137. godot_io_java->show_vk(p_existing_text, p_multiline, p_max_length, p_cursor_start, p_cursor_end);
  138. } else {
  139. ERR_PRINT("Virtual keyboard not available");
  140. }
  141. }
  142. void DisplayServerAndroid::virtual_keyboard_hide() {
  143. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  144. ERR_FAIL_COND(!godot_io_java);
  145. if (godot_io_java->has_vk()) {
  146. godot_io_java->hide_vk();
  147. } else {
  148. ERR_PRINT("Virtual keyboard not available");
  149. }
  150. }
  151. int DisplayServerAndroid::virtual_keyboard_get_height() const {
  152. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  153. ERR_FAIL_COND_V(!godot_io_java, 0);
  154. return godot_io_java->get_vk_height();
  155. }
  156. void DisplayServerAndroid::window_set_window_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  157. window_event_callback = p_callable;
  158. }
  159. void DisplayServerAndroid::window_set_input_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  160. input_event_callback = p_callable;
  161. }
  162. void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  163. input_text_callback = p_callable;
  164. }
  165. void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  166. rect_changed_callback = p_callable;
  167. }
  168. void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  169. // Not supported on Android.
  170. }
  171. void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg, bool p_deferred) const {
  172. if (!p_callable.is_null()) {
  173. const Variant *argp = &p_arg;
  174. Variant ret;
  175. Callable::CallError ce;
  176. if (p_deferred) {
  177. p_callable.call((const Variant **)&argp, 1, ret, ce);
  178. } else {
  179. p_callable.call_deferred((const Variant **)&argp, 1);
  180. }
  181. }
  182. }
  183. void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event, bool p_deferred) const {
  184. _window_callback(window_event_callback, int(p_event), p_deferred);
  185. }
  186. void DisplayServerAndroid::send_input_event(const Ref<InputEvent> &p_event) const {
  187. _window_callback(input_event_callback, p_event);
  188. }
  189. void DisplayServerAndroid::send_input_text(const String &p_text) const {
  190. _window_callback(input_text_callback, p_text);
  191. }
  192. void DisplayServerAndroid::_dispatch_input_events(const Ref<InputEvent> &p_event) {
  193. DisplayServerAndroid::get_singleton()->send_input_event(p_event);
  194. }
  195. Vector<DisplayServer::WindowID> DisplayServerAndroid::get_window_list() const {
  196. Vector<WindowID> ret;
  197. ret.push_back(MAIN_WINDOW_ID);
  198. return ret;
  199. }
  200. DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(const Point2i &p_position) const {
  201. return MAIN_WINDOW_ID;
  202. }
  203. int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
  204. ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
  205. switch (p_handle_type) {
  206. case DISPLAY_HANDLE: {
  207. return 0; // Not supported.
  208. }
  209. case WINDOW_HANDLE: {
  210. return (int64_t)((OS_Android *)OS::get_singleton())->get_godot_java()->get_activity();
  211. }
  212. case WINDOW_VIEW: {
  213. return 0; // Not supported.
  214. }
  215. default: {
  216. return 0;
  217. }
  218. }
  219. }
  220. void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) {
  221. window_attached_instance_id = p_instance;
  222. }
  223. ObjectID DisplayServerAndroid::window_get_attached_instance_id(DisplayServer::WindowID p_window) const {
  224. return window_attached_instance_id;
  225. }
  226. void DisplayServerAndroid::window_set_title(const String &p_title, DisplayServer::WindowID p_window) {
  227. // Not supported on Android.
  228. }
  229. int DisplayServerAndroid::window_get_current_screen(DisplayServer::WindowID p_window) const {
  230. return SCREEN_OF_MAIN_WINDOW;
  231. }
  232. void DisplayServerAndroid::window_set_current_screen(int p_screen, DisplayServer::WindowID p_window) {
  233. // Not supported on Android.
  234. }
  235. Point2i DisplayServerAndroid::window_get_position(DisplayServer::WindowID p_window) const {
  236. return Point2i();
  237. }
  238. void DisplayServerAndroid::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window) {
  239. // Not supported on Android.
  240. }
  241. void DisplayServerAndroid::window_set_transient(DisplayServer::WindowID p_window, DisplayServer::WindowID p_parent) {
  242. // Not supported on Android.
  243. }
  244. void DisplayServerAndroid::window_set_max_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  245. // Not supported on Android.
  246. }
  247. Size2i DisplayServerAndroid::window_get_max_size(DisplayServer::WindowID p_window) const {
  248. return Size2i();
  249. }
  250. void DisplayServerAndroid::window_set_min_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  251. // Not supported on Android.
  252. }
  253. Size2i DisplayServerAndroid::window_get_min_size(DisplayServer::WindowID p_window) const {
  254. return Size2i();
  255. }
  256. void DisplayServerAndroid::window_set_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  257. // Not supported on Android.
  258. }
  259. Size2i DisplayServerAndroid::window_get_size(DisplayServer::WindowID p_window) const {
  260. return OS_Android::get_singleton()->get_display_size();
  261. }
  262. Size2i DisplayServerAndroid::window_get_real_size(DisplayServer::WindowID p_window) const {
  263. return OS_Android::get_singleton()->get_display_size();
  264. }
  265. void DisplayServerAndroid::window_set_mode(DisplayServer::WindowMode p_mode, DisplayServer::WindowID p_window) {
  266. // Not supported on Android.
  267. }
  268. DisplayServer::WindowMode DisplayServerAndroid::window_get_mode(DisplayServer::WindowID p_window) const {
  269. return WINDOW_MODE_FULLSCREEN;
  270. }
  271. bool DisplayServerAndroid::window_is_maximize_allowed(DisplayServer::WindowID p_window) const {
  272. return false;
  273. }
  274. void DisplayServerAndroid::window_set_flag(DisplayServer::WindowFlags p_flag, bool p_enabled, DisplayServer::WindowID p_window) {
  275. // Not supported on Android.
  276. }
  277. bool DisplayServerAndroid::window_get_flag(DisplayServer::WindowFlags p_flag, DisplayServer::WindowID p_window) const {
  278. return false;
  279. }
  280. void DisplayServerAndroid::window_request_attention(DisplayServer::WindowID p_window) {
  281. // Not supported on Android.
  282. }
  283. void DisplayServerAndroid::window_move_to_foreground(DisplayServer::WindowID p_window) {
  284. // Not supported on Android.
  285. }
  286. bool DisplayServerAndroid::window_can_draw(DisplayServer::WindowID p_window) const {
  287. return true;
  288. }
  289. bool DisplayServerAndroid::can_any_window_draw() const {
  290. return true;
  291. }
  292. void DisplayServerAndroid::process_events() {
  293. Input::get_singleton()->flush_buffered_events();
  294. }
  295. Vector<String> DisplayServerAndroid::get_rendering_drivers_func() {
  296. Vector<String> drivers;
  297. #ifdef GLES3_ENABLED
  298. drivers.push_back("opengl3");
  299. #endif
  300. #ifdef VULKAN_ENABLED
  301. drivers.push_back("vulkan");
  302. #endif
  303. return drivers;
  304. }
  305. DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
  306. DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
  307. if (r_error != OK) {
  308. OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver");
  309. }
  310. return ds;
  311. }
  312. void DisplayServerAndroid::register_android_driver() {
  313. register_create_function("android", create_func, get_rendering_drivers_func);
  314. }
  315. void DisplayServerAndroid::reset_window() {
  316. #if defined(VULKAN_ENABLED)
  317. if (rendering_driver == "vulkan") {
  318. ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
  319. ERR_FAIL_COND(!native_window);
  320. ERR_FAIL_COND(!context_vulkan);
  321. VSyncMode last_vsync_mode = context_vulkan->get_vsync_mode(MAIN_WINDOW_ID);
  322. context_vulkan->window_destroy(MAIN_WINDOW_ID);
  323. Size2i display_size = OS_Android::get_singleton()->get_display_size();
  324. if (context_vulkan->window_create(native_window, last_vsync_mode, display_size.width, display_size.height) == -1) {
  325. memdelete(context_vulkan);
  326. context_vulkan = nullptr;
  327. ERR_FAIL_MSG("Failed to reset Vulkan window.");
  328. }
  329. }
  330. #endif
  331. }
  332. void DisplayServerAndroid::notify_surface_changed(int p_width, int p_height) {
  333. if (rect_changed_callback.is_null()) {
  334. return;
  335. }
  336. const Variant size = Rect2i(0, 0, p_width, p_height);
  337. const Variant *sizep = &size;
  338. Variant ret;
  339. Callable::CallError ce;
  340. rect_changed_callback.call(reinterpret_cast<const Variant **>(&sizep), 1, ret, ce);
  341. }
  342. DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
  343. rendering_driver = p_rendering_driver;
  344. // TODO: rendering_driver is broken, change when different drivers are supported again
  345. rendering_driver = "vulkan";
  346. keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on");
  347. #if defined(GLES3_ENABLED)
  348. if (rendering_driver == "opengl3") {
  349. bool gl_initialization_error = false;
  350. if (RasterizerGLES3::is_viable() == OK) {
  351. RasterizerGLES3::register_config();
  352. RasterizerGLES3::make_current();
  353. } else {
  354. gl_initialization_error = true;
  355. }
  356. if (gl_initialization_error) {
  357. OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n"
  358. "Please try updating your Android version.",
  359. "Unable to initialize video driver");
  360. return;
  361. }
  362. }
  363. #endif
  364. #if defined(VULKAN_ENABLED)
  365. context_vulkan = nullptr;
  366. rendering_device_vulkan = nullptr;
  367. if (rendering_driver == "vulkan") {
  368. ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
  369. ERR_FAIL_COND(!native_window);
  370. context_vulkan = memnew(VulkanContextAndroid);
  371. if (context_vulkan->initialize() != OK) {
  372. memdelete(context_vulkan);
  373. context_vulkan = nullptr;
  374. ERR_FAIL_MSG("Failed to initialize Vulkan context");
  375. }
  376. Size2i display_size = OS_Android::get_singleton()->get_display_size();
  377. if (context_vulkan->window_create(native_window, p_vsync_mode, display_size.width, display_size.height) == -1) {
  378. memdelete(context_vulkan);
  379. context_vulkan = nullptr;
  380. ERR_FAIL_MSG("Failed to create Vulkan window.");
  381. }
  382. rendering_device_vulkan = memnew(RenderingDeviceVulkan);
  383. rendering_device_vulkan->initialize(context_vulkan);
  384. RendererCompositorRD::make_current();
  385. }
  386. #endif
  387. Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
  388. Input::get_singleton()->set_use_input_buffering(true); // Needed because events will come directly from the UI thread
  389. r_error = OK;
  390. }
  391. DisplayServerAndroid::~DisplayServerAndroid() {
  392. #if defined(VULKAN_ENABLED)
  393. if (rendering_driver == "vulkan") {
  394. if (rendering_device_vulkan) {
  395. rendering_device_vulkan->finalize();
  396. memdelete(rendering_device_vulkan);
  397. }
  398. if (context_vulkan) {
  399. memdelete(context_vulkan);
  400. }
  401. }
  402. #endif
  403. }
  404. void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) {
  405. Input::get_singleton()->set_accelerometer(p_accelerometer);
  406. }
  407. void DisplayServerAndroid::process_gravity(const Vector3 &p_gravity) {
  408. Input::get_singleton()->set_gravity(p_gravity);
  409. }
  410. void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) {
  411. Input::get_singleton()->set_magnetometer(p_magnetometer);
  412. }
  413. void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
  414. Input::get_singleton()->set_gyroscope(p_gyroscope);
  415. }
  416. void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) {
  417. if (mouse_mode == p_mode) {
  418. return;
  419. }
  420. if (p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
  421. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(CURSOR_TYPE_NULL);
  422. } else {
  423. cursor_set_shape(cursor_shape);
  424. }
  425. if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
  426. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture();
  427. } else {
  428. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture();
  429. }
  430. mouse_mode = p_mode;
  431. }
  432. DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const {
  433. return mouse_mode;
  434. }
  435. Point2i DisplayServerAndroid::mouse_get_position() const {
  436. return Input::get_singleton()->get_mouse_position();
  437. }
  438. MouseButton DisplayServerAndroid::mouse_get_button_state() const {
  439. return (MouseButton)Input::get_singleton()->get_mouse_button_mask();
  440. }
  441. void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) {
  442. if (cursor_shape == p_shape) {
  443. return;
  444. }
  445. cursor_shape = p_shape;
  446. if (mouse_mode == MouseMode::MOUSE_MODE_VISIBLE || mouse_mode == MouseMode::MOUSE_MODE_CONFINED) {
  447. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(android_cursors[cursor_shape]);
  448. }
  449. }
  450. DisplayServer::CursorShape DisplayServerAndroid::cursor_get_shape() const {
  451. return cursor_shape;
  452. }
  453. void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
  454. #if defined(VULKAN_ENABLED)
  455. context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
  456. #endif
  457. }
  458. DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_window) const {
  459. #if defined(VULKAN_ENABLED)
  460. return context_vulkan->get_vsync_mode(p_window);
  461. #else
  462. return DisplayServer::VSYNC_ENABLED;
  463. #endif
  464. }