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- /*************************************************************************/
- /* input_event.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "input_event.h"
- #include "core/input/input_map.h"
- #include "core/input/shortcut.h"
- #include "core/os/keyboard.h"
- const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1;
- const int InputEvent::DEVICE_ID_INTERNAL = -2;
- void InputEvent::set_device(int p_device) {
- device = p_device;
- emit_changed();
- }
- int InputEvent::get_device() const {
- return device;
- }
- bool InputEvent::is_action(const StringName &p_action, bool p_exact_match) const {
- return InputMap::get_singleton()->event_is_action(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match);
- }
- bool InputEvent::is_action_pressed(const StringName &p_action, bool p_allow_echo, bool p_exact_match) const {
- bool pressed;
- bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, &pressed, nullptr, nullptr);
- return valid && pressed && (p_allow_echo || !is_echo());
- }
- bool InputEvent::is_action_released(const StringName &p_action, bool p_exact_match) const {
- bool pressed;
- bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, &pressed, nullptr, nullptr);
- return valid && !pressed;
- }
- float InputEvent::get_action_strength(const StringName &p_action, bool p_exact_match) const {
- float strength;
- bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, nullptr, &strength, nullptr);
- return valid ? strength : 0.0f;
- }
- float InputEvent::get_action_raw_strength(const StringName &p_action, bool p_exact_match) const {
- float raw_strength;
- bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, nullptr, nullptr, &raw_strength);
- return valid ? raw_strength : 0.0f;
- }
- bool InputEvent::is_pressed() const {
- return false;
- }
- bool InputEvent::is_echo() const {
- return false;
- }
- Ref<InputEvent> InputEvent::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- return Ref<InputEvent>((InputEvent *)this);
- }
- bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
- return false;
- }
- bool InputEvent::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
- return false;
- }
- bool InputEvent::is_action_type() const {
- return false;
- }
- void InputEvent::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_device", "device"), &InputEvent::set_device);
- ClassDB::bind_method(D_METHOD("get_device"), &InputEvent::get_device);
- ClassDB::bind_method(D_METHOD("is_action", "action", "exact_match"), &InputEvent::is_action, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("is_action_pressed", "action", "allow_echo", "exact_match"), &InputEvent::is_action_pressed, DEFVAL(false), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("is_action_released", "action", "exact_match"), &InputEvent::is_action_released, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_action_strength", "action", "exact_match"), &InputEvent::get_action_strength, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed);
- ClassDB::bind_method(D_METHOD("is_echo"), &InputEvent::is_echo);
- ClassDB::bind_method(D_METHOD("as_text"), &InputEvent::as_text);
- ClassDB::bind_method(D_METHOD("is_match", "event", "exact_match"), &InputEvent::is_match, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type);
- ClassDB::bind_method(D_METHOD("accumulate", "with_event"), &InputEvent::accumulate);
- ClassDB::bind_method(D_METHOD("xformed_by", "xform", "local_ofs"), &InputEvent::xformed_by, DEFVAL(Vector2()));
- ADD_PROPERTY(PropertyInfo(Variant::INT, "device"), "set_device", "get_device");
- }
- ///////////////////////////////////
- void InputEventFromWindow::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_window_id", "id"), &InputEventFromWindow::set_window_id);
- ClassDB::bind_method(D_METHOD("get_window_id"), &InputEventFromWindow::get_window_id);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "window_id"), "set_window_id", "get_window_id");
- }
- void InputEventFromWindow::set_window_id(int64_t p_id) {
- window_id = p_id;
- emit_changed();
- }
- int64_t InputEventFromWindow::get_window_id() const {
- return window_id;
- }
- ///////////////////////////////////
- void InputEventWithModifiers::set_store_command(bool p_enabled) {
- store_command = p_enabled;
- emit_changed();
- }
- bool InputEventWithModifiers::is_storing_command() const {
- return store_command;
- }
- void InputEventWithModifiers::set_shift_pressed(bool p_enabled) {
- shift_pressed = p_enabled;
- emit_changed();
- }
- bool InputEventWithModifiers::is_shift_pressed() const {
- return shift_pressed;
- }
- void InputEventWithModifiers::set_alt_pressed(bool p_enabled) {
- alt_pressed = p_enabled;
- emit_changed();
- }
- bool InputEventWithModifiers::is_alt_pressed() const {
- return alt_pressed;
- }
- void InputEventWithModifiers::set_ctrl_pressed(bool p_enabled) {
- ctrl_pressed = p_enabled;
- emit_changed();
- }
- bool InputEventWithModifiers::is_ctrl_pressed() const {
- return ctrl_pressed;
- }
- void InputEventWithModifiers::set_meta_pressed(bool p_enabled) {
- meta_pressed = p_enabled;
- emit_changed();
- }
- bool InputEventWithModifiers::is_meta_pressed() const {
- return meta_pressed;
- }
- void InputEventWithModifiers::set_command_pressed(bool p_enabled) {
- command_pressed = p_enabled;
- emit_changed();
- }
- bool InputEventWithModifiers::is_command_pressed() const {
- return command_pressed;
- }
- void InputEventWithModifiers::set_modifiers_from_event(const InputEventWithModifiers *event) {
- set_alt_pressed(event->is_alt_pressed());
- set_shift_pressed(event->is_shift_pressed());
- set_ctrl_pressed(event->is_ctrl_pressed());
- set_meta_pressed(event->is_meta_pressed());
- }
- Key InputEventWithModifiers::get_modifiers_mask() const {
- Key mask = Key::NONE;
- if (is_ctrl_pressed()) {
- mask |= KeyModifierMask::CTRL;
- }
- if (is_shift_pressed()) {
- mask |= KeyModifierMask::SHIFT;
- }
- if (is_alt_pressed()) {
- mask |= KeyModifierMask::ALT;
- }
- if (is_meta_pressed()) {
- mask |= KeyModifierMask::META;
- }
- return mask;
- }
- String InputEventWithModifiers::as_text() const {
- Vector<String> mod_names;
- if (is_ctrl_pressed()) {
- mod_names.push_back(find_keycode_name(Key::CTRL));
- }
- if (is_shift_pressed()) {
- mod_names.push_back(find_keycode_name(Key::SHIFT));
- }
- if (is_alt_pressed()) {
- mod_names.push_back(find_keycode_name(Key::ALT));
- }
- if (is_meta_pressed()) {
- mod_names.push_back(find_keycode_name(Key::META));
- }
- if (!mod_names.is_empty()) {
- return String("+").join(mod_names);
- } else {
- return "";
- }
- }
- String InputEventWithModifiers::to_string() {
- return as_text();
- }
- void InputEventWithModifiers::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_store_command", "enable"), &InputEventWithModifiers::set_store_command);
- ClassDB::bind_method(D_METHOD("is_storing_command"), &InputEventWithModifiers::is_storing_command);
- ClassDB::bind_method(D_METHOD("set_alt_pressed", "pressed"), &InputEventWithModifiers::set_alt_pressed);
- ClassDB::bind_method(D_METHOD("is_alt_pressed"), &InputEventWithModifiers::is_alt_pressed);
- ClassDB::bind_method(D_METHOD("set_shift_pressed", "pressed"), &InputEventWithModifiers::set_shift_pressed);
- ClassDB::bind_method(D_METHOD("is_shift_pressed"), &InputEventWithModifiers::is_shift_pressed);
- ClassDB::bind_method(D_METHOD("set_ctrl_pressed", "pressed"), &InputEventWithModifiers::set_ctrl_pressed);
- ClassDB::bind_method(D_METHOD("is_ctrl_pressed"), &InputEventWithModifiers::is_ctrl_pressed);
- ClassDB::bind_method(D_METHOD("set_meta_pressed", "pressed"), &InputEventWithModifiers::set_meta_pressed);
- ClassDB::bind_method(D_METHOD("is_meta_pressed"), &InputEventWithModifiers::is_meta_pressed);
- ClassDB::bind_method(D_METHOD("set_command_pressed", "pressed"), &InputEventWithModifiers::set_command_pressed);
- ClassDB::bind_method(D_METHOD("is_command_pressed"), &InputEventWithModifiers::is_command_pressed);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "store_command"), "set_store_command", "is_storing_command");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt_pressed"), "set_alt_pressed", "is_alt_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift_pressed"), "set_shift_pressed", "is_shift_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ctrl_pressed"), "set_ctrl_pressed", "is_ctrl_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta_pressed"), "set_meta_pressed", "is_meta_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command_pressed"), "set_command_pressed", "is_command_pressed");
- }
- void InputEventWithModifiers::_validate_property(PropertyInfo &property) const {
- if (store_command) {
- // If we only want to Store "Command".
- #ifdef APPLE_STYLE_KEYS
- // Don't store "Meta" on Mac.
- if (property.name == "meta_pressed") {
- property.usage ^= PROPERTY_USAGE_STORAGE;
- }
- #else
- // Don't store "Ctrl".
- if (property.name == "ctrl_pressed") {
- property.usage ^= PROPERTY_USAGE_STORAGE;
- }
- #endif
- } else {
- // We don't want to store command, only ctrl or meta (on mac).
- if (property.name == "command_pressed") {
- property.usage ^= PROPERTY_USAGE_STORAGE;
- }
- }
- }
- ///////////////////////////////////
- void InputEventKey::set_pressed(bool p_pressed) {
- pressed = p_pressed;
- emit_changed();
- }
- bool InputEventKey::is_pressed() const {
- return pressed;
- }
- void InputEventKey::set_keycode(Key p_keycode) {
- keycode = p_keycode;
- emit_changed();
- }
- Key InputEventKey::get_keycode() const {
- return keycode;
- }
- void InputEventKey::set_physical_keycode(Key p_keycode) {
- physical_keycode = p_keycode;
- emit_changed();
- }
- Key InputEventKey::get_physical_keycode() const {
- return physical_keycode;
- }
- void InputEventKey::set_unicode(char32_t p_unicode) {
- unicode = p_unicode;
- emit_changed();
- }
- char32_t InputEventKey::get_unicode() const {
- return unicode;
- }
- void InputEventKey::set_echo(bool p_enable) {
- echo = p_enable;
- emit_changed();
- }
- bool InputEventKey::is_echo() const {
- return echo;
- }
- Key InputEventKey::get_keycode_with_modifiers() const {
- return keycode | get_modifiers_mask();
- }
- Key InputEventKey::get_physical_keycode_with_modifiers() const {
- return physical_keycode | get_modifiers_mask();
- }
- String InputEventKey::as_text() const {
- String kc;
- if (keycode == Key::NONE) {
- kc = keycode_get_string(physical_keycode) + " (" + RTR("Physical") + ")";
- } else {
- kc = keycode_get_string(keycode);
- }
- if (kc.is_empty()) {
- return kc;
- }
- String mods_text = InputEventWithModifiers::as_text();
- return mods_text.is_empty() ? kc : mods_text + "+" + kc;
- }
- String InputEventKey::to_string() {
- String p = is_pressed() ? "true" : "false";
- String e = is_echo() ? "true" : "false";
- String kc = "";
- String physical = "false";
- if (keycode == Key::NONE) {
- kc = itos((int64_t)physical_keycode) + " (" + keycode_get_string(physical_keycode) + ")";
- physical = "true";
- } else {
- kc = itos((int64_t)keycode) + " (" + keycode_get_string(keycode) + ")";
- }
- String mods = InputEventWithModifiers::as_text();
- mods = mods.is_empty() ? TTR("none") : mods;
- return vformat("InputEventKey: keycode=%s, mods=%s, physical=%s, pressed=%s, echo=%s", kc, mods, physical, p, e);
- }
- Ref<InputEventKey> InputEventKey::create_reference(Key p_keycode) {
- Ref<InputEventKey> ie;
- ie.instantiate();
- ie->set_keycode(p_keycode & KeyModifierMask::CODE_MASK);
- ie->set_unicode(char32_t(p_keycode & KeyModifierMask::CODE_MASK));
- if ((p_keycode & KeyModifierMask::SHIFT) != Key::NONE) {
- ie->set_shift_pressed(true);
- }
- if ((p_keycode & KeyModifierMask::ALT) != Key::NONE) {
- ie->set_alt_pressed(true);
- }
- if ((p_keycode & KeyModifierMask::CTRL) != Key::NONE) {
- ie->set_ctrl_pressed(true);
- }
- if ((p_keycode & KeyModifierMask::CMD) != Key::NONE) {
- ie->set_command_pressed(true);
- }
- if ((p_keycode & KeyModifierMask::META) != Key::NONE) {
- ie->set_meta_pressed(true);
- }
- return ie;
- }
- bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
- Ref<InputEventKey> key = p_event;
- if (key.is_null()) {
- return false;
- }
- bool match;
- if (keycode != Key::NONE) {
- match = keycode == key->keycode;
- } else {
- match = get_physical_keycode() == key->get_physical_keycode();
- }
- if (p_exact_match) {
- match &= get_modifiers_mask() == key->get_modifiers_mask();
- }
- if (match) {
- bool pressed = key->is_pressed();
- if (r_pressed != nullptr) {
- *r_pressed = pressed;
- }
- float strength = pressed ? 1.0f : 0.0f;
- if (r_strength != nullptr) {
- *r_strength = strength;
- }
- if (r_raw_strength != nullptr) {
- *r_raw_strength = strength;
- }
- }
- return match;
- }
- bool InputEventKey::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
- Ref<InputEventKey> key = p_event;
- if (key.is_null()) {
- return false;
- }
- if (keycode == Key::NONE) {
- return physical_keycode == key->physical_keycode &&
- (!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
- } else {
- return keycode == key->keycode &&
- (!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
- }
- }
- void InputEventKey::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventKey::set_pressed);
- ClassDB::bind_method(D_METHOD("set_keycode", "keycode"), &InputEventKey::set_keycode);
- ClassDB::bind_method(D_METHOD("get_keycode"), &InputEventKey::get_keycode);
- ClassDB::bind_method(D_METHOD("set_physical_keycode", "physical_keycode"), &InputEventKey::set_physical_keycode);
- ClassDB::bind_method(D_METHOD("get_physical_keycode"), &InputEventKey::get_physical_keycode);
- ClassDB::bind_method(D_METHOD("set_unicode", "unicode"), &InputEventKey::set_unicode);
- ClassDB::bind_method(D_METHOD("get_unicode"), &InputEventKey::get_unicode);
- ClassDB::bind_method(D_METHOD("set_echo", "echo"), &InputEventKey::set_echo);
- ClassDB::bind_method(D_METHOD("get_keycode_with_modifiers"), &InputEventKey::get_keycode_with_modifiers);
- ClassDB::bind_method(D_METHOD("get_physical_keycode_with_modifiers"), &InputEventKey::get_physical_keycode_with_modifiers);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "keycode"), "set_keycode", "get_keycode");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "physical_keycode"), "set_physical_keycode", "get_physical_keycode");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "unicode"), "set_unicode", "get_unicode");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "echo"), "set_echo", "is_echo");
- }
- ///////////////////////////////////
- void InputEventMouse::set_button_mask(MouseButton p_mask) {
- button_mask = p_mask;
- emit_changed();
- }
- MouseButton InputEventMouse::get_button_mask() const {
- return button_mask;
- }
- void InputEventMouse::set_position(const Vector2 &p_pos) {
- pos = p_pos;
- }
- Vector2 InputEventMouse::get_position() const {
- return pos;
- }
- void InputEventMouse::set_global_position(const Vector2 &p_global_pos) {
- global_pos = p_global_pos;
- }
- Vector2 InputEventMouse::get_global_position() const {
- return global_pos;
- }
- void InputEventMouse::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_button_mask", "button_mask"), &InputEventMouse::set_button_mask);
- ClassDB::bind_method(D_METHOD("get_button_mask"), &InputEventMouse::get_button_mask);
- ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventMouse::set_position);
- ClassDB::bind_method(D_METHOD("get_position"), &InputEventMouse::get_position);
- ClassDB::bind_method(D_METHOD("set_global_position", "global_position"), &InputEventMouse::set_global_position);
- ClassDB::bind_method(D_METHOD("get_global_position"), &InputEventMouse::get_global_position);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask"), "set_button_mask", "get_button_mask");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position"), "set_global_position", "get_global_position");
- }
- ///////////////////////////////////
- void InputEventMouseButton::set_factor(float p_factor) {
- factor = p_factor;
- }
- float InputEventMouseButton::get_factor() const {
- return factor;
- }
- void InputEventMouseButton::set_button_index(MouseButton p_index) {
- button_index = p_index;
- emit_changed();
- }
- MouseButton InputEventMouseButton::get_button_index() const {
- return button_index;
- }
- void InputEventMouseButton::set_pressed(bool p_pressed) {
- pressed = p_pressed;
- }
- bool InputEventMouseButton::is_pressed() const {
- return pressed;
- }
- void InputEventMouseButton::set_double_click(bool p_double_click) {
- double_click = p_double_click;
- }
- bool InputEventMouseButton::is_double_click() const {
- return double_click;
- }
- Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Vector2 g = get_global_position();
- Vector2 l = p_xform.xform(get_position() + p_local_ofs);
- Ref<InputEventMouseButton> mb;
- mb.instantiate();
- mb->set_device(get_device());
- mb->set_window_id(get_window_id());
- mb->set_modifiers_from_event(this);
- mb->set_position(l);
- mb->set_global_position(g);
- mb->set_button_mask(get_button_mask());
- mb->set_pressed(pressed);
- mb->set_double_click(double_click);
- mb->set_factor(factor);
- mb->set_button_index(button_index);
- return mb;
- }
- bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
- Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_null()) {
- return false;
- }
- bool match = button_index == mb->button_index;
- if (p_exact_match) {
- match &= get_modifiers_mask() == mb->get_modifiers_mask();
- }
- if (match) {
- bool pressed = mb->is_pressed();
- if (r_pressed != nullptr) {
- *r_pressed = pressed;
- }
- float strength = pressed ? 1.0f : 0.0f;
- if (r_strength != nullptr) {
- *r_strength = strength;
- }
- if (r_raw_strength != nullptr) {
- *r_raw_strength = strength;
- }
- }
- return match;
- }
- bool InputEventMouseButton::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
- Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_null()) {
- return false;
- }
- return button_index == mb->button_index &&
- (!p_exact_match || get_modifiers_mask() == mb->get_modifiers_mask());
- }
- static const char *_mouse_button_descriptions[9] = {
- TTRC("Left Mouse Button"),
- TTRC("Right Mouse Button"),
- TTRC("Middle Mouse Button"),
- TTRC("Mouse Wheel Up"),
- TTRC("Mouse Wheel Down"),
- TTRC("Mouse Wheel Left"),
- TTRC("Mouse Wheel Right"),
- TTRC("Mouse Thumb Button 1"),
- TTRC("Mouse Thumb Button 2")
- };
- String InputEventMouseButton::as_text() const {
- // Modifiers
- String mods_text = InputEventWithModifiers::as_text();
- String full_string = mods_text.is_empty() ? "" : mods_text + "+";
- // Button
- MouseButton idx = get_button_index();
- switch (idx) {
- case MouseButton::LEFT:
- case MouseButton::RIGHT:
- case MouseButton::MIDDLE:
- case MouseButton::WHEEL_UP:
- case MouseButton::WHEEL_DOWN:
- case MouseButton::WHEEL_LEFT:
- case MouseButton::WHEEL_RIGHT:
- case MouseButton::MB_XBUTTON1:
- case MouseButton::MB_XBUTTON2:
- full_string += RTR(_mouse_button_descriptions[(size_t)idx - 1]); // button index starts from 1, array index starts from 0, so subtract 1
- break;
- default:
- full_string += RTR("Button") + " #" + itos((int64_t)idx);
- break;
- }
- // Double Click
- if (double_click) {
- full_string += " (" + RTR("Double Click") + ")";
- }
- return full_string;
- }
- String InputEventMouseButton::to_string() {
- String p = is_pressed() ? "true" : "false";
- String d = double_click ? "true" : "false";
- MouseButton idx = get_button_index();
- String button_string = itos((int64_t)idx);
- switch (idx) {
- case MouseButton::LEFT:
- case MouseButton::RIGHT:
- case MouseButton::MIDDLE:
- case MouseButton::WHEEL_UP:
- case MouseButton::WHEEL_DOWN:
- case MouseButton::WHEEL_LEFT:
- case MouseButton::WHEEL_RIGHT:
- case MouseButton::MB_XBUTTON1:
- case MouseButton::MB_XBUTTON2:
- button_string += " (" + RTR(_mouse_button_descriptions[(size_t)idx - 1]) + ")"; // button index starts from 1, array index starts from 0, so subtract 1
- break;
- default:
- break;
- }
- String mods = InputEventWithModifiers::as_text();
- mods = mods.is_empty() ? TTR("none") : mods;
- // Work around the fact vformat can only take 5 substitutions but 6 need to be passed.
- String index_and_mods = vformat("button_index=%s, mods=%s", button_index, mods);
- return vformat("InputEventMouseButton: %s, pressed=%s, position=(%s), button_mask=%d, double_click=%s", index_and_mods, p, String(get_position()), get_button_mask(), d);
- }
- void InputEventMouseButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMouseButton::set_factor);
- ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMouseButton::get_factor);
- ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventMouseButton::set_button_index);
- ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventMouseButton::get_button_index);
- ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventMouseButton::set_pressed);
- // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventMouseButton::is_pressed);
- ClassDB::bind_method(D_METHOD("set_double_click", "double_click"), &InputEventMouseButton::set_double_click);
- ClassDB::bind_method(D_METHOD("is_double_click"), &InputEventMouseButton::is_double_click);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "double_click"), "set_double_click", "is_double_click");
- }
- ///////////////////////////////////
- void InputEventMouseMotion::set_tilt(const Vector2 &p_tilt) {
- tilt = p_tilt;
- }
- Vector2 InputEventMouseMotion::get_tilt() const {
- return tilt;
- }
- void InputEventMouseMotion::set_pressure(float p_pressure) {
- pressure = p_pressure;
- }
- float InputEventMouseMotion::get_pressure() const {
- return pressure;
- }
- void InputEventMouseMotion::set_relative(const Vector2 &p_relative) {
- relative = p_relative;
- }
- Vector2 InputEventMouseMotion::get_relative() const {
- return relative;
- }
- void InputEventMouseMotion::set_velocity(const Vector2 &p_velocity) {
- velocity = p_velocity;
- }
- Vector2 InputEventMouseMotion::get_velocity() const {
- return velocity;
- }
- Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Ref<InputEventMouseMotion> mm;
- mm.instantiate();
- mm->set_device(get_device());
- mm->set_window_id(get_window_id());
- mm->set_modifiers_from_event(this);
- mm->set_position(p_xform.xform(get_position() + p_local_ofs));
- mm->set_pressure(get_pressure());
- mm->set_tilt(get_tilt());
- mm->set_global_position(get_global_position());
- mm->set_button_mask(get_button_mask());
- mm->set_relative(p_xform.basis_xform(get_relative()));
- mm->set_velocity(p_xform.basis_xform(get_velocity()));
- return mm;
- }
- String InputEventMouseMotion::as_text() const {
- return vformat(RTR("Mouse motion at position (%s) with velocity (%s)"), String(get_position()), String(get_velocity()));
- }
- String InputEventMouseMotion::to_string() {
- MouseButton button_mask = get_button_mask();
- String button_mask_string = itos((int64_t)button_mask);
- switch (button_mask) {
- case MouseButton::MASK_LEFT:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[(size_t)MouseButton::LEFT - 1]) + ")";
- break;
- case MouseButton::MASK_MIDDLE:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[(size_t)MouseButton::MIDDLE - 1]) + ")";
- break;
- case MouseButton::MASK_RIGHT:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[(size_t)MouseButton::RIGHT - 1]) + ")";
- break;
- case MouseButton::MASK_XBUTTON1:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[(size_t)MouseButton::MB_XBUTTON1 - 1]) + ")";
- break;
- case MouseButton::MASK_XBUTTON2:
- button_mask_string += " (" + RTR(_mouse_button_descriptions[(size_t)MouseButton::MB_XBUTTON2 - 1]) + ")";
- break;
- default:
- break;
- }
- // Work around the fact vformat can only take 5 substitutions but 6 need to be passed.
- String mask_and_position = vformat("button_mask=%s, position=(%s)", button_mask_string, String(get_position()));
- return vformat("InputEventMouseMotion: %s, relative=(%s), velocity=(%s), pressure=%.2f, tilt=(%s)", mask_and_position, String(get_relative()), String(get_velocity()), get_pressure(), String(get_tilt()));
- }
- bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseMotion> motion = p_event;
- if (motion.is_null()) {
- return false;
- }
- if (get_window_id() != motion->get_window_id()) {
- return false;
- }
- if (is_pressed() != motion->is_pressed()) {
- return false;
- }
- if (get_button_mask() != motion->get_button_mask()) {
- return false;
- }
- if (is_shift_pressed() != motion->is_shift_pressed()) {
- return false;
- }
- if (is_ctrl_pressed() != motion->is_ctrl_pressed()) {
- return false;
- }
- if (is_alt_pressed() != motion->is_alt_pressed()) {
- return false;
- }
- if (is_meta_pressed() != motion->is_meta_pressed()) {
- return false;
- }
- set_position(motion->get_position());
- set_global_position(motion->get_global_position());
- set_velocity(motion->get_velocity());
- relative += motion->get_relative();
- return true;
- }
- void InputEventMouseMotion::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_tilt", "tilt"), &InputEventMouseMotion::set_tilt);
- ClassDB::bind_method(D_METHOD("get_tilt"), &InputEventMouseMotion::get_tilt);
- ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMouseMotion::set_pressure);
- ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMouseMotion::get_pressure);
- ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative);
- ClassDB::bind_method(D_METHOD("get_relative"), &InputEventMouseMotion::get_relative);
- ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &InputEventMouseMotion::set_velocity);
- ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventMouseMotion::get_velocity);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity"), "set_velocity", "get_velocity");
- }
- ///////////////////////////////////
- void InputEventJoypadMotion::set_axis(JoyAxis p_axis) {
- ERR_FAIL_COND(p_axis < JoyAxis::LEFT_X || p_axis > JoyAxis::MAX);
- axis = p_axis;
- emit_changed();
- }
- JoyAxis InputEventJoypadMotion::get_axis() const {
- return axis;
- }
- void InputEventJoypadMotion::set_axis_value(float p_value) {
- axis_value = p_value;
- emit_changed();
- }
- float InputEventJoypadMotion::get_axis_value() const {
- return axis_value;
- }
- bool InputEventJoypadMotion::is_pressed() const {
- return Math::abs(axis_value) >= 0.5f;
- }
- bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
- Ref<InputEventJoypadMotion> jm = p_event;
- if (jm.is_null()) {
- return false;
- }
- // Matches even if not in the same direction, but returns a "not pressed" event.
- bool match = axis == jm->axis;
- if (p_exact_match) {
- match &= (axis_value < 0) == (jm->axis_value < 0);
- }
- if (match) {
- float jm_abs_axis_value = Math::abs(jm->get_axis_value());
- bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0);
- bool pressed = same_direction && jm_abs_axis_value >= p_deadzone;
- if (r_pressed != nullptr) {
- *r_pressed = pressed;
- }
- if (r_strength != nullptr) {
- if (pressed) {
- if (p_deadzone == 1.0f) {
- *r_strength = 1.0f;
- } else {
- *r_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, jm_abs_axis_value), 0.0f, 1.0f);
- }
- } else {
- *r_strength = 0.0f;
- }
- }
- if (r_raw_strength != nullptr) {
- if (same_direction) { // NOT pressed, because we want to ignore the deadzone.
- *r_raw_strength = jm_abs_axis_value;
- } else {
- *r_raw_strength = 0.0f;
- }
- }
- }
- return match;
- }
- bool InputEventJoypadMotion::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
- Ref<InputEventJoypadMotion> jm = p_event;
- if (jm.is_null()) {
- return false;
- }
- return axis == jm->axis &&
- (!p_exact_match || ((axis_value < 0) == (jm->axis_value < 0)));
- }
- static const char *_joy_axis_descriptions[(size_t)JoyAxis::MAX] = {
- TTRC("Left Stick X-Axis, Joystick 0 X-Axis"),
- TTRC("Left Stick Y-Axis, Joystick 0 Y-Axis"),
- TTRC("Right Stick X-Axis, Joystick 1 X-Axis"),
- TTRC("Right Stick Y-Axis, Joystick 1 Y-Axis"),
- TTRC("Joystick 2 X-Axis, Left Trigger, Sony L2, Xbox LT"),
- TTRC("Joystick 2 Y-Axis, Right Trigger, Sony R2, Xbox RT"),
- TTRC("Joystick 3 X-Axis"),
- TTRC("Joystick 3 Y-Axis"),
- TTRC("Joystick 4 X-Axis"),
- TTRC("Joystick 4 Y-Axis"),
- };
- String InputEventJoypadMotion::as_text() const {
- String desc = axis < JoyAxis::MAX ? RTR(_joy_axis_descriptions[(size_t)axis]) : TTR("Unknown Joypad Axis");
- return vformat(TTR("Joypad Motion on Axis %d (%s) with Value %.2f"), axis, desc, axis_value);
- }
- String InputEventJoypadMotion::to_string() {
- return vformat("InputEventJoypadMotion: axis=%d, axis_value=%.2f", axis, axis_value);
- }
- void InputEventJoypadMotion::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_axis", "axis"), &InputEventJoypadMotion::set_axis);
- ClassDB::bind_method(D_METHOD("get_axis"), &InputEventJoypadMotion::get_axis);
- ClassDB::bind_method(D_METHOD("set_axis_value", "axis_value"), &InputEventJoypadMotion::set_axis_value);
- ClassDB::bind_method(D_METHOD("get_axis_value"), &InputEventJoypadMotion::get_axis_value);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "axis_value"), "set_axis_value", "get_axis_value");
- }
- ///////////////////////////////////
- void InputEventJoypadButton::set_button_index(JoyButton p_index) {
- button_index = p_index;
- emit_changed();
- }
- JoyButton InputEventJoypadButton::get_button_index() const {
- return button_index;
- }
- void InputEventJoypadButton::set_pressed(bool p_pressed) {
- pressed = p_pressed;
- }
- bool InputEventJoypadButton::is_pressed() const {
- return pressed;
- }
- void InputEventJoypadButton::set_pressure(float p_pressure) {
- pressure = p_pressure;
- }
- float InputEventJoypadButton::get_pressure() const {
- return pressure;
- }
- bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
- Ref<InputEventJoypadButton> jb = p_event;
- if (jb.is_null()) {
- return false;
- }
- bool match = button_index == jb->button_index;
- if (match) {
- bool pressed = jb->is_pressed();
- if (r_pressed != nullptr) {
- *r_pressed = pressed;
- }
- float strength = pressed ? 1.0f : 0.0f;
- if (r_strength != nullptr) {
- *r_strength = strength;
- }
- if (r_raw_strength != nullptr) {
- *r_raw_strength = strength;
- }
- }
- return match;
- }
- bool InputEventJoypadButton::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
- Ref<InputEventJoypadButton> button = p_event;
- if (button.is_null()) {
- return false;
- }
- return button_index == button->button_index;
- }
- static const char *_joy_button_descriptions[(size_t)JoyButton::SDL_MAX] = {
- TTRC("Bottom Action, Sony Cross, Xbox A, Nintendo B"),
- TTRC("Right Action, Sony Circle, Xbox B, Nintendo A"),
- TTRC("Left Action, Sony Square, Xbox X, Nintendo Y"),
- TTRC("Top Action, Sony Triangle, Xbox Y, Nintendo X"),
- TTRC("Back, Sony Select, Xbox Back, Nintendo -"),
- TTRC("Guide, Sony PS, Xbox Home"),
- TTRC("Start, Nintendo +"),
- TTRC("Left Stick, Sony L3, Xbox L/LS"),
- TTRC("Right Stick, Sony R3, Xbox R/RS"),
- TTRC("Left Shoulder, Sony L1, Xbox LB"),
- TTRC("Right Shoulder, Sony R1, Xbox RB"),
- TTRC("D-pad Up"),
- TTRC("D-pad Down"),
- TTRC("D-pad Left"),
- TTRC("D-pad Right"),
- TTRC("Xbox Share, PS5 Microphone, Nintendo Capture"),
- TTRC("Xbox Paddle 1"),
- TTRC("Xbox Paddle 2"),
- TTRC("Xbox Paddle 3"),
- TTRC("Xbox Paddle 4"),
- TTRC("PS4/5 Touchpad"),
- };
- String InputEventJoypadButton::as_text() const {
- String text = "Joypad Button " + itos((int64_t)button_index);
- if (button_index > JoyButton::INVALID && button_index < JoyButton::SDL_MAX) {
- text += vformat(" (%s)", _joy_button_descriptions[(size_t)button_index]);
- }
- if (pressure != 0) {
- text += ", Pressure:" + String(Variant(pressure));
- }
- return text;
- }
- String InputEventJoypadButton::to_string() {
- String p = pressed ? "true" : "false";
- return vformat("InputEventJoypadButton: button_index=%d, pressed=%s, pressure=%.2f", button_index, p, pressure);
- }
- Ref<InputEventJoypadButton> InputEventJoypadButton::create_reference(JoyButton p_btn_index) {
- Ref<InputEventJoypadButton> ie;
- ie.instantiate();
- ie->set_button_index(p_btn_index);
- return ie;
- }
- void InputEventJoypadButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventJoypadButton::set_button_index);
- ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventJoypadButton::get_button_index);
- ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventJoypadButton::set_pressure);
- ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventJoypadButton::get_pressure);
- ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventJoypadButton::set_pressed);
- // ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventJoypadButton::is_pressed);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- }
- ///////////////////////////////////
- void InputEventScreenTouch::set_index(int p_index) {
- index = p_index;
- }
- int InputEventScreenTouch::get_index() const {
- return index;
- }
- void InputEventScreenTouch::set_position(const Vector2 &p_pos) {
- pos = p_pos;
- }
- Vector2 InputEventScreenTouch::get_position() const {
- return pos;
- }
- void InputEventScreenTouch::set_pressed(bool p_pressed) {
- pressed = p_pressed;
- }
- bool InputEventScreenTouch::is_pressed() const {
- return pressed;
- }
- Ref<InputEvent> InputEventScreenTouch::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Ref<InputEventScreenTouch> st;
- st.instantiate();
- st->set_device(get_device());
- st->set_window_id(get_window_id());
- st->set_index(index);
- st->set_position(p_xform.xform(pos + p_local_ofs));
- st->set_pressed(pressed);
- return st;
- }
- String InputEventScreenTouch::as_text() const {
- String status = pressed ? RTR("touched") : RTR("released");
- return vformat(RTR("Screen %s at (%s) with %s touch points"), status, String(get_position()), itos(index));
- }
- String InputEventScreenTouch::to_string() {
- String p = pressed ? "true" : "false";
- return vformat("InputEventScreenTouch: index=%d, pressed=%s, position=(%s)", index, p, String(get_position()));
- }
- void InputEventScreenTouch::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenTouch::set_index);
- ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenTouch::get_index);
- ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenTouch::set_position);
- ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenTouch::get_position);
- ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventScreenTouch::set_pressed);
- //ClassDB::bind_method(D_METHOD("is_pressed"),&InputEventScreenTouch::is_pressed);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- }
- ///////////////////////////////////
- void InputEventScreenDrag::set_index(int p_index) {
- index = p_index;
- }
- int InputEventScreenDrag::get_index() const {
- return index;
- }
- void InputEventScreenDrag::set_position(const Vector2 &p_pos) {
- pos = p_pos;
- }
- Vector2 InputEventScreenDrag::get_position() const {
- return pos;
- }
- void InputEventScreenDrag::set_relative(const Vector2 &p_relative) {
- relative = p_relative;
- }
- Vector2 InputEventScreenDrag::get_relative() const {
- return relative;
- }
- void InputEventScreenDrag::set_velocity(const Vector2 &p_velocity) {
- velocity = p_velocity;
- }
- Vector2 InputEventScreenDrag::get_velocity() const {
- return velocity;
- }
- Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Ref<InputEventScreenDrag> sd;
- sd.instantiate();
- sd->set_device(get_device());
- sd->set_window_id(get_window_id());
- sd->set_index(index);
- sd->set_position(p_xform.xform(pos + p_local_ofs));
- sd->set_relative(p_xform.basis_xform(relative));
- sd->set_velocity(p_xform.basis_xform(velocity));
- return sd;
- }
- String InputEventScreenDrag::as_text() const {
- return vformat(RTR("Screen dragged with %s touch points at position (%s) with velocity of (%s)"), itos(index), String(get_position()), String(get_velocity()));
- }
- String InputEventScreenDrag::to_string() {
- return vformat("InputEventScreenDrag: index=%d, position=(%s), relative=(%s), velocity=(%s)", index, String(get_position()), String(get_relative()), String(get_velocity()));
- }
- bool InputEventScreenDrag::accumulate(const Ref<InputEvent> &p_event) {
- Ref<InputEventScreenDrag> drag = p_event;
- if (drag.is_null()) {
- return false;
- }
- if (get_index() != drag->get_index()) {
- return false;
- }
- set_position(drag->get_position());
- set_velocity(drag->get_velocity());
- relative += drag->get_relative();
- return true;
- }
- void InputEventScreenDrag::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenDrag::set_index);
- ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenDrag::get_index);
- ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenDrag::set_position);
- ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenDrag::get_position);
- ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventScreenDrag::set_relative);
- ClassDB::bind_method(D_METHOD("get_relative"), &InputEventScreenDrag::get_relative);
- ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &InputEventScreenDrag::set_velocity);
- ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventScreenDrag::get_velocity);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity"), "set_velocity", "get_velocity");
- }
- ///////////////////////////////////
- void InputEventAction::set_action(const StringName &p_action) {
- action = p_action;
- }
- StringName InputEventAction::get_action() const {
- return action;
- }
- void InputEventAction::set_pressed(bool p_pressed) {
- pressed = p_pressed;
- }
- bool InputEventAction::is_pressed() const {
- return pressed;
- }
- void InputEventAction::set_strength(float p_strength) {
- strength = CLAMP(p_strength, 0.0f, 1.0f);
- }
- float InputEventAction::get_strength() const {
- return strength;
- }
- bool InputEventAction::is_match(const Ref<InputEvent> &p_event, bool p_exact_match) const {
- if (p_event.is_null()) {
- return false;
- }
- return p_event->is_action(action);
- }
- bool InputEventAction::is_action(const StringName &p_action) const {
- return action == p_action;
- }
- bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
- Ref<InputEventAction> act = p_event;
- if (act.is_null()) {
- return false;
- }
- bool match = action == act->action;
- if (match) {
- bool pressed = act->pressed;
- if (r_pressed != nullptr) {
- *r_pressed = pressed;
- }
- float strength = pressed ? 1.0f : 0.0f;
- if (r_strength != nullptr) {
- *r_strength = strength;
- }
- if (r_raw_strength != nullptr) {
- *r_raw_strength = strength;
- }
- }
- return match;
- }
- String InputEventAction::as_text() const {
- return vformat(RTR("Input Action %s was %s"), action, pressed ? "pressed" : "released");
- }
- String InputEventAction::to_string() {
- String p = pressed ? "true" : "false";
- return vformat("InputEventAction: action=\"%s\", pressed=%s", action, p);
- }
- void InputEventAction::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_action", "action"), &InputEventAction::set_action);
- ClassDB::bind_method(D_METHOD("get_action"), &InputEventAction::get_action);
- ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventAction::set_pressed);
- //ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventAction::is_pressed);
- ClassDB::bind_method(D_METHOD("set_strength", "strength"), &InputEventAction::set_strength);
- ClassDB::bind_method(D_METHOD("get_strength"), &InputEventAction::get_strength);
- // ClassDB::bind_method(D_METHOD("is_action", "name"), &InputEventAction::is_action);
- ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "action"), "set_action", "get_action");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength");
- }
- ///////////////////////////////////
- void InputEventGesture::set_position(const Vector2 &p_pos) {
- pos = p_pos;
- }
- void InputEventGesture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventGesture::set_position);
- ClassDB::bind_method(D_METHOD("get_position"), &InputEventGesture::get_position);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
- }
- Vector2 InputEventGesture::get_position() const {
- return pos;
- }
- ///////////////////////////////////
- void InputEventMagnifyGesture::set_factor(real_t p_factor) {
- factor = p_factor;
- }
- real_t InputEventMagnifyGesture::get_factor() const {
- return factor;
- }
- Ref<InputEvent> InputEventMagnifyGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Ref<InputEventMagnifyGesture> ev;
- ev.instantiate();
- ev->set_device(get_device());
- ev->set_window_id(get_window_id());
- ev->set_modifiers_from_event(this);
- ev->set_position(p_xform.xform(get_position() + p_local_ofs));
- ev->set_factor(get_factor());
- return ev;
- }
- String InputEventMagnifyGesture::as_text() const {
- return vformat(RTR("Magnify Gesture at (%s) with factor %s"), String(get_position()), rtos(get_factor()));
- }
- String InputEventMagnifyGesture::to_string() {
- return vformat("InputEventMagnifyGesture: factor=%.2f, position=(%s)", factor, String(get_position()));
- }
- void InputEventMagnifyGesture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMagnifyGesture::set_factor);
- ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMagnifyGesture::get_factor);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor");
- }
- ///////////////////////////////////
- void InputEventPanGesture::set_delta(const Vector2 &p_delta) {
- delta = p_delta;
- }
- Vector2 InputEventPanGesture::get_delta() const {
- return delta;
- }
- Ref<InputEvent> InputEventPanGesture::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
- Ref<InputEventPanGesture> ev;
- ev.instantiate();
- ev->set_device(get_device());
- ev->set_window_id(get_window_id());
- ev->set_modifiers_from_event(this);
- ev->set_position(p_xform.xform(get_position() + p_local_ofs));
- ev->set_delta(get_delta());
- return ev;
- }
- String InputEventPanGesture::as_text() const {
- return vformat(RTR("Pan Gesture at (%s) with delta (%s)"), String(get_position()), String(get_delta()));
- }
- String InputEventPanGesture::to_string() {
- return vformat("InputEventPanGesture: delta=(%s), position=(%s)", String(get_delta()), String(get_position()));
- }
- void InputEventPanGesture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_delta", "delta"), &InputEventPanGesture::set_delta);
- ClassDB::bind_method(D_METHOD("get_delta"), &InputEventPanGesture::get_delta);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "delta"), "set_delta", "get_delta");
- }
- ///////////////////////////////////
- void InputEventMIDI::set_channel(const int p_channel) {
- channel = p_channel;
- }
- int InputEventMIDI::get_channel() const {
- return channel;
- }
- void InputEventMIDI::set_message(const MIDIMessage p_message) {
- message = p_message;
- }
- MIDIMessage InputEventMIDI::get_message() const {
- return message;
- }
- void InputEventMIDI::set_pitch(const int p_pitch) {
- pitch = p_pitch;
- }
- int InputEventMIDI::get_pitch() const {
- return pitch;
- }
- void InputEventMIDI::set_velocity(const int p_velocity) {
- velocity = p_velocity;
- }
- int InputEventMIDI::get_velocity() const {
- return velocity;
- }
- void InputEventMIDI::set_instrument(const int p_instrument) {
- instrument = p_instrument;
- }
- int InputEventMIDI::get_instrument() const {
- return instrument;
- }
- void InputEventMIDI::set_pressure(const int p_pressure) {
- pressure = p_pressure;
- }
- int InputEventMIDI::get_pressure() const {
- return pressure;
- }
- void InputEventMIDI::set_controller_number(const int p_controller_number) {
- controller_number = p_controller_number;
- }
- int InputEventMIDI::get_controller_number() const {
- return controller_number;
- }
- void InputEventMIDI::set_controller_value(const int p_controller_value) {
- controller_value = p_controller_value;
- }
- int InputEventMIDI::get_controller_value() const {
- return controller_value;
- }
- String InputEventMIDI::as_text() const {
- return vformat(RTR("MIDI Input on Channel=%s Message=%s"), itos(channel), itos((int64_t)message));
- }
- String InputEventMIDI::to_string() {
- return vformat("InputEventMIDI: channel=%d, message=%d, pitch=%d, velocity=%d, pressure=%d", channel, message, pitch, velocity, pressure);
- }
- void InputEventMIDI::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_channel", "channel"), &InputEventMIDI::set_channel);
- ClassDB::bind_method(D_METHOD("get_channel"), &InputEventMIDI::get_channel);
- ClassDB::bind_method(D_METHOD("set_message", "message"), &InputEventMIDI::set_message);
- ClassDB::bind_method(D_METHOD("get_message"), &InputEventMIDI::get_message);
- ClassDB::bind_method(D_METHOD("set_pitch", "pitch"), &InputEventMIDI::set_pitch);
- ClassDB::bind_method(D_METHOD("get_pitch"), &InputEventMIDI::get_pitch);
- ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &InputEventMIDI::set_velocity);
- ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventMIDI::get_velocity);
- ClassDB::bind_method(D_METHOD("set_instrument", "instrument"), &InputEventMIDI::set_instrument);
- ClassDB::bind_method(D_METHOD("get_instrument"), &InputEventMIDI::get_instrument);
- ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMIDI::set_pressure);
- ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMIDI::get_pressure);
- ClassDB::bind_method(D_METHOD("set_controller_number", "controller_number"), &InputEventMIDI::set_controller_number);
- ClassDB::bind_method(D_METHOD("get_controller_number"), &InputEventMIDI::get_controller_number);
- ClassDB::bind_method(D_METHOD("set_controller_value", "controller_value"), &InputEventMIDI::set_controller_value);
- ClassDB::bind_method(D_METHOD("get_controller_value"), &InputEventMIDI::get_controller_value);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "channel"), "set_channel", "get_channel");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "message"), "set_message", "get_message");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "pitch"), "set_pitch", "get_pitch");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "velocity"), "set_velocity", "get_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "instrument"), "set_instrument", "get_instrument");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "pressure"), "set_pressure", "get_pressure");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_number"), "set_controller_number", "get_controller_number");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_value"), "set_controller_value", "get_controller_value");
- }
- ///////////////////////////////////
- void InputEventShortcut::set_shortcut(Ref<Shortcut> p_shortcut) {
- shortcut = p_shortcut;
- emit_changed();
- }
- Ref<Shortcut> InputEventShortcut::get_shortcut() {
- return shortcut;
- }
- void InputEventShortcut::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut"), &InputEventShortcut::set_shortcut);
- ClassDB::bind_method(D_METHOD("get_shortcut"), &InputEventShortcut::get_shortcut);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "Shortcut"), "set_shortcut", "get_shortcut");
- }
- bool InputEventShortcut::is_pressed() const {
- return true;
- }
- String InputEventShortcut::as_text() const {
- ERR_FAIL_COND_V(shortcut.is_null(), "None");
- return vformat(RTR("Input Event with Shortcut=%s"), shortcut->get_as_text());
- }
- String InputEventShortcut::to_string() {
- ERR_FAIL_COND_V(shortcut.is_null(), "None");
- return vformat("InputEventShortcut: shortcut=%s", shortcut->get_as_text());
- }
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