wsl_client.cpp 11 KB

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  1. /*************************************************************************/
  2. /* wsl_client.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef JAVASCRIPT_ENABLED
  31. #include "wsl_client.h"
  32. #include "core/io/ip.h"
  33. #include "core/project_settings.h"
  34. void WSLClient::_do_handshake() {
  35. if (_requested < _request.size() - 1) {
  36. int sent = 0;
  37. Error err = _connection->put_partial_data(((const uint8_t *)_request.get_data() + _requested), _request.size() - _requested - 1, sent);
  38. // Sending handshake failed
  39. if (err != OK) {
  40. disconnect_from_host();
  41. _on_error();
  42. return;
  43. }
  44. _requested += sent;
  45. } else {
  46. int read = 0;
  47. while (true) {
  48. if (_resp_pos >= WSL_MAX_HEADER_SIZE) {
  49. // Header is too big
  50. disconnect_from_host();
  51. _on_error();
  52. ERR_FAIL_MSG("Response headers too big.");
  53. }
  54. Error err = _connection->get_partial_data(&_resp_buf[_resp_pos], 1, read);
  55. if (err == ERR_FILE_EOF) {
  56. // We got a disconnect.
  57. disconnect_from_host();
  58. _on_error();
  59. return;
  60. } else if (err != OK) {
  61. // Got some error.
  62. disconnect_from_host();
  63. _on_error();
  64. return;
  65. } else if (read != 1) {
  66. // Busy, wait next poll.
  67. break;
  68. }
  69. // Check "\r\n\r\n" header terminator
  70. char *r = (char *)_resp_buf;
  71. int l = _resp_pos;
  72. if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') {
  73. r[l - 3] = '\0';
  74. String protocol;
  75. // Response is over, verify headers and create peer.
  76. if (!_verify_headers(protocol)) {
  77. disconnect_from_host();
  78. _on_error();
  79. ERR_FAIL_MSG("Invalid response headers.");
  80. }
  81. // Create peer.
  82. WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData);
  83. data->obj = this;
  84. data->conn = _connection;
  85. data->is_server = false;
  86. data->id = 1;
  87. _peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size);
  88. _on_connect(protocol);
  89. break;
  90. }
  91. _resp_pos += 1;
  92. }
  93. }
  94. }
  95. bool WSLClient::_verify_headers(String &r_protocol) {
  96. String s = (char *)_resp_buf;
  97. Vector<String> psa = s.split("\r\n");
  98. int len = psa.size();
  99. ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
  100. Vector<String> req = psa[0].split(" ", false);
  101. ERR_FAIL_COND_V_MSG(req.size() < 2, false, "Invalid protocol or status code.");
  102. // Wrong protocol
  103. ERR_FAIL_COND_V_MSG(req[0] != "HTTP/1.1" || req[1] != "101", false, "Invalid protocol or status code.");
  104. Map<String, String> headers;
  105. for (int i = 1; i < len; i++) {
  106. Vector<String> header = psa[i].split(":", false, 1);
  107. ERR_FAIL_COND_V_MSG(header.size() != 2, false, "Invalid header -> " + psa[i] + ".");
  108. String name = header[0].to_lower();
  109. String value = header[1].strip_edges();
  110. if (headers.has(name))
  111. headers[name] += "," + value;
  112. else
  113. headers[name] = value;
  114. }
  115. #define _WLS_EXPLAIN(NAME, VALUE) \
  116. ERR_EXPLAIN("Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'");
  117. #define _WLS_CHECK(NAME, VALUE) \
  118. _WLS_EXPLAIN(NAME, VALUE); \
  119. ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false);
  120. #define _WLS_CHECK_NC(NAME, VALUE) \
  121. _WLS_EXPLAIN(NAME, VALUE); \
  122. ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME] != VALUE, false);
  123. _WLS_CHECK("connection", "upgrade");
  124. _WLS_CHECK("upgrade", "websocket");
  125. _WLS_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key));
  126. if (_protocols.size() == 0) {
  127. // We didn't request a custom protocol
  128. ERR_FAIL_COND_V(headers.has("sec-websocket-protocol"), false);
  129. } else {
  130. ERR_FAIL_COND_V(!headers.has("sec-websocket-protocol"), false);
  131. r_protocol = headers["sec-websocket-protocol"];
  132. bool valid = false;
  133. for (int i = 0; i < _protocols.size(); i++) {
  134. if (_protocols[i] != r_protocol)
  135. continue;
  136. valid = true;
  137. break;
  138. }
  139. if (!valid)
  140. return false;
  141. }
  142. #undef _WLS_CHECK_NC
  143. #undef _WLS_CHECK
  144. #undef _WLS_EXPLAIN
  145. return true;
  146. }
  147. Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) {
  148. ERR_FAIL_COND_V(_connection.is_valid(), ERR_ALREADY_IN_USE);
  149. _peer = Ref<WSLPeer>(memnew(WSLPeer));
  150. IP_Address addr;
  151. if (!p_host.is_valid_ip_address()) {
  152. addr = IP::get_singleton()->resolve_hostname(p_host);
  153. } else {
  154. addr = p_host;
  155. }
  156. ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER);
  157. String port = "";
  158. if ((p_port != 80 && !p_ssl) || (p_port != 443 && p_ssl)) {
  159. port = ":" + itos(p_port);
  160. }
  161. Error err = _tcp->connect_to_host(addr, p_port);
  162. if (err != OK) {
  163. _tcp->disconnect_from_host();
  164. _on_error();
  165. return err;
  166. }
  167. _connection = _tcp;
  168. _use_ssl = p_ssl;
  169. _host = p_host;
  170. _protocols = p_protocols;
  171. _key = WSLPeer::generate_key();
  172. // TODO custom extra headers (allow overriding this too?)
  173. String request = "GET " + p_path + " HTTP/1.1\r\n";
  174. request += "Host: " + p_host + port + "\r\n";
  175. request += "Upgrade: websocket\r\n";
  176. request += "Connection: Upgrade\r\n";
  177. request += "Sec-WebSocket-Key: " + _key + "\r\n";
  178. request += "Sec-WebSocket-Version: 13\r\n";
  179. if (p_protocols.size() > 0) {
  180. request += "Sec-WebSocket-Protocol: ";
  181. for (int i = 0; i < p_protocols.size(); i++) {
  182. if (i != 0)
  183. request += ",";
  184. request += p_protocols[i];
  185. }
  186. request += "\r\n";
  187. }
  188. request += "\r\n";
  189. _request = request.utf8();
  190. return OK;
  191. }
  192. int WSLClient::get_max_packet_size() const {
  193. return (1 << _out_buf_size) - PROTO_SIZE;
  194. }
  195. void WSLClient::poll() {
  196. if (_peer->is_connected_to_host()) {
  197. _peer->poll();
  198. if (!_peer->is_connected_to_host()) {
  199. disconnect_from_host();
  200. _on_disconnect(_peer->close_code != -1);
  201. }
  202. return;
  203. }
  204. if (_connection.is_null())
  205. return; // Not connected.
  206. switch (_tcp->get_status()) {
  207. case StreamPeerTCP::STATUS_NONE:
  208. // Clean close
  209. disconnect_from_host();
  210. _on_error();
  211. break;
  212. case StreamPeerTCP::STATUS_CONNECTED: {
  213. Ref<StreamPeerSSL> ssl;
  214. if (_use_ssl) {
  215. if (_connection == _tcp) {
  216. // Start SSL handshake
  217. ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
  218. ERR_FAIL_COND_MSG(ssl.is_null(), "SSL is not available in this build.");
  219. ssl->set_blocking_handshake_enabled(false);
  220. if (ssl->connect_to_stream(_tcp, verify_ssl, _host) != OK) {
  221. disconnect_from_host();
  222. _on_error();
  223. return;
  224. }
  225. _connection = ssl;
  226. } else {
  227. ssl = static_cast<Ref<StreamPeerSSL> >(_connection);
  228. ERR_FAIL_COND(ssl.is_null()); // Bug?
  229. ssl->poll();
  230. }
  231. if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING)
  232. return; // Need more polling.
  233. else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
  234. disconnect_from_host();
  235. _on_error();
  236. return; // Error.
  237. }
  238. }
  239. // Do websocket handshake.
  240. _do_handshake();
  241. } break;
  242. case StreamPeerTCP::STATUS_ERROR:
  243. disconnect_from_host();
  244. _on_error();
  245. break;
  246. case StreamPeerTCP::STATUS_CONNECTING:
  247. break; // Wait for connection
  248. }
  249. }
  250. Ref<WebSocketPeer> WSLClient::get_peer(int p_peer_id) const {
  251. ERR_FAIL_COND_V(p_peer_id != 1, NULL);
  252. return _peer;
  253. }
  254. NetworkedMultiplayerPeer::ConnectionStatus WSLClient::get_connection_status() const {
  255. if (_peer->is_connected_to_host())
  256. return CONNECTION_CONNECTED;
  257. if (_tcp->is_connected_to_host())
  258. return CONNECTION_CONNECTING;
  259. return CONNECTION_DISCONNECTED;
  260. }
  261. void WSLClient::disconnect_from_host(int p_code, String p_reason) {
  262. _peer->close(p_code, p_reason);
  263. _connection = Ref<StreamPeer>(NULL);
  264. _tcp = Ref<StreamPeerTCP>(memnew(StreamPeerTCP));
  265. _key = "";
  266. _host = "";
  267. _protocols.resize(0);
  268. _use_ssl = false;
  269. _request = "";
  270. _requested = 0;
  271. memset(_resp_buf, 0, sizeof(_resp_buf));
  272. _resp_pos = 0;
  273. }
  274. IP_Address WSLClient::get_connected_host() const {
  275. return IP_Address();
  276. }
  277. uint16_t WSLClient::get_connected_port() const {
  278. return 1025;
  279. }
  280. Error WSLClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) {
  281. ERR_FAIL_COND_V_MSG(_connection.is_valid(), FAILED, "Buffers sizes can only be set before listening or connecting.");
  282. _in_buf_size = nearest_shift(p_in_buffer - 1) + 10;
  283. _in_pkt_size = nearest_shift(p_in_packets - 1);
  284. _out_buf_size = nearest_shift(p_out_buffer - 1) + 10;
  285. _out_pkt_size = nearest_shift(p_out_packets - 1);
  286. return OK;
  287. }
  288. WSLClient::WSLClient() {
  289. _in_buf_size = nearest_shift((int)GLOBAL_GET(WSC_IN_BUF) - 1) + 10;
  290. _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1);
  291. _out_buf_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_BUF) - 1) + 10;
  292. _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_PKT) - 1);
  293. _peer.instance();
  294. _tcp.instance();
  295. disconnect_from_host();
  296. }
  297. WSLClient::~WSLClient() {
  298. _peer->close_now();
  299. _peer->invalidate();
  300. disconnect_from_host();
  301. }
  302. #endif // JAVASCRIPT_ENABLED