Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde 8b27f091f2 Merge pull request #31480 from Calinou/doc-animationplayer-queue-loop 6 سال پیش
.github fca9f0bb7f Move CODEOWNERS and ISSUE_TEMPLATE.md to .github folder 6 سال پیش
core 5c853a45e6 Merge pull request #31423 from Calinou/improve-node-signal-group-tooltip 6 سال پیش
doc 4cb3984862 Mention caveat with looped animations in `AnimationPlayer.queue()` 6 سال پیش
drivers cce148b024 Merge pull request #31473 from Chaosus/shader_bug 6 سال پیش
editor 5d8951764a Merge pull request #31466 from Calinou/improve-2d-path-editors 6 سال پیش
main 0743a07447 Revert "Add Min/Max Window Size Setting" 6 سال پیش
misc 776dc93571 Add microphone privilege settings support back into export and add privilege exist check to camera server for iOS 6 سال پیش
modules d3153c28f0 Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' 6 سال پیش
platform 6c607c3564 Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-comments 6 سال پیش
scene 5d8951764a Merge pull request #31466 from Calinou/improve-2d-path-editors 6 سال پیش
servers 6c607c3564 Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-comments 6 سال پیش
thirdparty 84698dfa3d Fix error when building assimp on older Mac OS X version. 6 سال پیش
.appveyor.yml b021bdbf1f AppVeyor: Skip saving cache on non-master branches 6 سال پیش
.clang-format 4912f578d1 clang-format: Set standard for ObjC++ 6 سال پیش
.editorconfig ffe067f53d Include SConstruct in .editorconfig 6 سال پیش
.gitattributes 900d90bb61 Git: Explicitly list binary files as such to avoid EOL change 6 سال پیش
.gitignore 9a77d748c0 Fixes minor issues found by static analyzer 6 سال پیش
.mailmap e761af5794 Update AUTHORS and DONORS list 6 سال پیش
.travis.yml 1b7be55bac Travis CI: Use a multi-stage build to run static checks first 6 سال پیش
AUTHORS.md 6d6b9ccc9a Update AUTHORS and DONORS list 6 سال پیش
CHANGELOG.md 320f49f204 Bump version to 3.1-stable \o/ 6 سال پیش
CONTRIBUTING.md e5f29308ba Minor English fix 6 سال پیش
COPYRIGHT.txt 8a1dc8393a Merge pull request #30515 from akien-mga/tinyexr-a685e33 6 سال پیش
DONORS.md 6d6b9ccc9a Update AUTHORS and DONORS list 6 سال پیش
LICENSE.txt b16c309f82 Update copyright statements to 2019 6 سال پیش
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets 8 سال پیش
README.md aba6f51ff9 Add Weblate badge to README.md 6 سال پیش
SConstruct a1a0fb1467 Prevent editor compilation with regex module disabled, which is not supported 6 سال پیش
compat.py 27310974e0 fixed building using scons with python3 7 سال پیش
gles_builders.py 173b342ca7 Remove trailing whitespace 6 سال پیش
icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 سال پیش
icon.svg 519df0d34d Use new Godot icon consistently everywhere 8 سال پیش
logo.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 سال پیش
logo.svg 519df0d34d Use new Godot icon consistently everywhere 8 سال پیش
methods.py 21297a533e fix getting correct mingw-w64 version 6 سال پیش
platform_methods.py 5590ec67db Fixed short circuiting on non-Windows platforms 7 سال پیش
version.py b10dd110e5 Print engine version to stdout when starting Godot 6 سال پیش

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

Travis Build Status AppVeyor Build Status Code Triagers Badge Translate on Weblate