os_uwp.cpp 23 KB

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  1. /*************************************************************************/
  2. /* os_uwp.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "os_uwp.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/io/marshalls.h"
  33. #include "drivers/unix/ip_unix.h"
  34. #include "drivers/unix/net_socket_posix.h"
  35. #include "drivers/windows/dir_access_windows.h"
  36. #include "drivers/windows/file_access_windows.h"
  37. #include "drivers/windows/mutex_windows.h"
  38. #include "drivers/windows/semaphore_windows.h"
  39. #include "main/main.h"
  40. #include "platform/windows/windows_terminal_logger.h"
  41. #include "servers/audio_server.h"
  42. #include "servers/rendering/rendering_server_default.h"
  43. #include <ppltasks.h>
  44. #include <wrl.h>
  45. using namespace Windows::ApplicationModel::Core;
  46. using namespace Windows::ApplicationModel::Activation;
  47. using namespace Windows::UI::Core;
  48. using namespace Windows::UI::Input;
  49. using namespace Windows::UI::Popups;
  50. using namespace Windows::Foundation;
  51. using namespace Windows::Graphics::Display;
  52. using namespace Microsoft::WRL;
  53. using namespace Windows::UI::ViewManagement;
  54. using namespace Windows::Devices::Input;
  55. using namespace Windows::Devices::Sensors;
  56. using namespace Windows::ApplicationModel::DataTransfer;
  57. using namespace concurrency;
  58. static const float earth_gravity = 9.80665;
  59. int OS_UWP::get_video_driver_count() const {
  60. return 2;
  61. }
  62. Size2 OS_UWP::get_window_size() const {
  63. Size2 size;
  64. size.width = video_mode.width;
  65. size.height = video_mode.height;
  66. return size;
  67. }
  68. int OS_UWP::get_current_video_driver() const {
  69. return video_driver_index;
  70. }
  71. void OS_UWP::set_window_size(const Size2 p_size) {
  72. Windows::Foundation::Size new_size;
  73. new_size.Width = p_size.width;
  74. new_size.Height = p_size.height;
  75. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  76. if (view->TryResizeView(new_size)) {
  77. video_mode.width = p_size.width;
  78. video_mode.height = p_size.height;
  79. }
  80. }
  81. void OS_UWP::set_window_fullscreen(bool p_enabled) {
  82. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  83. video_mode.fullscreen = view->IsFullScreenMode;
  84. if (video_mode.fullscreen == p_enabled)
  85. return;
  86. if (p_enabled) {
  87. video_mode.fullscreen = view->TryEnterFullScreenMode();
  88. } else {
  89. view->ExitFullScreenMode();
  90. video_mode.fullscreen = false;
  91. }
  92. }
  93. bool OS_UWP::is_window_fullscreen() const {
  94. return ApplicationView::GetForCurrentView()->IsFullScreenMode;
  95. }
  96. void OS_UWP::set_keep_screen_on(bool p_enabled) {
  97. if (is_keep_screen_on() == p_enabled)
  98. return;
  99. if (p_enabled)
  100. display_request->RequestActive();
  101. else
  102. display_request->RequestRelease();
  103. OS::set_keep_screen_on(p_enabled);
  104. }
  105. void OS_UWP::initialize_core() {
  106. //RedirectIOToConsole();
  107. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
  108. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
  109. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
  110. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
  111. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
  112. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
  113. NetSocketPosix::make_default();
  114. // We need to know how often the clock is updated
  115. QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second);
  116. QueryPerformanceCounter((LARGE_INTEGER *)&ticks_start);
  117. IPUnix::make_default();
  118. cursor_shape = CURSOR_ARROW;
  119. }
  120. void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
  121. window = p_window;
  122. }
  123. void OS_UWP::screen_size_changed() {
  124. gl_context->reset();
  125. };
  126. Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
  127. main_loop = nullptr;
  128. outside = true;
  129. // FIXME: Hardcoded for now, add Vulkan support.
  130. p_video_driver = VIDEO_DRIVER_OPENGL;
  131. ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
  132. bool gl_initialization_error = false;
  133. gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
  134. if (gl_context->initialize() != OK) {
  135. memdelete(gl_context);
  136. gl_context = nullptr;
  137. gl_initialization_error = true;
  138. }
  139. if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
  140. if (RasterizerGLES3::is_viable() == OK) {
  141. RasterizerGLES3::register_config();
  142. RasterizerGLES3::make_current();
  143. } else {
  144. gl_initialization_error = true;
  145. }
  146. }
  147. if (gl_initialization_error) {
  148. OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
  149. "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
  150. "Unable to initialize video driver");
  151. return ERR_UNAVAILABLE;
  152. }
  153. video_driver_index = p_video_driver;
  154. gl_context->make_current();
  155. gl_context->set_use_vsync(video_mode.use_vsync);
  156. VideoMode vm;
  157. vm.width = gl_context->get_window_width();
  158. vm.height = gl_context->get_window_height();
  159. vm.resizable = false;
  160. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  161. vm.fullscreen = view->IsFullScreenMode;
  162. view->SetDesiredBoundsMode(ApplicationViewBoundsMode::UseVisible);
  163. view->PreferredLaunchWindowingMode = ApplicationViewWindowingMode::PreferredLaunchViewSize;
  164. if (p_desired.fullscreen != view->IsFullScreenMode) {
  165. if (p_desired.fullscreen) {
  166. vm.fullscreen = view->TryEnterFullScreenMode();
  167. } else {
  168. view->ExitFullScreenMode();
  169. vm.fullscreen = false;
  170. }
  171. }
  172. Windows::Foundation::Size desired;
  173. desired.Width = p_desired.width;
  174. desired.Height = p_desired.height;
  175. view->PreferredLaunchViewSize = desired;
  176. if (view->TryResizeView(desired)) {
  177. vm.width = view->VisibleBounds.Width;
  178. vm.height = view->VisibleBounds.Height;
  179. }
  180. set_video_mode(vm);
  181. rendering_server = memnew(RenderingServerDefault);
  182. // FIXME: Reimplement threaded rendering
  183. if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
  184. rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));
  185. }
  186. rendering_server->init();
  187. input = memnew(InputDefault);
  188. joypad = ref new JoypadUWP(input);
  189. joypad->register_events();
  190. AudioDriverManager::initialize(p_audio_driver);
  191. managed_object->update_clipboard();
  192. Clipboard::ContentChanged += ref new EventHandler<Platform::Object ^>(managed_object, &ManagedType::on_clipboard_changed);
  193. accelerometer = Accelerometer::GetDefault();
  194. if (accelerometer != nullptr) {
  195. // 60 FPS
  196. accelerometer->ReportInterval = (1.0f / 60.0f) * 1000;
  197. accelerometer->ReadingChanged +=
  198. ref new TypedEventHandler<Accelerometer ^, AccelerometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_accelerometer_reading_changed);
  199. }
  200. magnetometer = Magnetometer::GetDefault();
  201. if (magnetometer != nullptr) {
  202. // 60 FPS
  203. magnetometer->ReportInterval = (1.0f / 60.0f) * 1000;
  204. magnetometer->ReadingChanged +=
  205. ref new TypedEventHandler<Magnetometer ^, MagnetometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_magnetometer_reading_changed);
  206. }
  207. gyrometer = Gyrometer::GetDefault();
  208. if (gyrometer != nullptr) {
  209. // 60 FPS
  210. gyrometer->ReportInterval = (1.0f / 60.0f) * 1000;
  211. gyrometer->ReadingChanged +=
  212. ref new TypedEventHandler<Gyrometer ^, GyrometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_gyroscope_reading_changed);
  213. }
  214. _ensure_user_data_dir();
  215. if (is_keep_screen_on())
  216. display_request->RequestActive();
  217. set_keep_screen_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
  218. return OK;
  219. }
  220. void OS_UWP::set_clipboard(const String &p_text) {
  221. DataPackage ^ clip = ref new DataPackage();
  222. clip->RequestedOperation = DataPackageOperation::Copy;
  223. clip->SetText(ref new Platform::String((LPCWSTR)(p_text.utf16().get_data())));
  224. Clipboard::SetContent(clip);
  225. };
  226. String OS_UWP::get_clipboard() const {
  227. if (managed_object->clipboard != nullptr)
  228. return managed_object->clipboard->Data();
  229. else
  230. return "";
  231. };
  232. void OS_UWP::input_event(const Ref<InputEvent> &p_event) {
  233. input->parse_input_event(p_event);
  234. };
  235. void OS_UWP::delete_main_loop() {
  236. if (main_loop)
  237. memdelete(main_loop);
  238. main_loop = nullptr;
  239. }
  240. void OS_UWP::set_main_loop(MainLoop *p_main_loop) {
  241. input->set_main_loop(p_main_loop);
  242. main_loop = p_main_loop;
  243. }
  244. void OS_UWP::finalize() {
  245. if (main_loop)
  246. memdelete(main_loop);
  247. main_loop = nullptr;
  248. rendering_server->finish();
  249. memdelete(rendering_server);
  250. #ifdef GLES3_ENABLED
  251. if (gl_context)
  252. memdelete(gl_context);
  253. #endif
  254. memdelete(input);
  255. joypad = nullptr;
  256. }
  257. void OS_UWP::finalize_core() {
  258. NetSocketPosix::cleanup();
  259. }
  260. void OS_UWP::alert(const String &p_alert, const String &p_title) {
  261. Platform::String ^ alert = ref new Platform::String((LPCWSTR)(p_alert.utf16().get_data()));
  262. Platform::String ^ title = ref new Platform::String((LPCWSTR)(p_title.utf16().get_data()));
  263. MessageDialog ^ msg = ref new MessageDialog(alert, title);
  264. UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OS_UWP::ManagedType::alert_close));
  265. msg->Commands->Append(close);
  266. msg->DefaultCommandIndex = 0;
  267. managed_object->alert_close_handle = true;
  268. msg->ShowAsync();
  269. }
  270. void OS_UWP::ManagedType::alert_close(IUICommand ^ command) {
  271. alert_close_handle = false;
  272. }
  273. void OS_UWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
  274. update_clipboard();
  275. }
  276. void OS_UWP::ManagedType::update_clipboard() {
  277. DataPackageView ^ data = Clipboard::GetContent();
  278. if (data->Contains(StandardDataFormats::Text)) {
  279. create_task(data->GetTextAsync()).then([this](Platform::String ^ clipboard_content) {
  280. this->clipboard = clipboard_content;
  281. });
  282. }
  283. }
  284. void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
  285. AccelerometerReading ^ reading = args->Reading;
  286. os->input->set_accelerometer(Vector3(
  287. reading->AccelerationX * earth_gravity,
  288. reading->AccelerationY * earth_gravity,
  289. reading->AccelerationZ * earth_gravity));
  290. }
  291. void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
  292. MagnetometerReading ^ reading = args->Reading;
  293. os->input->set_magnetometer(Vector3(
  294. reading->MagneticFieldX,
  295. reading->MagneticFieldY,
  296. reading->MagneticFieldZ));
  297. }
  298. void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
  299. GyrometerReading ^ reading = args->Reading;
  300. os->input->set_magnetometer(Vector3(
  301. reading->AngularVelocityX,
  302. reading->AngularVelocityY,
  303. reading->AngularVelocityZ));
  304. }
  305. void OS_UWP::set_mouse_mode(MouseMode p_mode) {
  306. if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
  307. CoreWindow::GetForCurrentThread()->SetPointerCapture();
  308. } else {
  309. CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
  310. }
  311. if (p_mode == MouseMode::MOUSE_MODE_HIDDEN || p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_CONFINED_HIDDEN) {
  312. CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
  313. } else {
  314. CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
  315. }
  316. mouse_mode = p_mode;
  317. SetEvent(mouse_mode_changed);
  318. }
  319. OS_UWP::MouseMode OS_UWP::get_mouse_mode() const {
  320. return mouse_mode;
  321. }
  322. Point2 OS_UWP::get_mouse_position() const {
  323. return Point2(old_x, old_y);
  324. }
  325. MouseButton OS_UWP::get_mouse_button_state() const {
  326. return last_button_state;
  327. }
  328. void OS_UWP::set_window_title(const String &p_title) {
  329. }
  330. void OS_UWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
  331. video_mode = p_video_mode;
  332. }
  333. OS::VideoMode OS_UWP::get_video_mode(int p_screen) const {
  334. return video_mode;
  335. }
  336. void OS_UWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
  337. }
  338. String OS_UWP::get_name() const {
  339. return "UWP";
  340. }
  341. OS::Date OS_UWP::get_date(bool p_utc) const {
  342. SYSTEMTIME systemtime;
  343. if (p_utc) {
  344. GetSystemTime(&systemtime);
  345. } else {
  346. GetLocalTime(&systemtime);
  347. }
  348. Date date;
  349. date.day = systemtime.wDay;
  350. date.month = Month(systemtime.wMonth);
  351. date.weekday = Weekday(systemtime.wDayOfWeek);
  352. date.year = systemtime.wYear;
  353. date.dst = false;
  354. return date;
  355. }
  356. OS::Time OS_UWP::get_time(bool p_utc) const {
  357. SYSTEMTIME systemtime;
  358. if (p_utc) {
  359. GetSystemTime(&systemtime);
  360. } else {
  361. GetLocalTime(&systemtime);
  362. }
  363. Time time;
  364. time.hour = systemtime.wHour;
  365. time.min = systemtime.wMinute;
  366. time.sec = systemtime.wSecond;
  367. return time;
  368. }
  369. OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
  370. TIME_ZONE_INFORMATION info;
  371. bool daylight = false;
  372. if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
  373. daylight = true;
  374. TimeZoneInfo ret;
  375. if (daylight) {
  376. ret.name = info.DaylightName;
  377. } else {
  378. ret.name = info.StandardName;
  379. }
  380. // Bias value returned by GetTimeZoneInformation is inverted of what we expect
  381. // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
  382. ret.bias = -info.Bias;
  383. return ret;
  384. }
  385. uint64_t OS_UWP::get_unix_time() const {
  386. FILETIME ft;
  387. SYSTEMTIME st;
  388. GetSystemTime(&st);
  389. SystemTimeToFileTime(&st, &ft);
  390. SYSTEMTIME ep;
  391. ep.wYear = 1970;
  392. ep.wMonth = 1;
  393. ep.wDayOfWeek = 4;
  394. ep.wDay = 1;
  395. ep.wHour = 0;
  396. ep.wMinute = 0;
  397. ep.wSecond = 0;
  398. ep.wMilliseconds = 0;
  399. FILETIME fep;
  400. SystemTimeToFileTime(&ep, &fep);
  401. return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
  402. };
  403. void OS_UWP::delay_usec(uint32_t p_usec) const {
  404. int msec = p_usec < 1000 ? 1 : p_usec / 1000;
  405. // no Sleep()
  406. WaitForSingleObjectEx(GetCurrentThread(), msec, false);
  407. }
  408. uint64_t OS_UWP::get_ticks_usec() const {
  409. uint64_t ticks;
  410. // This is the number of clock ticks since start
  411. QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
  412. // Subtract the ticks at game start to get
  413. // the ticks since the game started
  414. ticks -= ticks_start;
  415. // Divide by frequency to get the time in seconds
  416. // original calculation shown below is subject to overflow
  417. // with high ticks_per_second and a number of days since the last reboot.
  418. // time = ticks * 1000000L / ticks_per_second;
  419. // we can prevent this by either using 128 bit math
  420. // or separating into a calculation for seconds, and the fraction
  421. uint64_t seconds = ticks / ticks_per_second;
  422. // compiler will optimize these two into one divide
  423. uint64_t leftover = ticks % ticks_per_second;
  424. // remainder
  425. uint64_t time = (leftover * 1000000L) / ticks_per_second;
  426. // seconds
  427. time += seconds * 1000000L;
  428. return time;
  429. }
  430. void OS_UWP::process_events() {
  431. joypad->process_controllers();
  432. process_key_events();
  433. }
  434. void OS_UWP::process_key_events() {
  435. for (int i = 0; i < key_event_pos; i++) {
  436. KeyEvent &kev = key_event_buffer[i];
  437. Ref<InputEventKey> key_event;
  438. key_event.instantiate();
  439. key_event->set_alt_pressed(kev.alt);
  440. key_event->set_shift_pressed(kev.shift);
  441. key_event->set_ctrl_pressed(kev.control);
  442. key_event->set_echo(kev.echo);
  443. key_event->set_keycode(kev.keycode);
  444. key_event->set_physical_keycode((Key)kev.physical_keycode);
  445. key_event->set_unicode(kev.unicode);
  446. key_event->set_pressed(kev.pressed);
  447. input_event(key_event);
  448. }
  449. key_event_pos = 0;
  450. }
  451. void OS_UWP::queue_key_event(KeyEvent &p_event) {
  452. // This merges Char events with the previous Key event, so
  453. // the unicode can be retrieved without sending duplicate events.
  454. if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) {
  455. KeyEvent &old = key_event_buffer[key_event_pos - 1];
  456. ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE);
  457. key_event_buffer[key_event_pos - 1].unicode = p_event.unicode;
  458. return;
  459. }
  460. ERR_FAIL_COND(key_event_pos >= KEY_EVENT_BUFFER_SIZE);
  461. key_event_buffer[key_event_pos++] = p_event;
  462. }
  463. void OS_UWP::set_cursor_shape(CursorShape p_shape) {
  464. ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
  465. if (cursor_shape == p_shape)
  466. return;
  467. static const CoreCursorType uwp_cursors[CURSOR_MAX] = {
  468. CoreCursorType::Arrow,
  469. CoreCursorType::IBeam,
  470. CoreCursorType::Hand,
  471. CoreCursorType::Cross,
  472. CoreCursorType::Wait,
  473. CoreCursorType::Wait,
  474. CoreCursorType::Arrow,
  475. CoreCursorType::Arrow,
  476. CoreCursorType::UniversalNo,
  477. CoreCursorType::SizeNorthSouth,
  478. CoreCursorType::SizeWestEast,
  479. CoreCursorType::SizeNortheastSouthwest,
  480. CoreCursorType::SizeNorthwestSoutheast,
  481. CoreCursorType::SizeAll,
  482. CoreCursorType::SizeNorthSouth,
  483. CoreCursorType::SizeWestEast,
  484. CoreCursorType::Help
  485. };
  486. CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(uwp_cursors[p_shape], 0);
  487. cursor_shape = p_shape;
  488. }
  489. OS::CursorShape OS_UWP::get_cursor_shape() const {
  490. return cursor_shape;
  491. }
  492. void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
  493. // TODO
  494. }
  495. Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) {
  496. return FAILED;
  497. };
  498. Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) {
  499. return FAILED;
  500. };
  501. Error OS_UWP::kill(const ProcessID &p_pid) {
  502. return FAILED;
  503. };
  504. Error OS_UWP::set_cwd(const String &p_cwd) {
  505. return FAILED;
  506. }
  507. String OS_UWP::get_executable_path() const {
  508. return "";
  509. }
  510. void OS_UWP::set_icon(const Ref<Image> &p_icon) {
  511. }
  512. bool OS_UWP::has_environment(const String &p_var) const {
  513. return false;
  514. };
  515. String OS_UWP::get_environment(const String &p_var) const {
  516. return "";
  517. };
  518. bool OS_UWP::set_environment(const String &p_var, const String &p_value) const {
  519. return false;
  520. }
  521. String OS_UWP::get_stdin_string(bool p_block) {
  522. return String();
  523. }
  524. void OS_UWP::move_window_to_foreground() {
  525. }
  526. Error OS_UWP::shell_open(String p_uri) {
  527. return FAILED;
  528. }
  529. String OS_UWP::get_locale() const {
  530. #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
  531. return "en";
  532. #else
  533. Platform::String ^ language = Windows::Globalization::Language::CurrentInputMethodLanguageTag;
  534. return String(language->Data()).replace("-", "_");
  535. #endif
  536. }
  537. void OS_UWP::release_rendering_thread() {
  538. gl_context->release_current();
  539. }
  540. void OS_UWP::make_rendering_thread() {
  541. gl_context->make_current();
  542. }
  543. void OS_UWP::swap_buffers() {
  544. gl_context->swap_buffers();
  545. }
  546. bool OS_UWP::has_touchscreen_ui_hint() const {
  547. TouchCapabilities ^ tc = ref new TouchCapabilities();
  548. return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
  549. }
  550. bool OS_UWP::has_virtual_keyboard() const {
  551. return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
  552. }
  553. void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
  554. InputPane ^ pane = InputPane::GetForCurrentView();
  555. pane->TryShow();
  556. }
  557. void OS_UWP::hide_virtual_keyboard() {
  558. InputPane ^ pane = InputPane::GetForCurrentView();
  559. pane->TryHide();
  560. }
  561. static String format_error_message(DWORD id) {
  562. LPWSTR messageBuffer = nullptr;
  563. size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
  564. nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
  565. String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
  566. LocalFree(messageBuffer);
  567. return msg;
  568. }
  569. Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
  570. String full_path = "game/" + p_path;
  571. p_library_handle = (void *)LoadPackagedLibrary((LPCWSTR)(full_path.utf16().get_data()), 0);
  572. ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
  573. return OK;
  574. }
  575. Error OS_UWP::close_dynamic_library(void *p_library_handle) {
  576. if (!FreeLibrary((HMODULE)p_library_handle)) {
  577. return FAILED;
  578. }
  579. return OK;
  580. }
  581. Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
  582. p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
  583. if (!p_symbol_handle) {
  584. if (!p_optional) {
  585. ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ", error: " + String::num(GetLastError()) + ".");
  586. } else {
  587. return ERR_CANT_RESOLVE;
  588. }
  589. }
  590. return OK;
  591. }
  592. void OS_UWP::run() {
  593. if (!main_loop)
  594. return;
  595. main_loop->init();
  596. uint64_t last_ticks = get_ticks_usec();
  597. int frames = 0;
  598. uint64_t frame = 0;
  599. while (!force_quit) {
  600. CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
  601. if (managed_object->alert_close_handle)
  602. continue;
  603. process_events(); // get rid of pending events
  604. if (Main::iteration())
  605. break;
  606. };
  607. main_loop->finish();
  608. }
  609. MainLoop *OS_UWP::get_main_loop() const {
  610. return main_loop;
  611. }
  612. String OS_UWP::get_user_data_dir() const {
  613. Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
  614. return String(data_folder->Path->Data()).replace("\\", "/");
  615. }
  616. bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
  617. return p_feature == "pc";
  618. }
  619. OS_UWP::OS_UWP() {
  620. key_event_pos = 0;
  621. force_quit = false;
  622. alt_mem = false;
  623. gr_mem = false;
  624. shift_mem = false;
  625. control_mem = false;
  626. meta_mem = false;
  627. minimized = false;
  628. pressrc = 0;
  629. old_invalid = true;
  630. mouse_mode = MOUSE_MODE_VISIBLE;
  631. #ifdef STDOUT_FILE
  632. stdo = fopen("stdout.txt", "wb");
  633. #endif
  634. gl_context = nullptr;
  635. display_request = ref new Windows::System::Display::DisplayRequest();
  636. managed_object = ref new ManagedType;
  637. managed_object->os = this;
  638. mouse_mode_changed = CreateEvent(nullptr, TRUE, FALSE, L"os_mouse_mode_changed");
  639. AudioDriverManager::add_driver(&audio_driver);
  640. Vector<Logger *> loggers;
  641. loggers.push_back(memnew(WindowsTerminalLogger));
  642. _set_logger(memnew(CompositeLogger(loggers)));
  643. }
  644. OS_UWP::~OS_UWP() {
  645. #ifdef STDOUT_FILE
  646. fclose(stdo);
  647. #endif
  648. }