Yuri Rubinsky 8c478dcec9 Restore weight scale for `AStarGrid2D` (partially) 2 years ago
..
SCsub cd4e46ee65 SCons: Format buildsystem files with psf/black 5 years ago
a_star.cpp 8be27dc59e Replace Array return types with TypedArray 3 years ago
a_star.h 8be27dc59e Replace Array return types with TypedArray 3 years ago
a_star_grid_2d.cpp 8c478dcec9 Restore weight scale for `AStarGrid2D` (partially) 2 years ago
a_star_grid_2d.h 8c478dcec9 Restore weight scale for `AStarGrid2D` (partially) 2 years ago
aabb.cpp 5da515773d Add `is_finite` method for checking built-in types 2 years ago
aabb.h 5da515773d Add `is_finite` method for checking built-in types 2 years ago
audio_frame.h f7c611ab71 Style: Misc docs and comment style and language fixes 2 years ago
basis.cpp cb6cffbfd9 Static analysis: remove "break" after "return" 2 years ago
basis.h 8556fdd4bc Move EulerOrder enum to math_defs.h and global scope 2 years ago
bvh.h 178405f7cb Fixup BVH debugging statements 3 years ago
bvh_abb.h 436dcb3286 Remove set_all methods from Vector2/3/4 2 years ago
bvh_cull.inc 0d1e3893d9 Merge pull request #57630 from lawnjelly/bvh4_templated_checks 3 years ago
bvh_debug.inc 0d1e3893d9 Merge pull request #57630 from lawnjelly/bvh4_templated_checks 3 years ago
bvh_integrity.inc 3877ed73d0 Dynamic BVH broadphase in 2D & 3D Godot Physics 4 years ago
bvh_logic.inc f8eaab5b47 BVH - Sync BVH with 3.x 3 years ago
bvh_misc.inc f8eaab5b47 BVH - Sync BVH with 3.x 3 years ago
bvh_pair.inc f8eaab5b47 BVH - Sync BVH with 3.x 3 years ago
bvh_public.inc 178405f7cb Fixup BVH debugging statements 3 years ago
bvh_refit.inc bd42de5fea BVH - fix stale current_tree in deactivate function [4.x] 4 years ago
bvh_split.inc ea1848ce0a Use `constexpr` in the conditions with template parameters and `sizeof`s to suppress C4127 warnings. 2 years ago
bvh_structs.inc 91d252c697 Fix array-bounds warning in BVH 2 years ago
bvh_tree.h 43722dbcbc Use float literals for float calculations in Color 2 years ago
color.cpp 43722dbcbc Use float literals for float calculations in Color 2 years ago
color.h b217c41d36 Refactor interpolating functions in some classes to use Math class 2 years ago
color_names.inc bd247fa315 Update color constants to use HEX codes 3 years ago
convex_hull.cpp 71d2e38cb5 Optimize Convex Collision 2 years ago
convex_hull.h 71d2e38cb5 Optimize Convex Collision 2 years ago
delaunay_2d.h e223bad86d Core: Move Vector2i to its own `vector2i.h` header 3 years ago
delaunay_3d.h 43722dbcbc Use float literals for float calculations in Color 2 years ago
disjoint_set.h 746dddc067 Replace most uses of Map by HashMap 3 years ago
dynamic_bvh.cpp fe52458154 Update copyright statements to 2022 3 years ago
dynamic_bvh.h 099b024a2b Fix DynamicBVH crash after #59867 3 years ago
expression.cpp efe3220b2e Fix periods in editor strings and messages 2 years ago
expression.h 9ddebc0c22 Add a const call mode to Object, Variant and Script. 3 years ago
face3.cpp f851c4aa33 Fix some issues found by cppcheck. 3 years ago
face3.h f851c4aa33 Fix some issues found by cppcheck. 3 years ago
geometry_2d.cpp c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 years ago
geometry_2d.h 1485924a2b Float literals - fix main primitives to use real_t casting 3 years ago
geometry_3d.cpp 71d2e38cb5 Optimize Convex Collision 2 years ago
geometry_3d.h 71d2e38cb5 Optimize Convex Collision 2 years ago
math_defs.h 53c76fa5d1 [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2 years ago
math_fieldwise.cpp 2cea42cc7f Rename Projection `matrix` to `columns` 2 years ago
math_fieldwise.h fe52458154 Update copyright statements to 2022 3 years ago
math_funcs.cpp fe52458154 Update copyright statements to 2022 3 years ago
math_funcs.h f9fa182abc Refactor Curve3D::_bake() method 2 years ago
plane.cpp 5da515773d Add `is_finite` method for checking built-in types 2 years ago
plane.h 5da515773d Add `is_finite` method for checking built-in types 2 years ago
projection.cpp cc245ff8a6 Fix "p_zfar" to "p_znear" in Projection.create_orthogonal 2 years ago
projection.h 97d232c11d Enhancements to includes in core data structures 2 years ago
quaternion.cpp 9e952c8386 Allow getting Quaternion rotation in different Euler orders 2 years ago
quaternion.h 9e952c8386 Allow getting Quaternion rotation in different Euler orders 2 years ago
quick_hull.cpp 71d2e38cb5 Optimize Convex Collision 2 years ago
quick_hull.h 45af29da80 Add a new HashSet template 3 years ago
random_number_generator.cpp fe52458154 Update copyright statements to 2022 3 years ago
random_number_generator.h a871114339 Randomize RandomNumberGenerator instances' default seed 2 years ago
random_pcg.cpp fe52458154 Update copyright statements to 2022 3 years ago
random_pcg.h c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 years ago
rect2.cpp 5da515773d Add `is_finite` method for checking built-in types 2 years ago
rect2.h 5da515773d Add `is_finite` method for checking built-in types 2 years ago
rect2i.cpp 5f56d385b0 Core: Move Rect2i to its own `rect2i.h` header 3 years ago
rect2i.h 43722dbcbc Use float literals for float calculations in Color 2 years ago
static_raycaster.cpp fe52458154 Update copyright statements to 2022 3 years ago
static_raycaster.h 45af29da80 Add a new HashSet template 3 years ago
transform_2d.cpp 5da515773d Add `is_finite` method for checking built-in types 2 years ago
transform_2d.h 5da515773d Add `is_finite` method for checking built-in types 2 years ago
transform_3d.cpp 5da515773d Add `is_finite` method for checking built-in types 2 years ago
transform_3d.h 5da515773d Add `is_finite` method for checking built-in types 2 years ago
triangle_mesh.cpp 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2 years ago
triangle_mesh.h 3d1ab570b9 Add surface indices to TriangleMesh 3 years ago
triangulate.cpp 5298e16e80 Float literals - fix main primitives to use .f 3 years ago
triangulate.h e223bad86d Core: Move Vector2i to its own `vector2i.h` header 3 years ago
vector2.cpp 5da515773d Add `is_finite` method for checking built-in types 2 years ago
vector2.h b217c41d36 Refactor interpolating functions in some classes to use Math class 2 years ago
vector2i.cpp e26f0906f2 Implement snappedi, snappedf, and Vector[2/3/4]i.snapped 2 years ago
vector2i.h e26f0906f2 Implement snappedi, snappedf, and Vector[2/3/4]i.snapped 2 years ago
vector3.cpp 5da515773d Add `is_finite` method for checking built-in types 2 years ago
vector3.h b217c41d36 Refactor interpolating functions in some classes to use Math class 2 years ago
vector3i.cpp e26f0906f2 Implement snappedi, snappedf, and Vector[2/3/4]i.snapped 2 years ago
vector3i.h e26f0906f2 Implement snappedi, snappedf, and Vector[2/3/4]i.snapped 2 years ago
vector4.cpp b217c41d36 Refactor interpolating functions in some classes to use Math class 2 years ago
vector4.h 5da515773d Add `is_finite` method for checking built-in types 2 years ago
vector4i.cpp e26f0906f2 Implement snappedi, snappedf, and Vector[2/3/4]i.snapped 2 years ago
vector4i.h e26f0906f2 Implement snappedi, snappedf, and Vector[2/3/4]i.snapped 2 years ago