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SCsub
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cd4e46ee65
SCons: Format buildsystem files with psf/black
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5 years ago |
a_star.cpp
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8be27dc59e
Replace Array return types with TypedArray
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3 years ago |
a_star.h
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8be27dc59e
Replace Array return types with TypedArray
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3 years ago |
a_star_grid_2d.cpp
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8c478dcec9
Restore weight scale for `AStarGrid2D` (partially)
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2 years ago |
a_star_grid_2d.h
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8c478dcec9
Restore weight scale for `AStarGrid2D` (partially)
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2 years ago |
aabb.cpp
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
aabb.h
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
audio_frame.h
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f7c611ab71
Style: Misc docs and comment style and language fixes
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2 years ago |
basis.cpp
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cb6cffbfd9
Static analysis: remove "break" after "return"
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2 years ago |
basis.h
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8556fdd4bc
Move EulerOrder enum to math_defs.h and global scope
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2 years ago |
bvh.h
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178405f7cb
Fixup BVH debugging statements
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3 years ago |
bvh_abb.h
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436dcb3286
Remove set_all methods from Vector2/3/4
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2 years ago |
bvh_cull.inc
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0d1e3893d9
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
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3 years ago |
bvh_debug.inc
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0d1e3893d9
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
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3 years ago |
bvh_integrity.inc
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3877ed73d0
Dynamic BVH broadphase in 2D & 3D Godot Physics
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4 years ago |
bvh_logic.inc
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f8eaab5b47
BVH - Sync BVH with 3.x
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3 years ago |
bvh_misc.inc
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f8eaab5b47
BVH - Sync BVH with 3.x
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3 years ago |
bvh_pair.inc
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f8eaab5b47
BVH - Sync BVH with 3.x
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3 years ago |
bvh_public.inc
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178405f7cb
Fixup BVH debugging statements
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3 years ago |
bvh_refit.inc
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bd42de5fea
BVH - fix stale current_tree in deactivate function [4.x]
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4 years ago |
bvh_split.inc
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ea1848ce0a
Use `constexpr` in the conditions with template parameters and `sizeof`s to suppress C4127 warnings.
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2 years ago |
bvh_structs.inc
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91d252c697
Fix array-bounds warning in BVH
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2 years ago |
bvh_tree.h
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43722dbcbc
Use float literals for float calculations in Color
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2 years ago |
color.cpp
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43722dbcbc
Use float literals for float calculations in Color
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2 years ago |
color.h
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b217c41d36
Refactor interpolating functions in some classes to use Math class
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2 years ago |
color_names.inc
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bd247fa315
Update color constants to use HEX codes
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3 years ago |
convex_hull.cpp
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71d2e38cb5
Optimize Convex Collision
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2 years ago |
convex_hull.h
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71d2e38cb5
Optimize Convex Collision
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2 years ago |
delaunay_2d.h
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e223bad86d
Core: Move Vector2i to its own `vector2i.h` header
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3 years ago |
delaunay_3d.h
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43722dbcbc
Use float literals for float calculations in Color
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2 years ago |
disjoint_set.h
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746dddc067
Replace most uses of Map by HashMap
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3 years ago |
dynamic_bvh.cpp
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fe52458154
Update copyright statements to 2022
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3 years ago |
dynamic_bvh.h
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099b024a2b
Fix DynamicBVH crash after #59867
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3 years ago |
expression.cpp
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efe3220b2e
Fix periods in editor strings and messages
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2 years ago |
expression.h
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9ddebc0c22
Add a const call mode to Object, Variant and Script.
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3 years ago |
face3.cpp
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f851c4aa33
Fix some issues found by cppcheck.
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3 years ago |
face3.h
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f851c4aa33
Fix some issues found by cppcheck.
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3 years ago |
geometry_2d.cpp
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c273ddc3ee
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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3 years ago |
geometry_2d.h
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1485924a2b
Float literals - fix main primitives to use real_t casting
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3 years ago |
geometry_3d.cpp
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71d2e38cb5
Optimize Convex Collision
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2 years ago |
geometry_3d.h
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71d2e38cb5
Optimize Convex Collision
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2 years ago |
math_defs.h
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53c76fa5d1
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
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2 years ago |
math_fieldwise.cpp
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2cea42cc7f
Rename Projection `matrix` to `columns`
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2 years ago |
math_fieldwise.h
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fe52458154
Update copyright statements to 2022
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3 years ago |
math_funcs.cpp
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fe52458154
Update copyright statements to 2022
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3 years ago |
math_funcs.h
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f9fa182abc
Refactor Curve3D::_bake() method
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2 years ago |
plane.cpp
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
plane.h
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
projection.cpp
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cc245ff8a6
Fix "p_zfar" to "p_znear" in Projection.create_orthogonal
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2 years ago |
projection.h
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97d232c11d
Enhancements to includes in core data structures
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2 years ago |
quaternion.cpp
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9e952c8386
Allow getting Quaternion rotation in different Euler orders
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2 years ago |
quaternion.h
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9e952c8386
Allow getting Quaternion rotation in different Euler orders
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2 years ago |
quick_hull.cpp
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71d2e38cb5
Optimize Convex Collision
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2 years ago |
quick_hull.h
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45af29da80
Add a new HashSet template
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3 years ago |
random_number_generator.cpp
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fe52458154
Update copyright statements to 2022
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3 years ago |
random_number_generator.h
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a871114339
Randomize RandomNumberGenerator instances' default seed
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2 years ago |
random_pcg.cpp
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fe52458154
Update copyright statements to 2022
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3 years ago |
random_pcg.h
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c273ddc3ee
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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3 years ago |
rect2.cpp
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
rect2.h
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
rect2i.cpp
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5f56d385b0
Core: Move Rect2i to its own `rect2i.h` header
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3 years ago |
rect2i.h
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43722dbcbc
Use float literals for float calculations in Color
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2 years ago |
static_raycaster.cpp
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fe52458154
Update copyright statements to 2022
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3 years ago |
static_raycaster.h
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45af29da80
Add a new HashSet template
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3 years ago |
transform_2d.cpp
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
transform_2d.h
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
transform_3d.cpp
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
transform_3d.h
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
triangle_mesh.cpp
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0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2 years ago |
triangle_mesh.h
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3d1ab570b9
Add surface indices to TriangleMesh
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3 years ago |
triangulate.cpp
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5298e16e80
Float literals - fix main primitives to use .f
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3 years ago |
triangulate.h
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e223bad86d
Core: Move Vector2i to its own `vector2i.h` header
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3 years ago |
vector2.cpp
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
vector2.h
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b217c41d36
Refactor interpolating functions in some classes to use Math class
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2 years ago |
vector2i.cpp
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e26f0906f2
Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2 years ago |
vector2i.h
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e26f0906f2
Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2 years ago |
vector3.cpp
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
vector3.h
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b217c41d36
Refactor interpolating functions in some classes to use Math class
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2 years ago |
vector3i.cpp
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e26f0906f2
Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2 years ago |
vector3i.h
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e26f0906f2
Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2 years ago |
vector4.cpp
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b217c41d36
Refactor interpolating functions in some classes to use Math class
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2 years ago |
vector4.h
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5da515773d
Add `is_finite` method for checking built-in types
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2 years ago |
vector4i.cpp
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e26f0906f2
Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2 years ago |
vector4i.h
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e26f0906f2
Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2 years ago |