Aaron Franke 7d9ad2b845 Use Vector3.UP as a default value for look_at's up vector 4 years ago
..
SCsub cd4e46ee65 SCons: Format buildsystem files with psf/black 5 years ago
a_star.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
a_star.h b5334d14f7 Update copyright statements to 2021 4 years ago
aabb.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
aabb.h 1be0d6b30e Type consistencies in core 4 years ago
audio_frame.h a2b3a73e2d Make audio bus channels' peak volume consistent 4 years ago
basis.cpp af878716f2 CI: Update to clang-format 11 and apply ternary operator changes 4 years ago
basis.h b5334d14f7 Update copyright statements to 2021 4 years ago
camera_matrix.cpp d2e1216504 Merge pull request #37547 from aaronfranke/tau 4 years ago
camera_matrix.h 099dee35f4 Added GPU based cluster builder 4 years ago
color.cpp f55445079a Replace ColorN and from HTML with a string constructor 4 years ago
color.h f55445079a Replace ColorN and from HTML with a string constructor 4 years ago
color_names.inc 01d0addf56 Unified named colors in RichTextLabel 4 years ago
delaunay_2d.h b5334d14f7 Update copyright statements to 2021 4 years ago
delaunay_3d.h b5334d14f7 Update copyright statements to 2021 4 years ago
disjoint_set.h b5334d14f7 Update copyright statements to 2021 4 years ago
dynamic_bvh.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
dynamic_bvh.h b5334d14f7 Update copyright statements to 2021 4 years ago
expression.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
expression.h b5334d14f7 Update copyright statements to 2021 4 years ago
face3.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
face3.h b5334d14f7 Update copyright statements to 2021 4 years ago
geometry_2d.cpp ddd6fb37e8 Update PolyPartition / Triangulator library 4 years ago
geometry_2d.h b5334d14f7 Update copyright statements to 2021 4 years ago
geometry_3d.cpp d2e1216504 Merge pull request #37547 from aaronfranke/tau 4 years ago
geometry_3d.h 333f184734 Cylinder support in Godot Physics 3D 4 years ago
math_defs.h b5334d14f7 Update copyright statements to 2021 4 years ago
math_fieldwise.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
math_fieldwise.h b5334d14f7 Update copyright statements to 2021 4 years ago
math_funcs.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
math_funcs.h 1d5042c9e2 Use Math_TAU and deg2rad/rad2deg in more places and optimize code 4 years ago
octree.h b5334d14f7 Update copyright statements to 2021 4 years ago
plane.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
plane.h b5334d14f7 Update copyright statements to 2021 4 years ago
quat.cpp 8b983bddfb Remove Quat set methods in favour of constructors 4 years ago
quat.h 8b983bddfb Remove Quat set methods in favour of constructors 4 years ago
quick_hull.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
quick_hull.h b5334d14f7 Update copyright statements to 2021 4 years ago
random_number_generator.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
random_number_generator.h b5334d14f7 Update copyright statements to 2021 4 years ago
random_pcg.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
random_pcg.h b5334d14f7 Update copyright statements to 2021 4 years ago
rect2.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
rect2.h b5334d14f7 Update copyright statements to 2021 4 years ago
transform.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
transform.h 7d9ad2b845 Use Vector3.UP as a default value for look_at's up vector 4 years ago
transform_2d.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
transform_2d.h b5334d14f7 Update copyright statements to 2021 4 years ago
triangle_mesh.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
triangle_mesh.h b5334d14f7 Update copyright statements to 2021 4 years ago
triangulate.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
triangulate.h b5334d14f7 Update copyright statements to 2021 4 years ago
vector2.cpp 6c197cf259 Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t) 4 years ago
vector2.h 6c197cf259 Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t) 4 years ago
vector3.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
vector3.h 2c71ff1119 Added signed_angle_to for Vector3 4 years ago
vector3i.cpp b5334d14f7 Update copyright statements to 2021 4 years ago
vector3i.h b5334d14f7 Update copyright statements to 2021 4 years ago