project_settings_editor.cpp 26 KB

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  1. /*************************************************************************/
  2. /* project_settings_editor.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "project_settings_editor.h"
  31. #include "core/config/project_settings.h"
  32. #include "editor/editor_export.h"
  33. #include "editor/editor_node.h"
  34. #include "editor/editor_scale.h"
  35. ProjectSettingsEditor *ProjectSettingsEditor::singleton = nullptr;
  36. void ProjectSettingsEditor::popup_project_settings() {
  37. // Restore valid window bounds or pop up at default size.
  38. Rect2 saved_size = EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "project_settings", Rect2());
  39. if (saved_size != Rect2()) {
  40. popup(saved_size);
  41. } else {
  42. popup_centered_clamped(Size2(900, 700) * EDSCALE, 0.8);
  43. }
  44. _add_feature_overrides();
  45. inspector->update_category_list();
  46. localization_editor->update_translations();
  47. autoload_settings->update_autoload();
  48. plugin_settings->update_plugins();
  49. }
  50. void ProjectSettingsEditor::queue_save() {
  51. EditorNode::get_singleton()->notify_settings_changed();
  52. timer->start();
  53. }
  54. void ProjectSettingsEditor::set_plugins_page() {
  55. tab_container->set_current_tab(plugin_settings->get_index());
  56. }
  57. void ProjectSettingsEditor::update_plugins() {
  58. plugin_settings->update_plugins();
  59. }
  60. void ProjectSettingsEditor::_setting_edited(const String &p_name) {
  61. queue_save();
  62. }
  63. void ProjectSettingsEditor::_advanced_pressed() {
  64. if (advanced->is_pressed()) {
  65. _update_advanced_bar();
  66. advanced_bar->show();
  67. EditorSettings::get_singleton()->set_project_metadata("project_settings", "advanced_mode", true);
  68. inspector->set_restrict_to_basic_settings(false);
  69. } else {
  70. advanced_bar->hide();
  71. EditorSettings::get_singleton()->set_project_metadata("project_settings", "advanced_mode", false);
  72. inspector->set_restrict_to_basic_settings(true);
  73. }
  74. }
  75. void ProjectSettingsEditor::_setting_selected(const String &p_path) {
  76. if (p_path == String()) {
  77. return;
  78. }
  79. category_box->set_text(inspector->get_current_section());
  80. property_box->set_text(p_path);
  81. if (advanced_bar->is_visible()) {
  82. _update_advanced_bar(); // set_text doesn't trigger text_changed
  83. }
  84. }
  85. void ProjectSettingsEditor::_add_setting() {
  86. String setting = _get_setting_name();
  87. // Initialize the property with the default value for the given type.
  88. // The type list starts at 1 (as we exclude Nil), so add 1 to the selected value.
  89. Callable::CallError ce;
  90. Variant value;
  91. Variant::construct(Variant::Type(type->get_selected() + 1), value, nullptr, 0, ce);
  92. undo_redo->create_action(TTR("Add Project Setting"));
  93. undo_redo->add_do_property(ps, setting, value);
  94. undo_redo->add_undo_property(ps, setting, ps->has_setting(setting) ? ps->get(setting) : Variant());
  95. undo_redo->add_do_method(inspector, "update_category_list");
  96. undo_redo->add_undo_method(inspector, "update_category_list");
  97. undo_redo->add_do_method(this, "queue_save");
  98. undo_redo->add_undo_method(this, "queue_save");
  99. undo_redo->commit_action();
  100. inspector->set_current_section(setting.get_slice("/", 1));
  101. }
  102. void ProjectSettingsEditor::_delete_setting(bool p_confirmed) {
  103. String setting = _get_setting_name();
  104. Variant value = ps->get(setting);
  105. int order = ps->get_order(setting);
  106. if (!p_confirmed) {
  107. del_confirmation->set_text(vformat(TTR("Are you sure you want to delete '%s'?"), setting));
  108. del_confirmation->popup_centered();
  109. return;
  110. }
  111. undo_redo->create_action(TTR("Delete Item"));
  112. undo_redo->add_do_method(ps, "clear", setting);
  113. undo_redo->add_undo_method(ps, "set", setting, value);
  114. undo_redo->add_undo_method(ps, "set_order", setting, order);
  115. undo_redo->add_do_method(inspector, "update_category_list");
  116. undo_redo->add_undo_method(inspector, "update_category_list");
  117. undo_redo->add_do_method(this, "queue_save");
  118. undo_redo->add_undo_method(this, "queue_save");
  119. undo_redo->commit_action();
  120. property_box->clear();
  121. }
  122. void ProjectSettingsEditor::_text_field_changed(const String &p_text) {
  123. _update_advanced_bar();
  124. }
  125. void ProjectSettingsEditor::_feature_selected(int p_index) {
  126. _update_advanced_bar();
  127. }
  128. void ProjectSettingsEditor::_update_advanced_bar() {
  129. const String property_text = property_box->get_text().strip_edges();
  130. String error_msg = "";
  131. bool disable_add = true;
  132. bool disable_del = true;
  133. if (!property_box->get_text().is_empty()) {
  134. const String setting = _get_setting_name();
  135. bool setting_exists = ps->has_setting(setting);
  136. if (setting_exists) {
  137. error_msg = TTR(" - Cannot add already existing setting.");
  138. disable_del = ps->is_builtin_setting(setting);
  139. if (disable_del) {
  140. String msg = TTR(" - Cannot delete built-in setting.");
  141. error_msg += (error_msg == "") ? msg : "\n" + msg;
  142. }
  143. } else {
  144. bool bad_category = false; // Allow empty string.
  145. Vector<String> cats = category_box->get_text().strip_edges().split("/");
  146. for (int i = 0; i < cats.size(); i++) {
  147. if (!cats[i].is_valid_identifier()) {
  148. bad_category = true;
  149. error_msg = TTR(" - Invalid category name.");
  150. break;
  151. }
  152. }
  153. disable_add = bad_category;
  154. if (!property_text.is_valid_identifier()) {
  155. disable_add = true;
  156. String msg = TTR(" - Invalid property name.");
  157. error_msg += (error_msg == "") ? msg : "\n" + msg;
  158. }
  159. }
  160. }
  161. add_button->set_disabled(disable_add);
  162. del_button->set_disabled(disable_del);
  163. }
  164. String ProjectSettingsEditor::_get_setting_name() const {
  165. const String cat = category_box->get_text();
  166. const String name = (cat.is_empty() ? "global" : cat.strip_edges()).plus_file(property_box->get_text().strip_edges());
  167. const String feature = feature_override->get_item_text(feature_override->get_selected());
  168. return (feature == "") ? name : (name + "." + feature);
  169. }
  170. void ProjectSettingsEditor::_add_feature_overrides() {
  171. Set<String> presets;
  172. presets.insert("bptc");
  173. presets.insert("s3tc");
  174. presets.insert("etc");
  175. presets.insert("etc2");
  176. presets.insert("pvrtc");
  177. presets.insert("debug");
  178. presets.insert("release");
  179. presets.insert("editor");
  180. presets.insert("standalone");
  181. presets.insert("32");
  182. presets.insert("64");
  183. presets.insert("Server"); // Not available as an export platform yet, so it needs to be added manually
  184. EditorExport *ee = EditorExport::get_singleton();
  185. for (int i = 0; i < ee->get_export_platform_count(); i++) {
  186. List<String> p;
  187. ee->get_export_platform(i)->get_platform_features(&p);
  188. for (List<String>::Element *E = p.front(); E; E = E->next()) {
  189. presets.insert(E->get());
  190. }
  191. }
  192. for (int i = 0; i < ee->get_export_preset_count(); i++) {
  193. List<String> p;
  194. ee->get_export_preset(i)->get_platform()->get_preset_features(ee->get_export_preset(i), &p);
  195. for (List<String>::Element *E = p.front(); E; E = E->next()) {
  196. presets.insert(E->get());
  197. }
  198. String custom = ee->get_export_preset(i)->get_custom_features();
  199. Vector<String> custom_list = custom.split(",");
  200. for (int j = 0; j < custom_list.size(); j++) {
  201. String f = custom_list[j].strip_edges();
  202. if (f != String()) {
  203. presets.insert(f);
  204. }
  205. }
  206. }
  207. feature_override->clear();
  208. feature_override->add_item("", 0); // So it is always on top.
  209. int id = 1;
  210. for (Set<String>::Element *E = presets.front(); E; E = E->next()) {
  211. feature_override->add_item(E->get(), id++);
  212. }
  213. }
  214. void ProjectSettingsEditor::_editor_restart() {
  215. EditorNode::get_singleton()->save_all_scenes();
  216. EditorNode::get_singleton()->restart_editor();
  217. }
  218. void ProjectSettingsEditor::_editor_restart_request() {
  219. restart_container->show();
  220. }
  221. void ProjectSettingsEditor::_editor_restart_close() {
  222. restart_container->hide();
  223. }
  224. void ProjectSettingsEditor::_action_added(const String &p_name) {
  225. String name = "input/" + p_name;
  226. if (ProjectSettings::get_singleton()->has_setting(name)) {
  227. action_map->show_message(vformat(TTR("An action with the name '%s' already exists."), name));
  228. return;
  229. }
  230. Dictionary action;
  231. action["events"] = Array();
  232. action["deadzone"] = 0.5f;
  233. undo_redo->create_action(TTR("Add Input Action"));
  234. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", name, action);
  235. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", name);
  236. undo_redo->add_do_method(this, "_update_action_map_editor");
  237. undo_redo->add_undo_method(this, "_update_action_map_editor");
  238. undo_redo->add_do_method(this, "queue_save");
  239. undo_redo->add_undo_method(this, "queue_save");
  240. undo_redo->commit_action();
  241. }
  242. void ProjectSettingsEditor::_action_edited(const String &p_name, const Dictionary &p_action) {
  243. const String property_name = "input/" + p_name;
  244. Dictionary old_val = ProjectSettings::get_singleton()->get(property_name);
  245. if (old_val["deadzone"] != p_action["deadzone"]) {
  246. // Deadzone Changed
  247. undo_redo->create_action(TTR("Change Action deadzone"));
  248. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", property_name, p_action);
  249. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val);
  250. } else {
  251. // Events changed
  252. int event_count = ((Array)p_action["events"]).size();
  253. int old_event_count = ((Array)old_val["events"]).size();
  254. if (event_count == old_event_count) {
  255. undo_redo->create_action(TTR("Edit Input Action Event"));
  256. } else if (event_count > old_event_count) {
  257. undo_redo->create_action(TTR("Add Input Action Event"));
  258. } else if (event_count < old_event_count) {
  259. undo_redo->create_action(TTR("Remove Input Action Event"));
  260. }
  261. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", property_name, p_action);
  262. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val);
  263. }
  264. undo_redo->add_do_method(this, "_update_action_map_editor");
  265. undo_redo->add_undo_method(this, "_update_action_map_editor");
  266. undo_redo->add_do_method(this, "queue_save");
  267. undo_redo->add_undo_method(this, "queue_save");
  268. undo_redo->commit_action();
  269. }
  270. void ProjectSettingsEditor::_action_removed(const String &p_name) {
  271. const String property_name = "input/" + p_name;
  272. Dictionary old_val = ProjectSettings::get_singleton()->get(property_name);
  273. int order = ProjectSettings::get_singleton()->get_order(property_name);
  274. undo_redo->create_action(TTR("Erase Input Action"));
  275. undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", property_name);
  276. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val);
  277. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", property_name, order);
  278. undo_redo->add_do_method(this, "_update_action_map_editor");
  279. undo_redo->add_undo_method(this, "_update_action_map_editor");
  280. undo_redo->add_do_method(this, "queue_save");
  281. undo_redo->add_undo_method(this, "queue_save");
  282. undo_redo->commit_action();
  283. }
  284. void ProjectSettingsEditor::_action_renamed(const String &p_old_name, const String &p_new_name) {
  285. const String old_property_name = "input/" + p_old_name;
  286. const String new_property_name = "input/" + p_new_name;
  287. if (ProjectSettings::get_singleton()->has_setting(new_property_name)) {
  288. action_map->show_message(vformat(TTR("An action with the name '%s' already exists."), new_property_name));
  289. return;
  290. }
  291. int order = ProjectSettings::get_singleton()->get_order(old_property_name);
  292. Dictionary action = ProjectSettings::get_singleton()->get(old_property_name);
  293. undo_redo->create_action(TTR("Rename Input Action Event"));
  294. // Do: clear old, set new
  295. undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", old_property_name);
  296. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", new_property_name, action);
  297. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", new_property_name, order);
  298. // Undo: clear new, set old
  299. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", new_property_name);
  300. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", old_property_name, action);
  301. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", old_property_name, order);
  302. undo_redo->add_do_method(this, "_update_action_map_editor");
  303. undo_redo->add_undo_method(this, "_update_action_map_editor");
  304. undo_redo->add_do_method(this, "queue_save");
  305. undo_redo->add_undo_method(this, "queue_save");
  306. undo_redo->commit_action();
  307. }
  308. void ProjectSettingsEditor::_action_reordered(const String &p_action_name, const String &p_relative_to, bool p_before) {
  309. const String action_name = "input/" + p_action_name;
  310. const String target_name = "input/" + p_relative_to;
  311. // It is much easier to rebuild the custom "input" properties rather than messing around with the "order" values of them.
  312. Variant action_value = ps->get(action_name);
  313. Variant target_value = ps->get(target_name);
  314. List<PropertyInfo> props;
  315. OrderedHashMap<String, Variant> action_values;
  316. ProjectSettings::get_singleton()->get_property_list(&props);
  317. undo_redo->create_action(TTR("Update Input Action Order"));
  318. for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
  319. PropertyInfo prop = E->get();
  320. // Skip builtins and non-inputs
  321. if (ProjectSettings::get_singleton()->is_builtin_setting(prop.name) || !prop.name.begins_with("input/")) {
  322. continue;
  323. }
  324. action_values.insert(prop.name, ps->get(prop.name));
  325. undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", prop.name);
  326. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", prop.name);
  327. }
  328. for (OrderedHashMap<String, Variant>::Element E = action_values.front(); E; E = E.next()) {
  329. String name = E.key();
  330. Variant value = E.get();
  331. if (name == target_name) {
  332. if (p_before) {
  333. // Insert before target
  334. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  335. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  336. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  337. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  338. } else {
  339. // Insert after target
  340. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  341. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  342. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  343. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  344. }
  345. } else if (name != action_name) {
  346. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", name, value);
  347. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", name, value);
  348. }
  349. }
  350. undo_redo->add_do_method(this, "_update_action_map_editor");
  351. undo_redo->add_undo_method(this, "_update_action_map_editor");
  352. undo_redo->add_do_method(this, "queue_save");
  353. undo_redo->add_undo_method(this, "queue_save");
  354. undo_redo->commit_action();
  355. }
  356. void ProjectSettingsEditor::_update_action_map_editor() {
  357. Vector<ActionMapEditor::ActionInfo> actions;
  358. List<PropertyInfo> props;
  359. ProjectSettings::get_singleton()->get_property_list(&props);
  360. const Ref<Texture2D> builtin_icon = get_theme_icon("PinPressed", "EditorIcons");
  361. for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
  362. const String property_name = E->get().name;
  363. if (!property_name.begins_with("input/")) {
  364. continue;
  365. }
  366. // Strip the "input/" from the left.
  367. String display_name = property_name.substr(String("input/").size() - 1);
  368. Dictionary action = ProjectSettings::get_singleton()->get(property_name);
  369. ActionMapEditor::ActionInfo action_info;
  370. action_info.action = action;
  371. action_info.editable = true;
  372. action_info.name = display_name;
  373. const bool is_builtin_input = ProjectSettings::get_singleton()->get_input_presets().find(property_name) != nullptr;
  374. if (is_builtin_input) {
  375. action_info.editable = false;
  376. action_info.icon = builtin_icon;
  377. }
  378. actions.push_back(action_info);
  379. }
  380. action_map->update_action_list(actions);
  381. }
  382. void ProjectSettingsEditor::_notification(int p_what) {
  383. switch (p_what) {
  384. case NOTIFICATION_VISIBILITY_CHANGED: {
  385. if (!is_visible()) {
  386. EditorSettings::get_singleton()->set_project_metadata("dialog_bounds", "project_settings", Rect2(get_position(), get_size()));
  387. }
  388. } break;
  389. case NOTIFICATION_ENTER_TREE: {
  390. inspector->edit(ps);
  391. add_button->set_icon(get_theme_icon("Add", "EditorIcons"));
  392. del_button->set_icon(get_theme_icon("Remove", "EditorIcons"));
  393. search_box->set_right_icon(get_theme_icon("Search", "EditorIcons"));
  394. search_box->set_clear_button_enabled(true);
  395. restart_close_button->set_icon(get_theme_icon("Close", "EditorIcons"));
  396. restart_container->add_theme_style_override("panel", get_theme_stylebox("bg", "Tree"));
  397. restart_icon->set_texture(get_theme_icon("StatusWarning", "EditorIcons"));
  398. restart_label->add_theme_color_override("font_color", get_theme_color("warning_color", "Editor"));
  399. _update_action_map_editor();
  400. } break;
  401. case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
  402. search_box->set_right_icon(get_theme_icon("Search", "EditorIcons"));
  403. search_box->set_clear_button_enabled(true);
  404. } break;
  405. }
  406. }
  407. void ProjectSettingsEditor::_bind_methods() {
  408. ClassDB::bind_method(D_METHOD("queue_save"), &ProjectSettingsEditor::queue_save);
  409. ClassDB::bind_method(D_METHOD("_update_action_map_editor"), &ProjectSettingsEditor::_update_action_map_editor);
  410. }
  411. ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
  412. singleton = this;
  413. set_title(TTR("Project Settings (project.godot)"));
  414. ps = ProjectSettings::get_singleton();
  415. undo_redo = &p_data->get_undo_redo();
  416. data = p_data;
  417. tab_container = memnew(TabContainer);
  418. tab_container->set_tab_align(TabContainer::ALIGN_LEFT);
  419. tab_container->set_use_hidden_tabs_for_min_size(true);
  420. add_child(tab_container);
  421. VBoxContainer *general_editor = memnew(VBoxContainer);
  422. general_editor->set_name(TTR("General"));
  423. general_editor->set_alignment(BoxContainer::ALIGN_BEGIN);
  424. general_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  425. tab_container->add_child(general_editor);
  426. VBoxContainer *header = memnew(VBoxContainer);
  427. header->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  428. general_editor->add_child(header);
  429. {
  430. // Search bar.
  431. search_bar = memnew(HBoxContainer);
  432. search_bar->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  433. header->add_child(search_bar);
  434. search_box = memnew(LineEdit);
  435. search_box->set_placeholder(TTR("Search"));
  436. search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  437. search_bar->add_child(search_box);
  438. advanced = memnew(CheckButton);
  439. advanced->set_text(TTR("Advanced Settings"));
  440. advanced->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_advanced_pressed));
  441. search_bar->add_child(advanced);
  442. }
  443. {
  444. // Advanced bar.
  445. advanced_bar = memnew(HBoxContainer);
  446. advanced_bar->hide();
  447. header->add_child(advanced_bar);
  448. HBoxContainer *hbc = advanced_bar;
  449. hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  450. category_box = memnew(LineEdit);
  451. category_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  452. category_box->connect("text_changed", callable_mp(this, &ProjectSettingsEditor::_text_field_changed));
  453. category_box->set_placeholder(TTR("Category"));
  454. hbc->add_child(category_box);
  455. Label *l = memnew(Label);
  456. l->set_text(" / ");
  457. hbc->add_child(l);
  458. property_box = memnew(LineEdit);
  459. property_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  460. property_box->set_placeholder(TTR("Property"));
  461. property_box->connect("text_changed", callable_mp(this, &ProjectSettingsEditor::_text_field_changed));
  462. hbc->add_child(property_box);
  463. l = memnew(Label);
  464. l->set_text(TTR("Type:"));
  465. hbc->add_child(l);
  466. type = memnew(OptionButton);
  467. type->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
  468. hbc->add_child(type);
  469. for (int i = 0; i < Variant::VARIANT_MAX; i++) {
  470. // There's no point in adding Nil types, and Object types
  471. // can't be serialized correctly in the project settings.
  472. if (i != Variant::NIL && i != Variant::OBJECT) {
  473. type->add_item(Variant::get_type_name(Variant::Type(i)));
  474. }
  475. }
  476. l = memnew(Label);
  477. l->set_text(TTR("Feature Override:"));
  478. hbc->add_child(l);
  479. feature_override = memnew(OptionButton);
  480. feature_override->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
  481. feature_override->connect("item_selected", callable_mp(this, &ProjectSettingsEditor::_feature_selected));
  482. hbc->add_child(feature_override);
  483. add_button = memnew(Button);
  484. add_button->set_flat(true);
  485. add_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_add_setting));
  486. hbc->add_child(add_button);
  487. del_button = memnew(Button);
  488. del_button->set_flat(true);
  489. del_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_delete_setting), varray(false));
  490. hbc->add_child(del_button);
  491. }
  492. inspector = memnew(SectionedInspector);
  493. inspector->get_inspector()->set_undo_redo(EditorNode::get_singleton()->get_undo_redo());
  494. inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  495. inspector->register_search_box(search_box);
  496. inspector->get_inspector()->connect("property_selected", callable_mp(this, &ProjectSettingsEditor::_setting_selected));
  497. inspector->get_inspector()->connect("property_edited", callable_mp(this, &ProjectSettingsEditor::_setting_edited));
  498. inspector->get_inspector()->connect("restart_requested", callable_mp(this, &ProjectSettingsEditor::_editor_restart_request));
  499. general_editor->add_child(inspector);
  500. restart_container = memnew(PanelContainer);
  501. general_editor->add_child(restart_container);
  502. HBoxContainer *restart_hb = memnew(HBoxContainer);
  503. restart_container->hide();
  504. restart_container->add_child(restart_hb);
  505. restart_icon = memnew(TextureRect);
  506. restart_icon->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
  507. restart_hb->add_child(restart_icon);
  508. restart_label = memnew(Label);
  509. restart_label->set_text(TTR("Changed settings will be applied to the editor after restarting."));
  510. restart_hb->add_child(restart_label);
  511. restart_hb->add_spacer();
  512. Button *restart_button = memnew(Button);
  513. restart_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_editor_restart));
  514. restart_hb->add_child(restart_button);
  515. restart_button->set_text(TTR("Save & Restart"));
  516. restart_close_button = memnew(Button);
  517. restart_close_button->set_flat(true);
  518. restart_close_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_editor_restart_close));
  519. restart_hb->add_child(restart_close_button);
  520. action_map = memnew(ActionMapEditor);
  521. action_map->set_name(TTR("Input Map"));
  522. action_map->connect("action_added", callable_mp(this, &ProjectSettingsEditor::_action_added));
  523. action_map->connect("action_edited", callable_mp(this, &ProjectSettingsEditor::_action_edited));
  524. action_map->connect("action_removed", callable_mp(this, &ProjectSettingsEditor::_action_removed));
  525. action_map->connect("action_renamed", callable_mp(this, &ProjectSettingsEditor::_action_renamed));
  526. action_map->connect("action_reordered", callable_mp(this, &ProjectSettingsEditor::_action_reordered));
  527. action_map->set_toggle_editable_label(TTR("Show built-in Actions"));
  528. action_map->set_show_uneditable(false);
  529. tab_container->add_child(action_map);
  530. localization_editor = memnew(LocalizationEditor);
  531. localization_editor->set_name(TTR("Localization"));
  532. localization_editor->connect("localization_changed", callable_mp(this, &ProjectSettingsEditor::queue_save));
  533. tab_container->add_child(localization_editor);
  534. autoload_settings = memnew(EditorAutoloadSettings);
  535. autoload_settings->set_name(TTR("AutoLoad"));
  536. autoload_settings->connect("autoload_changed", callable_mp(this, &ProjectSettingsEditor::queue_save));
  537. tab_container->add_child(autoload_settings);
  538. shaders_global_variables_editor = memnew(ShaderGlobalsEditor);
  539. shaders_global_variables_editor->set_name(TTR("Shader Globals"));
  540. shaders_global_variables_editor->connect("globals_changed", callable_mp(this, &ProjectSettingsEditor::queue_save));
  541. tab_container->add_child(shaders_global_variables_editor);
  542. plugin_settings = memnew(EditorPluginSettings);
  543. plugin_settings->set_name(TTR("Plugins"));
  544. tab_container->add_child(plugin_settings);
  545. timer = memnew(Timer);
  546. timer->set_wait_time(1.5);
  547. timer->connect("timeout", callable_mp(ps, &ProjectSettings::save));
  548. timer->set_one_shot(true);
  549. add_child(timer);
  550. del_confirmation = memnew(ConfirmationDialog);
  551. del_confirmation->connect("confirmed", callable_mp(this, &ProjectSettingsEditor::_delete_setting), varray(true));
  552. add_child(del_confirmation);
  553. get_ok_button()->set_text(TTR("Close"));
  554. set_hide_on_ok(true);
  555. bool use_advanced = EditorSettings::get_singleton()->get_project_metadata("project_settings", "advanced_mode", false);
  556. if (use_advanced) {
  557. advanced->set_pressed(true);
  558. advanced_bar->show();
  559. }
  560. inspector->set_restrict_to_basic_settings(!use_advanced);
  561. }