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- /*************************************************************************/
- /* settings_config_dialog.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "settings_config_dialog.h"
- #include "core/config/project_settings.h"
- #include "core/input/input_map.h"
- #include "core/os/keyboard.h"
- #include "editor/debugger/editor_debugger_node.h"
- #include "editor_file_system.h"
- #include "editor_log.h"
- #include "editor_node.h"
- #include "editor_scale.h"
- #include "editor_settings.h"
- #include "scene/gui/margin_container.h"
- void EditorSettingsDialog::ok_pressed() {
- if (!EditorSettings::get_singleton()) {
- return;
- }
- _settings_save();
- timer->stop();
- }
- void EditorSettingsDialog::_settings_changed() {
- timer->start();
- }
- void EditorSettingsDialog::_settings_property_edited(const String &p_name) {
- String full_name = inspector->get_full_item_path(p_name);
- if (full_name == "interface/theme/accent_color" || full_name == "interface/theme/base_color" || full_name == "interface/theme/contrast") {
- EditorSettings::get_singleton()->set_manually("interface/theme/preset", "Custom"); // set preset to Custom
- } else if (full_name.begins_with("text_editor/highlighting")) {
- EditorSettings::get_singleton()->set_manually("text_editor/theme/color_theme", "Custom");
- }
- }
- void EditorSettingsDialog::_settings_save() {
- EditorSettings::get_singleton()->notify_changes();
- EditorSettings::get_singleton()->save();
- }
- void EditorSettingsDialog::cancel_pressed() {
- if (!EditorSettings::get_singleton()) {
- return;
- }
- EditorSettings::get_singleton()->notify_changes();
- }
- void EditorSettingsDialog::popup_edit_settings() {
- if (!EditorSettings::get_singleton()) {
- return;
- }
- EditorSettings::get_singleton()->list_text_editor_themes(); // make sure we have an up to date list of themes
- inspector->edit(EditorSettings::get_singleton());
- inspector->get_inspector()->update_tree();
- search_box->select_all();
- search_box->grab_focus();
- _update_shortcuts();
- set_process_unhandled_input(true);
- // Restore valid window bounds or pop up at default size.
- Rect2 saved_size = EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "editor_settings", Rect2());
- if (saved_size != Rect2()) {
- popup(saved_size);
- } else {
- popup_centered_clamped(Size2(900, 700) * EDSCALE, 0.8);
- }
- _focus_current_search_box();
- }
- void EditorSettingsDialog::_filter_shortcuts(const String &p_filter) {
- shortcut_filter = p_filter;
- _update_shortcuts();
- }
- void EditorSettingsDialog::_undo_redo_callback(void *p_self, const String &p_name) {
- EditorNode::get_log()->add_message(p_name, EditorLog::MSG_TYPE_EDITOR);
- }
- void EditorSettingsDialog::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_VISIBILITY_CHANGED: {
- if (!is_visible()) {
- EditorSettings::get_singleton()->set_project_metadata("dialog_bounds", "editor_settings", Rect2(get_position(), get_size()));
- set_process_unhandled_input(false);
- }
- } break;
- case NOTIFICATION_READY: {
- undo_redo->set_method_notify_callback(EditorDebuggerNode::_method_changeds, nullptr);
- undo_redo->set_property_notify_callback(EditorDebuggerNode::_property_changeds, nullptr);
- undo_redo->set_commit_notify_callback(_undo_redo_callback, this);
- } break;
- case NOTIFICATION_ENTER_TREE: {
- _update_icons();
- } break;
- case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- _update_icons();
- // Update theme colors.
- inspector->update_category_list();
- _update_shortcuts();
- } break;
- }
- }
- void EditorSettingsDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
- const Ref<InputEventKey> k = p_event;
- if (k.is_valid() && k->is_pressed()) {
- bool handled = false;
- if (ED_IS_SHORTCUT("ui_undo", p_event)) {
- String action = undo_redo->get_current_action_name();
- if (action != "") {
- EditorNode::get_log()->add_message("Undo: " + action, EditorLog::MSG_TYPE_EDITOR);
- }
- undo_redo->undo();
- handled = true;
- }
- if (ED_IS_SHORTCUT("ui_redo", p_event)) {
- undo_redo->redo();
- String action = undo_redo->get_current_action_name();
- if (action != "") {
- EditorNode::get_log()->add_message("Redo: " + action, EditorLog::MSG_TYPE_EDITOR);
- }
- handled = true;
- }
- if (k->get_keycode_with_modifiers() == (KEY_MASK_CMD | KEY_F)) {
- _focus_current_search_box();
- handled = true;
- }
- if (handled) {
- set_input_as_handled();
- }
- }
- }
- void EditorSettingsDialog::_update_icons() {
- search_box->set_right_icon(shortcuts->get_theme_icon("Search", "EditorIcons"));
- search_box->set_clear_button_enabled(true);
- shortcut_search_box->set_right_icon(shortcuts->get_theme_icon("Search", "EditorIcons"));
- shortcut_search_box->set_clear_button_enabled(true);
- restart_close_button->set_icon(shortcuts->get_theme_icon("Close", "EditorIcons"));
- restart_container->add_theme_style_override("panel", shortcuts->get_theme_stylebox("bg", "Tree"));
- restart_icon->set_texture(shortcuts->get_theme_icon("StatusWarning", "EditorIcons"));
- restart_label->add_theme_color_override("font_color", shortcuts->get_theme_color("warning_color", "Editor"));
- }
- void EditorSettingsDialog::_event_config_confirmed() {
- Ref<InputEventKey> k = shortcut_editor->get_event();
- if (k.is_null()) {
- return;
- }
- if (editing_action) {
- if (current_action_event_index == -1) {
- // Add new event
- current_action_events.push_back(k);
- } else {
- // Edit existing event
- current_action_events[current_action_event_index] = k;
- }
- _update_builtin_action(current_action, current_action_events);
- } else {
- k = k->duplicate();
- Ref<Shortcut> current_sc = EditorSettings::get_singleton()->get_shortcut(shortcut_being_edited);
- undo_redo->create_action(TTR("Change Shortcut") + " '" + shortcut_being_edited + "'");
- undo_redo->add_do_method(current_sc.ptr(), "set_shortcut", k);
- undo_redo->add_undo_method(current_sc.ptr(), "set_shortcut", current_sc->get_shortcut());
- undo_redo->add_do_method(this, "_update_shortcuts");
- undo_redo->add_undo_method(this, "_update_shortcuts");
- undo_redo->add_do_method(this, "_settings_changed");
- undo_redo->add_undo_method(this, "_settings_changed");
- undo_redo->commit_action();
- }
- }
- void EditorSettingsDialog::_update_builtin_action(const String &p_name, const Array &p_events) {
- Array old_input_array = EditorSettings::get_singleton()->get_builtin_action_overrides(current_action);
- undo_redo->create_action(TTR("Edit Built-in Action"));
- undo_redo->add_do_method(EditorSettings::get_singleton(), "set_builtin_action_override", p_name, p_events);
- undo_redo->add_undo_method(EditorSettings::get_singleton(), "set_builtin_action_override", p_name, old_input_array);
- undo_redo->add_do_method(this, "_settings_changed");
- undo_redo->add_undo_method(this, "_settings_changed");
- undo_redo->commit_action();
- _update_shortcuts();
- }
- void EditorSettingsDialog::_update_shortcuts() {
- // Before clearing the tree, take note of which categories are collapsed so that this state can be maintained when the tree is repopulated.
- Map<String, bool> collapsed;
- if (shortcuts->get_root() && shortcuts->get_root()->get_children()) {
- for (TreeItem *item = shortcuts->get_root()->get_children(); item; item = item->get_next()) {
- collapsed[item->get_text(0)] = item->is_collapsed();
- }
- }
- shortcuts->clear();
- TreeItem *root = shortcuts->create_item();
- Map<String, TreeItem *> sections;
- // Set up section for Common/Built-in actions
- TreeItem *common_section = shortcuts->create_item(root);
- sections["Common"] = common_section;
- common_section->set_text(0, TTR("Common"));
- if (collapsed.has("Common")) {
- common_section->set_collapsed(collapsed["Common"]);
- }
- common_section->set_custom_bg_color(0, shortcuts->get_theme_color("prop_subsection", "Editor"));
- common_section->set_custom_bg_color(1, shortcuts->get_theme_color("prop_subsection", "Editor"));
- // Get the action map for the editor, and add each item to the "Common" section.
- OrderedHashMap<StringName, InputMap::Action> action_map = InputMap::get_singleton()->get_action_map();
- for (OrderedHashMap<StringName, InputMap::Action>::Element E = action_map.front(); E; E = E.next()) {
- String action_name = E.key();
- if (!shortcut_filter.is_subsequence_ofi(action_name)) {
- continue;
- }
- InputMap::Action action = E.get();
- Array events; // Need to get the list of events into an array so it can be set as metadata on the item.
- Vector<String> event_strings;
- List<Ref<InputEvent>> defaults = InputMap::get_singleton()->get_builtins().find(action_name).value();
- // Remove all non-key events from the defaults.
- for (List<Ref<InputEvent>>::Element *I = defaults.front(); I; I = I->next()) {
- Ref<InputEventKey> k = I->get();
- if (k.is_null()) {
- I->erase();
- }
- }
- bool same_as_defaults = defaults.size() == action.inputs.size(); // Initially this is set to just whether the arrays are equal. Later we check the events if needed.
- int count = 0;
- for (List<Ref<InputEvent>>::Element *I = action.inputs.front(); I; I = I->next()) {
- // Add event and event text to respective arrays.
- events.push_back(I->get());
- event_strings.push_back(I->get()->as_text());
- // Only check if the events have been the same so far - once one fails, we don't need to check any more.
- if (same_as_defaults) {
- Ref<InputEventKey> k = defaults[count];
- // Only check keys, since we are in the editor.
- if (k.is_valid() && !defaults[count]->shortcut_match(I->get())) {
- same_as_defaults = false;
- }
- }
- count++;
- }
- // Join the text of the events with a delimiter so they can all be displayed in one cell.
- String events_display_string = event_strings.is_empty() ? "None" : String("; ").join(event_strings);
- TreeItem *item = shortcuts->create_item(common_section);
- item->set_text(0, action_name);
- item->set_text(1, events_display_string);
- if (!same_as_defaults) {
- item->add_button(1, shortcuts->get_theme_icon("Reload", "EditorIcons"), 2);
- }
- if (events_display_string == "None") {
- // Fade out unassigned shortcut labels for easier visual grepping.
- item->set_custom_color(1, shortcuts->get_theme_color("font_color", "Label") * Color(1, 1, 1, 0.5));
- }
- item->add_button(1, shortcuts->get_theme_icon("Edit", "EditorIcons"), 0);
- item->add_button(1, shortcuts->get_theme_icon("Close", "EditorIcons"), 1);
- item->set_tooltip(0, action_name);
- item->set_tooltip(1, events_display_string);
- item->set_metadata(0, "Common");
- item->set_metadata(1, events);
- }
- // Editor Shortcuts
- List<String> slist;
- EditorSettings::get_singleton()->get_shortcut_list(&slist);
- for (List<String>::Element *E = slist.front(); E; E = E->next()) {
- Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(E->get());
- if (!sc->has_meta("original")) {
- continue;
- }
- Ref<InputEvent> original = sc->get_meta("original");
- String section_name = E->get().get_slice("/", 0);
- TreeItem *section;
- if (sections.has(section_name)) {
- section = sections[section_name];
- } else {
- section = shortcuts->create_item(root);
- String item_name = section_name.capitalize();
- section->set_text(0, item_name);
- if (collapsed.has(item_name)) {
- section->set_collapsed(collapsed[item_name]);
- }
- sections[section_name] = section;
- section->set_custom_bg_color(0, shortcuts->get_theme_color("prop_subsection", "Editor"));
- section->set_custom_bg_color(1, shortcuts->get_theme_color("prop_subsection", "Editor"));
- }
- // Don't match unassigned shortcuts when searching for assigned keys in search results.
- // This prevents all unassigned shortcuts from appearing when searching a string like "no".
- if (shortcut_filter.is_subsequence_ofi(sc->get_name()) || (sc->get_as_text() != "None" && shortcut_filter.is_subsequence_ofi(sc->get_as_text()))) {
- TreeItem *item = shortcuts->create_item(section);
- item->set_text(0, sc->get_name());
- item->set_text(1, sc->get_as_text());
- if (!sc->is_shortcut(original) && !(sc->get_shortcut().is_null() && original.is_null())) {
- item->add_button(1, shortcuts->get_theme_icon("Reload", "EditorIcons"), 2);
- }
- if (sc->get_as_text() == "None") {
- // Fade out unassigned shortcut labels for easier visual grepping.
- item->set_custom_color(1, shortcuts->get_theme_color("font_color", "Label") * Color(1, 1, 1, 0.5));
- }
- item->add_button(1, shortcuts->get_theme_icon("Edit", "EditorIcons"), 0);
- item->add_button(1, shortcuts->get_theme_icon("Close", "EditorIcons"), 1);
- item->set_tooltip(0, E->get());
- item->set_metadata(0, E->get());
- }
- }
- // remove sections with no shortcuts
- for (Map<String, TreeItem *>::Element *E = sections.front(); E; E = E->next()) {
- TreeItem *section = E->get();
- if (section->get_children() == nullptr) {
- root->remove_child(section);
- }
- }
- }
- void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column, int p_idx) {
- TreeItem *ti = Object::cast_to<TreeItem>(p_item);
- ERR_FAIL_COND(!ti);
- if (ti->get_metadata(0) == "Common") {
- // Editing a Built-in action, which can have multiple bindings.
- button_idx = p_idx;
- editing_action = true;
- current_action = ti->get_text(0);
- switch (button_idx) {
- case SHORTCUT_REVERT: {
- Array events;
- List<Ref<InputEvent>> defaults = InputMap::get_singleton()->get_builtins()[current_action];
- // Convert the list to an array, and only keep key events as this is for the editor.
- for (List<Ref<InputEvent>>::Element *E = defaults.front(); E; E = E->next()) {
- Ref<InputEventKey> k = E->get();
- if (k.is_valid()) {
- events.append(E->get());
- }
- }
- _update_builtin_action(current_action, events);
- } break;
- case SHORTCUT_EDIT:
- case SHORTCUT_ERASE: {
- // For Edit end Delete, we will show a popup which displays each event so the user can select which one to edit/delete.
- current_action_events = ti->get_metadata(1);
- action_popup->clear();
- for (int i = 0; i < current_action_events.size(); i++) {
- Ref<InputEvent> ie = current_action_events[i];
- action_popup->add_item(ie->as_text());
- action_popup->set_item_metadata(i, ie);
- }
- if (button_idx == SHORTCUT_EDIT) {
- // If editing, add a button which can be used to add an additional event.
- action_popup->add_icon_item(get_theme_icon("Add", "EditorIcons"), TTR("Add"));
- }
- action_popup->set_position(get_position() + get_mouse_position());
- action_popup->take_mouse_focus();
- action_popup->popup();
- action_popup->set_as_minsize();
- } break;
- default:
- break;
- }
- } else {
- // Editing an Editor Shortcut, which can only have 1 binding.
- String item = ti->get_metadata(0);
- Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(item);
- editing_action = false;
- switch (button_idx) {
- case EditorSettingsDialog::SHORTCUT_EDIT:
- shortcut_editor->popup_and_configure(sc->get_shortcut());
- shortcut_being_edited = item;
- break;
- case EditorSettingsDialog::SHORTCUT_ERASE: {
- if (!sc.is_valid()) {
- return; //pointless, there is nothing
- }
- undo_redo->create_action(TTR("Erase Shortcut"));
- undo_redo->add_do_method(sc.ptr(), "set_shortcut", Ref<InputEvent>());
- undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
- undo_redo->add_do_method(this, "_update_shortcuts");
- undo_redo->add_undo_method(this, "_update_shortcuts");
- undo_redo->add_do_method(this, "_settings_changed");
- undo_redo->add_undo_method(this, "_settings_changed");
- undo_redo->commit_action();
- } break;
- case EditorSettingsDialog::SHORTCUT_REVERT: {
- if (!sc.is_valid()) {
- return; //pointless, there is nothing
- }
- Ref<InputEvent> original = sc->get_meta("original");
- undo_redo->create_action(TTR("Restore Shortcut"));
- undo_redo->add_do_method(sc.ptr(), "set_shortcut", original);
- undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
- undo_redo->add_do_method(this, "_update_shortcuts");
- undo_redo->add_undo_method(this, "_update_shortcuts");
- undo_redo->add_do_method(this, "_settings_changed");
- undo_redo->add_undo_method(this, "_settings_changed");
- undo_redo->commit_action();
- } break;
- default:
- break;
- }
- }
- }
- void EditorSettingsDialog::_builtin_action_popup_index_pressed(int p_index) {
- switch (button_idx) {
- case SHORTCUT_EDIT: {
- if (p_index == action_popup->get_item_count() - 1) {
- // Selected last item in list (Add button), therefore add new
- current_action_event_index = -1;
- shortcut_editor->popup_and_configure();
- } else {
- // Configure existing
- current_action_event_index = p_index;
- shortcut_editor->popup_and_configure(action_popup->get_item_metadata(p_index));
- }
- } break;
- case SHORTCUT_ERASE: {
- current_action_events.remove(p_index);
- _update_builtin_action(current_action, current_action_events);
- } break;
- default:
- break;
- }
- }
- void EditorSettingsDialog::_tabs_tab_changed(int p_tab) {
- _focus_current_search_box();
- }
- void EditorSettingsDialog::_focus_current_search_box() {
- Control *tab = tabs->get_current_tab_control();
- LineEdit *current_search_box = nullptr;
- if (tab == tab_general) {
- current_search_box = search_box;
- } else if (tab == tab_shortcuts) {
- current_search_box = shortcut_search_box;
- }
- if (current_search_box) {
- current_search_box->grab_focus();
- current_search_box->select_all();
- }
- }
- void EditorSettingsDialog::_editor_restart() {
- EditorNode::get_singleton()->save_all_scenes();
- EditorNode::get_singleton()->restart_editor();
- }
- void EditorSettingsDialog::_editor_restart_request() {
- restart_container->show();
- }
- void EditorSettingsDialog::_editor_restart_close() {
- restart_container->hide();
- }
- void EditorSettingsDialog::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_unhandled_input"), &EditorSettingsDialog::_unhandled_input);
- ClassDB::bind_method(D_METHOD("_update_shortcuts"), &EditorSettingsDialog::_update_shortcuts);
- ClassDB::bind_method(D_METHOD("_settings_changed"), &EditorSettingsDialog::_settings_changed);
- }
- EditorSettingsDialog::EditorSettingsDialog() {
- action_popup = memnew(PopupMenu);
- action_popup->connect("index_pressed", callable_mp(this, &EditorSettingsDialog::_builtin_action_popup_index_pressed));
- add_child(action_popup);
- set_title(TTR("Editor Settings"));
- undo_redo = memnew(UndoRedo);
- tabs = memnew(TabContainer);
- tabs->set_tab_align(TabContainer::ALIGN_LEFT);
- tabs->connect("tab_changed", callable_mp(this, &EditorSettingsDialog::_tabs_tab_changed));
- add_child(tabs);
- // General Tab
- tab_general = memnew(VBoxContainer);
- tabs->add_child(tab_general);
- tab_general->set_name(TTR("General"));
- HBoxContainer *hbc = memnew(HBoxContainer);
- hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- tab_general->add_child(hbc);
- search_box = memnew(LineEdit);
- search_box->set_placeholder(TTR("Search"));
- search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- hbc->add_child(search_box);
- inspector = memnew(SectionedInspector);
- inspector->get_inspector()->set_use_filter(true);
- inspector->register_search_box(search_box);
- inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- inspector->get_inspector()->set_undo_redo(undo_redo);
- tab_general->add_child(inspector);
- inspector->get_inspector()->connect("property_edited", callable_mp(this, &EditorSettingsDialog::_settings_property_edited));
- inspector->get_inspector()->connect("restart_requested", callable_mp(this, &EditorSettingsDialog::_editor_restart_request));
- restart_container = memnew(PanelContainer);
- tab_general->add_child(restart_container);
- HBoxContainer *restart_hb = memnew(HBoxContainer);
- restart_container->add_child(restart_hb);
- restart_icon = memnew(TextureRect);
- restart_icon->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
- restart_hb->add_child(restart_icon);
- restart_label = memnew(Label);
- restart_label->set_text(TTR("The editor must be restarted for changes to take effect."));
- restart_hb->add_child(restart_label);
- restart_hb->add_spacer();
- Button *restart_button = memnew(Button);
- restart_button->connect("pressed", callable_mp(this, &EditorSettingsDialog::_editor_restart));
- restart_hb->add_child(restart_button);
- restart_button->set_text(TTR("Save & Restart"));
- restart_close_button = memnew(Button);
- restart_close_button->set_flat(true);
- restart_close_button->connect("pressed", callable_mp(this, &EditorSettingsDialog::_editor_restart_close));
- restart_hb->add_child(restart_close_button);
- restart_container->hide();
- // Shortcuts Tab
- tab_shortcuts = memnew(VBoxContainer);
- tabs->add_child(tab_shortcuts);
- tab_shortcuts->set_name(TTR("Shortcuts"));
- shortcut_search_box = memnew(LineEdit);
- shortcut_search_box->set_placeholder(TTR("Search"));
- shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- tab_shortcuts->add_child(shortcut_search_box);
- shortcut_search_box->connect("text_changed", callable_mp(this, &EditorSettingsDialog::_filter_shortcuts));
- shortcuts = memnew(Tree);
- shortcuts->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- shortcuts->set_columns(2);
- shortcuts->set_hide_root(true);
- shortcuts->set_column_titles_visible(true);
- shortcuts->set_column_title(0, TTR("Name"));
- shortcuts->set_column_title(1, TTR("Binding"));
- shortcuts->connect("button_pressed", callable_mp(this, &EditorSettingsDialog::_shortcut_button_pressed));
- tab_shortcuts->add_child(shortcuts);
- // Adding event dialog
- shortcut_editor = memnew(InputEventConfigurationDialog);
- shortcut_editor->connect("confirmed", callable_mp(this, &EditorSettingsDialog::_event_config_confirmed));
- shortcut_editor->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_KEY);
- add_child(shortcut_editor);
- set_hide_on_ok(true);
- timer = memnew(Timer);
- timer->set_wait_time(1.5);
- timer->connect("timeout", callable_mp(this, &EditorSettingsDialog::_settings_save));
- timer->set_one_shot(true);
- add_child(timer);
- EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &EditorSettingsDialog::_settings_changed));
- get_ok_button()->set_text(TTR("Close"));
- updating = false;
- }
- EditorSettingsDialog::~EditorSettingsDialog() {
- memdelete(undo_redo);
- }
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