methods.py 35 KB

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  1. import os
  2. import re
  3. import glob
  4. import subprocess
  5. from collections import OrderedDict
  6. # We need to define our own `Action` method to control the verbosity of output
  7. # and whenever we need to run those commands in a subprocess on some platforms.
  8. from SCons.Script import Action
  9. from SCons import Node
  10. from SCons.Script import Glob
  11. from platform_methods import run_in_subprocess
  12. def add_source_files(self, sources, files, warn_duplicates=True):
  13. # Convert string to list of absolute paths (including expanding wildcard)
  14. if isinstance(files, (str, bytes)):
  15. # Keep SCons project-absolute path as they are (no wildcard support)
  16. if files.startswith("#"):
  17. if "*" in files:
  18. print("ERROR: Wildcards can't be expanded in SCons project-absolute path: '{}'".format(files))
  19. return
  20. files = [files]
  21. else:
  22. dir_path = self.Dir(".").abspath
  23. files = sorted(glob.glob(dir_path + "/" + files))
  24. # Add each path as compiled Object following environment (self) configuration
  25. for path in files:
  26. obj = self.Object(path)
  27. if obj in sources:
  28. if warn_duplicates:
  29. print('WARNING: Object "{}" already included in environment sources.'.format(obj))
  30. else:
  31. continue
  32. sources.append(obj)
  33. def disable_warnings(self):
  34. # 'self' is the environment
  35. if self.msvc:
  36. # We have to remove existing warning level defines before appending /w,
  37. # otherwise we get: "warning D9025 : overriding '/W3' with '/w'"
  38. warn_flags = ["/Wall", "/W4", "/W3", "/W2", "/W1", "/WX"]
  39. self.Append(CCFLAGS=["/w"])
  40. self.Append(CFLAGS=["/w"])
  41. self.Append(CXXFLAGS=["/w"])
  42. self["CCFLAGS"] = [x for x in self["CCFLAGS"] if not x in warn_flags]
  43. self["CFLAGS"] = [x for x in self["CFLAGS"] if not x in warn_flags]
  44. self["CXXFLAGS"] = [x for x in self["CXXFLAGS"] if not x in warn_flags]
  45. else:
  46. self.Append(CCFLAGS=["-w"])
  47. self.Append(CFLAGS=["-w"])
  48. self.Append(CXXFLAGS=["-w"])
  49. def add_module_version_string(self, s):
  50. self.module_version_string += "." + s
  51. def update_version(module_version_string=""):
  52. build_name = "custom_build"
  53. if os.getenv("BUILD_NAME") != None:
  54. build_name = os.getenv("BUILD_NAME")
  55. print("Using custom build name: " + build_name)
  56. import version
  57. # NOTE: It is safe to generate this file here, since this is still executed serially
  58. f = open("core/version_generated.gen.h", "w")
  59. f.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
  60. f.write("#ifndef VERSION_GENERATED_GEN_H\n")
  61. f.write("#define VERSION_GENERATED_GEN_H\n")
  62. f.write('#define VERSION_SHORT_NAME "' + str(version.short_name) + '"\n')
  63. f.write('#define VERSION_NAME "' + str(version.name) + '"\n')
  64. f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
  65. f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
  66. f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
  67. f.write('#define VERSION_STATUS "' + str(version.status) + '"\n')
  68. f.write('#define VERSION_BUILD "' + str(build_name) + '"\n')
  69. f.write('#define VERSION_MODULE_CONFIG "' + str(version.module_config) + module_version_string + '"\n')
  70. f.write("#define VERSION_YEAR " + str(version.year) + "\n")
  71. f.write('#define VERSION_WEBSITE "' + str(version.website) + '"\n')
  72. f.write("#endif // VERSION_GENERATED_GEN_H\n")
  73. f.close()
  74. # NOTE: It is safe to generate this file here, since this is still executed serially
  75. fhash = open("core/version_hash.gen.h", "w")
  76. fhash.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
  77. fhash.write("#ifndef VERSION_HASH_GEN_H\n")
  78. fhash.write("#define VERSION_HASH_GEN_H\n")
  79. githash = ""
  80. gitfolder = ".git"
  81. if os.path.isfile(".git"):
  82. module_folder = open(".git", "r").readline().strip()
  83. if module_folder.startswith("gitdir: "):
  84. gitfolder = module_folder[8:]
  85. if os.path.isfile(os.path.join(gitfolder, "HEAD")):
  86. head = open(os.path.join(gitfolder, "HEAD"), "r", encoding="utf8").readline().strip()
  87. if head.startswith("ref: "):
  88. head = os.path.join(gitfolder, head[5:])
  89. if os.path.isfile(head):
  90. githash = open(head, "r").readline().strip()
  91. else:
  92. githash = head
  93. fhash.write('#define VERSION_HASH "' + githash + '"\n')
  94. fhash.write("#endif // VERSION_HASH_GEN_H\n")
  95. fhash.close()
  96. def parse_cg_file(fname, uniforms, sizes, conditionals):
  97. fs = open(fname, "r")
  98. line = fs.readline()
  99. while line:
  100. if re.match(r"^\s*uniform", line):
  101. res = re.match(r"uniform ([\d\w]*) ([\d\w]*)")
  102. type = res.groups(1)
  103. name = res.groups(2)
  104. uniforms.append(name)
  105. if type.find("texobj") != -1:
  106. sizes.append(1)
  107. else:
  108. t = re.match(r"float(\d)x(\d)", type)
  109. if t:
  110. sizes.append(int(t.groups(1)) * int(t.groups(2)))
  111. else:
  112. t = re.match(r"float(\d)", type)
  113. sizes.append(int(t.groups(1)))
  114. if line.find("[branch]") != -1:
  115. conditionals.append(name)
  116. line = fs.readline()
  117. fs.close()
  118. def detect_modules(search_path, recursive=False):
  119. """Detects and collects a list of C++ modules at specified path
  120. `search_path` - a directory path containing modules. The path may point to
  121. a single module, which may have other nested modules. A module must have
  122. "register_types.h", "SCsub", "config.py" files created to be detected.
  123. `recursive` - if `True`, then all subdirectories are searched for modules as
  124. specified by the `search_path`, otherwise collects all modules under the
  125. `search_path` directory. If the `search_path` is a module, it is collected
  126. in all cases.
  127. Returns an `OrderedDict` with module names as keys, and directory paths as
  128. values. If a path is relative, then it is a built-in module. If a path is
  129. absolute, then it is a custom module collected outside of the engine source.
  130. """
  131. modules = OrderedDict()
  132. def add_module(path):
  133. module_name = os.path.basename(path)
  134. module_path = path.replace("\\", "/") # win32
  135. modules[module_name] = module_path
  136. def is_engine(path):
  137. # Prevent recursively detecting modules in self and other
  138. # Godot sources when using `custom_modules` build option.
  139. version_path = os.path.join(path, "version.py")
  140. if os.path.exists(version_path):
  141. with open(version_path) as f:
  142. if 'short_name = "godot"' in f.read():
  143. return True
  144. return False
  145. def get_files(path):
  146. files = glob.glob(os.path.join(path, "*"))
  147. # Sort so that `register_module_types` does not change that often,
  148. # and plugins are registered in alphabetic order as well.
  149. files.sort()
  150. return files
  151. if not recursive:
  152. if is_module(search_path):
  153. add_module(search_path)
  154. for path in get_files(search_path):
  155. if is_engine(path):
  156. continue
  157. if is_module(path):
  158. add_module(path)
  159. else:
  160. to_search = [search_path]
  161. while to_search:
  162. path = to_search.pop()
  163. if is_module(path):
  164. add_module(path)
  165. for child in get_files(path):
  166. if not os.path.isdir(child):
  167. continue
  168. if is_engine(child):
  169. continue
  170. to_search.insert(0, child)
  171. return modules
  172. def is_module(path):
  173. if not os.path.isdir(path):
  174. return False
  175. must_exist = ["register_types.h", "SCsub", "config.py"]
  176. for f in must_exist:
  177. if not os.path.exists(os.path.join(path, f)):
  178. return False
  179. return True
  180. def write_modules(modules):
  181. includes_cpp = ""
  182. preregister_cpp = ""
  183. register_cpp = ""
  184. unregister_cpp = ""
  185. for name, path in modules.items():
  186. try:
  187. with open(os.path.join(path, "register_types.h")):
  188. includes_cpp += '#include "' + path + '/register_types.h"\n'
  189. preregister_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
  190. preregister_cpp += "#ifdef MODULE_" + name.upper() + "_HAS_PREREGISTER\n"
  191. preregister_cpp += "\tpreregister_" + name + "_types();\n"
  192. preregister_cpp += "#endif\n"
  193. preregister_cpp += "#endif\n"
  194. register_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
  195. register_cpp += "\tregister_" + name + "_types();\n"
  196. register_cpp += "#endif\n"
  197. unregister_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
  198. unregister_cpp += "\tunregister_" + name + "_types();\n"
  199. unregister_cpp += "#endif\n"
  200. except OSError:
  201. pass
  202. modules_cpp = """// register_module_types.gen.cpp
  203. /* THIS FILE IS GENERATED DO NOT EDIT */
  204. #include "register_module_types.h"
  205. #include "modules/modules_enabled.gen.h"
  206. %s
  207. void preregister_module_types() {
  208. %s
  209. }
  210. void register_module_types() {
  211. %s
  212. }
  213. void unregister_module_types() {
  214. %s
  215. }
  216. """ % (
  217. includes_cpp,
  218. preregister_cpp,
  219. register_cpp,
  220. unregister_cpp,
  221. )
  222. # NOTE: It is safe to generate this file here, since this is still executed serially
  223. with open("modules/register_module_types.gen.cpp", "w") as f:
  224. f.write(modules_cpp)
  225. def convert_custom_modules_path(path):
  226. if not path:
  227. return path
  228. path = os.path.realpath(os.path.expanduser(os.path.expandvars(path)))
  229. err_msg = "Build option 'custom_modules' must %s"
  230. if not os.path.isdir(path):
  231. raise ValueError(err_msg % "point to an existing directory.")
  232. if path == os.path.realpath("modules"):
  233. raise ValueError(err_msg % "be a directory other than built-in `modules` directory.")
  234. return path
  235. def disable_module(self):
  236. self.disabled_modules.append(self.current_module)
  237. def module_check_dependencies(self, module, dependencies):
  238. """
  239. Checks if module dependencies are enabled for a given module,
  240. and prints a warning if they aren't.
  241. Meant to be used in module `can_build` methods.
  242. Returns a boolean (True if dependencies are satisfied).
  243. """
  244. missing_deps = []
  245. for dep in dependencies:
  246. opt = "module_{}_enabled".format(dep)
  247. if not opt in self or not self[opt]:
  248. missing_deps.append(dep)
  249. if missing_deps != []:
  250. print(
  251. "Disabling '{}' module as the following dependencies are not satisfied: {}".format(
  252. module, ", ".join(missing_deps)
  253. )
  254. )
  255. return False
  256. else:
  257. return True
  258. def use_windows_spawn_fix(self, platform=None):
  259. if os.name != "nt":
  260. return # not needed, only for windows
  261. # On Windows, due to the limited command line length, when creating a static library
  262. # from a very high number of objects SCons will invoke "ar" once per object file;
  263. # that makes object files with same names to be overwritten so the last wins and
  264. # the library looses symbols defined by overwritten objects.
  265. # By enabling quick append instead of the default mode (replacing), libraries will
  266. # got built correctly regardless the invocation strategy.
  267. # Furthermore, since SCons will rebuild the library from scratch when an object file
  268. # changes, no multiple versions of the same object file will be present.
  269. self.Replace(ARFLAGS="q")
  270. def mySubProcess(cmdline, env):
  271. startupinfo = subprocess.STARTUPINFO()
  272. startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
  273. proc = subprocess.Popen(
  274. cmdline,
  275. stdin=subprocess.PIPE,
  276. stdout=subprocess.PIPE,
  277. stderr=subprocess.PIPE,
  278. startupinfo=startupinfo,
  279. shell=False,
  280. env=env,
  281. )
  282. _, err = proc.communicate()
  283. rv = proc.wait()
  284. if rv:
  285. print("=====")
  286. print(err)
  287. print("=====")
  288. return rv
  289. def mySpawn(sh, escape, cmd, args, env):
  290. newargs = " ".join(args[1:])
  291. cmdline = cmd + " " + newargs
  292. rv = 0
  293. env = {str(key): str(value) for key, value in iter(env.items())}
  294. if len(cmdline) > 32000 and cmd.endswith("ar"):
  295. cmdline = cmd + " " + args[1] + " " + args[2] + " "
  296. for i in range(3, len(args)):
  297. rv = mySubProcess(cmdline + args[i], env)
  298. if rv:
  299. break
  300. else:
  301. rv = mySubProcess(cmdline, env)
  302. return rv
  303. self["SPAWN"] = mySpawn
  304. def save_active_platforms(apnames, ap):
  305. for x in ap:
  306. names = ["logo"]
  307. if os.path.isfile(x + "/run_icon.png"):
  308. names.append("run_icon")
  309. for name in names:
  310. pngf = open(x + "/" + name + ".png", "rb")
  311. b = pngf.read(1)
  312. str = " /* AUTOGENERATED FILE, DO NOT EDIT */ \n"
  313. str += " static const unsigned char _" + x[9:] + "_" + name + "[]={"
  314. while len(b) == 1:
  315. str += hex(ord(b))
  316. b = pngf.read(1)
  317. if len(b) == 1:
  318. str += ","
  319. str += "};\n"
  320. pngf.close()
  321. # NOTE: It is safe to generate this file here, since this is still executed serially
  322. wf = x + "/" + name + ".gen.h"
  323. with open(wf, "w") as pngw:
  324. pngw.write(str)
  325. def no_verbose(sys, env):
  326. colors = {}
  327. # Colors are disabled in non-TTY environments such as pipes. This means
  328. # that if output is redirected to a file, it will not contain color codes
  329. if sys.stdout.isatty():
  330. colors["cyan"] = "\033[96m"
  331. colors["purple"] = "\033[95m"
  332. colors["blue"] = "\033[94m"
  333. colors["green"] = "\033[92m"
  334. colors["yellow"] = "\033[93m"
  335. colors["red"] = "\033[91m"
  336. colors["end"] = "\033[0m"
  337. else:
  338. colors["cyan"] = ""
  339. colors["purple"] = ""
  340. colors["blue"] = ""
  341. colors["green"] = ""
  342. colors["yellow"] = ""
  343. colors["red"] = ""
  344. colors["end"] = ""
  345. compile_source_message = "{}Compiling {}==> {}$SOURCE{}".format(
  346. colors["blue"], colors["purple"], colors["yellow"], colors["end"]
  347. )
  348. java_compile_source_message = "{}Compiling {}==> {}$SOURCE{}".format(
  349. colors["blue"], colors["purple"], colors["yellow"], colors["end"]
  350. )
  351. compile_shared_source_message = "{}Compiling shared {}==> {}$SOURCE{}".format(
  352. colors["blue"], colors["purple"], colors["yellow"], colors["end"]
  353. )
  354. link_program_message = "{}Linking Program {}==> {}$TARGET{}".format(
  355. colors["red"], colors["purple"], colors["yellow"], colors["end"]
  356. )
  357. link_library_message = "{}Linking Static Library {}==> {}$TARGET{}".format(
  358. colors["red"], colors["purple"], colors["yellow"], colors["end"]
  359. )
  360. ranlib_library_message = "{}Ranlib Library {}==> {}$TARGET{}".format(
  361. colors["red"], colors["purple"], colors["yellow"], colors["end"]
  362. )
  363. link_shared_library_message = "{}Linking Shared Library {}==> {}$TARGET{}".format(
  364. colors["red"], colors["purple"], colors["yellow"], colors["end"]
  365. )
  366. java_library_message = "{}Creating Java Archive {}==> {}$TARGET{}".format(
  367. colors["red"], colors["purple"], colors["yellow"], colors["end"]
  368. )
  369. env.Append(CXXCOMSTR=[compile_source_message])
  370. env.Append(CCCOMSTR=[compile_source_message])
  371. env.Append(SHCCCOMSTR=[compile_shared_source_message])
  372. env.Append(SHCXXCOMSTR=[compile_shared_source_message])
  373. env.Append(ARCOMSTR=[link_library_message])
  374. env.Append(RANLIBCOMSTR=[ranlib_library_message])
  375. env.Append(SHLINKCOMSTR=[link_shared_library_message])
  376. env.Append(LINKCOMSTR=[link_program_message])
  377. env.Append(JARCOMSTR=[java_library_message])
  378. env.Append(JAVACCOMSTR=[java_compile_source_message])
  379. def detect_visual_c_compiler_version(tools_env):
  380. # tools_env is the variable scons uses to call tools that execute tasks, SCons's env['ENV'] that executes tasks...
  381. # (see the SCons documentation for more information on what it does)...
  382. # in order for this function to be well encapsulated i choose to force it to receive SCons's TOOLS env (env['ENV']
  383. # and not scons setup environment (env)... so make sure you call the right environment on it or it will fail to detect
  384. # the proper vc version that will be called
  385. # There is no flag to give to visual c compilers to set the architecture, ie scons bits argument (32,64,ARM etc)
  386. # There are many different cl.exe files that are run, and each one compiles & links to a different architecture
  387. # As far as I know, the only way to figure out what compiler will be run when Scons calls cl.exe via Program()
  388. # is to check the PATH variable and figure out which one will be called first. Code below does that and returns:
  389. # the following string values:
  390. # "" Compiler not detected
  391. # "amd64" Native 64 bit compiler
  392. # "amd64_x86" 64 bit Cross Compiler for 32 bit
  393. # "x86" Native 32 bit compiler
  394. # "x86_amd64" 32 bit Cross Compiler for 64 bit
  395. # There are other architectures, but Godot does not support them currently, so this function does not detect arm/amd64_arm
  396. # and similar architectures/compilers
  397. # Set chosen compiler to "not detected"
  398. vc_chosen_compiler_index = -1
  399. vc_chosen_compiler_str = ""
  400. # Start with Pre VS 2017 checks which uses VCINSTALLDIR:
  401. if "VCINSTALLDIR" in tools_env:
  402. # print("Checking VCINSTALLDIR")
  403. # find() works with -1 so big ifs below are needed... the simplest solution, in fact
  404. # First test if amd64 and amd64_x86 compilers are present in the path
  405. vc_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64;")
  406. if vc_amd64_compiler_detection_index > -1:
  407. vc_chosen_compiler_index = vc_amd64_compiler_detection_index
  408. vc_chosen_compiler_str = "amd64"
  409. vc_amd64_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64_x86;")
  410. if vc_amd64_x86_compiler_detection_index > -1 and (
  411. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
  412. ):
  413. vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
  414. vc_chosen_compiler_str = "amd64_x86"
  415. # Now check the 32 bit compilers
  416. vc_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN;")
  417. if vc_x86_compiler_detection_index > -1 and (
  418. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
  419. ):
  420. vc_chosen_compiler_index = vc_x86_compiler_detection_index
  421. vc_chosen_compiler_str = "x86"
  422. vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\x86_amd64;")
  423. if vc_x86_amd64_compiler_detection_index > -1 and (
  424. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
  425. ):
  426. vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
  427. vc_chosen_compiler_str = "x86_amd64"
  428. # and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
  429. if "VCTOOLSINSTALLDIR" in tools_env:
  430. # Newer versions have a different path available
  431. vc_amd64_compiler_detection_index = (
  432. tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X64;")
  433. )
  434. if vc_amd64_compiler_detection_index > -1:
  435. vc_chosen_compiler_index = vc_amd64_compiler_detection_index
  436. vc_chosen_compiler_str = "amd64"
  437. vc_amd64_x86_compiler_detection_index = (
  438. tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X86;")
  439. )
  440. if vc_amd64_x86_compiler_detection_index > -1 and (
  441. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
  442. ):
  443. vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
  444. vc_chosen_compiler_str = "amd64_x86"
  445. vc_x86_compiler_detection_index = (
  446. tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X86;")
  447. )
  448. if vc_x86_compiler_detection_index > -1 and (
  449. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
  450. ):
  451. vc_chosen_compiler_index = vc_x86_compiler_detection_index
  452. vc_chosen_compiler_str = "x86"
  453. vc_x86_amd64_compiler_detection_index = (
  454. tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X64;")
  455. )
  456. if vc_x86_amd64_compiler_detection_index > -1 and (
  457. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
  458. ):
  459. vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
  460. vc_chosen_compiler_str = "x86_amd64"
  461. return vc_chosen_compiler_str
  462. def find_visual_c_batch_file(env):
  463. from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file
  464. version = get_default_version(env)
  465. (host_platform, target_platform, _) = get_host_target(env)
  466. return find_batch_file(env, version, host_platform, target_platform)[0]
  467. def generate_cpp_hint_file(filename):
  468. if os.path.isfile(filename):
  469. # Don't overwrite an existing hint file since the user may have customized it.
  470. pass
  471. else:
  472. try:
  473. with open(filename, "w") as fd:
  474. fd.write("#define GDCLASS(m_class, m_inherits)\n")
  475. except OSError:
  476. print("Could not write cpp.hint file.")
  477. def glob_recursive(pattern, node="."):
  478. results = []
  479. for f in Glob(str(node) + "/*", source=True):
  480. if type(f) is Node.FS.Dir:
  481. results += glob_recursive(pattern, f)
  482. results += Glob(str(node) + "/" + pattern, source=True)
  483. return results
  484. def add_to_vs_project(env, sources):
  485. for x in sources:
  486. if type(x) == type(""):
  487. fname = env.File(x).path
  488. else:
  489. fname = env.File(x)[0].path
  490. pieces = fname.split(".")
  491. if len(pieces) > 0:
  492. basename = pieces[0]
  493. basename = basename.replace("\\\\", "/")
  494. if os.path.isfile(basename + ".h"):
  495. env.vs_incs += [basename + ".h"]
  496. elif os.path.isfile(basename + ".hpp"):
  497. env.vs_incs += [basename + ".hpp"]
  498. if os.path.isfile(basename + ".c"):
  499. env.vs_srcs += [basename + ".c"]
  500. elif os.path.isfile(basename + ".cpp"):
  501. env.vs_srcs += [basename + ".cpp"]
  502. def generate_vs_project(env, num_jobs):
  503. batch_file = find_visual_c_batch_file(env)
  504. if batch_file:
  505. def build_commandline(commands):
  506. common_build_prefix = [
  507. 'cmd /V /C set "plat=$(PlatformTarget)"',
  508. '(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
  509. 'set "tools=%s"' % env["tools"],
  510. '(if "$(Configuration)"=="release" (set "tools=no"))',
  511. 'call "' + batch_file + '" !plat!',
  512. ]
  513. # windows allows us to have spaces in paths, so we need
  514. # to double quote off the directory. However, the path ends
  515. # in a backslash, so we need to remove this, lest it escape the
  516. # last double quote off, confusing MSBuild
  517. common_build_postfix = [
  518. "--directory=\"$(ProjectDir.TrimEnd('\\'))\"",
  519. "platform=windows",
  520. "target=$(Configuration)",
  521. "progress=no",
  522. "tools=!tools!",
  523. "-j%s" % num_jobs,
  524. ]
  525. if env["custom_modules"]:
  526. common_build_postfix.append("custom_modules=%s" % env["custom_modules"])
  527. result = " ^& ".join(common_build_prefix + [" ".join([commands] + common_build_postfix)])
  528. return result
  529. add_to_vs_project(env, env.core_sources)
  530. add_to_vs_project(env, env.drivers_sources)
  531. add_to_vs_project(env, env.main_sources)
  532. add_to_vs_project(env, env.modules_sources)
  533. add_to_vs_project(env, env.scene_sources)
  534. add_to_vs_project(env, env.servers_sources)
  535. add_to_vs_project(env, env.editor_sources)
  536. for header in glob_recursive("**/*.h"):
  537. env.vs_incs.append(str(header))
  538. env["MSVSBUILDCOM"] = build_commandline("scons")
  539. env["MSVSREBUILDCOM"] = build_commandline("scons vsproj=yes")
  540. env["MSVSCLEANCOM"] = build_commandline("scons --clean")
  541. # This version information (Win32, x64, Debug, Release, Release_Debug seems to be
  542. # required for Visual Studio to understand that it needs to generate an NMAKE
  543. # project. Do not modify without knowing what you are doing.
  544. debug_variants = ["debug|Win32"] + ["debug|x64"]
  545. release_variants = ["release|Win32"] + ["release|x64"]
  546. release_debug_variants = ["release_debug|Win32"] + ["release_debug|x64"]
  547. variants = debug_variants + release_variants + release_debug_variants
  548. debug_targets = ["bin\\godot.windows.tools.32.exe"] + ["bin\\godot.windows.tools.64.exe"]
  549. release_targets = ["bin\\godot.windows.opt.32.exe"] + ["bin\\godot.windows.opt.64.exe"]
  550. release_debug_targets = ["bin\\godot.windows.opt.tools.32.exe"] + ["bin\\godot.windows.opt.tools.64.exe"]
  551. targets = debug_targets + release_targets + release_debug_targets
  552. if not env.get("MSVS"):
  553. env["MSVS"]["PROJECTSUFFIX"] = ".vcxproj"
  554. env["MSVS"]["SOLUTIONSUFFIX"] = ".sln"
  555. env.MSVSProject(
  556. target=["#godot" + env["MSVSPROJECTSUFFIX"]],
  557. incs=env.vs_incs,
  558. srcs=env.vs_srcs,
  559. runfile=targets,
  560. buildtarget=targets,
  561. auto_build_solution=1,
  562. variant=variants,
  563. )
  564. else:
  565. print("Could not locate Visual Studio batch file to set up the build environment. Not generating VS project.")
  566. def precious_program(env, program, sources, **args):
  567. program = env.ProgramOriginal(program, sources, **args)
  568. env.Precious(program)
  569. return program
  570. def add_shared_library(env, name, sources, **args):
  571. library = env.SharedLibrary(name, sources, **args)
  572. env.NoCache(library)
  573. return library
  574. def add_library(env, name, sources, **args):
  575. library = env.Library(name, sources, **args)
  576. env.NoCache(library)
  577. return library
  578. def add_program(env, name, sources, **args):
  579. program = env.Program(name, sources, **args)
  580. env.NoCache(program)
  581. return program
  582. def CommandNoCache(env, target, sources, command, **args):
  583. result = env.Command(target, sources, command, **args)
  584. env.NoCache(result)
  585. return result
  586. def Run(env, function, short_message, subprocess=True):
  587. output_print = short_message if not env["verbose"] else ""
  588. if not subprocess:
  589. return Action(function, output_print)
  590. else:
  591. return Action(run_in_subprocess(function), output_print)
  592. def detect_darwin_sdk_path(platform, env):
  593. sdk_name = ""
  594. if platform == "osx":
  595. sdk_name = "macosx"
  596. var_name = "MACOS_SDK_PATH"
  597. elif platform == "iphone":
  598. sdk_name = "iphoneos"
  599. var_name = "IPHONESDK"
  600. elif platform == "iphonesimulator":
  601. sdk_name = "iphonesimulator"
  602. var_name = "IPHONESDK"
  603. else:
  604. raise Exception("Invalid platform argument passed to detect_darwin_sdk_path")
  605. if not env[var_name]:
  606. try:
  607. sdk_path = subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip().decode("utf-8")
  608. if sdk_path:
  609. env[var_name] = sdk_path
  610. except (subprocess.CalledProcessError, OSError):
  611. print("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
  612. raise
  613. def is_vanilla_clang(env):
  614. if not using_clang(env):
  615. return False
  616. try:
  617. version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
  618. except (subprocess.CalledProcessError, OSError):
  619. print("Couldn't parse CXX environment variable to infer compiler version.")
  620. return False
  621. return not version.startswith("Apple")
  622. def get_compiler_version(env):
  623. """
  624. Returns an array of version numbers as ints: [major, minor, patch].
  625. The return array should have at least two values (major, minor).
  626. """
  627. if not env.msvc:
  628. # Not using -dumpversion as some GCC distros only return major, and
  629. # Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803
  630. try:
  631. version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
  632. except (subprocess.CalledProcessError, OSError):
  633. print("Couldn't parse CXX environment variable to infer compiler version.")
  634. return None
  635. else: # TODO: Implement for MSVC
  636. return None
  637. match = re.search("[0-9]+\.[0-9.]+", version)
  638. if match is not None:
  639. return list(map(int, match.group().split(".")))
  640. else:
  641. return None
  642. def using_gcc(env):
  643. return "gcc" in os.path.basename(env["CC"])
  644. def using_clang(env):
  645. return "clang" in os.path.basename(env["CC"])
  646. def show_progress(env):
  647. import sys
  648. from SCons.Script import Progress, Command, AlwaysBuild
  649. screen = sys.stdout
  650. # Progress reporting is not available in non-TTY environments since it
  651. # messes with the output (for example, when writing to a file)
  652. show_progress = env["progress"] and sys.stdout.isatty()
  653. node_count = 0
  654. node_count_max = 0
  655. node_count_interval = 1
  656. node_count_fname = str(env.Dir("#")) + "/.scons_node_count"
  657. import time, math
  658. class cache_progress:
  659. # The default is 1 GB cache and 12 hours half life
  660. def __init__(self, path=None, limit=1073741824, half_life=43200):
  661. self.path = path
  662. self.limit = limit
  663. self.exponent_scale = math.log(2) / half_life
  664. if env["verbose"] and path != None:
  665. screen.write(
  666. "Current cache limit is {} (used: {})\n".format(
  667. self.convert_size(limit), self.convert_size(self.get_size(path))
  668. )
  669. )
  670. self.delete(self.file_list())
  671. def __call__(self, node, *args, **kw):
  672. nonlocal node_count, node_count_max, node_count_interval, node_count_fname, show_progress
  673. if show_progress:
  674. # Print the progress percentage
  675. node_count += node_count_interval
  676. if node_count_max > 0 and node_count <= node_count_max:
  677. screen.write("\r[%3d%%] " % (node_count * 100 / node_count_max))
  678. screen.flush()
  679. elif node_count_max > 0 and node_count > node_count_max:
  680. screen.write("\r[100%] ")
  681. screen.flush()
  682. else:
  683. screen.write("\r[Initial build] ")
  684. screen.flush()
  685. def delete(self, files):
  686. if len(files) == 0:
  687. return
  688. if env["verbose"]:
  689. # Utter something
  690. screen.write("\rPurging %d %s from cache...\n" % (len(files), len(files) > 1 and "files" or "file"))
  691. [os.remove(f) for f in files]
  692. def file_list(self):
  693. if self.path is None:
  694. # Nothing to do
  695. return []
  696. # Gather a list of (filename, (size, atime)) within the
  697. # cache directory
  698. file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, "*", "*"))]
  699. if file_stat == []:
  700. # Nothing to do
  701. return []
  702. # Weight the cache files by size (assumed to be roughly
  703. # proportional to the recompilation time) times an exponential
  704. # decay since the ctime, and return a list with the entries
  705. # (filename, size, weight).
  706. current_time = time.time()
  707. file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
  708. # Sort by the most recently accessed files (most sensible to keep) first
  709. file_stat.sort(key=lambda x: x[2])
  710. # Search for the first entry where the storage limit is
  711. # reached
  712. sum, mark = 0, None
  713. for i, x in enumerate(file_stat):
  714. sum += x[1]
  715. if sum > self.limit:
  716. mark = i
  717. break
  718. if mark is None:
  719. return []
  720. else:
  721. return [x[0] for x in file_stat[mark:]]
  722. def convert_size(self, size_bytes):
  723. if size_bytes == 0:
  724. return "0 bytes"
  725. size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
  726. i = int(math.floor(math.log(size_bytes, 1024)))
  727. p = math.pow(1024, i)
  728. s = round(size_bytes / p, 2)
  729. return "%s %s" % (int(s) if i == 0 else s, size_name[i])
  730. def get_size(self, start_path="."):
  731. total_size = 0
  732. for dirpath, dirnames, filenames in os.walk(start_path):
  733. for f in filenames:
  734. fp = os.path.join(dirpath, f)
  735. total_size += os.path.getsize(fp)
  736. return total_size
  737. def progress_finish(target, source, env):
  738. nonlocal node_count, progressor
  739. with open(node_count_fname, "w") as f:
  740. f.write("%d\n" % node_count)
  741. progressor.delete(progressor.file_list())
  742. try:
  743. with open(node_count_fname) as f:
  744. node_count_max = int(f.readline())
  745. except Exception:
  746. pass
  747. cache_directory = os.environ.get("SCONS_CACHE")
  748. # Simple cache pruning, attached to SCons' progress callback. Trim the
  749. # cache directory to a size not larger than cache_limit.
  750. cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
  751. progressor = cache_progress(cache_directory, cache_limit)
  752. Progress(progressor, interval=node_count_interval)
  753. progress_finish_command = Command("progress_finish", [], progress_finish)
  754. AlwaysBuild(progress_finish_command)
  755. def dump(env):
  756. # Dumps latest build information for debugging purposes and external tools.
  757. from json import dump
  758. def non_serializable(obj):
  759. return "<<non-serializable: %s>>" % (type(obj).__qualname__)
  760. with open(".scons_env.json", "w") as f:
  761. dump(env.Dictionary(), f, indent=4, default=non_serializable)