generic_6dof_joint_bullet.cpp 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275
  1. /*************************************************************************/
  2. /* generic_6dof_joint_bullet.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "generic_6dof_joint_bullet.h"
  31. #include "bullet_types_converter.h"
  32. #include "bullet_utilities.h"
  33. #include "rigid_body_bullet.h"
  34. #include <BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h>
  35. /**
  36. @author AndreaCatania
  37. */
  38. Generic6DOFJointBullet::Generic6DOFJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &frameInA, const Transform &frameInB) :
  39. JointBullet() {
  40. for (int i = 0; i < 3; i++) {
  41. for (int j = 0; j < PhysicsServer3D::G6DOF_JOINT_FLAG_MAX; j++) {
  42. flags[i][j] = false;
  43. }
  44. }
  45. Transform scaled_AFrame(frameInA.scaled(rbA->get_body_scale()));
  46. scaled_AFrame.basis.rotref_posscale_decomposition(scaled_AFrame.basis);
  47. btTransform btFrameA;
  48. G_TO_B(scaled_AFrame, btFrameA);
  49. if (rbB) {
  50. Transform scaled_BFrame(frameInB.scaled(rbB->get_body_scale()));
  51. scaled_BFrame.basis.rotref_posscale_decomposition(scaled_BFrame.basis);
  52. btTransform btFrameB;
  53. G_TO_B(scaled_BFrame, btFrameB);
  54. sixDOFConstraint = bulletnew(btGeneric6DofSpring2Constraint(*rbA->get_bt_rigid_body(), *rbB->get_bt_rigid_body(), btFrameA, btFrameB));
  55. } else {
  56. sixDOFConstraint = bulletnew(btGeneric6DofSpring2Constraint(*rbA->get_bt_rigid_body(), btFrameA));
  57. }
  58. setup(sixDOFConstraint);
  59. }
  60. Transform Generic6DOFJointBullet::getFrameOffsetA() const {
  61. btTransform btTrs = sixDOFConstraint->getFrameOffsetA();
  62. Transform gTrs;
  63. B_TO_G(btTrs, gTrs);
  64. return gTrs;
  65. }
  66. Transform Generic6DOFJointBullet::getFrameOffsetB() const {
  67. btTransform btTrs = sixDOFConstraint->getFrameOffsetB();
  68. Transform gTrs;
  69. B_TO_G(btTrs, gTrs);
  70. return gTrs;
  71. }
  72. Transform Generic6DOFJointBullet::getFrameOffsetA() {
  73. btTransform btTrs = sixDOFConstraint->getFrameOffsetA();
  74. Transform gTrs;
  75. B_TO_G(btTrs, gTrs);
  76. return gTrs;
  77. }
  78. Transform Generic6DOFJointBullet::getFrameOffsetB() {
  79. btTransform btTrs = sixDOFConstraint->getFrameOffsetB();
  80. Transform gTrs;
  81. B_TO_G(btTrs, gTrs);
  82. return gTrs;
  83. }
  84. void Generic6DOFJointBullet::set_linear_lower_limit(const Vector3 &linearLower) {
  85. btVector3 btVec;
  86. G_TO_B(linearLower, btVec);
  87. sixDOFConstraint->setLinearLowerLimit(btVec);
  88. }
  89. void Generic6DOFJointBullet::set_linear_upper_limit(const Vector3 &linearUpper) {
  90. btVector3 btVec;
  91. G_TO_B(linearUpper, btVec);
  92. sixDOFConstraint->setLinearUpperLimit(btVec);
  93. }
  94. void Generic6DOFJointBullet::set_angular_lower_limit(const Vector3 &angularLower) {
  95. btVector3 btVec;
  96. G_TO_B(angularLower, btVec);
  97. sixDOFConstraint->setAngularLowerLimit(btVec);
  98. }
  99. void Generic6DOFJointBullet::set_angular_upper_limit(const Vector3 &angularUpper) {
  100. btVector3 btVec;
  101. G_TO_B(angularUpper, btVec);
  102. sixDOFConstraint->setAngularUpperLimit(btVec);
  103. }
  104. void Generic6DOFJointBullet::set_param(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisParam p_param, real_t p_value) {
  105. ERR_FAIL_INDEX(p_axis, 3);
  106. switch (p_param) {
  107. case PhysicsServer3D::G6DOF_JOINT_LINEAR_LOWER_LIMIT:
  108. limits_lower[0][p_axis] = p_value;
  109. set_flag(p_axis, PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT, flags[p_axis][PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT]); // Reload bullet parameter
  110. break;
  111. case PhysicsServer3D::G6DOF_JOINT_LINEAR_UPPER_LIMIT:
  112. limits_upper[0][p_axis] = p_value;
  113. set_flag(p_axis, PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT, flags[p_axis][PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT]); // Reload bullet parameter
  114. break;
  115. case PhysicsServer3D::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY:
  116. sixDOFConstraint->getTranslationalLimitMotor()->m_targetVelocity.m_floats[p_axis] = p_value;
  117. break;
  118. case PhysicsServer3D::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT:
  119. sixDOFConstraint->getTranslationalLimitMotor()->m_maxMotorForce.m_floats[p_axis] = p_value;
  120. break;
  121. case PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_DAMPING:
  122. sixDOFConstraint->getTranslationalLimitMotor()->m_springDamping.m_floats[p_axis] = p_value;
  123. break;
  124. case PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_STIFFNESS:
  125. sixDOFConstraint->getTranslationalLimitMotor()->m_springStiffness.m_floats[p_axis] = p_value;
  126. break;
  127. case PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_EQUILIBRIUM_POINT:
  128. sixDOFConstraint->getTranslationalLimitMotor()->m_equilibriumPoint.m_floats[p_axis] = p_value;
  129. break;
  130. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_LOWER_LIMIT:
  131. limits_lower[1][p_axis] = p_value;
  132. set_flag(p_axis, PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT, flags[p_axis][PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT]); // Reload bullet parameter
  133. break;
  134. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_UPPER_LIMIT:
  135. limits_upper[1][p_axis] = p_value;
  136. set_flag(p_axis, PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT, flags[p_axis][PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT]); // Reload bullet parameter
  137. break;
  138. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_RESTITUTION:
  139. sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_bounce = p_value;
  140. break;
  141. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_ERP:
  142. sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_stopERP = p_value;
  143. break;
  144. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY:
  145. sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_targetVelocity = p_value;
  146. break;
  147. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT:
  148. sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_maxMotorForce = p_value;
  149. break;
  150. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_STIFFNESS:
  151. sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_springStiffness = p_value;
  152. break;
  153. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_DAMPING:
  154. sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_springDamping = p_value;
  155. break;
  156. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT:
  157. sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_equilibriumPoint = p_value;
  158. break;
  159. case PhysicsServer3D::G6DOF_JOINT_MAX:
  160. // Internal size value, nothing to do.
  161. break;
  162. default:
  163. WARN_DEPRECATED_MSG("The parameter " + itos(p_param) + " is deprecated.");
  164. break;
  165. }
  166. }
  167. real_t Generic6DOFJointBullet::get_param(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisParam p_param) const {
  168. ERR_FAIL_INDEX_V(p_axis, 3, 0.);
  169. switch (p_param) {
  170. case PhysicsServer3D::G6DOF_JOINT_LINEAR_LOWER_LIMIT:
  171. return limits_lower[0][p_axis];
  172. case PhysicsServer3D::G6DOF_JOINT_LINEAR_UPPER_LIMIT:
  173. return limits_upper[0][p_axis];
  174. case PhysicsServer3D::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY:
  175. return sixDOFConstraint->getTranslationalLimitMotor()->m_targetVelocity.m_floats[p_axis];
  176. case PhysicsServer3D::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT:
  177. return sixDOFConstraint->getTranslationalLimitMotor()->m_maxMotorForce.m_floats[p_axis];
  178. case PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_DAMPING:
  179. return sixDOFConstraint->getTranslationalLimitMotor()->m_springDamping.m_floats[p_axis];
  180. case PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_STIFFNESS:
  181. return sixDOFConstraint->getTranslationalLimitMotor()->m_springStiffness.m_floats[p_axis];
  182. case PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_EQUILIBRIUM_POINT:
  183. return sixDOFConstraint->getTranslationalLimitMotor()->m_equilibriumPoint.m_floats[p_axis];
  184. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_LOWER_LIMIT:
  185. return limits_lower[1][p_axis];
  186. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_UPPER_LIMIT:
  187. return limits_upper[1][p_axis];
  188. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_RESTITUTION:
  189. return sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_bounce;
  190. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_ERP:
  191. return sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_stopERP;
  192. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY:
  193. return sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_targetVelocity;
  194. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT:
  195. return sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_maxMotorForce;
  196. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_STIFFNESS:
  197. return sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_springStiffness;
  198. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_DAMPING:
  199. return sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_springDamping;
  200. case PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT:
  201. return sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_equilibriumPoint;
  202. case PhysicsServer3D::G6DOF_JOINT_MAX:
  203. // Internal size value, nothing to do.
  204. return 0;
  205. default:
  206. WARN_DEPRECATED_MSG("The parameter " + itos(p_param) + " is deprecated.");
  207. return 0;
  208. }
  209. }
  210. void Generic6DOFJointBullet::set_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag, bool p_value) {
  211. ERR_FAIL_INDEX(p_axis, 3);
  212. flags[p_axis][p_flag] = p_value;
  213. switch (p_flag) {
  214. case PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT:
  215. if (flags[p_axis][p_flag]) {
  216. sixDOFConstraint->setLimit(p_axis, limits_lower[0][p_axis], limits_upper[0][p_axis]);
  217. } else {
  218. sixDOFConstraint->setLimit(p_axis, 0, -1); // Free
  219. }
  220. break;
  221. case PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT:
  222. if (flags[p_axis][p_flag]) {
  223. sixDOFConstraint->setLimit(p_axis + 3, limits_lower[1][p_axis], limits_upper[1][p_axis]);
  224. } else {
  225. sixDOFConstraint->setLimit(p_axis + 3, 0, -1); // Free
  226. }
  227. break;
  228. case PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING:
  229. sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_enableSpring = p_value;
  230. break;
  231. case PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_SPRING:
  232. sixDOFConstraint->getTranslationalLimitMotor()->m_enableSpring[p_axis] = p_value;
  233. break;
  234. case PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_MOTOR:
  235. sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_enableMotor = flags[p_axis][p_flag];
  236. break;
  237. case PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR:
  238. sixDOFConstraint->getTranslationalLimitMotor()->m_enableMotor[p_axis] = flags[p_axis][p_flag];
  239. break;
  240. case PhysicsServer3D::G6DOF_JOINT_FLAG_MAX:
  241. // Internal size value, nothing to do.
  242. break;
  243. }
  244. }
  245. bool Generic6DOFJointBullet::get_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag) const {
  246. ERR_FAIL_INDEX_V(p_axis, 3, false);
  247. return flags[p_axis][p_flag];
  248. }