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- /*************************************************************************/
- /* gdscript_warning.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GDSCRIPT_WARNINGS
- #define GDSCRIPT_WARNINGS
- #ifdef DEBUG_ENABLED
- #include "core/string/ustring.h"
- #include "core/templates/vector.h"
- class GDScriptWarning {
- public:
- enum Code {
- UNASSIGNED_VARIABLE, // Variable used but never assigned.
- UNASSIGNED_VARIABLE_OP_ASSIGN, // Variable never assigned but used in an assignment operation (+=, *=, etc).
- UNUSED_VARIABLE, // Local variable is declared but never used.
- UNUSED_LOCAL_CONSTANT, // Local constant is declared but never used.
- SHADOWED_VARIABLE, // Variable name shadowed by other variable in same class.
- SHADOWED_VARIABLE_BASE_CLASS, // Variable name shadowed by other variable in some base class.
- UNUSED_PRIVATE_CLASS_VARIABLE, // Class variable is declared private ("_" prefix) but never used in the file.
- UNUSED_PARAMETER, // Function parameter is never used.
- UNREACHABLE_CODE, // Code after a return statement.
- UNREACHABLE_PATTERN, // Pattern in a match statement after a catch all pattern (wildcard or bind).
- STANDALONE_EXPRESSION, // Expression not assigned to a variable.
- VOID_ASSIGNMENT, // Function returns void but it's assigned to a variable.
- NARROWING_CONVERSION, // Float value into an integer slot, precision is lost.
- INCOMPATIBLE_TERNARY, // Possible values of a ternary if are not mutually compatible.
- UNUSED_SIGNAL, // Signal is defined but never emitted.
- RETURN_VALUE_DISCARDED, // Function call returns something but the value isn't used.
- PROPERTY_USED_AS_FUNCTION, // Function not found, but there's a property with the same name.
- CONSTANT_USED_AS_FUNCTION, // Function not found, but there's a constant with the same name.
- FUNCTION_USED_AS_PROPERTY, // Property not found, but there's a function with the same name.
- INTEGER_DIVISION, // Integer divide by integer, decimal part is discarded.
- UNSAFE_PROPERTY_ACCESS, // Property not found in the detected type (but can be in subtypes).
- UNSAFE_METHOD_ACCESS, // Function not found in the detected type (but can be in subtypes).
- UNSAFE_CAST, // Cast used in an unknown type.
- UNSAFE_CALL_ARGUMENT, // Function call argument is of a supertype of the require argument.
- DEPRECATED_KEYWORD, // The keyword is deprecated and should be replaced.
- STANDALONE_TERNARY, // Return value of ternary expression is discarded.
- ASSERT_ALWAYS_TRUE, // Expression for assert argument is always true.
- ASSERT_ALWAYS_FALSE, // Expression for assert argument is always false.
- REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine).
- WARNING_MAX,
- };
- Code code = WARNING_MAX;
- int start_line = -1, end_line = -1;
- int leftmost_column = -1, rightmost_column = -1;
- Vector<String> symbols;
- String get_name() const;
- String get_message() const;
- static String get_name_from_code(Code p_code);
- static Code get_code_from_name(const String &p_name);
- };
- #endif // DEBUG_ENABLED
- #endif // GDSCRIPT_WARNINGS
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