mono_gc_handle.cpp 3.3 KB

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  1. /*************************************************************************/
  2. /* mono_gc_handle.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "mono_gc_handle.h"
  31. #include "mono_gd/gd_mono.h"
  32. void MonoGCHandleData::release() {
  33. #ifdef DEBUG_ENABLED
  34. CRASH_COND(handle && GDMono::get_singleton() == nullptr);
  35. #endif
  36. if (handle && GDMono::get_singleton()->is_runtime_initialized()) {
  37. GDMonoUtils::free_gchandle(handle);
  38. handle = 0;
  39. }
  40. }
  41. MonoGCHandleData MonoGCHandleData::new_strong_handle(MonoObject *p_object) {
  42. return MonoGCHandleData(GDMonoUtils::new_strong_gchandle(p_object), gdmono::GCHandleType::STRONG_HANDLE);
  43. }
  44. MonoGCHandleData MonoGCHandleData::new_strong_handle_pinned(MonoObject *p_object) {
  45. return MonoGCHandleData(GDMonoUtils::new_strong_gchandle_pinned(p_object), gdmono::GCHandleType::STRONG_HANDLE);
  46. }
  47. MonoGCHandleData MonoGCHandleData::new_weak_handle(MonoObject *p_object) {
  48. return MonoGCHandleData(GDMonoUtils::new_weak_gchandle(p_object), gdmono::GCHandleType::WEAK_HANDLE);
  49. }
  50. Ref<MonoGCHandleRef> MonoGCHandleRef::create_strong(MonoObject *p_object) {
  51. return memnew(MonoGCHandleRef(MonoGCHandleData::new_strong_handle(p_object)));
  52. }
  53. Ref<MonoGCHandleRef> MonoGCHandleRef::create_weak(MonoObject *p_object) {
  54. return memnew(MonoGCHandleRef(MonoGCHandleData::new_weak_handle(p_object)));
  55. }