gd_mono_log.h 3.0 KB

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  1. /*************************************************************************/
  2. /* gd_mono_log.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef GD_MONO_LOG_H
  31. #define GD_MONO_LOG_H
  32. #include <mono/utils/mono-logger.h>
  33. #include "core/typedefs.h"
  34. #if !defined(JAVASCRIPT_ENABLED) && !defined(IPHONE_ENABLED)
  35. // We have custom mono log callbacks for WASM and iOS
  36. #define GD_MONO_LOG_ENABLED
  37. #endif
  38. #ifdef GD_MONO_LOG_ENABLED
  39. #include "core/os/file_access.h"
  40. #endif
  41. class GDMonoLog {
  42. #ifdef GD_MONO_LOG_ENABLED
  43. int log_level_id = -1;
  44. FileAccess *log_file = nullptr;
  45. String log_file_path;
  46. bool _try_create_logs_dir(const String &p_logs_dir);
  47. void _delete_old_log_files(const String &p_logs_dir);
  48. static void mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data);
  49. #endif
  50. static GDMonoLog *singleton;
  51. public:
  52. _FORCE_INLINE_ static GDMonoLog *get_singleton() { return singleton; }
  53. void initialize();
  54. GDMonoLog();
  55. ~GDMonoLog();
  56. };
  57. #endif // GD_MONO_LOG_H