gd_mono_wasm_m2n.cpp 3.6 KB

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  1. /*************************************************************************/
  2. /* gd_mono_wasm_m2n.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "gd_mono_wasm_m2n.h"
  31. #ifdef JAVASCRIPT_ENABLED
  32. #include "core/templates/oa_hash_map.h"
  33. typedef mono_bool (*GodotMonoM2nIcallTrampolineDispatch)(const char *cookie, void *target_func, Mono_InterpMethodArguments *margs);
  34. // This extern function is implemented in our patched version of Mono
  35. MONO_API void godot_mono_register_m2n_icall_trampoline_dispatch_hook(GodotMonoM2nIcallTrampolineDispatch hook);
  36. namespace GDMonoWasmM2n {
  37. struct HashMapCookieComparator {
  38. static bool compare(const char *p_lhs, const char *p_rhs) {
  39. return strcmp(p_lhs, p_rhs) == 0;
  40. }
  41. };
  42. // The default hasher supports 'const char *' C Strings, but we need a custom comparator
  43. OAHashMap<const char *, TrampolineFunc, HashMapHasherDefault, HashMapCookieComparator> trampolines;
  44. void set_trampoline(const char *cookies, GDMonoWasmM2n::TrampolineFunc trampoline_func) {
  45. trampolines.set(cookies, trampoline_func);
  46. }
  47. mono_bool trampoline_dispatch_hook(const char *cookie, void *target_func, Mono_InterpMethodArguments *margs) {
  48. TrampolineFunc *trampoline_func = trampolines.lookup_ptr(cookie);
  49. if (!trampoline_func) {
  50. return false;
  51. }
  52. (*trampoline_func)(target_func, margs);
  53. return true;
  54. }
  55. bool initialized = false;
  56. void lazy_initialize() {
  57. // Doesn't need to be thread safe
  58. if (!initialized) {
  59. initialized = true;
  60. godot_mono_register_m2n_icall_trampoline_dispatch_hook(&trampoline_dispatch_hook);
  61. }
  62. }
  63. } // namespace GDMonoWasmM2n
  64. #endif