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- /*************************************************************************/
- /* display_server_android.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef DISPLAY_SERVER_ANDROID_H
- #define DISPLAY_SERVER_ANDROID_H
- #include "servers/display_server.h"
- #if defined(VULKAN_ENABLED)
- class VulkanContextAndroid;
- class RenderingDeviceVulkan;
- #endif
- class DisplayServerAndroid : public DisplayServer {
- public:
- struct TouchPos {
- int id = 0;
- Point2 pos;
- };
- enum {
- JOY_EVENT_BUTTON = 0,
- JOY_EVENT_AXIS = 1,
- JOY_EVENT_HAT = 2
- };
- struct JoypadEvent {
- int device = 0;
- int type = 0;
- int index = 0;
- bool pressed = false;
- float value = 0;
- int hat = 0;
- };
- private:
- String rendering_driver;
- bool alt_mem = false;
- bool shift_mem = false;
- bool control_mem = false;
- bool meta_mem = false;
- int buttons_state;
- MouseMode mouse_mode;
- bool keep_screen_on;
- Vector<TouchPos> touch;
- Point2 hover_prev_pos; // needed to calculate the relative position on hover events
- Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events
- #if defined(VULKAN_ENABLED)
- VulkanContextAndroid *context_vulkan;
- RenderingDeviceVulkan *rendering_device_vulkan;
- #endif
- ObjectID window_attached_instance_id;
- Callable window_event_callback;
- Callable input_event_callback;
- Callable input_text_callback;
- void _window_callback(const Callable &p_callable, const Variant &p_arg) const;
- static void _dispatch_input_events(const Ref<InputEvent> &p_event);
- void _set_key_modifier_state(Ref<InputEventWithModifiers> ev);
- static int _button_index_from_mask(int button_mask);
- static int _android_button_mask_to_godot_button_mask(int android_button_mask);
- void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor);
- public:
- static DisplayServerAndroid *get_singleton();
- virtual bool has_feature(Feature p_feature) const;
- virtual String get_name() const;
- virtual void clipboard_set(const String &p_text);
- virtual String clipboard_get() const;
- virtual void screen_set_keep_on(bool p_enable);
- virtual bool screen_is_kept_on() const;
- virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
- virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual int get_screen_count() const;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
- virtual void virtual_keyboard_hide();
- virtual int virtual_keyboard_get_height() const;
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- void send_window_event(WindowEvent p_event) const;
- void send_input_event(const Ref<InputEvent> &p_event) const;
- void send_input_text(const String &p_text) const;
- virtual Vector<WindowID> get_window_list() const;
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
- virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
- virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
- virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_transient(WindowID p_window, WindowID p_parent);
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
- virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual bool can_any_window_draw() const;
- virtual void alert(const String &p_alert, const String &p_title);
- virtual void process_events();
- void process_accelerometer(const Vector3 &p_accelerometer);
- void process_gravity(const Vector3 &p_gravity);
- void process_magnetometer(const Vector3 &p_magnetometer);
- void process_gyroscope(const Vector3 &p_gyroscope);
- void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
- void process_hover(int p_type, Point2 p_pos);
- void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
- void process_double_tap(int event_android_button_mask, Point2 p_pos);
- void process_scroll(Point2 p_pos);
- void process_joy_event(JoypadEvent p_event);
- void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
- void mouse_set_mode(MouseMode p_mode);
- MouseMode mouse_get_mode() const;
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
- static Vector<String> get_rendering_drivers_func();
- static void register_android_driver();
- void reset_window();
- virtual Point2i mouse_get_position() const;
- virtual int mouse_get_button_state() const;
- DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
- ~DisplayServerAndroid();
- };
- #endif // DISPLAY_SERVER_ANDROID_H
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