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- /*************************************************************************/
- /* os_windows.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- // Must include Winsock before windows.h (included by os_windows.h)
- #include "drivers/unix/net_socket_posix.h"
- #include "os_windows.h"
- #include "core/debugger/engine_debugger.h"
- #include "core/debugger/script_debugger.h"
- #include "core/io/marshalls.h"
- #include "core/version_generated.gen.h"
- #include "drivers/windows/dir_access_windows.h"
- #include "drivers/windows/file_access_windows.h"
- #include "joypad_windows.h"
- #include "lang_table.h"
- #include "main/main.h"
- #include "platform/windows/display_server_windows.h"
- #include "servers/audio_server.h"
- #include "servers/rendering/rendering_server_default.h"
- #include "windows_terminal_logger.h"
- #include <avrt.h>
- #include <direct.h>
- #include <knownfolders.h>
- #include <process.h>
- #include <regstr.h>
- #include <shlobj.h>
- static const WORD MAX_CONSOLE_LINES = 1500;
- extern "C" {
- __declspec(dllexport) DWORD NvOptimusEnablement = 1;
- __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
- }
- // Workaround mingw-w64 < 4.0 bug
- #ifndef WM_TOUCH
- #define WM_TOUCH 576
- #endif
- #ifndef WM_POINTERUPDATE
- #define WM_POINTERUPDATE 0x0245
- #endif
- #if defined(__GNUC__)
- // Workaround GCC warning from -Wcast-function-type.
- #define GetProcAddress (void *)GetProcAddress
- #endif
- #ifdef DEBUG_ENABLED
- static String format_error_message(DWORD id) {
- LPWSTR messageBuffer = nullptr;
- size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
- nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
- String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size);
- LocalFree(messageBuffer);
- return msg;
- }
- #endif // DEBUG_ENABLED
- void RedirectIOToConsole() {
- int hConHandle;
- intptr_t lStdHandle;
- CONSOLE_SCREEN_BUFFER_INFO coninfo;
- FILE *fp;
- // allocate a console for this app
- AllocConsole();
- // set the screen buffer to be big enough to let us scroll text
- GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo);
- coninfo.dwSize.Y = MAX_CONSOLE_LINES;
- SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);
- // redirect unbuffered STDOUT to the console
- lStdHandle = (intptr_t)GetStdHandle(STD_OUTPUT_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen(hConHandle, "w");
- *stdout = *fp;
- setvbuf(stdout, nullptr, _IONBF, 0);
- // redirect unbuffered STDIN to the console
- lStdHandle = (intptr_t)GetStdHandle(STD_INPUT_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen(hConHandle, "r");
- *stdin = *fp;
- setvbuf(stdin, nullptr, _IONBF, 0);
- // redirect unbuffered STDERR to the console
- lStdHandle = (intptr_t)GetStdHandle(STD_ERROR_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen(hConHandle, "w");
- *stderr = *fp;
- setvbuf(stderr, nullptr, _IONBF, 0);
- // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog
- // point to console as well
- }
- BOOL WINAPI HandlerRoutine(_In_ DWORD dwCtrlType) {
- if (!EngineDebugger::is_active())
- return FALSE;
- switch (dwCtrlType) {
- case CTRL_C_EVENT:
- EngineDebugger::get_script_debugger()->set_depth(-1);
- EngineDebugger::get_script_debugger()->set_lines_left(1);
- return TRUE;
- default:
- return FALSE;
- }
- }
- void OS_Windows::initialize_debugging() {
- SetConsoleCtrlHandler(HandlerRoutine, TRUE);
- }
- void OS_Windows::initialize() {
- crash_handler.initialize();
- //RedirectIOToConsole();
- FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
- FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
- FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
- DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
- DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
- DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
- NetSocketPosix::make_default();
- // We need to know how often the clock is updated
- if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second))
- ticks_per_second = 1000;
- // If timeAtGameStart is 0 then we get the time since
- // the start of the computer when we call GetGameTime()
- ticks_start = 0;
- ticks_start = get_ticks_usec();
- // set minimum resolution for periodic timers, otherwise Sleep(n) may wait at least as
- // long as the windows scheduler resolution (~16-30ms) even for calls like Sleep(1)
- timeBeginPeriod(1);
- process_map = memnew((Map<ProcessID, ProcessInfo>));
- // Add current Godot PID to the list of known PIDs
- ProcessInfo current_pi = {};
- PROCESS_INFORMATION current_pi_pi = {};
- current_pi.pi = current_pi_pi;
- current_pi.pi.hProcess = GetCurrentProcess();
- process_map->insert(GetCurrentProcessId(), current_pi);
- IP_Unix::make_default();
- main_loop = nullptr;
- }
- void OS_Windows::delete_main_loop() {
- if (main_loop)
- memdelete(main_loop);
- main_loop = nullptr;
- }
- void OS_Windows::set_main_loop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
- }
- void OS_Windows::finalize() {
- #ifdef WINMIDI_ENABLED
- driver_midi.close();
- #endif
- if (main_loop)
- memdelete(main_loop);
- main_loop = nullptr;
- }
- void OS_Windows::finalize_core() {
- timeEndPeriod(1);
- memdelete(process_map);
- NetSocketPosix::cleanup();
- }
- Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
- String path = p_path.replace("/", "\\");
- if (!FileAccess::exists(path)) {
- //this code exists so gdnative can load .dll files from within the executable path
- path = get_executable_path().get_base_dir().plus_file(p_path.get_file());
- }
- typedef DLL_DIRECTORY_COOKIE(WINAPI * PAddDllDirectory)(PCWSTR);
- typedef BOOL(WINAPI * PRemoveDllDirectory)(DLL_DIRECTORY_COOKIE);
- PAddDllDirectory add_dll_directory = (PAddDllDirectory)GetProcAddress(GetModuleHandle("kernel32.dll"), "AddDllDirectory");
- PRemoveDllDirectory remove_dll_directory = (PRemoveDllDirectory)GetProcAddress(GetModuleHandle("kernel32.dll"), "RemoveDllDirectory");
- bool has_dll_directory_api = ((add_dll_directory != nullptr) && (remove_dll_directory != nullptr));
- DLL_DIRECTORY_COOKIE cookie = nullptr;
- if (p_also_set_library_path && has_dll_directory_api) {
- cookie = add_dll_directory((LPCWSTR)(path.get_base_dir().utf16().get_data()));
- }
- p_library_handle = (void *)LoadLibraryExW((LPCWSTR)(path.utf16().get_data()), nullptr, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
- ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + format_error_message(GetLastError()) + ".");
- if (cookie) {
- remove_dll_directory(cookie);
- }
- return OK;
- }
- Error OS_Windows::close_dynamic_library(void *p_library_handle) {
- if (!FreeLibrary((HMODULE)p_library_handle)) {
- return FAILED;
- }
- return OK;
- }
- Error OS_Windows::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
- p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
- if (!p_symbol_handle) {
- if (!p_optional) {
- ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ", error: " + String::num(GetLastError()) + ".");
- } else {
- return ERR_CANT_RESOLVE;
- }
- }
- return OK;
- }
- String OS_Windows::get_name() const {
- return "Windows";
- }
- OS::Date OS_Windows::get_date(bool utc) const {
- SYSTEMTIME systemtime;
- if (utc)
- GetSystemTime(&systemtime);
- else
- GetLocalTime(&systemtime);
- Date date;
- date.day = systemtime.wDay;
- date.month = Month(systemtime.wMonth);
- date.weekday = Weekday(systemtime.wDayOfWeek);
- date.year = systemtime.wYear;
- date.dst = false;
- return date;
- }
- OS::Time OS_Windows::get_time(bool utc) const {
- SYSTEMTIME systemtime;
- if (utc)
- GetSystemTime(&systemtime);
- else
- GetLocalTime(&systemtime);
- Time time;
- time.hour = systemtime.wHour;
- time.min = systemtime.wMinute;
- time.sec = systemtime.wSecond;
- return time;
- }
- OS::TimeZoneInfo OS_Windows::get_time_zone_info() const {
- TIME_ZONE_INFORMATION info;
- bool daylight = false;
- if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
- daylight = true;
- TimeZoneInfo ret;
- if (daylight) {
- ret.name = info.DaylightName;
- } else {
- ret.name = info.StandardName;
- }
- // Bias value returned by GetTimeZoneInformation is inverted of what we expect
- // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
- ret.bias = -info.Bias;
- return ret;
- }
- double OS_Windows::get_unix_time() const {
- // 1 Windows tick is 100ns
- const uint64_t WINDOWS_TICKS_PER_SECOND = 10000000;
- const uint64_t TICKS_TO_UNIX_EPOCH = 116444736000000000LL;
- SYSTEMTIME st;
- GetSystemTime(&st);
- FILETIME ft;
- SystemTimeToFileTime(&st, &ft);
- uint64_t ticks_time;
- ticks_time = ft.dwHighDateTime;
- ticks_time <<= 32;
- ticks_time |= ft.dwLowDateTime;
- return (double)(ticks_time - TICKS_TO_UNIX_EPOCH) / WINDOWS_TICKS_PER_SECOND;
- }
- void OS_Windows::delay_usec(uint32_t p_usec) const {
- if (p_usec < 1000)
- Sleep(1);
- else
- Sleep(p_usec / 1000);
- }
- uint64_t OS_Windows::get_ticks_usec() const {
- uint64_t ticks;
- // This is the number of clock ticks since start
- if (!QueryPerformanceCounter((LARGE_INTEGER *)&ticks))
- ticks = (UINT64)timeGetTime();
- // Divide by frequency to get the time in seconds
- // original calculation shown below is subject to overflow
- // with high ticks_per_second and a number of days since the last reboot.
- // time = ticks * 1000000L / ticks_per_second;
- // we can prevent this by either using 128 bit math
- // or separating into a calculation for seconds, and the fraction
- uint64_t seconds = ticks / ticks_per_second;
- // compiler will optimize these two into one divide
- uint64_t leftover = ticks % ticks_per_second;
- // remainder
- uint64_t time = (leftover * 1000000L) / ticks_per_second;
- // seconds
- time += seconds * 1000000L;
- // Subtract the time at game start to get
- // the time since the game started
- time -= ticks_start;
- return time;
- }
- String OS_Windows::_quote_command_line_argument(const String &p_text) const {
- for (int i = 0; i < p_text.size(); i++) {
- char32_t c = p_text[i];
- if (c == ' ' || c == '&' || c == '(' || c == ')' || c == '[' || c == ']' || c == '{' || c == '}' || c == '^' || c == '=' || c == ';' || c == '!' || c == '\'' || c == '+' || c == ',' || c == '`' || c == '~') {
- return "\"" + p_text + "\"";
- }
- }
- return p_text;
- }
- Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
- String path = p_path.replace("/", "\\");
- String command = _quote_command_line_argument(path);
- for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
- command += " " + _quote_command_line_argument(E->get());
- }
- if (r_pipe) {
- if (read_stderr) {
- command += " 2>&1"; // Include stderr
- }
- // Add extra quotes around the full command, to prevent it from stripping quotes in the command,
- // because _wpopen calls command as "cmd.exe /c command", instead of executing it directly
- command = _quote_command_line_argument(command);
- FILE *f = _wpopen((LPCWSTR)(command.utf16().get_data()), L"r");
- ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot create pipe from command: " + command);
- char buf[65535];
- while (fgets(buf, 65535, f)) {
- if (p_pipe_mutex) {
- p_pipe_mutex->lock();
- }
- (*r_pipe) += String::utf8(buf);
- if (p_pipe_mutex) {
- p_pipe_mutex->unlock();
- }
- }
- int rv = _pclose(f);
- if (r_exitcode) {
- *r_exitcode = rv;
- }
- return OK;
- }
- ProcessInfo pi;
- ZeroMemory(&pi.si, sizeof(pi.si));
- pi.si.cb = sizeof(pi.si);
- ZeroMemory(&pi.pi, sizeof(pi.pi));
- LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
- int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
- ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command);
- WaitForSingleObject(pi.pi.hProcess, INFINITE);
- if (r_exitcode) {
- DWORD ret2;
- GetExitCodeProcess(pi.pi.hProcess, &ret2);
- *r_exitcode = ret2;
- }
- CloseHandle(pi.pi.hProcess);
- CloseHandle(pi.pi.hThread);
- return OK;
- };
- Error OS_Windows::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) {
- String path = p_path.replace("/", "\\");
- String command = _quote_command_line_argument(path);
- for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
- command += " " + _quote_command_line_argument(E->get());
- }
- ProcessInfo pi;
- ZeroMemory(&pi.si, sizeof(pi.si));
- pi.si.cb = sizeof(pi.si);
- ZeroMemory(&pi.pi, sizeof(pi.pi));
- LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
- int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
- ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command);
- ProcessID pid = pi.pi.dwProcessId;
- if (r_child_id) {
- *r_child_id = pid;
- }
- process_map->insert(pid, pi);
- return OK;
- };
- Error OS_Windows::kill(const ProcessID &p_pid) {
- ERR_FAIL_COND_V(!process_map->has(p_pid), FAILED);
- const PROCESS_INFORMATION pi = (*process_map)[p_pid].pi;
- process_map->erase(p_pid);
- const int ret = TerminateProcess(pi.hProcess, 0);
- CloseHandle(pi.hProcess);
- CloseHandle(pi.hThread);
- return ret != 0 ? OK : FAILED;
- };
- int OS_Windows::get_process_id() const {
- return _getpid();
- }
- Error OS_Windows::set_cwd(const String &p_cwd) {
- if (_wchdir((LPCWSTR)(p_cwd.utf16().get_data())) != 0)
- return ERR_CANT_OPEN;
- return OK;
- }
- String OS_Windows::get_executable_path() const {
- WCHAR bufname[4096];
- GetModuleFileNameW(nullptr, bufname, 4096);
- String s = String::utf16((const char16_t *)bufname).replace("\\", "/");
- return s;
- }
- bool OS_Windows::has_environment(const String &p_var) const {
- #ifdef MINGW_ENABLED
- return _wgetenv((LPCWSTR)(p_var.utf16().get_data())) != nullptr;
- #else
- WCHAR *env;
- size_t len;
- _wdupenv_s(&env, &len, (LPCWSTR)(p_var.utf16().get_data()));
- const bool has_env = env != nullptr;
- free(env);
- return has_env;
- #endif
- };
- String OS_Windows::get_environment(const String &p_var) const {
- WCHAR wval[0x7fff]; // MSDN says 32767 char is the maximum
- int wlen = GetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), wval, 0x7fff);
- if (wlen > 0) {
- return String::utf16((const char16_t *)wval);
- }
- return "";
- }
- bool OS_Windows::set_environment(const String &p_var, const String &p_value) const {
- return (bool)SetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), (LPCWSTR)(p_value.utf16().get_data()));
- }
- String OS_Windows::get_stdin_string(bool p_block) {
- if (p_block) {
- char buff[1024];
- return fgets(buff, 1024, stdin);
- };
- return String();
- }
- Error OS_Windows::shell_open(String p_uri) {
- ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL);
- return OK;
- }
- String OS_Windows::get_locale() const {
- const _WinLocale *wl = &_win_locales[0];
- LANGID langid = GetUserDefaultUILanguage();
- String neutral;
- int lang = PRIMARYLANGID(langid);
- int sublang = SUBLANGID(langid);
- while (wl->locale) {
- if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL)
- neutral = wl->locale;
- if (lang == wl->main_lang && sublang == wl->sublang)
- return String(wl->locale).replace("-", "_");
- wl++;
- }
- if (neutral != "")
- return String(neutral).replace("-", "_");
- return "en";
- }
- // We need this because GetSystemInfo() is unreliable on WOW64
- // see https://msdn.microsoft.com/en-us/library/windows/desktop/ms724381(v=vs.85).aspx
- // Taken from MSDN
- typedef BOOL(WINAPI *LPFN_ISWOW64PROCESS)(HANDLE, PBOOL);
- LPFN_ISWOW64PROCESS fnIsWow64Process;
- BOOL is_wow64() {
- BOOL wow64 = FALSE;
- fnIsWow64Process = (LPFN_ISWOW64PROCESS)GetProcAddress(GetModuleHandle(TEXT("kernel32")), "IsWow64Process");
- if (fnIsWow64Process) {
- if (!fnIsWow64Process(GetCurrentProcess(), &wow64)) {
- wow64 = FALSE;
- }
- }
- return wow64;
- }
- int OS_Windows::get_processor_count() const {
- SYSTEM_INFO sysinfo;
- if (is_wow64())
- GetNativeSystemInfo(&sysinfo);
- else
- GetSystemInfo(&sysinfo);
- return sysinfo.dwNumberOfProcessors;
- }
- void OS_Windows::run() {
- if (!main_loop)
- return;
- main_loop->initialize();
- while (!force_quit) {
- DisplayServer::get_singleton()->process_events(); // get rid of pending events
- if (Main::iteration())
- break;
- };
- main_loop->finalize();
- }
- MainLoop *OS_Windows::get_main_loop() const {
- return main_loop;
- }
- String OS_Windows::get_config_path() const {
- if (has_environment("XDG_CONFIG_HOME")) { // unlikely, but after all why not?
- return get_environment("XDG_CONFIG_HOME");
- } else if (has_environment("APPDATA")) {
- return get_environment("APPDATA");
- } else {
- return ".";
- }
- }
- String OS_Windows::get_data_path() const {
- if (has_environment("XDG_DATA_HOME")) {
- return get_environment("XDG_DATA_HOME");
- } else {
- return get_config_path();
- }
- }
- String OS_Windows::get_cache_path() const {
- if (has_environment("XDG_CACHE_HOME")) {
- return get_environment("XDG_CACHE_HOME");
- } else if (has_environment("TEMP")) {
- return get_environment("TEMP");
- } else {
- return get_config_path();
- }
- }
- // Get properly capitalized engine name for system paths
- String OS_Windows::get_godot_dir_name() const {
- return String(VERSION_SHORT_NAME).capitalize();
- }
- String OS_Windows::get_system_dir(SystemDir p_dir) const {
- KNOWNFOLDERID id;
- switch (p_dir) {
- case SYSTEM_DIR_DESKTOP: {
- id = FOLDERID_Desktop;
- } break;
- case SYSTEM_DIR_DCIM: {
- id = FOLDERID_Pictures;
- } break;
- case SYSTEM_DIR_DOCUMENTS: {
- id = FOLDERID_Documents;
- } break;
- case SYSTEM_DIR_DOWNLOADS: {
- id = FOLDERID_Downloads;
- } break;
- case SYSTEM_DIR_MOVIES: {
- id = FOLDERID_Videos;
- } break;
- case SYSTEM_DIR_MUSIC: {
- id = FOLDERID_Music;
- } break;
- case SYSTEM_DIR_PICTURES: {
- id = FOLDERID_Pictures;
- } break;
- case SYSTEM_DIR_RINGTONES: {
- id = FOLDERID_Music;
- } break;
- }
- PWSTR szPath;
- HRESULT res = SHGetKnownFolderPath(id, 0, nullptr, &szPath);
- ERR_FAIL_COND_V(res != S_OK, String());
- String path = String::utf16((const char16_t *)szPath);
- CoTaskMemFree(szPath);
- return path;
- }
- String OS_Windows::get_user_data_dir() const {
- String appname = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/name"));
- if (appname != "") {
- bool use_custom_dir = ProjectSettings::get_singleton()->get("application/config/use_custom_user_dir");
- if (use_custom_dir) {
- String custom_dir = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/custom_user_dir_name"), true);
- if (custom_dir == "") {
- custom_dir = appname;
- }
- return get_data_path().plus_file(custom_dir).replace("\\", "/");
- } else {
- return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file(appname).replace("\\", "/");
- }
- }
- return ProjectSettings::get_singleton()->get_resource_path();
- }
- String OS_Windows::get_unique_id() const {
- HW_PROFILE_INFO HwProfInfo;
- ERR_FAIL_COND_V(!GetCurrentHwProfile(&HwProfInfo), "");
- return String::utf16((const char16_t *)(HwProfInfo.szHwProfileGuid), HW_PROFILE_GUIDLEN);
- }
- bool OS_Windows::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc";
- }
- void OS_Windows::disable_crash_handler() {
- crash_handler.disable();
- }
- bool OS_Windows::is_disable_crash_handler() const {
- return crash_handler.is_disabled();
- }
- Error OS_Windows::move_to_trash(const String &p_path) {
- SHFILEOPSTRUCTW sf;
- Char16String utf16 = p_path.utf16();
- WCHAR *from = new WCHAR[utf16.length() + 2];
- wcscpy_s(from, utf16.length() + 1, (LPCWSTR)(utf16.get_data()));
- from[utf16.length() + 1] = 0;
- sf.hwnd = main_window;
- sf.wFunc = FO_DELETE;
- sf.pFrom = from;
- sf.pTo = nullptr;
- sf.fFlags = FOF_ALLOWUNDO | FOF_NOCONFIRMATION;
- sf.fAnyOperationsAborted = FALSE;
- sf.hNameMappings = nullptr;
- sf.lpszProgressTitle = nullptr;
- int ret = SHFileOperationW(&sf);
- delete[] from;
- if (ret) {
- ERR_PRINT("SHFileOperation error: " + itos(ret));
- return FAILED;
- }
- return OK;
- }
- OS_Windows::OS_Windows(HINSTANCE _hInstance) {
- ticks_per_second = 0;
- ticks_start = 0;
- main_loop = nullptr;
- process_map = nullptr;
- force_quit = false;
- hInstance = _hInstance;
- #ifdef STDOUT_FILE
- stdo = fopen("stdout.txt", "wb");
- #endif
- #ifdef WASAPI_ENABLED
- AudioDriverManager::add_driver(&driver_wasapi);
- #endif
- #ifdef XAUDIO2_ENABLED
- AudioDriverManager::add_driver(&driver_xaudio2);
- #endif
- DisplayServerWindows::register_windows_driver();
- Vector<Logger *> loggers;
- loggers.push_back(memnew(WindowsTerminalLogger));
- _set_logger(memnew(CompositeLogger(loggers)));
- }
- OS_Windows::~OS_Windows() {
- #ifdef STDOUT_FILE
- fclose(stdo);
- #endif
- }
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